1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 /// \file 10 /// SI implementation of the TargetRegisterInfo class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "SIRegisterInfo.h" 15 #include "AMDGPURegisterBankInfo.h" 16 #include "AMDGPUSubtarget.h" 17 #include "SIInstrInfo.h" 18 #include "SIMachineFunctionInfo.h" 19 #include "MCTargetDesc/AMDGPUInstPrinter.h" 20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 21 #include "llvm/CodeGen/LiveIntervals.h" 22 #include "llvm/CodeGen/MachineDominators.h" 23 #include "llvm/CodeGen/MachineFrameInfo.h" 24 #include "llvm/CodeGen/MachineInstrBuilder.h" 25 #include "llvm/CodeGen/RegisterScavenging.h" 26 #include "llvm/CodeGen/SlotIndexes.h" 27 #include "llvm/IR/Function.h" 28 #include "llvm/IR/LLVMContext.h" 29 #include <vector> 30 31 using namespace llvm; 32 33 #define GET_REGINFO_TARGET_DESC 34 #include "AMDGPUGenRegisterInfo.inc" 35 36 static cl::opt<bool> EnableSpillSGPRToVGPR( 37 "amdgpu-spill-sgpr-to-vgpr", 38 cl::desc("Enable spilling VGPRs to SGPRs"), 39 cl::ReallyHidden, 40 cl::init(true)); 41 42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts; 43 44 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) 45 : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST), 46 SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { 47 48 assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && 49 getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && 50 (getSubRegIndexLaneMask(AMDGPU::lo16) | 51 getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == 52 getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && 53 "getNumCoveredRegs() will not work with generated subreg masks!"); 54 55 RegPressureIgnoredUnits.resize(getNumRegUnits()); 56 RegPressureIgnoredUnits.set(*MCRegUnitIterator(AMDGPU::M0, this)); 57 for (auto Reg : AMDGPU::VGPR_HI16RegClass) 58 RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this)); 59 60 // HACK: Until this is fully tablegen'd. 61 static llvm::once_flag InitializeRegSplitPartsFlag; 62 63 static auto InitializeRegSplitPartsOnce = [this]() { 64 for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { 65 unsigned Size = getSubRegIdxSize(Idx); 66 if (Size & 31) 67 continue; 68 std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1]; 69 unsigned Pos = getSubRegIdxOffset(Idx); 70 if (Pos % Size) 71 continue; 72 Pos /= Size; 73 if (Vec.empty()) { 74 unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. 75 Vec.resize(MaxNumParts); 76 } 77 Vec[Pos] = Idx; 78 } 79 }; 80 81 82 llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce); 83 } 84 85 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, 86 MCRegister Reg) const { 87 MCRegAliasIterator R(Reg, this, true); 88 89 for (; R.isValid(); ++R) 90 Reserved.set(*R); 91 } 92 93 // Forced to be here by one .inc 94 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( 95 const MachineFunction *MF) const { 96 CallingConv::ID CC = MF->getFunction().getCallingConv(); 97 switch (CC) { 98 case CallingConv::C: 99 case CallingConv::Fast: 100 case CallingConv::Cold: 101 return CSR_AMDGPU_HighRegs_SaveList; 102 default: { 103 // Dummy to not crash RegisterClassInfo. 104 static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; 105 return &NoCalleeSavedReg; 106 } 107 } 108 } 109 110 const MCPhysReg * 111 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { 112 return nullptr; 113 } 114 115 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, 116 CallingConv::ID CC) const { 117 switch (CC) { 118 case CallingConv::C: 119 case CallingConv::Fast: 120 case CallingConv::Cold: 121 return CSR_AMDGPU_HighRegs_RegMask; 122 default: 123 return nullptr; 124 } 125 } 126 127 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { 128 const SIFrameLowering *TFI = 129 MF.getSubtarget<GCNSubtarget>().getFrameLowering(); 130 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 131 // During ISel lowering we always reserve the stack pointer in entry 132 // functions, but never actually want to reference it when accessing our own 133 // frame. If we need a frame pointer we use it, but otherwise we can just use 134 // an immediate "0" which we represent by returning NoRegister. 135 if (FuncInfo->isEntryFunction()) { 136 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); 137 } 138 return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() 139 : FuncInfo->getStackPtrOffsetReg(); 140 } 141 142 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { 143 // When we need stack realignment, we can't reference off of the 144 // stack pointer, so we reserve a base pointer. 145 const MachineFrameInfo &MFI = MF.getFrameInfo(); 146 return MFI.getNumFixedObjects() && needsStackRealignment(MF); 147 } 148 149 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } 150 151 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { 152 return CSR_AMDGPU_AllVGPRs_RegMask; 153 } 154 155 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { 156 return CSR_AMDGPU_AllAllocatableSRegs_RegMask; 157 } 158 159 // FIXME: TableGen should generate something to make this manageable for all 160 // register classes. At a minimum we could use the opposite of 161 // composeSubRegIndices and go up from the base 32-bit subreg. 162 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, 163 unsigned NumRegs) { 164 // Table of NumRegs sized pieces at every 32-bit offset. 165 static const uint16_t SubRegFromChannelTable[][32] = { 166 {AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, 167 AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7, 168 AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11, 169 AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15, 170 AMDGPU::sub16, AMDGPU::sub17, AMDGPU::sub18, AMDGPU::sub19, 171 AMDGPU::sub20, AMDGPU::sub21, AMDGPU::sub22, AMDGPU::sub23, 172 AMDGPU::sub24, AMDGPU::sub25, AMDGPU::sub26, AMDGPU::sub27, 173 AMDGPU::sub28, AMDGPU::sub29, AMDGPU::sub30, AMDGPU::sub31}, 174 {AMDGPU::sub0_sub1, AMDGPU::sub1_sub2, AMDGPU::sub2_sub3, 175 AMDGPU::sub3_sub4, AMDGPU::sub4_sub5, AMDGPU::sub5_sub6, 176 AMDGPU::sub6_sub7, AMDGPU::sub7_sub8, AMDGPU::sub8_sub9, 177 AMDGPU::sub9_sub10, AMDGPU::sub10_sub11, AMDGPU::sub11_sub12, 178 AMDGPU::sub12_sub13, AMDGPU::sub13_sub14, AMDGPU::sub14_sub15, 179 AMDGPU::sub15_sub16, AMDGPU::sub16_sub17, AMDGPU::sub17_sub18, 180 AMDGPU::sub18_sub19, AMDGPU::sub19_sub20, AMDGPU::sub20_sub21, 181 AMDGPU::sub21_sub22, AMDGPU::sub22_sub23, AMDGPU::sub23_sub24, 182 AMDGPU::sub24_sub25, AMDGPU::sub25_sub26, AMDGPU::sub26_sub27, 183 AMDGPU::sub27_sub28, AMDGPU::sub28_sub29, AMDGPU::sub29_sub30, 184 AMDGPU::sub30_sub31, AMDGPU::NoSubRegister}, 185 {AMDGPU::sub0_sub1_sub2, AMDGPU::sub1_sub2_sub3, 186 AMDGPU::sub2_sub3_sub4, AMDGPU::sub3_sub4_sub5, 187 AMDGPU::sub4_sub5_sub6, AMDGPU::sub5_sub6_sub7, 188 AMDGPU::sub6_sub7_sub8, AMDGPU::sub7_sub8_sub9, 189 AMDGPU::sub8_sub9_sub10, AMDGPU::sub9_sub10_sub11, 190 AMDGPU::sub10_sub11_sub12, AMDGPU::sub11_sub12_sub13, 191 AMDGPU::sub12_sub13_sub14, AMDGPU::sub13_sub14_sub15, 192 AMDGPU::sub14_sub15_sub16, AMDGPU::sub15_sub16_sub17, 193 AMDGPU::sub16_sub17_sub18, AMDGPU::sub17_sub18_sub19, 194 AMDGPU::sub18_sub19_sub20, AMDGPU::sub19_sub20_sub21, 195 AMDGPU::sub20_sub21_sub22, AMDGPU::sub21_sub22_sub23, 196 AMDGPU::sub22_sub23_sub24, AMDGPU::sub23_sub24_sub25, 197 AMDGPU::sub24_sub25_sub26, AMDGPU::sub25_sub26_sub27, 198 AMDGPU::sub26_sub27_sub28, AMDGPU::sub27_sub28_sub29, 199 AMDGPU::sub28_sub29_sub30, AMDGPU::sub29_sub30_sub31, 200 AMDGPU::NoSubRegister, AMDGPU::NoSubRegister}, 201 {AMDGPU::sub0_sub1_sub2_sub3, AMDGPU::sub1_sub2_sub3_sub4, 202 AMDGPU::sub2_sub3_sub4_sub5, AMDGPU::sub3_sub4_sub5_sub6, 203 AMDGPU::sub4_sub5_sub6_sub7, AMDGPU::sub5_sub6_sub7_sub8, 204 AMDGPU::sub6_sub7_sub8_sub9, AMDGPU::sub7_sub8_sub9_sub10, 205 AMDGPU::sub8_sub9_sub10_sub11, AMDGPU::sub9_sub10_sub11_sub12, 206 AMDGPU::sub10_sub11_sub12_sub13, AMDGPU::sub11_sub12_sub13_sub14, 207 AMDGPU::sub12_sub13_sub14_sub15, AMDGPU::sub13_sub14_sub15_sub16, 208 AMDGPU::sub14_sub15_sub16_sub17, AMDGPU::sub15_sub16_sub17_sub18, 209 AMDGPU::sub16_sub17_sub18_sub19, AMDGPU::sub17_sub18_sub19_sub20, 210 AMDGPU::sub18_sub19_sub20_sub21, AMDGPU::sub19_sub20_sub21_sub22, 211 AMDGPU::sub20_sub21_sub22_sub23, AMDGPU::sub21_sub22_sub23_sub24, 212 AMDGPU::sub22_sub23_sub24_sub25, AMDGPU::sub23_sub24_sub25_sub26, 213 AMDGPU::sub24_sub25_sub26_sub27, AMDGPU::sub25_sub26_sub27_sub28, 214 AMDGPU::sub26_sub27_sub28_sub29, AMDGPU::sub27_sub28_sub29_sub30, 215 AMDGPU::sub28_sub29_sub30_sub31, AMDGPU::NoSubRegister, 216 AMDGPU::NoSubRegister, AMDGPU::NoSubRegister}}; 217 218 const unsigned NumRegIndex = NumRegs - 1; 219 220 assert(NumRegIndex < array_lengthof(SubRegFromChannelTable) && 221 "Not implemented"); 222 assert(Channel < array_lengthof(SubRegFromChannelTable[0])); 223 return SubRegFromChannelTable[NumRegIndex][Channel]; 224 } 225 226 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( 227 const MachineFunction &MF) const { 228 unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4; 229 MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); 230 return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass); 231 } 232 233 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { 234 BitVector Reserved(getNumRegs()); 235 Reserved.set(AMDGPU::MODE); 236 237 // EXEC_LO and EXEC_HI could be allocated and used as regular register, but 238 // this seems likely to result in bugs, so I'm marking them as reserved. 239 reserveRegisterTuples(Reserved, AMDGPU::EXEC); 240 reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); 241 242 // M0 has to be reserved so that llvm accepts it as a live-in into a block. 243 reserveRegisterTuples(Reserved, AMDGPU::M0); 244 245 // Reserve src_vccz, src_execz, src_scc. 246 reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ); 247 reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ); 248 reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC); 249 250 // Reserve the memory aperture registers. 251 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); 252 reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); 253 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); 254 reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); 255 256 // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. 257 reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID); 258 259 // Reserve xnack_mask registers - support is not implemented in Codegen. 260 reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); 261 262 // Reserve lds_direct register - support is not implemented in Codegen. 263 reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT); 264 265 // Reserve Trap Handler registers - support is not implemented in Codegen. 266 reserveRegisterTuples(Reserved, AMDGPU::TBA); 267 reserveRegisterTuples(Reserved, AMDGPU::TMA); 268 reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); 269 reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); 270 reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); 271 reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); 272 reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); 273 reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); 274 reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); 275 reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); 276 277 // Reserve null register - it shall never be allocated 278 reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL); 279 280 // Disallow vcc_hi allocation in wave32. It may be allocated but most likely 281 // will result in bugs. 282 if (isWave32) { 283 Reserved.set(AMDGPU::VCC); 284 Reserved.set(AMDGPU::VCC_HI); 285 } 286 287 unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); 288 unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); 289 for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { 290 unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); 291 reserveRegisterTuples(Reserved, Reg); 292 } 293 294 unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); 295 unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); 296 for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { 297 unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); 298 reserveRegisterTuples(Reserved, Reg); 299 Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 300 reserveRegisterTuples(Reserved, Reg); 301 } 302 303 for (auto Reg : AMDGPU::SReg_32RegClass) { 304 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 305 Register Low = getSubReg(Reg, AMDGPU::lo16); 306 // This is to prevent BB vcc liveness errors. 307 if (!AMDGPU::SGPR_LO16RegClass.contains(Low)) 308 Reserved.set(Low); 309 } 310 311 for (auto Reg : AMDGPU::AGPR_32RegClass) { 312 Reserved.set(getSubReg(Reg, AMDGPU::hi16)); 313 } 314 315 // Reserve all the rest AGPRs if there are no instructions to use it. 316 if (!ST.hasMAIInsts()) { 317 for (unsigned i = 0; i < MaxNumVGPRs; ++i) { 318 unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i); 319 reserveRegisterTuples(Reserved, Reg); 320 } 321 } 322 323 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 324 325 unsigned ScratchRSrcReg = MFI->getScratchRSrcReg(); 326 if (ScratchRSrcReg != AMDGPU::NoRegister) { 327 // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need 328 // to spill. 329 // TODO: May need to reserve a VGPR if doing LDS spilling. 330 reserveRegisterTuples(Reserved, ScratchRSrcReg); 331 } 332 333 // We have to assume the SP is needed in case there are calls in the function, 334 // which is detected after the function is lowered. If we aren't really going 335 // to need SP, don't bother reserving it. 336 MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); 337 338 if (StackPtrReg) { 339 reserveRegisterTuples(Reserved, StackPtrReg); 340 assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); 341 } 342 343 MCRegister FrameReg = MFI->getFrameOffsetReg(); 344 if (FrameReg) { 345 reserveRegisterTuples(Reserved, FrameReg); 346 assert(!isSubRegister(ScratchRSrcReg, FrameReg)); 347 } 348 349 if (hasBasePointer(MF)) { 350 MCRegister BasePtrReg = getBaseRegister(); 351 reserveRegisterTuples(Reserved, BasePtrReg); 352 assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); 353 } 354 355 for (MCRegister Reg : MFI->WWMReservedRegs) { 356 reserveRegisterTuples(Reserved, Reg); 357 } 358 359 // FIXME: Stop using reserved registers for this. 360 for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) 361 reserveRegisterTuples(Reserved, Reg); 362 363 for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) 364 reserveRegisterTuples(Reserved, Reg); 365 366 if (MFI->VGPRReservedForSGPRSpill) 367 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 368 reserveRegisterTuples(Reserved, SSpill.VGPR); 369 370 return Reserved; 371 } 372 373 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const { 374 const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); 375 // On entry, the base address is 0, so it can't possibly need any more 376 // alignment. 377 378 // FIXME: Should be able to specify the entry frame alignment per calling 379 // convention instead. 380 if (Info->isEntryFunction()) 381 return false; 382 383 return TargetRegisterInfo::canRealignStack(MF); 384 } 385 386 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { 387 const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); 388 if (Info->isEntryFunction()) { 389 const MachineFrameInfo &MFI = Fn.getFrameInfo(); 390 return MFI.hasStackObjects() || MFI.hasCalls(); 391 } 392 393 // May need scavenger for dealing with callee saved registers. 394 return true; 395 } 396 397 bool SIRegisterInfo::requiresFrameIndexScavenging( 398 const MachineFunction &MF) const { 399 // Do not use frame virtual registers. They used to be used for SGPRs, but 400 // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the 401 // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a 402 // spill. 403 return false; 404 } 405 406 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( 407 const MachineFunction &MF) const { 408 const MachineFrameInfo &MFI = MF.getFrameInfo(); 409 return MFI.hasStackObjects(); 410 } 411 412 bool SIRegisterInfo::requiresVirtualBaseRegisters( 413 const MachineFunction &) const { 414 // There are no special dedicated stack or frame pointers. 415 return true; 416 } 417 418 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const { 419 assert(SIInstrInfo::isMUBUF(*MI)); 420 421 int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), 422 AMDGPU::OpName::offset); 423 return MI->getOperand(OffIdx).getImm(); 424 } 425 426 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, 427 int Idx) const { 428 if (!SIInstrInfo::isMUBUF(*MI)) 429 return 0; 430 431 assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), 432 AMDGPU::OpName::vaddr) && 433 "Should never see frame index on non-address operand"); 434 435 return getMUBUFInstrOffset(MI); 436 } 437 438 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { 439 if (!MI->mayLoadOrStore()) 440 return false; 441 442 int64_t FullOffset = Offset + getMUBUFInstrOffset(MI); 443 444 return !isUInt<12>(FullOffset); 445 } 446 447 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, 448 Register BaseReg, 449 int FrameIdx, 450 int64_t Offset) const { 451 MachineBasicBlock::iterator Ins = MBB->begin(); 452 DebugLoc DL; // Defaults to "unknown" 453 454 if (Ins != MBB->end()) 455 DL = Ins->getDebugLoc(); 456 457 MachineFunction *MF = MBB->getParent(); 458 const SIInstrInfo *TII = ST.getInstrInfo(); 459 460 if (Offset == 0) { 461 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg) 462 .addFrameIndex(FrameIdx); 463 return; 464 } 465 466 MachineRegisterInfo &MRI = MF->getRegInfo(); 467 Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); 468 469 Register FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); 470 471 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) 472 .addImm(Offset); 473 BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg) 474 .addFrameIndex(FrameIdx); 475 476 TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) 477 .addReg(OffsetReg, RegState::Kill) 478 .addReg(FIReg) 479 .addImm(0); // clamp bit 480 } 481 482 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, 483 int64_t Offset) const { 484 const SIInstrInfo *TII = ST.getInstrInfo(); 485 486 #ifndef NDEBUG 487 // FIXME: Is it possible to be storing a frame index to itself? 488 bool SeenFI = false; 489 for (const MachineOperand &MO: MI.operands()) { 490 if (MO.isFI()) { 491 if (SeenFI) 492 llvm_unreachable("should not see multiple frame indices"); 493 494 SeenFI = true; 495 } 496 } 497 #endif 498 499 MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr); 500 #ifndef NDEBUG 501 MachineBasicBlock *MBB = MI.getParent(); 502 MachineFunction *MF = MBB->getParent(); 503 #endif 504 assert(FIOp && FIOp->isFI() && "frame index must be address operand"); 505 assert(TII->isMUBUF(MI)); 506 assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() == 507 MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg() && 508 "should only be seeing stack pointer offset relative FrameIndex"); 509 510 MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); 511 int64_t NewOffset = OffsetOp->getImm() + Offset; 512 assert(isUInt<12>(NewOffset) && "offset should be legal"); 513 514 FIOp->ChangeToRegister(BaseReg, false); 515 OffsetOp->setImm(NewOffset); 516 } 517 518 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, 519 Register BaseReg, 520 int64_t Offset) const { 521 if (!SIInstrInfo::isMUBUF(*MI)) 522 return false; 523 524 int64_t NewOffset = Offset + getMUBUFInstrOffset(MI); 525 526 return isUInt<12>(NewOffset); 527 } 528 529 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( 530 const MachineFunction &MF, unsigned Kind) const { 531 // This is inaccurate. It depends on the instruction and address space. The 532 // only place where we should hit this is for dealing with frame indexes / 533 // private accesses, so this is correct in that case. 534 return &AMDGPU::VGPR_32RegClass; 535 } 536 537 static unsigned getNumSubRegsForSpillOp(unsigned Op) { 538 539 switch (Op) { 540 case AMDGPU::SI_SPILL_S1024_SAVE: 541 case AMDGPU::SI_SPILL_S1024_RESTORE: 542 case AMDGPU::SI_SPILL_V1024_SAVE: 543 case AMDGPU::SI_SPILL_V1024_RESTORE: 544 case AMDGPU::SI_SPILL_A1024_SAVE: 545 case AMDGPU::SI_SPILL_A1024_RESTORE: 546 return 32; 547 case AMDGPU::SI_SPILL_S512_SAVE: 548 case AMDGPU::SI_SPILL_S512_RESTORE: 549 case AMDGPU::SI_SPILL_V512_SAVE: 550 case AMDGPU::SI_SPILL_V512_RESTORE: 551 case AMDGPU::SI_SPILL_A512_SAVE: 552 case AMDGPU::SI_SPILL_A512_RESTORE: 553 return 16; 554 case AMDGPU::SI_SPILL_S256_SAVE: 555 case AMDGPU::SI_SPILL_S256_RESTORE: 556 case AMDGPU::SI_SPILL_V256_SAVE: 557 case AMDGPU::SI_SPILL_V256_RESTORE: 558 return 8; 559 case AMDGPU::SI_SPILL_S192_SAVE: 560 case AMDGPU::SI_SPILL_S192_RESTORE: 561 case AMDGPU::SI_SPILL_V192_SAVE: 562 case AMDGPU::SI_SPILL_V192_RESTORE: 563 return 6; 564 case AMDGPU::SI_SPILL_S160_SAVE: 565 case AMDGPU::SI_SPILL_S160_RESTORE: 566 case AMDGPU::SI_SPILL_V160_SAVE: 567 case AMDGPU::SI_SPILL_V160_RESTORE: 568 return 5; 569 case AMDGPU::SI_SPILL_S128_SAVE: 570 case AMDGPU::SI_SPILL_S128_RESTORE: 571 case AMDGPU::SI_SPILL_V128_SAVE: 572 case AMDGPU::SI_SPILL_V128_RESTORE: 573 case AMDGPU::SI_SPILL_A128_SAVE: 574 case AMDGPU::SI_SPILL_A128_RESTORE: 575 return 4; 576 case AMDGPU::SI_SPILL_S96_SAVE: 577 case AMDGPU::SI_SPILL_S96_RESTORE: 578 case AMDGPU::SI_SPILL_V96_SAVE: 579 case AMDGPU::SI_SPILL_V96_RESTORE: 580 return 3; 581 case AMDGPU::SI_SPILL_S64_SAVE: 582 case AMDGPU::SI_SPILL_S64_RESTORE: 583 case AMDGPU::SI_SPILL_V64_SAVE: 584 case AMDGPU::SI_SPILL_V64_RESTORE: 585 case AMDGPU::SI_SPILL_A64_SAVE: 586 case AMDGPU::SI_SPILL_A64_RESTORE: 587 return 2; 588 case AMDGPU::SI_SPILL_S32_SAVE: 589 case AMDGPU::SI_SPILL_S32_RESTORE: 590 case AMDGPU::SI_SPILL_V32_SAVE: 591 case AMDGPU::SI_SPILL_V32_RESTORE: 592 case AMDGPU::SI_SPILL_A32_SAVE: 593 case AMDGPU::SI_SPILL_A32_RESTORE: 594 return 1; 595 default: llvm_unreachable("Invalid spill opcode"); 596 } 597 } 598 599 static int getOffsetMUBUFStore(unsigned Opc) { 600 switch (Opc) { 601 case AMDGPU::BUFFER_STORE_DWORD_OFFEN: 602 return AMDGPU::BUFFER_STORE_DWORD_OFFSET; 603 case AMDGPU::BUFFER_STORE_BYTE_OFFEN: 604 return AMDGPU::BUFFER_STORE_BYTE_OFFSET; 605 case AMDGPU::BUFFER_STORE_SHORT_OFFEN: 606 return AMDGPU::BUFFER_STORE_SHORT_OFFSET; 607 case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: 608 return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; 609 case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: 610 return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; 611 case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: 612 return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; 613 case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: 614 return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; 615 default: 616 return -1; 617 } 618 } 619 620 static int getOffsetMUBUFLoad(unsigned Opc) { 621 switch (Opc) { 622 case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: 623 return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 624 case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: 625 return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; 626 case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: 627 return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; 628 case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: 629 return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; 630 case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: 631 return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; 632 case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: 633 return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; 634 case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: 635 return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; 636 case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: 637 return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; 638 case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: 639 return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; 640 case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: 641 return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; 642 case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: 643 return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; 644 case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: 645 return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; 646 case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: 647 return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; 648 default: 649 return -1; 650 } 651 } 652 653 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST, 654 MachineBasicBlock::iterator MI, 655 int Index, 656 unsigned Lane, 657 unsigned ValueReg, 658 bool IsKill) { 659 MachineBasicBlock *MBB = MI->getParent(); 660 MachineFunction *MF = MI->getParent()->getParent(); 661 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 662 const SIInstrInfo *TII = ST.getInstrInfo(); 663 664 MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane); 665 666 if (Reg == AMDGPU::NoRegister) 667 return MachineInstrBuilder(); 668 669 bool IsStore = MI->mayStore(); 670 MachineRegisterInfo &MRI = MF->getRegInfo(); 671 auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo()); 672 673 unsigned Dst = IsStore ? Reg : ValueReg; 674 unsigned Src = IsStore ? ValueReg : Reg; 675 unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32 676 : AMDGPU::V_ACCVGPR_READ_B32; 677 678 return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst) 679 .addReg(Src, getKillRegState(IsKill)); 680 } 681 682 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not 683 // need to handle the case where an SGPR may need to be spilled while spilling. 684 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, 685 MachineFrameInfo &MFI, 686 MachineBasicBlock::iterator MI, 687 int Index, 688 int64_t Offset) { 689 const SIInstrInfo *TII = ST.getInstrInfo(); 690 MachineBasicBlock *MBB = MI->getParent(); 691 const DebugLoc &DL = MI->getDebugLoc(); 692 bool IsStore = MI->mayStore(); 693 694 unsigned Opc = MI->getOpcode(); 695 int LoadStoreOp = IsStore ? 696 getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); 697 if (LoadStoreOp == -1) 698 return false; 699 700 const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); 701 if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr()) 702 return true; 703 704 MachineInstrBuilder NewMI = 705 BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) 706 .add(*Reg) 707 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) 708 .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) 709 .addImm(Offset) 710 .addImm(0) // glc 711 .addImm(0) // slc 712 .addImm(0) // tfe 713 .addImm(0) // dlc 714 .addImm(0) // swz 715 .cloneMemRefs(*MI); 716 717 const MachineOperand *VDataIn = TII->getNamedOperand(*MI, 718 AMDGPU::OpName::vdata_in); 719 if (VDataIn) 720 NewMI.add(*VDataIn); 721 return true; 722 } 723 724 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI, 725 unsigned LoadStoreOp, 726 int Index, 727 Register ValueReg, 728 bool IsKill, 729 MCRegister ScratchRsrcReg, 730 MCRegister ScratchOffsetReg, 731 int64_t InstOffset, 732 MachineMemOperand *MMO, 733 RegScavenger *RS) const { 734 MachineBasicBlock *MBB = MI->getParent(); 735 MachineFunction *MF = MI->getParent()->getParent(); 736 const SIInstrInfo *TII = ST.getInstrInfo(); 737 const MachineFrameInfo &MFI = MF->getFrameInfo(); 738 const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); 739 740 const MCInstrDesc &Desc = TII->get(LoadStoreOp); 741 const DebugLoc &DL = MI->getDebugLoc(); 742 bool IsStore = Desc.mayStore(); 743 744 bool Scavenged = false; 745 MCRegister SOffset = ScratchOffsetReg; 746 747 const unsigned EltSize = 4; 748 const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); 749 unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT); 750 unsigned Size = NumSubRegs * EltSize; 751 int64_t Offset = InstOffset + MFI.getObjectOffset(Index); 752 int64_t ScratchOffsetRegDelta = 0; 753 754 Align Alignment = MFI.getObjectAlign(Index); 755 const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); 756 757 Register TmpReg = 758 hasAGPRs(RC) ? TII->getNamedOperand(*MI, AMDGPU::OpName::tmp)->getReg() 759 : Register(); 760 761 assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset"); 762 763 if (!isUInt<12>(Offset + Size - EltSize)) { 764 SOffset = MCRegister(); 765 766 // We currently only support spilling VGPRs to EltSize boundaries, meaning 767 // we can simplify the adjustment of Offset here to just scale with 768 // WavefrontSize. 769 Offset *= ST.getWavefrontSize(); 770 771 // We don't have access to the register scavenger if this function is called 772 // during PEI::scavengeFrameVirtualRegs(). 773 if (RS) 774 SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false); 775 776 if (!SOffset) { 777 // There are no free SGPRs, and since we are in the process of spilling 778 // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true 779 // on SI/CI and on VI it is true until we implement spilling using scalar 780 // stores), we have no way to free up an SGPR. Our solution here is to 781 // add the offset directly to the ScratchOffset or StackPtrOffset 782 // register, and then subtract the offset after the spill to return the 783 // register to it's original value. 784 if (!ScratchOffsetReg) 785 ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); 786 SOffset = ScratchOffsetReg; 787 ScratchOffsetRegDelta = Offset; 788 } else { 789 Scavenged = true; 790 } 791 792 if (!SOffset) 793 report_fatal_error("could not scavenge SGPR to spill in entry function"); 794 795 if (ScratchOffsetReg == AMDGPU::NoRegister) { 796 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset) 797 .addImm(Offset); 798 } else { 799 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset) 800 .addReg(ScratchOffsetReg) 801 .addImm(Offset); 802 } 803 804 Offset = 0; 805 } 806 807 for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) { 808 Register SubReg = NumSubRegs == 1 809 ? Register(ValueReg) 810 : getSubReg(ValueReg, getSubRegFromChannel(i)); 811 812 unsigned SOffsetRegState = 0; 813 unsigned SrcDstRegState = getDefRegState(!IsStore); 814 if (i + 1 == e) { 815 SOffsetRegState |= getKillRegState(Scavenged); 816 // The last implicit use carries the "Kill" flag. 817 SrcDstRegState |= getKillRegState(IsKill); 818 } 819 820 auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill); 821 822 if (!MIB.getInstr()) { 823 unsigned FinalReg = SubReg; 824 if (TmpReg != AMDGPU::NoRegister) { 825 if (IsStore) 826 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg) 827 .addReg(SubReg, getKillRegState(IsKill)); 828 SubReg = TmpReg; 829 } 830 831 MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i); 832 MachineMemOperand *NewMMO = 833 MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize, 834 commonAlignment(Alignment, EltSize * i)); 835 836 MIB = BuildMI(*MBB, MI, DL, Desc) 837 .addReg(SubReg, 838 getDefRegState(!IsStore) | getKillRegState(IsKill)) 839 .addReg(ScratchRsrcReg); 840 if (SOffset == AMDGPU::NoRegister) { 841 MIB.addImm(0); 842 } else { 843 MIB.addReg(SOffset, SOffsetRegState); 844 } 845 MIB.addImm(Offset) 846 .addImm(0) // glc 847 .addImm(0) // slc 848 .addImm(0) // tfe 849 .addImm(0) // dlc 850 .addImm(0) // swz 851 .addMemOperand(NewMMO); 852 853 if (!IsStore && TmpReg != AMDGPU::NoRegister) 854 MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32), 855 FinalReg) 856 .addReg(TmpReg, RegState::Kill); 857 } 858 859 if (NumSubRegs > 1) 860 MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); 861 } 862 863 if (ScratchOffsetRegDelta != 0) { 864 // Subtract the offset we added to the ScratchOffset register. 865 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset) 866 .addReg(SOffset) 867 .addImm(ScratchOffsetRegDelta); 868 } 869 } 870 871 // Generate a VMEM access which loads or stores the VGPR containing an SGPR 872 // spill such that all the lanes set in VGPRLanes are loaded or stored. 873 // This generates exec mask manipulation and will use SGPRs available in MI 874 // or VGPR lanes in the VGPR to save and restore the exec mask. 875 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI, 876 int Index, int Offset, 877 unsigned EltSize, Register VGPR, 878 int64_t VGPRLanes, 879 RegScavenger *RS, 880 bool IsLoad) const { 881 MachineBasicBlock *MBB = MI->getParent(); 882 MachineFunction *MF = MBB->getParent(); 883 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 884 const SIInstrInfo *TII = ST.getInstrInfo(); 885 886 Register SuperReg = MI->getOperand(0).getReg(); 887 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 888 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 889 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 890 unsigned FirstPart = Offset * 32; 891 unsigned ExecLane = 0; 892 893 bool IsKill = MI->getOperand(0).isKill(); 894 const DebugLoc &DL = MI->getDebugLoc(); 895 896 // Cannot handle load/store to EXEC 897 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 898 SuperReg != AMDGPU::EXEC && "exec should never spill"); 899 900 // On Wave32 only handle EXEC_LO. 901 // On Wave64 only update EXEC_HI if there is sufficent space for a copy. 902 bool OnlyExecLo = isWave32 || NumSubRegs == 1 || SuperReg == AMDGPU::EXEC_HI; 903 904 unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 905 Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 906 Register SavedExecReg; 907 908 // Backup EXEC 909 if (OnlyExecLo) { 910 SavedExecReg = NumSubRegs == 1 911 ? SuperReg 912 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]); 913 } else { 914 // If src/dst is an odd size it is possible subreg0 is not aligned. 915 for (; ExecLane < (NumSubRegs - 1); ++ExecLane) { 916 SavedExecReg = getMatchingSuperReg( 917 getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]), AMDGPU::sub0, 918 &AMDGPU::SReg_64_XEXECRegClass); 919 if (SavedExecReg) 920 break; 921 } 922 } 923 assert(SavedExecReg); 924 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg); 925 926 // Setup EXEC 927 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes); 928 929 // Load/store VGPR 930 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 931 assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); 932 933 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 934 ? getBaseRegister() 935 : getFrameRegister(*MF); 936 937 Align Alignment = FrameInfo.getObjectAlign(Index); 938 MachinePointerInfo PtrInfo = 939 MachinePointerInfo::getFixedStack(*MF, Index); 940 MachineMemOperand *MMO = MF->getMachineMemOperand( 941 PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, 942 EltSize, Alignment); 943 944 if (IsLoad) { 945 buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET, 946 Index, 947 VGPR, false, 948 MFI->getScratchRSrcReg(), FrameReg, 949 Offset * EltSize, MMO, 950 RS); 951 } else { 952 buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, Index, VGPR, 953 IsKill, MFI->getScratchRSrcReg(), FrameReg, 954 Offset * EltSize, MMO, RS); 955 // This only ever adds one VGPR spill 956 MFI->addToSpilledVGPRs(1); 957 } 958 959 // Restore EXEC 960 BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg) 961 .addReg(SavedExecReg, getKillRegState(IsLoad || IsKill)); 962 963 // Restore clobbered SGPRs 964 if (IsLoad) { 965 // Nothing to do; register will be overwritten 966 } else if (!IsKill) { 967 // Restore SGPRs from appropriate VGPR lanes 968 if (!OnlyExecLo) { 969 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 970 getSubReg(SuperReg, SplitParts[FirstPart + ExecLane + 1])) 971 .addReg(VGPR) 972 .addImm(ExecLane + 1); 973 } 974 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 975 NumSubRegs == 1 976 ? SavedExecReg 977 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane])) 978 .addReg(VGPR, RegState::Kill) 979 .addImm(ExecLane); 980 } 981 } 982 983 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, 984 int Index, 985 RegScavenger *RS, 986 bool OnlyToVGPR) const { 987 MachineBasicBlock *MBB = MI->getParent(); 988 MachineFunction *MF = MBB->getParent(); 989 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 990 DenseSet<Register> SGPRSpillVGPRDefinedSet; 991 992 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills 993 = MFI->getSGPRToVGPRSpills(Index); 994 bool SpillToVGPR = !VGPRSpills.empty(); 995 if (OnlyToVGPR && !SpillToVGPR) 996 return false; 997 998 const SIInstrInfo *TII = ST.getInstrInfo(); 999 1000 Register SuperReg = MI->getOperand(0).getReg(); 1001 bool IsKill = MI->getOperand(0).isKill(); 1002 const DebugLoc &DL = MI->getDebugLoc(); 1003 1004 assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() && 1005 SuperReg != MFI->getFrameOffsetReg())); 1006 1007 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 1008 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 1009 SuperReg != AMDGPU::EXEC && "exec should never spill"); 1010 1011 unsigned EltSize = 4; 1012 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 1013 1014 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 1015 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 1016 1017 if (SpillToVGPR) { 1018 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { 1019 Register SubReg = 1020 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1021 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1022 1023 // During SGPR spilling to VGPR, determine if the VGPR is defined. The 1024 // only circumstance in which we say it is undefined is when it is the 1025 // first spill to this VGPR in the first basic block. 1026 bool VGPRDefined = true; 1027 if (MBB == &MF->front()) 1028 VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second; 1029 1030 // Mark the "old value of vgpr" input undef only if this is the first sgpr 1031 // spill to this specific vgpr in the first basic block. 1032 auto MIB = BuildMI(*MBB, MI, DL, 1033 TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 1034 Spill.VGPR) 1035 .addReg(SubReg, getKillRegState(IsKill)) 1036 .addImm(Spill.Lane) 1037 .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef); 1038 1039 if (i == 0 && NumSubRegs > 1) { 1040 // We may be spilling a super-register which is only partially defined, 1041 // and need to ensure later spills think the value is defined. 1042 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1043 } 1044 1045 // FIXME: Since this spills to another register instead of an actual 1046 // frame index, we should delete the frame index when all references to 1047 // it are fixed. 1048 } 1049 } else { 1050 // Scavenged temporary VGPR to use. It must be scavenged once for any number 1051 // of spilled subregs. 1052 Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1053 RS->setRegUsed(TmpVGPR); 1054 1055 // SubReg carries the "Kill" flag when SubReg == SuperReg. 1056 unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill); 1057 1058 unsigned PerVGPR = 32; 1059 unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR; 1060 int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL; 1061 1062 for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) { 1063 unsigned TmpVGPRFlags = RegState::Undef; 1064 1065 // Write sub registers into the VGPR 1066 for (unsigned i = Offset * PerVGPR, 1067 e = std::min((Offset + 1) * PerVGPR, NumSubRegs); 1068 i < e; ++i) { 1069 Register SubReg = 1070 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1071 1072 MachineInstrBuilder WriteLane = 1073 BuildMI(*MBB, MI, DL, 1074 TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 1075 TmpVGPR) 1076 .addReg(SubReg, SubKillState) 1077 .addImm(i % PerVGPR) 1078 .addReg(TmpVGPR, TmpVGPRFlags); 1079 TmpVGPRFlags = 0; 1080 1081 // There could be undef components of a spilled super register. 1082 // TODO: Can we detect this and skip the spill? 1083 if (NumSubRegs > 1) { 1084 // The last implicit use of the SuperReg carries the "Kill" flag. 1085 unsigned SuperKillState = 0; 1086 if (i + 1 == NumSubRegs) 1087 SuperKillState |= getKillRegState(IsKill); 1088 WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState); 1089 } 1090 } 1091 1092 // Write out VGPR 1093 buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes, 1094 RS, false); 1095 } 1096 } 1097 1098 MI->eraseFromParent(); 1099 MFI->addToSpilledSGPRs(NumSubRegs); 1100 return true; 1101 } 1102 1103 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, 1104 int Index, 1105 RegScavenger *RS, 1106 bool OnlyToVGPR) const { 1107 MachineFunction *MF = MI->getParent()->getParent(); 1108 MachineBasicBlock *MBB = MI->getParent(); 1109 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1110 1111 ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills 1112 = MFI->getSGPRToVGPRSpills(Index); 1113 bool SpillToVGPR = !VGPRSpills.empty(); 1114 if (OnlyToVGPR && !SpillToVGPR) 1115 return false; 1116 1117 const SIInstrInfo *TII = ST.getInstrInfo(); 1118 const DebugLoc &DL = MI->getDebugLoc(); 1119 1120 Register SuperReg = MI->getOperand(0).getReg(); 1121 1122 assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); 1123 assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && 1124 SuperReg != AMDGPU::EXEC && "exec should never spill"); 1125 1126 unsigned EltSize = 4; 1127 1128 const TargetRegisterClass *RC = getPhysRegClass(SuperReg); 1129 1130 ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); 1131 unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); 1132 1133 if (SpillToVGPR) { 1134 for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { 1135 Register SubReg = 1136 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1137 1138 SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; 1139 auto MIB = 1140 BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 1141 SubReg) 1142 .addReg(Spill.VGPR) 1143 .addImm(Spill.Lane); 1144 if (NumSubRegs > 1 && i == 0) 1145 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1146 } 1147 } else { 1148 Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1149 RS->setRegUsed(TmpVGPR); 1150 1151 unsigned PerVGPR = 32; 1152 unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR; 1153 int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL; 1154 1155 for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) { 1156 // Load in VGPR data 1157 buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes, 1158 RS, true); 1159 1160 // Unpack lanes 1161 for (unsigned i = Offset * PerVGPR, 1162 e = std::min((Offset + 1) * PerVGPR, NumSubRegs); 1163 i < e; ++i) { 1164 Register SubReg = 1165 NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]); 1166 1167 bool LastSubReg = (i + 1 == e); 1168 auto MIB = 1169 BuildMI(*MBB, MI, DL, 1170 TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), SubReg) 1171 .addReg(TmpVGPR, getKillRegState(LastSubReg)) 1172 .addImm(i); 1173 if (NumSubRegs > 1 && i == 0) 1174 MIB.addReg(SuperReg, RegState::ImplicitDefine); 1175 } 1176 } 1177 } 1178 1179 MI->eraseFromParent(); 1180 return true; 1181 } 1182 1183 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to 1184 /// a VGPR and the stack slot can be safely eliminated when all other users are 1185 /// handled. 1186 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( 1187 MachineBasicBlock::iterator MI, 1188 int FI, 1189 RegScavenger *RS) const { 1190 switch (MI->getOpcode()) { 1191 case AMDGPU::SI_SPILL_S1024_SAVE: 1192 case AMDGPU::SI_SPILL_S512_SAVE: 1193 case AMDGPU::SI_SPILL_S256_SAVE: 1194 case AMDGPU::SI_SPILL_S192_SAVE: 1195 case AMDGPU::SI_SPILL_S160_SAVE: 1196 case AMDGPU::SI_SPILL_S128_SAVE: 1197 case AMDGPU::SI_SPILL_S96_SAVE: 1198 case AMDGPU::SI_SPILL_S64_SAVE: 1199 case AMDGPU::SI_SPILL_S32_SAVE: 1200 return spillSGPR(MI, FI, RS, true); 1201 case AMDGPU::SI_SPILL_S1024_RESTORE: 1202 case AMDGPU::SI_SPILL_S512_RESTORE: 1203 case AMDGPU::SI_SPILL_S256_RESTORE: 1204 case AMDGPU::SI_SPILL_S192_RESTORE: 1205 case AMDGPU::SI_SPILL_S160_RESTORE: 1206 case AMDGPU::SI_SPILL_S128_RESTORE: 1207 case AMDGPU::SI_SPILL_S96_RESTORE: 1208 case AMDGPU::SI_SPILL_S64_RESTORE: 1209 case AMDGPU::SI_SPILL_S32_RESTORE: 1210 return restoreSGPR(MI, FI, RS, true); 1211 default: 1212 llvm_unreachable("not an SGPR spill instruction"); 1213 } 1214 } 1215 1216 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, 1217 int SPAdj, unsigned FIOperandNum, 1218 RegScavenger *RS) const { 1219 MachineFunction *MF = MI->getParent()->getParent(); 1220 MachineBasicBlock *MBB = MI->getParent(); 1221 SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 1222 MachineFrameInfo &FrameInfo = MF->getFrameInfo(); 1223 const SIInstrInfo *TII = ST.getInstrInfo(); 1224 DebugLoc DL = MI->getDebugLoc(); 1225 1226 assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?"); 1227 1228 MachineOperand &FIOp = MI->getOperand(FIOperandNum); 1229 int Index = MI->getOperand(FIOperandNum).getIndex(); 1230 1231 Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) 1232 ? getBaseRegister() 1233 : getFrameRegister(*MF); 1234 1235 switch (MI->getOpcode()) { 1236 // SGPR register spill 1237 case AMDGPU::SI_SPILL_S1024_SAVE: 1238 case AMDGPU::SI_SPILL_S512_SAVE: 1239 case AMDGPU::SI_SPILL_S256_SAVE: 1240 case AMDGPU::SI_SPILL_S192_SAVE: 1241 case AMDGPU::SI_SPILL_S160_SAVE: 1242 case AMDGPU::SI_SPILL_S128_SAVE: 1243 case AMDGPU::SI_SPILL_S96_SAVE: 1244 case AMDGPU::SI_SPILL_S64_SAVE: 1245 case AMDGPU::SI_SPILL_S32_SAVE: { 1246 spillSGPR(MI, Index, RS); 1247 break; 1248 } 1249 1250 // SGPR register restore 1251 case AMDGPU::SI_SPILL_S1024_RESTORE: 1252 case AMDGPU::SI_SPILL_S512_RESTORE: 1253 case AMDGPU::SI_SPILL_S256_RESTORE: 1254 case AMDGPU::SI_SPILL_S192_RESTORE: 1255 case AMDGPU::SI_SPILL_S160_RESTORE: 1256 case AMDGPU::SI_SPILL_S128_RESTORE: 1257 case AMDGPU::SI_SPILL_S96_RESTORE: 1258 case AMDGPU::SI_SPILL_S64_RESTORE: 1259 case AMDGPU::SI_SPILL_S32_RESTORE: { 1260 restoreSGPR(MI, Index, RS); 1261 break; 1262 } 1263 1264 // VGPR register spill 1265 case AMDGPU::SI_SPILL_V1024_SAVE: 1266 case AMDGPU::SI_SPILL_V512_SAVE: 1267 case AMDGPU::SI_SPILL_V256_SAVE: 1268 case AMDGPU::SI_SPILL_V160_SAVE: 1269 case AMDGPU::SI_SPILL_V128_SAVE: 1270 case AMDGPU::SI_SPILL_V96_SAVE: 1271 case AMDGPU::SI_SPILL_V64_SAVE: 1272 case AMDGPU::SI_SPILL_V32_SAVE: 1273 case AMDGPU::SI_SPILL_A1024_SAVE: 1274 case AMDGPU::SI_SPILL_A512_SAVE: 1275 case AMDGPU::SI_SPILL_A128_SAVE: 1276 case AMDGPU::SI_SPILL_A64_SAVE: 1277 case AMDGPU::SI_SPILL_A32_SAVE: { 1278 const MachineOperand *VData = TII->getNamedOperand(*MI, 1279 AMDGPU::OpName::vdata); 1280 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1281 MFI->getStackPtrOffsetReg()); 1282 1283 buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, 1284 Index, 1285 VData->getReg(), VData->isKill(), 1286 TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), 1287 FrameReg, 1288 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1289 *MI->memoperands_begin(), 1290 RS); 1291 MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); 1292 MI->eraseFromParent(); 1293 break; 1294 } 1295 case AMDGPU::SI_SPILL_V32_RESTORE: 1296 case AMDGPU::SI_SPILL_V64_RESTORE: 1297 case AMDGPU::SI_SPILL_V96_RESTORE: 1298 case AMDGPU::SI_SPILL_V128_RESTORE: 1299 case AMDGPU::SI_SPILL_V160_RESTORE: 1300 case AMDGPU::SI_SPILL_V256_RESTORE: 1301 case AMDGPU::SI_SPILL_V512_RESTORE: 1302 case AMDGPU::SI_SPILL_V1024_RESTORE: 1303 case AMDGPU::SI_SPILL_A32_RESTORE: 1304 case AMDGPU::SI_SPILL_A64_RESTORE: 1305 case AMDGPU::SI_SPILL_A128_RESTORE: 1306 case AMDGPU::SI_SPILL_A512_RESTORE: 1307 case AMDGPU::SI_SPILL_A1024_RESTORE: { 1308 const MachineOperand *VData = TII->getNamedOperand(*MI, 1309 AMDGPU::OpName::vdata); 1310 assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == 1311 MFI->getStackPtrOffsetReg()); 1312 1313 buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET, 1314 Index, 1315 VData->getReg(), VData->isKill(), 1316 TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), 1317 FrameReg, 1318 TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), 1319 *MI->memoperands_begin(), 1320 RS); 1321 MI->eraseFromParent(); 1322 break; 1323 } 1324 1325 default: { 1326 const DebugLoc &DL = MI->getDebugLoc(); 1327 bool IsMUBUF = TII->isMUBUF(*MI); 1328 1329 if (!IsMUBUF && !MFI->isEntryFunction()) { 1330 // Convert to a swizzled stack address by scaling by the wave size. 1331 // 1332 // In an entry function/kernel the offset is already swizzled. 1333 1334 bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32; 1335 Register ResultReg = 1336 IsCopy ? MI->getOperand(0).getReg() 1337 : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1338 1339 int64_t Offset = FrameInfo.getObjectOffset(Index); 1340 if (Offset == 0) { 1341 // XXX - This never happens because of emergency scavenging slot at 0? 1342 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg) 1343 .addImm(ST.getWavefrontSizeLog2()) 1344 .addReg(FrameReg); 1345 } else { 1346 if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) { 1347 // Reuse ResultReg in intermediate step. 1348 Register ScaledReg = ResultReg; 1349 1350 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), 1351 ScaledReg) 1352 .addImm(ST.getWavefrontSizeLog2()) 1353 .addReg(FrameReg); 1354 1355 const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; 1356 1357 // TODO: Fold if use instruction is another add of a constant. 1358 if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { 1359 // FIXME: This can fail 1360 MIB.addImm(Offset); 1361 MIB.addReg(ScaledReg, RegState::Kill); 1362 if (!IsVOP2) 1363 MIB.addImm(0); // clamp bit 1364 } else { 1365 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 && 1366 "Need to reuse carry out register"); 1367 1368 // Use scavenged unused carry out as offset register. 1369 Register ConstOffsetReg; 1370 if (!isWave32) 1371 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0); 1372 else 1373 ConstOffsetReg = MIB.getReg(1); 1374 1375 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) 1376 .addImm(Offset); 1377 MIB.addReg(ConstOffsetReg, RegState::Kill); 1378 MIB.addReg(ScaledReg, RegState::Kill); 1379 MIB.addImm(0); // clamp bit 1380 } 1381 } else { 1382 // We have to produce a carry out, and there isn't a free SGPR pair 1383 // for it. We can keep the whole computation on the SALU to avoid 1384 // clobbering an additional register at the cost of an extra mov. 1385 1386 // We may have 1 free scratch SGPR even though a carry out is 1387 // unavailable. Only one additional mov is needed. 1388 Register TmpScaledReg = 1389 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false); 1390 Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg; 1391 1392 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg) 1393 .addReg(FrameReg) 1394 .addImm(ST.getWavefrontSizeLog2()); 1395 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg) 1396 .addReg(ScaledReg, RegState::Kill) 1397 .addImm(Offset); 1398 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg) 1399 .addReg(ScaledReg, RegState::Kill); 1400 1401 // If there were truly no free SGPRs, we need to undo everything. 1402 if (!TmpScaledReg.isValid()) { 1403 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg) 1404 .addReg(ScaledReg, RegState::Kill) 1405 .addImm(Offset); 1406 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg) 1407 .addReg(FrameReg) 1408 .addImm(ST.getWavefrontSizeLog2()); 1409 } 1410 } 1411 } 1412 1413 // Don't introduce an extra copy if we're just materializing in a mov. 1414 if (IsCopy) 1415 MI->eraseFromParent(); 1416 else 1417 FIOp.ChangeToRegister(ResultReg, false, false, true); 1418 return; 1419 } 1420 1421 if (IsMUBUF) { 1422 // Disable offen so we don't need a 0 vgpr base. 1423 assert(static_cast<int>(FIOperandNum) == 1424 AMDGPU::getNamedOperandIdx(MI->getOpcode(), 1425 AMDGPU::OpName::vaddr)); 1426 1427 auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset); 1428 assert((SOffset.isReg() && 1429 SOffset.getReg() == MFI->getStackPtrOffsetReg()) || 1430 (SOffset.isImm() && SOffset.getImm() == 0)); 1431 if (SOffset.isReg()) { 1432 if (FrameReg == AMDGPU::NoRegister) { 1433 SOffset.ChangeToImmediate(0); 1434 } else { 1435 SOffset.setReg(FrameReg); 1436 } 1437 } 1438 1439 int64_t Offset = FrameInfo.getObjectOffset(Index); 1440 int64_t OldImm 1441 = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); 1442 int64_t NewOffset = OldImm + Offset; 1443 1444 if (isUInt<12>(NewOffset) && 1445 buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) { 1446 MI->eraseFromParent(); 1447 return; 1448 } 1449 } 1450 1451 // If the offset is simply too big, don't convert to a scratch wave offset 1452 // relative index. 1453 1454 int64_t Offset = FrameInfo.getObjectOffset(Index); 1455 FIOp.ChangeToImmediate(Offset); 1456 if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { 1457 Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); 1458 BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) 1459 .addImm(Offset); 1460 FIOp.ChangeToRegister(TmpReg, false, false, true); 1461 } 1462 } 1463 } 1464 } 1465 1466 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { 1467 return AMDGPUInstPrinter::getRegisterName(Reg); 1468 } 1469 1470 const TargetRegisterClass * 1471 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) { 1472 if (BitWidth == 1) 1473 return &AMDGPU::VReg_1RegClass; 1474 if (BitWidth <= 16) 1475 return &AMDGPU::VGPR_LO16RegClass; 1476 if (BitWidth <= 32) 1477 return &AMDGPU::VGPR_32RegClass; 1478 if (BitWidth <= 64) 1479 return &AMDGPU::VReg_64RegClass; 1480 if (BitWidth <= 96) 1481 return &AMDGPU::VReg_96RegClass; 1482 if (BitWidth <= 128) 1483 return &AMDGPU::VReg_128RegClass; 1484 if (BitWidth <= 160) 1485 return &AMDGPU::VReg_160RegClass; 1486 if (BitWidth <= 192) 1487 return &AMDGPU::VReg_192RegClass; 1488 if (BitWidth <= 256) 1489 return &AMDGPU::VReg_256RegClass; 1490 if (BitWidth <= 512) 1491 return &AMDGPU::VReg_512RegClass; 1492 if (BitWidth <= 1024) 1493 return &AMDGPU::VReg_1024RegClass; 1494 1495 return nullptr; 1496 } 1497 1498 const TargetRegisterClass * 1499 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) { 1500 if (BitWidth <= 16) 1501 return &AMDGPU::AGPR_LO16RegClass; 1502 if (BitWidth <= 32) 1503 return &AMDGPU::AGPR_32RegClass; 1504 if (BitWidth <= 64) 1505 return &AMDGPU::AReg_64RegClass; 1506 if (BitWidth <= 96) 1507 return &AMDGPU::AReg_96RegClass; 1508 if (BitWidth <= 128) 1509 return &AMDGPU::AReg_128RegClass; 1510 if (BitWidth <= 160) 1511 return &AMDGPU::AReg_160RegClass; 1512 if (BitWidth <= 192) 1513 return &AMDGPU::AReg_192RegClass; 1514 if (BitWidth <= 256) 1515 return &AMDGPU::AReg_256RegClass; 1516 if (BitWidth <= 512) 1517 return &AMDGPU::AReg_512RegClass; 1518 if (BitWidth <= 1024) 1519 return &AMDGPU::AReg_1024RegClass; 1520 1521 return nullptr; 1522 } 1523 1524 const TargetRegisterClass * 1525 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { 1526 if (BitWidth <= 16) 1527 return &AMDGPU::SGPR_LO16RegClass; 1528 if (BitWidth <= 32) 1529 return &AMDGPU::SReg_32RegClass; 1530 if (BitWidth <= 64) 1531 return &AMDGPU::SReg_64RegClass; 1532 if (BitWidth <= 96) 1533 return &AMDGPU::SGPR_96RegClass; 1534 if (BitWidth <= 128) 1535 return &AMDGPU::SGPR_128RegClass; 1536 if (BitWidth <= 160) 1537 return &AMDGPU::SGPR_160RegClass; 1538 if (BitWidth <= 192) 1539 return &AMDGPU::SGPR_192RegClass; 1540 if (BitWidth <= 256) 1541 return &AMDGPU::SGPR_256RegClass; 1542 if (BitWidth <= 512) 1543 return &AMDGPU::SGPR_512RegClass; 1544 if (BitWidth <= 1024) 1545 return &AMDGPU::SGPR_1024RegClass; 1546 1547 return nullptr; 1548 } 1549 1550 // FIXME: This is very slow. It might be worth creating a map from physreg to 1551 // register class. 1552 const TargetRegisterClass * 1553 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const { 1554 static const TargetRegisterClass *const BaseClasses[] = { 1555 &AMDGPU::VGPR_LO16RegClass, 1556 &AMDGPU::VGPR_HI16RegClass, 1557 &AMDGPU::SReg_LO16RegClass, 1558 &AMDGPU::AGPR_LO16RegClass, 1559 &AMDGPU::VGPR_32RegClass, 1560 &AMDGPU::SReg_32RegClass, 1561 &AMDGPU::AGPR_32RegClass, 1562 &AMDGPU::VReg_64RegClass, 1563 &AMDGPU::SReg_64RegClass, 1564 &AMDGPU::AReg_64RegClass, 1565 &AMDGPU::VReg_96RegClass, 1566 &AMDGPU::SReg_96RegClass, 1567 &AMDGPU::AReg_96RegClass, 1568 &AMDGPU::VReg_128RegClass, 1569 &AMDGPU::SReg_128RegClass, 1570 &AMDGPU::AReg_128RegClass, 1571 &AMDGPU::VReg_160RegClass, 1572 &AMDGPU::SReg_160RegClass, 1573 &AMDGPU::AReg_160RegClass, 1574 &AMDGPU::VReg_192RegClass, 1575 &AMDGPU::SReg_192RegClass, 1576 &AMDGPU::AReg_192RegClass, 1577 &AMDGPU::VReg_256RegClass, 1578 &AMDGPU::SReg_256RegClass, 1579 &AMDGPU::AReg_256RegClass, 1580 &AMDGPU::VReg_512RegClass, 1581 &AMDGPU::SReg_512RegClass, 1582 &AMDGPU::AReg_512RegClass, 1583 &AMDGPU::SReg_1024RegClass, 1584 &AMDGPU::VReg_1024RegClass, 1585 &AMDGPU::AReg_1024RegClass, 1586 &AMDGPU::SCC_CLASSRegClass, 1587 &AMDGPU::Pseudo_SReg_32RegClass, 1588 &AMDGPU::Pseudo_SReg_128RegClass, 1589 }; 1590 1591 for (const TargetRegisterClass *BaseClass : BaseClasses) { 1592 if (BaseClass->contains(Reg)) { 1593 return BaseClass; 1594 } 1595 } 1596 return nullptr; 1597 } 1598 1599 // TODO: It might be helpful to have some target specific flags in 1600 // TargetRegisterClass to mark which classes are VGPRs to make this trivial. 1601 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const { 1602 unsigned Size = getRegSizeInBits(*RC); 1603 if (Size == 16) { 1604 return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr || 1605 getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr; 1606 } 1607 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 1608 if (!VRC) { 1609 assert(Size < 32 && "Invalid register class size"); 1610 return false; 1611 } 1612 return getCommonSubClass(VRC, RC) != nullptr; 1613 } 1614 1615 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const { 1616 unsigned Size = getRegSizeInBits(*RC); 1617 if (Size < 16) 1618 return false; 1619 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 1620 if (!ARC) { 1621 assert(getVGPRClassForBitWidth(Size) && "Invalid register class size"); 1622 return false; 1623 } 1624 return getCommonSubClass(ARC, RC) != nullptr; 1625 } 1626 1627 const TargetRegisterClass * 1628 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { 1629 unsigned Size = getRegSizeInBits(*SRC); 1630 const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); 1631 assert(VRC && "Invalid register class size"); 1632 return VRC; 1633 } 1634 1635 const TargetRegisterClass * 1636 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { 1637 unsigned Size = getRegSizeInBits(*SRC); 1638 const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); 1639 assert(ARC && "Invalid register class size"); 1640 return ARC; 1641 } 1642 1643 const TargetRegisterClass * 1644 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { 1645 unsigned Size = getRegSizeInBits(*VRC); 1646 if (Size == 32) 1647 return &AMDGPU::SGPR_32RegClass; 1648 const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size); 1649 assert(SRC && "Invalid register class size"); 1650 return SRC; 1651 } 1652 1653 const TargetRegisterClass *SIRegisterInfo::getSubRegClass( 1654 const TargetRegisterClass *RC, unsigned SubIdx) const { 1655 if (SubIdx == AMDGPU::NoSubRegister) 1656 return RC; 1657 1658 // We can assume that each lane corresponds to one 32-bit register. 1659 unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32; 1660 if (isSGPRClass(RC)) { 1661 if (Size == 32) 1662 RC = &AMDGPU::SGPR_32RegClass; 1663 else 1664 RC = getSGPRClassForBitWidth(Size); 1665 } else if (hasAGPRs(RC)) { 1666 RC = getAGPRClassForBitWidth(Size); 1667 } else { 1668 RC = getVGPRClassForBitWidth(Size); 1669 } 1670 assert(RC && "Invalid sub-register class size"); 1671 return RC; 1672 } 1673 1674 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { 1675 if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && 1676 OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) 1677 return !ST.hasMFMAInlineLiteralBug(); 1678 1679 return OpType >= AMDGPU::OPERAND_SRC_FIRST && 1680 OpType <= AMDGPU::OPERAND_SRC_LAST; 1681 } 1682 1683 bool SIRegisterInfo::shouldRewriteCopySrc( 1684 const TargetRegisterClass *DefRC, 1685 unsigned DefSubReg, 1686 const TargetRegisterClass *SrcRC, 1687 unsigned SrcSubReg) const { 1688 // We want to prefer the smallest register class possible, so we don't want to 1689 // stop and rewrite on anything that looks like a subregister 1690 // extract. Operations mostly don't care about the super register class, so we 1691 // only want to stop on the most basic of copies between the same register 1692 // class. 1693 // 1694 // e.g. if we have something like 1695 // %0 = ... 1696 // %1 = ... 1697 // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 1698 // %3 = COPY %2, sub0 1699 // 1700 // We want to look through the COPY to find: 1701 // => %3 = COPY %0 1702 1703 // Plain copy. 1704 return getCommonSubClass(DefRC, SrcRC) != nullptr; 1705 } 1706 1707 /// Returns a lowest register that is not used at any point in the function. 1708 /// If all registers are used, then this function will return 1709 /// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return 1710 /// highest unused register. 1711 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI, 1712 const TargetRegisterClass *RC, 1713 const MachineFunction &MF, 1714 bool ReserveHighestVGPR) const { 1715 if (ReserveHighestVGPR) { 1716 for (MCRegister Reg : reverse(*RC)) 1717 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 1718 return Reg; 1719 } else { 1720 for (MCRegister Reg : *RC) 1721 if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) 1722 return Reg; 1723 } 1724 return MCRegister(); 1725 } 1726 1727 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, 1728 unsigned EltSize) const { 1729 const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC); 1730 assert(RegBitWidth >= 32 && RegBitWidth <= 1024); 1731 1732 const unsigned RegDWORDs = RegBitWidth / 32; 1733 const unsigned EltDWORDs = EltSize / 4; 1734 assert(RegSplitParts.size() + 1 >= EltDWORDs); 1735 1736 const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1]; 1737 const unsigned NumParts = RegDWORDs / EltDWORDs; 1738 1739 return makeArrayRef(Parts.data(), NumParts); 1740 } 1741 1742 const TargetRegisterClass* 1743 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, 1744 Register Reg) const { 1745 return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg); 1746 } 1747 1748 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, 1749 Register Reg) const { 1750 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 1751 // Registers without classes are unaddressable, SGPR-like registers. 1752 return RC && hasVGPRs(RC); 1753 } 1754 1755 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, 1756 Register Reg) const { 1757 const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); 1758 1759 // Registers without classes are unaddressable, SGPR-like registers. 1760 return RC && hasAGPRs(RC); 1761 } 1762 1763 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, 1764 const TargetRegisterClass *SrcRC, 1765 unsigned SubReg, 1766 const TargetRegisterClass *DstRC, 1767 unsigned DstSubReg, 1768 const TargetRegisterClass *NewRC, 1769 LiveIntervals &LIS) const { 1770 unsigned SrcSize = getRegSizeInBits(*SrcRC); 1771 unsigned DstSize = getRegSizeInBits(*DstRC); 1772 unsigned NewSize = getRegSizeInBits(*NewRC); 1773 1774 // Do not increase size of registers beyond dword, we would need to allocate 1775 // adjacent registers and constraint regalloc more than needed. 1776 1777 // Always allow dword coalescing. 1778 if (SrcSize <= 32 || DstSize <= 32) 1779 return true; 1780 1781 return NewSize <= DstSize || NewSize <= SrcSize; 1782 } 1783 1784 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, 1785 MachineFunction &MF) const { 1786 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1787 1788 unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), 1789 MF.getFunction()); 1790 switch (RC->getID()) { 1791 default: 1792 return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); 1793 case AMDGPU::VGPR_32RegClassID: 1794 case AMDGPU::VGPR_LO16RegClassID: 1795 case AMDGPU::VGPR_HI16RegClassID: 1796 return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); 1797 case AMDGPU::SGPR_32RegClassID: 1798 case AMDGPU::SGPR_LO16RegClassID: 1799 return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); 1800 } 1801 } 1802 1803 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, 1804 unsigned Idx) const { 1805 if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 || 1806 Idx == AMDGPU::RegisterPressureSets::AGPR_32) 1807 return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, 1808 const_cast<MachineFunction &>(MF)); 1809 1810 if (Idx == AMDGPU::RegisterPressureSets::SReg_32) 1811 return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, 1812 const_cast<MachineFunction &>(MF)); 1813 1814 llvm_unreachable("Unexpected register pressure set!"); 1815 } 1816 1817 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { 1818 static const int Empty[] = { -1 }; 1819 1820 if (RegPressureIgnoredUnits[RegUnit]) 1821 return Empty; 1822 1823 return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); 1824 } 1825 1826 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { 1827 // Not a callee saved register. 1828 return AMDGPU::SGPR30_SGPR31; 1829 } 1830 1831 const TargetRegisterClass * 1832 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, 1833 const RegisterBank &RB, 1834 const MachineRegisterInfo &MRI) const { 1835 switch (RB.getID()) { 1836 case AMDGPU::VGPRRegBankID: 1837 return getVGPRClassForBitWidth(std::max(32u, Size)); 1838 case AMDGPU::VCCRegBankID: 1839 assert(Size == 1); 1840 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 1841 : &AMDGPU::SReg_64_XEXECRegClass; 1842 case AMDGPU::SGPRRegBankID: 1843 return getSGPRClassForBitWidth(std::max(32u, Size)); 1844 case AMDGPU::AGPRRegBankID: 1845 return getAGPRClassForBitWidth(std::max(32u, Size)); 1846 default: 1847 llvm_unreachable("unknown register bank"); 1848 } 1849 } 1850 1851 const TargetRegisterClass * 1852 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, 1853 const MachineRegisterInfo &MRI) const { 1854 const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg()); 1855 if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>()) 1856 return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI); 1857 1858 const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>(); 1859 return getAllocatableClass(RC); 1860 } 1861 1862 MCRegister SIRegisterInfo::getVCC() const { 1863 return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; 1864 } 1865 1866 const TargetRegisterClass * 1867 SIRegisterInfo::getRegClass(unsigned RCID) const { 1868 switch ((int)RCID) { 1869 case AMDGPU::SReg_1RegClassID: 1870 return getBoolRC(); 1871 case AMDGPU::SReg_1_XEXECRegClassID: 1872 return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass 1873 : &AMDGPU::SReg_64_XEXECRegClass; 1874 case -1: 1875 return nullptr; 1876 default: 1877 return AMDGPUGenRegisterInfo::getRegClass(RCID); 1878 } 1879 } 1880 1881 // Find reaching register definition 1882 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, 1883 MachineInstr &Use, 1884 MachineRegisterInfo &MRI, 1885 LiveIntervals *LIS) const { 1886 auto &MDT = LIS->getAnalysis<MachineDominatorTree>(); 1887 SlotIndex UseIdx = LIS->getInstructionIndex(Use); 1888 SlotIndex DefIdx; 1889 1890 if (Reg.isVirtual()) { 1891 if (!LIS->hasInterval(Reg)) 1892 return nullptr; 1893 LiveInterval &LI = LIS->getInterval(Reg); 1894 LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg) 1895 : MRI.getMaxLaneMaskForVReg(Reg); 1896 VNInfo *V = nullptr; 1897 if (LI.hasSubRanges()) { 1898 for (auto &S : LI.subranges()) { 1899 if ((S.LaneMask & SubLanes) == SubLanes) { 1900 V = S.getVNInfoAt(UseIdx); 1901 break; 1902 } 1903 } 1904 } else { 1905 V = LI.getVNInfoAt(UseIdx); 1906 } 1907 if (!V) 1908 return nullptr; 1909 DefIdx = V->def; 1910 } else { 1911 // Find last def. 1912 for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) { 1913 LiveRange &LR = LIS->getRegUnit(*Units); 1914 if (VNInfo *V = LR.getVNInfoAt(UseIdx)) { 1915 if (!DefIdx.isValid() || 1916 MDT.dominates(LIS->getInstructionFromIndex(DefIdx), 1917 LIS->getInstructionFromIndex(V->def))) 1918 DefIdx = V->def; 1919 } else { 1920 return nullptr; 1921 } 1922 } 1923 } 1924 1925 MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx); 1926 1927 if (!Def || !MDT.dominates(Def, &Use)) 1928 return nullptr; 1929 1930 assert(Def->modifiesRegister(Reg, this)); 1931 1932 return Def; 1933 } 1934 1935 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { 1936 assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32); 1937 1938 for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass, 1939 AMDGPU::SReg_32RegClass, 1940 AMDGPU::AGPR_32RegClass } ) { 1941 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC)) 1942 return Super; 1943 } 1944 if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16, 1945 &AMDGPU::VGPR_32RegClass)) { 1946 return Super; 1947 } 1948 1949 return AMDGPU::NoRegister; 1950 } 1951 1952 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const { 1953 switch (PhysReg) { 1954 case AMDGPU::SGPR_NULL: 1955 case AMDGPU::SRC_SHARED_BASE: 1956 case AMDGPU::SRC_PRIVATE_BASE: 1957 case AMDGPU::SRC_SHARED_LIMIT: 1958 case AMDGPU::SRC_PRIVATE_LIMIT: 1959 return true; 1960 default: 1961 return false; 1962 } 1963 } 1964 1965 ArrayRef<MCPhysReg> 1966 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const { 1967 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), 1968 ST.getMaxNumSGPRs(MF) / 4); 1969 } 1970 1971 ArrayRef<MCPhysReg> 1972 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const { 1973 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF)); 1974 } 1975 1976 ArrayRef<MCPhysReg> 1977 SIRegisterInfo::getAllVGPR32(const MachineFunction &MF) const { 1978 return makeArrayRef(AMDGPU::VGPR_32RegClass.begin(), ST.getMaxNumVGPRs(MF)); 1979 } 1980