1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPU.h"
16 #include "AMDGPURegisterBankInfo.h"
17 #include "GCNSubtarget.h"
18 #include "MCTargetDesc/AMDGPUInstPrinter.h"
19 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
20 #include "SIMachineFunctionInfo.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/LivePhysRegs.h"
23 #include "llvm/CodeGen/MachineDominators.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 
27 using namespace llvm;
28 
29 #define GET_REGINFO_TARGET_DESC
30 #include "AMDGPUGenRegisterInfo.inc"
31 
32 static cl::opt<bool> EnableSpillSGPRToVGPR(
33   "amdgpu-spill-sgpr-to-vgpr",
34   cl::desc("Enable spilling VGPRs to SGPRs"),
35   cl::ReallyHidden,
36   cl::init(true));
37 
38 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
39 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
40 
41 // Map numbers of DWORDs to indexes in SubRegFromChannelTable.
42 // Valid indexes are shifted 1, such that a 0 mapping means unsupported.
43 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
44 //      meaning index 7 in SubRegFromChannelTable.
45 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
46     0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
47 
48 namespace llvm {
49 
50 // A temporary struct to spill SGPRs.
51 // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits
52 // just v_writelane and v_readlane.
53 //
54 // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR
55 // is saved to scratch (or the other way around for loads).
56 // For this, a VGPR is required where the needed lanes can be clobbered. The
57 // RegScavenger can provide a VGPR where currently active lanes can be
58 // clobbered, but we still need to save inactive lanes.
59 // The high-level steps are:
60 // - Try to scavenge SGPR(s) to save exec
61 // - Try to scavenge VGPR
62 // - Save needed, all or inactive lanes of a TmpVGPR
63 // - Spill/Restore SGPRs using TmpVGPR
64 // - Restore TmpVGPR
65 //
66 // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we
67 // cannot scavenge temporary SGPRs to save exec, we use the following code:
68 // buffer_store_dword TmpVGPR ; only if active lanes need to be saved
69 // s_not exec, exec
70 // buffer_store_dword TmpVGPR ; save inactive lanes
71 // s_not exec, exec
72 struct SGPRSpillBuilder {
73   struct PerVGPRData {
74     unsigned PerVGPR;
75     unsigned NumVGPRs;
76     int64_t VGPRLanes;
77   };
78 
79   // The SGPR to save
80   Register SuperReg;
81   MachineBasicBlock::iterator MI;
82   ArrayRef<int16_t> SplitParts;
83   unsigned NumSubRegs;
84   bool IsKill;
85   const DebugLoc &DL;
86 
87   /* When spilling to stack */
88   // The SGPRs are written into this VGPR, which is then written to scratch
89   // (or vice versa for loads).
90   Register TmpVGPR = AMDGPU::NoRegister;
91   // Temporary spill slot to save TmpVGPR to.
92   int TmpVGPRIndex = 0;
93   // If TmpVGPR is live before the spill or if it is scavenged.
94   bool TmpVGPRLive = false;
95   // Scavenged SGPR to save EXEC.
96   Register SavedExecReg = AMDGPU::NoRegister;
97   // Stack index to write the SGPRs to.
98   int Index;
99   unsigned EltSize = 4;
100 
101   RegScavenger *RS;
102   MachineBasicBlock *MBB;
103   MachineFunction &MF;
104   SIMachineFunctionInfo &MFI;
105   const SIInstrInfo &TII;
106   const SIRegisterInfo &TRI;
107   bool IsWave32;
108   Register ExecReg;
109   unsigned MovOpc;
110   unsigned NotOpc;
111 
112   SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
113                    bool IsWave32, MachineBasicBlock::iterator MI, int Index,
114                    RegScavenger *RS)
115       : SGPRSpillBuilder(TRI, TII, IsWave32, MI, MI->getOperand(0).getReg(),
116                          MI->getOperand(0).isKill(), Index, RS) {}
117 
118   SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
119                    bool IsWave32, MachineBasicBlock::iterator MI, Register Reg,
120                    bool IsKill, int Index, RegScavenger *RS)
121       : SuperReg(Reg), MI(MI), IsKill(IsKill), DL(MI->getDebugLoc()),
122         Index(Index), RS(RS), MBB(MI->getParent()), MF(*MBB->getParent()),
123         MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
124         IsWave32(IsWave32) {
125     const TargetRegisterClass *RC = TRI.getPhysRegClass(SuperReg);
126     SplitParts = TRI.getRegSplitParts(RC, EltSize);
127     NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
128 
129     if (IsWave32) {
130       ExecReg = AMDGPU::EXEC_LO;
131       MovOpc = AMDGPU::S_MOV_B32;
132       NotOpc = AMDGPU::S_NOT_B32;
133     } else {
134       ExecReg = AMDGPU::EXEC;
135       MovOpc = AMDGPU::S_MOV_B64;
136       NotOpc = AMDGPU::S_NOT_B64;
137     }
138 
139     assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
140     assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
141            SuperReg != AMDGPU::EXEC && "exec should never spill");
142   }
143 
144   PerVGPRData getPerVGPRData() {
145     PerVGPRData Data;
146     Data.PerVGPR = IsWave32 ? 32 : 64;
147     Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR;
148     Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL;
149     return Data;
150   }
151 
152   // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is
153   // free.
154   // Writes these instructions if an SGPR can be scavenged:
155   // s_mov_b64 s[6:7], exec   ; Save exec
156   // s_mov_b64 exec, 3        ; Wanted lanemask
157   // buffer_store_dword v1    ; Write scavenged VGPR to emergency slot
158   //
159   // Writes these instructions if no SGPR can be scavenged:
160   // buffer_store_dword v0    ; Only if no free VGPR was found
161   // s_not_b64 exec, exec
162   // buffer_store_dword v0    ; Save inactive lanes
163   //                          ; exec stays inverted, it is flipped back in
164   //                          ; restore.
165   void prepare() {
166     // Scavenged temporary VGPR to use. It must be scavenged once for any number
167     // of spilled subregs.
168     // FIXME: The liveness analysis is limited and does not tell if a register
169     // is in use in lanes that are currently inactive. We can never be sure if
170     // a register as actually in use in another lane, so we need to save all
171     // used lanes of the chosen VGPR.
172     assert(RS && "Cannot spill SGPR to memory without RegScavenger");
173     TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0, false);
174 
175     // Reserve temporary stack slot
176     TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI);
177     if (TmpVGPR) {
178       // Found a register that is dead in the currently active lanes, we only
179       // need to spill inactive lanes.
180       TmpVGPRLive = false;
181     } else {
182       // Pick v0 because it doesn't make a difference.
183       TmpVGPR = AMDGPU::VGPR0;
184       TmpVGPRLive = true;
185     }
186 
187     if (TmpVGPRLive) {
188       // We need to inform the scavenger that this index is already in use until
189       // we're done with the custom emergency spill.
190       RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR);
191     }
192 
193     // We may end up recursively calling the scavenger, and don't want to re-use
194     // the same register.
195     RS->setRegUsed(TmpVGPR);
196 
197     // Try to scavenge SGPRs to save exec
198     assert(!SavedExecReg && "Exec is already saved, refuse to save again");
199     const TargetRegisterClass &RC =
200         IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass;
201     RS->setRegUsed(SuperReg);
202     SavedExecReg = RS->scavengeRegister(&RC, MI, 0, false);
203 
204     int64_t VGPRLanes = getPerVGPRData().VGPRLanes;
205 
206     if (SavedExecReg) {
207       RS->setRegUsed(SavedExecReg);
208       // Set exec to needed lanes
209       BuildMI(*MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg);
210       auto I =
211           BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes);
212       if (!TmpVGPRLive)
213         I.addReg(TmpVGPR, RegState::ImplicitDefine);
214       // Spill needed lanes
215       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
216     } else {
217       // The modify and restore of exec clobber SCC, which we would have to save
218       // and restore. FIXME: We probably would need to reserve a register for
219       // this.
220       if (RS->isRegUsed(AMDGPU::SCC))
221         MI->emitError("unhandled SGPR spill to memory");
222 
223       // Spill active lanes
224       if (TmpVGPRLive)
225         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false,
226                                     /*IsKill*/ false);
227       // Spill inactive lanes
228       auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
229       if (!TmpVGPRLive)
230         I.addReg(TmpVGPR, RegState::ImplicitDefine);
231       I->getOperand(2).setIsDead(true); // Mark SCC as dead.
232       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
233     }
234   }
235 
236   // Writes these instructions if an SGPR can be scavenged:
237   // buffer_load_dword v1     ; Write scavenged VGPR to emergency slot
238   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
239   // s_mov_b64 exec, s[6:7]   ; Save exec
240   //
241   // Writes these instructions if no SGPR can be scavenged:
242   // buffer_load_dword v0     ; Restore inactive lanes
243   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
244   // s_not_b64 exec, exec
245   // buffer_load_dword v0     ; Only if no free VGPR was found
246   void restore() {
247     if (SavedExecReg) {
248       // Restore used lanes
249       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
250                                   /*IsKill*/ false);
251       // Restore exec
252       auto I = BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg)
253                    .addReg(SavedExecReg, RegState::Kill);
254       // Add an implicit use of the load so it is not dead.
255       // FIXME This inserts an unnecessary waitcnt
256       if (!TmpVGPRLive) {
257         I.addReg(TmpVGPR, RegState::ImplicitKill);
258       }
259     } else {
260       // Restore inactive lanes
261       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
262                                   /*IsKill*/ false);
263       auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
264       if (!TmpVGPRLive)
265         I.addReg(TmpVGPR, RegState::ImplicitKill);
266       I->getOperand(2).setIsDead(true); // Mark SCC as dead.
267 
268       // Restore active lanes
269       if (TmpVGPRLive)
270         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true);
271     }
272 
273     // Inform the scavenger where we're releasing our custom scavenged register.
274     if (TmpVGPRLive) {
275       MachineBasicBlock::iterator RestorePt = std::prev(MI);
276       RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR, &*RestorePt);
277     }
278   }
279 
280   // Write TmpVGPR to memory or read TmpVGPR from memory.
281   // Either using a single buffer_load/store if exec is set to the needed mask
282   // or using
283   // buffer_load
284   // s_not exec, exec
285   // buffer_load
286   // s_not exec, exec
287   void readWriteTmpVGPR(unsigned Offset, bool IsLoad) {
288     if (SavedExecReg) {
289       // Spill needed lanes
290       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
291     } else {
292       // The modify and restore of exec clobber SCC, which we would have to save
293       // and restore. FIXME: We probably would need to reserve a register for
294       // this.
295       if (RS->isRegUsed(AMDGPU::SCC))
296         MI->emitError("unhandled SGPR spill to memory");
297 
298       // Spill active lanes
299       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad,
300                                   /*IsKill*/ false);
301       // Spill inactive lanes
302       auto Not0 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
303       Not0->getOperand(2).setIsDead(); // Mark SCC as dead.
304       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
305       auto Not1 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
306       Not1->getOperand(2).setIsDead(); // Mark SCC as dead.
307     }
308   }
309 
310   void setMI(MachineBasicBlock *NewMBB, MachineBasicBlock::iterator NewMI) {
311     assert(MBB->getParent() == &MF);
312     MI = NewMI;
313     MBB = NewMBB;
314   }
315 };
316 
317 } // namespace llvm
318 
319 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
320     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
321       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
322 
323   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
324          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
325          (getSubRegIndexLaneMask(AMDGPU::lo16) |
326           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
327            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
328          "getNumCoveredRegs() will not work with generated subreg masks!");
329 
330   RegPressureIgnoredUnits.resize(getNumRegUnits());
331   RegPressureIgnoredUnits.set(
332       *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this));
333   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
334     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
335 
336   // HACK: Until this is fully tablegen'd.
337   static llvm::once_flag InitializeRegSplitPartsFlag;
338 
339   static auto InitializeRegSplitPartsOnce = [this]() {
340     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
341       unsigned Size = getSubRegIdxSize(Idx);
342       if (Size & 31)
343         continue;
344       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
345       unsigned Pos = getSubRegIdxOffset(Idx);
346       if (Pos % Size)
347         continue;
348       Pos /= Size;
349       if (Vec.empty()) {
350         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
351         Vec.resize(MaxNumParts);
352       }
353       Vec[Pos] = Idx;
354     }
355   };
356 
357   static llvm::once_flag InitializeSubRegFromChannelTableFlag;
358 
359   static auto InitializeSubRegFromChannelTableOnce = [this]() {
360     for (auto &Row : SubRegFromChannelTable)
361       Row.fill(AMDGPU::NoSubRegister);
362     for (unsigned Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
363       unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
364       unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
365       assert(Width < SubRegFromChannelTableWidthMap.size());
366       Width = SubRegFromChannelTableWidthMap[Width];
367       if (Width == 0)
368         continue;
369       unsigned TableIdx = Width - 1;
370       assert(TableIdx < SubRegFromChannelTable.size());
371       assert(Offset < SubRegFromChannelTable[TableIdx].size());
372       SubRegFromChannelTable[TableIdx][Offset] = Idx;
373     }
374   };
375 
376   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
377   llvm::call_once(InitializeSubRegFromChannelTableFlag,
378                   InitializeSubRegFromChannelTableOnce);
379 }
380 
381 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
382                                            MCRegister Reg) const {
383   MCRegAliasIterator R(Reg, this, true);
384 
385   for (; R.isValid(); ++R)
386     Reserved.set(*R);
387 }
388 
389 // Forced to be here by one .inc
390 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
391   const MachineFunction *MF) const {
392   CallingConv::ID CC = MF->getFunction().getCallingConv();
393   switch (CC) {
394   case CallingConv::C:
395   case CallingConv::Fast:
396   case CallingConv::Cold:
397     return ST.hasGFX90AInsts() ? CSR_AMDGPU_HighRegs_With_AGPRs_SaveList
398                                : CSR_AMDGPU_HighRegs_SaveList;
399   case CallingConv::AMDGPU_Gfx:
400     return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_With_AGPRs_SaveList
401                                : CSR_AMDGPU_SI_Gfx_SaveList;
402   default: {
403     // Dummy to not crash RegisterClassInfo.
404     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
405     return &NoCalleeSavedReg;
406   }
407   }
408 }
409 
410 const MCPhysReg *
411 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
412   return nullptr;
413 }
414 
415 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
416                                                      CallingConv::ID CC) const {
417   switch (CC) {
418   case CallingConv::C:
419   case CallingConv::Fast:
420   case CallingConv::Cold:
421     return ST.hasGFX90AInsts() ? CSR_AMDGPU_HighRegs_With_AGPRs_RegMask
422                                : CSR_AMDGPU_HighRegs_RegMask;
423   case CallingConv::AMDGPU_Gfx:
424     return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_With_AGPRs_RegMask
425                                : CSR_AMDGPU_SI_Gfx_RegMask;
426   default:
427     return nullptr;
428   }
429 }
430 
431 const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
432   return CSR_AMDGPU_NoRegs_RegMask;
433 }
434 
435 const TargetRegisterClass *
436 SIRegisterInfo::getLargestLegalSuperClass(const TargetRegisterClass *RC,
437                                           const MachineFunction &MF) const {
438   // FIXME: Should have a helper function like getEquivalentVGPRClass to get the
439   // equivalent AV class. If used one, the verifier will crash after
440   // RegBankSelect in the GISel flow. The aligned regclasses are not fully given
441   // until Instruction selection.
442   if (ST.hasMAIInsts() && (isVGPRClass(RC) || isAGPRClass(RC))) {
443     if (RC == &AMDGPU::VGPR_32RegClass || RC == &AMDGPU::AGPR_32RegClass)
444       return &AMDGPU::AV_32RegClass;
445     if (RC == &AMDGPU::VReg_64RegClass || RC == &AMDGPU::AReg_64RegClass)
446       return &AMDGPU::AV_64RegClass;
447     if (RC == &AMDGPU::VReg_64_Align2RegClass ||
448         RC == &AMDGPU::AReg_64_Align2RegClass)
449       return &AMDGPU::AV_64_Align2RegClass;
450     if (RC == &AMDGPU::VReg_96RegClass || RC == &AMDGPU::AReg_96RegClass)
451       return &AMDGPU::AV_96RegClass;
452     if (RC == &AMDGPU::VReg_96_Align2RegClass ||
453         RC == &AMDGPU::AReg_96_Align2RegClass)
454       return &AMDGPU::AV_96_Align2RegClass;
455     if (RC == &AMDGPU::VReg_128RegClass || RC == &AMDGPU::AReg_128RegClass)
456       return &AMDGPU::AV_128RegClass;
457     if (RC == &AMDGPU::VReg_128_Align2RegClass ||
458         RC == &AMDGPU::AReg_128_Align2RegClass)
459       return &AMDGPU::AV_128_Align2RegClass;
460     if (RC == &AMDGPU::VReg_160RegClass || RC == &AMDGPU::AReg_160RegClass)
461       return &AMDGPU::AV_160RegClass;
462     if (RC == &AMDGPU::VReg_160_Align2RegClass ||
463         RC == &AMDGPU::AReg_160_Align2RegClass)
464       return &AMDGPU::AV_160_Align2RegClass;
465     if (RC == &AMDGPU::VReg_192RegClass || RC == &AMDGPU::AReg_192RegClass)
466       return &AMDGPU::AV_192RegClass;
467     if (RC == &AMDGPU::VReg_192_Align2RegClass ||
468         RC == &AMDGPU::AReg_192_Align2RegClass)
469       return &AMDGPU::AV_192_Align2RegClass;
470     if (RC == &AMDGPU::VReg_256RegClass || RC == &AMDGPU::AReg_256RegClass)
471       return &AMDGPU::AV_256RegClass;
472     if (RC == &AMDGPU::VReg_256_Align2RegClass ||
473         RC == &AMDGPU::AReg_256_Align2RegClass)
474       return &AMDGPU::AV_256_Align2RegClass;
475     if (RC == &AMDGPU::VReg_512RegClass || RC == &AMDGPU::AReg_512RegClass)
476       return &AMDGPU::AV_512RegClass;
477     if (RC == &AMDGPU::VReg_512_Align2RegClass ||
478         RC == &AMDGPU::AReg_512_Align2RegClass)
479       return &AMDGPU::AV_512_Align2RegClass;
480     if (RC == &AMDGPU::VReg_1024RegClass || RC == &AMDGPU::AReg_1024RegClass)
481       return &AMDGPU::AV_1024RegClass;
482     if (RC == &AMDGPU::VReg_1024_Align2RegClass ||
483         RC == &AMDGPU::AReg_1024_Align2RegClass)
484       return &AMDGPU::AV_1024_Align2RegClass;
485   }
486 
487   return TargetRegisterInfo::getLargestLegalSuperClass(RC, MF);
488 }
489 
490 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
491   const SIFrameLowering *TFI = ST.getFrameLowering();
492   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
493   // During ISel lowering we always reserve the stack pointer in entry
494   // functions, but never actually want to reference it when accessing our own
495   // frame. If we need a frame pointer we use it, but otherwise we can just use
496   // an immediate "0" which we represent by returning NoRegister.
497   if (FuncInfo->isEntryFunction()) {
498     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
499   }
500   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
501                         : FuncInfo->getStackPtrOffsetReg();
502 }
503 
504 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
505   // When we need stack realignment, we can't reference off of the
506   // stack pointer, so we reserve a base pointer.
507   const MachineFrameInfo &MFI = MF.getFrameInfo();
508   return MFI.getNumFixedObjects() && shouldRealignStack(MF);
509 }
510 
511 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
512 
513 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
514   return CSR_AMDGPU_AllVGPRs_RegMask;
515 }
516 
517 const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const {
518   return CSR_AMDGPU_AllAGPRs_RegMask;
519 }
520 
521 const uint32_t *SIRegisterInfo::getAllVectorRegMask() const {
522   return CSR_AMDGPU_AllVectorRegs_RegMask;
523 }
524 
525 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
526   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
527 }
528 
529 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
530                                               unsigned NumRegs) {
531   assert(NumRegs < SubRegFromChannelTableWidthMap.size());
532   unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
533   assert(NumRegIndex && "Not implemented");
534   assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
535   return SubRegFromChannelTable[NumRegIndex - 1][Channel];
536 }
537 
538 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
539   const MachineFunction &MF) const {
540   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
541   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
542   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
543 }
544 
545 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
546   BitVector Reserved(getNumRegs());
547   Reserved.set(AMDGPU::MODE);
548 
549   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
550 
551   // Reserve special purpose registers.
552   //
553   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
554   // this seems likely to result in bugs, so I'm marking them as reserved.
555   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
556   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
557 
558   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
559   reserveRegisterTuples(Reserved, AMDGPU::M0);
560 
561   // Reserve src_vccz, src_execz, src_scc.
562   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
563   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
564   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
565 
566   // Reserve the memory aperture registers.
567   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
568   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
569   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
570   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
571 
572   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
573   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
574 
575   // Reserve xnack_mask registers - support is not implemented in Codegen.
576   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
577 
578   // Reserve lds_direct register - support is not implemented in Codegen.
579   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
580 
581   // Reserve Trap Handler registers - support is not implemented in Codegen.
582   reserveRegisterTuples(Reserved, AMDGPU::TBA);
583   reserveRegisterTuples(Reserved, AMDGPU::TMA);
584   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
585   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
586   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
587   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
588   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
589   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
590   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
591   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
592 
593   // Reserve null register - it shall never be allocated
594   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
595 
596   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
597   // will result in bugs.
598   if (isWave32) {
599     Reserved.set(AMDGPU::VCC);
600     Reserved.set(AMDGPU::VCC_HI);
601   }
602 
603   // Reserve SGPRs.
604   //
605   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
606   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
607   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
608     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
609     reserveRegisterTuples(Reserved, Reg);
610   }
611 
612   for (auto Reg : AMDGPU::SReg_32RegClass) {
613     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
614     Register Low = getSubReg(Reg, AMDGPU::lo16);
615     // This is to prevent BB vcc liveness errors.
616     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
617       Reserved.set(Low);
618   }
619 
620   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
621   if (ScratchRSrcReg != AMDGPU::NoRegister) {
622     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we
623     // need to spill.
624     // TODO: May need to reserve a VGPR if doing LDS spilling.
625     reserveRegisterTuples(Reserved, ScratchRSrcReg);
626   }
627 
628   // We have to assume the SP is needed in case there are calls in the function,
629   // which is detected after the function is lowered. If we aren't really going
630   // to need SP, don't bother reserving it.
631   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
632   if (StackPtrReg) {
633     reserveRegisterTuples(Reserved, StackPtrReg);
634     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
635   }
636 
637   MCRegister FrameReg = MFI->getFrameOffsetReg();
638   if (FrameReg) {
639     reserveRegisterTuples(Reserved, FrameReg);
640     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
641   }
642 
643   if (hasBasePointer(MF)) {
644     MCRegister BasePtrReg = getBaseRegister();
645     reserveRegisterTuples(Reserved, BasePtrReg);
646     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
647   }
648 
649   // Reserve VGPRs/AGPRs.
650   //
651   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
652   unsigned MaxNumAGPRs = MaxNumVGPRs;
653   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
654 
655   // Reserve all the AGPRs if there are no instructions to use it.
656   if (!ST.hasMAIInsts()) {
657     for (unsigned i = 0; i < MaxNumAGPRs; ++i) {
658       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
659       reserveRegisterTuples(Reserved, Reg);
660     }
661   }
662 
663   for (auto Reg : AMDGPU::AGPR_32RegClass) {
664     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
665   }
666 
667   // On GFX90A, the number of VGPRs and AGPRs need not be equal. Theoretically,
668   // a wave may have up to 512 total vector registers combining together both
669   // VGPRs and AGPRs. Hence, in an entry function without calls and without
670   // AGPRs used within it, it is possible to use the whole vector register
671   // budget for VGPRs.
672   //
673   // TODO: it shall be possible to estimate maximum AGPR/VGPR pressure and split
674   //       register file accordingly.
675   if (ST.hasGFX90AInsts()) {
676     if (MFI->usesAGPRs(MF)) {
677       MaxNumVGPRs /= 2;
678       MaxNumAGPRs = MaxNumVGPRs;
679     } else {
680       if (MaxNumVGPRs > TotalNumVGPRs) {
681         MaxNumAGPRs = MaxNumVGPRs - TotalNumVGPRs;
682         MaxNumVGPRs = TotalNumVGPRs;
683       } else
684         MaxNumAGPRs = 0;
685     }
686   }
687 
688   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
689     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
690     reserveRegisterTuples(Reserved, Reg);
691   }
692 
693   for (unsigned i = MaxNumAGPRs; i < TotalNumVGPRs; ++i) {
694     unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
695     reserveRegisterTuples(Reserved, Reg);
696   }
697 
698   // On GFX908, in order to guarantee copying between AGPRs, we need a scratch
699   // VGPR available at all times.
700   if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) {
701     reserveRegisterTuples(Reserved, MFI->getVGPRForAGPRCopy());
702   }
703 
704   for (Register Reg : MFI->WWMReservedRegs)
705     reserveRegisterTuples(Reserved, Reg);
706 
707   // FIXME: Stop using reserved registers for this.
708   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
709     reserveRegisterTuples(Reserved, Reg);
710 
711   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
712     reserveRegisterTuples(Reserved, Reg);
713 
714   for (auto SSpill : MFI->getSGPRSpillVGPRs())
715     reserveRegisterTuples(Reserved, SSpill.VGPR);
716 
717   return Reserved;
718 }
719 
720 bool SIRegisterInfo::isAsmClobberable(const MachineFunction &MF,
721                                       MCRegister PhysReg) const {
722   return !MF.getRegInfo().isReserved(PhysReg);
723 }
724 
725 bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const {
726   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
727   // On entry, the base address is 0, so it can't possibly need any more
728   // alignment.
729 
730   // FIXME: Should be able to specify the entry frame alignment per calling
731   // convention instead.
732   if (Info->isEntryFunction())
733     return false;
734 
735   return TargetRegisterInfo::shouldRealignStack(MF);
736 }
737 
738 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
739   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
740   if (Info->isEntryFunction()) {
741     const MachineFrameInfo &MFI = Fn.getFrameInfo();
742     return MFI.hasStackObjects() || MFI.hasCalls();
743   }
744 
745   // May need scavenger for dealing with callee saved registers.
746   return true;
747 }
748 
749 bool SIRegisterInfo::requiresFrameIndexScavenging(
750   const MachineFunction &MF) const {
751   // Do not use frame virtual registers. They used to be used for SGPRs, but
752   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
753   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
754   // spill.
755   return false;
756 }
757 
758 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
759   const MachineFunction &MF) const {
760   const MachineFrameInfo &MFI = MF.getFrameInfo();
761   return MFI.hasStackObjects();
762 }
763 
764 bool SIRegisterInfo::requiresVirtualBaseRegisters(
765   const MachineFunction &) const {
766   // There are no special dedicated stack or frame pointers.
767   return true;
768 }
769 
770 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
771   assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
772 
773   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
774                                           AMDGPU::OpName::offset);
775   return MI->getOperand(OffIdx).getImm();
776 }
777 
778 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
779                                                  int Idx) const {
780   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
781     return 0;
782 
783   assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
784                                             AMDGPU::OpName::vaddr) ||
785          (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
786                                             AMDGPU::OpName::saddr))) &&
787          "Should never see frame index on non-address operand");
788 
789   return getScratchInstrOffset(MI);
790 }
791 
792 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
793   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
794     return false;
795 
796   int64_t FullOffset = Offset + getScratchInstrOffset(MI);
797 
798   if (SIInstrInfo::isMUBUF(*MI))
799     return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset);
800 
801   const SIInstrInfo *TII = ST.getInstrInfo();
802   return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS,
803                                  SIInstrFlags::FlatScratch);
804 }
805 
806 Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
807                                                       int FrameIdx,
808                                                       int64_t Offset) const {
809   MachineBasicBlock::iterator Ins = MBB->begin();
810   DebugLoc DL; // Defaults to "unknown"
811 
812   if (Ins != MBB->end())
813     DL = Ins->getDebugLoc();
814 
815   MachineFunction *MF = MBB->getParent();
816   const SIInstrInfo *TII = ST.getInstrInfo();
817   MachineRegisterInfo &MRI = MF->getRegInfo();
818   unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
819                                            : AMDGPU::V_MOV_B32_e32;
820 
821   Register BaseReg = MRI.createVirtualRegister(
822       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass
823                              : &AMDGPU::VGPR_32RegClass);
824 
825   if (Offset == 0) {
826     BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
827       .addFrameIndex(FrameIdx);
828     return BaseReg;
829   }
830 
831   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
832 
833   Register FIReg = MRI.createVirtualRegister(
834       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
835                              : &AMDGPU::VGPR_32RegClass);
836 
837   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
838     .addImm(Offset);
839   BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
840     .addFrameIndex(FrameIdx);
841 
842   if (ST.enableFlatScratch() ) {
843     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg)
844         .addReg(OffsetReg, RegState::Kill)
845         .addReg(FIReg);
846     return BaseReg;
847   }
848 
849   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
850     .addReg(OffsetReg, RegState::Kill)
851     .addReg(FIReg)
852     .addImm(0); // clamp bit
853 
854   return BaseReg;
855 }
856 
857 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
858                                        int64_t Offset) const {
859   const SIInstrInfo *TII = ST.getInstrInfo();
860   bool IsFlat = TII->isFLATScratch(MI);
861 
862 #ifndef NDEBUG
863   // FIXME: Is it possible to be storing a frame index to itself?
864   bool SeenFI = false;
865   for (const MachineOperand &MO: MI.operands()) {
866     if (MO.isFI()) {
867       if (SeenFI)
868         llvm_unreachable("should not see multiple frame indices");
869 
870       SeenFI = true;
871     }
872   }
873 #endif
874 
875   MachineOperand *FIOp =
876       TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
877                                       : AMDGPU::OpName::vaddr);
878 
879   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
880   int64_t NewOffset = OffsetOp->getImm() + Offset;
881 
882   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
883   assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
884 
885   if (IsFlat) {
886     assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
887                                   SIInstrFlags::FlatScratch) &&
888            "offset should be legal");
889     FIOp->ChangeToRegister(BaseReg, false);
890     OffsetOp->setImm(NewOffset);
891     return;
892   }
893 
894 #ifndef NDEBUG
895   MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
896   assert(SOffset->isImm() && SOffset->getImm() == 0);
897 #endif
898 
899   assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
900          "offset should be legal");
901 
902   FIOp->ChangeToRegister(BaseReg, false);
903   OffsetOp->setImm(NewOffset);
904 }
905 
906 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
907                                         Register BaseReg,
908                                         int64_t Offset) const {
909   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
910     return false;
911 
912   int64_t NewOffset = Offset + getScratchInstrOffset(MI);
913 
914   if (SIInstrInfo::isMUBUF(*MI))
915     return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset);
916 
917   const SIInstrInfo *TII = ST.getInstrInfo();
918   return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
919                                 SIInstrFlags::FlatScratch);
920 }
921 
922 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
923   const MachineFunction &MF, unsigned Kind) const {
924   // This is inaccurate. It depends on the instruction and address space. The
925   // only place where we should hit this is for dealing with frame indexes /
926   // private accesses, so this is correct in that case.
927   return &AMDGPU::VGPR_32RegClass;
928 }
929 
930 const TargetRegisterClass *
931 SIRegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const {
932   if (isAGPRClass(RC) && !ST.hasGFX90AInsts())
933     return getEquivalentVGPRClass(RC);
934 
935   return RC;
936 }
937 
938 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
939 
940   switch (Op) {
941   case AMDGPU::SI_SPILL_S1024_SAVE:
942   case AMDGPU::SI_SPILL_S1024_RESTORE:
943   case AMDGPU::SI_SPILL_V1024_SAVE:
944   case AMDGPU::SI_SPILL_V1024_RESTORE:
945   case AMDGPU::SI_SPILL_A1024_SAVE:
946   case AMDGPU::SI_SPILL_A1024_RESTORE:
947   case AMDGPU::SI_SPILL_AV1024_SAVE:
948   case AMDGPU::SI_SPILL_AV1024_RESTORE:
949     return 32;
950   case AMDGPU::SI_SPILL_S512_SAVE:
951   case AMDGPU::SI_SPILL_S512_RESTORE:
952   case AMDGPU::SI_SPILL_V512_SAVE:
953   case AMDGPU::SI_SPILL_V512_RESTORE:
954   case AMDGPU::SI_SPILL_A512_SAVE:
955   case AMDGPU::SI_SPILL_A512_RESTORE:
956   case AMDGPU::SI_SPILL_AV512_SAVE:
957   case AMDGPU::SI_SPILL_AV512_RESTORE:
958     return 16;
959   case AMDGPU::SI_SPILL_S256_SAVE:
960   case AMDGPU::SI_SPILL_S256_RESTORE:
961   case AMDGPU::SI_SPILL_V256_SAVE:
962   case AMDGPU::SI_SPILL_V256_RESTORE:
963   case AMDGPU::SI_SPILL_A256_SAVE:
964   case AMDGPU::SI_SPILL_A256_RESTORE:
965   case AMDGPU::SI_SPILL_AV256_SAVE:
966   case AMDGPU::SI_SPILL_AV256_RESTORE:
967     return 8;
968   case AMDGPU::SI_SPILL_S224_SAVE:
969   case AMDGPU::SI_SPILL_S224_RESTORE:
970   case AMDGPU::SI_SPILL_V224_SAVE:
971   case AMDGPU::SI_SPILL_V224_RESTORE:
972   case AMDGPU::SI_SPILL_A224_SAVE:
973   case AMDGPU::SI_SPILL_A224_RESTORE:
974   case AMDGPU::SI_SPILL_AV224_SAVE:
975   case AMDGPU::SI_SPILL_AV224_RESTORE:
976     return 7;
977   case AMDGPU::SI_SPILL_S192_SAVE:
978   case AMDGPU::SI_SPILL_S192_RESTORE:
979   case AMDGPU::SI_SPILL_V192_SAVE:
980   case AMDGPU::SI_SPILL_V192_RESTORE:
981   case AMDGPU::SI_SPILL_A192_SAVE:
982   case AMDGPU::SI_SPILL_A192_RESTORE:
983   case AMDGPU::SI_SPILL_AV192_SAVE:
984   case AMDGPU::SI_SPILL_AV192_RESTORE:
985     return 6;
986   case AMDGPU::SI_SPILL_S160_SAVE:
987   case AMDGPU::SI_SPILL_S160_RESTORE:
988   case AMDGPU::SI_SPILL_V160_SAVE:
989   case AMDGPU::SI_SPILL_V160_RESTORE:
990   case AMDGPU::SI_SPILL_A160_SAVE:
991   case AMDGPU::SI_SPILL_A160_RESTORE:
992   case AMDGPU::SI_SPILL_AV160_SAVE:
993   case AMDGPU::SI_SPILL_AV160_RESTORE:
994     return 5;
995   case AMDGPU::SI_SPILL_S128_SAVE:
996   case AMDGPU::SI_SPILL_S128_RESTORE:
997   case AMDGPU::SI_SPILL_V128_SAVE:
998   case AMDGPU::SI_SPILL_V128_RESTORE:
999   case AMDGPU::SI_SPILL_A128_SAVE:
1000   case AMDGPU::SI_SPILL_A128_RESTORE:
1001   case AMDGPU::SI_SPILL_AV128_SAVE:
1002   case AMDGPU::SI_SPILL_AV128_RESTORE:
1003     return 4;
1004   case AMDGPU::SI_SPILL_S96_SAVE:
1005   case AMDGPU::SI_SPILL_S96_RESTORE:
1006   case AMDGPU::SI_SPILL_V96_SAVE:
1007   case AMDGPU::SI_SPILL_V96_RESTORE:
1008   case AMDGPU::SI_SPILL_A96_SAVE:
1009   case AMDGPU::SI_SPILL_A96_RESTORE:
1010   case AMDGPU::SI_SPILL_AV96_SAVE:
1011   case AMDGPU::SI_SPILL_AV96_RESTORE:
1012     return 3;
1013   case AMDGPU::SI_SPILL_S64_SAVE:
1014   case AMDGPU::SI_SPILL_S64_RESTORE:
1015   case AMDGPU::SI_SPILL_V64_SAVE:
1016   case AMDGPU::SI_SPILL_V64_RESTORE:
1017   case AMDGPU::SI_SPILL_A64_SAVE:
1018   case AMDGPU::SI_SPILL_A64_RESTORE:
1019   case AMDGPU::SI_SPILL_AV64_SAVE:
1020   case AMDGPU::SI_SPILL_AV64_RESTORE:
1021     return 2;
1022   case AMDGPU::SI_SPILL_S32_SAVE:
1023   case AMDGPU::SI_SPILL_S32_RESTORE:
1024   case AMDGPU::SI_SPILL_V32_SAVE:
1025   case AMDGPU::SI_SPILL_V32_RESTORE:
1026   case AMDGPU::SI_SPILL_A32_SAVE:
1027   case AMDGPU::SI_SPILL_A32_RESTORE:
1028   case AMDGPU::SI_SPILL_AV32_SAVE:
1029   case AMDGPU::SI_SPILL_AV32_RESTORE:
1030     return 1;
1031   default: llvm_unreachable("Invalid spill opcode");
1032   }
1033 }
1034 
1035 static int getOffsetMUBUFStore(unsigned Opc) {
1036   switch (Opc) {
1037   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
1038     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1039   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
1040     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
1041   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
1042     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
1043   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
1044     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
1045   case AMDGPU::BUFFER_STORE_DWORDX3_OFFEN:
1046     return AMDGPU::BUFFER_STORE_DWORDX3_OFFSET;
1047   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
1048     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
1049   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
1050     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
1051   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
1052     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
1053   default:
1054     return -1;
1055   }
1056 }
1057 
1058 static int getOffsetMUBUFLoad(unsigned Opc) {
1059   switch (Opc) {
1060   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
1061     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1062   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
1063     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
1064   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
1065     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
1066   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
1067     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
1068   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
1069     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
1070   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
1071     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
1072   case AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN:
1073     return AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET;
1074   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
1075     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
1076   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
1077     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
1078   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
1079     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
1080   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
1081     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
1082   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
1083     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
1084   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
1085     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
1086   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
1087     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
1088   default:
1089     return -1;
1090   }
1091 }
1092 
1093 static int getOffenMUBUFStore(unsigned Opc) {
1094   switch (Opc) {
1095   case AMDGPU::BUFFER_STORE_DWORD_OFFSET:
1096     return AMDGPU::BUFFER_STORE_DWORD_OFFEN;
1097   case AMDGPU::BUFFER_STORE_BYTE_OFFSET:
1098     return AMDGPU::BUFFER_STORE_BYTE_OFFEN;
1099   case AMDGPU::BUFFER_STORE_SHORT_OFFSET:
1100     return AMDGPU::BUFFER_STORE_SHORT_OFFEN;
1101   case AMDGPU::BUFFER_STORE_DWORDX2_OFFSET:
1102     return AMDGPU::BUFFER_STORE_DWORDX2_OFFEN;
1103   case AMDGPU::BUFFER_STORE_DWORDX3_OFFSET:
1104     return AMDGPU::BUFFER_STORE_DWORDX3_OFFEN;
1105   case AMDGPU::BUFFER_STORE_DWORDX4_OFFSET:
1106     return AMDGPU::BUFFER_STORE_DWORDX4_OFFEN;
1107   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET:
1108     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN;
1109   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET:
1110     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN;
1111   default:
1112     return -1;
1113   }
1114 }
1115 
1116 static int getOffenMUBUFLoad(unsigned Opc) {
1117   switch (Opc) {
1118   case AMDGPU::BUFFER_LOAD_DWORD_OFFSET:
1119     return AMDGPU::BUFFER_LOAD_DWORD_OFFEN;
1120   case AMDGPU::BUFFER_LOAD_UBYTE_OFFSET:
1121     return AMDGPU::BUFFER_LOAD_UBYTE_OFFEN;
1122   case AMDGPU::BUFFER_LOAD_SBYTE_OFFSET:
1123     return AMDGPU::BUFFER_LOAD_SBYTE_OFFEN;
1124   case AMDGPU::BUFFER_LOAD_USHORT_OFFSET:
1125     return AMDGPU::BUFFER_LOAD_USHORT_OFFEN;
1126   case AMDGPU::BUFFER_LOAD_SSHORT_OFFSET:
1127     return AMDGPU::BUFFER_LOAD_SSHORT_OFFEN;
1128   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET:
1129     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN;
1130   case AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET:
1131     return AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN;
1132   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET:
1133     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN;
1134   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET:
1135     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN;
1136   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET:
1137     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN;
1138   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET:
1139     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN;
1140   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET:
1141     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN;
1142   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET:
1143     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN;
1144   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET:
1145     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN;
1146   default:
1147     return -1;
1148   }
1149 }
1150 
1151 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
1152                                            MachineBasicBlock &MBB,
1153                                            MachineBasicBlock::iterator MI,
1154                                            int Index, unsigned Lane,
1155                                            unsigned ValueReg, bool IsKill) {
1156   MachineFunction *MF = MBB.getParent();
1157   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1158   const SIInstrInfo *TII = ST.getInstrInfo();
1159 
1160   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
1161 
1162   if (Reg == AMDGPU::NoRegister)
1163     return MachineInstrBuilder();
1164 
1165   bool IsStore = MI->mayStore();
1166   MachineRegisterInfo &MRI = MF->getRegInfo();
1167   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
1168 
1169   unsigned Dst = IsStore ? Reg : ValueReg;
1170   unsigned Src = IsStore ? ValueReg : Reg;
1171   bool IsVGPR = TRI->isVGPR(MRI, Reg);
1172   DebugLoc DL = MI->getDebugLoc();
1173   if (IsVGPR == TRI->isVGPR(MRI, ValueReg)) {
1174     // Spiller during regalloc may restore a spilled register to its superclass.
1175     // It could result in AGPR spills restored to VGPRs or the other way around,
1176     // making the src and dst with identical regclasses at this point. It just
1177     // needs a copy in such cases.
1178     auto CopyMIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), Dst)
1179                        .addReg(Src, getKillRegState(IsKill));
1180     CopyMIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1181     return CopyMIB;
1182   }
1183   unsigned Opc = (IsStore ^ IsVGPR) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64
1184                                     : AMDGPU::V_ACCVGPR_READ_B32_e64;
1185 
1186   auto MIB = BuildMI(MBB, MI, DL, TII->get(Opc), Dst)
1187                  .addReg(Src, getKillRegState(IsKill));
1188   MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1189   return MIB;
1190 }
1191 
1192 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
1193 // need to handle the case where an SGPR may need to be spilled while spilling.
1194 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
1195                                       MachineFrameInfo &MFI,
1196                                       MachineBasicBlock::iterator MI,
1197                                       int Index,
1198                                       int64_t Offset) {
1199   const SIInstrInfo *TII = ST.getInstrInfo();
1200   MachineBasicBlock *MBB = MI->getParent();
1201   const DebugLoc &DL = MI->getDebugLoc();
1202   bool IsStore = MI->mayStore();
1203 
1204   unsigned Opc = MI->getOpcode();
1205   int LoadStoreOp = IsStore ?
1206     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
1207   if (LoadStoreOp == -1)
1208     return false;
1209 
1210   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
1211   if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr())
1212     return true;
1213 
1214   MachineInstrBuilder NewMI =
1215       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
1216           .add(*Reg)
1217           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
1218           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
1219           .addImm(Offset)
1220           .addImm(0) // cpol
1221           .addImm(0) // tfe
1222           .addImm(0) // swz
1223           .cloneMemRefs(*MI);
1224 
1225   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
1226                                                        AMDGPU::OpName::vdata_in);
1227   if (VDataIn)
1228     NewMI.add(*VDataIn);
1229   return true;
1230 }
1231 
1232 static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII,
1233                                           unsigned LoadStoreOp,
1234                                           unsigned EltSize) {
1235   bool IsStore = TII->get(LoadStoreOp).mayStore();
1236   bool HasVAddr = AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) != -1;
1237   bool UseST =
1238     !HasVAddr &&
1239     AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::saddr) < 0;
1240 
1241   switch (EltSize) {
1242   case 4:
1243     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1244                           : AMDGPU::SCRATCH_LOAD_DWORD_SADDR;
1245     break;
1246   case 8:
1247     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR
1248                           : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR;
1249     break;
1250   case 12:
1251     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR
1252                           : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR;
1253     break;
1254   case 16:
1255     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR
1256                           : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR;
1257     break;
1258   default:
1259     llvm_unreachable("Unexpected spill load/store size!");
1260   }
1261 
1262   if (HasVAddr)
1263     LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
1264   else if (UseST)
1265     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1266 
1267   return LoadStoreOp;
1268 }
1269 
1270 void SIRegisterInfo::buildSpillLoadStore(
1271     MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL,
1272     unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill,
1273     MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO,
1274     RegScavenger *RS, LivePhysRegs *LiveRegs) const {
1275   assert((!RS || !LiveRegs) && "Only RS or LiveRegs can be set but not both");
1276 
1277   MachineFunction *MF = MBB.getParent();
1278   const SIInstrInfo *TII = ST.getInstrInfo();
1279   const MachineFrameInfo &MFI = MF->getFrameInfo();
1280   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
1281 
1282   const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
1283   bool IsStore = Desc->mayStore();
1284   bool IsFlat = TII->isFLATScratch(LoadStoreOp);
1285 
1286   bool CanClobberSCC = false;
1287   bool Scavenged = false;
1288   MCRegister SOffset = ScratchOffsetReg;
1289 
1290   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
1291   // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores.
1292   const bool IsAGPR = !ST.hasGFX90AInsts() && isAGPRClass(RC);
1293   const unsigned RegWidth = AMDGPU::getRegBitWidth(RC->getID()) / 8;
1294 
1295   // Always use 4 byte operations for AGPRs because we need to scavenge
1296   // a temporary VGPR.
1297   unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u;
1298   unsigned NumSubRegs = RegWidth / EltSize;
1299   unsigned Size = NumSubRegs * EltSize;
1300   unsigned RemSize = RegWidth - Size;
1301   unsigned NumRemSubRegs = RemSize ? 1 : 0;
1302   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
1303   int64_t MaterializedOffset = Offset;
1304 
1305   int64_t MaxOffset = Offset + Size + RemSize - EltSize;
1306   int64_t ScratchOffsetRegDelta = 0;
1307 
1308   if (IsFlat && EltSize > 4) {
1309     LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1310     Desc = &TII->get(LoadStoreOp);
1311   }
1312 
1313   Align Alignment = MFI.getObjectAlign(Index);
1314   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
1315 
1316   assert((IsFlat || ((Offset % EltSize) == 0)) &&
1317          "unexpected VGPR spill offset");
1318 
1319   // Track a VGPR to use for a constant offset we need to materialize.
1320   Register TmpOffsetVGPR;
1321 
1322   // Track a VGPR to use as an intermediate value.
1323   Register TmpIntermediateVGPR;
1324   bool UseVGPROffset = false;
1325 
1326   // Materialize a VGPR offset required for the given SGPR/VGPR/Immediate
1327   // combination.
1328   auto MaterializeVOffset = [&](Register SGPRBase, Register TmpVGPR,
1329                                 int64_t VOffset) {
1330     // We are using a VGPR offset
1331     if (IsFlat && SGPRBase) {
1332       // We only have 1 VGPR offset, or 1 SGPR offset. We don't have a free
1333       // SGPR, so perform the add as vector.
1334       // We don't need a base SGPR in the kernel.
1335 
1336       if (ST.getConstantBusLimit(AMDGPU::V_ADD_U32_e64) >= 2) {
1337         BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e64), TmpVGPR)
1338           .addReg(SGPRBase)
1339           .addImm(VOffset)
1340           .addImm(0); // clamp
1341       } else {
1342         BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
1343           .addReg(SGPRBase);
1344         BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e32), TmpVGPR)
1345           .addImm(VOffset)
1346           .addReg(TmpOffsetVGPR);
1347       }
1348     } else {
1349       assert(TmpOffsetVGPR);
1350       BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
1351         .addImm(VOffset);
1352     }
1353   };
1354 
1355   bool IsOffsetLegal =
1356       IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1357                                       SIInstrFlags::FlatScratch)
1358              : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset);
1359   if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
1360     SOffset = MCRegister();
1361 
1362     // We don't have access to the register scavenger if this function is called
1363     // during  PEI::scavengeFrameVirtualRegs() so use LiveRegs in this case.
1364     // TODO: Clobbering SCC is not necessary for scratch instructions in the
1365     // entry.
1366     if (RS) {
1367       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
1368 
1369       // Piggy back on the liveness scan we just did see if SCC is dead.
1370       CanClobberSCC = !RS->isRegUsed(AMDGPU::SCC);
1371     } else if (LiveRegs) {
1372       CanClobberSCC = !LiveRegs->contains(AMDGPU::SCC);
1373       for (MCRegister Reg : AMDGPU::SGPR_32RegClass) {
1374         if (LiveRegs->available(MF->getRegInfo(), Reg)) {
1375           SOffset = Reg;
1376           break;
1377         }
1378       }
1379     }
1380 
1381     if (ScratchOffsetReg != AMDGPU::NoRegister && !CanClobberSCC)
1382       SOffset = Register();
1383 
1384     if (!SOffset) {
1385       UseVGPROffset = true;
1386 
1387       if (RS) {
1388         TmpOffsetVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1389       } else {
1390         assert(LiveRegs);
1391         for (MCRegister Reg : AMDGPU::VGPR_32RegClass) {
1392           if (LiveRegs->available(MF->getRegInfo(), Reg)) {
1393             TmpOffsetVGPR = Reg;
1394             break;
1395           }
1396         }
1397       }
1398 
1399       assert(TmpOffsetVGPR);
1400     } else if (!SOffset && CanClobberSCC) {
1401       // There are no free SGPRs, and since we are in the process of spilling
1402       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
1403       // on SI/CI and on VI it is true until we implement spilling using scalar
1404       // stores), we have no way to free up an SGPR.  Our solution here is to
1405       // add the offset directly to the ScratchOffset or StackPtrOffset
1406       // register, and then subtract the offset after the spill to return the
1407       // register to it's original value.
1408 
1409       // TODO: If we don't have to do an emergency stack slot spill, converting
1410       // to use the VGPR offset is fewer instructions.
1411       if (!ScratchOffsetReg)
1412         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
1413       SOffset = ScratchOffsetReg;
1414       ScratchOffsetRegDelta = Offset;
1415     } else {
1416       Scavenged = true;
1417     }
1418 
1419     // We currently only support spilling VGPRs to EltSize boundaries, meaning
1420     // we can simplify the adjustment of Offset here to just scale with
1421     // WavefrontSize.
1422     if (!IsFlat && !UseVGPROffset)
1423       Offset *= ST.getWavefrontSize();
1424 
1425     if (!UseVGPROffset && !SOffset)
1426       report_fatal_error("could not scavenge SGPR to spill in entry function");
1427 
1428     if (UseVGPROffset) {
1429       // We are using a VGPR offset
1430       MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, Offset);
1431     } else if (ScratchOffsetReg == AMDGPU::NoRegister) {
1432       BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset);
1433     } else {
1434       assert(Offset != 0);
1435       auto Add = BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1436           .addReg(ScratchOffsetReg)
1437           .addImm(Offset);
1438       Add->getOperand(3).setIsDead(); // Mark SCC as dead.
1439     }
1440 
1441     Offset = 0;
1442   }
1443 
1444   if (IsFlat && SOffset == AMDGPU::NoRegister) {
1445     assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
1446            && "Unexpected vaddr for flat scratch with a FI operand");
1447 
1448     if (UseVGPROffset) {
1449       LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
1450     } else {
1451       assert(ST.hasFlatScratchSTMode());
1452       LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1453     }
1454 
1455     Desc = &TII->get(LoadStoreOp);
1456   }
1457 
1458   for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e;
1459        ++i, RegOffset += EltSize) {
1460     if (i == NumSubRegs) {
1461       EltSize = RemSize;
1462       LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1463     }
1464     Desc = &TII->get(LoadStoreOp);
1465 
1466     if (!IsFlat && UseVGPROffset) {
1467       int NewLoadStoreOp = IsStore ? getOffenMUBUFStore(LoadStoreOp)
1468                                    : getOffenMUBUFLoad(LoadStoreOp);
1469       Desc = &TII->get(NewLoadStoreOp);
1470     }
1471 
1472     if (UseVGPROffset && TmpOffsetVGPR == TmpIntermediateVGPR) {
1473       // If we are spilling an AGPR beyond the range of the memory instruction
1474       // offset and need to use a VGPR offset, we ideally have at least 2
1475       // scratch VGPRs. If we don't have a second free VGPR without spilling,
1476       // recycle the VGPR used for the offset which requires resetting after
1477       // each subregister.
1478 
1479       MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, MaterializedOffset);
1480     }
1481 
1482     unsigned NumRegs = EltSize / 4;
1483     Register SubReg = e == 1
1484             ? ValueReg
1485             : Register(getSubReg(ValueReg,
1486                                  getSubRegFromChannel(RegOffset / 4, NumRegs)));
1487 
1488     unsigned SOffsetRegState = 0;
1489     unsigned SrcDstRegState = getDefRegState(!IsStore);
1490     const bool IsLastSubReg = i + 1 == e;
1491     if (IsLastSubReg) {
1492       SOffsetRegState |= getKillRegState(Scavenged);
1493       // The last implicit use carries the "Kill" flag.
1494       SrcDstRegState |= getKillRegState(IsKill);
1495     }
1496 
1497     // Make sure the whole register is defined if there are undef components by
1498     // adding an implicit def of the super-reg on the first instruction.
1499     bool NeedSuperRegDef = e > 1 && IsStore && i == 0;
1500     bool NeedSuperRegImpOperand = e > 1;
1501 
1502     // Remaining element size to spill into memory after some parts of it
1503     // spilled into either AGPRs or VGPRs.
1504     unsigned RemEltSize = EltSize;
1505 
1506     // AGPRs to spill VGPRs and vice versa are allocated in a reverse order,
1507     // starting from the last lane. In case if a register cannot be completely
1508     // spilled into another register that will ensure its alignment does not
1509     // change. For targets with VGPR alignment requirement this is important
1510     // in case of flat scratch usage as we might get a scratch_load or
1511     // scratch_store of an unaligned register otherwise.
1512     for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS,
1513              LaneE = RegOffset / 4;
1514          Lane >= LaneE; --Lane) {
1515       bool IsSubReg = e > 1 || EltSize > 4;
1516       Register Sub = IsSubReg
1517              ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane)))
1518              : ValueReg;
1519       auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill);
1520       if (!MIB.getInstr())
1521         break;
1522       if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && !i)) {
1523         MIB.addReg(ValueReg, RegState::ImplicitDefine);
1524         NeedSuperRegDef = false;
1525       }
1526       if (IsSubReg || NeedSuperRegImpOperand) {
1527         NeedSuperRegImpOperand = true;
1528         unsigned State = SrcDstRegState;
1529         if (Lane != LaneE)
1530           State &= ~RegState::Kill;
1531         MIB.addReg(ValueReg, RegState::Implicit | State);
1532       }
1533       RemEltSize -= 4;
1534     }
1535 
1536     if (!RemEltSize) // Fully spilled into AGPRs.
1537       continue;
1538 
1539     if (RemEltSize != EltSize) { // Partially spilled to AGPRs
1540       assert(IsFlat && EltSize > 4);
1541 
1542       unsigned NumRegs = RemEltSize / 4;
1543       SubReg = Register(getSubReg(ValueReg,
1544                         getSubRegFromChannel(RegOffset / 4, NumRegs)));
1545       unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize);
1546       Desc = &TII->get(Opc);
1547     }
1548 
1549     unsigned FinalReg = SubReg;
1550 
1551     if (IsAGPR) {
1552       assert(EltSize == 4);
1553 
1554       if (!TmpIntermediateVGPR) {
1555         TmpIntermediateVGPR = FuncInfo->getVGPRForAGPRCopy();
1556         assert(MF->getRegInfo().isReserved(TmpIntermediateVGPR));
1557       }
1558       if (IsStore) {
1559         auto AccRead = BuildMI(MBB, MI, DL,
1560                                TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64),
1561                                TmpIntermediateVGPR)
1562                            .addReg(SubReg, getKillRegState(IsKill));
1563         if (NeedSuperRegDef)
1564           AccRead.addReg(ValueReg, RegState::ImplicitDefine);
1565         AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1566       }
1567       SubReg = TmpIntermediateVGPR;
1568     } else if (UseVGPROffset) {
1569       // FIXME: change to scavengeRegisterBackwards()
1570       if (!TmpOffsetVGPR) {
1571         TmpOffsetVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1572         RS->setRegUsed(TmpOffsetVGPR);
1573       }
1574     }
1575 
1576     MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RegOffset);
1577     MachineMemOperand *NewMMO =
1578         MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize,
1579                                  commonAlignment(Alignment, RegOffset));
1580 
1581     auto MIB =
1582         BuildMI(MBB, MI, DL, *Desc)
1583             .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill));
1584 
1585     if (UseVGPROffset) {
1586       // For an AGPR spill, we reuse the same temp VGPR for the offset and the
1587       // intermediate accvgpr_write.
1588       MIB.addReg(TmpOffsetVGPR, getKillRegState(IsLastSubReg && !IsAGPR));
1589     }
1590 
1591     if (!IsFlat)
1592       MIB.addReg(FuncInfo->getScratchRSrcReg());
1593 
1594     if (SOffset == AMDGPU::NoRegister) {
1595       if (!IsFlat) {
1596         if (UseVGPROffset && ScratchOffsetReg) {
1597           assert(!FuncInfo->isEntryFunction());
1598           MIB.addReg(ScratchOffsetReg);
1599         } else {
1600           assert(FuncInfo->isEntryFunction());
1601           MIB.addImm(0);
1602         }
1603       }
1604     } else {
1605       MIB.addReg(SOffset, SOffsetRegState);
1606     }
1607     MIB.addImm(Offset + RegOffset)
1608        .addImm(0); // cpol
1609     if (!IsFlat)
1610       MIB.addImm(0)  // tfe
1611          .addImm(0); // swz
1612     MIB.addMemOperand(NewMMO);
1613 
1614     if (!IsAGPR && NeedSuperRegDef)
1615       MIB.addReg(ValueReg, RegState::ImplicitDefine);
1616 
1617     if (!IsStore && IsAGPR && TmpIntermediateVGPR != AMDGPU::NoRegister) {
1618       MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64),
1619                     FinalReg)
1620                 .addReg(TmpIntermediateVGPR, RegState::Kill);
1621       MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1622     }
1623 
1624     if (NeedSuperRegImpOperand)
1625       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
1626   }
1627 
1628   if (ScratchOffsetRegDelta != 0) {
1629     // Subtract the offset we added to the ScratchOffset register.
1630     BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1631         .addReg(SOffset)
1632         .addImm(-ScratchOffsetRegDelta);
1633   }
1634 }
1635 
1636 void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index,
1637                                              int Offset, bool IsLoad,
1638                                              bool IsKill) const {
1639   // Load/store VGPR
1640   MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo();
1641   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
1642 
1643   Register FrameReg =
1644       FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF)
1645           ? getBaseRegister()
1646           : getFrameRegister(SB.MF);
1647 
1648   Align Alignment = FrameInfo.getObjectAlign(Index);
1649   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index);
1650   MachineMemOperand *MMO = SB.MF.getMachineMemOperand(
1651       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
1652       SB.EltSize, Alignment);
1653 
1654   if (IsLoad) {
1655     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1656                                           : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1657     buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, false,
1658                         FrameReg, Offset * SB.EltSize, MMO, SB.RS);
1659   } else {
1660     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1661                                           : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1662     buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, IsKill,
1663                         FrameReg, Offset * SB.EltSize, MMO, SB.RS);
1664     // This only ever adds one VGPR spill
1665     SB.MFI.addToSpilledVGPRs(1);
1666   }
1667 }
1668 
1669 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
1670                                int Index,
1671                                RegScavenger *RS,
1672                                LiveIntervals *LIS,
1673                                bool OnlyToVGPR) const {
1674   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1675 
1676   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
1677       SB.MFI.getSGPRToVGPRSpills(Index);
1678   bool SpillToVGPR = !VGPRSpills.empty();
1679   if (OnlyToVGPR && !SpillToVGPR)
1680     return false;
1681 
1682   assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() &&
1683                          SB.SuperReg != SB.MFI.getFrameOffsetReg()));
1684 
1685   if (SpillToVGPR) {
1686 
1687     assert(SB.NumSubRegs == VGPRSpills.size() &&
1688            "Num of VGPR lanes should be equal to num of SGPRs spilled");
1689 
1690     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1691       Register SubReg =
1692           SB.NumSubRegs == 1
1693               ? SB.SuperReg
1694               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1695       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1696 
1697       bool UseKill = SB.IsKill && i == SB.NumSubRegs - 1;
1698 
1699       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1700       // spill to this specific vgpr in the first basic block.
1701       auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1702                          SB.TII.get(AMDGPU::V_WRITELANE_B32), Spill.VGPR)
1703                      .addReg(SubReg, getKillRegState(UseKill))
1704                      .addImm(Spill.Lane)
1705                      .addReg(Spill.VGPR);
1706       if (LIS) {
1707         if (i == 0)
1708           LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1709         else
1710           LIS->InsertMachineInstrInMaps(*MIB);
1711       }
1712 
1713       if (i == 0 && SB.NumSubRegs > 1) {
1714         // We may be spilling a super-register which is only partially defined,
1715         // and need to ensure later spills think the value is defined.
1716         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1717       }
1718 
1719       if (SB.NumSubRegs > 1)
1720         MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1721 
1722       // FIXME: Since this spills to another register instead of an actual
1723       // frame index, we should delete the frame index when all references to
1724       // it are fixed.
1725     }
1726   } else {
1727     SB.prepare();
1728 
1729     // SubReg carries the "Kill" flag when SubReg == SB.SuperReg.
1730     unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1731 
1732     // Per VGPR helper data
1733     auto PVD = SB.getPerVGPRData();
1734 
1735     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1736       unsigned TmpVGPRFlags = RegState::Undef;
1737 
1738       // Write sub registers into the VGPR
1739       for (unsigned i = Offset * PVD.PerVGPR,
1740                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1741            i < e; ++i) {
1742         Register SubReg =
1743             SB.NumSubRegs == 1
1744                 ? SB.SuperReg
1745                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1746 
1747         MachineInstrBuilder WriteLane =
1748             BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1749                     SB.TmpVGPR)
1750                 .addReg(SubReg, SubKillState)
1751                 .addImm(i % PVD.PerVGPR)
1752                 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1753         TmpVGPRFlags = 0;
1754 
1755         if (LIS) {
1756           if (i == 0)
1757             LIS->ReplaceMachineInstrInMaps(*MI, *WriteLane);
1758           else
1759             LIS->InsertMachineInstrInMaps(*WriteLane);
1760         }
1761 
1762         // There could be undef components of a spilled super register.
1763         // TODO: Can we detect this and skip the spill?
1764         if (SB.NumSubRegs > 1) {
1765           // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1766           unsigned SuperKillState = 0;
1767           if (i + 1 == SB.NumSubRegs)
1768             SuperKillState |= getKillRegState(SB.IsKill);
1769           WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1770         }
1771       }
1772 
1773       // Write out VGPR
1774       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false);
1775     }
1776 
1777     SB.restore();
1778   }
1779 
1780   MI->eraseFromParent();
1781   SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
1782 
1783   if (LIS)
1784     LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1785 
1786   return true;
1787 }
1788 
1789 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1790                                  int Index,
1791                                  RegScavenger *RS,
1792                                  LiveIntervals *LIS,
1793                                  bool OnlyToVGPR) const {
1794   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1795 
1796   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
1797       SB.MFI.getSGPRToVGPRSpills(Index);
1798   bool SpillToVGPR = !VGPRSpills.empty();
1799   if (OnlyToVGPR && !SpillToVGPR)
1800     return false;
1801 
1802   if (SpillToVGPR) {
1803     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1804       Register SubReg =
1805           SB.NumSubRegs == 1
1806               ? SB.SuperReg
1807               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1808 
1809       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1810       auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32),
1811                          SubReg)
1812                      .addReg(Spill.VGPR)
1813                      .addImm(Spill.Lane);
1814       if (SB.NumSubRegs > 1 && i == 0)
1815         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1816       if (LIS) {
1817         if (i == e - 1)
1818           LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1819         else
1820           LIS->InsertMachineInstrInMaps(*MIB);
1821       }
1822 
1823     }
1824   } else {
1825     SB.prepare();
1826 
1827     // Per VGPR helper data
1828     auto PVD = SB.getPerVGPRData();
1829 
1830     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1831       // Load in VGPR data
1832       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true);
1833 
1834       // Unpack lanes
1835       for (unsigned i = Offset * PVD.PerVGPR,
1836                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1837            i < e; ++i) {
1838         Register SubReg =
1839             SB.NumSubRegs == 1
1840                 ? SB.SuperReg
1841                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1842 
1843         bool LastSubReg = (i + 1 == e);
1844         auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
1845                            SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
1846                        .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1847                        .addImm(i);
1848         if (SB.NumSubRegs > 1 && i == 0)
1849           MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1850         if (LIS) {
1851           if (i == e - 1)
1852             LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1853           else
1854             LIS->InsertMachineInstrInMaps(*MIB);
1855         }
1856       }
1857     }
1858 
1859     SB.restore();
1860   }
1861 
1862   MI->eraseFromParent();
1863 
1864   if (LIS)
1865     LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1866 
1867   return true;
1868 }
1869 
1870 bool SIRegisterInfo::spillEmergencySGPR(MachineBasicBlock::iterator MI,
1871                                         MachineBasicBlock &RestoreMBB,
1872                                         Register SGPR, RegScavenger *RS) const {
1873   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, SGPR, false, 0,
1874                       RS);
1875   SB.prepare();
1876   // Generate the spill of SGPR to SB.TmpVGPR.
1877   unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1878   auto PVD = SB.getPerVGPRData();
1879   for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1880     unsigned TmpVGPRFlags = RegState::Undef;
1881     // Write sub registers into the VGPR
1882     for (unsigned i = Offset * PVD.PerVGPR,
1883                   e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1884          i < e; ++i) {
1885       Register SubReg =
1886           SB.NumSubRegs == 1
1887               ? SB.SuperReg
1888               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1889 
1890       MachineInstrBuilder WriteLane =
1891           BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1892                   SB.TmpVGPR)
1893               .addReg(SubReg, SubKillState)
1894               .addImm(i % PVD.PerVGPR)
1895               .addReg(SB.TmpVGPR, TmpVGPRFlags);
1896       TmpVGPRFlags = 0;
1897       // There could be undef components of a spilled super register.
1898       // TODO: Can we detect this and skip the spill?
1899       if (SB.NumSubRegs > 1) {
1900         // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1901         unsigned SuperKillState = 0;
1902         if (i + 1 == SB.NumSubRegs)
1903           SuperKillState |= getKillRegState(SB.IsKill);
1904         WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1905       }
1906     }
1907     // Don't need to write VGPR out.
1908   }
1909 
1910   // Restore clobbered registers in the specified restore block.
1911   MI = RestoreMBB.end();
1912   SB.setMI(&RestoreMBB, MI);
1913   // Generate the restore of SGPR from SB.TmpVGPR.
1914   for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1915     // Don't need to load VGPR in.
1916     // Unpack lanes
1917     for (unsigned i = Offset * PVD.PerVGPR,
1918                   e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1919          i < e; ++i) {
1920       Register SubReg =
1921           SB.NumSubRegs == 1
1922               ? SB.SuperReg
1923               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1924       bool LastSubReg = (i + 1 == e);
1925       auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32),
1926                          SubReg)
1927                      .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1928                      .addImm(i);
1929       if (SB.NumSubRegs > 1 && i == 0)
1930         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1931     }
1932   }
1933   SB.restore();
1934 
1935   SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
1936   return false;
1937 }
1938 
1939 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1940 /// a VGPR and the stack slot can be safely eliminated when all other users are
1941 /// handled.
1942 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1943   MachineBasicBlock::iterator MI,
1944   int FI,
1945   RegScavenger *RS,
1946   LiveIntervals *LIS) const {
1947   switch (MI->getOpcode()) {
1948   case AMDGPU::SI_SPILL_S1024_SAVE:
1949   case AMDGPU::SI_SPILL_S512_SAVE:
1950   case AMDGPU::SI_SPILL_S256_SAVE:
1951   case AMDGPU::SI_SPILL_S224_SAVE:
1952   case AMDGPU::SI_SPILL_S192_SAVE:
1953   case AMDGPU::SI_SPILL_S160_SAVE:
1954   case AMDGPU::SI_SPILL_S128_SAVE:
1955   case AMDGPU::SI_SPILL_S96_SAVE:
1956   case AMDGPU::SI_SPILL_S64_SAVE:
1957   case AMDGPU::SI_SPILL_S32_SAVE:
1958     return spillSGPR(MI, FI, RS, LIS, true);
1959   case AMDGPU::SI_SPILL_S1024_RESTORE:
1960   case AMDGPU::SI_SPILL_S512_RESTORE:
1961   case AMDGPU::SI_SPILL_S256_RESTORE:
1962   case AMDGPU::SI_SPILL_S224_RESTORE:
1963   case AMDGPU::SI_SPILL_S192_RESTORE:
1964   case AMDGPU::SI_SPILL_S160_RESTORE:
1965   case AMDGPU::SI_SPILL_S128_RESTORE:
1966   case AMDGPU::SI_SPILL_S96_RESTORE:
1967   case AMDGPU::SI_SPILL_S64_RESTORE:
1968   case AMDGPU::SI_SPILL_S32_RESTORE:
1969     return restoreSGPR(MI, FI, RS, LIS, true);
1970   default:
1971     llvm_unreachable("not an SGPR spill instruction");
1972   }
1973 }
1974 
1975 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1976                                         int SPAdj, unsigned FIOperandNum,
1977                                         RegScavenger *RS) const {
1978   MachineFunction *MF = MI->getParent()->getParent();
1979   MachineBasicBlock *MBB = MI->getParent();
1980   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1981   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1982   const SIInstrInfo *TII = ST.getInstrInfo();
1983   DebugLoc DL = MI->getDebugLoc();
1984 
1985   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1986 
1987   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1988   int Index = MI->getOperand(FIOperandNum).getIndex();
1989 
1990   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1991                           ? getBaseRegister()
1992                           : getFrameRegister(*MF);
1993 
1994   switch (MI->getOpcode()) {
1995     // SGPR register spill
1996     case AMDGPU::SI_SPILL_S1024_SAVE:
1997     case AMDGPU::SI_SPILL_S512_SAVE:
1998     case AMDGPU::SI_SPILL_S256_SAVE:
1999     case AMDGPU::SI_SPILL_S224_SAVE:
2000     case AMDGPU::SI_SPILL_S192_SAVE:
2001     case AMDGPU::SI_SPILL_S160_SAVE:
2002     case AMDGPU::SI_SPILL_S128_SAVE:
2003     case AMDGPU::SI_SPILL_S96_SAVE:
2004     case AMDGPU::SI_SPILL_S64_SAVE:
2005     case AMDGPU::SI_SPILL_S32_SAVE: {
2006       spillSGPR(MI, Index, RS);
2007       break;
2008     }
2009 
2010     // SGPR register restore
2011     case AMDGPU::SI_SPILL_S1024_RESTORE:
2012     case AMDGPU::SI_SPILL_S512_RESTORE:
2013     case AMDGPU::SI_SPILL_S256_RESTORE:
2014     case AMDGPU::SI_SPILL_S224_RESTORE:
2015     case AMDGPU::SI_SPILL_S192_RESTORE:
2016     case AMDGPU::SI_SPILL_S160_RESTORE:
2017     case AMDGPU::SI_SPILL_S128_RESTORE:
2018     case AMDGPU::SI_SPILL_S96_RESTORE:
2019     case AMDGPU::SI_SPILL_S64_RESTORE:
2020     case AMDGPU::SI_SPILL_S32_RESTORE: {
2021       restoreSGPR(MI, Index, RS);
2022       break;
2023     }
2024 
2025     // VGPR register spill
2026     case AMDGPU::SI_SPILL_V1024_SAVE:
2027     case AMDGPU::SI_SPILL_V512_SAVE:
2028     case AMDGPU::SI_SPILL_V256_SAVE:
2029     case AMDGPU::SI_SPILL_V224_SAVE:
2030     case AMDGPU::SI_SPILL_V192_SAVE:
2031     case AMDGPU::SI_SPILL_V160_SAVE:
2032     case AMDGPU::SI_SPILL_V128_SAVE:
2033     case AMDGPU::SI_SPILL_V96_SAVE:
2034     case AMDGPU::SI_SPILL_V64_SAVE:
2035     case AMDGPU::SI_SPILL_V32_SAVE:
2036     case AMDGPU::SI_SPILL_A1024_SAVE:
2037     case AMDGPU::SI_SPILL_A512_SAVE:
2038     case AMDGPU::SI_SPILL_A256_SAVE:
2039     case AMDGPU::SI_SPILL_A224_SAVE:
2040     case AMDGPU::SI_SPILL_A192_SAVE:
2041     case AMDGPU::SI_SPILL_A160_SAVE:
2042     case AMDGPU::SI_SPILL_A128_SAVE:
2043     case AMDGPU::SI_SPILL_A96_SAVE:
2044     case AMDGPU::SI_SPILL_A64_SAVE:
2045     case AMDGPU::SI_SPILL_A32_SAVE:
2046     case AMDGPU::SI_SPILL_AV1024_SAVE:
2047     case AMDGPU::SI_SPILL_AV512_SAVE:
2048     case AMDGPU::SI_SPILL_AV256_SAVE:
2049     case AMDGPU::SI_SPILL_AV224_SAVE:
2050     case AMDGPU::SI_SPILL_AV192_SAVE:
2051     case AMDGPU::SI_SPILL_AV160_SAVE:
2052     case AMDGPU::SI_SPILL_AV128_SAVE:
2053     case AMDGPU::SI_SPILL_AV96_SAVE:
2054     case AMDGPU::SI_SPILL_AV64_SAVE:
2055     case AMDGPU::SI_SPILL_AV32_SAVE: {
2056       const MachineOperand *VData = TII->getNamedOperand(*MI,
2057                                                          AMDGPU::OpName::vdata);
2058       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
2059              MFI->getStackPtrOffsetReg());
2060 
2061       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
2062                                             : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
2063       auto *MBB = MI->getParent();
2064       buildSpillLoadStore(
2065           *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
2066           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
2067           *MI->memoperands_begin(), RS);
2068       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
2069       MI->eraseFromParent();
2070       break;
2071     }
2072     case AMDGPU::SI_SPILL_V32_RESTORE:
2073     case AMDGPU::SI_SPILL_V64_RESTORE:
2074     case AMDGPU::SI_SPILL_V96_RESTORE:
2075     case AMDGPU::SI_SPILL_V128_RESTORE:
2076     case AMDGPU::SI_SPILL_V160_RESTORE:
2077     case AMDGPU::SI_SPILL_V192_RESTORE:
2078     case AMDGPU::SI_SPILL_V224_RESTORE:
2079     case AMDGPU::SI_SPILL_V256_RESTORE:
2080     case AMDGPU::SI_SPILL_V512_RESTORE:
2081     case AMDGPU::SI_SPILL_V1024_RESTORE:
2082     case AMDGPU::SI_SPILL_A32_RESTORE:
2083     case AMDGPU::SI_SPILL_A64_RESTORE:
2084     case AMDGPU::SI_SPILL_A96_RESTORE:
2085     case AMDGPU::SI_SPILL_A128_RESTORE:
2086     case AMDGPU::SI_SPILL_A160_RESTORE:
2087     case AMDGPU::SI_SPILL_A192_RESTORE:
2088     case AMDGPU::SI_SPILL_A224_RESTORE:
2089     case AMDGPU::SI_SPILL_A256_RESTORE:
2090     case AMDGPU::SI_SPILL_A512_RESTORE:
2091     case AMDGPU::SI_SPILL_A1024_RESTORE:
2092     case AMDGPU::SI_SPILL_AV32_RESTORE:
2093     case AMDGPU::SI_SPILL_AV64_RESTORE:
2094     case AMDGPU::SI_SPILL_AV96_RESTORE:
2095     case AMDGPU::SI_SPILL_AV128_RESTORE:
2096     case AMDGPU::SI_SPILL_AV160_RESTORE:
2097     case AMDGPU::SI_SPILL_AV192_RESTORE:
2098     case AMDGPU::SI_SPILL_AV224_RESTORE:
2099     case AMDGPU::SI_SPILL_AV256_RESTORE:
2100     case AMDGPU::SI_SPILL_AV512_RESTORE:
2101     case AMDGPU::SI_SPILL_AV1024_RESTORE: {
2102       const MachineOperand *VData = TII->getNamedOperand(*MI,
2103                                                          AMDGPU::OpName::vdata);
2104       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
2105              MFI->getStackPtrOffsetReg());
2106 
2107       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
2108                                             : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
2109       auto *MBB = MI->getParent();
2110       buildSpillLoadStore(
2111           *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
2112           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
2113           *MI->memoperands_begin(), RS);
2114       MI->eraseFromParent();
2115       break;
2116     }
2117 
2118     default: {
2119       // Other access to frame index
2120       const DebugLoc &DL = MI->getDebugLoc();
2121 
2122       int64_t Offset = FrameInfo.getObjectOffset(Index);
2123       if (ST.enableFlatScratch()) {
2124         if (TII->isFLATScratch(*MI)) {
2125           assert((int16_t)FIOperandNum ==
2126                  AMDGPU::getNamedOperandIdx(MI->getOpcode(),
2127                                             AMDGPU::OpName::saddr));
2128 
2129           // The offset is always swizzled, just replace it
2130           if (FrameReg)
2131             FIOp.ChangeToRegister(FrameReg, false);
2132 
2133           if (!Offset)
2134             return;
2135 
2136           MachineOperand *OffsetOp =
2137             TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
2138           int64_t NewOffset = Offset + OffsetOp->getImm();
2139           if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
2140                                      SIInstrFlags::FlatScratch)) {
2141             OffsetOp->setImm(NewOffset);
2142             if (FrameReg)
2143               return;
2144             Offset = 0;
2145           }
2146 
2147           if (!Offset) {
2148             unsigned Opc = MI->getOpcode();
2149             int NewOpc = -1;
2150             if (AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::vaddr) != -1) {
2151               NewOpc = AMDGPU::getFlatScratchInstSVfromSVS(Opc);
2152             } else if (ST.hasFlatScratchSTMode()) {
2153               // On GFX10 we have ST mode to use no registers for an address.
2154               // Otherwise we need to materialize 0 into an SGPR.
2155               NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
2156             }
2157 
2158             if (NewOpc != -1) {
2159               MI->removeOperand(
2160                   AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
2161               MI->setDesc(TII->get(NewOpc));
2162               return;
2163             }
2164           }
2165         }
2166 
2167         if (!FrameReg) {
2168           FIOp.ChangeToImmediate(Offset);
2169           if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
2170             return;
2171         }
2172 
2173         // We need to use register here. Check if we can use an SGPR or need
2174         // a VGPR.
2175         FIOp.ChangeToRegister(AMDGPU::M0, false);
2176         bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
2177 
2178         if (!Offset && FrameReg && UseSGPR) {
2179           FIOp.setReg(FrameReg);
2180           return;
2181         }
2182 
2183         const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
2184                                                 : &AMDGPU::VGPR_32RegClass;
2185 
2186         Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR);
2187         FIOp.setReg(TmpReg);
2188         FIOp.setIsKill(true);
2189 
2190         if ((!FrameReg || !Offset) && TmpReg) {
2191           unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
2192           auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
2193           if (FrameReg)
2194             MIB.addReg(FrameReg);
2195           else
2196             MIB.addImm(Offset);
2197 
2198           return;
2199         }
2200 
2201         Register TmpSReg =
2202             UseSGPR ? TmpReg
2203                     : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0,
2204                                            !UseSGPR);
2205 
2206         // TODO: for flat scratch another attempt can be made with a VGPR index
2207         //       if no SGPRs can be scavenged.
2208         if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
2209           report_fatal_error("Cannot scavenge register in FI elimination!");
2210 
2211         if (!TmpSReg) {
2212           // Use frame register and restore it after.
2213           TmpSReg = FrameReg;
2214           FIOp.setReg(FrameReg);
2215           FIOp.setIsKill(false);
2216         }
2217 
2218         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg)
2219             .addReg(FrameReg)
2220             .addImm(Offset);
2221 
2222         if (!UseSGPR)
2223           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
2224             .addReg(TmpSReg, RegState::Kill);
2225 
2226         if (TmpSReg == FrameReg) {
2227           // Undo frame register modification.
2228           BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32),
2229                   FrameReg)
2230               .addReg(FrameReg)
2231               .addImm(-Offset);
2232         }
2233 
2234         return;
2235       }
2236 
2237       bool IsMUBUF = TII->isMUBUF(*MI);
2238 
2239       if (!IsMUBUF && !MFI->isEntryFunction()) {
2240         // Convert to a swizzled stack address by scaling by the wave size.
2241         // In an entry function/kernel the offset is already swizzled.
2242         bool IsSALU = isSGPRClass(TII->getOpRegClass(*MI, FIOperandNum));
2243         bool LiveSCC = RS->isRegUsed(AMDGPU::SCC);
2244         const TargetRegisterClass *RC = IsSALU && !LiveSCC
2245                                             ? &AMDGPU::SReg_32RegClass
2246                                             : &AMDGPU::VGPR_32RegClass;
2247         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32 ||
2248                       MI->getOpcode() == AMDGPU::V_MOV_B32_e64;
2249         Register ResultReg = IsCopy ? MI->getOperand(0).getReg()
2250                                     : RS->scavengeRegister(RC, MI, 0);
2251 
2252         int64_t Offset = FrameInfo.getObjectOffset(Index);
2253         if (Offset == 0) {
2254           unsigned OpCode = IsSALU && !LiveSCC ? AMDGPU::S_LSHR_B32
2255                                                : AMDGPU::V_LSHRREV_B32_e64;
2256           // XXX - This never happens because of emergency scavenging slot at 0?
2257           auto Shift = BuildMI(*MBB, MI, DL, TII->get(OpCode), ResultReg)
2258                            .addImm(ST.getWavefrontSizeLog2())
2259                            .addReg(FrameReg);
2260           if (IsSALU && !LiveSCC)
2261             Shift.getInstr()->getOperand(3).setIsDead(
2262                 true); // Mark SCC as dead.
2263           if (IsSALU && LiveSCC) {
2264             Register NewDest =
2265                 RS->scavengeRegister(&AMDGPU::SReg_32RegClass, Shift, 0);
2266             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
2267                     NewDest)
2268                 .addReg(ResultReg);
2269             ResultReg = NewDest;
2270           }
2271         } else {
2272           MachineInstrBuilder MIB;
2273           if (!IsSALU) {
2274             if ((MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) !=
2275                 nullptr) {
2276               // Reuse ResultReg in intermediate step.
2277               Register ScaledReg = ResultReg;
2278 
2279               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
2280                       ScaledReg)
2281                 .addImm(ST.getWavefrontSizeLog2())
2282                 .addReg(FrameReg);
2283 
2284               const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
2285 
2286               // TODO: Fold if use instruction is another add of a constant.
2287               if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
2288                 // FIXME: This can fail
2289                 MIB.addImm(Offset);
2290                 MIB.addReg(ScaledReg, RegState::Kill);
2291                 if (!IsVOP2)
2292                   MIB.addImm(0); // clamp bit
2293               } else {
2294                 assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
2295                        "Need to reuse carry out register");
2296 
2297                 // Use scavenged unused carry out as offset register.
2298                 Register ConstOffsetReg;
2299                 if (!isWave32)
2300                   ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
2301                 else
2302                   ConstOffsetReg = MIB.getReg(1);
2303 
2304                 BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
2305                     .addImm(Offset);
2306                 MIB.addReg(ConstOffsetReg, RegState::Kill);
2307                 MIB.addReg(ScaledReg, RegState::Kill);
2308                 MIB.addImm(0); // clamp bit
2309               }
2310             }
2311           }
2312           if (!MIB || IsSALU) {
2313             // We have to produce a carry out, and there isn't a free SGPR pair
2314             // for it. We can keep the whole computation on the SALU to avoid
2315             // clobbering an additional register at the cost of an extra mov.
2316 
2317             // We may have 1 free scratch SGPR even though a carry out is
2318             // unavailable. Only one additional mov is needed.
2319             Register TmpScaledReg =
2320               RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
2321             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
2322 
2323             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
2324               .addReg(FrameReg)
2325               .addImm(ST.getWavefrontSizeLog2());
2326             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
2327                 .addReg(ScaledReg, RegState::Kill)
2328                 .addImm(Offset);
2329             if (!IsSALU)
2330               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
2331                   .addReg(ScaledReg, RegState::Kill);
2332             else
2333               ResultReg = ScaledReg;
2334 
2335             // If there were truly no free SGPRs, we need to undo everything.
2336             if (!TmpScaledReg.isValid()) {
2337               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
2338                 .addReg(ScaledReg, RegState::Kill)
2339                 .addImm(-Offset);
2340               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
2341                 .addReg(FrameReg)
2342                 .addImm(ST.getWavefrontSizeLog2());
2343             }
2344           }
2345         }
2346 
2347         // Don't introduce an extra copy if we're just materializing in a mov.
2348         if (IsCopy)
2349           MI->eraseFromParent();
2350         else
2351           FIOp.ChangeToRegister(ResultReg, false, false, true);
2352         return;
2353       }
2354 
2355       if (IsMUBUF) {
2356         // Disable offen so we don't need a 0 vgpr base.
2357         assert(static_cast<int>(FIOperandNum) ==
2358                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
2359                                           AMDGPU::OpName::vaddr));
2360 
2361         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
2362         assert((SOffset.isImm() && SOffset.getImm() == 0));
2363 
2364         if (FrameReg != AMDGPU::NoRegister)
2365           SOffset.ChangeToRegister(FrameReg, false);
2366 
2367         int64_t Offset = FrameInfo.getObjectOffset(Index);
2368         int64_t OldImm
2369           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
2370         int64_t NewOffset = OldImm + Offset;
2371 
2372         if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
2373             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
2374           MI->eraseFromParent();
2375           return;
2376         }
2377       }
2378 
2379       // If the offset is simply too big, don't convert to a scratch wave offset
2380       // relative index.
2381 
2382       FIOp.ChangeToImmediate(Offset);
2383       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
2384         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
2385         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
2386           .addImm(Offset);
2387         FIOp.ChangeToRegister(TmpReg, false, false, true);
2388       }
2389     }
2390   }
2391 }
2392 
2393 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
2394   return AMDGPUInstPrinter::getRegisterName(Reg);
2395 }
2396 
2397 static const TargetRegisterClass *
2398 getAnyVGPRClassForBitWidth(unsigned BitWidth) {
2399   if (BitWidth <= 64)
2400     return &AMDGPU::VReg_64RegClass;
2401   if (BitWidth <= 96)
2402     return &AMDGPU::VReg_96RegClass;
2403   if (BitWidth <= 128)
2404     return &AMDGPU::VReg_128RegClass;
2405   if (BitWidth <= 160)
2406     return &AMDGPU::VReg_160RegClass;
2407   if (BitWidth <= 192)
2408     return &AMDGPU::VReg_192RegClass;
2409   if (BitWidth <= 224)
2410     return &AMDGPU::VReg_224RegClass;
2411   if (BitWidth <= 256)
2412     return &AMDGPU::VReg_256RegClass;
2413   if (BitWidth <= 512)
2414     return &AMDGPU::VReg_512RegClass;
2415   if (BitWidth <= 1024)
2416     return &AMDGPU::VReg_1024RegClass;
2417 
2418   return nullptr;
2419 }
2420 
2421 static const TargetRegisterClass *
2422 getAlignedVGPRClassForBitWidth(unsigned BitWidth) {
2423   if (BitWidth <= 64)
2424     return &AMDGPU::VReg_64_Align2RegClass;
2425   if (BitWidth <= 96)
2426     return &AMDGPU::VReg_96_Align2RegClass;
2427   if (BitWidth <= 128)
2428     return &AMDGPU::VReg_128_Align2RegClass;
2429   if (BitWidth <= 160)
2430     return &AMDGPU::VReg_160_Align2RegClass;
2431   if (BitWidth <= 192)
2432     return &AMDGPU::VReg_192_Align2RegClass;
2433   if (BitWidth <= 224)
2434     return &AMDGPU::VReg_224_Align2RegClass;
2435   if (BitWidth <= 256)
2436     return &AMDGPU::VReg_256_Align2RegClass;
2437   if (BitWidth <= 512)
2438     return &AMDGPU::VReg_512_Align2RegClass;
2439   if (BitWidth <= 1024)
2440     return &AMDGPU::VReg_1024_Align2RegClass;
2441 
2442   return nullptr;
2443 }
2444 
2445 const TargetRegisterClass *
2446 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const {
2447   if (BitWidth == 1)
2448     return &AMDGPU::VReg_1RegClass;
2449   if (BitWidth <= 16)
2450     return &AMDGPU::VGPR_LO16RegClass;
2451   if (BitWidth <= 32)
2452     return &AMDGPU::VGPR_32RegClass;
2453   return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth)
2454                                 : getAnyVGPRClassForBitWidth(BitWidth);
2455 }
2456 
2457 static const TargetRegisterClass *
2458 getAnyAGPRClassForBitWidth(unsigned BitWidth) {
2459   if (BitWidth <= 64)
2460     return &AMDGPU::AReg_64RegClass;
2461   if (BitWidth <= 96)
2462     return &AMDGPU::AReg_96RegClass;
2463   if (BitWidth <= 128)
2464     return &AMDGPU::AReg_128RegClass;
2465   if (BitWidth <= 160)
2466     return &AMDGPU::AReg_160RegClass;
2467   if (BitWidth <= 192)
2468     return &AMDGPU::AReg_192RegClass;
2469   if (BitWidth <= 224)
2470     return &AMDGPU::AReg_224RegClass;
2471   if (BitWidth <= 256)
2472     return &AMDGPU::AReg_256RegClass;
2473   if (BitWidth <= 512)
2474     return &AMDGPU::AReg_512RegClass;
2475   if (BitWidth <= 1024)
2476     return &AMDGPU::AReg_1024RegClass;
2477 
2478   return nullptr;
2479 }
2480 
2481 static const TargetRegisterClass *
2482 getAlignedAGPRClassForBitWidth(unsigned BitWidth) {
2483   if (BitWidth <= 64)
2484     return &AMDGPU::AReg_64_Align2RegClass;
2485   if (BitWidth <= 96)
2486     return &AMDGPU::AReg_96_Align2RegClass;
2487   if (BitWidth <= 128)
2488     return &AMDGPU::AReg_128_Align2RegClass;
2489   if (BitWidth <= 160)
2490     return &AMDGPU::AReg_160_Align2RegClass;
2491   if (BitWidth <= 192)
2492     return &AMDGPU::AReg_192_Align2RegClass;
2493   if (BitWidth <= 224)
2494     return &AMDGPU::AReg_224_Align2RegClass;
2495   if (BitWidth <= 256)
2496     return &AMDGPU::AReg_256_Align2RegClass;
2497   if (BitWidth <= 512)
2498     return &AMDGPU::AReg_512_Align2RegClass;
2499   if (BitWidth <= 1024)
2500     return &AMDGPU::AReg_1024_Align2RegClass;
2501 
2502   return nullptr;
2503 }
2504 
2505 const TargetRegisterClass *
2506 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const {
2507   if (BitWidth <= 16)
2508     return &AMDGPU::AGPR_LO16RegClass;
2509   if (BitWidth <= 32)
2510     return &AMDGPU::AGPR_32RegClass;
2511   return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth)
2512                                 : getAnyAGPRClassForBitWidth(BitWidth);
2513 }
2514 
2515 static const TargetRegisterClass *
2516 getAnyVectorSuperClassForBitWidth(unsigned BitWidth) {
2517   if (BitWidth <= 64)
2518     return &AMDGPU::AV_64RegClass;
2519   if (BitWidth <= 96)
2520     return &AMDGPU::AV_96RegClass;
2521   if (BitWidth <= 128)
2522     return &AMDGPU::AV_128RegClass;
2523   if (BitWidth <= 160)
2524     return &AMDGPU::AV_160RegClass;
2525   if (BitWidth <= 192)
2526     return &AMDGPU::AV_192RegClass;
2527   if (BitWidth <= 224)
2528     return &AMDGPU::AV_224RegClass;
2529   if (BitWidth <= 256)
2530     return &AMDGPU::AV_256RegClass;
2531   if (BitWidth <= 512)
2532     return &AMDGPU::AV_512RegClass;
2533   if (BitWidth <= 1024)
2534     return &AMDGPU::AV_1024RegClass;
2535 
2536   return nullptr;
2537 }
2538 
2539 static const TargetRegisterClass *
2540 getAlignedVectorSuperClassForBitWidth(unsigned BitWidth) {
2541   if (BitWidth <= 64)
2542     return &AMDGPU::AV_64_Align2RegClass;
2543   if (BitWidth <= 96)
2544     return &AMDGPU::AV_96_Align2RegClass;
2545   if (BitWidth <= 128)
2546     return &AMDGPU::AV_128_Align2RegClass;
2547   if (BitWidth <= 160)
2548     return &AMDGPU::AV_160_Align2RegClass;
2549   if (BitWidth <= 192)
2550     return &AMDGPU::AV_192_Align2RegClass;
2551   if (BitWidth <= 224)
2552     return &AMDGPU::AV_224_Align2RegClass;
2553   if (BitWidth <= 256)
2554     return &AMDGPU::AV_256_Align2RegClass;
2555   if (BitWidth <= 512)
2556     return &AMDGPU::AV_512_Align2RegClass;
2557   if (BitWidth <= 1024)
2558     return &AMDGPU::AV_1024_Align2RegClass;
2559 
2560   return nullptr;
2561 }
2562 
2563 const TargetRegisterClass *
2564 SIRegisterInfo::getVectorSuperClassForBitWidth(unsigned BitWidth) const {
2565   if (BitWidth <= 16)
2566     return &AMDGPU::VGPR_LO16RegClass;
2567   if (BitWidth <= 32)
2568     return &AMDGPU::AV_32RegClass;
2569   return ST.needsAlignedVGPRs()
2570              ? getAlignedVectorSuperClassForBitWidth(BitWidth)
2571              : getAnyVectorSuperClassForBitWidth(BitWidth);
2572 }
2573 
2574 const TargetRegisterClass *
2575 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
2576   if (BitWidth <= 16)
2577     return &AMDGPU::SGPR_LO16RegClass;
2578   if (BitWidth <= 32)
2579     return &AMDGPU::SReg_32RegClass;
2580   if (BitWidth <= 64)
2581     return &AMDGPU::SReg_64RegClass;
2582   if (BitWidth <= 96)
2583     return &AMDGPU::SGPR_96RegClass;
2584   if (BitWidth <= 128)
2585     return &AMDGPU::SGPR_128RegClass;
2586   if (BitWidth <= 160)
2587     return &AMDGPU::SGPR_160RegClass;
2588   if (BitWidth <= 192)
2589     return &AMDGPU::SGPR_192RegClass;
2590   if (BitWidth <= 224)
2591     return &AMDGPU::SGPR_224RegClass;
2592   if (BitWidth <= 256)
2593     return &AMDGPU::SGPR_256RegClass;
2594   if (BitWidth <= 512)
2595     return &AMDGPU::SGPR_512RegClass;
2596   if (BitWidth <= 1024)
2597     return &AMDGPU::SGPR_1024RegClass;
2598 
2599   return nullptr;
2600 }
2601 
2602 // FIXME: This is very slow. It might be worth creating a map from physreg to
2603 // register class.
2604 const TargetRegisterClass *
2605 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
2606   static const TargetRegisterClass *const BaseClasses[] = {
2607     &AMDGPU::VGPR_LO16RegClass,
2608     &AMDGPU::VGPR_HI16RegClass,
2609     &AMDGPU::SReg_LO16RegClass,
2610     &AMDGPU::AGPR_LO16RegClass,
2611     &AMDGPU::VGPR_32RegClass,
2612     &AMDGPU::SReg_32RegClass,
2613     &AMDGPU::AGPR_32RegClass,
2614     &AMDGPU::AGPR_32RegClass,
2615     &AMDGPU::VReg_64_Align2RegClass,
2616     &AMDGPU::VReg_64RegClass,
2617     &AMDGPU::SReg_64RegClass,
2618     &AMDGPU::AReg_64_Align2RegClass,
2619     &AMDGPU::AReg_64RegClass,
2620     &AMDGPU::VReg_96_Align2RegClass,
2621     &AMDGPU::VReg_96RegClass,
2622     &AMDGPU::SReg_96RegClass,
2623     &AMDGPU::AReg_96_Align2RegClass,
2624     &AMDGPU::AReg_96RegClass,
2625     &AMDGPU::VReg_128_Align2RegClass,
2626     &AMDGPU::VReg_128RegClass,
2627     &AMDGPU::SReg_128RegClass,
2628     &AMDGPU::AReg_128_Align2RegClass,
2629     &AMDGPU::AReg_128RegClass,
2630     &AMDGPU::VReg_160_Align2RegClass,
2631     &AMDGPU::VReg_160RegClass,
2632     &AMDGPU::SReg_160RegClass,
2633     &AMDGPU::AReg_160_Align2RegClass,
2634     &AMDGPU::AReg_160RegClass,
2635     &AMDGPU::VReg_192_Align2RegClass,
2636     &AMDGPU::VReg_192RegClass,
2637     &AMDGPU::SReg_192RegClass,
2638     &AMDGPU::AReg_192_Align2RegClass,
2639     &AMDGPU::AReg_192RegClass,
2640     &AMDGPU::VReg_224_Align2RegClass,
2641     &AMDGPU::VReg_224RegClass,
2642     &AMDGPU::SReg_224RegClass,
2643     &AMDGPU::AReg_224_Align2RegClass,
2644     &AMDGPU::AReg_224RegClass,
2645     &AMDGPU::VReg_256_Align2RegClass,
2646     &AMDGPU::VReg_256RegClass,
2647     &AMDGPU::SReg_256RegClass,
2648     &AMDGPU::AReg_256_Align2RegClass,
2649     &AMDGPU::AReg_256RegClass,
2650     &AMDGPU::VReg_512_Align2RegClass,
2651     &AMDGPU::VReg_512RegClass,
2652     &AMDGPU::SReg_512RegClass,
2653     &AMDGPU::AReg_512_Align2RegClass,
2654     &AMDGPU::AReg_512RegClass,
2655     &AMDGPU::SReg_1024RegClass,
2656     &AMDGPU::VReg_1024_Align2RegClass,
2657     &AMDGPU::VReg_1024RegClass,
2658     &AMDGPU::AReg_1024_Align2RegClass,
2659     &AMDGPU::AReg_1024RegClass,
2660     &AMDGPU::SCC_CLASSRegClass,
2661     &AMDGPU::Pseudo_SReg_32RegClass,
2662     &AMDGPU::Pseudo_SReg_128RegClass,
2663   };
2664 
2665   for (const TargetRegisterClass *BaseClass : BaseClasses) {
2666     if (BaseClass->contains(Reg)) {
2667       return BaseClass;
2668     }
2669   }
2670   return nullptr;
2671 }
2672 
2673 bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI,
2674                                Register Reg) const {
2675   const TargetRegisterClass *RC;
2676   if (Reg.isVirtual())
2677     RC = MRI.getRegClass(Reg);
2678   else
2679     RC = getPhysRegClass(Reg);
2680   return isSGPRClass(RC);
2681 }
2682 
2683 const TargetRegisterClass *
2684 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
2685   unsigned Size = getRegSizeInBits(*SRC);
2686   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2687   assert(VRC && "Invalid register class size");
2688   return VRC;
2689 }
2690 
2691 const TargetRegisterClass *
2692 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
2693   unsigned Size = getRegSizeInBits(*SRC);
2694   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2695   assert(ARC && "Invalid register class size");
2696   return ARC;
2697 }
2698 
2699 const TargetRegisterClass *
2700 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
2701   unsigned Size = getRegSizeInBits(*VRC);
2702   if (Size == 32)
2703     return &AMDGPU::SGPR_32RegClass;
2704   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
2705   assert(SRC && "Invalid register class size");
2706   return SRC;
2707 }
2708 
2709 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
2710                          const TargetRegisterClass *RC, unsigned SubIdx) const {
2711   if (SubIdx == AMDGPU::NoSubRegister)
2712     return RC;
2713 
2714   // We can assume that each lane corresponds to one 32-bit register.
2715   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
2716   if (isAGPRClass(RC)) {
2717     RC = getAGPRClassForBitWidth(Size);
2718   } else if (isVGPRClass(RC)) {
2719     RC = getVGPRClassForBitWidth(Size);
2720   } else if (isVectorSuperClass(RC)) {
2721     RC = getVectorSuperClassForBitWidth(Size);
2722   } else {
2723     RC = getSGPRClassForBitWidth(Size);
2724   }
2725   assert(RC && "Invalid sub-register class size");
2726   return RC;
2727 }
2728 
2729 const TargetRegisterClass *
2730 SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC,
2731                                          const TargetRegisterClass *SubRC,
2732                                          unsigned SubIdx) const {
2733   // Ensure this subregister index is aligned in the super register.
2734   const TargetRegisterClass *MatchRC =
2735       getMatchingSuperRegClass(SuperRC, SubRC, SubIdx);
2736   return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr;
2737 }
2738 
2739 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
2740   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
2741       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
2742     return !ST.hasMFMAInlineLiteralBug();
2743 
2744   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
2745          OpType <= AMDGPU::OPERAND_SRC_LAST;
2746 }
2747 
2748 bool SIRegisterInfo::shouldRewriteCopySrc(
2749   const TargetRegisterClass *DefRC,
2750   unsigned DefSubReg,
2751   const TargetRegisterClass *SrcRC,
2752   unsigned SrcSubReg) const {
2753   // We want to prefer the smallest register class possible, so we don't want to
2754   // stop and rewrite on anything that looks like a subregister
2755   // extract. Operations mostly don't care about the super register class, so we
2756   // only want to stop on the most basic of copies between the same register
2757   // class.
2758   //
2759   // e.g. if we have something like
2760   // %0 = ...
2761   // %1 = ...
2762   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
2763   // %3 = COPY %2, sub0
2764   //
2765   // We want to look through the COPY to find:
2766   //  => %3 = COPY %0
2767 
2768   // Plain copy.
2769   return getCommonSubClass(DefRC, SrcRC) != nullptr;
2770 }
2771 
2772 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
2773   // TODO: 64-bit operands have extending behavior from 32-bit literal.
2774   return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST &&
2775          OpType <= AMDGPU::OPERAND_REG_IMM_LAST;
2776 }
2777 
2778 /// Returns a lowest register that is not used at any point in the function.
2779 ///        If all registers are used, then this function will return
2780 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
2781 ///         highest unused register.
2782 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
2783                                               const TargetRegisterClass *RC,
2784                                               const MachineFunction &MF,
2785                                               bool ReserveHighestVGPR) const {
2786   if (ReserveHighestVGPR) {
2787     for (MCRegister Reg : reverse(*RC))
2788       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2789         return Reg;
2790   } else {
2791     for (MCRegister Reg : *RC)
2792       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2793         return Reg;
2794   }
2795   return MCRegister();
2796 }
2797 
2798 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
2799                                                    unsigned EltSize) const {
2800   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
2801   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
2802 
2803   const unsigned RegDWORDs = RegBitWidth / 32;
2804   const unsigned EltDWORDs = EltSize / 4;
2805   assert(RegSplitParts.size() + 1 >= EltDWORDs);
2806 
2807   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
2808   const unsigned NumParts = RegDWORDs / EltDWORDs;
2809 
2810   return makeArrayRef(Parts.data(), NumParts);
2811 }
2812 
2813 const TargetRegisterClass*
2814 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
2815                                   Register Reg) const {
2816   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
2817 }
2818 
2819 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
2820                             Register Reg) const {
2821   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2822   // Registers without classes are unaddressable, SGPR-like registers.
2823   return RC && isVGPRClass(RC);
2824 }
2825 
2826 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
2827                             Register Reg) const {
2828   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2829 
2830   // Registers without classes are unaddressable, SGPR-like registers.
2831   return RC && isAGPRClass(RC);
2832 }
2833 
2834 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
2835                                     const TargetRegisterClass *SrcRC,
2836                                     unsigned SubReg,
2837                                     const TargetRegisterClass *DstRC,
2838                                     unsigned DstSubReg,
2839                                     const TargetRegisterClass *NewRC,
2840                                     LiveIntervals &LIS) const {
2841   unsigned SrcSize = getRegSizeInBits(*SrcRC);
2842   unsigned DstSize = getRegSizeInBits(*DstRC);
2843   unsigned NewSize = getRegSizeInBits(*NewRC);
2844 
2845   // Do not increase size of registers beyond dword, we would need to allocate
2846   // adjacent registers and constraint regalloc more than needed.
2847 
2848   // Always allow dword coalescing.
2849   if (SrcSize <= 32 || DstSize <= 32)
2850     return true;
2851 
2852   return NewSize <= DstSize || NewSize <= SrcSize;
2853 }
2854 
2855 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
2856                                              MachineFunction &MF) const {
2857   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
2858 
2859   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
2860                                                        MF.getFunction());
2861   switch (RC->getID()) {
2862   default:
2863     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
2864   case AMDGPU::VGPR_32RegClassID:
2865   case AMDGPU::VGPR_LO16RegClassID:
2866   case AMDGPU::VGPR_HI16RegClassID:
2867     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
2868   case AMDGPU::SGPR_32RegClassID:
2869   case AMDGPU::SGPR_LO16RegClassID:
2870     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
2871   }
2872 }
2873 
2874 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
2875                                                 unsigned Idx) const {
2876   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
2877       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
2878     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
2879                                const_cast<MachineFunction &>(MF));
2880 
2881   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
2882     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
2883                                const_cast<MachineFunction &>(MF));
2884 
2885   llvm_unreachable("Unexpected register pressure set!");
2886 }
2887 
2888 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
2889   static const int Empty[] = { -1 };
2890 
2891   if (RegPressureIgnoredUnits[RegUnit])
2892     return Empty;
2893 
2894   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
2895 }
2896 
2897 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
2898   // Not a callee saved register.
2899   return AMDGPU::SGPR30_SGPR31;
2900 }
2901 
2902 const TargetRegisterClass *
2903 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
2904                                          const RegisterBank &RB) const {
2905   switch (RB.getID()) {
2906   case AMDGPU::VGPRRegBankID:
2907     return getVGPRClassForBitWidth(std::max(32u, Size));
2908   case AMDGPU::VCCRegBankID:
2909     assert(Size == 1);
2910     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2911                     : &AMDGPU::SReg_64_XEXECRegClass;
2912   case AMDGPU::SGPRRegBankID:
2913     return getSGPRClassForBitWidth(std::max(32u, Size));
2914   case AMDGPU::AGPRRegBankID:
2915     return getAGPRClassForBitWidth(std::max(32u, Size));
2916   default:
2917     llvm_unreachable("unknown register bank");
2918   }
2919 }
2920 
2921 const TargetRegisterClass *
2922 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
2923                                          const MachineRegisterInfo &MRI) const {
2924   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
2925   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
2926     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB);
2927 
2928   if (const auto *RC = RCOrRB.dyn_cast<const TargetRegisterClass *>())
2929     return getAllocatableClass(RC);
2930 
2931   return nullptr;
2932 }
2933 
2934 MCRegister SIRegisterInfo::getVCC() const {
2935   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
2936 }
2937 
2938 const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const {
2939   // VGPR tuples have an alignment requirement on gfx90a variants.
2940   return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass
2941                                 : &AMDGPU::VReg_64RegClass;
2942 }
2943 
2944 const TargetRegisterClass *
2945 SIRegisterInfo::getRegClass(unsigned RCID) const {
2946   switch ((int)RCID) {
2947   case AMDGPU::SReg_1RegClassID:
2948     return getBoolRC();
2949   case AMDGPU::SReg_1_XEXECRegClassID:
2950     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2951       : &AMDGPU::SReg_64_XEXECRegClass;
2952   case -1:
2953     return nullptr;
2954   default:
2955     return AMDGPUGenRegisterInfo::getRegClass(RCID);
2956   }
2957 }
2958 
2959 // Find reaching register definition
2960 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
2961                                               MachineInstr &Use,
2962                                               MachineRegisterInfo &MRI,
2963                                               LiveIntervals *LIS) const {
2964   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
2965   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
2966   SlotIndex DefIdx;
2967 
2968   if (Reg.isVirtual()) {
2969     if (!LIS->hasInterval(Reg))
2970       return nullptr;
2971     LiveInterval &LI = LIS->getInterval(Reg);
2972     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
2973                                   : MRI.getMaxLaneMaskForVReg(Reg);
2974     VNInfo *V = nullptr;
2975     if (LI.hasSubRanges()) {
2976       for (auto &S : LI.subranges()) {
2977         if ((S.LaneMask & SubLanes) == SubLanes) {
2978           V = S.getVNInfoAt(UseIdx);
2979           break;
2980         }
2981       }
2982     } else {
2983       V = LI.getVNInfoAt(UseIdx);
2984     }
2985     if (!V)
2986       return nullptr;
2987     DefIdx = V->def;
2988   } else {
2989     // Find last def.
2990     for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid();
2991          ++Units) {
2992       LiveRange &LR = LIS->getRegUnit(*Units);
2993       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
2994         if (!DefIdx.isValid() ||
2995             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
2996                           LIS->getInstructionFromIndex(V->def)))
2997           DefIdx = V->def;
2998       } else {
2999         return nullptr;
3000       }
3001     }
3002   }
3003 
3004   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
3005 
3006   if (!Def || !MDT.dominates(Def, &Use))
3007     return nullptr;
3008 
3009   assert(Def->modifiesRegister(Reg, this));
3010 
3011   return Def;
3012 }
3013 
3014 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
3015   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
3016 
3017   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
3018                                          AMDGPU::SReg_32RegClass,
3019                                          AMDGPU::AGPR_32RegClass } ) {
3020     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
3021       return Super;
3022   }
3023   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
3024                                             &AMDGPU::VGPR_32RegClass)) {
3025       return Super;
3026   }
3027 
3028   return AMDGPU::NoRegister;
3029 }
3030 
3031 bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const {
3032   if (!ST.needsAlignedVGPRs())
3033     return true;
3034 
3035   if (isVGPRClass(&RC))
3036     return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC)));
3037   if (isAGPRClass(&RC))
3038     return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC)));
3039   if (isVectorSuperClass(&RC))
3040     return RC.hasSuperClassEq(
3041         getVectorSuperClassForBitWidth(getRegSizeInBits(RC)));
3042 
3043   return true;
3044 }
3045 
3046 const TargetRegisterClass *
3047 SIRegisterInfo::getProperlyAlignedRC(const TargetRegisterClass *RC) const {
3048   if (!RC || !ST.needsAlignedVGPRs())
3049     return RC;
3050 
3051   unsigned Size = getRegSizeInBits(*RC);
3052   if (Size <= 32)
3053     return RC;
3054 
3055   if (isVGPRClass(RC))
3056     return getAlignedVGPRClassForBitWidth(Size);
3057   if (isAGPRClass(RC))
3058     return getAlignedAGPRClassForBitWidth(Size);
3059   if (isVectorSuperClass(RC))
3060     return getAlignedVectorSuperClassForBitWidth(Size);
3061 
3062   return RC;
3063 }
3064 
3065 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
3066   switch (PhysReg) {
3067   case AMDGPU::SGPR_NULL:
3068   case AMDGPU::SRC_SHARED_BASE:
3069   case AMDGPU::SRC_PRIVATE_BASE:
3070   case AMDGPU::SRC_SHARED_LIMIT:
3071   case AMDGPU::SRC_PRIVATE_LIMIT:
3072     return true;
3073   default:
3074     return false;
3075   }
3076 }
3077 
3078 ArrayRef<MCPhysReg>
3079 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
3080   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
3081                       ST.getMaxNumSGPRs(MF) / 4);
3082 }
3083 
3084 ArrayRef<MCPhysReg>
3085 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const {
3086   return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(),
3087                       ST.getMaxNumSGPRs(MF) / 2);
3088 }
3089 
3090 ArrayRef<MCPhysReg>
3091 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
3092   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
3093 }
3094