1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPURegisterBankInfo.h"
16 #include "AMDGPUSubtarget.h"
17 #include "SIInstrInfo.h"
18 #include "SIMachineFunctionInfo.h"
19 #include "MCTargetDesc/AMDGPUInstPrinter.h"
20 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstrBuilder.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 #include "llvm/CodeGen/SlotIndexes.h"
27 #include "llvm/IR/Function.h"
28 #include "llvm/IR/LLVMContext.h"
29 #include <vector>
30 
31 using namespace llvm;
32 
33 #define GET_REGINFO_TARGET_DESC
34 #include "AMDGPUGenRegisterInfo.inc"
35 
36 static cl::opt<bool> EnableSpillSGPRToVGPR(
37   "amdgpu-spill-sgpr-to-vgpr",
38   cl::desc("Enable spilling VGPRs to SGPRs"),
39   cl::ReallyHidden,
40   cl::init(true));
41 
42 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
43 
44 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
45     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
46       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
47 
48   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
49          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
50          (getSubRegIndexLaneMask(AMDGPU::lo16) |
51           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
52            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
53          "getNumCoveredRegs() will not work with generated subreg masks!");
54 
55   RegPressureIgnoredUnits.resize(getNumRegUnits());
56   RegPressureIgnoredUnits.set(*MCRegUnitIterator(AMDGPU::M0, this));
57   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
58     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
59 
60   // HACK: Until this is fully tablegen'd.
61   static llvm::once_flag InitializeRegSplitPartsFlag;
62 
63   static auto InitializeRegSplitPartsOnce = [this]() {
64     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
65       unsigned Size = getSubRegIdxSize(Idx);
66       if (Size & 31)
67         continue;
68       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
69       unsigned Pos = getSubRegIdxOffset(Idx);
70       if (Pos % Size)
71         continue;
72       Pos /= Size;
73       if (Vec.empty()) {
74         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
75         Vec.resize(MaxNumParts);
76       }
77       Vec[Pos] = Idx;
78     }
79   };
80 
81 
82   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
83 }
84 
85 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
86                                            MCRegister Reg) const {
87   MCRegAliasIterator R(Reg, this, true);
88 
89   for (; R.isValid(); ++R)
90     Reserved.set(*R);
91 }
92 
93 // Forced to be here by one .inc
94 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
95   const MachineFunction *MF) const {
96   CallingConv::ID CC = MF->getFunction().getCallingConv();
97   switch (CC) {
98   case CallingConv::C:
99   case CallingConv::Fast:
100   case CallingConv::Cold:
101     return CSR_AMDGPU_HighRegs_SaveList;
102   default: {
103     // Dummy to not crash RegisterClassInfo.
104     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
105     return &NoCalleeSavedReg;
106   }
107   }
108 }
109 
110 const MCPhysReg *
111 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
112   return nullptr;
113 }
114 
115 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
116                                                      CallingConv::ID CC) const {
117   switch (CC) {
118   case CallingConv::C:
119   case CallingConv::Fast:
120   case CallingConv::Cold:
121     return CSR_AMDGPU_HighRegs_RegMask;
122   default:
123     return nullptr;
124   }
125 }
126 
127 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
128   const SIFrameLowering *TFI =
129       MF.getSubtarget<GCNSubtarget>().getFrameLowering();
130   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
131   // During ISel lowering we always reserve the stack pointer in entry
132   // functions, but never actually want to reference it when accessing our own
133   // frame. If we need a frame pointer we use it, but otherwise we can just use
134   // an immediate "0" which we represent by returning NoRegister.
135   if (FuncInfo->isEntryFunction()) {
136     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
137   }
138   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
139                         : FuncInfo->getStackPtrOffsetReg();
140 }
141 
142 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
143   // When we need stack realignment, we can't reference off of the
144   // stack pointer, so we reserve a base pointer.
145   const MachineFrameInfo &MFI = MF.getFrameInfo();
146   return MFI.getNumFixedObjects() && needsStackRealignment(MF);
147 }
148 
149 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
150 
151 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
152   return CSR_AMDGPU_AllVGPRs_RegMask;
153 }
154 
155 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
156   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
157 }
158 
159 // FIXME: TableGen should generate something to make this manageable for all
160 // register classes. At a minimum we could use the opposite of
161 // composeSubRegIndices and go up from the base 32-bit subreg.
162 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
163                                               unsigned NumRegs) {
164   // Table of NumRegs sized pieces at every 32-bit offset.
165   static const uint16_t SubRegFromChannelTable[][32] = {
166       {AMDGPU::sub0,  AMDGPU::sub1,  AMDGPU::sub2,  AMDGPU::sub3,
167        AMDGPU::sub4,  AMDGPU::sub5,  AMDGPU::sub6,  AMDGPU::sub7,
168        AMDGPU::sub8,  AMDGPU::sub9,  AMDGPU::sub10, AMDGPU::sub11,
169        AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
170        AMDGPU::sub16, AMDGPU::sub17, AMDGPU::sub18, AMDGPU::sub19,
171        AMDGPU::sub20, AMDGPU::sub21, AMDGPU::sub22, AMDGPU::sub23,
172        AMDGPU::sub24, AMDGPU::sub25, AMDGPU::sub26, AMDGPU::sub27,
173        AMDGPU::sub28, AMDGPU::sub29, AMDGPU::sub30, AMDGPU::sub31},
174       {AMDGPU::sub0_sub1,   AMDGPU::sub1_sub2,    AMDGPU::sub2_sub3,
175        AMDGPU::sub3_sub4,   AMDGPU::sub4_sub5,    AMDGPU::sub5_sub6,
176        AMDGPU::sub6_sub7,   AMDGPU::sub7_sub8,    AMDGPU::sub8_sub9,
177        AMDGPU::sub9_sub10,  AMDGPU::sub10_sub11,  AMDGPU::sub11_sub12,
178        AMDGPU::sub12_sub13, AMDGPU::sub13_sub14,  AMDGPU::sub14_sub15,
179        AMDGPU::sub15_sub16, AMDGPU::sub16_sub17,  AMDGPU::sub17_sub18,
180        AMDGPU::sub18_sub19, AMDGPU::sub19_sub20,  AMDGPU::sub20_sub21,
181        AMDGPU::sub21_sub22, AMDGPU::sub22_sub23,  AMDGPU::sub23_sub24,
182        AMDGPU::sub24_sub25, AMDGPU::sub25_sub26,  AMDGPU::sub26_sub27,
183        AMDGPU::sub27_sub28, AMDGPU::sub28_sub29,  AMDGPU::sub29_sub30,
184        AMDGPU::sub30_sub31, AMDGPU::NoSubRegister},
185       {AMDGPU::sub0_sub1_sub2,    AMDGPU::sub1_sub2_sub3,
186        AMDGPU::sub2_sub3_sub4,    AMDGPU::sub3_sub4_sub5,
187        AMDGPU::sub4_sub5_sub6,    AMDGPU::sub5_sub6_sub7,
188        AMDGPU::sub6_sub7_sub8,    AMDGPU::sub7_sub8_sub9,
189        AMDGPU::sub8_sub9_sub10,   AMDGPU::sub9_sub10_sub11,
190        AMDGPU::sub10_sub11_sub12, AMDGPU::sub11_sub12_sub13,
191        AMDGPU::sub12_sub13_sub14, AMDGPU::sub13_sub14_sub15,
192        AMDGPU::sub14_sub15_sub16, AMDGPU::sub15_sub16_sub17,
193        AMDGPU::sub16_sub17_sub18, AMDGPU::sub17_sub18_sub19,
194        AMDGPU::sub18_sub19_sub20, AMDGPU::sub19_sub20_sub21,
195        AMDGPU::sub20_sub21_sub22, AMDGPU::sub21_sub22_sub23,
196        AMDGPU::sub22_sub23_sub24, AMDGPU::sub23_sub24_sub25,
197        AMDGPU::sub24_sub25_sub26, AMDGPU::sub25_sub26_sub27,
198        AMDGPU::sub26_sub27_sub28, AMDGPU::sub27_sub28_sub29,
199        AMDGPU::sub28_sub29_sub30, AMDGPU::sub29_sub30_sub31,
200        AMDGPU::NoSubRegister,     AMDGPU::NoSubRegister},
201       {AMDGPU::sub0_sub1_sub2_sub3,     AMDGPU::sub1_sub2_sub3_sub4,
202        AMDGPU::sub2_sub3_sub4_sub5,     AMDGPU::sub3_sub4_sub5_sub6,
203        AMDGPU::sub4_sub5_sub6_sub7,     AMDGPU::sub5_sub6_sub7_sub8,
204        AMDGPU::sub6_sub7_sub8_sub9,     AMDGPU::sub7_sub8_sub9_sub10,
205        AMDGPU::sub8_sub9_sub10_sub11,   AMDGPU::sub9_sub10_sub11_sub12,
206        AMDGPU::sub10_sub11_sub12_sub13, AMDGPU::sub11_sub12_sub13_sub14,
207        AMDGPU::sub12_sub13_sub14_sub15, AMDGPU::sub13_sub14_sub15_sub16,
208        AMDGPU::sub14_sub15_sub16_sub17, AMDGPU::sub15_sub16_sub17_sub18,
209        AMDGPU::sub16_sub17_sub18_sub19, AMDGPU::sub17_sub18_sub19_sub20,
210        AMDGPU::sub18_sub19_sub20_sub21, AMDGPU::sub19_sub20_sub21_sub22,
211        AMDGPU::sub20_sub21_sub22_sub23, AMDGPU::sub21_sub22_sub23_sub24,
212        AMDGPU::sub22_sub23_sub24_sub25, AMDGPU::sub23_sub24_sub25_sub26,
213        AMDGPU::sub24_sub25_sub26_sub27, AMDGPU::sub25_sub26_sub27_sub28,
214        AMDGPU::sub26_sub27_sub28_sub29, AMDGPU::sub27_sub28_sub29_sub30,
215        AMDGPU::sub28_sub29_sub30_sub31, AMDGPU::NoSubRegister,
216        AMDGPU::NoSubRegister,           AMDGPU::NoSubRegister}};
217 
218   const unsigned NumRegIndex = NumRegs - 1;
219 
220   assert(NumRegIndex < array_lengthof(SubRegFromChannelTable) &&
221          "Not implemented");
222   assert(Channel < array_lengthof(SubRegFromChannelTable[0]));
223   return SubRegFromChannelTable[NumRegIndex][Channel];
224 }
225 
226 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
227   const MachineFunction &MF) const {
228   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
229   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
230   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
231 }
232 
233 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
234   BitVector Reserved(getNumRegs());
235   Reserved.set(AMDGPU::MODE);
236 
237   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
238   // this seems likely to result in bugs, so I'm marking them as reserved.
239   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
240   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
241 
242   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
243   reserveRegisterTuples(Reserved, AMDGPU::M0);
244 
245   // Reserve src_vccz, src_execz, src_scc.
246   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
247   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
248   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
249 
250   // Reserve the memory aperture registers.
251   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
252   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
253   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
254   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
255 
256   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
257   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
258 
259   // Reserve xnack_mask registers - support is not implemented in Codegen.
260   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
261 
262   // Reserve lds_direct register - support is not implemented in Codegen.
263   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
264 
265   // Reserve Trap Handler registers - support is not implemented in Codegen.
266   reserveRegisterTuples(Reserved, AMDGPU::TBA);
267   reserveRegisterTuples(Reserved, AMDGPU::TMA);
268   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
269   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
270   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
271   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
272   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
273   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
274   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
275   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
276 
277   // Reserve null register - it shall never be allocated
278   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
279 
280   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
281   // will result in bugs.
282   if (isWave32) {
283     Reserved.set(AMDGPU::VCC);
284     Reserved.set(AMDGPU::VCC_HI);
285   }
286 
287   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
288   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
289   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
290     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
291     reserveRegisterTuples(Reserved, Reg);
292   }
293 
294   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
295   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
296   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
297     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
298     reserveRegisterTuples(Reserved, Reg);
299     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
300     reserveRegisterTuples(Reserved, Reg);
301   }
302 
303   for (auto Reg : AMDGPU::SReg_32RegClass) {
304     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
305     Register Low = getSubReg(Reg, AMDGPU::lo16);
306     // This is to prevent BB vcc liveness errors.
307     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
308       Reserved.set(Low);
309   }
310 
311   for (auto Reg : AMDGPU::AGPR_32RegClass) {
312     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
313   }
314 
315   // Reserve all the rest AGPRs if there are no instructions to use it.
316   if (!ST.hasMAIInsts()) {
317     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
318       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
319       reserveRegisterTuples(Reserved, Reg);
320     }
321   }
322 
323   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
324 
325   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
326   if (ScratchRSrcReg != AMDGPU::NoRegister) {
327     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
328     // to spill.
329     // TODO: May need to reserve a VGPR if doing LDS spilling.
330     reserveRegisterTuples(Reserved, ScratchRSrcReg);
331   }
332 
333   // We have to assume the SP is needed in case there are calls in the function,
334   // which is detected after the function is lowered. If we aren't really going
335   // to need SP, don't bother reserving it.
336   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
337 
338   if (StackPtrReg) {
339     reserveRegisterTuples(Reserved, StackPtrReg);
340     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
341   }
342 
343   MCRegister FrameReg = MFI->getFrameOffsetReg();
344   if (FrameReg) {
345     reserveRegisterTuples(Reserved, FrameReg);
346     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
347   }
348 
349   if (hasBasePointer(MF)) {
350     MCRegister BasePtrReg = getBaseRegister();
351     reserveRegisterTuples(Reserved, BasePtrReg);
352     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
353   }
354 
355   for (MCRegister Reg : MFI->WWMReservedRegs) {
356     reserveRegisterTuples(Reserved, Reg);
357   }
358 
359   // FIXME: Stop using reserved registers for this.
360   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
361     reserveRegisterTuples(Reserved, Reg);
362 
363   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
364     reserveRegisterTuples(Reserved, Reg);
365 
366   if (MFI->VGPRReservedForSGPRSpill)
367     for (auto SSpill : MFI->getSGPRSpillVGPRs())
368       reserveRegisterTuples(Reserved, SSpill.VGPR);
369 
370   return Reserved;
371 }
372 
373 bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const {
374   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
375   // On entry, the base address is 0, so it can't possibly need any more
376   // alignment.
377 
378   // FIXME: Should be able to specify the entry frame alignment per calling
379   // convention instead.
380   if (Info->isEntryFunction())
381     return false;
382 
383   return TargetRegisterInfo::canRealignStack(MF);
384 }
385 
386 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
387   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
388   if (Info->isEntryFunction()) {
389     const MachineFrameInfo &MFI = Fn.getFrameInfo();
390     return MFI.hasStackObjects() || MFI.hasCalls();
391   }
392 
393   // May need scavenger for dealing with callee saved registers.
394   return true;
395 }
396 
397 bool SIRegisterInfo::requiresFrameIndexScavenging(
398   const MachineFunction &MF) const {
399   // Do not use frame virtual registers. They used to be used for SGPRs, but
400   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
401   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
402   // spill.
403   return false;
404 }
405 
406 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
407   const MachineFunction &MF) const {
408   const MachineFrameInfo &MFI = MF.getFrameInfo();
409   return MFI.hasStackObjects();
410 }
411 
412 bool SIRegisterInfo::requiresVirtualBaseRegisters(
413   const MachineFunction &) const {
414   // There are no special dedicated stack or frame pointers.
415   return true;
416 }
417 
418 int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const {
419   assert(SIInstrInfo::isMUBUF(*MI));
420 
421   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
422                                           AMDGPU::OpName::offset);
423   return MI->getOperand(OffIdx).getImm();
424 }
425 
426 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
427                                                  int Idx) const {
428   if (!SIInstrInfo::isMUBUF(*MI))
429     return 0;
430 
431   assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
432                                            AMDGPU::OpName::vaddr) &&
433          "Should never see frame index on non-address operand");
434 
435   return getMUBUFInstrOffset(MI);
436 }
437 
438 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
439   if (!MI->mayLoadOrStore())
440     return false;
441 
442   int64_t FullOffset = Offset + getMUBUFInstrOffset(MI);
443 
444   return !isUInt<12>(FullOffset);
445 }
446 
447 void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
448                                                   Register BaseReg,
449                                                   int FrameIdx,
450                                                   int64_t Offset) const {
451   MachineBasicBlock::iterator Ins = MBB->begin();
452   DebugLoc DL; // Defaults to "unknown"
453 
454   if (Ins != MBB->end())
455     DL = Ins->getDebugLoc();
456 
457   MachineFunction *MF = MBB->getParent();
458   const SIInstrInfo *TII = ST.getInstrInfo();
459 
460   if (Offset == 0) {
461     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
462       .addFrameIndex(FrameIdx);
463     return;
464   }
465 
466   MachineRegisterInfo &MRI = MF->getRegInfo();
467   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
468 
469   Register FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
470 
471   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
472     .addImm(Offset);
473   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg)
474     .addFrameIndex(FrameIdx);
475 
476   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
477     .addReg(OffsetReg, RegState::Kill)
478     .addReg(FIReg)
479     .addImm(0); // clamp bit
480 }
481 
482 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
483                                        int64_t Offset) const {
484   const SIInstrInfo *TII = ST.getInstrInfo();
485 
486 #ifndef NDEBUG
487   // FIXME: Is it possible to be storing a frame index to itself?
488   bool SeenFI = false;
489   for (const MachineOperand &MO: MI.operands()) {
490     if (MO.isFI()) {
491       if (SeenFI)
492         llvm_unreachable("should not see multiple frame indices");
493 
494       SeenFI = true;
495     }
496   }
497 #endif
498 
499   MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
500 #ifndef NDEBUG
501   MachineBasicBlock *MBB = MI.getParent();
502   MachineFunction *MF = MBB->getParent();
503 #endif
504   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
505   assert(TII->isMUBUF(MI));
506   assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() ==
507          MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg() &&
508          "should only be seeing stack pointer offset relative FrameIndex");
509 
510   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
511   int64_t NewOffset = OffsetOp->getImm() + Offset;
512   assert(isUInt<12>(NewOffset) && "offset should be legal");
513 
514   FIOp->ChangeToRegister(BaseReg, false);
515   OffsetOp->setImm(NewOffset);
516 }
517 
518 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
519                                         Register BaseReg,
520                                         int64_t Offset) const {
521   if (!SIInstrInfo::isMUBUF(*MI))
522     return false;
523 
524   int64_t NewOffset = Offset + getMUBUFInstrOffset(MI);
525 
526   return isUInt<12>(NewOffset);
527 }
528 
529 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
530   const MachineFunction &MF, unsigned Kind) const {
531   // This is inaccurate. It depends on the instruction and address space. The
532   // only place where we should hit this is for dealing with frame indexes /
533   // private accesses, so this is correct in that case.
534   return &AMDGPU::VGPR_32RegClass;
535 }
536 
537 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
538 
539   switch (Op) {
540   case AMDGPU::SI_SPILL_S1024_SAVE:
541   case AMDGPU::SI_SPILL_S1024_RESTORE:
542   case AMDGPU::SI_SPILL_V1024_SAVE:
543   case AMDGPU::SI_SPILL_V1024_RESTORE:
544   case AMDGPU::SI_SPILL_A1024_SAVE:
545   case AMDGPU::SI_SPILL_A1024_RESTORE:
546     return 32;
547   case AMDGPU::SI_SPILL_S512_SAVE:
548   case AMDGPU::SI_SPILL_S512_RESTORE:
549   case AMDGPU::SI_SPILL_V512_SAVE:
550   case AMDGPU::SI_SPILL_V512_RESTORE:
551   case AMDGPU::SI_SPILL_A512_SAVE:
552   case AMDGPU::SI_SPILL_A512_RESTORE:
553     return 16;
554   case AMDGPU::SI_SPILL_S256_SAVE:
555   case AMDGPU::SI_SPILL_S256_RESTORE:
556   case AMDGPU::SI_SPILL_V256_SAVE:
557   case AMDGPU::SI_SPILL_V256_RESTORE:
558   case AMDGPU::SI_SPILL_A256_SAVE:
559   case AMDGPU::SI_SPILL_A256_RESTORE:
560     return 8;
561   case AMDGPU::SI_SPILL_S192_SAVE:
562   case AMDGPU::SI_SPILL_S192_RESTORE:
563   case AMDGPU::SI_SPILL_V192_SAVE:
564   case AMDGPU::SI_SPILL_V192_RESTORE:
565   case AMDGPU::SI_SPILL_A192_SAVE:
566   case AMDGPU::SI_SPILL_A192_RESTORE:
567     return 6;
568   case AMDGPU::SI_SPILL_S160_SAVE:
569   case AMDGPU::SI_SPILL_S160_RESTORE:
570   case AMDGPU::SI_SPILL_V160_SAVE:
571   case AMDGPU::SI_SPILL_V160_RESTORE:
572   case AMDGPU::SI_SPILL_A160_SAVE:
573   case AMDGPU::SI_SPILL_A160_RESTORE:
574     return 5;
575   case AMDGPU::SI_SPILL_S128_SAVE:
576   case AMDGPU::SI_SPILL_S128_RESTORE:
577   case AMDGPU::SI_SPILL_V128_SAVE:
578   case AMDGPU::SI_SPILL_V128_RESTORE:
579   case AMDGPU::SI_SPILL_A128_SAVE:
580   case AMDGPU::SI_SPILL_A128_RESTORE:
581     return 4;
582   case AMDGPU::SI_SPILL_S96_SAVE:
583   case AMDGPU::SI_SPILL_S96_RESTORE:
584   case AMDGPU::SI_SPILL_V96_SAVE:
585   case AMDGPU::SI_SPILL_V96_RESTORE:
586   case AMDGPU::SI_SPILL_A96_SAVE:
587   case AMDGPU::SI_SPILL_A96_RESTORE:
588     return 3;
589   case AMDGPU::SI_SPILL_S64_SAVE:
590   case AMDGPU::SI_SPILL_S64_RESTORE:
591   case AMDGPU::SI_SPILL_V64_SAVE:
592   case AMDGPU::SI_SPILL_V64_RESTORE:
593   case AMDGPU::SI_SPILL_A64_SAVE:
594   case AMDGPU::SI_SPILL_A64_RESTORE:
595     return 2;
596   case AMDGPU::SI_SPILL_S32_SAVE:
597   case AMDGPU::SI_SPILL_S32_RESTORE:
598   case AMDGPU::SI_SPILL_V32_SAVE:
599   case AMDGPU::SI_SPILL_V32_RESTORE:
600   case AMDGPU::SI_SPILL_A32_SAVE:
601   case AMDGPU::SI_SPILL_A32_RESTORE:
602     return 1;
603   default: llvm_unreachable("Invalid spill opcode");
604   }
605 }
606 
607 static int getOffsetMUBUFStore(unsigned Opc) {
608   switch (Opc) {
609   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
610     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
611   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
612     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
613   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
614     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
615   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
616     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
617   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
618     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
619   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
620     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
621   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
622     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
623   default:
624     return -1;
625   }
626 }
627 
628 static int getOffsetMUBUFLoad(unsigned Opc) {
629   switch (Opc) {
630   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
631     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
632   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
633     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
634   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
635     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
636   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
637     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
638   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
639     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
640   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
641     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
642   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
643     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
644   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
645     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
646   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
647     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
648   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
649     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
650   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
651     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
652   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
653     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
654   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
655     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
656   default:
657     return -1;
658   }
659 }
660 
661 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
662                                            MachineBasicBlock::iterator MI,
663                                            int Index,
664                                            unsigned Lane,
665                                            unsigned ValueReg,
666                                            bool IsKill) {
667   MachineBasicBlock *MBB = MI->getParent();
668   MachineFunction *MF = MI->getParent()->getParent();
669   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
670   const SIInstrInfo *TII = ST.getInstrInfo();
671 
672   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
673 
674   if (Reg == AMDGPU::NoRegister)
675     return MachineInstrBuilder();
676 
677   bool IsStore = MI->mayStore();
678   MachineRegisterInfo &MRI = MF->getRegInfo();
679   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
680 
681   unsigned Dst = IsStore ? Reg : ValueReg;
682   unsigned Src = IsStore ? ValueReg : Reg;
683   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32
684                                                    : AMDGPU::V_ACCVGPR_READ_B32;
685 
686   return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
687            .addReg(Src, getKillRegState(IsKill));
688 }
689 
690 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
691 // need to handle the case where an SGPR may need to be spilled while spilling.
692 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
693                                       MachineFrameInfo &MFI,
694                                       MachineBasicBlock::iterator MI,
695                                       int Index,
696                                       int64_t Offset) {
697   const SIInstrInfo *TII = ST.getInstrInfo();
698   MachineBasicBlock *MBB = MI->getParent();
699   const DebugLoc &DL = MI->getDebugLoc();
700   bool IsStore = MI->mayStore();
701 
702   unsigned Opc = MI->getOpcode();
703   int LoadStoreOp = IsStore ?
704     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
705   if (LoadStoreOp == -1)
706     return false;
707 
708   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
709   if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr())
710     return true;
711 
712   MachineInstrBuilder NewMI =
713       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
714           .add(*Reg)
715           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
716           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
717           .addImm(Offset)
718           .addImm(0) // glc
719           .addImm(0) // slc
720           .addImm(0) // tfe
721           .addImm(0) // dlc
722           .addImm(0) // swz
723           .cloneMemRefs(*MI);
724 
725   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
726                                                        AMDGPU::OpName::vdata_in);
727   if (VDataIn)
728     NewMI.add(*VDataIn);
729   return true;
730 }
731 
732 void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
733                                          unsigned LoadStoreOp,
734                                          int Index,
735                                          Register ValueReg,
736                                          bool IsKill,
737                                          MCRegister ScratchRsrcReg,
738                                          MCRegister ScratchOffsetReg,
739                                          int64_t InstOffset,
740                                          MachineMemOperand *MMO,
741                                          RegScavenger *RS) const {
742   MachineBasicBlock *MBB = MI->getParent();
743   MachineFunction *MF = MI->getParent()->getParent();
744   const SIInstrInfo *TII = ST.getInstrInfo();
745   const MachineFrameInfo &MFI = MF->getFrameInfo();
746   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
747 
748   const MCInstrDesc &Desc = TII->get(LoadStoreOp);
749   const DebugLoc &DL = MI->getDebugLoc();
750   bool IsStore = Desc.mayStore();
751 
752   bool Scavenged = false;
753   MCRegister SOffset = ScratchOffsetReg;
754 
755   const unsigned EltSize = 4;
756   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
757   unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT);
758   unsigned Size = NumSubRegs * EltSize;
759   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
760   int64_t ScratchOffsetRegDelta = 0;
761 
762   Align Alignment = MFI.getObjectAlign(Index);
763   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
764 
765   assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset");
766 
767   if (!isUInt<12>(Offset + Size - EltSize)) {
768     SOffset = MCRegister();
769 
770     // We currently only support spilling VGPRs to EltSize boundaries, meaning
771     // we can simplify the adjustment of Offset here to just scale with
772     // WavefrontSize.
773     Offset *= ST.getWavefrontSize();
774 
775     // We don't have access to the register scavenger if this function is called
776     // during  PEI::scavengeFrameVirtualRegs().
777     if (RS)
778       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
779 
780     if (!SOffset) {
781       // There are no free SGPRs, and since we are in the process of spilling
782       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
783       // on SI/CI and on VI it is true until we implement spilling using scalar
784       // stores), we have no way to free up an SGPR.  Our solution here is to
785       // add the offset directly to the ScratchOffset or StackPtrOffset
786       // register, and then subtract the offset after the spill to return the
787       // register to it's original value.
788       if (!ScratchOffsetReg)
789         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
790       SOffset = ScratchOffsetReg;
791       ScratchOffsetRegDelta = Offset;
792     } else {
793       Scavenged = true;
794     }
795 
796     if (!SOffset)
797       report_fatal_error("could not scavenge SGPR to spill in entry function");
798 
799     if (ScratchOffsetReg == AMDGPU::NoRegister) {
800       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset)
801           .addImm(Offset);
802     } else {
803       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
804           .addReg(ScratchOffsetReg)
805           .addImm(Offset);
806     }
807 
808     Offset = 0;
809   }
810 
811   Register TmpReg;
812 
813   for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
814     Register SubReg = NumSubRegs == 1
815                           ? Register(ValueReg)
816                           : getSubReg(ValueReg, getSubRegFromChannel(i));
817 
818     unsigned SOffsetRegState = 0;
819     unsigned SrcDstRegState = getDefRegState(!IsStore);
820     if (i + 1 == e) {
821       SOffsetRegState |= getKillRegState(Scavenged);
822       // The last implicit use carries the "Kill" flag.
823       SrcDstRegState |= getKillRegState(IsKill);
824     }
825 
826     auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill);
827 
828     if (!MIB.getInstr()) {
829       unsigned FinalReg = SubReg;
830       if (hasAGPRs(RC)) {
831         if (!TmpReg) {
832           assert(RS && "Needs to have RegScavenger to spill an AGPR!");
833           // FIXME: change to scavengeRegisterBackwards()
834           TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
835           RS->setRegUsed(TmpReg);
836         }
837         if (IsStore)
838           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg)
839             .addReg(SubReg, getKillRegState(IsKill));
840         SubReg = TmpReg;
841       }
842 
843       MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
844       MachineMemOperand *NewMMO =
845           MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize,
846                                    commonAlignment(Alignment, EltSize * i));
847 
848       MIB = BuildMI(*MBB, MI, DL, Desc)
849                 .addReg(SubReg,
850                         getDefRegState(!IsStore) | getKillRegState(IsKill))
851                 .addReg(ScratchRsrcReg);
852       if (SOffset == AMDGPU::NoRegister) {
853         MIB.addImm(0);
854       } else {
855         MIB.addReg(SOffset, SOffsetRegState);
856       }
857       MIB.addImm(Offset)
858           .addImm(0) // glc
859           .addImm(0) // slc
860           .addImm(0) // tfe
861           .addImm(0) // dlc
862           .addImm(0) // swz
863           .addMemOperand(NewMMO);
864 
865       if (!IsStore && TmpReg != AMDGPU::NoRegister)
866         MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32),
867                       FinalReg)
868           .addReg(TmpReg, RegState::Kill);
869     }
870 
871     if (NumSubRegs > 1)
872       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
873   }
874 
875   if (ScratchOffsetRegDelta != 0) {
876     // Subtract the offset we added to the ScratchOffset register.
877     BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset)
878         .addReg(SOffset)
879         .addImm(ScratchOffsetRegDelta);
880   }
881 }
882 
883 // Generate a VMEM access which loads or stores the VGPR containing an SGPR
884 // spill such that all the lanes set in VGPRLanes are loaded or stored.
885 // This generates exec mask manipulation and will use SGPRs available in MI
886 // or VGPR lanes in the VGPR to save and restore the exec mask.
887 void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI,
888                                              int Index, int Offset,
889                                              unsigned EltSize, Register VGPR,
890                                              int64_t VGPRLanes,
891                                              RegScavenger *RS,
892                                              bool IsLoad) const {
893   MachineBasicBlock *MBB = MI->getParent();
894   MachineFunction *MF = MBB->getParent();
895   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
896   const SIInstrInfo *TII = ST.getInstrInfo();
897 
898   Register SuperReg = MI->getOperand(0).getReg();
899   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
900   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
901   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
902   unsigned FirstPart = Offset * 32;
903   unsigned ExecLane = 0;
904 
905   bool IsKill = MI->getOperand(0).isKill();
906   const DebugLoc &DL = MI->getDebugLoc();
907 
908   // Cannot handle load/store to EXEC
909   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
910          SuperReg != AMDGPU::EXEC && "exec should never spill");
911 
912   // On Wave32 only handle EXEC_LO.
913   // On Wave64 only update EXEC_HI if there is sufficent space for a copy.
914   bool OnlyExecLo = isWave32 || NumSubRegs == 1 || SuperReg == AMDGPU::EXEC_HI;
915 
916   unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
917   Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
918   Register SavedExecReg;
919 
920   // Backup EXEC
921   if (OnlyExecLo) {
922     SavedExecReg = NumSubRegs == 1
923                        ? SuperReg
924                        : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]);
925   } else {
926     // If src/dst is an odd size it is possible subreg0 is not aligned.
927     for (; ExecLane < (NumSubRegs - 1); ++ExecLane) {
928       SavedExecReg = getMatchingSuperReg(
929           getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]), AMDGPU::sub0,
930           &AMDGPU::SReg_64_XEXECRegClass);
931       if (SavedExecReg)
932         break;
933     }
934   }
935   assert(SavedExecReg);
936   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg);
937 
938   // Setup EXEC
939   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes);
940 
941   // Load/store VGPR
942   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
943   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
944 
945   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
946                           ? getBaseRegister()
947                           : getFrameRegister(*MF);
948 
949   Align Alignment = FrameInfo.getObjectAlign(Index);
950   MachinePointerInfo PtrInfo =
951       MachinePointerInfo::getFixedStack(*MF, Index);
952   MachineMemOperand *MMO = MF->getMachineMemOperand(
953       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
954       EltSize, Alignment);
955 
956   if (IsLoad) {
957     buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
958           Index,
959           VGPR, false,
960           MFI->getScratchRSrcReg(), FrameReg,
961           Offset * EltSize, MMO,
962           RS);
963   } else {
964     buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, Index, VGPR,
965                         IsKill, MFI->getScratchRSrcReg(), FrameReg,
966                         Offset * EltSize, MMO, RS);
967     // This only ever adds one VGPR spill
968     MFI->addToSpilledVGPRs(1);
969   }
970 
971   // Restore EXEC
972   BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg)
973       .addReg(SavedExecReg, getKillRegState(IsLoad || IsKill));
974 
975   // Restore clobbered SGPRs
976   if (IsLoad) {
977     // Nothing to do; register will be overwritten
978   } else if (!IsKill) {
979     // Restore SGPRs from appropriate VGPR lanes
980     if (!OnlyExecLo) {
981       BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
982               getSubReg(SuperReg, SplitParts[FirstPart + ExecLane + 1]))
983           .addReg(VGPR)
984           .addImm(ExecLane + 1);
985     }
986     BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
987             NumSubRegs == 1
988                 ? SavedExecReg
989                 : getSubReg(SuperReg, SplitParts[FirstPart + ExecLane]))
990         .addReg(VGPR, RegState::Kill)
991         .addImm(ExecLane);
992   }
993 }
994 
995 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
996                                int Index,
997                                RegScavenger *RS,
998                                bool OnlyToVGPR) const {
999   MachineBasicBlock *MBB = MI->getParent();
1000   MachineFunction *MF = MBB->getParent();
1001   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1002   DenseSet<Register> SGPRSpillVGPRDefinedSet; // FIXME: This should be removed
1003 
1004   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1005     = MFI->getSGPRToVGPRSpills(Index);
1006   bool SpillToVGPR = !VGPRSpills.empty();
1007   if (OnlyToVGPR && !SpillToVGPR)
1008     return false;
1009 
1010   const SIInstrInfo *TII = ST.getInstrInfo();
1011 
1012   Register SuperReg = MI->getOperand(0).getReg();
1013   bool IsKill = MI->getOperand(0).isKill();
1014   const DebugLoc &DL = MI->getDebugLoc();
1015 
1016   assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() &&
1017                          SuperReg != MFI->getFrameOffsetReg()));
1018 
1019   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1020   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
1021          SuperReg != AMDGPU::EXEC && "exec should never spill");
1022 
1023   unsigned EltSize = 4;
1024   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1025 
1026   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1027   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1028 
1029   if (SpillToVGPR) {
1030     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1031       Register SubReg =
1032           NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1033       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1034 
1035       bool UseKill = IsKill && i == NumSubRegs - 1;
1036 
1037       // During SGPR spilling to VGPR, determine if the VGPR is defined. The
1038       // only circumstance in which we say it is undefined is when it is the
1039       // first spill to this VGPR in the first basic block.
1040       bool VGPRDefined = true;
1041       if (MBB == &MF->front())
1042         VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second;
1043 
1044       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1045       // spill to this specific vgpr in the first basic block.
1046       auto MIB = BuildMI(*MBB, MI, DL,
1047               TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
1048               Spill.VGPR)
1049         .addReg(SubReg, getKillRegState(UseKill))
1050         .addImm(Spill.Lane)
1051         .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef);
1052 
1053       if (i == 0 && NumSubRegs > 1) {
1054         // We may be spilling a super-register which is only partially defined,
1055         // and need to ensure later spills think the value is defined.
1056         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1057       }
1058 
1059       if (NumSubRegs > 1)
1060         MIB.addReg(SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1061 
1062       // FIXME: Since this spills to another register instead of an actual
1063       // frame index, we should delete the frame index when all references to
1064       // it are fixed.
1065     }
1066   } else {
1067     // Scavenged temporary VGPR to use. It must be scavenged once for any number
1068     // of spilled subregs.
1069     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1070     RS->setRegUsed(TmpVGPR);
1071 
1072     // SubReg carries the "Kill" flag when SubReg == SuperReg.
1073     unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
1074 
1075     unsigned PerVGPR = 32;
1076     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1077     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1078 
1079     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1080       unsigned TmpVGPRFlags = RegState::Undef;
1081 
1082       // Write sub registers into the VGPR
1083       for (unsigned i = Offset * PerVGPR,
1084                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1085            i < e; ++i) {
1086         Register SubReg =
1087             NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1088 
1089         MachineInstrBuilder WriteLane =
1090             BuildMI(*MBB, MI, DL,
1091                     TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
1092                     TmpVGPR)
1093                 .addReg(SubReg, SubKillState)
1094                 .addImm(i % PerVGPR)
1095                 .addReg(TmpVGPR, TmpVGPRFlags);
1096         TmpVGPRFlags = 0;
1097 
1098         // There could be undef components of a spilled super register.
1099         // TODO: Can we detect this and skip the spill?
1100         if (NumSubRegs > 1) {
1101           // The last implicit use of the SuperReg carries the "Kill" flag.
1102           unsigned SuperKillState = 0;
1103           if (i + 1 == NumSubRegs)
1104             SuperKillState |= getKillRegState(IsKill);
1105           WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState);
1106         }
1107       }
1108 
1109       // Write out VGPR
1110       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1111                               RS, false);
1112     }
1113   }
1114 
1115   MI->eraseFromParent();
1116   MFI->addToSpilledSGPRs(NumSubRegs);
1117   return true;
1118 }
1119 
1120 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1121                                  int Index,
1122                                  RegScavenger *RS,
1123                                  bool OnlyToVGPR) const {
1124   MachineFunction *MF = MI->getParent()->getParent();
1125   MachineBasicBlock *MBB = MI->getParent();
1126   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1127 
1128   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
1129     = MFI->getSGPRToVGPRSpills(Index);
1130   bool SpillToVGPR = !VGPRSpills.empty();
1131   if (OnlyToVGPR && !SpillToVGPR)
1132     return false;
1133 
1134   const SIInstrInfo *TII = ST.getInstrInfo();
1135   const DebugLoc &DL = MI->getDebugLoc();
1136 
1137   Register SuperReg = MI->getOperand(0).getReg();
1138 
1139   assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
1140   assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
1141          SuperReg != AMDGPU::EXEC && "exec should never spill");
1142 
1143   unsigned EltSize = 4;
1144 
1145   const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
1146 
1147   ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
1148   unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
1149 
1150   if (SpillToVGPR) {
1151     for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
1152       Register SubReg =
1153           NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1154 
1155       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1156       auto MIB =
1157         BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
1158                 SubReg)
1159         .addReg(Spill.VGPR)
1160         .addImm(Spill.Lane);
1161       if (NumSubRegs > 1 && i == 0)
1162         MIB.addReg(SuperReg, RegState::ImplicitDefine);
1163     }
1164   } else {
1165     Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1166     RS->setRegUsed(TmpVGPR);
1167 
1168     unsigned PerVGPR = 32;
1169     unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
1170     int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
1171 
1172     for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
1173       // Load in VGPR data
1174       buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
1175                               RS, true);
1176 
1177       // Unpack lanes
1178       for (unsigned i = Offset * PerVGPR,
1179                     e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
1180            i < e; ++i) {
1181         Register SubReg =
1182             NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
1183 
1184         bool LastSubReg = (i + 1 == e);
1185         auto MIB =
1186             BuildMI(*MBB, MI, DL,
1187                     TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), SubReg)
1188                 .addReg(TmpVGPR, getKillRegState(LastSubReg))
1189                 .addImm(i);
1190         if (NumSubRegs > 1 && i == 0)
1191           MIB.addReg(SuperReg, RegState::ImplicitDefine);
1192       }
1193     }
1194   }
1195 
1196   MI->eraseFromParent();
1197   return true;
1198 }
1199 
1200 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1201 /// a VGPR and the stack slot can be safely eliminated when all other users are
1202 /// handled.
1203 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1204   MachineBasicBlock::iterator MI,
1205   int FI,
1206   RegScavenger *RS) const {
1207   switch (MI->getOpcode()) {
1208   case AMDGPU::SI_SPILL_S1024_SAVE:
1209   case AMDGPU::SI_SPILL_S512_SAVE:
1210   case AMDGPU::SI_SPILL_S256_SAVE:
1211   case AMDGPU::SI_SPILL_S192_SAVE:
1212   case AMDGPU::SI_SPILL_S160_SAVE:
1213   case AMDGPU::SI_SPILL_S128_SAVE:
1214   case AMDGPU::SI_SPILL_S96_SAVE:
1215   case AMDGPU::SI_SPILL_S64_SAVE:
1216   case AMDGPU::SI_SPILL_S32_SAVE:
1217     return spillSGPR(MI, FI, RS, true);
1218   case AMDGPU::SI_SPILL_S1024_RESTORE:
1219   case AMDGPU::SI_SPILL_S512_RESTORE:
1220   case AMDGPU::SI_SPILL_S256_RESTORE:
1221   case AMDGPU::SI_SPILL_S192_RESTORE:
1222   case AMDGPU::SI_SPILL_S160_RESTORE:
1223   case AMDGPU::SI_SPILL_S128_RESTORE:
1224   case AMDGPU::SI_SPILL_S96_RESTORE:
1225   case AMDGPU::SI_SPILL_S64_RESTORE:
1226   case AMDGPU::SI_SPILL_S32_RESTORE:
1227     return restoreSGPR(MI, FI, RS, true);
1228   default:
1229     llvm_unreachable("not an SGPR spill instruction");
1230   }
1231 }
1232 
1233 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1234                                         int SPAdj, unsigned FIOperandNum,
1235                                         RegScavenger *RS) const {
1236   MachineFunction *MF = MI->getParent()->getParent();
1237   MachineBasicBlock *MBB = MI->getParent();
1238   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1239   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1240   const SIInstrInfo *TII = ST.getInstrInfo();
1241   DebugLoc DL = MI->getDebugLoc();
1242 
1243   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1244 
1245   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1246   int Index = MI->getOperand(FIOperandNum).getIndex();
1247 
1248   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1249                           ? getBaseRegister()
1250                           : getFrameRegister(*MF);
1251 
1252   switch (MI->getOpcode()) {
1253     // SGPR register spill
1254     case AMDGPU::SI_SPILL_S1024_SAVE:
1255     case AMDGPU::SI_SPILL_S512_SAVE:
1256     case AMDGPU::SI_SPILL_S256_SAVE:
1257     case AMDGPU::SI_SPILL_S192_SAVE:
1258     case AMDGPU::SI_SPILL_S160_SAVE:
1259     case AMDGPU::SI_SPILL_S128_SAVE:
1260     case AMDGPU::SI_SPILL_S96_SAVE:
1261     case AMDGPU::SI_SPILL_S64_SAVE:
1262     case AMDGPU::SI_SPILL_S32_SAVE: {
1263       spillSGPR(MI, Index, RS);
1264       break;
1265     }
1266 
1267     // SGPR register restore
1268     case AMDGPU::SI_SPILL_S1024_RESTORE:
1269     case AMDGPU::SI_SPILL_S512_RESTORE:
1270     case AMDGPU::SI_SPILL_S256_RESTORE:
1271     case AMDGPU::SI_SPILL_S192_RESTORE:
1272     case AMDGPU::SI_SPILL_S160_RESTORE:
1273     case AMDGPU::SI_SPILL_S128_RESTORE:
1274     case AMDGPU::SI_SPILL_S96_RESTORE:
1275     case AMDGPU::SI_SPILL_S64_RESTORE:
1276     case AMDGPU::SI_SPILL_S32_RESTORE: {
1277       restoreSGPR(MI, Index, RS);
1278       break;
1279     }
1280 
1281     // VGPR register spill
1282     case AMDGPU::SI_SPILL_V1024_SAVE:
1283     case AMDGPU::SI_SPILL_V512_SAVE:
1284     case AMDGPU::SI_SPILL_V256_SAVE:
1285     case AMDGPU::SI_SPILL_V160_SAVE:
1286     case AMDGPU::SI_SPILL_V128_SAVE:
1287     case AMDGPU::SI_SPILL_V96_SAVE:
1288     case AMDGPU::SI_SPILL_V64_SAVE:
1289     case AMDGPU::SI_SPILL_V32_SAVE:
1290     case AMDGPU::SI_SPILL_A1024_SAVE:
1291     case AMDGPU::SI_SPILL_A512_SAVE:
1292     case AMDGPU::SI_SPILL_A256_SAVE:
1293     case AMDGPU::SI_SPILL_A192_SAVE:
1294     case AMDGPU::SI_SPILL_A160_SAVE:
1295     case AMDGPU::SI_SPILL_A128_SAVE:
1296     case AMDGPU::SI_SPILL_A96_SAVE:
1297     case AMDGPU::SI_SPILL_A64_SAVE:
1298     case AMDGPU::SI_SPILL_A32_SAVE: {
1299       const MachineOperand *VData = TII->getNamedOperand(*MI,
1300                                                          AMDGPU::OpName::vdata);
1301       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1302              MFI->getStackPtrOffsetReg());
1303 
1304       buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
1305             Index,
1306             VData->getReg(), VData->isKill(),
1307             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1308             FrameReg,
1309             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1310             *MI->memoperands_begin(),
1311             RS);
1312       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1313       MI->eraseFromParent();
1314       break;
1315     }
1316     case AMDGPU::SI_SPILL_V32_RESTORE:
1317     case AMDGPU::SI_SPILL_V64_RESTORE:
1318     case AMDGPU::SI_SPILL_V96_RESTORE:
1319     case AMDGPU::SI_SPILL_V128_RESTORE:
1320     case AMDGPU::SI_SPILL_V160_RESTORE:
1321     case AMDGPU::SI_SPILL_V256_RESTORE:
1322     case AMDGPU::SI_SPILL_V512_RESTORE:
1323     case AMDGPU::SI_SPILL_V1024_RESTORE:
1324     case AMDGPU::SI_SPILL_A32_RESTORE:
1325     case AMDGPU::SI_SPILL_A64_RESTORE:
1326     case AMDGPU::SI_SPILL_A96_RESTORE:
1327     case AMDGPU::SI_SPILL_A128_RESTORE:
1328     case AMDGPU::SI_SPILL_A160_RESTORE:
1329     case AMDGPU::SI_SPILL_A192_RESTORE:
1330     case AMDGPU::SI_SPILL_A256_RESTORE:
1331     case AMDGPU::SI_SPILL_A512_RESTORE:
1332     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1333       const MachineOperand *VData = TII->getNamedOperand(*MI,
1334                                                          AMDGPU::OpName::vdata);
1335       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1336              MFI->getStackPtrOffsetReg());
1337 
1338       buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
1339             Index,
1340             VData->getReg(), VData->isKill(),
1341             TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
1342             FrameReg,
1343             TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1344             *MI->memoperands_begin(),
1345             RS);
1346       MI->eraseFromParent();
1347       break;
1348     }
1349 
1350     default: {
1351       const DebugLoc &DL = MI->getDebugLoc();
1352       bool IsMUBUF = TII->isMUBUF(*MI);
1353 
1354       if (!IsMUBUF && !MFI->isEntryFunction()) {
1355         // Convert to a swizzled stack address by scaling by the wave size.
1356         //
1357         // In an entry function/kernel the offset is already swizzled.
1358 
1359         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1360         Register ResultReg =
1361             IsCopy ? MI->getOperand(0).getReg()
1362                    : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1363 
1364         int64_t Offset = FrameInfo.getObjectOffset(Index);
1365         if (Offset == 0) {
1366           // XXX - This never happens because of emergency scavenging slot at 0?
1367           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1368             .addImm(ST.getWavefrontSizeLog2())
1369             .addReg(FrameReg);
1370         } else {
1371           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1372             // Reuse ResultReg in intermediate step.
1373             Register ScaledReg = ResultReg;
1374 
1375             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1376                     ScaledReg)
1377               .addImm(ST.getWavefrontSizeLog2())
1378               .addReg(FrameReg);
1379 
1380             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1381 
1382             // TODO: Fold if use instruction is another add of a constant.
1383             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1384               // FIXME: This can fail
1385               MIB.addImm(Offset);
1386               MIB.addReg(ScaledReg, RegState::Kill);
1387               if (!IsVOP2)
1388                 MIB.addImm(0); // clamp bit
1389             } else {
1390               assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
1391                      "Need to reuse carry out register");
1392 
1393               // Use scavenged unused carry out as offset register.
1394               Register ConstOffsetReg;
1395               if (!isWave32)
1396                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1397               else
1398                 ConstOffsetReg = MIB.getReg(1);
1399 
1400               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1401                 .addImm(Offset);
1402               MIB.addReg(ConstOffsetReg, RegState::Kill);
1403               MIB.addReg(ScaledReg, RegState::Kill);
1404               MIB.addImm(0); // clamp bit
1405             }
1406           } else {
1407             // We have to produce a carry out, and there isn't a free SGPR pair
1408             // for it. We can keep the whole computation on the SALU to avoid
1409             // clobbering an additional register at the cost of an extra mov.
1410 
1411             // We may have 1 free scratch SGPR even though a carry out is
1412             // unavailable. Only one additional mov is needed.
1413             Register TmpScaledReg =
1414                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1415             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
1416 
1417             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1418               .addReg(FrameReg)
1419               .addImm(ST.getWavefrontSizeLog2());
1420             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg)
1421               .addReg(ScaledReg, RegState::Kill)
1422               .addImm(Offset);
1423             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1424               .addReg(ScaledReg, RegState::Kill);
1425 
1426             // If there were truly no free SGPRs, we need to undo everything.
1427             if (!TmpScaledReg.isValid()) {
1428               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg)
1429                 .addReg(ScaledReg, RegState::Kill)
1430                 .addImm(Offset);
1431               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1432                 .addReg(FrameReg)
1433                 .addImm(ST.getWavefrontSizeLog2());
1434             }
1435           }
1436         }
1437 
1438         // Don't introduce an extra copy if we're just materializing in a mov.
1439         if (IsCopy)
1440           MI->eraseFromParent();
1441         else
1442           FIOp.ChangeToRegister(ResultReg, false, false, true);
1443         return;
1444       }
1445 
1446       if (IsMUBUF) {
1447         // Disable offen so we don't need a 0 vgpr base.
1448         assert(static_cast<int>(FIOperandNum) ==
1449                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1450                                           AMDGPU::OpName::vaddr));
1451 
1452         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
1453         assert((SOffset.isReg() &&
1454                 SOffset.getReg() == MFI->getStackPtrOffsetReg()) ||
1455                (SOffset.isImm() && SOffset.getImm() == 0));
1456         if (SOffset.isReg()) {
1457           if (FrameReg == AMDGPU::NoRegister) {
1458             SOffset.ChangeToImmediate(0);
1459           } else {
1460             SOffset.setReg(FrameReg);
1461           }
1462         }
1463 
1464         int64_t Offset = FrameInfo.getObjectOffset(Index);
1465         int64_t OldImm
1466           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1467         int64_t NewOffset = OldImm + Offset;
1468 
1469         if (isUInt<12>(NewOffset) &&
1470             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1471           MI->eraseFromParent();
1472           return;
1473         }
1474       }
1475 
1476       // If the offset is simply too big, don't convert to a scratch wave offset
1477       // relative index.
1478 
1479       int64_t Offset = FrameInfo.getObjectOffset(Index);
1480       FIOp.ChangeToImmediate(Offset);
1481       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1482         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1483         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1484           .addImm(Offset);
1485         FIOp.ChangeToRegister(TmpReg, false, false, true);
1486       }
1487     }
1488   }
1489 }
1490 
1491 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
1492   return AMDGPUInstPrinter::getRegisterName(Reg);
1493 }
1494 
1495 const TargetRegisterClass *
1496 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) {
1497   if (BitWidth == 1)
1498     return &AMDGPU::VReg_1RegClass;
1499   if (BitWidth <= 16)
1500     return &AMDGPU::VGPR_LO16RegClass;
1501   if (BitWidth <= 32)
1502     return &AMDGPU::VGPR_32RegClass;
1503   if (BitWidth <= 64)
1504     return &AMDGPU::VReg_64RegClass;
1505   if (BitWidth <= 96)
1506     return &AMDGPU::VReg_96RegClass;
1507   if (BitWidth <= 128)
1508     return &AMDGPU::VReg_128RegClass;
1509   if (BitWidth <= 160)
1510     return &AMDGPU::VReg_160RegClass;
1511   if (BitWidth <= 192)
1512     return &AMDGPU::VReg_192RegClass;
1513   if (BitWidth <= 256)
1514     return &AMDGPU::VReg_256RegClass;
1515   if (BitWidth <= 512)
1516     return &AMDGPU::VReg_512RegClass;
1517   if (BitWidth <= 1024)
1518     return &AMDGPU::VReg_1024RegClass;
1519 
1520   return nullptr;
1521 }
1522 
1523 const TargetRegisterClass *
1524 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) {
1525   if (BitWidth <= 16)
1526     return &AMDGPU::AGPR_LO16RegClass;
1527   if (BitWidth <= 32)
1528     return &AMDGPU::AGPR_32RegClass;
1529   if (BitWidth <= 64)
1530     return &AMDGPU::AReg_64RegClass;
1531   if (BitWidth <= 96)
1532     return &AMDGPU::AReg_96RegClass;
1533   if (BitWidth <= 128)
1534     return &AMDGPU::AReg_128RegClass;
1535   if (BitWidth <= 160)
1536     return &AMDGPU::AReg_160RegClass;
1537   if (BitWidth <= 192)
1538     return &AMDGPU::AReg_192RegClass;
1539   if (BitWidth <= 256)
1540     return &AMDGPU::AReg_256RegClass;
1541   if (BitWidth <= 512)
1542     return &AMDGPU::AReg_512RegClass;
1543   if (BitWidth <= 1024)
1544     return &AMDGPU::AReg_1024RegClass;
1545 
1546   return nullptr;
1547 }
1548 
1549 const TargetRegisterClass *
1550 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
1551   if (BitWidth <= 16)
1552     return &AMDGPU::SGPR_LO16RegClass;
1553   if (BitWidth <= 32)
1554     return &AMDGPU::SReg_32RegClass;
1555   if (BitWidth <= 64)
1556     return &AMDGPU::SReg_64RegClass;
1557   if (BitWidth <= 96)
1558     return &AMDGPU::SGPR_96RegClass;
1559   if (BitWidth <= 128)
1560     return &AMDGPU::SGPR_128RegClass;
1561   if (BitWidth <= 160)
1562     return &AMDGPU::SGPR_160RegClass;
1563   if (BitWidth <= 192)
1564     return &AMDGPU::SGPR_192RegClass;
1565   if (BitWidth <= 256)
1566     return &AMDGPU::SGPR_256RegClass;
1567   if (BitWidth <= 512)
1568     return &AMDGPU::SGPR_512RegClass;
1569   if (BitWidth <= 1024)
1570     return &AMDGPU::SGPR_1024RegClass;
1571 
1572   return nullptr;
1573 }
1574 
1575 // FIXME: This is very slow. It might be worth creating a map from physreg to
1576 // register class.
1577 const TargetRegisterClass *
1578 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
1579   static const TargetRegisterClass *const BaseClasses[] = {
1580     &AMDGPU::VGPR_LO16RegClass,
1581     &AMDGPU::VGPR_HI16RegClass,
1582     &AMDGPU::SReg_LO16RegClass,
1583     &AMDGPU::AGPR_LO16RegClass,
1584     &AMDGPU::VGPR_32RegClass,
1585     &AMDGPU::SReg_32RegClass,
1586     &AMDGPU::AGPR_32RegClass,
1587     &AMDGPU::VReg_64RegClass,
1588     &AMDGPU::SReg_64RegClass,
1589     &AMDGPU::AReg_64RegClass,
1590     &AMDGPU::VReg_96RegClass,
1591     &AMDGPU::SReg_96RegClass,
1592     &AMDGPU::AReg_96RegClass,
1593     &AMDGPU::VReg_128RegClass,
1594     &AMDGPU::SReg_128RegClass,
1595     &AMDGPU::AReg_128RegClass,
1596     &AMDGPU::VReg_160RegClass,
1597     &AMDGPU::SReg_160RegClass,
1598     &AMDGPU::AReg_160RegClass,
1599     &AMDGPU::VReg_192RegClass,
1600     &AMDGPU::SReg_192RegClass,
1601     &AMDGPU::AReg_192RegClass,
1602     &AMDGPU::VReg_256RegClass,
1603     &AMDGPU::SReg_256RegClass,
1604     &AMDGPU::AReg_256RegClass,
1605     &AMDGPU::VReg_512RegClass,
1606     &AMDGPU::SReg_512RegClass,
1607     &AMDGPU::AReg_512RegClass,
1608     &AMDGPU::SReg_1024RegClass,
1609     &AMDGPU::VReg_1024RegClass,
1610     &AMDGPU::AReg_1024RegClass,
1611     &AMDGPU::SCC_CLASSRegClass,
1612     &AMDGPU::Pseudo_SReg_32RegClass,
1613     &AMDGPU::Pseudo_SReg_128RegClass,
1614   };
1615 
1616   for (const TargetRegisterClass *BaseClass : BaseClasses) {
1617     if (BaseClass->contains(Reg)) {
1618       return BaseClass;
1619     }
1620   }
1621   return nullptr;
1622 }
1623 
1624 // TODO: It might be helpful to have some target specific flags in
1625 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
1626 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
1627   unsigned Size = getRegSizeInBits(*RC);
1628   if (Size == 16) {
1629     return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr ||
1630            getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr;
1631   }
1632   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1633   if (!VRC) {
1634     assert(Size < 32 && "Invalid register class size");
1635     return false;
1636   }
1637   return getCommonSubClass(VRC, RC) != nullptr;
1638 }
1639 
1640 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
1641   unsigned Size = getRegSizeInBits(*RC);
1642   if (Size < 16)
1643     return false;
1644   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1645   if (!ARC) {
1646     assert(getVGPRClassForBitWidth(Size) && "Invalid register class size");
1647     return false;
1648   }
1649   return getCommonSubClass(ARC, RC) != nullptr;
1650 }
1651 
1652 const TargetRegisterClass *
1653 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
1654   unsigned Size = getRegSizeInBits(*SRC);
1655   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
1656   assert(VRC && "Invalid register class size");
1657   return VRC;
1658 }
1659 
1660 const TargetRegisterClass *
1661 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
1662   unsigned Size = getRegSizeInBits(*SRC);
1663   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
1664   assert(ARC && "Invalid register class size");
1665   return ARC;
1666 }
1667 
1668 const TargetRegisterClass *
1669 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
1670   unsigned Size = getRegSizeInBits(*VRC);
1671   if (Size == 32)
1672     return &AMDGPU::SGPR_32RegClass;
1673   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
1674   assert(SRC && "Invalid register class size");
1675   return SRC;
1676 }
1677 
1678 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
1679                          const TargetRegisterClass *RC, unsigned SubIdx) const {
1680   if (SubIdx == AMDGPU::NoSubRegister)
1681     return RC;
1682 
1683   // We can assume that each lane corresponds to one 32-bit register.
1684   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
1685   if (isSGPRClass(RC)) {
1686     if (Size == 32)
1687       RC = &AMDGPU::SGPR_32RegClass;
1688     else
1689       RC = getSGPRClassForBitWidth(Size);
1690   } else if (hasAGPRs(RC)) {
1691     RC = getAGPRClassForBitWidth(Size);
1692   } else {
1693     RC = getVGPRClassForBitWidth(Size);
1694   }
1695   assert(RC && "Invalid sub-register class size");
1696   return RC;
1697 }
1698 
1699 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
1700   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
1701       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
1702     return !ST.hasMFMAInlineLiteralBug();
1703 
1704   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
1705          OpType <= AMDGPU::OPERAND_SRC_LAST;
1706 }
1707 
1708 bool SIRegisterInfo::shouldRewriteCopySrc(
1709   const TargetRegisterClass *DefRC,
1710   unsigned DefSubReg,
1711   const TargetRegisterClass *SrcRC,
1712   unsigned SrcSubReg) const {
1713   // We want to prefer the smallest register class possible, so we don't want to
1714   // stop and rewrite on anything that looks like a subregister
1715   // extract. Operations mostly don't care about the super register class, so we
1716   // only want to stop on the most basic of copies between the same register
1717   // class.
1718   //
1719   // e.g. if we have something like
1720   // %0 = ...
1721   // %1 = ...
1722   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
1723   // %3 = COPY %2, sub0
1724   //
1725   // We want to look through the COPY to find:
1726   //  => %3 = COPY %0
1727 
1728   // Plain copy.
1729   return getCommonSubClass(DefRC, SrcRC) != nullptr;
1730 }
1731 
1732 /// Returns a lowest register that is not used at any point in the function.
1733 ///        If all registers are used, then this function will return
1734 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
1735 ///         highest unused register.
1736 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
1737                                               const TargetRegisterClass *RC,
1738                                               const MachineFunction &MF,
1739                                               bool ReserveHighestVGPR) const {
1740   if (ReserveHighestVGPR) {
1741     for (MCRegister Reg : reverse(*RC))
1742       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1743         return Reg;
1744   } else {
1745     for (MCRegister Reg : *RC)
1746       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
1747         return Reg;
1748   }
1749   return MCRegister();
1750 }
1751 
1752 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
1753                                                    unsigned EltSize) const {
1754   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
1755   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
1756 
1757   const unsigned RegDWORDs = RegBitWidth / 32;
1758   const unsigned EltDWORDs = EltSize / 4;
1759   assert(RegSplitParts.size() + 1 >= EltDWORDs);
1760 
1761   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
1762   const unsigned NumParts = RegDWORDs / EltDWORDs;
1763 
1764   return makeArrayRef(Parts.data(), NumParts);
1765 }
1766 
1767 const TargetRegisterClass*
1768 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
1769                                   Register Reg) const {
1770   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
1771 }
1772 
1773 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
1774                             Register Reg) const {
1775   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1776   // Registers without classes are unaddressable, SGPR-like registers.
1777   return RC && hasVGPRs(RC);
1778 }
1779 
1780 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
1781                             Register Reg) const {
1782   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
1783 
1784   // Registers without classes are unaddressable, SGPR-like registers.
1785   return RC && hasAGPRs(RC);
1786 }
1787 
1788 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
1789                                     const TargetRegisterClass *SrcRC,
1790                                     unsigned SubReg,
1791                                     const TargetRegisterClass *DstRC,
1792                                     unsigned DstSubReg,
1793                                     const TargetRegisterClass *NewRC,
1794                                     LiveIntervals &LIS) const {
1795   unsigned SrcSize = getRegSizeInBits(*SrcRC);
1796   unsigned DstSize = getRegSizeInBits(*DstRC);
1797   unsigned NewSize = getRegSizeInBits(*NewRC);
1798 
1799   // Do not increase size of registers beyond dword, we would need to allocate
1800   // adjacent registers and constraint regalloc more than needed.
1801 
1802   // Always allow dword coalescing.
1803   if (SrcSize <= 32 || DstSize <= 32)
1804     return true;
1805 
1806   return NewSize <= DstSize || NewSize <= SrcSize;
1807 }
1808 
1809 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
1810                                              MachineFunction &MF) const {
1811   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1812 
1813   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
1814                                                        MF.getFunction());
1815   switch (RC->getID()) {
1816   default:
1817     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
1818   case AMDGPU::VGPR_32RegClassID:
1819   case AMDGPU::VGPR_LO16RegClassID:
1820   case AMDGPU::VGPR_HI16RegClassID:
1821     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
1822   case AMDGPU::SGPR_32RegClassID:
1823   case AMDGPU::SGPR_LO16RegClassID:
1824     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
1825   }
1826 }
1827 
1828 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
1829                                                 unsigned Idx) const {
1830   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
1831       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
1832     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
1833                                const_cast<MachineFunction &>(MF));
1834 
1835   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
1836     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
1837                                const_cast<MachineFunction &>(MF));
1838 
1839   llvm_unreachable("Unexpected register pressure set!");
1840 }
1841 
1842 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
1843   static const int Empty[] = { -1 };
1844 
1845   if (RegPressureIgnoredUnits[RegUnit])
1846     return Empty;
1847 
1848   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
1849 }
1850 
1851 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
1852   // Not a callee saved register.
1853   return AMDGPU::SGPR30_SGPR31;
1854 }
1855 
1856 const TargetRegisterClass *
1857 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
1858                                          const RegisterBank &RB,
1859                                          const MachineRegisterInfo &MRI) const {
1860   switch (RB.getID()) {
1861   case AMDGPU::VGPRRegBankID:
1862     return getVGPRClassForBitWidth(std::max(32u, Size));
1863   case AMDGPU::VCCRegBankID:
1864     assert(Size == 1);
1865     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
1866                     : &AMDGPU::SReg_64_XEXECRegClass;
1867   case AMDGPU::SGPRRegBankID:
1868     return getSGPRClassForBitWidth(std::max(32u, Size));
1869   case AMDGPU::AGPRRegBankID:
1870     return getAGPRClassForBitWidth(std::max(32u, Size));
1871   default:
1872     llvm_unreachable("unknown register bank");
1873   }
1874 }
1875 
1876 const TargetRegisterClass *
1877 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
1878                                          const MachineRegisterInfo &MRI) const {
1879   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
1880   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
1881     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
1882 
1883   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
1884   return getAllocatableClass(RC);
1885 }
1886 
1887 MCRegister SIRegisterInfo::getVCC() const {
1888   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
1889 }
1890 
1891 const TargetRegisterClass *
1892 SIRegisterInfo::getRegClass(unsigned RCID) const {
1893   switch ((int)RCID) {
1894   case AMDGPU::SReg_1RegClassID:
1895     return getBoolRC();
1896   case AMDGPU::SReg_1_XEXECRegClassID:
1897     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
1898       : &AMDGPU::SReg_64_XEXECRegClass;
1899   case -1:
1900     return nullptr;
1901   default:
1902     return AMDGPUGenRegisterInfo::getRegClass(RCID);
1903   }
1904 }
1905 
1906 // Find reaching register definition
1907 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
1908                                               MachineInstr &Use,
1909                                               MachineRegisterInfo &MRI,
1910                                               LiveIntervals *LIS) const {
1911   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
1912   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
1913   SlotIndex DefIdx;
1914 
1915   if (Reg.isVirtual()) {
1916     if (!LIS->hasInterval(Reg))
1917       return nullptr;
1918     LiveInterval &LI = LIS->getInterval(Reg);
1919     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
1920                                   : MRI.getMaxLaneMaskForVReg(Reg);
1921     VNInfo *V = nullptr;
1922     if (LI.hasSubRanges()) {
1923       for (auto &S : LI.subranges()) {
1924         if ((S.LaneMask & SubLanes) == SubLanes) {
1925           V = S.getVNInfoAt(UseIdx);
1926           break;
1927         }
1928       }
1929     } else {
1930       V = LI.getVNInfoAt(UseIdx);
1931     }
1932     if (!V)
1933       return nullptr;
1934     DefIdx = V->def;
1935   } else {
1936     // Find last def.
1937     for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) {
1938       LiveRange &LR = LIS->getRegUnit(*Units);
1939       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
1940         if (!DefIdx.isValid() ||
1941             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
1942                           LIS->getInstructionFromIndex(V->def)))
1943           DefIdx = V->def;
1944       } else {
1945         return nullptr;
1946       }
1947     }
1948   }
1949 
1950   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
1951 
1952   if (!Def || !MDT.dominates(Def, &Use))
1953     return nullptr;
1954 
1955   assert(Def->modifiesRegister(Reg, this));
1956 
1957   return Def;
1958 }
1959 
1960 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
1961   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
1962 
1963   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
1964                                          AMDGPU::SReg_32RegClass,
1965                                          AMDGPU::AGPR_32RegClass } ) {
1966     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
1967       return Super;
1968   }
1969   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
1970                                             &AMDGPU::VGPR_32RegClass)) {
1971       return Super;
1972   }
1973 
1974   return AMDGPU::NoRegister;
1975 }
1976 
1977 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
1978   switch (PhysReg) {
1979   case AMDGPU::SGPR_NULL:
1980   case AMDGPU::SRC_SHARED_BASE:
1981   case AMDGPU::SRC_PRIVATE_BASE:
1982   case AMDGPU::SRC_SHARED_LIMIT:
1983   case AMDGPU::SRC_PRIVATE_LIMIT:
1984     return true;
1985   default:
1986     return false;
1987   }
1988 }
1989 
1990 ArrayRef<MCPhysReg>
1991 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
1992   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
1993                       ST.getMaxNumSGPRs(MF) / 4);
1994 }
1995 
1996 ArrayRef<MCPhysReg>
1997 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
1998   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
1999 }
2000 
2001 ArrayRef<MCPhysReg>
2002 SIRegisterInfo::getAllVGPR32(const MachineFunction &MF) const {
2003   return makeArrayRef(AMDGPU::VGPR_32RegClass.begin(), ST.getMaxNumVGPRs(MF));
2004 }
2005