1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPU.h"
11 #include "GCNSubtarget.h"
12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
13 #include "SIMachineFunctionInfo.h"
14 #include "llvm/CodeGen/LivePhysRegs.h"
15 #include "llvm/CodeGen/MachineFrameInfo.h"
16 #include "llvm/CodeGen/RegisterScavenging.h"
17 #include "llvm/Target/TargetMachine.h"
18 
19 using namespace llvm;
20 
21 #define DEBUG_TYPE "frame-info"
22 
23 // Find a scratch register that we can use in the prologue. We avoid using
24 // callee-save registers since they may appear to be free when this is called
25 // from canUseAsPrologue (during shrink wrapping), but then no longer be free
26 // when this is called from emitPrologue.
27 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
28                                                    LivePhysRegs &LiveRegs,
29                                                    const TargetRegisterClass &RC,
30                                                    bool Unused = false) {
31   // Mark callee saved registers as used so we will not choose them.
32   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
33   for (unsigned i = 0; CSRegs[i]; ++i)
34     LiveRegs.addReg(CSRegs[i]);
35 
36   if (Unused) {
37     // We are looking for a register that can be used throughout the entire
38     // function, so any use is unacceptable.
39     for (MCRegister Reg : RC) {
40       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
41         return Reg;
42     }
43   } else {
44     for (MCRegister Reg : RC) {
45       if (LiveRegs.available(MRI, Reg))
46         return Reg;
47     }
48   }
49 
50   return MCRegister();
51 }
52 
53 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF,
54                                            LivePhysRegs &LiveRegs,
55                                            Register &TempSGPR,
56                                            Optional<int> &FrameIndex,
57                                            bool IsFP) {
58   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
59   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
60 
61   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
62   const SIRegisterInfo *TRI = ST.getRegisterInfo();
63 
64   // We need to save and restore the current FP/BP.
65 
66   // 1: If there is already a VGPR with free lanes, use it. We
67   // may already have to pay the penalty for spilling a CSR VGPR.
68   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
69     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
70                                             TargetStackID::SGPRSpill);
71 
72     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
73       llvm_unreachable("allocate SGPR spill should have worked");
74 
75     FrameIndex = NewFI;
76 
77     LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
78                dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to  "
79                       << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
80                       << '\n');
81     return;
82   }
83 
84   // 2: Next, try to save the FP/BP in an unused SGPR.
85   TempSGPR = findScratchNonCalleeSaveRegister(
86       MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
87 
88   if (!TempSGPR) {
89     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
90                                             TargetStackID::SGPRSpill);
91 
92     if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
93       // 3: There's no free lane to spill, and no free register to save FP/BP,
94       // so we're forced to spill another VGPR to use for the spill.
95       FrameIndex = NewFI;
96 
97       LLVM_DEBUG(
98           auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
99           dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to "
100                  << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';);
101     } else {
102       // Remove dead <NewFI> index
103       MF.getFrameInfo().RemoveStackObject(NewFI);
104       // 4: If all else fails, spill the FP/BP to memory.
105       FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4));
106       LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling "
107                         << (IsFP ? "FP" : "BP") << '\n');
108     }
109   } else {
110     LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to "
111                       << printReg(TempSGPR, TRI) << '\n');
112   }
113 }
114 
115 // We need to specially emit stack operations here because a different frame
116 // register is used than in the rest of the function, as getFrameRegister would
117 // use.
118 static void buildPrologSpill(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
119                              MachineBasicBlock &MBB,
120                              MachineBasicBlock::iterator I,
121                              const SIInstrInfo *TII, Register SpillReg,
122                              Register ScratchRsrcReg, Register SPReg, int FI) {
123   MachineFunction *MF = MBB.getParent();
124   MachineFrameInfo &MFI = MF->getFrameInfo();
125 
126   int64_t Offset = MFI.getObjectOffset(FI);
127 
128   MachineMemOperand *MMO = MF->getMachineMemOperand(
129       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
130       MFI.getObjectAlign(FI));
131 
132   if (ST.enableFlatScratch()) {
133     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
134       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
135         .addReg(SpillReg, RegState::Kill)
136         .addReg(SPReg)
137         .addImm(Offset)
138         .addImm(0) // glc
139         .addImm(0) // slc
140         .addImm(0) // dlc
141         .addMemOperand(MMO);
142       return;
143     }
144   } else if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
145     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
146       .addReg(SpillReg, RegState::Kill)
147       .addReg(ScratchRsrcReg)
148       .addReg(SPReg)
149       .addImm(Offset)
150       .addImm(0) // glc
151       .addImm(0) // slc
152       .addImm(0) // tfe
153       .addImm(0) // dlc
154       .addImm(0) // swz
155       .addMemOperand(MMO);
156     return;
157   }
158 
159   // Don't clobber the TmpVGPR if we also need a scratch reg for the stack
160   // offset in the spill.
161   LiveRegs.addReg(SpillReg);
162 
163   if (ST.enableFlatScratch()) {
164     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
165       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
166 
167     bool HasOffsetReg = OffsetReg;
168     if (!HasOffsetReg) {
169       // No free register, use stack pointer and restore afterwards.
170       OffsetReg = SPReg;
171     }
172 
173     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
174       .addReg(SPReg)
175       .addImm(Offset);
176 
177     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
178         .addReg(SpillReg, RegState::Kill)
179         .addReg(OffsetReg, HasOffsetReg ? RegState::Kill : 0)
180         .addImm(0) // offset
181         .addImm(0) // glc
182         .addImm(0) // slc
183         .addImm(0) // dlc
184         .addMemOperand(MMO);
185 
186     if (!HasOffsetReg) {
187       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_SUB_U32), OffsetReg)
188           .addReg(SPReg)
189           .addImm(Offset);
190     }
191   } else {
192     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
193       MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
194 
195     if (OffsetReg) {
196       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
197           .addImm(Offset);
198 
199       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
200           .addReg(SpillReg, RegState::Kill)
201           .addReg(OffsetReg, RegState::Kill)
202           .addReg(ScratchRsrcReg)
203           .addReg(SPReg)
204           .addImm(0) // offset
205           .addImm(0) // glc
206           .addImm(0) // slc
207           .addImm(0) // tfe
208           .addImm(0) // dlc
209           .addImm(0) // swz
210           .addMemOperand(MMO);
211     } else {
212       // No free register, use stack pointer and restore afterwards.
213       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), SPReg)
214           .addReg(SPReg)
215           .addImm(Offset);
216 
217       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
218           .addReg(SpillReg, RegState::Kill)
219           .addReg(ScratchRsrcReg)
220           .addReg(SPReg)
221           .addImm(0) // offset
222           .addImm(0) // glc
223           .addImm(0) // slc
224           .addImm(0) // tfe
225           .addImm(0) // dlc
226           .addImm(0) // swz
227           .addMemOperand(MMO);
228 
229       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_SUB_U32), SPReg)
230           .addReg(SPReg)
231           .addImm(Offset);
232     }
233   }
234 
235   LiveRegs.removeReg(SpillReg);
236 }
237 
238 static void buildEpilogReload(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
239                               MachineBasicBlock &MBB,
240                               MachineBasicBlock::iterator I,
241                               const SIInstrInfo *TII, Register SpillReg,
242                               Register ScratchRsrcReg, Register SPReg, int FI) {
243   MachineFunction *MF = MBB.getParent();
244   MachineFrameInfo &MFI = MF->getFrameInfo();
245   int64_t Offset = MFI.getObjectOffset(FI);
246 
247   MachineMemOperand *MMO = MF->getMachineMemOperand(
248       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
249       MFI.getObjectAlign(FI));
250 
251   if (ST.enableFlatScratch()) {
252     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
253       BuildMI(MBB, I, DebugLoc(),
254               TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), SpillReg)
255         .addReg(SPReg)
256         .addImm(Offset)
257         .addImm(0) // glc
258         .addImm(0) // slc
259         .addImm(0) // dlc
260         .addMemOperand(MMO);
261       return;
262     }
263     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
264       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
265     if (!OffsetReg)
266       report_fatal_error("failed to find free scratch register");
267 
268     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
269         .addReg(SPReg)
270         .addImm(Offset);
271     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR),
272             SpillReg)
273         .addReg(OffsetReg, RegState::Kill)
274         .addImm(0)
275         .addImm(0) // glc
276         .addImm(0) // slc
277         .addImm(0) // dlc
278         .addMemOperand(MMO);
279     return;
280   }
281 
282   if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
283     BuildMI(MBB, I, DebugLoc(),
284             TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
285       .addReg(ScratchRsrcReg)
286       .addReg(SPReg)
287       .addImm(Offset)
288       .addImm(0) // glc
289       .addImm(0) // slc
290       .addImm(0) // tfe
291       .addImm(0) // dlc
292       .addImm(0) // swz
293       .addMemOperand(MMO);
294     return;
295   }
296 
297   MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
298     MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
299   if (!OffsetReg)
300     report_fatal_error("failed to find free scratch register");
301 
302   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
303     .addImm(Offset);
304 
305   BuildMI(MBB, I, DebugLoc(),
306           TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
307     .addReg(OffsetReg, RegState::Kill)
308     .addReg(ScratchRsrcReg)
309     .addReg(SPReg)
310     .addImm(0)
311     .addImm(0) // glc
312     .addImm(0) // slc
313     .addImm(0) // tfe
314     .addImm(0) // dlc
315     .addImm(0) // swz
316     .addMemOperand(MMO);
317 }
318 
319 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
320                         const DebugLoc &DL, const SIInstrInfo *TII,
321                         Register TargetReg) {
322   MachineFunction *MF = MBB.getParent();
323   const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
324   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
325   const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
326   Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
327   Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
328 
329   if (MFI->getGITPtrHigh() != 0xffffffff) {
330     BuildMI(MBB, I, DL, SMovB32, TargetHi)
331         .addImm(MFI->getGITPtrHigh())
332         .addReg(TargetReg, RegState::ImplicitDefine);
333   } else {
334     const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
335     BuildMI(MBB, I, DL, GetPC64, TargetReg);
336   }
337   Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
338   MF->getRegInfo().addLiveIn(GitPtrLo);
339   MBB.addLiveIn(GitPtrLo);
340   BuildMI(MBB, I, DL, SMovB32, TargetLo)
341     .addReg(GitPtrLo);
342 }
343 
344 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
345 void SIFrameLowering::emitEntryFunctionFlatScratchInit(
346     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
347     const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
348   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
349   const SIInstrInfo *TII = ST.getInstrInfo();
350   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
351   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
352 
353   // We don't need this if we only have spills since there is no user facing
354   // scratch.
355 
356   // TODO: If we know we don't have flat instructions earlier, we can omit
357   // this from the input registers.
358   //
359   // TODO: We only need to know if we access scratch space through a flat
360   // pointer. Because we only detect if flat instructions are used at all,
361   // this will be used more often than necessary on VI.
362 
363   Register FlatScrInitLo;
364   Register FlatScrInitHi;
365 
366   if (ST.isAmdPalOS()) {
367     // Extract the scratch offset from the descriptor in the GIT
368     LivePhysRegs LiveRegs;
369     LiveRegs.init(*TRI);
370     LiveRegs.addLiveIns(MBB);
371 
372     // Find unused reg to load flat scratch init into
373     MachineRegisterInfo &MRI = MF.getRegInfo();
374     Register FlatScrInit = AMDGPU::NoRegister;
375     ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
376     unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
377     AllSGPR64s = AllSGPR64s.slice(
378         std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
379     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
380     for (MCPhysReg Reg : AllSGPR64s) {
381       if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) &&
382           !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
383         FlatScrInit = Reg;
384         break;
385       }
386     }
387     assert(FlatScrInit && "Failed to find free register for scratch init");
388 
389     FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
390     FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
391 
392     buildGitPtr(MBB, I, DL, TII, FlatScrInit);
393 
394     // We now have the GIT ptr - now get the scratch descriptor from the entry
395     // at offset 0 (or offset 16 for a compute shader).
396     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
397     const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
398     auto *MMO = MF.getMachineMemOperand(
399         PtrInfo,
400         MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
401             MachineMemOperand::MODereferenceable,
402         8, Align(4));
403     unsigned Offset =
404         MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
405     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
406     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
407     BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
408         .addReg(FlatScrInit)
409         .addImm(EncodedOffset) // offset
410         .addImm(0)             // glc
411         .addImm(0)             // dlc
412         .addMemOperand(MMO);
413 
414     // Mask the offset in [47:0] of the descriptor
415     const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
416     BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
417         .addReg(FlatScrInitHi)
418         .addImm(0xffff);
419   } else {
420     Register FlatScratchInitReg =
421         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
422     assert(FlatScratchInitReg);
423 
424     MachineRegisterInfo &MRI = MF.getRegInfo();
425     MRI.addLiveIn(FlatScratchInitReg);
426     MBB.addLiveIn(FlatScratchInitReg);
427 
428     FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
429     FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
430   }
431 
432   // Do a 64-bit pointer add.
433   if (ST.flatScratchIsPointer()) {
434     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
435       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
436         .addReg(FlatScrInitLo)
437         .addReg(ScratchWaveOffsetReg);
438       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
439         .addReg(FlatScrInitHi)
440         .addImm(0);
441       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
442         addReg(FlatScrInitLo).
443         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
444                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
445       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
446         addReg(FlatScrInitHi).
447         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
448                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
449       return;
450     }
451 
452     // For GFX9.
453     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
454       .addReg(FlatScrInitLo)
455       .addReg(ScratchWaveOffsetReg);
456     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
457       .addReg(FlatScrInitHi)
458       .addImm(0);
459 
460     return;
461   }
462 
463   assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
464 
465   // Copy the size in bytes.
466   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
467     .addReg(FlatScrInitHi, RegState::Kill);
468 
469   // Add wave offset in bytes to private base offset.
470   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
471   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
472     .addReg(FlatScrInitLo)
473     .addReg(ScratchWaveOffsetReg);
474 
475   // Convert offset to 256-byte units.
476   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
477     .addReg(FlatScrInitLo, RegState::Kill)
478     .addImm(8);
479 }
480 
481 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
482 // memory. They should have been removed by now.
483 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
484   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
485        I != E; ++I) {
486     if (!MFI.isDeadObjectIndex(I))
487       return false;
488   }
489 
490   return true;
491 }
492 
493 // Shift down registers reserved for the scratch RSRC.
494 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
495     MachineFunction &MF) const {
496 
497   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
498   const SIInstrInfo *TII = ST.getInstrInfo();
499   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
500   MachineRegisterInfo &MRI = MF.getRegInfo();
501   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
502 
503   assert(MFI->isEntryFunction());
504 
505   Register ScratchRsrcReg = MFI->getScratchRSrcReg();
506 
507   if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
508                           allStackObjectsAreDead(MF.getFrameInfo())))
509     return Register();
510 
511   if (ST.hasSGPRInitBug() ||
512       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
513     return ScratchRsrcReg;
514 
515   // We reserved the last registers for this. Shift it down to the end of those
516   // which were actually used.
517   //
518   // FIXME: It might be safer to use a pseudoregister before replacement.
519 
520   // FIXME: We should be able to eliminate unused input registers. We only
521   // cannot do this for the resources required for scratch access. For now we
522   // skip over user SGPRs and may leave unused holes.
523 
524   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
525   ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
526   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
527 
528   // Skip the last N reserved elements because they should have already been
529   // reserved for VCC etc.
530   Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
531   for (MCPhysReg Reg : AllSGPR128s) {
532     // Pick the first unallocated one. Make sure we don't clobber the other
533     // reserved input we needed. Also for PAL, make sure we don't clobber
534     // the GIT pointer passed in SGPR0 or SGPR8.
535     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
536         !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
537       MRI.replaceRegWith(ScratchRsrcReg, Reg);
538       MFI->setScratchRSrcReg(Reg);
539       return Reg;
540     }
541   }
542 
543   return ScratchRsrcReg;
544 }
545 
546 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
547   return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
548 }
549 
550 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
551                                                 MachineBasicBlock &MBB) const {
552   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
553 
554   // FIXME: If we only have SGPR spills, we won't actually be using scratch
555   // memory since these spill to VGPRs. We should be cleaning up these unused
556   // SGPR spill frame indices somewhere.
557 
558   // FIXME: We still have implicit uses on SGPR spill instructions in case they
559   // need to spill to vector memory. It's likely that will not happen, but at
560   // this point it appears we need the setup. This part of the prolog should be
561   // emitted after frame indices are eliminated.
562 
563   // FIXME: Remove all of the isPhysRegUsed checks
564 
565   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
566   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
567   const SIInstrInfo *TII = ST.getInstrInfo();
568   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
569   MachineRegisterInfo &MRI = MF.getRegInfo();
570   const Function &F = MF.getFunction();
571 
572   assert(MFI->isEntryFunction());
573 
574   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
575       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
576   // FIXME: Hack to not crash in situations which emitted an error.
577   if (!PreloadedScratchWaveOffsetReg)
578     return;
579 
580   // We need to do the replacement of the private segment buffer register even
581   // if there are no stack objects. There could be stores to undef or a
582   // constant without an associated object.
583   //
584   // This will return `Register()` in cases where there are no actual
585   // uses of the SRSRC.
586   Register ScratchRsrcReg;
587   if (!ST.enableFlatScratch())
588     ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
589 
590   // Make the selected register live throughout the function.
591   if (ScratchRsrcReg) {
592     for (MachineBasicBlock &OtherBB : MF) {
593       if (&OtherBB != &MBB) {
594         OtherBB.addLiveIn(ScratchRsrcReg);
595       }
596     }
597   }
598 
599   // Now that we have fixed the reserved SRSRC we need to locate the
600   // (potentially) preloaded SRSRC.
601   Register PreloadedScratchRsrcReg;
602   if (ST.isAmdHsaOrMesa(F)) {
603     PreloadedScratchRsrcReg =
604         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
605     if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
606       // We added live-ins during argument lowering, but since they were not
607       // used they were deleted. We're adding the uses now, so add them back.
608       MRI.addLiveIn(PreloadedScratchRsrcReg);
609       MBB.addLiveIn(PreloadedScratchRsrcReg);
610     }
611   }
612 
613   // Debug location must be unknown since the first debug location is used to
614   // determine the end of the prologue.
615   DebugLoc DL;
616   MachineBasicBlock::iterator I = MBB.begin();
617 
618   // We found the SRSRC first because it needs four registers and has an
619   // alignment requirement. If the SRSRC that we found is clobbering with
620   // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
621   // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
622   // wave offset to a free SGPR.
623   Register ScratchWaveOffsetReg;
624   if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
625     ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
626     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
627     AllSGPRs = AllSGPRs.slice(
628         std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
629     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
630     for (MCPhysReg Reg : AllSGPRs) {
631       if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
632           !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
633         ScratchWaveOffsetReg = Reg;
634         BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
635             .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
636         break;
637       }
638     }
639   } else {
640     ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
641   }
642   assert(ScratchWaveOffsetReg);
643 
644   if (requiresStackPointerReference(MF)) {
645     Register SPReg = MFI->getStackPtrOffsetReg();
646     assert(SPReg != AMDGPU::SP_REG);
647     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
648         .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST));
649   }
650 
651   if (hasFP(MF)) {
652     Register FPReg = MFI->getFrameOffsetReg();
653     assert(FPReg != AMDGPU::FP_REG);
654     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
655   }
656 
657   if (MFI->hasFlatScratchInit() || ScratchRsrcReg) {
658     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
659     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
660   }
661 
662   if (MFI->hasFlatScratchInit()) {
663     emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
664   }
665 
666   if (ScratchRsrcReg) {
667     emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
668                                          PreloadedScratchRsrcReg,
669                                          ScratchRsrcReg, ScratchWaveOffsetReg);
670   }
671 }
672 
673 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
674 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
675     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
676     const DebugLoc &DL, Register PreloadedScratchRsrcReg,
677     Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
678 
679   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
680   const SIInstrInfo *TII = ST.getInstrInfo();
681   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
682   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
683   const Function &Fn = MF.getFunction();
684 
685   if (ST.isAmdPalOS()) {
686     // The pointer to the GIT is formed from the offset passed in and either
687     // the amdgpu-git-ptr-high function attribute or the top part of the PC
688     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
689 
690     buildGitPtr(MBB, I, DL, TII, Rsrc01);
691 
692     // We now have the GIT ptr - now get the scratch descriptor from the entry
693     // at offset 0 (or offset 16 for a compute shader).
694     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
695     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
696     auto MMO = MF.getMachineMemOperand(PtrInfo,
697                                        MachineMemOperand::MOLoad |
698                                            MachineMemOperand::MOInvariant |
699                                            MachineMemOperand::MODereferenceable,
700                                        16, Align(4));
701     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
702     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
703     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
704     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
705       .addReg(Rsrc01)
706       .addImm(EncodedOffset) // offset
707       .addImm(0) // glc
708       .addImm(0) // dlc
709       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
710       .addMemOperand(MMO);
711   } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
712     assert(!ST.isAmdHsaOrMesa(Fn));
713     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
714 
715     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
716     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
717 
718     // Use relocations to get the pointer, and setup the other bits manually.
719     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
720 
721     if (MFI->hasImplicitBufferPtr()) {
722       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
723 
724       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
725         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
726 
727         BuildMI(MBB, I, DL, Mov64, Rsrc01)
728           .addReg(MFI->getImplicitBufferPtrUserSGPR())
729           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
730       } else {
731         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
732 
733         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
734         auto MMO = MF.getMachineMemOperand(
735             PtrInfo,
736             MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
737                 MachineMemOperand::MODereferenceable,
738             8, Align(4));
739         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
740           .addReg(MFI->getImplicitBufferPtrUserSGPR())
741           .addImm(0) // offset
742           .addImm(0) // glc
743           .addImm(0) // dlc
744           .addMemOperand(MMO)
745           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
746 
747         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
748         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
749       }
750     } else {
751       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
752       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
753 
754       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
755         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
756         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
757 
758       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
759         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
760         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
761 
762     }
763 
764     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
765       .addImm(Rsrc23 & 0xffffffff)
766       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
767 
768     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
769       .addImm(Rsrc23 >> 32)
770       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
771   } else if (ST.isAmdHsaOrMesa(Fn)) {
772     assert(PreloadedScratchRsrcReg);
773 
774     if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
775       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
776           .addReg(PreloadedScratchRsrcReg, RegState::Kill);
777     }
778   }
779 
780   // Add the scratch wave offset into the scratch RSRC.
781   //
782   // We only want to update the first 48 bits, which is the base address
783   // pointer, without touching the adjacent 16 bits of flags. We know this add
784   // cannot carry-out from bit 47, otherwise the scratch allocation would be
785   // impossible to fit in the 48-bit global address space.
786   //
787   // TODO: Evaluate if it is better to just construct an SRD using the flat
788   // scratch init and some constants rather than update the one we are passed.
789   Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
790   Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
791 
792   // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
793   // the kernel body via inreg arguments.
794   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
795       .addReg(ScratchRsrcSub0)
796       .addReg(ScratchWaveOffsetReg)
797       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
798   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
799       .addReg(ScratchRsrcSub1)
800       .addImm(0)
801       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
802 }
803 
804 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
805   switch (ID) {
806   case TargetStackID::Default:
807   case TargetStackID::NoAlloc:
808   case TargetStackID::SGPRSpill:
809     return true;
810   case TargetStackID::ScalableVector:
811     return false;
812   }
813   llvm_unreachable("Invalid TargetStackID::Value");
814 }
815 
816 // Activate all lanes, returns saved exec.
817 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
818                                      MachineFunction &MF,
819                                      MachineBasicBlock &MBB,
820                                      MachineBasicBlock::iterator MBBI,
821                                      bool IsProlog) {
822   Register ScratchExecCopy;
823   MachineRegisterInfo &MRI = MF.getRegInfo();
824   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
825   const SIInstrInfo *TII = ST.getInstrInfo();
826   const SIRegisterInfo &TRI = TII->getRegisterInfo();
827   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
828   DebugLoc DL;
829 
830   if (LiveRegs.empty()) {
831     if (IsProlog) {
832       LiveRegs.init(TRI);
833       LiveRegs.addLiveIns(MBB);
834       if (FuncInfo->SGPRForFPSaveRestoreCopy)
835         LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
836 
837       if (FuncInfo->SGPRForBPSaveRestoreCopy)
838         LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy);
839     } else {
840       // In epilog.
841       LiveRegs.init(*ST.getRegisterInfo());
842       LiveRegs.addLiveOuts(MBB);
843       LiveRegs.stepBackward(*MBBI);
844     }
845   }
846 
847   ScratchExecCopy = findScratchNonCalleeSaveRegister(
848       MRI, LiveRegs, *TRI.getWaveMaskRegClass());
849   if (!ScratchExecCopy)
850     report_fatal_error("failed to find free scratch register");
851 
852   if (!IsProlog)
853     LiveRegs.removeReg(ScratchExecCopy);
854 
855   const unsigned OrSaveExec =
856       ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
857   BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1);
858 
859   return ScratchExecCopy;
860 }
861 
862 void SIFrameLowering::emitPrologue(MachineFunction &MF,
863                                    MachineBasicBlock &MBB) const {
864   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
865   if (FuncInfo->isEntryFunction()) {
866     emitEntryFunctionPrologue(MF, MBB);
867     return;
868   }
869 
870   const MachineFrameInfo &MFI = MF.getFrameInfo();
871   MachineRegisterInfo &MRI = MF.getRegInfo();
872   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
873   const SIInstrInfo *TII = ST.getInstrInfo();
874   const SIRegisterInfo &TRI = TII->getRegisterInfo();
875 
876   Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
877   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
878   Register BasePtrReg =
879       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
880   LivePhysRegs LiveRegs;
881 
882   MachineBasicBlock::iterator MBBI = MBB.begin();
883   DebugLoc DL;
884 
885   bool HasFP = false;
886   bool HasBP = false;
887   uint32_t NumBytes = MFI.getStackSize();
888   uint32_t RoundedSize = NumBytes;
889   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
890   // turn on all lanes before doing the spill to memory.
891   Register ScratchExecCopy;
892 
893   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
894   bool SpillFPToMemory = false;
895   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
896   // Otherwise we are spilling the FP to memory.
897   if (HasFPSaveIndex) {
898     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
899                       TargetStackID::SGPRSpill;
900   }
901 
902   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
903   bool SpillBPToMemory = false;
904   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
905   // Otherwise we are spilling the BP to memory.
906   if (HasBPSaveIndex) {
907     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
908                       TargetStackID::SGPRSpill;
909   }
910 
911   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
912          : FuncInfo->getSGPRSpillVGPRs()) {
913     if (!Reg.FI.hasValue())
914       continue;
915 
916     if (!ScratchExecCopy)
917       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
918 
919     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
920                      FuncInfo->getScratchRSrcReg(),
921                      StackPtrReg,
922                      Reg.FI.getValue());
923   }
924 
925   if (HasFPSaveIndex && SpillFPToMemory) {
926     assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue()));
927 
928     if (!ScratchExecCopy)
929       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
930 
931     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
932         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
933     if (!TmpVGPR)
934       report_fatal_error("failed to find free scratch register");
935 
936     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
937         .addReg(FramePtrReg);
938 
939     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
940                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
941                      FuncInfo->FramePointerSaveIndex.getValue());
942   }
943 
944   if (HasBPSaveIndex && SpillBPToMemory) {
945     assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex));
946 
947     if (!ScratchExecCopy)
948       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
949 
950     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
951         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
952     if (!TmpVGPR)
953       report_fatal_error("failed to find free scratch register");
954 
955     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
956         .addReg(BasePtrReg);
957 
958     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
959                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
960                      *FuncInfo->BasePointerSaveIndex);
961   }
962 
963   if (ScratchExecCopy) {
964     // FIXME: Split block and make terminator.
965     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
966     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
967     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
968         .addReg(ScratchExecCopy, RegState::Kill);
969     LiveRegs.addReg(ScratchExecCopy);
970   }
971 
972   // In this case, spill the FP to a reserved VGPR.
973   if (HasFPSaveIndex && !SpillFPToMemory) {
974     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
975     assert(!MFI.isDeadObjectIndex(FI));
976 
977     assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
978     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
979         FuncInfo->getSGPRToVGPRSpills(FI);
980     assert(Spill.size() == 1);
981 
982     // Save FP before setting it up.
983     // FIXME: This should respect spillSGPRToVGPR;
984     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
985         .addReg(FramePtrReg)
986         .addImm(Spill[0].Lane)
987         .addReg(Spill[0].VGPR, RegState::Undef);
988   }
989 
990   // In this case, spill the BP to a reserved VGPR.
991   if (HasBPSaveIndex && !SpillBPToMemory) {
992     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
993     assert(!MFI.isDeadObjectIndex(BasePtrFI));
994 
995     assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
996     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
997         FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
998     assert(Spill.size() == 1);
999 
1000     // Save BP before setting it up.
1001     // FIXME: This should respect spillSGPRToVGPR;
1002     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
1003         .addReg(BasePtrReg)
1004         .addImm(Spill[0].Lane)
1005         .addReg(Spill[0].VGPR, RegState::Undef);
1006   }
1007 
1008   // Emit the copy if we need an FP, and are using a free SGPR to save it.
1009   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1010     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
1011             FuncInfo->SGPRForFPSaveRestoreCopy)
1012         .addReg(FramePtrReg)
1013         .setMIFlag(MachineInstr::FrameSetup);
1014   }
1015 
1016   // Emit the copy if we need a BP, and are using a free SGPR to save it.
1017   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1018     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
1019             FuncInfo->SGPRForBPSaveRestoreCopy)
1020         .addReg(BasePtrReg)
1021         .setMIFlag(MachineInstr::FrameSetup);
1022   }
1023 
1024   // If a copy has been emitted for FP and/or BP, Make the SGPRs
1025   // used in the copy instructions live throughout the function.
1026   SmallVector<MCPhysReg, 2> TempSGPRs;
1027   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1028     TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy);
1029 
1030   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1031     TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy);
1032 
1033   if (!TempSGPRs.empty()) {
1034     for (MachineBasicBlock &MBB : MF) {
1035       for (MCPhysReg Reg : TempSGPRs)
1036         MBB.addLiveIn(Reg);
1037 
1038       MBB.sortUniqueLiveIns();
1039     }
1040     if (!LiveRegs.empty()) {
1041       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1042       LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1043     }
1044   }
1045 
1046   if (TRI.needsStackRealignment(MF)) {
1047     HasFP = true;
1048     const unsigned Alignment = MFI.getMaxAlign().value();
1049 
1050     RoundedSize += Alignment;
1051     if (LiveRegs.empty()) {
1052       LiveRegs.init(TRI);
1053       LiveRegs.addLiveIns(MBB);
1054     }
1055 
1056     // s_add_u32 s33, s32, NumBytes
1057     // s_and_b32 s33, s33, 0b111...0000
1058     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), FramePtrReg)
1059         .addReg(StackPtrReg)
1060         .addImm((Alignment - 1) * getScratchScaleFactor(ST))
1061         .setMIFlag(MachineInstr::FrameSetup);
1062     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
1063         .addReg(FramePtrReg, RegState::Kill)
1064         .addImm(-Alignment * getScratchScaleFactor(ST))
1065         .setMIFlag(MachineInstr::FrameSetup);
1066     FuncInfo->setIsStackRealigned(true);
1067   } else if ((HasFP = hasFP(MF))) {
1068     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1069         .addReg(StackPtrReg)
1070         .setMIFlag(MachineInstr::FrameSetup);
1071   }
1072 
1073   // If we need a base pointer, set it up here. It's whatever the value of
1074   // the stack pointer is at this point. Any variable size objects will be
1075   // allocated after this, so we can still use the base pointer to reference
1076   // the incoming arguments.
1077   if ((HasBP = TRI.hasBasePointer(MF))) {
1078     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1079         .addReg(StackPtrReg)
1080         .setMIFlag(MachineInstr::FrameSetup);
1081   }
1082 
1083   if (HasFP && RoundedSize != 0) {
1084     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
1085         .addReg(StackPtrReg)
1086         .addImm(RoundedSize * getScratchScaleFactor(ST))
1087         .setMIFlag(MachineInstr::FrameSetup);
1088   }
1089 
1090   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
1091                      FuncInfo->FramePointerSaveIndex)) &&
1092          "Needed to save FP but didn't save it anywhere");
1093 
1094   assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1095                     !FuncInfo->FramePointerSaveIndex)) &&
1096          "Saved FP but didn't need it");
1097 
1098   assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy ||
1099                      FuncInfo->BasePointerSaveIndex)) &&
1100          "Needed to save BP but didn't save it anywhere");
1101 
1102   assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy &&
1103                     !FuncInfo->BasePointerSaveIndex)) &&
1104          "Saved BP but didn't need it");
1105 }
1106 
1107 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
1108                                    MachineBasicBlock &MBB) const {
1109   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1110   if (FuncInfo->isEntryFunction())
1111     return;
1112 
1113   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1114   const SIInstrInfo *TII = ST.getInstrInfo();
1115   MachineRegisterInfo &MRI = MF.getRegInfo();
1116   const SIRegisterInfo &TRI = TII->getRegisterInfo();
1117   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
1118   LivePhysRegs LiveRegs;
1119   DebugLoc DL;
1120 
1121   const MachineFrameInfo &MFI = MF.getFrameInfo();
1122   uint32_t NumBytes = MFI.getStackSize();
1123   uint32_t RoundedSize = FuncInfo->isStackRealigned()
1124                              ? NumBytes + MFI.getMaxAlign().value()
1125                              : NumBytes;
1126   const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1127   const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1128   const Register BasePtrReg =
1129       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1130 
1131   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
1132   bool SpillFPToMemory = false;
1133   if (HasFPSaveIndex) {
1134     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
1135                       TargetStackID::SGPRSpill;
1136   }
1137 
1138   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
1139   bool SpillBPToMemory = false;
1140   if (HasBPSaveIndex) {
1141     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
1142                       TargetStackID::SGPRSpill;
1143   }
1144 
1145   if (RoundedSize != 0 && hasFP(MF)) {
1146     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
1147       .addReg(StackPtrReg)
1148       .addImm(RoundedSize * getScratchScaleFactor(ST))
1149       .setMIFlag(MachineInstr::FrameDestroy);
1150   }
1151 
1152   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1153     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1154         .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
1155         .setMIFlag(MachineInstr::FrameDestroy);
1156   }
1157 
1158   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1159     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1160         .addReg(FuncInfo->SGPRForBPSaveRestoreCopy)
1161         .setMIFlag(MachineInstr::FrameDestroy);
1162   }
1163 
1164   Register ScratchExecCopy;
1165   if (HasFPSaveIndex) {
1166     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
1167     assert(!MFI.isDeadObjectIndex(FI));
1168     if (SpillFPToMemory) {
1169       if (!ScratchExecCopy)
1170         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1171 
1172       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1173           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1174       if (!TempVGPR)
1175         report_fatal_error("failed to find free scratch register");
1176       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1177                         FuncInfo->getScratchRSrcReg(), StackPtrReg, FI);
1178       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg)
1179           .addReg(TempVGPR, RegState::Kill);
1180     } else {
1181       // Reload from VGPR spill.
1182       assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
1183       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1184           FuncInfo->getSGPRToVGPRSpills(FI);
1185       assert(Spill.size() == 1);
1186       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg)
1187           .addReg(Spill[0].VGPR)
1188           .addImm(Spill[0].Lane);
1189     }
1190   }
1191 
1192   if (HasBPSaveIndex) {
1193     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
1194     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1195     if (SpillBPToMemory) {
1196       if (!ScratchExecCopy)
1197         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1198 
1199       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1200           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1201       if (!TempVGPR)
1202         report_fatal_error("failed to find free scratch register");
1203       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1204                         FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI);
1205       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg)
1206           .addReg(TempVGPR, RegState::Kill);
1207     } else {
1208       // Reload from VGPR spill.
1209       assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1210       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1211           FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1212       assert(Spill.size() == 1);
1213       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg)
1214           .addReg(Spill[0].VGPR)
1215           .addImm(Spill[0].Lane);
1216     }
1217   }
1218 
1219   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg :
1220        FuncInfo->getSGPRSpillVGPRs()) {
1221     if (!Reg.FI.hasValue())
1222       continue;
1223 
1224     if (!ScratchExecCopy)
1225       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1226 
1227     buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
1228                       FuncInfo->getScratchRSrcReg(), StackPtrReg,
1229                       Reg.FI.getValue());
1230   }
1231 
1232   if (ScratchExecCopy) {
1233     // FIXME: Split block and make terminator.
1234     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
1235     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
1236     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
1237         .addReg(ScratchExecCopy, RegState::Kill);
1238   }
1239 }
1240 
1241 #ifndef NDEBUG
1242 static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
1243   const MachineFrameInfo &MFI = MF.getFrameInfo();
1244   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1245   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1246        I != E; ++I) {
1247     if (!MFI.isDeadObjectIndex(I) &&
1248         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
1249         (I != FuncInfo->FramePointerSaveIndex &&
1250          I != FuncInfo->BasePointerSaveIndex)) {
1251       return false;
1252     }
1253   }
1254 
1255   return true;
1256 }
1257 #endif
1258 
1259 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
1260                                                     int FI,
1261                                                     Register &FrameReg) const {
1262   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1263 
1264   FrameReg = RI->getFrameRegister(MF);
1265   return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
1266 }
1267 
1268 void SIFrameLowering::processFunctionBeforeFrameFinalized(
1269   MachineFunction &MF,
1270   RegScavenger *RS) const {
1271   MachineFrameInfo &MFI = MF.getFrameInfo();
1272 
1273   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1274   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1275   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1276 
1277   FuncInfo->removeDeadFrameIndices(MFI);
1278   assert(allSGPRSpillsAreDead(MF) &&
1279          "SGPR spill should have been removed in SILowerSGPRSpills");
1280 
1281   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1282   // but currently hasNonSpillStackObjects is set only from source
1283   // allocas. Stack temps produced from legalization are not counted currently.
1284   if (!allStackObjectsAreDead(MFI)) {
1285     assert(RS && "RegScavenger required if spilling");
1286 
1287     if (FuncInfo->isEntryFunction()) {
1288       int ScavengeFI = MFI.CreateFixedObject(
1289         TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
1290       RS->addScavengingFrameIndex(ScavengeFI);
1291     } else {
1292       int ScavengeFI = MFI.CreateStackObject(
1293           TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
1294           TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false);
1295       RS->addScavengingFrameIndex(ScavengeFI);
1296     }
1297   }
1298 }
1299 
1300 // Only report VGPRs to generic code.
1301 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
1302                                            BitVector &SavedVGPRs,
1303                                            RegScavenger *RS) const {
1304   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
1305   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1306   if (MFI->isEntryFunction())
1307     return;
1308 
1309   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1310   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1311   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1312 
1313   // Ignore the SGPRs the default implementation found.
1314   SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask());
1315 
1316   // hasFP only knows about stack objects that already exist. We're now
1317   // determining the stack slots that will be created, so we have to predict
1318   // them. Stack objects force FP usage with calls.
1319   //
1320   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1321   // don't want to report it here.
1322   //
1323   // FIXME: Is this really hasReservedCallFrame?
1324   const bool WillHaveFP =
1325       FrameInfo.hasCalls() &&
1326       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1327 
1328   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1329   // so don't allow the default insertion to handle them.
1330   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1331     SavedVGPRs.reset(SSpill.VGPR);
1332 
1333   LivePhysRegs LiveRegs;
1334   LiveRegs.init(*TRI);
1335 
1336   if (WillHaveFP || hasFP(MF)) {
1337     assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex &&
1338            "Re-reserving spill slot for FP");
1339     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy,
1340                                    MFI->FramePointerSaveIndex, true);
1341   }
1342 
1343   if (TRI->hasBasePointer(MF)) {
1344     if (MFI->SGPRForFPSaveRestoreCopy)
1345       LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy);
1346 
1347     assert(!MFI->SGPRForBPSaveRestoreCopy &&
1348            !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP");
1349     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy,
1350                                    MFI->BasePointerSaveIndex, false);
1351   }
1352 }
1353 
1354 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1355                                                BitVector &SavedRegs,
1356                                                RegScavenger *RS) const {
1357   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1358   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1359   if (MFI->isEntryFunction())
1360     return;
1361 
1362   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1363   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1364 
1365   // The SP is specifically managed and we don't want extra spills of it.
1366   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1367 
1368   const BitVector AllSavedRegs = SavedRegs;
1369   SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask());
1370 
1371   // If clearing VGPRs changed the mask, we will have some CSR VGPR spills.
1372   const bool HaveAnyCSRVGPR = SavedRegs != AllSavedRegs;
1373 
1374   // We have to anticipate introducing CSR VGPR spills if we don't have any
1375   // stack objects already, since we require an FP if there is a call and stack.
1376   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1377   const bool WillHaveFP = FrameInfo.hasCalls() && HaveAnyCSRVGPR;
1378 
1379   // FP will be specially managed like SP.
1380   if (WillHaveFP || hasFP(MF))
1381     SavedRegs.reset(MFI->getFrameOffsetReg());
1382 }
1383 
1384 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1385     MachineFunction &MF, const TargetRegisterInfo *TRI,
1386     std::vector<CalleeSavedInfo> &CSI) const {
1387   if (CSI.empty())
1388     return true; // Early exit if no callee saved registers are modified!
1389 
1390   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1391   if (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1392       !FuncInfo->SGPRForBPSaveRestoreCopy)
1393     return false;
1394 
1395   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1396   const SIRegisterInfo *RI = ST.getRegisterInfo();
1397   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1398   Register BasePtrReg = RI->getBaseRegister();
1399   unsigned NumModifiedRegs = 0;
1400 
1401   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1402     NumModifiedRegs++;
1403   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1404     NumModifiedRegs++;
1405 
1406   for (auto &CS : CSI) {
1407     if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) {
1408       CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1409       if (--NumModifiedRegs)
1410         break;
1411     } else if (CS.getReg() == BasePtrReg &&
1412                FuncInfo->SGPRForBPSaveRestoreCopy) {
1413       CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1414       if (--NumModifiedRegs)
1415         break;
1416     }
1417   }
1418 
1419   return false;
1420 }
1421 
1422 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1423   MachineFunction &MF,
1424   MachineBasicBlock &MBB,
1425   MachineBasicBlock::iterator I) const {
1426   int64_t Amount = I->getOperand(0).getImm();
1427   if (Amount == 0)
1428     return MBB.erase(I);
1429 
1430   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1431   const SIInstrInfo *TII = ST.getInstrInfo();
1432   const DebugLoc &DL = I->getDebugLoc();
1433   unsigned Opc = I->getOpcode();
1434   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1435   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1436 
1437   if (!hasReservedCallFrame(MF)) {
1438     Amount = alignTo(Amount, getStackAlign());
1439     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1440     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1441     Register SPReg = MFI->getStackPtrOffsetReg();
1442 
1443     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
1444     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
1445       .addReg(SPReg)
1446       .addImm(Amount * getScratchScaleFactor(ST));
1447   } else if (CalleePopAmount != 0) {
1448     llvm_unreachable("is this used?");
1449   }
1450 
1451   return MBB.erase(I);
1452 }
1453 
1454 /// Returns true if the frame will require a reference to the stack pointer.
1455 ///
1456 /// This is the set of conditions common to setting up the stack pointer in a
1457 /// kernel, and for using a frame pointer in a callable function.
1458 ///
1459 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
1460 /// references SP.
1461 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
1462   return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
1463 }
1464 
1465 // The FP for kernels is always known 0, so we never really need to setup an
1466 // explicit register for it. However, DisableFramePointerElim will force us to
1467 // use a register for it.
1468 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1469   const MachineFrameInfo &MFI = MF.getFrameInfo();
1470 
1471   // For entry functions we can use an immediate offset in most cases, so the
1472   // presence of calls doesn't imply we need a distinct frame pointer.
1473   if (MFI.hasCalls() &&
1474       !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
1475     // All offsets are unsigned, so need to be addressed in the same direction
1476     // as stack growth.
1477 
1478     // FIXME: This function is pretty broken, since it can be called before the
1479     // frame layout is determined or CSR spills are inserted.
1480     return MFI.getStackSize() != 0;
1481   }
1482 
1483   return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
1484     MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
1485     MF.getTarget().Options.DisableFramePointerElim(MF);
1486 }
1487 
1488 // This is essentially a reduced version of hasFP for entry functions. Since the
1489 // stack pointer is known 0 on entry to kernels, we never really need an FP
1490 // register. We may need to initialize the stack pointer depending on the frame
1491 // properties, which logically overlaps many of the cases where an ordinary
1492 // function would require an FP.
1493 bool SIFrameLowering::requiresStackPointerReference(
1494     const MachineFunction &MF) const {
1495   // Callable functions always require a stack pointer reference.
1496   assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
1497          "only expected to call this for entry points");
1498 
1499   const MachineFrameInfo &MFI = MF.getFrameInfo();
1500 
1501   // Entry points ordinarily don't need to initialize SP. We have to set it up
1502   // for callees if there are any. Also note tail calls are impossible/don't
1503   // make any sense for kernels.
1504   if (MFI.hasCalls())
1505     return true;
1506 
1507   // We still need to initialize the SP if we're doing anything weird that
1508   // references the SP, like variable sized stack objects.
1509   return frameTriviallyRequiresSP(MFI);
1510 }
1511