1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //==-----------------------------------------------------------------------===// 9 10 #include "SIFrameLowering.h" 11 #include "AMDGPUSubtarget.h" 12 #include "SIInstrInfo.h" 13 #include "SIMachineFunctionInfo.h" 14 #include "SIRegisterInfo.h" 15 16 #include "llvm/CodeGen/MachineFrameInfo.h" 17 #include "llvm/CodeGen/MachineFunction.h" 18 #include "llvm/CodeGen/MachineInstrBuilder.h" 19 #include "llvm/CodeGen/RegisterScavenging.h" 20 21 using namespace llvm; 22 23 24 static ArrayRef<MCPhysReg> getAllSGPR128(const SISubtarget &ST, 25 const MachineFunction &MF) { 26 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), 27 ST.getMaxNumSGPRs(MF) / 4); 28 } 29 30 static ArrayRef<MCPhysReg> getAllSGPRs(const SISubtarget &ST, 31 const MachineFunction &MF) { 32 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), 33 ST.getMaxNumSGPRs(MF)); 34 } 35 36 void SIFrameLowering::emitFlatScratchInit(const SISubtarget &ST, 37 MachineFunction &MF, 38 MachineBasicBlock &MBB) const { 39 const SIInstrInfo *TII = ST.getInstrInfo(); 40 const SIRegisterInfo* TRI = &TII->getRegisterInfo(); 41 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 42 43 // We don't need this if we only have spills since there is no user facing 44 // scratch. 45 46 // TODO: If we know we don't have flat instructions earlier, we can omit 47 // this from the input registers. 48 // 49 // TODO: We only need to know if we access scratch space through a flat 50 // pointer. Because we only detect if flat instructions are used at all, 51 // this will be used more often than necessary on VI. 52 53 // Debug location must be unknown since the first debug location is used to 54 // determine the end of the prologue. 55 DebugLoc DL; 56 MachineBasicBlock::iterator I = MBB.begin(); 57 58 unsigned FlatScratchInitReg 59 = MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 60 61 MachineRegisterInfo &MRI = MF.getRegInfo(); 62 MRI.addLiveIn(FlatScratchInitReg); 63 MBB.addLiveIn(FlatScratchInitReg); 64 65 unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 66 unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 67 68 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 69 70 // Do a 64-bit pointer add. 71 if (ST.flatScratchIsPointer()) { 72 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 73 .addReg(FlatScrInitLo) 74 .addReg(ScratchWaveOffsetReg); 75 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 76 .addReg(FlatScrInitHi) 77 .addImm(0); 78 79 return; 80 } 81 82 // Copy the size in bytes. 83 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 84 .addReg(FlatScrInitHi, RegState::Kill); 85 86 // Add wave offset in bytes to private base offset. 87 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 88 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 89 .addReg(FlatScrInitLo) 90 .addReg(ScratchWaveOffsetReg); 91 92 // Convert offset to 256-byte units. 93 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 94 .addReg(FlatScrInitLo, RegState::Kill) 95 .addImm(8); 96 } 97 98 unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg( 99 const SISubtarget &ST, 100 const SIInstrInfo *TII, 101 const SIRegisterInfo *TRI, 102 SIMachineFunctionInfo *MFI, 103 MachineFunction &MF) const { 104 MachineRegisterInfo &MRI = MF.getRegInfo(); 105 106 // We need to insert initialization of the scratch resource descriptor. 107 unsigned ScratchRsrcReg = MFI->getScratchRSrcReg(); 108 if (ScratchRsrcReg == AMDGPU::NoRegister || 109 !MRI.isPhysRegUsed(ScratchRsrcReg)) 110 return AMDGPU::NoRegister; 111 112 if (ST.hasSGPRInitBug() || 113 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 114 return ScratchRsrcReg; 115 116 // We reserved the last registers for this. Shift it down to the end of those 117 // which were actually used. 118 // 119 // FIXME: It might be safer to use a pseudoregister before replacement. 120 121 // FIXME: We should be able to eliminate unused input registers. We only 122 // cannot do this for the resources required for scratch access. For now we 123 // skip over user SGPRs and may leave unused holes. 124 125 // We find the resource first because it has an alignment requirement. 126 127 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 128 ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF); 129 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 130 131 // Skip the last N reserved elements because they should have already been 132 // reserved for VCC etc. 133 for (MCPhysReg Reg : AllSGPR128s) { 134 // Pick the first unallocated one. Make sure we don't clobber the other 135 // reserved input we needed. 136 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { 137 MRI.replaceRegWith(ScratchRsrcReg, Reg); 138 MFI->setScratchRSrcReg(Reg); 139 return Reg; 140 } 141 } 142 143 return ScratchRsrcReg; 144 } 145 146 // Shift down registers reserved for the scratch wave offset and stack pointer 147 // SGPRs. 148 std::pair<unsigned, unsigned> 149 SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg( 150 const SISubtarget &ST, 151 const SIInstrInfo *TII, 152 const SIRegisterInfo *TRI, 153 SIMachineFunctionInfo *MFI, 154 MachineFunction &MF) const { 155 MachineRegisterInfo &MRI = MF.getRegInfo(); 156 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 157 158 // No replacement necessary. 159 if (ScratchWaveOffsetReg == AMDGPU::NoRegister || 160 !MRI.isPhysRegUsed(ScratchWaveOffsetReg)) { 161 assert(MFI->getStackPtrOffsetReg() == AMDGPU::SP_REG); 162 return std::make_pair(AMDGPU::NoRegister, AMDGPU::NoRegister); 163 } 164 165 unsigned SPReg = MFI->getStackPtrOffsetReg(); 166 if (ST.hasSGPRInitBug()) 167 return std::make_pair(ScratchWaveOffsetReg, SPReg); 168 169 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 170 171 ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF); 172 if (NumPreloaded > AllSGPRs.size()) 173 return std::make_pair(ScratchWaveOffsetReg, SPReg); 174 175 AllSGPRs = AllSGPRs.slice(NumPreloaded); 176 177 // We need to drop register from the end of the list that we cannot use 178 // for the scratch wave offset. 179 // + 2 s102 and s103 do not exist on VI. 180 // + 2 for vcc 181 // + 2 for xnack_mask 182 // + 2 for flat_scratch 183 // + 4 for registers reserved for scratch resource register 184 // + 1 for register reserved for scratch wave offset. (By exluding this 185 // register from the list to consider, it means that when this 186 // register is being used for the scratch wave offset and there 187 // are no other free SGPRs, then the value will stay in this register. 188 // + 1 if stack pointer is used. 189 // ---- 190 // 13 (+1) 191 unsigned ReservedRegCount = 13; 192 193 if (AllSGPRs.size() < ReservedRegCount) 194 return std::make_pair(ScratchWaveOffsetReg, SPReg); 195 196 bool HandledScratchWaveOffsetReg = 197 ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF); 198 199 for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) { 200 // Pick the first unallocated SGPR. Be careful not to pick an alias of the 201 // scratch descriptor, since we haven’t added its uses yet. 202 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { 203 if (!HandledScratchWaveOffsetReg) { 204 HandledScratchWaveOffsetReg = true; 205 206 MRI.replaceRegWith(ScratchWaveOffsetReg, Reg); 207 MFI->setScratchWaveOffsetReg(Reg); 208 ScratchWaveOffsetReg = Reg; 209 break; 210 } 211 } 212 } 213 214 return std::make_pair(ScratchWaveOffsetReg, SPReg); 215 } 216 217 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 218 MachineBasicBlock &MBB) const { 219 // Emit debugger prologue if "amdgpu-debugger-emit-prologue" attribute was 220 // specified. 221 const SISubtarget &ST = MF.getSubtarget<SISubtarget>(); 222 if (ST.debuggerEmitPrologue()) 223 emitDebuggerPrologue(MF, MBB); 224 225 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 226 227 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 228 229 // If we only have SGPR spills, we won't actually be using scratch memory 230 // since these spill to VGPRs. 231 // 232 // FIXME: We should be cleaning up these unused SGPR spill frame indices 233 // somewhere. 234 235 const SIInstrInfo *TII = ST.getInstrInfo(); 236 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 237 MachineRegisterInfo &MRI = MF.getRegInfo(); 238 239 // We need to do the replacement of the private segment buffer and wave offset 240 // register even if there are no stack objects. There could be stores to undef 241 // or a constant without an associated object. 242 243 // FIXME: We still have implicit uses on SGPR spill instructions in case they 244 // need to spill to vector memory. It's likely that will not happen, but at 245 // this point it appears we need the setup. This part of the prolog should be 246 // emitted after frame indices are eliminated. 247 248 if (MFI->hasFlatScratchInit()) 249 emitFlatScratchInit(ST, MF, MBB); 250 251 unsigned SPReg = MFI->getStackPtrOffsetReg(); 252 if (SPReg != AMDGPU::SP_REG) { 253 assert(MRI.isReserved(SPReg) && "SPReg used but not reserved"); 254 255 DebugLoc DL; 256 const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 257 int64_t StackSize = FrameInfo.getStackSize(); 258 259 if (StackSize == 0) { 260 BuildMI(MBB, MBB.begin(), DL, TII->get(AMDGPU::COPY), SPReg) 261 .addReg(MFI->getScratchWaveOffsetReg()); 262 } else { 263 BuildMI(MBB, MBB.begin(), DL, TII->get(AMDGPU::S_ADD_U32), SPReg) 264 .addReg(MFI->getScratchWaveOffsetReg()) 265 .addImm(StackSize * ST.getWavefrontSize()); 266 } 267 } 268 269 unsigned ScratchRsrcReg 270 = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF); 271 272 unsigned ScratchWaveOffsetReg; 273 std::tie(ScratchWaveOffsetReg, SPReg) 274 = getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF); 275 276 // It's possible to have uses of only ScratchWaveOffsetReg without 277 // ScratchRsrcReg if it's only used for the initialization of flat_scratch, 278 // but the inverse is not true. 279 if (ScratchWaveOffsetReg == AMDGPU::NoRegister) { 280 assert(ScratchRsrcReg == AMDGPU::NoRegister); 281 return; 282 } 283 284 // We need to insert initialization of the scratch resource descriptor. 285 unsigned PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 286 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 287 288 unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister; 289 if (ST.isAmdCodeObjectV2(MF)) { 290 PreloadedPrivateBufferReg = MFI->getPreloadedReg( 291 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 292 } 293 294 bool OffsetRegUsed = MRI.isPhysRegUsed(ScratchWaveOffsetReg); 295 bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister && 296 MRI.isPhysRegUsed(ScratchRsrcReg); 297 298 // We added live-ins during argument lowering, but since they were not used 299 // they were deleted. We're adding the uses now, so add them back. 300 if (OffsetRegUsed) { 301 assert(PreloadedScratchWaveOffsetReg != AMDGPU::NoRegister && 302 "scratch wave offset input is required"); 303 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 304 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 305 } 306 307 if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) { 308 assert(ST.isAmdCodeObjectV2(MF) || ST.isMesaGfxShader(MF)); 309 MRI.addLiveIn(PreloadedPrivateBufferReg); 310 MBB.addLiveIn(PreloadedPrivateBufferReg); 311 } 312 313 // Make the register selected live throughout the function. 314 for (MachineBasicBlock &OtherBB : MF) { 315 if (&OtherBB == &MBB) 316 continue; 317 318 if (OffsetRegUsed) 319 OtherBB.addLiveIn(ScratchWaveOffsetReg); 320 321 if (ResourceRegUsed) 322 OtherBB.addLiveIn(ScratchRsrcReg); 323 } 324 325 DebugLoc DL; 326 MachineBasicBlock::iterator I = MBB.begin(); 327 328 // If we reserved the original input registers, we don't need to copy to the 329 // reserved registers. 330 331 bool CopyBuffer = ResourceRegUsed && 332 PreloadedPrivateBufferReg != AMDGPU::NoRegister && 333 ST.isAmdCodeObjectV2(MF) && 334 ScratchRsrcReg != PreloadedPrivateBufferReg; 335 336 // This needs to be careful of the copying order to avoid overwriting one of 337 // the input registers before it's been copied to it's final 338 // destination. Usually the offset should be copied first. 339 bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg, 340 ScratchWaveOffsetReg); 341 if (CopyBuffer && CopyBufferFirst) { 342 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 343 .addReg(PreloadedPrivateBufferReg, RegState::Kill); 344 } 345 346 if (OffsetRegUsed && 347 PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) { 348 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 349 .addReg(PreloadedScratchWaveOffsetReg, 350 MRI.isPhysRegUsed(ScratchWaveOffsetReg) ? 0 : RegState::Kill); 351 } 352 353 if (CopyBuffer && !CopyBufferFirst) { 354 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 355 .addReg(PreloadedPrivateBufferReg, RegState::Kill); 356 } 357 358 if (ResourceRegUsed) 359 emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I, 360 PreloadedPrivateBufferReg, ScratchRsrcReg); 361 } 362 363 // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set. 364 void SIFrameLowering::emitEntryFunctionScratchSetup(const SISubtarget &ST, 365 MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI, 366 MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg, 367 unsigned ScratchRsrcReg) const { 368 369 const SIInstrInfo *TII = ST.getInstrInfo(); 370 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 371 DebugLoc DL; 372 373 if (ST.isAmdPalOS()) { 374 // The pointer to the GIT is formed from the offset passed in and either 375 // the amdgpu-git-ptr-high function attribute or the top part of the PC 376 unsigned RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 377 unsigned RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 378 unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 379 380 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 381 382 if (MFI->getGITPtrHigh() != 0xffffffff) { 383 BuildMI(MBB, I, DL, SMovB32, RsrcHi) 384 .addImm(MFI->getGITPtrHigh()) 385 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 386 } else { 387 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 388 BuildMI(MBB, I, DL, GetPC64, Rsrc01); 389 } 390 BuildMI(MBB, I, DL, SMovB32, RsrcLo) 391 .addReg(AMDGPU::SGPR0) // Low address passed in 392 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 393 394 // We now have the GIT ptr - now get the scratch descriptor from the entry 395 // at offset 0. 396 PointerType *PtrTy = 397 PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()), 398 AMDGPUAS::CONSTANT_ADDRESS); 399 MachinePointerInfo PtrInfo(UndefValue::get(PtrTy)); 400 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 401 auto MMO = MF.getMachineMemOperand(PtrInfo, 402 MachineMemOperand::MOLoad | 403 MachineMemOperand::MOInvariant | 404 MachineMemOperand::MODereferenceable, 405 0, 0); 406 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 407 .addReg(Rsrc01) 408 .addImm(0) // offset 409 .addImm(0) // glc 410 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 411 .addMemOperand(MMO); 412 return; 413 } 414 if (ST.isMesaGfxShader(MF) 415 || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) { 416 assert(!ST.isAmdCodeObjectV2(MF)); 417 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 418 419 unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 420 unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 421 422 // Use relocations to get the pointer, and setup the other bits manually. 423 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 424 425 if (MFI->hasImplicitBufferPtr()) { 426 unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 427 428 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 429 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 430 431 BuildMI(MBB, I, DL, Mov64, Rsrc01) 432 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 433 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 434 } else { 435 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 436 437 PointerType *PtrTy = 438 PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()), 439 AMDGPUAS::CONSTANT_ADDRESS); 440 MachinePointerInfo PtrInfo(UndefValue::get(PtrTy)); 441 auto MMO = MF.getMachineMemOperand(PtrInfo, 442 MachineMemOperand::MOLoad | 443 MachineMemOperand::MOInvariant | 444 MachineMemOperand::MODereferenceable, 445 0, 0); 446 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 447 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 448 .addImm(0) // offset 449 .addImm(0) // glc 450 .addMemOperand(MMO) 451 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 452 } 453 } else { 454 unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 455 unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 456 457 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 458 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 459 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 460 461 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 462 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 463 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 464 465 } 466 467 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 468 .addImm(Rsrc23 & 0xffffffff) 469 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 470 471 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 472 .addImm(Rsrc23 >> 32) 473 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 474 } 475 } 476 477 void SIFrameLowering::emitPrologue(MachineFunction &MF, 478 MachineBasicBlock &MBB) const { 479 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 480 if (FuncInfo->isEntryFunction()) { 481 emitEntryFunctionPrologue(MF, MBB); 482 return; 483 } 484 485 const MachineFrameInfo &MFI = MF.getFrameInfo(); 486 const SISubtarget &ST = MF.getSubtarget<SISubtarget>(); 487 const SIInstrInfo *TII = ST.getInstrInfo(); 488 489 unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 490 unsigned FramePtrReg = FuncInfo->getFrameOffsetReg(); 491 492 MachineBasicBlock::iterator MBBI = MBB.begin(); 493 DebugLoc DL; 494 495 bool NeedFP = hasFP(MF); 496 if (NeedFP) { 497 // If we need a base pointer, set it up here. It's whatever the value of 498 // the stack pointer is at this point. Any variable size objects will be 499 // allocated after this, so we can still use the base pointer to reference 500 // locals. 501 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 502 .addReg(StackPtrReg) 503 .setMIFlag(MachineInstr::FrameSetup); 504 } 505 506 uint32_t NumBytes = MFI.getStackSize(); 507 if (NumBytes != 0 && hasSP(MF)) { 508 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) 509 .addReg(StackPtrReg) 510 .addImm(NumBytes * ST.getWavefrontSize()) 511 .setMIFlag(MachineInstr::FrameSetup); 512 } 513 514 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 515 : FuncInfo->getSGPRSpillVGPRs()) { 516 if (!Reg.FI.hasValue()) 517 continue; 518 TII->storeRegToStackSlot(MBB, MBBI, Reg.VGPR, true, 519 Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass, 520 &TII->getRegisterInfo()); 521 } 522 } 523 524 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 525 MachineBasicBlock &MBB) const { 526 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 527 if (FuncInfo->isEntryFunction()) 528 return; 529 530 const SISubtarget &ST = MF.getSubtarget<SISubtarget>(); 531 const SIInstrInfo *TII = ST.getInstrInfo(); 532 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 533 534 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 535 : FuncInfo->getSGPRSpillVGPRs()) { 536 if (!Reg.FI.hasValue()) 537 continue; 538 TII->loadRegFromStackSlot(MBB, MBBI, Reg.VGPR, 539 Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass, 540 &TII->getRegisterInfo()); 541 } 542 543 unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 544 if (StackPtrReg == AMDGPU::NoRegister) 545 return; 546 547 const MachineFrameInfo &MFI = MF.getFrameInfo(); 548 uint32_t NumBytes = MFI.getStackSize(); 549 550 DebugLoc DL; 551 552 // FIXME: Clarify distinction between no set SP and SP. For callee functions, 553 // it's really whether we need SP to be accurate or not. 554 555 if (NumBytes != 0 && hasSP(MF)) { 556 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) 557 .addReg(StackPtrReg) 558 .addImm(NumBytes * ST.getWavefrontSize()) 559 .setMIFlag(MachineInstr::FrameDestroy); 560 } 561 } 562 563 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 564 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 565 I != E; ++I) { 566 if (!MFI.isDeadObjectIndex(I)) 567 return false; 568 } 569 570 return true; 571 } 572 573 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 574 unsigned &FrameReg) const { 575 const SIRegisterInfo *RI = MF.getSubtarget<SISubtarget>().getRegisterInfo(); 576 577 FrameReg = RI->getFrameRegister(MF); 578 return MF.getFrameInfo().getObjectOffset(FI); 579 } 580 581 void SIFrameLowering::processFunctionBeforeFrameFinalized( 582 MachineFunction &MF, 583 RegScavenger *RS) const { 584 MachineFrameInfo &MFI = MF.getFrameInfo(); 585 586 if (!MFI.hasStackObjects()) 587 return; 588 589 const SISubtarget &ST = MF.getSubtarget<SISubtarget>(); 590 const SIInstrInfo *TII = ST.getInstrInfo(); 591 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 592 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 593 bool AllSGPRSpilledToVGPRs = false; 594 595 if (TRI.spillSGPRToVGPR() && FuncInfo->hasSpilledSGPRs()) { 596 AllSGPRSpilledToVGPRs = true; 597 598 // Process all SGPR spills before frame offsets are finalized. Ideally SGPRs 599 // are spilled to VGPRs, in which case we can eliminate the stack usage. 600 // 601 // XXX - This operates under the assumption that only other SGPR spills are 602 // users of the frame index. I'm not 100% sure this is correct. The 603 // StackColoring pass has a comment saying a future improvement would be to 604 // merging of allocas with spill slots, but for now according to 605 // MachineFrameInfo isSpillSlot can't alias any other object. 606 for (MachineBasicBlock &MBB : MF) { 607 MachineBasicBlock::iterator Next; 608 for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) { 609 MachineInstr &MI = *I; 610 Next = std::next(I); 611 612 if (TII->isSGPRSpill(MI)) { 613 int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex(); 614 if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) { 615 bool Spilled = TRI.eliminateSGPRToVGPRSpillFrameIndex(MI, FI, RS); 616 (void)Spilled; 617 assert(Spilled && "failed to spill SGPR to VGPR when allocated"); 618 } else 619 AllSGPRSpilledToVGPRs = false; 620 } 621 } 622 } 623 624 FuncInfo->removeSGPRToVGPRFrameIndices(MFI); 625 } 626 627 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 628 // but currently hasNonSpillStackObjects is set only from source 629 // allocas. Stack temps produced from legalization are not counted currently. 630 if (FuncInfo->hasNonSpillStackObjects() || FuncInfo->hasSpilledVGPRs() || 631 !AllSGPRSpilledToVGPRs || !allStackObjectsAreDead(MFI)) { 632 assert(RS && "RegScavenger required if spilling"); 633 634 // We force this to be at offset 0 so no user object ever has 0 as an 635 // address, so we may use 0 as an invalid pointer value. This is because 636 // LLVM assumes 0 is an invalid pointer in address space 0. Because alloca 637 // is required to be address space 0, we are forced to accept this for 638 // now. Ideally we could have the stack in another address space with 0 as a 639 // valid pointer, and -1 as the null value. 640 // 641 // This will also waste additional space when user stack objects require > 4 642 // byte alignment. 643 // 644 // The main cost here is losing the offset for addressing modes. However 645 // this also ensures we shouldn't need a register for the offset when 646 // emergency scavenging. 647 int ScavengeFI = MFI.CreateFixedObject( 648 TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); 649 RS->addScavengingFrameIndex(ScavengeFI); 650 } 651 } 652 653 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, 654 RegScavenger *RS) const { 655 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 656 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 657 658 // The SP is specifically managed and we don't want extra spills of it. 659 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 660 } 661 662 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 663 MachineFunction &MF, 664 MachineBasicBlock &MBB, 665 MachineBasicBlock::iterator I) const { 666 int64_t Amount = I->getOperand(0).getImm(); 667 if (Amount == 0) 668 return MBB.erase(I); 669 670 const SISubtarget &ST = MF.getSubtarget<SISubtarget>(); 671 const SIInstrInfo *TII = ST.getInstrInfo(); 672 const DebugLoc &DL = I->getDebugLoc(); 673 unsigned Opc = I->getOpcode(); 674 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 675 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 676 677 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 678 if (!TFI->hasReservedCallFrame(MF)) { 679 unsigned Align = getStackAlignment(); 680 681 Amount = alignTo(Amount, Align); 682 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 683 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 684 unsigned SPReg = MFI->getStackPtrOffsetReg(); 685 686 unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; 687 BuildMI(MBB, I, DL, TII->get(Op), SPReg) 688 .addReg(SPReg) 689 .addImm(Amount * ST.getWavefrontSize()); 690 } else if (CalleePopAmount != 0) { 691 llvm_unreachable("is this used?"); 692 } 693 694 return MBB.erase(I); 695 } 696 697 void SIFrameLowering::emitDebuggerPrologue(MachineFunction &MF, 698 MachineBasicBlock &MBB) const { 699 const SISubtarget &ST = MF.getSubtarget<SISubtarget>(); 700 const SIInstrInfo *TII = ST.getInstrInfo(); 701 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 702 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 703 704 MachineBasicBlock::iterator I = MBB.begin(); 705 DebugLoc DL; 706 707 // For each dimension: 708 for (unsigned i = 0; i < 3; ++i) { 709 // Get work group ID SGPR, and make it live-in again. 710 unsigned WorkGroupIDSGPR = MFI->getWorkGroupIDSGPR(i); 711 MF.getRegInfo().addLiveIn(WorkGroupIDSGPR); 712 MBB.addLiveIn(WorkGroupIDSGPR); 713 714 // Since SGPRs are spilled into VGPRs, copy work group ID SGPR to VGPR in 715 // order to spill it to scratch. 716 unsigned WorkGroupIDVGPR = 717 MF.getRegInfo().createVirtualRegister(&AMDGPU::VGPR_32RegClass); 718 BuildMI(MBB, I, DL, TII->get(AMDGPU::V_MOV_B32_e32), WorkGroupIDVGPR) 719 .addReg(WorkGroupIDSGPR); 720 721 // Spill work group ID. 722 int WorkGroupIDObjectIdx = MFI->getDebuggerWorkGroupIDStackObjectIndex(i); 723 TII->storeRegToStackSlot(MBB, I, WorkGroupIDVGPR, false, 724 WorkGroupIDObjectIdx, &AMDGPU::VGPR_32RegClass, TRI); 725 726 // Get work item ID VGPR, and make it live-in again. 727 unsigned WorkItemIDVGPR = MFI->getWorkItemIDVGPR(i); 728 MF.getRegInfo().addLiveIn(WorkItemIDVGPR); 729 MBB.addLiveIn(WorkItemIDVGPR); 730 731 // Spill work item ID. 732 int WorkItemIDObjectIdx = MFI->getDebuggerWorkItemIDStackObjectIndex(i); 733 TII->storeRegToStackSlot(MBB, I, WorkItemIDVGPR, false, 734 WorkItemIDObjectIdx, &AMDGPU::VGPR_32RegClass, TRI); 735 } 736 } 737 738 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 739 // All stack operations are relative to the frame offset SGPR. 740 // TODO: Still want to eliminate sometimes. 741 const MachineFrameInfo &MFI = MF.getFrameInfo(); 742 743 // XXX - Is this only called after frame is finalized? Should be able to check 744 // frame size. 745 return MFI.hasStackObjects() && !allStackObjectsAreDead(MFI); 746 } 747 748 bool SIFrameLowering::hasSP(const MachineFunction &MF) const { 749 // All stack operations are relative to the frame offset SGPR. 750 const MachineFrameInfo &MFI = MF.getFrameInfo(); 751 return MFI.hasCalls() || MFI.hasVarSizedObjects(); 752 } 753