1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPUSubtarget.h"
11 #include "SIInstrInfo.h"
12 #include "SIMachineFunctionInfo.h"
13 #include "SIRegisterInfo.h"
14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
15 
16 #include "llvm/CodeGen/LivePhysRegs.h"
17 #include "llvm/CodeGen/MachineFrameInfo.h"
18 #include "llvm/CodeGen/MachineFunction.h"
19 #include "llvm/CodeGen/MachineInstrBuilder.h"
20 #include "llvm/CodeGen/RegisterScavenging.h"
21 
22 using namespace llvm;
23 
24 #define DEBUG_TYPE "frame-info"
25 
26 
27 // Find a scratch register that we can use at the start of the prologue to
28 // re-align the stack pointer. We avoid using callee-save registers since they
29 // may appear to be free when this is called from canUseAsPrologue (during
30 // shrink wrapping), but then no longer be free when this is called from
31 // emitPrologue.
32 //
33 // FIXME: This is a bit conservative, since in the above case we could use one
34 // of the callee-save registers as a scratch temp to re-align the stack pointer,
35 // but we would then have to make sure that we were in fact saving at least one
36 // callee-save register in the prologue, which is additional complexity that
37 // doesn't seem worth the benefit.
38 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
39                                                    LivePhysRegs &LiveRegs,
40                                                    const TargetRegisterClass &RC,
41                                                    bool Unused = false) {
42   // Mark callee saved registers as used so we will not choose them.
43   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
44   for (unsigned i = 0; CSRegs[i]; ++i)
45     LiveRegs.addReg(CSRegs[i]);
46 
47   if (Unused) {
48     // We are looking for a register that can be used throughout the entire
49     // function, so any use is unacceptable.
50     for (MCRegister Reg : RC) {
51       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
52         return Reg;
53     }
54   } else {
55     for (MCRegister Reg : RC) {
56       if (LiveRegs.available(MRI, Reg))
57         return Reg;
58     }
59   }
60 
61   // If we require an unused register, this is used in contexts where failure is
62   // an option and has an alternative plan. In other contexts, this must
63   // succeed0.
64   if (!Unused)
65     report_fatal_error("failed to find free scratch register");
66 
67   return MCRegister();
68 }
69 
70 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF,
71                                            LivePhysRegs &LiveRegs,
72                                            Register &TempSGPR,
73                                            Optional<int> &FrameIndex,
74                                            bool IsFP) {
75   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
76   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
77 
78 #ifndef NDEBUG
79   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
80   const SIRegisterInfo *TRI = ST.getRegisterInfo();
81 #endif
82 
83   // We need to save and restore the current FP/BP.
84 
85   // 1: If there is already a VGPR with free lanes, use it. We
86   // may already have to pay the penalty for spilling a CSR VGPR.
87   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
88     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
89                                             TargetStackID::SGPRSpill);
90 
91     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
92       llvm_unreachable("allocate SGPR spill should have worked");
93 
94     FrameIndex = NewFI;
95 
96     LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
97                dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to  "
98                       << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
99                       << '\n');
100     return;
101   }
102 
103   // 2: Next, try to save the FP/BP in an unused SGPR.
104   TempSGPR = findScratchNonCalleeSaveRegister(
105       MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
106 
107   if (!TempSGPR) {
108     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
109                                             TargetStackID::SGPRSpill);
110 
111     if (MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
112       // 3: There's no free lane to spill, and no free register to save FP/BP,
113       // so we're forced to spill another VGPR to use for the spill.
114       FrameIndex = NewFI;
115 
116       LLVM_DEBUG(
117           auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
118           dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to "
119                  << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';);
120     } else {
121       // Remove dead <NewFI> index
122       MF.getFrameInfo().RemoveStackObject(NewFI);
123       // 4: If all else fails, spill the FP/BP to memory.
124       FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4));
125       LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling "
126                         << (IsFP ? "FP" : "BP") << '\n');
127     }
128   } else {
129     LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to "
130                       << printReg(TempSGPR, TRI) << '\n');
131   }
132 }
133 
134 // We need to specially emit stack operations here because a different frame
135 // register is used than in the rest of the function, as getFrameRegister would
136 // use.
137 static void buildPrologSpill(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
138                              MachineBasicBlock &MBB,
139                              MachineBasicBlock::iterator I,
140                              const SIInstrInfo *TII, Register SpillReg,
141                              Register ScratchRsrcReg, Register SPReg, int FI) {
142   MachineFunction *MF = MBB.getParent();
143   MachineFrameInfo &MFI = MF->getFrameInfo();
144 
145   int64_t Offset = MFI.getObjectOffset(FI);
146 
147   MachineMemOperand *MMO = MF->getMachineMemOperand(
148       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
149       MFI.getObjectAlign(FI));
150 
151   if (ST.enableFlatScratch()) {
152     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
153       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
154         .addReg(SpillReg, RegState::Kill)
155         .addReg(SPReg)
156         .addImm(Offset)
157         .addImm(0) // glc
158         .addImm(0) // slc
159         .addImm(0) // dlc
160         .addMemOperand(MMO);
161       return;
162     }
163   } else if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
164     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
165       .addReg(SpillReg, RegState::Kill)
166       .addReg(ScratchRsrcReg)
167       .addReg(SPReg)
168       .addImm(Offset)
169       .addImm(0) // glc
170       .addImm(0) // slc
171       .addImm(0) // tfe
172       .addImm(0) // dlc
173       .addImm(0) // swz
174       .addMemOperand(MMO);
175     return;
176   }
177 
178   // Don't clobber the TmpVGPR if we also need a scratch reg for the stack
179   // offset in the spill.
180   LiveRegs.addReg(SpillReg);
181 
182   if (ST.enableFlatScratch()) {
183     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
184       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
185 
186     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
187       .addReg(SPReg)
188       .addImm(Offset);
189 
190     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
191       .addReg(SpillReg, RegState::Kill)
192       .addReg(OffsetReg, RegState::Kill)
193       .addImm(0)
194       .addImm(0) // glc
195       .addImm(0) // slc
196       .addImm(0) // dlc
197       .addMemOperand(MMO);
198   } else {
199     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
200       MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
201 
202     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
203       .addImm(Offset);
204 
205     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
206       .addReg(SpillReg, RegState::Kill)
207       .addReg(OffsetReg, RegState::Kill)
208       .addReg(ScratchRsrcReg)
209       .addReg(SPReg)
210       .addImm(0)
211       .addImm(0) // glc
212       .addImm(0) // slc
213       .addImm(0) // tfe
214       .addImm(0) // dlc
215       .addImm(0) // swz
216       .addMemOperand(MMO);
217   }
218 
219   LiveRegs.removeReg(SpillReg);
220 }
221 
222 static void buildEpilogReload(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
223                               MachineBasicBlock &MBB,
224                               MachineBasicBlock::iterator I,
225                               const SIInstrInfo *TII, Register SpillReg,
226                               Register ScratchRsrcReg, Register SPReg, int FI) {
227   MachineFunction *MF = MBB.getParent();
228   MachineFrameInfo &MFI = MF->getFrameInfo();
229   int64_t Offset = MFI.getObjectOffset(FI);
230 
231   MachineMemOperand *MMO = MF->getMachineMemOperand(
232       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
233       MFI.getObjectAlign(FI));
234 
235   if (ST.enableFlatScratch()) {
236     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
237       BuildMI(MBB, I, DebugLoc(),
238               TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), SpillReg)
239         .addReg(SPReg)
240         .addImm(Offset)
241         .addImm(0) // glc
242         .addImm(0) // slc
243         .addImm(0) // dlc
244         .addMemOperand(MMO);
245       return;
246     }
247     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
248       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
249 
250       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
251         .addReg(SPReg)
252         .addImm(Offset);
253       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR),
254               SpillReg)
255       .addReg(OffsetReg, RegState::Kill)
256       .addImm(0)
257       .addImm(0) // glc
258       .addImm(0) // slc
259       .addImm(0) // dlc
260       .addMemOperand(MMO);
261       return;
262   }
263 
264   if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
265     BuildMI(MBB, I, DebugLoc(),
266             TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
267       .addReg(ScratchRsrcReg)
268       .addReg(SPReg)
269       .addImm(Offset)
270       .addImm(0) // glc
271       .addImm(0) // slc
272       .addImm(0) // tfe
273       .addImm(0) // dlc
274       .addImm(0) // swz
275       .addMemOperand(MMO);
276     return;
277   }
278 
279   MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
280     MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
281 
282   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
283     .addImm(Offset);
284 
285   BuildMI(MBB, I, DebugLoc(),
286           TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
287     .addReg(OffsetReg, RegState::Kill)
288     .addReg(ScratchRsrcReg)
289     .addReg(SPReg)
290     .addImm(0)
291     .addImm(0) // glc
292     .addImm(0) // slc
293     .addImm(0) // tfe
294     .addImm(0) // dlc
295     .addImm(0) // swz
296     .addMemOperand(MMO);
297 }
298 
299 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
300 void SIFrameLowering::emitEntryFunctionFlatScratchInit(
301     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
302     const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
303   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
304   const SIInstrInfo *TII = ST.getInstrInfo();
305   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
306   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
307 
308   // We don't need this if we only have spills since there is no user facing
309   // scratch.
310 
311   // TODO: If we know we don't have flat instructions earlier, we can omit
312   // this from the input registers.
313   //
314   // TODO: We only need to know if we access scratch space through a flat
315   // pointer. Because we only detect if flat instructions are used at all,
316   // this will be used more often than necessary on VI.
317 
318   Register FlatScratchInitReg =
319       MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
320   assert(FlatScratchInitReg);
321 
322   MachineRegisterInfo &MRI = MF.getRegInfo();
323   MRI.addLiveIn(FlatScratchInitReg);
324   MBB.addLiveIn(FlatScratchInitReg);
325 
326   Register FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
327   Register FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
328 
329   // Do a 64-bit pointer add.
330   if (ST.flatScratchIsPointer()) {
331     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
332       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
333         .addReg(FlatScrInitLo)
334         .addReg(ScratchWaveOffsetReg);
335       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
336         .addReg(FlatScrInitHi)
337         .addImm(0);
338       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
339         addReg(FlatScrInitLo).
340         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
341                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
342       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
343         addReg(FlatScrInitHi).
344         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
345                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
346       return;
347     }
348 
349     // For GFX9.
350     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
351       .addReg(FlatScrInitLo)
352       .addReg(ScratchWaveOffsetReg);
353     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
354       .addReg(FlatScrInitHi)
355       .addImm(0);
356 
357     return;
358   }
359 
360   assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
361 
362   // Copy the size in bytes.
363   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
364     .addReg(FlatScrInitHi, RegState::Kill);
365 
366   // Add wave offset in bytes to private base offset.
367   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
368   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
369     .addReg(FlatScrInitLo)
370     .addReg(ScratchWaveOffsetReg);
371 
372   // Convert offset to 256-byte units.
373   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
374     .addReg(FlatScrInitLo, RegState::Kill)
375     .addImm(8);
376 }
377 
378 // Shift down registers reserved for the scratch RSRC.
379 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
380     MachineFunction &MF) const {
381 
382   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
383   const SIInstrInfo *TII = ST.getInstrInfo();
384   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
385   MachineRegisterInfo &MRI = MF.getRegInfo();
386   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
387 
388   assert(MFI->isEntryFunction());
389 
390   Register ScratchRsrcReg = MFI->getScratchRSrcReg();
391 
392   if (!ScratchRsrcReg || !MRI.isPhysRegUsed(ScratchRsrcReg))
393     return Register();
394 
395   if (ST.hasSGPRInitBug() ||
396       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
397     return ScratchRsrcReg;
398 
399   // We reserved the last registers for this. Shift it down to the end of those
400   // which were actually used.
401   //
402   // FIXME: It might be safer to use a pseudoregister before replacement.
403 
404   // FIXME: We should be able to eliminate unused input registers. We only
405   // cannot do this for the resources required for scratch access. For now we
406   // skip over user SGPRs and may leave unused holes.
407 
408   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
409   ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
410   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
411 
412   // Skip the last N reserved elements because they should have already been
413   // reserved for VCC etc.
414   Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
415   for (MCPhysReg Reg : AllSGPR128s) {
416     // Pick the first unallocated one. Make sure we don't clobber the other
417     // reserved input we needed. Also for PAL, make sure we don't clobber
418     // the GIT pointer passed in SGPR0 or SGPR8.
419     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
420         !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
421       MRI.replaceRegWith(ScratchRsrcReg, Reg);
422       MFI->setScratchRSrcReg(Reg);
423       return Reg;
424     }
425   }
426 
427   return ScratchRsrcReg;
428 }
429 
430 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
431   return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
432 }
433 
434 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
435                                                 MachineBasicBlock &MBB) const {
436   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
437 
438   // FIXME: If we only have SGPR spills, we won't actually be using scratch
439   // memory since these spill to VGPRs. We should be cleaning up these unused
440   // SGPR spill frame indices somewhere.
441 
442   // FIXME: We still have implicit uses on SGPR spill instructions in case they
443   // need to spill to vector memory. It's likely that will not happen, but at
444   // this point it appears we need the setup. This part of the prolog should be
445   // emitted after frame indices are eliminated.
446 
447   // FIXME: Remove all of the isPhysRegUsed checks
448 
449   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
450   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
451   const SIInstrInfo *TII = ST.getInstrInfo();
452   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
453   MachineRegisterInfo &MRI = MF.getRegInfo();
454   const Function &F = MF.getFunction();
455 
456   assert(MFI->isEntryFunction());
457 
458   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
459       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
460   // FIXME: Hack to not crash in situations which emitted an error.
461   if (!PreloadedScratchWaveOffsetReg)
462     return;
463 
464   // We need to do the replacement of the private segment buffer register even
465   // if there are no stack objects. There could be stores to undef or a
466   // constant without an associated object.
467   //
468   // This will return `Register()` in cases where there are no actual
469   // uses of the SRSRC.
470   Register ScratchRsrcReg;
471   if (!ST.enableFlatScratch())
472     ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
473 
474   // Make the selected register live throughout the function.
475   if (ScratchRsrcReg) {
476     for (MachineBasicBlock &OtherBB : MF) {
477       if (&OtherBB != &MBB) {
478         OtherBB.addLiveIn(ScratchRsrcReg);
479       }
480     }
481   }
482 
483   // Now that we have fixed the reserved SRSRC we need to locate the
484   // (potentially) preloaded SRSRC.
485   Register PreloadedScratchRsrcReg;
486   if (ST.isAmdHsaOrMesa(F)) {
487     PreloadedScratchRsrcReg =
488         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
489     if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
490       // We added live-ins during argument lowering, but since they were not
491       // used they were deleted. We're adding the uses now, so add them back.
492       MRI.addLiveIn(PreloadedScratchRsrcReg);
493       MBB.addLiveIn(PreloadedScratchRsrcReg);
494     }
495   }
496 
497   // Debug location must be unknown since the first debug location is used to
498   // determine the end of the prologue.
499   DebugLoc DL;
500   MachineBasicBlock::iterator I = MBB.begin();
501 
502   // We found the SRSRC first because it needs four registers and has an
503   // alignment requirement. If the SRSRC that we found is clobbering with
504   // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
505   // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
506   // wave offset to a free SGPR.
507   Register ScratchWaveOffsetReg;
508   if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
509     ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
510     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
511     AllSGPRs = AllSGPRs.slice(
512         std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
513     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
514     for (MCPhysReg Reg : AllSGPRs) {
515       if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
516           !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
517         ScratchWaveOffsetReg = Reg;
518         BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
519             .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
520         break;
521       }
522     }
523   } else {
524     ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
525   }
526   assert(ScratchWaveOffsetReg);
527 
528   if (requiresStackPointerReference(MF)) {
529     Register SPReg = MFI->getStackPtrOffsetReg();
530     assert(SPReg != AMDGPU::SP_REG);
531     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
532         .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST));
533   }
534 
535   if (hasFP(MF)) {
536     Register FPReg = MFI->getFrameOffsetReg();
537     assert(FPReg != AMDGPU::FP_REG);
538     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
539   }
540 
541   if (MFI->hasFlatScratchInit() || ScratchRsrcReg) {
542     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
543     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
544   }
545 
546   if (MFI->hasFlatScratchInit()) {
547     emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
548   }
549 
550   if (ScratchRsrcReg) {
551     emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
552                                          PreloadedScratchRsrcReg,
553                                          ScratchRsrcReg, ScratchWaveOffsetReg);
554   }
555 }
556 
557 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
558 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
559     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
560     const DebugLoc &DL, Register PreloadedScratchRsrcReg,
561     Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
562 
563   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
564   const SIInstrInfo *TII = ST.getInstrInfo();
565   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
566   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
567   const Function &Fn = MF.getFunction();
568 
569   if (ST.isAmdPalOS()) {
570     // The pointer to the GIT is formed from the offset passed in and either
571     // the amdgpu-git-ptr-high function attribute or the top part of the PC
572     Register RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
573     Register RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
574     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
575 
576     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
577 
578     if (MFI->getGITPtrHigh() != 0xffffffff) {
579       BuildMI(MBB, I, DL, SMovB32, RsrcHi)
580         .addImm(MFI->getGITPtrHigh())
581         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
582     } else {
583       const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
584       BuildMI(MBB, I, DL, GetPC64, Rsrc01);
585     }
586     Register GitPtrLo = MFI->getGITPtrLoReg(MF);
587     MF.getRegInfo().addLiveIn(GitPtrLo);
588     MBB.addLiveIn(GitPtrLo);
589     BuildMI(MBB, I, DL, SMovB32, RsrcLo)
590       .addReg(GitPtrLo)
591       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
592 
593     // We now have the GIT ptr - now get the scratch descriptor from the entry
594     // at offset 0 (or offset 16 for a compute shader).
595     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
596     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
597     auto MMO = MF.getMachineMemOperand(PtrInfo,
598                                        MachineMemOperand::MOLoad |
599                                            MachineMemOperand::MOInvariant |
600                                            MachineMemOperand::MODereferenceable,
601                                        16, Align(4));
602     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
603     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
604     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
605     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
606       .addReg(Rsrc01)
607       .addImm(EncodedOffset) // offset
608       .addImm(0) // glc
609       .addImm(0) // dlc
610       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
611       .addMemOperand(MMO);
612   } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
613     assert(!ST.isAmdHsaOrMesa(Fn));
614     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
615 
616     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
617     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
618 
619     // Use relocations to get the pointer, and setup the other bits manually.
620     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
621 
622     if (MFI->hasImplicitBufferPtr()) {
623       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
624 
625       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
626         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
627 
628         BuildMI(MBB, I, DL, Mov64, Rsrc01)
629           .addReg(MFI->getImplicitBufferPtrUserSGPR())
630           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
631       } else {
632         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
633 
634         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
635         auto MMO = MF.getMachineMemOperand(
636             PtrInfo,
637             MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
638                 MachineMemOperand::MODereferenceable,
639             8, Align(4));
640         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
641           .addReg(MFI->getImplicitBufferPtrUserSGPR())
642           .addImm(0) // offset
643           .addImm(0) // glc
644           .addImm(0) // dlc
645           .addMemOperand(MMO)
646           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
647 
648         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
649         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
650       }
651     } else {
652       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
653       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
654 
655       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
656         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
657         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
658 
659       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
660         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
661         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
662 
663     }
664 
665     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
666       .addImm(Rsrc23 & 0xffffffff)
667       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
668 
669     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
670       .addImm(Rsrc23 >> 32)
671       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
672   } else if (ST.isAmdHsaOrMesa(Fn)) {
673     assert(PreloadedScratchRsrcReg);
674 
675     if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
676       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
677           .addReg(PreloadedScratchRsrcReg, RegState::Kill);
678     }
679   }
680 
681   // Add the scratch wave offset into the scratch RSRC.
682   //
683   // We only want to update the first 48 bits, which is the base address
684   // pointer, without touching the adjacent 16 bits of flags. We know this add
685   // cannot carry-out from bit 47, otherwise the scratch allocation would be
686   // impossible to fit in the 48-bit global address space.
687   //
688   // TODO: Evaluate if it is better to just construct an SRD using the flat
689   // scratch init and some constants rather than update the one we are passed.
690   Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
691   Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
692 
693   // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
694   // the kernel body via inreg arguments.
695   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
696       .addReg(ScratchRsrcSub0)
697       .addReg(ScratchWaveOffsetReg)
698       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
699   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
700       .addReg(ScratchRsrcSub1)
701       .addImm(0)
702       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
703 }
704 
705 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
706   switch (ID) {
707   case TargetStackID::Default:
708   case TargetStackID::NoAlloc:
709   case TargetStackID::SGPRSpill:
710     return true;
711   case TargetStackID::SVEVector:
712     return false;
713   }
714   llvm_unreachable("Invalid TargetStackID::Value");
715 }
716 
717 // Activate all lanes, returns saved exec.
718 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
719                                      MachineFunction &MF,
720                                      MachineBasicBlock &MBB,
721                                      MachineBasicBlock::iterator MBBI,
722                                      bool IsProlog) {
723   Register ScratchExecCopy;
724   MachineRegisterInfo &MRI = MF.getRegInfo();
725   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
726   const SIInstrInfo *TII = ST.getInstrInfo();
727   const SIRegisterInfo &TRI = TII->getRegisterInfo();
728   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
729   DebugLoc DL;
730 
731   if (LiveRegs.empty()) {
732     if (IsProlog) {
733       LiveRegs.init(TRI);
734       LiveRegs.addLiveIns(MBB);
735       if (FuncInfo->SGPRForFPSaveRestoreCopy)
736         LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
737 
738       if (FuncInfo->SGPRForBPSaveRestoreCopy)
739         LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy);
740     } else {
741       // In epilog.
742       LiveRegs.init(*ST.getRegisterInfo());
743       LiveRegs.addLiveOuts(MBB);
744       LiveRegs.stepBackward(*MBBI);
745     }
746   }
747 
748   ScratchExecCopy = findScratchNonCalleeSaveRegister(
749       MRI, LiveRegs, *TRI.getWaveMaskRegClass());
750 
751   if (!IsProlog)
752     LiveRegs.removeReg(ScratchExecCopy);
753 
754   const unsigned OrSaveExec =
755       ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
756   BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1);
757 
758   return ScratchExecCopy;
759 }
760 
761 void SIFrameLowering::emitPrologue(MachineFunction &MF,
762                                    MachineBasicBlock &MBB) const {
763   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
764   if (FuncInfo->isEntryFunction()) {
765     emitEntryFunctionPrologue(MF, MBB);
766     return;
767   }
768 
769   const MachineFrameInfo &MFI = MF.getFrameInfo();
770   MachineRegisterInfo &MRI = MF.getRegInfo();
771   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
772   const SIInstrInfo *TII = ST.getInstrInfo();
773   const SIRegisterInfo &TRI = TII->getRegisterInfo();
774 
775   Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
776   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
777   Register BasePtrReg =
778       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
779   LivePhysRegs LiveRegs;
780 
781   MachineBasicBlock::iterator MBBI = MBB.begin();
782   DebugLoc DL;
783 
784   bool HasFP = false;
785   bool HasBP = false;
786   uint32_t NumBytes = MFI.getStackSize();
787   uint32_t RoundedSize = NumBytes;
788   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
789   // turn on all lanes before doing the spill to memory.
790   Register ScratchExecCopy;
791 
792   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
793   bool SpillFPToMemory = false;
794   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
795   // Otherwise we are spilling the FP to memory.
796   if (HasFPSaveIndex) {
797     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
798                       TargetStackID::SGPRSpill;
799   }
800 
801   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
802   bool SpillBPToMemory = false;
803   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
804   // Otherwise we are spilling the BP to memory.
805   if (HasBPSaveIndex) {
806     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
807                       TargetStackID::SGPRSpill;
808   }
809 
810   // Emit the copy if we need an FP, and are using a free SGPR to save it.
811   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
812     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy)
813       .addReg(FramePtrReg)
814       .setMIFlag(MachineInstr::FrameSetup);
815   }
816 
817   // Emit the copy if we need a BP, and are using a free SGPR to save it.
818   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
819     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
820             FuncInfo->SGPRForBPSaveRestoreCopy)
821         .addReg(BasePtrReg)
822         .setMIFlag(MachineInstr::FrameSetup);
823   }
824 
825   // If a copy has been emitted for FP and/or BP, Make the SGPRs
826   // used in the copy instructions live throughout the function.
827   SmallVector<MCPhysReg, 2> TempSGPRs;
828   if (FuncInfo->SGPRForFPSaveRestoreCopy)
829     TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy);
830 
831   if (FuncInfo->SGPRForBPSaveRestoreCopy)
832     TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy);
833 
834   if (!TempSGPRs.empty()) {
835     for (MachineBasicBlock &MBB : MF) {
836       for (MCPhysReg Reg : TempSGPRs)
837         MBB.addLiveIn(Reg);
838 
839       MBB.sortUniqueLiveIns();
840     }
841   }
842 
843   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
844          : FuncInfo->getSGPRSpillVGPRs()) {
845     if (!Reg.FI.hasValue())
846       continue;
847 
848     if (!ScratchExecCopy)
849       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
850 
851     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
852                      FuncInfo->getScratchRSrcReg(),
853                      StackPtrReg,
854                      Reg.FI.getValue());
855   }
856 
857   if (HasFPSaveIndex && SpillFPToMemory) {
858     assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue()));
859 
860     if (!ScratchExecCopy)
861       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
862 
863     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
864         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
865 
866     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
867         .addReg(FramePtrReg);
868 
869     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
870                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
871                      FuncInfo->FramePointerSaveIndex.getValue());
872   }
873 
874   if (HasBPSaveIndex && SpillBPToMemory) {
875     assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex));
876 
877     if (!ScratchExecCopy)
878       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
879 
880     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
881         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
882 
883     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
884         .addReg(BasePtrReg);
885 
886     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
887                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
888                      *FuncInfo->BasePointerSaveIndex);
889   }
890 
891   if (ScratchExecCopy) {
892     // FIXME: Split block and make terminator.
893     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
894     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
895     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
896         .addReg(ScratchExecCopy, RegState::Kill);
897     LiveRegs.addReg(ScratchExecCopy);
898   }
899 
900   // In this case, spill the FP to a reserved VGPR.
901   if (HasFPSaveIndex && !SpillFPToMemory) {
902     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
903     assert(!MFI.isDeadObjectIndex(FI));
904 
905     assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
906     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
907         FuncInfo->getSGPRToVGPRSpills(FI);
908     assert(Spill.size() == 1);
909 
910     // Save FP before setting it up.
911     // FIXME: This should respect spillSGPRToVGPR;
912     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
913         .addReg(FramePtrReg)
914         .addImm(Spill[0].Lane)
915         .addReg(Spill[0].VGPR, RegState::Undef);
916   }
917 
918   // In this case, spill the BP to a reserved VGPR.
919   if (HasBPSaveIndex && !SpillBPToMemory) {
920     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
921     assert(!MFI.isDeadObjectIndex(BasePtrFI));
922 
923     assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
924     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
925         FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
926     assert(Spill.size() == 1);
927 
928     // Save BP before setting it up.
929     // FIXME: This should respect spillSGPRToVGPR;
930     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
931         .addReg(BasePtrReg)
932         .addImm(Spill[0].Lane)
933         .addReg(Spill[0].VGPR, RegState::Undef);
934   }
935 
936   if (TRI.needsStackRealignment(MF)) {
937     HasFP = true;
938     const unsigned Alignment = MFI.getMaxAlign().value();
939 
940     RoundedSize += Alignment;
941     if (LiveRegs.empty()) {
942       LiveRegs.init(TRI);
943       LiveRegs.addLiveIns(MBB);
944       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
945       LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy);
946     }
947 
948     Register ScratchSPReg = findScratchNonCalleeSaveRegister(
949         MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass);
950     assert(ScratchSPReg && ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy &&
951            ScratchSPReg != FuncInfo->SGPRForBPSaveRestoreCopy);
952 
953     // s_add_u32 tmp_reg, s32, NumBytes
954     // s_and_b32 s32, tmp_reg, 0b111...0000
955     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg)
956         .addReg(StackPtrReg)
957         .addImm((Alignment - 1) * getScratchScaleFactor(ST))
958         .setMIFlag(MachineInstr::FrameSetup);
959     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
960         .addReg(ScratchSPReg, RegState::Kill)
961         .addImm(-Alignment * getScratchScaleFactor(ST))
962         .setMIFlag(MachineInstr::FrameSetup);
963     FuncInfo->setIsStackRealigned(true);
964   } else if ((HasFP = hasFP(MF))) {
965     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
966         .addReg(StackPtrReg)
967         .setMIFlag(MachineInstr::FrameSetup);
968   }
969 
970   // If we need a base pointer, set it up here. It's whatever the value of
971   // the stack pointer is at this point. Any variable size objects will be
972   // allocated after this, so we can still use the base pointer to reference
973   // the incoming arguments.
974   if ((HasBP = TRI.hasBasePointer(MF))) {
975     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
976         .addReg(StackPtrReg)
977         .setMIFlag(MachineInstr::FrameSetup);
978   }
979 
980   if (HasFP && RoundedSize != 0) {
981     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
982         .addReg(StackPtrReg)
983         .addImm(RoundedSize * getScratchScaleFactor(ST))
984         .setMIFlag(MachineInstr::FrameSetup);
985   }
986 
987   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
988                      FuncInfo->FramePointerSaveIndex)) &&
989          "Needed to save FP but didn't save it anywhere");
990 
991   assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy &&
992                     !FuncInfo->FramePointerSaveIndex)) &&
993          "Saved FP but didn't need it");
994 
995   assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy ||
996                      FuncInfo->BasePointerSaveIndex)) &&
997          "Needed to save BP but didn't save it anywhere");
998 
999   assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy &&
1000                     !FuncInfo->BasePointerSaveIndex)) &&
1001          "Saved BP but didn't need it");
1002 }
1003 
1004 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
1005                                    MachineBasicBlock &MBB) const {
1006   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1007   if (FuncInfo->isEntryFunction())
1008     return;
1009 
1010   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1011   const SIInstrInfo *TII = ST.getInstrInfo();
1012   MachineRegisterInfo &MRI = MF.getRegInfo();
1013   const SIRegisterInfo &TRI = TII->getRegisterInfo();
1014   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
1015   LivePhysRegs LiveRegs;
1016   DebugLoc DL;
1017 
1018   const MachineFrameInfo &MFI = MF.getFrameInfo();
1019   uint32_t NumBytes = MFI.getStackSize();
1020   uint32_t RoundedSize = FuncInfo->isStackRealigned()
1021                              ? NumBytes + MFI.getMaxAlign().value()
1022                              : NumBytes;
1023   const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1024   const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1025   const Register BasePtrReg =
1026       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1027 
1028   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
1029   bool SpillFPToMemory = false;
1030   if (HasFPSaveIndex) {
1031     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
1032                       TargetStackID::SGPRSpill;
1033   }
1034 
1035   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
1036   bool SpillBPToMemory = false;
1037   if (HasBPSaveIndex) {
1038     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
1039                       TargetStackID::SGPRSpill;
1040   }
1041 
1042   if (RoundedSize != 0 && hasFP(MF)) {
1043     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
1044       .addReg(StackPtrReg)
1045       .addImm(RoundedSize * getScratchScaleFactor(ST))
1046       .setMIFlag(MachineInstr::FrameDestroy);
1047   }
1048 
1049   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1050     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1051         .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
1052         .setMIFlag(MachineInstr::FrameSetup);
1053   }
1054 
1055   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1056     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1057         .addReg(FuncInfo->SGPRForBPSaveRestoreCopy)
1058         .setMIFlag(MachineInstr::FrameSetup);
1059   }
1060 
1061   Register ScratchExecCopy;
1062   if (HasFPSaveIndex) {
1063     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
1064     assert(!MFI.isDeadObjectIndex(FI));
1065     if (SpillFPToMemory) {
1066       if (!ScratchExecCopy)
1067         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1068 
1069       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1070           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1071       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1072                         FuncInfo->getScratchRSrcReg(), StackPtrReg, FI);
1073       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg)
1074           .addReg(TempVGPR, RegState::Kill);
1075     } else {
1076       // Reload from VGPR spill.
1077       assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
1078       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1079           FuncInfo->getSGPRToVGPRSpills(FI);
1080       assert(Spill.size() == 1);
1081       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg)
1082           .addReg(Spill[0].VGPR)
1083           .addImm(Spill[0].Lane);
1084     }
1085   }
1086 
1087   if (HasBPSaveIndex) {
1088     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
1089     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1090     if (SpillBPToMemory) {
1091       if (!ScratchExecCopy)
1092         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1093 
1094       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1095           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1096       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1097                         FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI);
1098       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg)
1099           .addReg(TempVGPR, RegState::Kill);
1100     } else {
1101       // Reload from VGPR spill.
1102       assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1103       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1104           FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1105       assert(Spill.size() == 1);
1106       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg)
1107           .addReg(Spill[0].VGPR)
1108           .addImm(Spill[0].Lane);
1109     }
1110   }
1111 
1112   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg :
1113        FuncInfo->getSGPRSpillVGPRs()) {
1114     if (!Reg.FI.hasValue())
1115       continue;
1116 
1117     if (!ScratchExecCopy)
1118       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1119 
1120     buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
1121                       FuncInfo->getScratchRSrcReg(), StackPtrReg,
1122                       Reg.FI.getValue());
1123   }
1124 
1125   if (ScratchExecCopy) {
1126     // FIXME: Split block and make terminator.
1127     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
1128     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
1129     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
1130         .addReg(ScratchExecCopy, RegState::Kill);
1131   }
1132 }
1133 
1134 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
1135 // memory. They should have been removed by now.
1136 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
1137   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1138        I != E; ++I) {
1139     if (!MFI.isDeadObjectIndex(I))
1140       return false;
1141   }
1142 
1143   return true;
1144 }
1145 
1146 #ifndef NDEBUG
1147 static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
1148   const MachineFrameInfo &MFI = MF.getFrameInfo();
1149   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1150   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1151        I != E; ++I) {
1152     if (!MFI.isDeadObjectIndex(I) &&
1153         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
1154         (I != FuncInfo->FramePointerSaveIndex &&
1155          I != FuncInfo->BasePointerSaveIndex)) {
1156       return false;
1157     }
1158   }
1159 
1160   return true;
1161 }
1162 #endif
1163 
1164 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
1165                                                     int FI,
1166                                                     Register &FrameReg) const {
1167   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1168 
1169   FrameReg = RI->getFrameRegister(MF);
1170   return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
1171 }
1172 
1173 void SIFrameLowering::processFunctionBeforeFrameFinalized(
1174   MachineFunction &MF,
1175   RegScavenger *RS) const {
1176   MachineFrameInfo &MFI = MF.getFrameInfo();
1177 
1178   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1179   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1180   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1181 
1182   FuncInfo->removeDeadFrameIndices(MFI);
1183   assert(allSGPRSpillsAreDead(MF) &&
1184          "SGPR spill should have been removed in SILowerSGPRSpills");
1185 
1186   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1187   // but currently hasNonSpillStackObjects is set only from source
1188   // allocas. Stack temps produced from legalization are not counted currently.
1189   if (!allStackObjectsAreDead(MFI)) {
1190     assert(RS && "RegScavenger required if spilling");
1191 
1192     if (FuncInfo->isEntryFunction()) {
1193       int ScavengeFI = MFI.CreateFixedObject(
1194         TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
1195       RS->addScavengingFrameIndex(ScavengeFI);
1196     } else {
1197       int ScavengeFI = MFI.CreateStackObject(
1198           TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
1199           TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false);
1200       RS->addScavengingFrameIndex(ScavengeFI);
1201     }
1202   }
1203 }
1204 
1205 // Only report VGPRs to generic code.
1206 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
1207                                            BitVector &SavedVGPRs,
1208                                            RegScavenger *RS) const {
1209   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
1210   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1211   if (MFI->isEntryFunction())
1212     return;
1213 
1214   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1215   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1216   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1217 
1218   // Ignore the SGPRs the default implementation found.
1219   SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask());
1220 
1221   // hasFP only knows about stack objects that already exist. We're now
1222   // determining the stack slots that will be created, so we have to predict
1223   // them. Stack objects force FP usage with calls.
1224   //
1225   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1226   // don't want to report it here.
1227   //
1228   // FIXME: Is this really hasReservedCallFrame?
1229   const bool WillHaveFP =
1230       FrameInfo.hasCalls() &&
1231       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1232 
1233   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1234   // so don't allow the default insertion to handle them.
1235   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1236     SavedVGPRs.reset(SSpill.VGPR);
1237 
1238   LivePhysRegs LiveRegs;
1239   LiveRegs.init(*TRI);
1240 
1241   if (WillHaveFP || hasFP(MF)) {
1242     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy,
1243                                    MFI->FramePointerSaveIndex, true);
1244   }
1245 
1246   if (TRI->hasBasePointer(MF)) {
1247     if (MFI->SGPRForFPSaveRestoreCopy)
1248       LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy);
1249     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy,
1250                                    MFI->BasePointerSaveIndex, false);
1251   }
1252 }
1253 
1254 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1255                                                BitVector &SavedRegs,
1256                                                RegScavenger *RS) const {
1257   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1258   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1259   if (MFI->isEntryFunction())
1260     return;
1261 
1262   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1263   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1264 
1265   // The SP is specifically managed and we don't want extra spills of it.
1266   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1267   SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask());
1268 }
1269 
1270 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1271     MachineFunction &MF, const TargetRegisterInfo *TRI,
1272     std::vector<CalleeSavedInfo> &CSI) const {
1273   if (CSI.empty())
1274     return true; // Early exit if no callee saved registers are modified!
1275 
1276   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1277   if (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1278       !FuncInfo->SGPRForBPSaveRestoreCopy)
1279     return false;
1280 
1281   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1282   const SIRegisterInfo *RI = ST.getRegisterInfo();
1283   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1284   Register BasePtrReg = RI->getBaseRegister();
1285   unsigned NumModifiedRegs = 0;
1286 
1287   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1288     NumModifiedRegs++;
1289   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1290     NumModifiedRegs++;
1291 
1292   for (auto &CS : CSI) {
1293     if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) {
1294       CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1295       if (--NumModifiedRegs)
1296         break;
1297     } else if (CS.getReg() == BasePtrReg &&
1298                FuncInfo->SGPRForBPSaveRestoreCopy) {
1299       CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1300       if (--NumModifiedRegs)
1301         break;
1302     }
1303   }
1304 
1305   return false;
1306 }
1307 
1308 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1309   MachineFunction &MF,
1310   MachineBasicBlock &MBB,
1311   MachineBasicBlock::iterator I) const {
1312   int64_t Amount = I->getOperand(0).getImm();
1313   if (Amount == 0)
1314     return MBB.erase(I);
1315 
1316   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1317   const SIInstrInfo *TII = ST.getInstrInfo();
1318   const DebugLoc &DL = I->getDebugLoc();
1319   unsigned Opc = I->getOpcode();
1320   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1321   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1322 
1323   if (!hasReservedCallFrame(MF)) {
1324     Amount = alignTo(Amount, getStackAlign());
1325     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1326     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1327     Register SPReg = MFI->getStackPtrOffsetReg();
1328 
1329     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
1330     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
1331       .addReg(SPReg)
1332       .addImm(Amount * getScratchScaleFactor(ST));
1333   } else if (CalleePopAmount != 0) {
1334     llvm_unreachable("is this used?");
1335   }
1336 
1337   return MBB.erase(I);
1338 }
1339 
1340 /// Returns true if the frame will require a reference to the stack pointer.
1341 ///
1342 /// This is the set of conditions common to setting up the stack pointer in a
1343 /// kernel, and for using a frame pointer in a callable function.
1344 ///
1345 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
1346 /// references SP.
1347 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
1348   return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
1349 }
1350 
1351 // The FP for kernels is always known 0, so we never really need to setup an
1352 // explicit register for it. However, DisableFramePointerElim will force us to
1353 // use a register for it.
1354 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1355   const MachineFrameInfo &MFI = MF.getFrameInfo();
1356 
1357   // For entry functions we can use an immediate offset in most cases, so the
1358   // presence of calls doesn't imply we need a distinct frame pointer.
1359   if (MFI.hasCalls() &&
1360       !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
1361     // All offsets are unsigned, so need to be addressed in the same direction
1362     // as stack growth.
1363 
1364     // FIXME: This function is pretty broken, since it can be called before the
1365     // frame layout is determined or CSR spills are inserted.
1366     return MFI.getStackSize() != 0;
1367   }
1368 
1369   return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
1370     MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
1371     MF.getTarget().Options.DisableFramePointerElim(MF);
1372 }
1373 
1374 // This is essentially a reduced version of hasFP for entry functions. Since the
1375 // stack pointer is known 0 on entry to kernels, we never really need an FP
1376 // register. We may need to initialize the stack pointer depending on the frame
1377 // properties, which logically overlaps many of the cases where an ordinary
1378 // function would require an FP.
1379 bool SIFrameLowering::requiresStackPointerReference(
1380     const MachineFunction &MF) const {
1381   // Callable functions always require a stack pointer reference.
1382   assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
1383          "only expected to call this for entry points");
1384 
1385   const MachineFrameInfo &MFI = MF.getFrameInfo();
1386 
1387   // Entry points ordinarily don't need to initialize SP. We have to set it up
1388   // for callees if there are any. Also note tail calls are impossible/don't
1389   // make any sense for kernels.
1390   if (MFI.hasCalls())
1391     return true;
1392 
1393   // We still need to initialize the SP if we're doing anything weird that
1394   // references the SP, like variable sized stack objects.
1395   return frameTriviallyRequiresSP(MFI);
1396 }
1397