1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPUSubtarget.h" 11 #include "SIInstrInfo.h" 12 #include "SIMachineFunctionInfo.h" 13 #include "SIRegisterInfo.h" 14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 15 16 #include "llvm/CodeGen/LivePhysRegs.h" 17 #include "llvm/CodeGen/MachineFrameInfo.h" 18 #include "llvm/CodeGen/MachineFunction.h" 19 #include "llvm/CodeGen/MachineInstrBuilder.h" 20 #include "llvm/CodeGen/RegisterScavenging.h" 21 22 using namespace llvm; 23 24 #define DEBUG_TYPE "frame-info" 25 26 27 // Find a scratch register that we can use at the start of the prologue to 28 // re-align the stack pointer. We avoid using callee-save registers since they 29 // may appear to be free when this is called from canUseAsPrologue (during 30 // shrink wrapping), but then no longer be free when this is called from 31 // emitPrologue. 32 // 33 // FIXME: This is a bit conservative, since in the above case we could use one 34 // of the callee-save registers as a scratch temp to re-align the stack pointer, 35 // but we would then have to make sure that we were in fact saving at least one 36 // callee-save register in the prologue, which is additional complexity that 37 // doesn't seem worth the benefit. 38 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, 39 LivePhysRegs &LiveRegs, 40 const TargetRegisterClass &RC, 41 bool Unused = false) { 42 // Mark callee saved registers as used so we will not choose them. 43 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 44 for (unsigned i = 0; CSRegs[i]; ++i) 45 LiveRegs.addReg(CSRegs[i]); 46 47 if (Unused) { 48 // We are looking for a register that can be used throughout the entire 49 // function, so any use is unacceptable. 50 for (MCRegister Reg : RC) { 51 if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) 52 return Reg; 53 } 54 } else { 55 for (MCRegister Reg : RC) { 56 if (LiveRegs.available(MRI, Reg)) 57 return Reg; 58 } 59 } 60 61 // If we require an unused register, this is used in contexts where failure is 62 // an option and has an alternative plan. In other contexts, this must 63 // succeed0. 64 if (!Unused) 65 report_fatal_error("failed to find free scratch register"); 66 67 return MCRegister(); 68 } 69 70 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, 71 LivePhysRegs &LiveRegs, 72 Register &TempSGPR, 73 Optional<int> &FrameIndex, 74 bool IsFP) { 75 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 76 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 77 78 #ifndef NDEBUG 79 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 80 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 81 #endif 82 83 // We need to save and restore the current FP/BP. 84 85 // 1: If there is already a VGPR with free lanes, use it. We 86 // may already have to pay the penalty for spilling a CSR VGPR. 87 if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { 88 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 89 TargetStackID::SGPRSpill); 90 91 if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) 92 llvm_unreachable("allocate SGPR spill should have worked"); 93 94 FrameIndex = NewFI; 95 96 LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 97 dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to " 98 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 99 << '\n'); 100 return; 101 } 102 103 // 2: Next, try to save the FP/BP in an unused SGPR. 104 TempSGPR = findScratchNonCalleeSaveRegister( 105 MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); 106 107 if (!TempSGPR) { 108 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 109 TargetStackID::SGPRSpill); 110 111 if (MFI->allocateSGPRSpillToVGPR(MF, NewFI)) { 112 // 3: There's no free lane to spill, and no free register to save FP/BP, 113 // so we're forced to spill another VGPR to use for the spill. 114 FrameIndex = NewFI; 115 116 LLVM_DEBUG( 117 auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 118 dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to " 119 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';); 120 } else { 121 // Remove dead <NewFI> index 122 MF.getFrameInfo().RemoveStackObject(NewFI); 123 // 4: If all else fails, spill the FP/BP to memory. 124 FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4)); 125 LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling " 126 << (IsFP ? "FP" : "BP") << '\n'); 127 } 128 } else { 129 LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to " 130 << printReg(TempSGPR, TRI) << '\n'); 131 } 132 } 133 134 // We need to specially emit stack operations here because a different frame 135 // register is used than in the rest of the function, as getFrameRegister would 136 // use. 137 static void buildPrologSpill(const GCNSubtarget &ST, LivePhysRegs &LiveRegs, 138 MachineBasicBlock &MBB, 139 MachineBasicBlock::iterator I, 140 const SIInstrInfo *TII, Register SpillReg, 141 Register ScratchRsrcReg, Register SPReg, int FI) { 142 MachineFunction *MF = MBB.getParent(); 143 MachineFrameInfo &MFI = MF->getFrameInfo(); 144 145 int64_t Offset = MFI.getObjectOffset(FI); 146 147 MachineMemOperand *MMO = MF->getMachineMemOperand( 148 MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4, 149 MFI.getObjectAlign(FI)); 150 151 if (ST.enableFlatScratch()) { 152 if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) { 153 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR)) 154 .addReg(SpillReg, RegState::Kill) 155 .addReg(SPReg) 156 .addImm(Offset) 157 .addImm(0) // glc 158 .addImm(0) // slc 159 .addImm(0) // dlc 160 .addMemOperand(MMO); 161 return; 162 } 163 } else if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) { 164 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET)) 165 .addReg(SpillReg, RegState::Kill) 166 .addReg(ScratchRsrcReg) 167 .addReg(SPReg) 168 .addImm(Offset) 169 .addImm(0) // glc 170 .addImm(0) // slc 171 .addImm(0) // tfe 172 .addImm(0) // dlc 173 .addImm(0) // swz 174 .addMemOperand(MMO); 175 return; 176 } 177 178 // Don't clobber the TmpVGPR if we also need a scratch reg for the stack 179 // offset in the spill. 180 LiveRegs.addReg(SpillReg); 181 182 if (ST.enableFlatScratch()) { 183 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 184 MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass); 185 186 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg) 187 .addReg(SPReg) 188 .addImm(Offset); 189 190 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR)) 191 .addReg(SpillReg, RegState::Kill) 192 .addReg(OffsetReg, RegState::Kill) 193 .addImm(0) 194 .addImm(0) // glc 195 .addImm(0) // slc 196 .addImm(0) // dlc 197 .addMemOperand(MMO); 198 } else { 199 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 200 MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); 201 202 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) 203 .addImm(Offset); 204 205 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN)) 206 .addReg(SpillReg, RegState::Kill) 207 .addReg(OffsetReg, RegState::Kill) 208 .addReg(ScratchRsrcReg) 209 .addReg(SPReg) 210 .addImm(0) 211 .addImm(0) // glc 212 .addImm(0) // slc 213 .addImm(0) // tfe 214 .addImm(0) // dlc 215 .addImm(0) // swz 216 .addMemOperand(MMO); 217 } 218 219 LiveRegs.removeReg(SpillReg); 220 } 221 222 static void buildEpilogReload(const GCNSubtarget &ST, LivePhysRegs &LiveRegs, 223 MachineBasicBlock &MBB, 224 MachineBasicBlock::iterator I, 225 const SIInstrInfo *TII, Register SpillReg, 226 Register ScratchRsrcReg, Register SPReg, int FI) { 227 MachineFunction *MF = MBB.getParent(); 228 MachineFrameInfo &MFI = MF->getFrameInfo(); 229 int64_t Offset = MFI.getObjectOffset(FI); 230 231 MachineMemOperand *MMO = MF->getMachineMemOperand( 232 MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4, 233 MFI.getObjectAlign(FI)); 234 235 if (ST.enableFlatScratch()) { 236 if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) { 237 BuildMI(MBB, I, DebugLoc(), 238 TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), SpillReg) 239 .addReg(SPReg) 240 .addImm(Offset) 241 .addImm(0) // glc 242 .addImm(0) // slc 243 .addImm(0) // dlc 244 .addMemOperand(MMO); 245 return; 246 } 247 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 248 MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass); 249 250 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg) 251 .addReg(SPReg) 252 .addImm(Offset); 253 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), 254 SpillReg) 255 .addReg(OffsetReg, RegState::Kill) 256 .addImm(0) 257 .addImm(0) // glc 258 .addImm(0) // slc 259 .addImm(0) // dlc 260 .addMemOperand(MMO); 261 return; 262 } 263 264 if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) { 265 BuildMI(MBB, I, DebugLoc(), 266 TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg) 267 .addReg(ScratchRsrcReg) 268 .addReg(SPReg) 269 .addImm(Offset) 270 .addImm(0) // glc 271 .addImm(0) // slc 272 .addImm(0) // tfe 273 .addImm(0) // dlc 274 .addImm(0) // swz 275 .addMemOperand(MMO); 276 return; 277 } 278 279 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 280 MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); 281 282 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) 283 .addImm(Offset); 284 285 BuildMI(MBB, I, DebugLoc(), 286 TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg) 287 .addReg(OffsetReg, RegState::Kill) 288 .addReg(ScratchRsrcReg) 289 .addReg(SPReg) 290 .addImm(0) 291 .addImm(0) // glc 292 .addImm(0) // slc 293 .addImm(0) // tfe 294 .addImm(0) // dlc 295 .addImm(0) // swz 296 .addMemOperand(MMO); 297 } 298 299 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()` 300 void SIFrameLowering::emitEntryFunctionFlatScratchInit( 301 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 302 const DebugLoc &DL, Register ScratchWaveOffsetReg) const { 303 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 304 const SIInstrInfo *TII = ST.getInstrInfo(); 305 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 306 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 307 308 // We don't need this if we only have spills since there is no user facing 309 // scratch. 310 311 // TODO: If we know we don't have flat instructions earlier, we can omit 312 // this from the input registers. 313 // 314 // TODO: We only need to know if we access scratch space through a flat 315 // pointer. Because we only detect if flat instructions are used at all, 316 // this will be used more often than necessary on VI. 317 318 Register FlatScratchInitReg = 319 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 320 assert(FlatScratchInitReg); 321 322 MachineRegisterInfo &MRI = MF.getRegInfo(); 323 MRI.addLiveIn(FlatScratchInitReg); 324 MBB.addLiveIn(FlatScratchInitReg); 325 326 Register FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 327 Register FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 328 329 // Do a 64-bit pointer add. 330 if (ST.flatScratchIsPointer()) { 331 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 332 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 333 .addReg(FlatScrInitLo) 334 .addReg(ScratchWaveOffsetReg); 335 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) 336 .addReg(FlatScrInitHi) 337 .addImm(0); 338 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 339 addReg(FlatScrInitLo). 340 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 341 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 342 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 343 addReg(FlatScrInitHi). 344 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 345 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 346 return; 347 } 348 349 // For GFX9. 350 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 351 .addReg(FlatScrInitLo) 352 .addReg(ScratchWaveOffsetReg); 353 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 354 .addReg(FlatScrInitHi) 355 .addImm(0); 356 357 return; 358 } 359 360 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9); 361 362 // Copy the size in bytes. 363 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 364 .addReg(FlatScrInitHi, RegState::Kill); 365 366 // Add wave offset in bytes to private base offset. 367 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 368 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 369 .addReg(FlatScrInitLo) 370 .addReg(ScratchWaveOffsetReg); 371 372 // Convert offset to 256-byte units. 373 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 374 .addReg(FlatScrInitLo, RegState::Kill) 375 .addImm(8); 376 } 377 378 // Shift down registers reserved for the scratch RSRC. 379 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg( 380 MachineFunction &MF) const { 381 382 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 383 const SIInstrInfo *TII = ST.getInstrInfo(); 384 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 385 MachineRegisterInfo &MRI = MF.getRegInfo(); 386 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 387 388 assert(MFI->isEntryFunction()); 389 390 Register ScratchRsrcReg = MFI->getScratchRSrcReg(); 391 392 if (!ScratchRsrcReg || !MRI.isPhysRegUsed(ScratchRsrcReg)) 393 return Register(); 394 395 if (ST.hasSGPRInitBug() || 396 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 397 return ScratchRsrcReg; 398 399 // We reserved the last registers for this. Shift it down to the end of those 400 // which were actually used. 401 // 402 // FIXME: It might be safer to use a pseudoregister before replacement. 403 404 // FIXME: We should be able to eliminate unused input registers. We only 405 // cannot do this for the resources required for scratch access. For now we 406 // skip over user SGPRs and may leave unused holes. 407 408 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 409 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF); 410 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 411 412 // Skip the last N reserved elements because they should have already been 413 // reserved for VCC etc. 414 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 415 for (MCPhysReg Reg : AllSGPR128s) { 416 // Pick the first unallocated one. Make sure we don't clobber the other 417 // reserved input we needed. Also for PAL, make sure we don't clobber 418 // the GIT pointer passed in SGPR0 or SGPR8. 419 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 420 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 421 MRI.replaceRegWith(ScratchRsrcReg, Reg); 422 MFI->setScratchRSrcReg(Reg); 423 return Reg; 424 } 425 } 426 427 return ScratchRsrcReg; 428 } 429 430 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) { 431 return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize(); 432 } 433 434 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 435 MachineBasicBlock &MBB) const { 436 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 437 438 // FIXME: If we only have SGPR spills, we won't actually be using scratch 439 // memory since these spill to VGPRs. We should be cleaning up these unused 440 // SGPR spill frame indices somewhere. 441 442 // FIXME: We still have implicit uses on SGPR spill instructions in case they 443 // need to spill to vector memory. It's likely that will not happen, but at 444 // this point it appears we need the setup. This part of the prolog should be 445 // emitted after frame indices are eliminated. 446 447 // FIXME: Remove all of the isPhysRegUsed checks 448 449 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 450 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 451 const SIInstrInfo *TII = ST.getInstrInfo(); 452 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 453 MachineRegisterInfo &MRI = MF.getRegInfo(); 454 const Function &F = MF.getFunction(); 455 456 assert(MFI->isEntryFunction()); 457 458 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 459 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 460 // FIXME: Hack to not crash in situations which emitted an error. 461 if (!PreloadedScratchWaveOffsetReg) 462 return; 463 464 // We need to do the replacement of the private segment buffer register even 465 // if there are no stack objects. There could be stores to undef or a 466 // constant without an associated object. 467 // 468 // This will return `Register()` in cases where there are no actual 469 // uses of the SRSRC. 470 Register ScratchRsrcReg; 471 if (!ST.enableFlatScratch()) 472 ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF); 473 474 // Make the selected register live throughout the function. 475 if (ScratchRsrcReg) { 476 for (MachineBasicBlock &OtherBB : MF) { 477 if (&OtherBB != &MBB) { 478 OtherBB.addLiveIn(ScratchRsrcReg); 479 } 480 } 481 } 482 483 // Now that we have fixed the reserved SRSRC we need to locate the 484 // (potentially) preloaded SRSRC. 485 Register PreloadedScratchRsrcReg; 486 if (ST.isAmdHsaOrMesa(F)) { 487 PreloadedScratchRsrcReg = 488 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 489 if (ScratchRsrcReg && PreloadedScratchRsrcReg) { 490 // We added live-ins during argument lowering, but since they were not 491 // used they were deleted. We're adding the uses now, so add them back. 492 MRI.addLiveIn(PreloadedScratchRsrcReg); 493 MBB.addLiveIn(PreloadedScratchRsrcReg); 494 } 495 } 496 497 // Debug location must be unknown since the first debug location is used to 498 // determine the end of the prologue. 499 DebugLoc DL; 500 MachineBasicBlock::iterator I = MBB.begin(); 501 502 // We found the SRSRC first because it needs four registers and has an 503 // alignment requirement. If the SRSRC that we found is clobbering with 504 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR 505 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch 506 // wave offset to a free SGPR. 507 Register ScratchWaveOffsetReg; 508 if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) { 509 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF); 510 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 511 AllSGPRs = AllSGPRs.slice( 512 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded)); 513 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 514 for (MCPhysReg Reg : AllSGPRs) { 515 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 516 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) { 517 ScratchWaveOffsetReg = Reg; 518 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 519 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); 520 break; 521 } 522 } 523 } else { 524 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg; 525 } 526 assert(ScratchWaveOffsetReg); 527 528 if (requiresStackPointerReference(MF)) { 529 Register SPReg = MFI->getStackPtrOffsetReg(); 530 assert(SPReg != AMDGPU::SP_REG); 531 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg) 532 .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST)); 533 } 534 535 if (hasFP(MF)) { 536 Register FPReg = MFI->getFrameOffsetReg(); 537 assert(FPReg != AMDGPU::FP_REG); 538 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0); 539 } 540 541 if (MFI->hasFlatScratchInit() || ScratchRsrcReg) { 542 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 543 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 544 } 545 546 if (MFI->hasFlatScratchInit()) { 547 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg); 548 } 549 550 if (ScratchRsrcReg) { 551 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL, 552 PreloadedScratchRsrcReg, 553 ScratchRsrcReg, ScratchWaveOffsetReg); 554 } 555 } 556 557 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg` 558 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup( 559 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 560 const DebugLoc &DL, Register PreloadedScratchRsrcReg, 561 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const { 562 563 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 564 const SIInstrInfo *TII = ST.getInstrInfo(); 565 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 566 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 567 const Function &Fn = MF.getFunction(); 568 569 if (ST.isAmdPalOS()) { 570 // The pointer to the GIT is formed from the offset passed in and either 571 // the amdgpu-git-ptr-high function attribute or the top part of the PC 572 Register RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 573 Register RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 574 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 575 576 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 577 578 if (MFI->getGITPtrHigh() != 0xffffffff) { 579 BuildMI(MBB, I, DL, SMovB32, RsrcHi) 580 .addImm(MFI->getGITPtrHigh()) 581 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 582 } else { 583 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 584 BuildMI(MBB, I, DL, GetPC64, Rsrc01); 585 } 586 Register GitPtrLo = MFI->getGITPtrLoReg(MF); 587 MF.getRegInfo().addLiveIn(GitPtrLo); 588 MBB.addLiveIn(GitPtrLo); 589 BuildMI(MBB, I, DL, SMovB32, RsrcLo) 590 .addReg(GitPtrLo) 591 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 592 593 // We now have the GIT ptr - now get the scratch descriptor from the entry 594 // at offset 0 (or offset 16 for a compute shader). 595 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 596 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 597 auto MMO = MF.getMachineMemOperand(PtrInfo, 598 MachineMemOperand::MOLoad | 599 MachineMemOperand::MOInvariant | 600 MachineMemOperand::MODereferenceable, 601 16, Align(4)); 602 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 603 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 604 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 605 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 606 .addReg(Rsrc01) 607 .addImm(EncodedOffset) // offset 608 .addImm(0) // glc 609 .addImm(0) // dlc 610 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 611 .addMemOperand(MMO); 612 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) { 613 assert(!ST.isAmdHsaOrMesa(Fn)); 614 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 615 616 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 617 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 618 619 // Use relocations to get the pointer, and setup the other bits manually. 620 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 621 622 if (MFI->hasImplicitBufferPtr()) { 623 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 624 625 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 626 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 627 628 BuildMI(MBB, I, DL, Mov64, Rsrc01) 629 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 630 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 631 } else { 632 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 633 634 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 635 auto MMO = MF.getMachineMemOperand( 636 PtrInfo, 637 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 638 MachineMemOperand::MODereferenceable, 639 8, Align(4)); 640 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 641 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 642 .addImm(0) // offset 643 .addImm(0) // glc 644 .addImm(0) // dlc 645 .addMemOperand(MMO) 646 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 647 648 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 649 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 650 } 651 } else { 652 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 653 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 654 655 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 656 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 657 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 658 659 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 660 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 661 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 662 663 } 664 665 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 666 .addImm(Rsrc23 & 0xffffffff) 667 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 668 669 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 670 .addImm(Rsrc23 >> 32) 671 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 672 } else if (ST.isAmdHsaOrMesa(Fn)) { 673 assert(PreloadedScratchRsrcReg); 674 675 if (ScratchRsrcReg != PreloadedScratchRsrcReg) { 676 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 677 .addReg(PreloadedScratchRsrcReg, RegState::Kill); 678 } 679 } 680 681 // Add the scratch wave offset into the scratch RSRC. 682 // 683 // We only want to update the first 48 bits, which is the base address 684 // pointer, without touching the adjacent 16 bits of flags. We know this add 685 // cannot carry-out from bit 47, otherwise the scratch allocation would be 686 // impossible to fit in the 48-bit global address space. 687 // 688 // TODO: Evaluate if it is better to just construct an SRD using the flat 689 // scratch init and some constants rather than update the one we are passed. 690 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 691 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 692 693 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in 694 // the kernel body via inreg arguments. 695 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0) 696 .addReg(ScratchRsrcSub0) 697 .addReg(ScratchWaveOffsetReg) 698 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 699 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1) 700 .addReg(ScratchRsrcSub1) 701 .addImm(0) 702 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 703 } 704 705 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 706 switch (ID) { 707 case TargetStackID::Default: 708 case TargetStackID::NoAlloc: 709 case TargetStackID::SGPRSpill: 710 return true; 711 case TargetStackID::SVEVector: 712 return false; 713 } 714 llvm_unreachable("Invalid TargetStackID::Value"); 715 } 716 717 // Activate all lanes, returns saved exec. 718 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs, 719 MachineFunction &MF, 720 MachineBasicBlock &MBB, 721 MachineBasicBlock::iterator MBBI, 722 bool IsProlog) { 723 Register ScratchExecCopy; 724 MachineRegisterInfo &MRI = MF.getRegInfo(); 725 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 726 const SIInstrInfo *TII = ST.getInstrInfo(); 727 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 728 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 729 DebugLoc DL; 730 731 if (LiveRegs.empty()) { 732 if (IsProlog) { 733 LiveRegs.init(TRI); 734 LiveRegs.addLiveIns(MBB); 735 if (FuncInfo->SGPRForFPSaveRestoreCopy) 736 LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy); 737 738 if (FuncInfo->SGPRForBPSaveRestoreCopy) 739 LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy); 740 } else { 741 // In epilog. 742 LiveRegs.init(*ST.getRegisterInfo()); 743 LiveRegs.addLiveOuts(MBB); 744 LiveRegs.stepBackward(*MBBI); 745 } 746 } 747 748 ScratchExecCopy = findScratchNonCalleeSaveRegister( 749 MRI, LiveRegs, *TRI.getWaveMaskRegClass()); 750 751 if (!IsProlog) 752 LiveRegs.removeReg(ScratchExecCopy); 753 754 const unsigned OrSaveExec = 755 ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 756 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1); 757 758 return ScratchExecCopy; 759 } 760 761 void SIFrameLowering::emitPrologue(MachineFunction &MF, 762 MachineBasicBlock &MBB) const { 763 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 764 if (FuncInfo->isEntryFunction()) { 765 emitEntryFunctionPrologue(MF, MBB); 766 return; 767 } 768 769 const MachineFrameInfo &MFI = MF.getFrameInfo(); 770 MachineRegisterInfo &MRI = MF.getRegInfo(); 771 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 772 const SIInstrInfo *TII = ST.getInstrInfo(); 773 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 774 775 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 776 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 777 Register BasePtrReg = 778 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 779 LivePhysRegs LiveRegs; 780 781 MachineBasicBlock::iterator MBBI = MBB.begin(); 782 DebugLoc DL; 783 784 bool HasFP = false; 785 bool HasBP = false; 786 uint32_t NumBytes = MFI.getStackSize(); 787 uint32_t RoundedSize = NumBytes; 788 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 789 // turn on all lanes before doing the spill to memory. 790 Register ScratchExecCopy; 791 792 bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue(); 793 bool SpillFPToMemory = false; 794 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 795 // Otherwise we are spilling the FP to memory. 796 if (HasFPSaveIndex) { 797 SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) != 798 TargetStackID::SGPRSpill; 799 } 800 801 bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue(); 802 bool SpillBPToMemory = false; 803 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 804 // Otherwise we are spilling the BP to memory. 805 if (HasBPSaveIndex) { 806 SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) != 807 TargetStackID::SGPRSpill; 808 } 809 810 // Emit the copy if we need an FP, and are using a free SGPR to save it. 811 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 812 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy) 813 .addReg(FramePtrReg) 814 .setMIFlag(MachineInstr::FrameSetup); 815 } 816 817 // Emit the copy if we need a BP, and are using a free SGPR to save it. 818 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 819 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 820 FuncInfo->SGPRForBPSaveRestoreCopy) 821 .addReg(BasePtrReg) 822 .setMIFlag(MachineInstr::FrameSetup); 823 } 824 825 // If a copy has been emitted for FP and/or BP, Make the SGPRs 826 // used in the copy instructions live throughout the function. 827 SmallVector<MCPhysReg, 2> TempSGPRs; 828 if (FuncInfo->SGPRForFPSaveRestoreCopy) 829 TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy); 830 831 if (FuncInfo->SGPRForBPSaveRestoreCopy) 832 TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy); 833 834 if (!TempSGPRs.empty()) { 835 for (MachineBasicBlock &MBB : MF) { 836 for (MCPhysReg Reg : TempSGPRs) 837 MBB.addLiveIn(Reg); 838 839 MBB.sortUniqueLiveIns(); 840 } 841 } 842 843 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 844 : FuncInfo->getSGPRSpillVGPRs()) { 845 if (!Reg.FI.hasValue()) 846 continue; 847 848 if (!ScratchExecCopy) 849 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 850 851 buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR, 852 FuncInfo->getScratchRSrcReg(), 853 StackPtrReg, 854 Reg.FI.getValue()); 855 } 856 857 if (HasFPSaveIndex && SpillFPToMemory) { 858 assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue())); 859 860 if (!ScratchExecCopy) 861 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 862 863 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 864 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 865 866 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 867 .addReg(FramePtrReg); 868 869 buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR, 870 FuncInfo->getScratchRSrcReg(), StackPtrReg, 871 FuncInfo->FramePointerSaveIndex.getValue()); 872 } 873 874 if (HasBPSaveIndex && SpillBPToMemory) { 875 assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex)); 876 877 if (!ScratchExecCopy) 878 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 879 880 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 881 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 882 883 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 884 .addReg(BasePtrReg); 885 886 buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR, 887 FuncInfo->getScratchRSrcReg(), StackPtrReg, 888 *FuncInfo->BasePointerSaveIndex); 889 } 890 891 if (ScratchExecCopy) { 892 // FIXME: Split block and make terminator. 893 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 894 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 895 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 896 .addReg(ScratchExecCopy, RegState::Kill); 897 LiveRegs.addReg(ScratchExecCopy); 898 } 899 900 // In this case, spill the FP to a reserved VGPR. 901 if (HasFPSaveIndex && !SpillFPToMemory) { 902 const int FI = FuncInfo->FramePointerSaveIndex.getValue(); 903 assert(!MFI.isDeadObjectIndex(FI)); 904 905 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 906 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 907 FuncInfo->getSGPRToVGPRSpills(FI); 908 assert(Spill.size() == 1); 909 910 // Save FP before setting it up. 911 // FIXME: This should respect spillSGPRToVGPR; 912 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR) 913 .addReg(FramePtrReg) 914 .addImm(Spill[0].Lane) 915 .addReg(Spill[0].VGPR, RegState::Undef); 916 } 917 918 // In this case, spill the BP to a reserved VGPR. 919 if (HasBPSaveIndex && !SpillBPToMemory) { 920 const int BasePtrFI = *FuncInfo->BasePointerSaveIndex; 921 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 922 923 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 924 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 925 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 926 assert(Spill.size() == 1); 927 928 // Save BP before setting it up. 929 // FIXME: This should respect spillSGPRToVGPR; 930 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR) 931 .addReg(BasePtrReg) 932 .addImm(Spill[0].Lane) 933 .addReg(Spill[0].VGPR, RegState::Undef); 934 } 935 936 if (TRI.needsStackRealignment(MF)) { 937 HasFP = true; 938 const unsigned Alignment = MFI.getMaxAlign().value(); 939 940 RoundedSize += Alignment; 941 if (LiveRegs.empty()) { 942 LiveRegs.init(TRI); 943 LiveRegs.addLiveIns(MBB); 944 LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); 945 LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy); 946 } 947 948 Register ScratchSPReg = findScratchNonCalleeSaveRegister( 949 MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass); 950 assert(ScratchSPReg && ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy && 951 ScratchSPReg != FuncInfo->SGPRForBPSaveRestoreCopy); 952 953 // s_add_u32 tmp_reg, s32, NumBytes 954 // s_and_b32 s32, tmp_reg, 0b111...0000 955 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) 956 .addReg(StackPtrReg) 957 .addImm((Alignment - 1) * getScratchScaleFactor(ST)) 958 .setMIFlag(MachineInstr::FrameSetup); 959 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 960 .addReg(ScratchSPReg, RegState::Kill) 961 .addImm(-Alignment * getScratchScaleFactor(ST)) 962 .setMIFlag(MachineInstr::FrameSetup); 963 FuncInfo->setIsStackRealigned(true); 964 } else if ((HasFP = hasFP(MF))) { 965 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 966 .addReg(StackPtrReg) 967 .setMIFlag(MachineInstr::FrameSetup); 968 } 969 970 // If we need a base pointer, set it up here. It's whatever the value of 971 // the stack pointer is at this point. Any variable size objects will be 972 // allocated after this, so we can still use the base pointer to reference 973 // the incoming arguments. 974 if ((HasBP = TRI.hasBasePointer(MF))) { 975 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 976 .addReg(StackPtrReg) 977 .setMIFlag(MachineInstr::FrameSetup); 978 } 979 980 if (HasFP && RoundedSize != 0) { 981 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) 982 .addReg(StackPtrReg) 983 .addImm(RoundedSize * getScratchScaleFactor(ST)) 984 .setMIFlag(MachineInstr::FrameSetup); 985 } 986 987 assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy || 988 FuncInfo->FramePointerSaveIndex)) && 989 "Needed to save FP but didn't save it anywhere"); 990 991 assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy && 992 !FuncInfo->FramePointerSaveIndex)) && 993 "Saved FP but didn't need it"); 994 995 assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy || 996 FuncInfo->BasePointerSaveIndex)) && 997 "Needed to save BP but didn't save it anywhere"); 998 999 assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy && 1000 !FuncInfo->BasePointerSaveIndex)) && 1001 "Saved BP but didn't need it"); 1002 } 1003 1004 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 1005 MachineBasicBlock &MBB) const { 1006 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1007 if (FuncInfo->isEntryFunction()) 1008 return; 1009 1010 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1011 const SIInstrInfo *TII = ST.getInstrInfo(); 1012 MachineRegisterInfo &MRI = MF.getRegInfo(); 1013 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 1014 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 1015 LivePhysRegs LiveRegs; 1016 DebugLoc DL; 1017 1018 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1019 uint32_t NumBytes = MFI.getStackSize(); 1020 uint32_t RoundedSize = FuncInfo->isStackRealigned() 1021 ? NumBytes + MFI.getMaxAlign().value() 1022 : NumBytes; 1023 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 1024 const Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1025 const Register BasePtrReg = 1026 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 1027 1028 bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue(); 1029 bool SpillFPToMemory = false; 1030 if (HasFPSaveIndex) { 1031 SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) != 1032 TargetStackID::SGPRSpill; 1033 } 1034 1035 bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue(); 1036 bool SpillBPToMemory = false; 1037 if (HasBPSaveIndex) { 1038 SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) != 1039 TargetStackID::SGPRSpill; 1040 } 1041 1042 if (RoundedSize != 0 && hasFP(MF)) { 1043 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) 1044 .addReg(StackPtrReg) 1045 .addImm(RoundedSize * getScratchScaleFactor(ST)) 1046 .setMIFlag(MachineInstr::FrameDestroy); 1047 } 1048 1049 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 1050 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 1051 .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) 1052 .setMIFlag(MachineInstr::FrameSetup); 1053 } 1054 1055 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 1056 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 1057 .addReg(FuncInfo->SGPRForBPSaveRestoreCopy) 1058 .setMIFlag(MachineInstr::FrameSetup); 1059 } 1060 1061 Register ScratchExecCopy; 1062 if (HasFPSaveIndex) { 1063 const int FI = FuncInfo->FramePointerSaveIndex.getValue(); 1064 assert(!MFI.isDeadObjectIndex(FI)); 1065 if (SpillFPToMemory) { 1066 if (!ScratchExecCopy) 1067 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 1068 1069 MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister( 1070 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1071 buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR, 1072 FuncInfo->getScratchRSrcReg(), StackPtrReg, FI); 1073 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg) 1074 .addReg(TempVGPR, RegState::Kill); 1075 } else { 1076 // Reload from VGPR spill. 1077 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 1078 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1079 FuncInfo->getSGPRToVGPRSpills(FI); 1080 assert(Spill.size() == 1); 1081 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg) 1082 .addReg(Spill[0].VGPR) 1083 .addImm(Spill[0].Lane); 1084 } 1085 } 1086 1087 if (HasBPSaveIndex) { 1088 const int BasePtrFI = *FuncInfo->BasePointerSaveIndex; 1089 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 1090 if (SpillBPToMemory) { 1091 if (!ScratchExecCopy) 1092 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 1093 1094 MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister( 1095 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1096 buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR, 1097 FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI); 1098 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg) 1099 .addReg(TempVGPR, RegState::Kill); 1100 } else { 1101 // Reload from VGPR spill. 1102 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 1103 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1104 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 1105 assert(Spill.size() == 1); 1106 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg) 1107 .addReg(Spill[0].VGPR) 1108 .addImm(Spill[0].Lane); 1109 } 1110 } 1111 1112 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg : 1113 FuncInfo->getSGPRSpillVGPRs()) { 1114 if (!Reg.FI.hasValue()) 1115 continue; 1116 1117 if (!ScratchExecCopy) 1118 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 1119 1120 buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR, 1121 FuncInfo->getScratchRSrcReg(), StackPtrReg, 1122 Reg.FI.getValue()); 1123 } 1124 1125 if (ScratchExecCopy) { 1126 // FIXME: Split block and make terminator. 1127 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 1128 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 1129 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 1130 .addReg(ScratchExecCopy, RegState::Kill); 1131 } 1132 } 1133 1134 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 1135 // memory. They should have been removed by now. 1136 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 1137 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1138 I != E; ++I) { 1139 if (!MFI.isDeadObjectIndex(I)) 1140 return false; 1141 } 1142 1143 return true; 1144 } 1145 1146 #ifndef NDEBUG 1147 static bool allSGPRSpillsAreDead(const MachineFunction &MF) { 1148 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1149 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1150 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1151 I != E; ++I) { 1152 if (!MFI.isDeadObjectIndex(I) && 1153 MFI.getStackID(I) == TargetStackID::SGPRSpill && 1154 (I != FuncInfo->FramePointerSaveIndex && 1155 I != FuncInfo->BasePointerSaveIndex)) { 1156 return false; 1157 } 1158 } 1159 1160 return true; 1161 } 1162 #endif 1163 1164 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, 1165 int FI, 1166 Register &FrameReg) const { 1167 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 1168 1169 FrameReg = RI->getFrameRegister(MF); 1170 return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI)); 1171 } 1172 1173 void SIFrameLowering::processFunctionBeforeFrameFinalized( 1174 MachineFunction &MF, 1175 RegScavenger *RS) const { 1176 MachineFrameInfo &MFI = MF.getFrameInfo(); 1177 1178 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1179 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1180 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1181 1182 FuncInfo->removeDeadFrameIndices(MFI); 1183 assert(allSGPRSpillsAreDead(MF) && 1184 "SGPR spill should have been removed in SILowerSGPRSpills"); 1185 1186 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 1187 // but currently hasNonSpillStackObjects is set only from source 1188 // allocas. Stack temps produced from legalization are not counted currently. 1189 if (!allStackObjectsAreDead(MFI)) { 1190 assert(RS && "RegScavenger required if spilling"); 1191 1192 if (FuncInfo->isEntryFunction()) { 1193 int ScavengeFI = MFI.CreateFixedObject( 1194 TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); 1195 RS->addScavengingFrameIndex(ScavengeFI); 1196 } else { 1197 int ScavengeFI = MFI.CreateStackObject( 1198 TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 1199 TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false); 1200 RS->addScavengingFrameIndex(ScavengeFI); 1201 } 1202 } 1203 } 1204 1205 // Only report VGPRs to generic code. 1206 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, 1207 BitVector &SavedVGPRs, 1208 RegScavenger *RS) const { 1209 TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); 1210 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1211 if (MFI->isEntryFunction()) 1212 return; 1213 1214 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1215 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1216 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1217 1218 // Ignore the SGPRs the default implementation found. 1219 SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask()); 1220 1221 // hasFP only knows about stack objects that already exist. We're now 1222 // determining the stack slots that will be created, so we have to predict 1223 // them. Stack objects force FP usage with calls. 1224 // 1225 // Note a new VGPR CSR may be introduced if one is used for the spill, but we 1226 // don't want to report it here. 1227 // 1228 // FIXME: Is this really hasReservedCallFrame? 1229 const bool WillHaveFP = 1230 FrameInfo.hasCalls() && 1231 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); 1232 1233 // VGPRs used for SGPR spilling need to be specially inserted in the prolog, 1234 // so don't allow the default insertion to handle them. 1235 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 1236 SavedVGPRs.reset(SSpill.VGPR); 1237 1238 LivePhysRegs LiveRegs; 1239 LiveRegs.init(*TRI); 1240 1241 if (WillHaveFP || hasFP(MF)) { 1242 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy, 1243 MFI->FramePointerSaveIndex, true); 1244 } 1245 1246 if (TRI->hasBasePointer(MF)) { 1247 if (MFI->SGPRForFPSaveRestoreCopy) 1248 LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy); 1249 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy, 1250 MFI->BasePointerSaveIndex, false); 1251 } 1252 } 1253 1254 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, 1255 BitVector &SavedRegs, 1256 RegScavenger *RS) const { 1257 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 1258 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1259 if (MFI->isEntryFunction()) 1260 return; 1261 1262 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1263 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1264 1265 // The SP is specifically managed and we don't want extra spills of it. 1266 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 1267 SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask()); 1268 } 1269 1270 bool SIFrameLowering::assignCalleeSavedSpillSlots( 1271 MachineFunction &MF, const TargetRegisterInfo *TRI, 1272 std::vector<CalleeSavedInfo> &CSI) const { 1273 if (CSI.empty()) 1274 return true; // Early exit if no callee saved registers are modified! 1275 1276 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1277 if (!FuncInfo->SGPRForFPSaveRestoreCopy && 1278 !FuncInfo->SGPRForBPSaveRestoreCopy) 1279 return false; 1280 1281 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1282 const SIRegisterInfo *RI = ST.getRegisterInfo(); 1283 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1284 Register BasePtrReg = RI->getBaseRegister(); 1285 unsigned NumModifiedRegs = 0; 1286 1287 if (FuncInfo->SGPRForFPSaveRestoreCopy) 1288 NumModifiedRegs++; 1289 if (FuncInfo->SGPRForBPSaveRestoreCopy) 1290 NumModifiedRegs++; 1291 1292 for (auto &CS : CSI) { 1293 if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) { 1294 CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); 1295 if (--NumModifiedRegs) 1296 break; 1297 } else if (CS.getReg() == BasePtrReg && 1298 FuncInfo->SGPRForBPSaveRestoreCopy) { 1299 CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy); 1300 if (--NumModifiedRegs) 1301 break; 1302 } 1303 } 1304 1305 return false; 1306 } 1307 1308 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 1309 MachineFunction &MF, 1310 MachineBasicBlock &MBB, 1311 MachineBasicBlock::iterator I) const { 1312 int64_t Amount = I->getOperand(0).getImm(); 1313 if (Amount == 0) 1314 return MBB.erase(I); 1315 1316 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1317 const SIInstrInfo *TII = ST.getInstrInfo(); 1318 const DebugLoc &DL = I->getDebugLoc(); 1319 unsigned Opc = I->getOpcode(); 1320 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 1321 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 1322 1323 if (!hasReservedCallFrame(MF)) { 1324 Amount = alignTo(Amount, getStackAlign()); 1325 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 1326 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1327 Register SPReg = MFI->getStackPtrOffsetReg(); 1328 1329 unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; 1330 BuildMI(MBB, I, DL, TII->get(Op), SPReg) 1331 .addReg(SPReg) 1332 .addImm(Amount * getScratchScaleFactor(ST)); 1333 } else if (CalleePopAmount != 0) { 1334 llvm_unreachable("is this used?"); 1335 } 1336 1337 return MBB.erase(I); 1338 } 1339 1340 /// Returns true if the frame will require a reference to the stack pointer. 1341 /// 1342 /// This is the set of conditions common to setting up the stack pointer in a 1343 /// kernel, and for using a frame pointer in a callable function. 1344 /// 1345 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm 1346 /// references SP. 1347 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) { 1348 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint(); 1349 } 1350 1351 // The FP for kernels is always known 0, so we never really need to setup an 1352 // explicit register for it. However, DisableFramePointerElim will force us to 1353 // use a register for it. 1354 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 1355 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1356 1357 // For entry functions we can use an immediate offset in most cases, so the 1358 // presence of calls doesn't imply we need a distinct frame pointer. 1359 if (MFI.hasCalls() && 1360 !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) { 1361 // All offsets are unsigned, so need to be addressed in the same direction 1362 // as stack growth. 1363 1364 // FIXME: This function is pretty broken, since it can be called before the 1365 // frame layout is determined or CSR spills are inserted. 1366 return MFI.getStackSize() != 0; 1367 } 1368 1369 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() || 1370 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) || 1371 MF.getTarget().Options.DisableFramePointerElim(MF); 1372 } 1373 1374 // This is essentially a reduced version of hasFP for entry functions. Since the 1375 // stack pointer is known 0 on entry to kernels, we never really need an FP 1376 // register. We may need to initialize the stack pointer depending on the frame 1377 // properties, which logically overlaps many of the cases where an ordinary 1378 // function would require an FP. 1379 bool SIFrameLowering::requiresStackPointerReference( 1380 const MachineFunction &MF) const { 1381 // Callable functions always require a stack pointer reference. 1382 assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() && 1383 "only expected to call this for entry points"); 1384 1385 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1386 1387 // Entry points ordinarily don't need to initialize SP. We have to set it up 1388 // for callees if there are any. Also note tail calls are impossible/don't 1389 // make any sense for kernels. 1390 if (MFI.hasCalls()) 1391 return true; 1392 1393 // We still need to initialize the SP if we're doing anything weird that 1394 // references the SP, like variable sized stack objects. 1395 return frameTriviallyRequiresSP(MFI); 1396 } 1397