1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPUSubtarget.h"
11 #include "SIInstrInfo.h"
12 #include "SIMachineFunctionInfo.h"
13 #include "SIRegisterInfo.h"
14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
15 
16 #include "llvm/CodeGen/LivePhysRegs.h"
17 #include "llvm/CodeGen/MachineFrameInfo.h"
18 #include "llvm/CodeGen/MachineFunction.h"
19 #include "llvm/CodeGen/MachineInstrBuilder.h"
20 #include "llvm/CodeGen/RegisterScavenging.h"
21 
22 using namespace llvm;
23 
24 
25 static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST,
26                                          const MachineFunction &MF) {
27   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
28                       ST.getMaxNumSGPRs(MF) / 4);
29 }
30 
31 static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST,
32                                        const MachineFunction &MF) {
33   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(),
34                       ST.getMaxNumSGPRs(MF));
35 }
36 
37 void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST,
38                                           MachineFunction &MF,
39                                           MachineBasicBlock &MBB) const {
40   const SIInstrInfo *TII = ST.getInstrInfo();
41   const SIRegisterInfo* TRI = &TII->getRegisterInfo();
42   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
43 
44   // We don't need this if we only have spills since there is no user facing
45   // scratch.
46 
47   // TODO: If we know we don't have flat instructions earlier, we can omit
48   // this from the input registers.
49   //
50   // TODO: We only need to know if we access scratch space through a flat
51   // pointer. Because we only detect if flat instructions are used at all,
52   // this will be used more often than necessary on VI.
53 
54   // Debug location must be unknown since the first debug location is used to
55   // determine the end of the prologue.
56   DebugLoc DL;
57   MachineBasicBlock::iterator I = MBB.begin();
58 
59   unsigned FlatScratchInitReg
60     = MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
61 
62   MachineRegisterInfo &MRI = MF.getRegInfo();
63   MRI.addLiveIn(FlatScratchInitReg);
64   MBB.addLiveIn(FlatScratchInitReg);
65 
66   unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
67   unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
68 
69   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
70 
71   // Do a 64-bit pointer add.
72   if (ST.flatScratchIsPointer()) {
73     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
74       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
75         .addReg(FlatScrInitLo)
76         .addReg(ScratchWaveOffsetReg);
77       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
78         .addReg(FlatScrInitHi)
79         .addImm(0);
80       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
81         addReg(FlatScrInitLo).
82         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
83                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
84       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
85         addReg(FlatScrInitHi).
86         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
87                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
88       return;
89     }
90 
91     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
92       .addReg(FlatScrInitLo)
93       .addReg(ScratchWaveOffsetReg);
94     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
95       .addReg(FlatScrInitHi)
96       .addImm(0);
97 
98     return;
99   }
100 
101   assert(ST.getGeneration() < AMDGPUSubtarget::GFX10);
102 
103   // Copy the size in bytes.
104   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
105     .addReg(FlatScrInitHi, RegState::Kill);
106 
107   // Add wave offset in bytes to private base offset.
108   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
109   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
110     .addReg(FlatScrInitLo)
111     .addReg(ScratchWaveOffsetReg);
112 
113   // Convert offset to 256-byte units.
114   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
115     .addReg(FlatScrInitLo, RegState::Kill)
116     .addImm(8);
117 }
118 
119 unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg(
120   const GCNSubtarget &ST,
121   const SIInstrInfo *TII,
122   const SIRegisterInfo *TRI,
123   SIMachineFunctionInfo *MFI,
124   MachineFunction &MF) const {
125   MachineRegisterInfo &MRI = MF.getRegInfo();
126 
127   // We need to insert initialization of the scratch resource descriptor.
128   unsigned ScratchRsrcReg = MFI->getScratchRSrcReg();
129   if (ScratchRsrcReg == AMDGPU::NoRegister ||
130       !MRI.isPhysRegUsed(ScratchRsrcReg))
131     return AMDGPU::NoRegister;
132 
133   if (ST.hasSGPRInitBug() ||
134       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
135     return ScratchRsrcReg;
136 
137   // We reserved the last registers for this. Shift it down to the end of those
138   // which were actually used.
139   //
140   // FIXME: It might be safer to use a pseudoregister before replacement.
141 
142   // FIXME: We should be able to eliminate unused input registers. We only
143   // cannot do this for the resources required for scratch access. For now we
144   // skip over user SGPRs and may leave unused holes.
145 
146   // We find the resource first because it has an alignment requirement.
147 
148   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
149   ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF);
150   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
151 
152   // Skip the last N reserved elements because they should have already been
153   // reserved for VCC etc.
154   for (MCPhysReg Reg : AllSGPR128s) {
155     // Pick the first unallocated one. Make sure we don't clobber the other
156     // reserved input we needed.
157     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
158       MRI.replaceRegWith(ScratchRsrcReg, Reg);
159       MFI->setScratchRSrcReg(Reg);
160       return Reg;
161     }
162   }
163 
164   return ScratchRsrcReg;
165 }
166 
167 // Shift down registers reserved for the scratch wave offset and stack pointer
168 // SGPRs.
169 std::pair<unsigned, unsigned>
170 SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
171   const GCNSubtarget &ST,
172   const SIInstrInfo *TII,
173   const SIRegisterInfo *TRI,
174   SIMachineFunctionInfo *MFI,
175   MachineFunction &MF) const {
176   MachineRegisterInfo &MRI = MF.getRegInfo();
177   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
178 
179   // No replacement necessary.
180   if (ScratchWaveOffsetReg == AMDGPU::NoRegister ||
181       !MRI.isPhysRegUsed(ScratchWaveOffsetReg)) {
182     assert(MFI->getStackPtrOffsetReg() == AMDGPU::SP_REG);
183     return std::make_pair(AMDGPU::NoRegister, AMDGPU::NoRegister);
184   }
185 
186   unsigned SPReg = MFI->getStackPtrOffsetReg();
187   if (ST.hasSGPRInitBug())
188     return std::make_pair(ScratchWaveOffsetReg, SPReg);
189 
190   unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
191 
192   ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF);
193   if (NumPreloaded > AllSGPRs.size())
194     return std::make_pair(ScratchWaveOffsetReg, SPReg);
195 
196   AllSGPRs = AllSGPRs.slice(NumPreloaded);
197 
198   // We need to drop register from the end of the list that we cannot use
199   // for the scratch wave offset.
200   // + 2 s102 and s103 do not exist on VI.
201   // + 2 for vcc
202   // + 2 for xnack_mask
203   // + 2 for flat_scratch
204   // + 4 for registers reserved for scratch resource register
205   // + 1 for register reserved for scratch wave offset.  (By exluding this
206   //     register from the list to consider, it means that when this
207   //     register is being used for the scratch wave offset and there
208   //     are no other free SGPRs, then the value will stay in this register.
209   // + 1 if stack pointer is used.
210   // ----
211   //  13 (+1)
212   unsigned ReservedRegCount = 13;
213 
214   if (AllSGPRs.size() < ReservedRegCount)
215     return std::make_pair(ScratchWaveOffsetReg, SPReg);
216 
217   bool HandledScratchWaveOffsetReg =
218     ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF);
219 
220   for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) {
221     // Pick the first unallocated SGPR. Be careful not to pick an alias of the
222     // scratch descriptor, since we haven’t added its uses yet.
223     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
224       if (!HandledScratchWaveOffsetReg) {
225         HandledScratchWaveOffsetReg = true;
226 
227         MRI.replaceRegWith(ScratchWaveOffsetReg, Reg);
228         MFI->setScratchWaveOffsetReg(Reg);
229         ScratchWaveOffsetReg = Reg;
230         break;
231       }
232     }
233   }
234 
235   return std::make_pair(ScratchWaveOffsetReg, SPReg);
236 }
237 
238 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
239                                                 MachineBasicBlock &MBB) const {
240   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
241 
242   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
243 
244   // If we only have SGPR spills, we won't actually be using scratch memory
245   // since these spill to VGPRs.
246   //
247   // FIXME: We should be cleaning up these unused SGPR spill frame indices
248   // somewhere.
249 
250   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
251   const SIInstrInfo *TII = ST.getInstrInfo();
252   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
253   MachineRegisterInfo &MRI = MF.getRegInfo();
254   const Function &F = MF.getFunction();
255 
256   // We need to do the replacement of the private segment buffer and wave offset
257   // register even if there are no stack objects. There could be stores to undef
258   // or a constant without an associated object.
259 
260   // FIXME: We still have implicit uses on SGPR spill instructions in case they
261   // need to spill to vector memory. It's likely that will not happen, but at
262   // this point it appears we need the setup. This part of the prolog should be
263   // emitted after frame indices are eliminated.
264 
265   if (MFI->hasFlatScratchInit())
266     emitFlatScratchInit(ST, MF, MBB);
267 
268   unsigned SPReg = MFI->getStackPtrOffsetReg();
269   if (SPReg != AMDGPU::SP_REG) {
270     assert(MRI.isReserved(SPReg) && "SPReg used but not reserved");
271 
272     DebugLoc DL;
273     const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
274     int64_t StackSize = FrameInfo.getStackSize();
275 
276     if (StackSize == 0) {
277       BuildMI(MBB, MBB.begin(), DL, TII->get(AMDGPU::COPY), SPReg)
278         .addReg(MFI->getScratchWaveOffsetReg());
279     } else {
280       BuildMI(MBB, MBB.begin(), DL, TII->get(AMDGPU::S_ADD_U32), SPReg)
281         .addReg(MFI->getScratchWaveOffsetReg())
282         .addImm(StackSize * ST.getWavefrontSize());
283     }
284   }
285 
286   unsigned ScratchRsrcReg
287     = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF);
288 
289   unsigned ScratchWaveOffsetReg;
290   std::tie(ScratchWaveOffsetReg, SPReg)
291     = getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF);
292 
293   // It's possible to have uses of only ScratchWaveOffsetReg without
294   // ScratchRsrcReg if it's only used for the initialization of flat_scratch,
295   // but the inverse is not true.
296   if (ScratchWaveOffsetReg == AMDGPU::NoRegister) {
297     assert(ScratchRsrcReg == AMDGPU::NoRegister);
298     return;
299   }
300 
301   // We need to insert initialization of the scratch resource descriptor.
302   unsigned PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
303     AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
304 
305   unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister;
306   if (ST.isAmdHsaOrMesa(F)) {
307     PreloadedPrivateBufferReg = MFI->getPreloadedReg(
308       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
309   }
310 
311   bool OffsetRegUsed = MRI.isPhysRegUsed(ScratchWaveOffsetReg);
312   bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister &&
313                          MRI.isPhysRegUsed(ScratchRsrcReg);
314 
315   // We added live-ins during argument lowering, but since they were not used
316   // they were deleted. We're adding the uses now, so add them back.
317   if (OffsetRegUsed) {
318     assert(PreloadedScratchWaveOffsetReg != AMDGPU::NoRegister &&
319            "scratch wave offset input is required");
320     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
321     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
322   }
323 
324   if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) {
325     assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F));
326     MRI.addLiveIn(PreloadedPrivateBufferReg);
327     MBB.addLiveIn(PreloadedPrivateBufferReg);
328   }
329 
330   // Make the register selected live throughout the function.
331   for (MachineBasicBlock &OtherBB : MF) {
332     if (&OtherBB == &MBB)
333       continue;
334 
335     if (OffsetRegUsed)
336       OtherBB.addLiveIn(ScratchWaveOffsetReg);
337 
338     if (ResourceRegUsed)
339       OtherBB.addLiveIn(ScratchRsrcReg);
340   }
341 
342   DebugLoc DL;
343   MachineBasicBlock::iterator I = MBB.begin();
344 
345   // If we reserved the original input registers, we don't need to copy to the
346   // reserved registers.
347 
348   bool CopyBuffer = ResourceRegUsed &&
349     PreloadedPrivateBufferReg != AMDGPU::NoRegister &&
350     ST.isAmdHsaOrMesa(F) &&
351     ScratchRsrcReg != PreloadedPrivateBufferReg;
352 
353   // This needs to be careful of the copying order to avoid overwriting one of
354   // the input registers before it's been copied to it's final
355   // destination. Usually the offset should be copied first.
356   bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg,
357                                               ScratchWaveOffsetReg);
358   if (CopyBuffer && CopyBufferFirst) {
359     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
360       .addReg(PreloadedPrivateBufferReg, RegState::Kill);
361   }
362 
363   if (OffsetRegUsed &&
364       PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) {
365     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
366       .addReg(PreloadedScratchWaveOffsetReg,
367               MRI.isPhysRegUsed(ScratchWaveOffsetReg) ? 0 : RegState::Kill);
368   }
369 
370   if (CopyBuffer && !CopyBufferFirst) {
371     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
372       .addReg(PreloadedPrivateBufferReg, RegState::Kill);
373   }
374 
375   if (ResourceRegUsed)
376     emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I,
377         PreloadedPrivateBufferReg, ScratchRsrcReg);
378 }
379 
380 // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set.
381 void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST,
382       MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI,
383       MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg,
384       unsigned ScratchRsrcReg) const {
385 
386   const SIInstrInfo *TII = ST.getInstrInfo();
387   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
388   const Function &Fn = MF.getFunction();
389   DebugLoc DL;
390 
391   if (ST.isAmdPalOS()) {
392     // The pointer to the GIT is formed from the offset passed in and either
393     // the amdgpu-git-ptr-high function attribute or the top part of the PC
394     unsigned RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
395     unsigned RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
396     unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
397 
398     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
399 
400     if (MFI->getGITPtrHigh() != 0xffffffff) {
401       BuildMI(MBB, I, DL, SMovB32, RsrcHi)
402         .addImm(MFI->getGITPtrHigh())
403         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
404     } else {
405       const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
406       BuildMI(MBB, I, DL, GetPC64, Rsrc01);
407     }
408     auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in
409     if (ST.hasMergedShaders()) {
410       switch (MF.getFunction().getCallingConv()) {
411         case CallingConv::AMDGPU_HS:
412         case CallingConv::AMDGPU_GS:
413           // Low GIT address is passed in s8 rather than s0 for an LS+HS or
414           // ES+GS merged shader on gfx9+.
415           GitPtrLo = AMDGPU::SGPR8;
416           break;
417         default:
418           break;
419       }
420     }
421     MF.getRegInfo().addLiveIn(GitPtrLo);
422     MF.front().addLiveIn(GitPtrLo);
423     BuildMI(MBB, I, DL, SMovB32, RsrcLo)
424       .addReg(GitPtrLo)
425       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
426 
427     // We now have the GIT ptr - now get the scratch descriptor from the entry
428     // at offset 0 (or offset 16 for a compute shader).
429     PointerType *PtrTy =
430       PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()),
431                        AMDGPUAS::CONSTANT_ADDRESS);
432     MachinePointerInfo PtrInfo(UndefValue::get(PtrTy));
433     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
434     auto MMO = MF.getMachineMemOperand(PtrInfo,
435                                        MachineMemOperand::MOLoad |
436                                        MachineMemOperand::MOInvariant |
437                                        MachineMemOperand::MODereferenceable,
438                                        16, 4);
439     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
440     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
441     unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset);
442     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
443       .addReg(Rsrc01)
444       .addImm(EncodedOffset) // offset
445       .addImm(0) // glc
446       .addImm(0) // dlc
447       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
448       .addMemOperand(MMO);
449     return;
450   }
451   if (ST.isMesaGfxShader(Fn)
452       || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) {
453     assert(!ST.isAmdHsaOrMesa(Fn));
454     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
455 
456     unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
457     unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
458 
459     // Use relocations to get the pointer, and setup the other bits manually.
460     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
461 
462     if (MFI->hasImplicitBufferPtr()) {
463       unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
464 
465       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
466         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
467 
468         BuildMI(MBB, I, DL, Mov64, Rsrc01)
469           .addReg(MFI->getImplicitBufferPtrUserSGPR())
470           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
471       } else {
472         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
473 
474         PointerType *PtrTy =
475           PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()),
476                            AMDGPUAS::CONSTANT_ADDRESS);
477         MachinePointerInfo PtrInfo(UndefValue::get(PtrTy));
478         auto MMO = MF.getMachineMemOperand(PtrInfo,
479                                            MachineMemOperand::MOLoad |
480                                            MachineMemOperand::MOInvariant |
481                                            MachineMemOperand::MODereferenceable,
482                                            8, 4);
483         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
484           .addReg(MFI->getImplicitBufferPtrUserSGPR())
485           .addImm(0) // offset
486           .addImm(0) // glc
487           .addImm(0) // dlc
488           .addMemOperand(MMO)
489           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
490       }
491     } else {
492       unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
493       unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
494 
495       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
496         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
497         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
498 
499       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
500         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
501         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
502 
503     }
504 
505     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
506       .addImm(Rsrc23 & 0xffffffff)
507       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
508 
509     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
510       .addImm(Rsrc23 >> 32)
511       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
512   }
513 }
514 
515 // Find a scratch register that we can use at the start of the prologue to
516 // re-align the stack pointer.  We avoid using callee-save registers since they
517 // may appear to be free when this is called from canUseAsPrologue (during
518 // shrink wrapping), but then no longer be free when this is called from
519 // emitPrologue.
520 //
521 // FIXME: This is a bit conservative, since in the above case we could use one
522 // of the callee-save registers as a scratch temp to re-align the stack pointer,
523 // but we would then have to make sure that we were in fact saving at least one
524 // callee-save register in the prologue, which is additional complexity that
525 // doesn't seem worth the benefit.
526 static unsigned findScratchNonCalleeSaveRegister(MachineFunction &MF,
527                                                  LivePhysRegs &LiveRegs,
528                                                  const TargetRegisterClass &RC) {
529   const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
530   const SIRegisterInfo &TRI = *Subtarget.getRegisterInfo();
531 
532   // Mark callee saved registers as used so we will not choose them.
533   const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(&MF);
534   for (unsigned i = 0; CSRegs[i]; ++i)
535     LiveRegs.addReg(CSRegs[i]);
536 
537   MachineRegisterInfo &MRI = MF.getRegInfo();
538 
539   for (unsigned Reg : RC) {
540     if (LiveRegs.available(MRI, Reg))
541       return Reg;
542   }
543 
544   return AMDGPU::NoRegister;
545 }
546 
547 void SIFrameLowering::emitPrologue(MachineFunction &MF,
548                                    MachineBasicBlock &MBB) const {
549   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
550   if (FuncInfo->isEntryFunction()) {
551     emitEntryFunctionPrologue(MF, MBB);
552     return;
553   }
554 
555   const MachineFrameInfo &MFI = MF.getFrameInfo();
556   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
557   const SIInstrInfo *TII = ST.getInstrInfo();
558   const SIRegisterInfo &TRI = TII->getRegisterInfo();
559 
560   unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
561   unsigned FramePtrReg = FuncInfo->getFrameOffsetReg();
562   LivePhysRegs LiveRegs;
563 
564   MachineBasicBlock::iterator MBBI = MBB.begin();
565   DebugLoc DL;
566 
567   // XXX - Is this the right predicate?
568 
569   bool NeedFP = hasFP(MF);
570   uint32_t NumBytes = MFI.getStackSize();
571   uint32_t RoundedSize = NumBytes;
572   const bool NeedsRealignment = TRI.needsStackRealignment(MF);
573 
574   if (NeedsRealignment) {
575     assert(NeedFP);
576     const unsigned Alignment = MFI.getMaxAlignment();
577 
578     RoundedSize += Alignment;
579 
580     LiveRegs.init(TRI);
581     LiveRegs.addLiveIns(MBB);
582 
583     unsigned ScratchSPReg
584       = findScratchNonCalleeSaveRegister(MF, LiveRegs,
585                                          AMDGPU::SReg_32_XM0RegClass);
586     assert(ScratchSPReg != AMDGPU::NoRegister);
587 
588     // s_add_u32 tmp_reg, s32, NumBytes
589     // s_and_b32 s32, tmp_reg, 0b111...0000
590     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg)
591       .addReg(StackPtrReg)
592       .addImm((Alignment - 1) * ST.getWavefrontSize())
593       .setMIFlag(MachineInstr::FrameSetup);
594     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
595       .addReg(ScratchSPReg, RegState::Kill)
596       .addImm(-Alignment * ST.getWavefrontSize())
597       .setMIFlag(MachineInstr::FrameSetup);
598     FuncInfo->setIsStackRealigned(true);
599   } else if (NeedFP) {
600     // If we need a base pointer, set it up here. It's whatever the value of
601     // the stack pointer is at this point. Any variable size objects will be
602     // allocated after this, so we can still use the base pointer to reference
603     // locals.
604     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
605       .addReg(StackPtrReg)
606       .setMIFlag(MachineInstr::FrameSetup);
607   }
608 
609   if (RoundedSize != 0 && hasSP(MF)) {
610     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
611       .addReg(StackPtrReg)
612       .addImm(RoundedSize * ST.getWavefrontSize())
613       .setMIFlag(MachineInstr::FrameSetup);
614   }
615 
616   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
617   // turn on all lanes before doing the spill to memory.
618   unsigned ScratchExecCopy = AMDGPU::NoRegister;
619 
620   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
621          : FuncInfo->getSGPRSpillVGPRs()) {
622     if (!Reg.FI.hasValue())
623       continue;
624 
625     if (ScratchExecCopy == AMDGPU::NoRegister) {
626       if (LiveRegs.empty()) {
627         LiveRegs.init(TRI);
628         LiveRegs.addLiveIns(MBB);
629       }
630 
631       ScratchExecCopy
632         = findScratchNonCalleeSaveRegister(MF, LiveRegs,
633                                            AMDGPU::SReg_64_XEXECRegClass);
634 
635       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_OR_SAVEEXEC_B64),
636               ScratchExecCopy)
637         .addImm(-1);
638     }
639 
640     TII->storeRegToStackSlot(MBB, MBBI, Reg.VGPR, true,
641                              Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass,
642                              &TII->getRegisterInfo());
643   }
644 
645   if (ScratchExecCopy != AMDGPU::NoRegister) {
646     // FIXME: Split block and make terminator.
647     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
648       .addReg(ScratchExecCopy);
649   }
650 }
651 
652 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
653                                    MachineBasicBlock &MBB) const {
654   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
655   if (FuncInfo->isEntryFunction())
656     return;
657 
658   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
659   const SIInstrInfo *TII = ST.getInstrInfo();
660   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
661   DebugLoc DL;
662 
663   unsigned ScratchExecCopy = AMDGPU::NoRegister;
664   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
665          : FuncInfo->getSGPRSpillVGPRs()) {
666     if (!Reg.FI.hasValue())
667       continue;
668 
669     if (ScratchExecCopy == AMDGPU::NoRegister) {
670       // See emitPrologue
671       LivePhysRegs LiveRegs(*ST.getRegisterInfo());
672       LiveRegs.addLiveIns(MBB);
673 
674       ScratchExecCopy
675         = findScratchNonCalleeSaveRegister(MF, LiveRegs,
676                                            AMDGPU::SReg_64_XEXECRegClass);
677 
678       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_OR_SAVEEXEC_B64), ScratchExecCopy)
679         .addImm(-1);
680     }
681 
682     TII->loadRegFromStackSlot(MBB, MBBI, Reg.VGPR,
683                               Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass,
684                               &TII->getRegisterInfo());
685   }
686 
687   if (ScratchExecCopy != AMDGPU::NoRegister) {
688     // FIXME: Split block and make terminator.
689     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
690       .addReg(ScratchExecCopy);
691   }
692 
693   unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
694   if (StackPtrReg == AMDGPU::NoRegister)
695     return;
696 
697   const MachineFrameInfo &MFI = MF.getFrameInfo();
698   uint32_t NumBytes = MFI.getStackSize();
699 
700   // FIXME: Clarify distinction between no set SP and SP. For callee functions,
701   // it's really whether we need SP to be accurate or not.
702 
703   if (NumBytes != 0 && hasSP(MF)) {
704     uint32_t RoundedSize = FuncInfo->isStackRealigned() ?
705       NumBytes + MFI.getMaxAlignment() : NumBytes;
706 
707     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
708       .addReg(StackPtrReg)
709       .addImm(RoundedSize * ST.getWavefrontSize());
710   }
711 }
712 
713 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
714   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
715        I != E; ++I) {
716     if (!MFI.isDeadObjectIndex(I))
717       return false;
718   }
719 
720   return true;
721 }
722 
723 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
724                                             unsigned &FrameReg) const {
725   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
726 
727   FrameReg = RI->getFrameRegister(MF);
728   return MF.getFrameInfo().getObjectOffset(FI);
729 }
730 
731 void SIFrameLowering::processFunctionBeforeFrameFinalized(
732   MachineFunction &MF,
733   RegScavenger *RS) const {
734   MachineFrameInfo &MFI = MF.getFrameInfo();
735 
736   if (!MFI.hasStackObjects())
737     return;
738 
739   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
740   const SIInstrInfo *TII = ST.getInstrInfo();
741   const SIRegisterInfo &TRI = TII->getRegisterInfo();
742   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
743   bool AllSGPRSpilledToVGPRs = false;
744 
745   if (TRI.spillSGPRToVGPR() && FuncInfo->hasSpilledSGPRs()) {
746     AllSGPRSpilledToVGPRs = true;
747 
748     // Process all SGPR spills before frame offsets are finalized. Ideally SGPRs
749     // are spilled to VGPRs, in which case we can eliminate the stack usage.
750     //
751     // XXX - This operates under the assumption that only other SGPR spills are
752     // users of the frame index. I'm not 100% sure this is correct. The
753     // StackColoring pass has a comment saying a future improvement would be to
754     // merging of allocas with spill slots, but for now according to
755     // MachineFrameInfo isSpillSlot can't alias any other object.
756     for (MachineBasicBlock &MBB : MF) {
757       MachineBasicBlock::iterator Next;
758       for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) {
759         MachineInstr &MI = *I;
760         Next = std::next(I);
761 
762         if (TII->isSGPRSpill(MI)) {
763           int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex();
764           assert(MFI.getStackID(FI) == SIStackID::SGPR_SPILL);
765           if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) {
766             bool Spilled = TRI.eliminateSGPRToVGPRSpillFrameIndex(MI, FI, RS);
767             (void)Spilled;
768             assert(Spilled && "failed to spill SGPR to VGPR when allocated");
769           } else
770             AllSGPRSpilledToVGPRs = false;
771         }
772       }
773     }
774   }
775 
776   FuncInfo->removeSGPRToVGPRFrameIndices(MFI);
777 
778   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
779   // but currently hasNonSpillStackObjects is set only from source
780   // allocas. Stack temps produced from legalization are not counted currently.
781   if (FuncInfo->hasNonSpillStackObjects() || FuncInfo->hasSpilledVGPRs() ||
782       !AllSGPRSpilledToVGPRs || !allStackObjectsAreDead(MFI)) {
783     assert(RS && "RegScavenger required if spilling");
784 
785     // We force this to be at offset 0 so no user object ever has 0 as an
786     // address, so we may use 0 as an invalid pointer value. This is because
787     // LLVM assumes 0 is an invalid pointer in address space 0. Because alloca
788     // is required to be address space 0, we are forced to accept this for
789     // now. Ideally we could have the stack in another address space with 0 as a
790     // valid pointer, and -1 as the null value.
791     //
792     // This will also waste additional space when user stack objects require > 4
793     // byte alignment.
794     //
795     // The main cost here is losing the offset for addressing modes. However
796     // this also ensures we shouldn't need a register for the offset when
797     // emergency scavenging.
798     int ScavengeFI = MFI.CreateFixedObject(
799       TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
800     RS->addScavengingFrameIndex(ScavengeFI);
801   }
802 }
803 
804 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
805                                            RegScavenger *RS) const {
806   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
807   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
808 
809   // The SP is specifically managed and we don't want extra spills of it.
810   SavedRegs.reset(MFI->getStackPtrOffsetReg());
811 }
812 
813 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
814   MachineFunction &MF,
815   MachineBasicBlock &MBB,
816   MachineBasicBlock::iterator I) const {
817   int64_t Amount = I->getOperand(0).getImm();
818   if (Amount == 0)
819     return MBB.erase(I);
820 
821   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
822   const SIInstrInfo *TII = ST.getInstrInfo();
823   const DebugLoc &DL = I->getDebugLoc();
824   unsigned Opc = I->getOpcode();
825   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
826   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
827 
828   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
829   if (!TFI->hasReservedCallFrame(MF)) {
830     unsigned Align = getStackAlignment();
831 
832     Amount = alignTo(Amount, Align);
833     assert(isUInt<32>(Amount) && "exceeded stack address space size");
834     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
835     unsigned SPReg = MFI->getStackPtrOffsetReg();
836 
837     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
838     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
839       .addReg(SPReg)
840       .addImm(Amount * ST.getWavefrontSize());
841   } else if (CalleePopAmount != 0) {
842     llvm_unreachable("is this used?");
843   }
844 
845   return MBB.erase(I);
846 }
847 
848 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
849   // All stack operations are relative to the frame offset SGPR.
850   // TODO: Still want to eliminate sometimes.
851   const MachineFrameInfo &MFI = MF.getFrameInfo();
852 
853   // XXX - Is this only called after frame is finalized? Should be able to check
854   // frame size.
855   return MFI.hasStackObjects() && !allStackObjectsAreDead(MFI);
856 }
857 
858 bool SIFrameLowering::hasSP(const MachineFunction &MF) const {
859   const SIRegisterInfo *TRI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
860   // All stack operations are relative to the frame offset SGPR.
861   const MachineFrameInfo &MFI = MF.getFrameInfo();
862   return MFI.hasCalls() || MFI.hasVarSizedObjects() || TRI->needsStackRealignment(MF);
863 }
864