1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPU.h"
11 #include "GCNSubtarget.h"
12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
13 #include "SIMachineFunctionInfo.h"
14 #include "llvm/CodeGen/LivePhysRegs.h"
15 #include "llvm/CodeGen/MachineFrameInfo.h"
16 #include "llvm/CodeGen/RegisterScavenging.h"
17 #include "llvm/Target/TargetMachine.h"
18 
19 using namespace llvm;
20 
21 #define DEBUG_TYPE "frame-info"
22 
23 
24 // Find a scratch register that we can use at the start of the prologue to
25 // re-align the stack pointer. We avoid using callee-save registers since they
26 // may appear to be free when this is called from canUseAsPrologue (during
27 // shrink wrapping), but then no longer be free when this is called from
28 // emitPrologue.
29 //
30 // FIXME: This is a bit conservative, since in the above case we could use one
31 // of the callee-save registers as a scratch temp to re-align the stack pointer,
32 // but we would then have to make sure that we were in fact saving at least one
33 // callee-save register in the prologue, which is additional complexity that
34 // doesn't seem worth the benefit.
35 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
36                                                    LivePhysRegs &LiveRegs,
37                                                    const TargetRegisterClass &RC,
38                                                    bool Unused = false) {
39   // Mark callee saved registers as used so we will not choose them.
40   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
41   for (unsigned i = 0; CSRegs[i]; ++i)
42     LiveRegs.addReg(CSRegs[i]);
43 
44   if (Unused) {
45     // We are looking for a register that can be used throughout the entire
46     // function, so any use is unacceptable.
47     for (MCRegister Reg : RC) {
48       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
49         return Reg;
50     }
51   } else {
52     for (MCRegister Reg : RC) {
53       if (LiveRegs.available(MRI, Reg))
54         return Reg;
55     }
56   }
57 
58   // If we require an unused register, this is used in contexts where failure is
59   // an option and has an alternative plan. In other contexts, this must
60   // succeed0.
61   if (!Unused)
62     report_fatal_error("failed to find free scratch register");
63 
64   return MCRegister();
65 }
66 
67 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF,
68                                            LivePhysRegs &LiveRegs,
69                                            Register &TempSGPR,
70                                            Optional<int> &FrameIndex,
71                                            bool IsFP) {
72   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
73   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
74 
75   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
76   const SIRegisterInfo *TRI = ST.getRegisterInfo();
77 
78   // We need to save and restore the current FP/BP.
79 
80   // 1: If there is already a VGPR with free lanes, use it. We
81   // may already have to pay the penalty for spilling a CSR VGPR.
82   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
83     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
84                                             TargetStackID::SGPRSpill);
85 
86     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
87       llvm_unreachable("allocate SGPR spill should have worked");
88 
89     FrameIndex = NewFI;
90 
91     LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
92                dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to  "
93                       << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
94                       << '\n');
95     return;
96   }
97 
98   // 2: Next, try to save the FP/BP in an unused SGPR.
99   TempSGPR = findScratchNonCalleeSaveRegister(
100       MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
101 
102   if (!TempSGPR) {
103     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
104                                             TargetStackID::SGPRSpill);
105 
106     if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
107       // 3: There's no free lane to spill, and no free register to save FP/BP,
108       // so we're forced to spill another VGPR to use for the spill.
109       FrameIndex = NewFI;
110 
111       LLVM_DEBUG(
112           auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
113           dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to "
114                  << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';);
115     } else {
116       // Remove dead <NewFI> index
117       MF.getFrameInfo().RemoveStackObject(NewFI);
118       // 4: If all else fails, spill the FP/BP to memory.
119       FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4));
120       LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling "
121                         << (IsFP ? "FP" : "BP") << '\n');
122     }
123   } else {
124     LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to "
125                       << printReg(TempSGPR, TRI) << '\n');
126   }
127 }
128 
129 // We need to specially emit stack operations here because a different frame
130 // register is used than in the rest of the function, as getFrameRegister would
131 // use.
132 static void buildPrologSpill(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
133                              MachineBasicBlock &MBB,
134                              MachineBasicBlock::iterator I,
135                              const SIInstrInfo *TII, Register SpillReg,
136                              Register ScratchRsrcReg, Register SPReg, int FI) {
137   MachineFunction *MF = MBB.getParent();
138   MachineFrameInfo &MFI = MF->getFrameInfo();
139 
140   int64_t Offset = MFI.getObjectOffset(FI);
141 
142   MachineMemOperand *MMO = MF->getMachineMemOperand(
143       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
144       MFI.getObjectAlign(FI));
145 
146   if (ST.enableFlatScratch()) {
147     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
148       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
149         .addReg(SpillReg, RegState::Kill)
150         .addReg(SPReg)
151         .addImm(Offset)
152         .addImm(0) // glc
153         .addImm(0) // slc
154         .addImm(0) // dlc
155         .addMemOperand(MMO);
156       return;
157     }
158   } else if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
159     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
160       .addReg(SpillReg, RegState::Kill)
161       .addReg(ScratchRsrcReg)
162       .addReg(SPReg)
163       .addImm(Offset)
164       .addImm(0) // glc
165       .addImm(0) // slc
166       .addImm(0) // tfe
167       .addImm(0) // dlc
168       .addImm(0) // swz
169       .addMemOperand(MMO);
170     return;
171   }
172 
173   // Don't clobber the TmpVGPR if we also need a scratch reg for the stack
174   // offset in the spill.
175   LiveRegs.addReg(SpillReg);
176 
177   if (ST.enableFlatScratch()) {
178     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
179       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
180 
181     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
182       .addReg(SPReg)
183       .addImm(Offset);
184 
185     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
186       .addReg(SpillReg, RegState::Kill)
187       .addReg(OffsetReg, RegState::Kill)
188       .addImm(0)
189       .addImm(0) // glc
190       .addImm(0) // slc
191       .addImm(0) // dlc
192       .addMemOperand(MMO);
193   } else {
194     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
195       MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
196 
197     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
198       .addImm(Offset);
199 
200     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
201       .addReg(SpillReg, RegState::Kill)
202       .addReg(OffsetReg, RegState::Kill)
203       .addReg(ScratchRsrcReg)
204       .addReg(SPReg)
205       .addImm(0)
206       .addImm(0) // glc
207       .addImm(0) // slc
208       .addImm(0) // tfe
209       .addImm(0) // dlc
210       .addImm(0) // swz
211       .addMemOperand(MMO);
212   }
213 
214   LiveRegs.removeReg(SpillReg);
215 }
216 
217 static void buildEpilogReload(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
218                               MachineBasicBlock &MBB,
219                               MachineBasicBlock::iterator I,
220                               const SIInstrInfo *TII, Register SpillReg,
221                               Register ScratchRsrcReg, Register SPReg, int FI) {
222   MachineFunction *MF = MBB.getParent();
223   MachineFrameInfo &MFI = MF->getFrameInfo();
224   int64_t Offset = MFI.getObjectOffset(FI);
225 
226   MachineMemOperand *MMO = MF->getMachineMemOperand(
227       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
228       MFI.getObjectAlign(FI));
229 
230   if (ST.enableFlatScratch()) {
231     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
232       BuildMI(MBB, I, DebugLoc(),
233               TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), SpillReg)
234         .addReg(SPReg)
235         .addImm(Offset)
236         .addImm(0) // glc
237         .addImm(0) // slc
238         .addImm(0) // dlc
239         .addMemOperand(MMO);
240       return;
241     }
242     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
243       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
244 
245       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
246         .addReg(SPReg)
247         .addImm(Offset);
248       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR),
249               SpillReg)
250       .addReg(OffsetReg, RegState::Kill)
251       .addImm(0)
252       .addImm(0) // glc
253       .addImm(0) // slc
254       .addImm(0) // dlc
255       .addMemOperand(MMO);
256       return;
257   }
258 
259   if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
260     BuildMI(MBB, I, DebugLoc(),
261             TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
262       .addReg(ScratchRsrcReg)
263       .addReg(SPReg)
264       .addImm(Offset)
265       .addImm(0) // glc
266       .addImm(0) // slc
267       .addImm(0) // tfe
268       .addImm(0) // dlc
269       .addImm(0) // swz
270       .addMemOperand(MMO);
271     return;
272   }
273 
274   MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
275     MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
276 
277   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
278     .addImm(Offset);
279 
280   BuildMI(MBB, I, DebugLoc(),
281           TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
282     .addReg(OffsetReg, RegState::Kill)
283     .addReg(ScratchRsrcReg)
284     .addReg(SPReg)
285     .addImm(0)
286     .addImm(0) // glc
287     .addImm(0) // slc
288     .addImm(0) // tfe
289     .addImm(0) // dlc
290     .addImm(0) // swz
291     .addMemOperand(MMO);
292 }
293 
294 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
295                         const DebugLoc &DL, const SIInstrInfo *TII,
296                         Register TargetReg) {
297   MachineFunction *MF = MBB.getParent();
298   const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
299   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
300   const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
301   Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
302   Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
303 
304   if (MFI->getGITPtrHigh() != 0xffffffff) {
305     BuildMI(MBB, I, DL, SMovB32, TargetHi)
306         .addImm(MFI->getGITPtrHigh())
307         .addReg(TargetReg, RegState::ImplicitDefine);
308   } else {
309     const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
310     BuildMI(MBB, I, DL, GetPC64, TargetReg);
311   }
312   Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
313   MF->getRegInfo().addLiveIn(GitPtrLo);
314   MBB.addLiveIn(GitPtrLo);
315   BuildMI(MBB, I, DL, SMovB32, TargetLo)
316     .addReg(GitPtrLo);
317 }
318 
319 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
320 void SIFrameLowering::emitEntryFunctionFlatScratchInit(
321     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
322     const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
323   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
324   const SIInstrInfo *TII = ST.getInstrInfo();
325   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
326   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
327 
328   // We don't need this if we only have spills since there is no user facing
329   // scratch.
330 
331   // TODO: If we know we don't have flat instructions earlier, we can omit
332   // this from the input registers.
333   //
334   // TODO: We only need to know if we access scratch space through a flat
335   // pointer. Because we only detect if flat instructions are used at all,
336   // this will be used more often than necessary on VI.
337 
338   Register FlatScrInitLo;
339   Register FlatScrInitHi;
340 
341   if (ST.isAmdPalOS()) {
342     // Extract the scratch offset from the descriptor in the GIT
343     LivePhysRegs LiveRegs;
344     LiveRegs.init(*TRI);
345     LiveRegs.addLiveIns(MBB);
346 
347     // Find unused reg to load flat scratch init into
348     MachineRegisterInfo &MRI = MF.getRegInfo();
349     Register FlatScrInit = AMDGPU::NoRegister;
350     ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
351     unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
352     AllSGPR64s = AllSGPR64s.slice(
353         std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
354     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
355     for (MCPhysReg Reg : AllSGPR64s) {
356       if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) &&
357           !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
358         FlatScrInit = Reg;
359         break;
360       }
361     }
362     assert(FlatScrInit && "Failed to find free register for scratch init");
363 
364     FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
365     FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
366 
367     buildGitPtr(MBB, I, DL, TII, FlatScrInit);
368 
369     // We now have the GIT ptr - now get the scratch descriptor from the entry
370     // at offset 0 (or offset 16 for a compute shader).
371     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
372     const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
373     auto *MMO = MF.getMachineMemOperand(
374         PtrInfo,
375         MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
376             MachineMemOperand::MODereferenceable,
377         8, Align(4));
378     unsigned Offset =
379         MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
380     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
381     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
382     BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
383         .addReg(FlatScrInit)
384         .addImm(EncodedOffset) // offset
385         .addImm(0)             // glc
386         .addImm(0)             // dlc
387         .addMemOperand(MMO);
388 
389     // Mask the offset in [47:0] of the descriptor
390     const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
391     BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
392         .addReg(FlatScrInitHi)
393         .addImm(0xffff);
394   } else {
395     Register FlatScratchInitReg =
396         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
397     assert(FlatScratchInitReg);
398 
399     MachineRegisterInfo &MRI = MF.getRegInfo();
400     MRI.addLiveIn(FlatScratchInitReg);
401     MBB.addLiveIn(FlatScratchInitReg);
402 
403     FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
404     FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
405   }
406 
407   // Do a 64-bit pointer add.
408   if (ST.flatScratchIsPointer()) {
409     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
410       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
411         .addReg(FlatScrInitLo)
412         .addReg(ScratchWaveOffsetReg);
413       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
414         .addReg(FlatScrInitHi)
415         .addImm(0);
416       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
417         addReg(FlatScrInitLo).
418         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
419                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
420       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
421         addReg(FlatScrInitHi).
422         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
423                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
424       return;
425     }
426 
427     // For GFX9.
428     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
429       .addReg(FlatScrInitLo)
430       .addReg(ScratchWaveOffsetReg);
431     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
432       .addReg(FlatScrInitHi)
433       .addImm(0);
434 
435     return;
436   }
437 
438   assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
439 
440   // Copy the size in bytes.
441   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
442     .addReg(FlatScrInitHi, RegState::Kill);
443 
444   // Add wave offset in bytes to private base offset.
445   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
446   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
447     .addReg(FlatScrInitLo)
448     .addReg(ScratchWaveOffsetReg);
449 
450   // Convert offset to 256-byte units.
451   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
452     .addReg(FlatScrInitLo, RegState::Kill)
453     .addImm(8);
454 }
455 
456 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
457 // memory. They should have been removed by now.
458 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
459   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
460        I != E; ++I) {
461     if (!MFI.isDeadObjectIndex(I))
462       return false;
463   }
464 
465   return true;
466 }
467 
468 // Shift down registers reserved for the scratch RSRC.
469 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
470     MachineFunction &MF) const {
471 
472   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
473   const SIInstrInfo *TII = ST.getInstrInfo();
474   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
475   MachineRegisterInfo &MRI = MF.getRegInfo();
476   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
477 
478   assert(MFI->isEntryFunction());
479 
480   Register ScratchRsrcReg = MFI->getScratchRSrcReg();
481 
482   if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
483                           allStackObjectsAreDead(MF.getFrameInfo())))
484     return Register();
485 
486   if (ST.hasSGPRInitBug() ||
487       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
488     return ScratchRsrcReg;
489 
490   // We reserved the last registers for this. Shift it down to the end of those
491   // which were actually used.
492   //
493   // FIXME: It might be safer to use a pseudoregister before replacement.
494 
495   // FIXME: We should be able to eliminate unused input registers. We only
496   // cannot do this for the resources required for scratch access. For now we
497   // skip over user SGPRs and may leave unused holes.
498 
499   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
500   ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
501   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
502 
503   // Skip the last N reserved elements because they should have already been
504   // reserved for VCC etc.
505   Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
506   for (MCPhysReg Reg : AllSGPR128s) {
507     // Pick the first unallocated one. Make sure we don't clobber the other
508     // reserved input we needed. Also for PAL, make sure we don't clobber
509     // the GIT pointer passed in SGPR0 or SGPR8.
510     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
511         !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
512       MRI.replaceRegWith(ScratchRsrcReg, Reg);
513       MFI->setScratchRSrcReg(Reg);
514       return Reg;
515     }
516   }
517 
518   return ScratchRsrcReg;
519 }
520 
521 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
522   return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
523 }
524 
525 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
526                                                 MachineBasicBlock &MBB) const {
527   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
528 
529   // FIXME: If we only have SGPR spills, we won't actually be using scratch
530   // memory since these spill to VGPRs. We should be cleaning up these unused
531   // SGPR spill frame indices somewhere.
532 
533   // FIXME: We still have implicit uses on SGPR spill instructions in case they
534   // need to spill to vector memory. It's likely that will not happen, but at
535   // this point it appears we need the setup. This part of the prolog should be
536   // emitted after frame indices are eliminated.
537 
538   // FIXME: Remove all of the isPhysRegUsed checks
539 
540   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
541   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
542   const SIInstrInfo *TII = ST.getInstrInfo();
543   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
544   MachineRegisterInfo &MRI = MF.getRegInfo();
545   const Function &F = MF.getFunction();
546 
547   assert(MFI->isEntryFunction());
548 
549   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
550       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
551   // FIXME: Hack to not crash in situations which emitted an error.
552   if (!PreloadedScratchWaveOffsetReg)
553     return;
554 
555   // We need to do the replacement of the private segment buffer register even
556   // if there are no stack objects. There could be stores to undef or a
557   // constant without an associated object.
558   //
559   // This will return `Register()` in cases where there are no actual
560   // uses of the SRSRC.
561   Register ScratchRsrcReg;
562   if (!ST.enableFlatScratch())
563     ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
564 
565   // Make the selected register live throughout the function.
566   if (ScratchRsrcReg) {
567     for (MachineBasicBlock &OtherBB : MF) {
568       if (&OtherBB != &MBB) {
569         OtherBB.addLiveIn(ScratchRsrcReg);
570       }
571     }
572   }
573 
574   // Now that we have fixed the reserved SRSRC we need to locate the
575   // (potentially) preloaded SRSRC.
576   Register PreloadedScratchRsrcReg;
577   if (ST.isAmdHsaOrMesa(F)) {
578     PreloadedScratchRsrcReg =
579         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
580     if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
581       // We added live-ins during argument lowering, but since they were not
582       // used they were deleted. We're adding the uses now, so add them back.
583       MRI.addLiveIn(PreloadedScratchRsrcReg);
584       MBB.addLiveIn(PreloadedScratchRsrcReg);
585     }
586   }
587 
588   // Debug location must be unknown since the first debug location is used to
589   // determine the end of the prologue.
590   DebugLoc DL;
591   MachineBasicBlock::iterator I = MBB.begin();
592 
593   // We found the SRSRC first because it needs four registers and has an
594   // alignment requirement. If the SRSRC that we found is clobbering with
595   // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
596   // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
597   // wave offset to a free SGPR.
598   Register ScratchWaveOffsetReg;
599   if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
600     ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
601     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
602     AllSGPRs = AllSGPRs.slice(
603         std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
604     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
605     for (MCPhysReg Reg : AllSGPRs) {
606       if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
607           !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
608         ScratchWaveOffsetReg = Reg;
609         BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
610             .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
611         break;
612       }
613     }
614   } else {
615     ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
616   }
617   assert(ScratchWaveOffsetReg);
618 
619   if (requiresStackPointerReference(MF)) {
620     Register SPReg = MFI->getStackPtrOffsetReg();
621     assert(SPReg != AMDGPU::SP_REG);
622     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
623         .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST));
624   }
625 
626   if (hasFP(MF)) {
627     Register FPReg = MFI->getFrameOffsetReg();
628     assert(FPReg != AMDGPU::FP_REG);
629     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
630   }
631 
632   if (MFI->hasFlatScratchInit() || ScratchRsrcReg) {
633     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
634     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
635   }
636 
637   if (MFI->hasFlatScratchInit()) {
638     emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
639   }
640 
641   if (ScratchRsrcReg) {
642     emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
643                                          PreloadedScratchRsrcReg,
644                                          ScratchRsrcReg, ScratchWaveOffsetReg);
645   }
646 }
647 
648 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
649 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
650     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
651     const DebugLoc &DL, Register PreloadedScratchRsrcReg,
652     Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
653 
654   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
655   const SIInstrInfo *TII = ST.getInstrInfo();
656   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
657   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
658   const Function &Fn = MF.getFunction();
659 
660   if (ST.isAmdPalOS()) {
661     // The pointer to the GIT is formed from the offset passed in and either
662     // the amdgpu-git-ptr-high function attribute or the top part of the PC
663     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
664 
665     buildGitPtr(MBB, I, DL, TII, Rsrc01);
666 
667     // We now have the GIT ptr - now get the scratch descriptor from the entry
668     // at offset 0 (or offset 16 for a compute shader).
669     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
670     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
671     auto MMO = MF.getMachineMemOperand(PtrInfo,
672                                        MachineMemOperand::MOLoad |
673                                            MachineMemOperand::MOInvariant |
674                                            MachineMemOperand::MODereferenceable,
675                                        16, Align(4));
676     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
677     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
678     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
679     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
680       .addReg(Rsrc01)
681       .addImm(EncodedOffset) // offset
682       .addImm(0) // glc
683       .addImm(0) // dlc
684       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
685       .addMemOperand(MMO);
686   } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
687     assert(!ST.isAmdHsaOrMesa(Fn));
688     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
689 
690     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
691     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
692 
693     // Use relocations to get the pointer, and setup the other bits manually.
694     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
695 
696     if (MFI->hasImplicitBufferPtr()) {
697       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
698 
699       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
700         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
701 
702         BuildMI(MBB, I, DL, Mov64, Rsrc01)
703           .addReg(MFI->getImplicitBufferPtrUserSGPR())
704           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
705       } else {
706         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
707 
708         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
709         auto MMO = MF.getMachineMemOperand(
710             PtrInfo,
711             MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
712                 MachineMemOperand::MODereferenceable,
713             8, Align(4));
714         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
715           .addReg(MFI->getImplicitBufferPtrUserSGPR())
716           .addImm(0) // offset
717           .addImm(0) // glc
718           .addImm(0) // dlc
719           .addMemOperand(MMO)
720           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
721 
722         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
723         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
724       }
725     } else {
726       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
727       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
728 
729       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
730         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
731         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
732 
733       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
734         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
735         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
736 
737     }
738 
739     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
740       .addImm(Rsrc23 & 0xffffffff)
741       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
742 
743     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
744       .addImm(Rsrc23 >> 32)
745       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
746   } else if (ST.isAmdHsaOrMesa(Fn)) {
747     assert(PreloadedScratchRsrcReg);
748 
749     if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
750       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
751           .addReg(PreloadedScratchRsrcReg, RegState::Kill);
752     }
753   }
754 
755   // Add the scratch wave offset into the scratch RSRC.
756   //
757   // We only want to update the first 48 bits, which is the base address
758   // pointer, without touching the adjacent 16 bits of flags. We know this add
759   // cannot carry-out from bit 47, otherwise the scratch allocation would be
760   // impossible to fit in the 48-bit global address space.
761   //
762   // TODO: Evaluate if it is better to just construct an SRD using the flat
763   // scratch init and some constants rather than update the one we are passed.
764   Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
765   Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
766 
767   // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
768   // the kernel body via inreg arguments.
769   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
770       .addReg(ScratchRsrcSub0)
771       .addReg(ScratchWaveOffsetReg)
772       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
773   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
774       .addReg(ScratchRsrcSub1)
775       .addImm(0)
776       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
777 }
778 
779 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
780   switch (ID) {
781   case TargetStackID::Default:
782   case TargetStackID::NoAlloc:
783   case TargetStackID::SGPRSpill:
784     return true;
785   case TargetStackID::ScalableVector:
786     return false;
787   }
788   llvm_unreachable("Invalid TargetStackID::Value");
789 }
790 
791 // Activate all lanes, returns saved exec.
792 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
793                                      MachineFunction &MF,
794                                      MachineBasicBlock &MBB,
795                                      MachineBasicBlock::iterator MBBI,
796                                      bool IsProlog) {
797   Register ScratchExecCopy;
798   MachineRegisterInfo &MRI = MF.getRegInfo();
799   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
800   const SIInstrInfo *TII = ST.getInstrInfo();
801   const SIRegisterInfo &TRI = TII->getRegisterInfo();
802   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
803   DebugLoc DL;
804 
805   if (LiveRegs.empty()) {
806     if (IsProlog) {
807       LiveRegs.init(TRI);
808       LiveRegs.addLiveIns(MBB);
809       if (FuncInfo->SGPRForFPSaveRestoreCopy)
810         LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
811 
812       if (FuncInfo->SGPRForBPSaveRestoreCopy)
813         LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy);
814     } else {
815       // In epilog.
816       LiveRegs.init(*ST.getRegisterInfo());
817       LiveRegs.addLiveOuts(MBB);
818       LiveRegs.stepBackward(*MBBI);
819     }
820   }
821 
822   ScratchExecCopy = findScratchNonCalleeSaveRegister(
823       MRI, LiveRegs, *TRI.getWaveMaskRegClass());
824 
825   if (!IsProlog)
826     LiveRegs.removeReg(ScratchExecCopy);
827 
828   const unsigned OrSaveExec =
829       ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
830   BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1);
831 
832   return ScratchExecCopy;
833 }
834 
835 void SIFrameLowering::emitPrologue(MachineFunction &MF,
836                                    MachineBasicBlock &MBB) const {
837   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
838   if (FuncInfo->isEntryFunction()) {
839     emitEntryFunctionPrologue(MF, MBB);
840     return;
841   }
842 
843   const MachineFrameInfo &MFI = MF.getFrameInfo();
844   MachineRegisterInfo &MRI = MF.getRegInfo();
845   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
846   const SIInstrInfo *TII = ST.getInstrInfo();
847   const SIRegisterInfo &TRI = TII->getRegisterInfo();
848 
849   Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
850   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
851   Register BasePtrReg =
852       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
853   LivePhysRegs LiveRegs;
854 
855   MachineBasicBlock::iterator MBBI = MBB.begin();
856   DebugLoc DL;
857 
858   bool HasFP = false;
859   bool HasBP = false;
860   uint32_t NumBytes = MFI.getStackSize();
861   uint32_t RoundedSize = NumBytes;
862   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
863   // turn on all lanes before doing the spill to memory.
864   Register ScratchExecCopy;
865 
866   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
867   bool SpillFPToMemory = false;
868   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
869   // Otherwise we are spilling the FP to memory.
870   if (HasFPSaveIndex) {
871     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
872                       TargetStackID::SGPRSpill;
873   }
874 
875   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
876   bool SpillBPToMemory = false;
877   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
878   // Otherwise we are spilling the BP to memory.
879   if (HasBPSaveIndex) {
880     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
881                       TargetStackID::SGPRSpill;
882   }
883 
884   // Emit the copy if we need an FP, and are using a free SGPR to save it.
885   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
886     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy)
887       .addReg(FramePtrReg)
888       .setMIFlag(MachineInstr::FrameSetup);
889   }
890 
891   // Emit the copy if we need a BP, and are using a free SGPR to save it.
892   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
893     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
894             FuncInfo->SGPRForBPSaveRestoreCopy)
895         .addReg(BasePtrReg)
896         .setMIFlag(MachineInstr::FrameSetup);
897   }
898 
899   // If a copy has been emitted for FP and/or BP, Make the SGPRs
900   // used in the copy instructions live throughout the function.
901   SmallVector<MCPhysReg, 2> TempSGPRs;
902   if (FuncInfo->SGPRForFPSaveRestoreCopy)
903     TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy);
904 
905   if (FuncInfo->SGPRForBPSaveRestoreCopy)
906     TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy);
907 
908   if (!TempSGPRs.empty()) {
909     for (MachineBasicBlock &MBB : MF) {
910       for (MCPhysReg Reg : TempSGPRs)
911         MBB.addLiveIn(Reg);
912 
913       MBB.sortUniqueLiveIns();
914     }
915   }
916 
917   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
918          : FuncInfo->getSGPRSpillVGPRs()) {
919     if (!Reg.FI.hasValue())
920       continue;
921 
922     if (!ScratchExecCopy)
923       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
924 
925     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
926                      FuncInfo->getScratchRSrcReg(),
927                      StackPtrReg,
928                      Reg.FI.getValue());
929   }
930 
931   if (HasFPSaveIndex && SpillFPToMemory) {
932     assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue()));
933 
934     if (!ScratchExecCopy)
935       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
936 
937     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
938         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
939 
940     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
941         .addReg(FramePtrReg);
942 
943     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
944                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
945                      FuncInfo->FramePointerSaveIndex.getValue());
946   }
947 
948   if (HasBPSaveIndex && SpillBPToMemory) {
949     assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex));
950 
951     if (!ScratchExecCopy)
952       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
953 
954     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
955         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
956 
957     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
958         .addReg(BasePtrReg);
959 
960     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
961                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
962                      *FuncInfo->BasePointerSaveIndex);
963   }
964 
965   if (ScratchExecCopy) {
966     // FIXME: Split block and make terminator.
967     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
968     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
969     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
970         .addReg(ScratchExecCopy, RegState::Kill);
971     LiveRegs.addReg(ScratchExecCopy);
972   }
973 
974   // In this case, spill the FP to a reserved VGPR.
975   if (HasFPSaveIndex && !SpillFPToMemory) {
976     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
977     assert(!MFI.isDeadObjectIndex(FI));
978 
979     assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
980     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
981         FuncInfo->getSGPRToVGPRSpills(FI);
982     assert(Spill.size() == 1);
983 
984     // Save FP before setting it up.
985     // FIXME: This should respect spillSGPRToVGPR;
986     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
987         .addReg(FramePtrReg)
988         .addImm(Spill[0].Lane)
989         .addReg(Spill[0].VGPR, RegState::Undef);
990   }
991 
992   // In this case, spill the BP to a reserved VGPR.
993   if (HasBPSaveIndex && !SpillBPToMemory) {
994     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
995     assert(!MFI.isDeadObjectIndex(BasePtrFI));
996 
997     assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
998     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
999         FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1000     assert(Spill.size() == 1);
1001 
1002     // Save BP before setting it up.
1003     // FIXME: This should respect spillSGPRToVGPR;
1004     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
1005         .addReg(BasePtrReg)
1006         .addImm(Spill[0].Lane)
1007         .addReg(Spill[0].VGPR, RegState::Undef);
1008   }
1009 
1010   if (TRI.needsStackRealignment(MF)) {
1011     HasFP = true;
1012     const unsigned Alignment = MFI.getMaxAlign().value();
1013 
1014     RoundedSize += Alignment;
1015     if (LiveRegs.empty()) {
1016       LiveRegs.init(TRI);
1017       LiveRegs.addLiveIns(MBB);
1018       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1019       LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1020     }
1021 
1022     Register ScratchSPReg = findScratchNonCalleeSaveRegister(
1023         MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass);
1024     assert(ScratchSPReg && ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy &&
1025            ScratchSPReg != FuncInfo->SGPRForBPSaveRestoreCopy);
1026 
1027     // s_add_u32 tmp_reg, s32, NumBytes
1028     // s_and_b32 s32, tmp_reg, 0b111...0000
1029     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg)
1030         .addReg(StackPtrReg)
1031         .addImm((Alignment - 1) * getScratchScaleFactor(ST))
1032         .setMIFlag(MachineInstr::FrameSetup);
1033     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
1034         .addReg(ScratchSPReg, RegState::Kill)
1035         .addImm(-Alignment * getScratchScaleFactor(ST))
1036         .setMIFlag(MachineInstr::FrameSetup);
1037     FuncInfo->setIsStackRealigned(true);
1038   } else if ((HasFP = hasFP(MF))) {
1039     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1040         .addReg(StackPtrReg)
1041         .setMIFlag(MachineInstr::FrameSetup);
1042   }
1043 
1044   // If we need a base pointer, set it up here. It's whatever the value of
1045   // the stack pointer is at this point. Any variable size objects will be
1046   // allocated after this, so we can still use the base pointer to reference
1047   // the incoming arguments.
1048   if ((HasBP = TRI.hasBasePointer(MF))) {
1049     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1050         .addReg(StackPtrReg)
1051         .setMIFlag(MachineInstr::FrameSetup);
1052   }
1053 
1054   if (HasFP && RoundedSize != 0) {
1055     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
1056         .addReg(StackPtrReg)
1057         .addImm(RoundedSize * getScratchScaleFactor(ST))
1058         .setMIFlag(MachineInstr::FrameSetup);
1059   }
1060 
1061   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
1062                      FuncInfo->FramePointerSaveIndex)) &&
1063          "Needed to save FP but didn't save it anywhere");
1064 
1065   assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1066                     !FuncInfo->FramePointerSaveIndex)) &&
1067          "Saved FP but didn't need it");
1068 
1069   assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy ||
1070                      FuncInfo->BasePointerSaveIndex)) &&
1071          "Needed to save BP but didn't save it anywhere");
1072 
1073   assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy &&
1074                     !FuncInfo->BasePointerSaveIndex)) &&
1075          "Saved BP but didn't need it");
1076 }
1077 
1078 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
1079                                    MachineBasicBlock &MBB) const {
1080   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1081   if (FuncInfo->isEntryFunction())
1082     return;
1083 
1084   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1085   const SIInstrInfo *TII = ST.getInstrInfo();
1086   MachineRegisterInfo &MRI = MF.getRegInfo();
1087   const SIRegisterInfo &TRI = TII->getRegisterInfo();
1088   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
1089   LivePhysRegs LiveRegs;
1090   DebugLoc DL;
1091 
1092   const MachineFrameInfo &MFI = MF.getFrameInfo();
1093   uint32_t NumBytes = MFI.getStackSize();
1094   uint32_t RoundedSize = FuncInfo->isStackRealigned()
1095                              ? NumBytes + MFI.getMaxAlign().value()
1096                              : NumBytes;
1097   const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1098   const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1099   const Register BasePtrReg =
1100       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1101 
1102   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
1103   bool SpillFPToMemory = false;
1104   if (HasFPSaveIndex) {
1105     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
1106                       TargetStackID::SGPRSpill;
1107   }
1108 
1109   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
1110   bool SpillBPToMemory = false;
1111   if (HasBPSaveIndex) {
1112     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
1113                       TargetStackID::SGPRSpill;
1114   }
1115 
1116   if (RoundedSize != 0 && hasFP(MF)) {
1117     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
1118       .addReg(StackPtrReg)
1119       .addImm(RoundedSize * getScratchScaleFactor(ST))
1120       .setMIFlag(MachineInstr::FrameDestroy);
1121   }
1122 
1123   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1124     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1125         .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
1126         .setMIFlag(MachineInstr::FrameSetup);
1127   }
1128 
1129   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1130     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1131         .addReg(FuncInfo->SGPRForBPSaveRestoreCopy)
1132         .setMIFlag(MachineInstr::FrameSetup);
1133   }
1134 
1135   Register ScratchExecCopy;
1136   if (HasFPSaveIndex) {
1137     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
1138     assert(!MFI.isDeadObjectIndex(FI));
1139     if (SpillFPToMemory) {
1140       if (!ScratchExecCopy)
1141         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1142 
1143       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1144           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1145       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1146                         FuncInfo->getScratchRSrcReg(), StackPtrReg, FI);
1147       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg)
1148           .addReg(TempVGPR, RegState::Kill);
1149     } else {
1150       // Reload from VGPR spill.
1151       assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
1152       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1153           FuncInfo->getSGPRToVGPRSpills(FI);
1154       assert(Spill.size() == 1);
1155       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg)
1156           .addReg(Spill[0].VGPR)
1157           .addImm(Spill[0].Lane);
1158     }
1159   }
1160 
1161   if (HasBPSaveIndex) {
1162     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
1163     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1164     if (SpillBPToMemory) {
1165       if (!ScratchExecCopy)
1166         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1167 
1168       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1169           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1170       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1171                         FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI);
1172       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg)
1173           .addReg(TempVGPR, RegState::Kill);
1174     } else {
1175       // Reload from VGPR spill.
1176       assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1177       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1178           FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1179       assert(Spill.size() == 1);
1180       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg)
1181           .addReg(Spill[0].VGPR)
1182           .addImm(Spill[0].Lane);
1183     }
1184   }
1185 
1186   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg :
1187        FuncInfo->getSGPRSpillVGPRs()) {
1188     if (!Reg.FI.hasValue())
1189       continue;
1190 
1191     if (!ScratchExecCopy)
1192       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1193 
1194     buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
1195                       FuncInfo->getScratchRSrcReg(), StackPtrReg,
1196                       Reg.FI.getValue());
1197   }
1198 
1199   if (ScratchExecCopy) {
1200     // FIXME: Split block and make terminator.
1201     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
1202     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
1203     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
1204         .addReg(ScratchExecCopy, RegState::Kill);
1205   }
1206 }
1207 
1208 #ifndef NDEBUG
1209 static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
1210   const MachineFrameInfo &MFI = MF.getFrameInfo();
1211   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1212   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1213        I != E; ++I) {
1214     if (!MFI.isDeadObjectIndex(I) &&
1215         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
1216         (I != FuncInfo->FramePointerSaveIndex &&
1217          I != FuncInfo->BasePointerSaveIndex)) {
1218       return false;
1219     }
1220   }
1221 
1222   return true;
1223 }
1224 #endif
1225 
1226 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
1227                                                     int FI,
1228                                                     Register &FrameReg) const {
1229   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1230 
1231   FrameReg = RI->getFrameRegister(MF);
1232   return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
1233 }
1234 
1235 void SIFrameLowering::processFunctionBeforeFrameFinalized(
1236   MachineFunction &MF,
1237   RegScavenger *RS) const {
1238   MachineFrameInfo &MFI = MF.getFrameInfo();
1239 
1240   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1241   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1242   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1243 
1244   FuncInfo->removeDeadFrameIndices(MFI);
1245   assert(allSGPRSpillsAreDead(MF) &&
1246          "SGPR spill should have been removed in SILowerSGPRSpills");
1247 
1248   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1249   // but currently hasNonSpillStackObjects is set only from source
1250   // allocas. Stack temps produced from legalization are not counted currently.
1251   if (!allStackObjectsAreDead(MFI)) {
1252     assert(RS && "RegScavenger required if spilling");
1253 
1254     if (FuncInfo->isEntryFunction()) {
1255       int ScavengeFI = MFI.CreateFixedObject(
1256         TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
1257       RS->addScavengingFrameIndex(ScavengeFI);
1258     } else {
1259       int ScavengeFI = MFI.CreateStackObject(
1260           TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
1261           TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false);
1262       RS->addScavengingFrameIndex(ScavengeFI);
1263     }
1264   }
1265 }
1266 
1267 // Only report VGPRs to generic code.
1268 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
1269                                            BitVector &SavedVGPRs,
1270                                            RegScavenger *RS) const {
1271   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
1272   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1273   if (MFI->isEntryFunction())
1274     return;
1275 
1276   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1277   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1278   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1279 
1280   // Ignore the SGPRs the default implementation found.
1281   SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask());
1282 
1283   // hasFP only knows about stack objects that already exist. We're now
1284   // determining the stack slots that will be created, so we have to predict
1285   // them. Stack objects force FP usage with calls.
1286   //
1287   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1288   // don't want to report it here.
1289   //
1290   // FIXME: Is this really hasReservedCallFrame?
1291   const bool WillHaveFP =
1292       FrameInfo.hasCalls() &&
1293       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1294 
1295   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1296   // so don't allow the default insertion to handle them.
1297   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1298     SavedVGPRs.reset(SSpill.VGPR);
1299 
1300   LivePhysRegs LiveRegs;
1301   LiveRegs.init(*TRI);
1302 
1303   if (WillHaveFP || hasFP(MF)) {
1304     assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex &&
1305            "Re-reserving spill slot for FP");
1306     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy,
1307                                    MFI->FramePointerSaveIndex, true);
1308   }
1309 
1310   if (TRI->hasBasePointer(MF)) {
1311     if (MFI->SGPRForFPSaveRestoreCopy)
1312       LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy);
1313 
1314     assert(!MFI->SGPRForBPSaveRestoreCopy &&
1315            !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP");
1316     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy,
1317                                    MFI->BasePointerSaveIndex, false);
1318   }
1319 }
1320 
1321 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1322                                                BitVector &SavedRegs,
1323                                                RegScavenger *RS) const {
1324   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1325   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1326   if (MFI->isEntryFunction())
1327     return;
1328 
1329   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1330   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1331 
1332   // The SP is specifically managed and we don't want extra spills of it.
1333   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1334 
1335   const BitVector AllSavedRegs = SavedRegs;
1336   SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask());
1337 
1338   // If clearing VGPRs changed the mask, we will have some CSR VGPR spills.
1339   const bool HaveAnyCSRVGPR = SavedRegs != AllSavedRegs;
1340 
1341   // We have to anticipate introducing CSR VGPR spills if we don't have any
1342   // stack objects already, since we require an FP if there is a call and stack.
1343   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1344   const bool WillHaveFP = FrameInfo.hasCalls() && HaveAnyCSRVGPR;
1345 
1346   // FP will be specially managed like SP.
1347   if (WillHaveFP || hasFP(MF))
1348     SavedRegs.reset(MFI->getFrameOffsetReg());
1349 }
1350 
1351 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1352     MachineFunction &MF, const TargetRegisterInfo *TRI,
1353     std::vector<CalleeSavedInfo> &CSI) const {
1354   if (CSI.empty())
1355     return true; // Early exit if no callee saved registers are modified!
1356 
1357   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1358   if (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1359       !FuncInfo->SGPRForBPSaveRestoreCopy)
1360     return false;
1361 
1362   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1363   const SIRegisterInfo *RI = ST.getRegisterInfo();
1364   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1365   Register BasePtrReg = RI->getBaseRegister();
1366   unsigned NumModifiedRegs = 0;
1367 
1368   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1369     NumModifiedRegs++;
1370   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1371     NumModifiedRegs++;
1372 
1373   for (auto &CS : CSI) {
1374     if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) {
1375       CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1376       if (--NumModifiedRegs)
1377         break;
1378     } else if (CS.getReg() == BasePtrReg &&
1379                FuncInfo->SGPRForBPSaveRestoreCopy) {
1380       CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1381       if (--NumModifiedRegs)
1382         break;
1383     }
1384   }
1385 
1386   return false;
1387 }
1388 
1389 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1390   MachineFunction &MF,
1391   MachineBasicBlock &MBB,
1392   MachineBasicBlock::iterator I) const {
1393   int64_t Amount = I->getOperand(0).getImm();
1394   if (Amount == 0)
1395     return MBB.erase(I);
1396 
1397   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1398   const SIInstrInfo *TII = ST.getInstrInfo();
1399   const DebugLoc &DL = I->getDebugLoc();
1400   unsigned Opc = I->getOpcode();
1401   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1402   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1403 
1404   if (!hasReservedCallFrame(MF)) {
1405     Amount = alignTo(Amount, getStackAlign());
1406     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1407     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1408     Register SPReg = MFI->getStackPtrOffsetReg();
1409 
1410     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
1411     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
1412       .addReg(SPReg)
1413       .addImm(Amount * getScratchScaleFactor(ST));
1414   } else if (CalleePopAmount != 0) {
1415     llvm_unreachable("is this used?");
1416   }
1417 
1418   return MBB.erase(I);
1419 }
1420 
1421 /// Returns true if the frame will require a reference to the stack pointer.
1422 ///
1423 /// This is the set of conditions common to setting up the stack pointer in a
1424 /// kernel, and for using a frame pointer in a callable function.
1425 ///
1426 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
1427 /// references SP.
1428 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
1429   return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
1430 }
1431 
1432 // The FP for kernels is always known 0, so we never really need to setup an
1433 // explicit register for it. However, DisableFramePointerElim will force us to
1434 // use a register for it.
1435 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1436   const MachineFrameInfo &MFI = MF.getFrameInfo();
1437 
1438   // For entry functions we can use an immediate offset in most cases, so the
1439   // presence of calls doesn't imply we need a distinct frame pointer.
1440   if (MFI.hasCalls() &&
1441       !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
1442     // All offsets are unsigned, so need to be addressed in the same direction
1443     // as stack growth.
1444 
1445     // FIXME: This function is pretty broken, since it can be called before the
1446     // frame layout is determined or CSR spills are inserted.
1447     return MFI.getStackSize() != 0;
1448   }
1449 
1450   return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
1451     MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
1452     MF.getTarget().Options.DisableFramePointerElim(MF);
1453 }
1454 
1455 // This is essentially a reduced version of hasFP for entry functions. Since the
1456 // stack pointer is known 0 on entry to kernels, we never really need an FP
1457 // register. We may need to initialize the stack pointer depending on the frame
1458 // properties, which logically overlaps many of the cases where an ordinary
1459 // function would require an FP.
1460 bool SIFrameLowering::requiresStackPointerReference(
1461     const MachineFunction &MF) const {
1462   // Callable functions always require a stack pointer reference.
1463   assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
1464          "only expected to call this for entry points");
1465 
1466   const MachineFrameInfo &MFI = MF.getFrameInfo();
1467 
1468   // Entry points ordinarily don't need to initialize SP. We have to set it up
1469   // for callees if there are any. Also note tail calls are impossible/don't
1470   // make any sense for kernels.
1471   if (MFI.hasCalls())
1472     return true;
1473 
1474   // We still need to initialize the SP if we're doing anything weird that
1475   // references the SP, like variable sized stack objects.
1476   return frameTriviallyRequiresSP(MFI);
1477 }
1478