1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPU.h"
11 #include "GCNSubtarget.h"
12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
13 #include "SIMachineFunctionInfo.h"
14 #include "llvm/CodeGen/LivePhysRegs.h"
15 #include "llvm/CodeGen/MachineFrameInfo.h"
16 #include "llvm/CodeGen/RegisterScavenging.h"
17 #include "llvm/Target/TargetMachine.h"
18 
19 using namespace llvm;
20 
21 #define DEBUG_TYPE "frame-info"
22 
23 // Find a scratch register that we can use in the prologue. We avoid using
24 // callee-save registers since they may appear to be free when this is called
25 // from canUseAsPrologue (during shrink wrapping), but then no longer be free
26 // when this is called from emitPrologue.
27 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
28                                                    LivePhysRegs &LiveRegs,
29                                                    const TargetRegisterClass &RC,
30                                                    bool Unused = false) {
31   // Mark callee saved registers as used so we will not choose them.
32   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
33   for (unsigned i = 0; CSRegs[i]; ++i)
34     LiveRegs.addReg(CSRegs[i]);
35 
36   if (Unused) {
37     // We are looking for a register that can be used throughout the entire
38     // function, so any use is unacceptable.
39     for (MCRegister Reg : RC) {
40       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
41         return Reg;
42     }
43   } else {
44     for (MCRegister Reg : RC) {
45       if (LiveRegs.available(MRI, Reg))
46         return Reg;
47     }
48   }
49 
50   return MCRegister();
51 }
52 
53 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF,
54                                            LivePhysRegs &LiveRegs,
55                                            Register &TempSGPR,
56                                            Optional<int> &FrameIndex,
57                                            bool IsFP) {
58   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
59   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
60 
61   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
62   const SIRegisterInfo *TRI = ST.getRegisterInfo();
63 
64   // We need to save and restore the current FP/BP.
65 
66   // 1: If there is already a VGPR with free lanes, use it. We
67   // may already have to pay the penalty for spilling a CSR VGPR.
68   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
69     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
70                                             TargetStackID::SGPRSpill);
71 
72     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
73       llvm_unreachable("allocate SGPR spill should have worked");
74 
75     FrameIndex = NewFI;
76 
77     LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
78                dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to  "
79                       << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
80                       << '\n');
81     return;
82   }
83 
84   // 2: Next, try to save the FP/BP in an unused SGPR.
85   TempSGPR = findScratchNonCalleeSaveRegister(
86       MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
87 
88   if (!TempSGPR) {
89     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
90                                             TargetStackID::SGPRSpill);
91 
92     if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
93       // 3: There's no free lane to spill, and no free register to save FP/BP,
94       // so we're forced to spill another VGPR to use for the spill.
95       FrameIndex = NewFI;
96 
97       LLVM_DEBUG(
98           auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
99           dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to "
100                  << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';);
101     } else {
102       // Remove dead <NewFI> index
103       MF.getFrameInfo().RemoveStackObject(NewFI);
104       // 4: If all else fails, spill the FP/BP to memory.
105       FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4));
106       LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling "
107                         << (IsFP ? "FP" : "BP") << '\n');
108     }
109   } else {
110     LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to "
111                       << printReg(TempSGPR, TRI) << '\n');
112   }
113 }
114 
115 // We need to specially emit stack operations here because a different frame
116 // register is used than in the rest of the function, as getFrameRegister would
117 // use.
118 static void buildPrologSpill(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
119                              MachineBasicBlock &MBB,
120                              MachineBasicBlock::iterator I,
121                              const SIInstrInfo *TII, Register SpillReg,
122                              Register ScratchRsrcReg, Register SPReg, int FI) {
123   MachineFunction *MF = MBB.getParent();
124   MachineFrameInfo &MFI = MF->getFrameInfo();
125 
126   int64_t Offset = MFI.getObjectOffset(FI);
127 
128   MachineMemOperand *MMO = MF->getMachineMemOperand(
129       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
130       MFI.getObjectAlign(FI));
131 
132   if (ST.enableFlatScratch()) {
133     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
134       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
135         .addReg(SpillReg, RegState::Kill)
136         .addReg(SPReg)
137         .addImm(Offset)
138         .addImm(0) // cpol
139         .addMemOperand(MMO);
140       return;
141     }
142   } else if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
143     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
144       .addReg(SpillReg, RegState::Kill)
145       .addReg(ScratchRsrcReg)
146       .addReg(SPReg)
147       .addImm(Offset)
148       .addImm(0) // cpol
149       .addImm(0) // tfe
150       .addImm(0) // swz
151       .addMemOperand(MMO);
152     return;
153   }
154 
155   // Don't clobber the TmpVGPR if we also need a scratch reg for the stack
156   // offset in the spill.
157   LiveRegs.addReg(SpillReg);
158 
159   if (ST.enableFlatScratch()) {
160     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
161       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
162 
163     bool HasOffsetReg = OffsetReg;
164     if (!HasOffsetReg) {
165       // No free register, use stack pointer and restore afterwards.
166       OffsetReg = SPReg;
167     }
168 
169     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
170       .addReg(SPReg)
171       .addImm(Offset);
172 
173     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
174         .addReg(SpillReg, RegState::Kill)
175         .addReg(OffsetReg, HasOffsetReg ? RegState::Kill : 0)
176         .addImm(0) // offset
177         .addImm(0) // cpol
178         .addMemOperand(MMO);
179 
180     if (!HasOffsetReg) {
181       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_SUB_U32), OffsetReg)
182           .addReg(SPReg)
183           .addImm(Offset);
184     }
185   } else {
186     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
187       MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
188 
189     if (OffsetReg) {
190       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
191           .addImm(Offset);
192 
193       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
194           .addReg(SpillReg, RegState::Kill)
195           .addReg(OffsetReg, RegState::Kill)
196           .addReg(ScratchRsrcReg)
197           .addReg(SPReg)
198           .addImm(0) // offset
199           .addImm(0) // cpol
200           .addImm(0) // tfe
201           .addImm(0) // swz
202           .addMemOperand(MMO);
203     } else {
204       // No free register, use stack pointer and restore afterwards.
205       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), SPReg)
206           .addReg(SPReg)
207           .addImm(Offset);
208 
209       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
210           .addReg(SpillReg, RegState::Kill)
211           .addReg(ScratchRsrcReg)
212           .addReg(SPReg)
213           .addImm(0) // offset
214           .addImm(0) // cpol
215           .addImm(0) // tfe
216           .addImm(0) // swz
217           .addMemOperand(MMO);
218 
219       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_SUB_U32), SPReg)
220           .addReg(SPReg)
221           .addImm(Offset);
222     }
223   }
224 
225   LiveRegs.removeReg(SpillReg);
226 }
227 
228 static void buildEpilogReload(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
229                               MachineBasicBlock &MBB,
230                               MachineBasicBlock::iterator I,
231                               const SIInstrInfo *TII, Register SpillReg,
232                               Register ScratchRsrcReg, Register SPReg, int FI) {
233   MachineFunction *MF = MBB.getParent();
234   MachineFrameInfo &MFI = MF->getFrameInfo();
235   int64_t Offset = MFI.getObjectOffset(FI);
236 
237   MachineMemOperand *MMO = MF->getMachineMemOperand(
238       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
239       MFI.getObjectAlign(FI));
240 
241   if (ST.enableFlatScratch()) {
242     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
243       BuildMI(MBB, I, DebugLoc(),
244               TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), SpillReg)
245         .addReg(SPReg)
246         .addImm(Offset)
247         .addImm(0) // cpol
248         .addMemOperand(MMO);
249       return;
250     }
251     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
252       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
253     if (!OffsetReg)
254       report_fatal_error("failed to find free scratch register");
255 
256     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
257         .addReg(SPReg)
258         .addImm(Offset);
259     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR),
260             SpillReg)
261         .addReg(OffsetReg, RegState::Kill)
262         .addImm(0)
263         .addImm(0) // cpol
264         .addMemOperand(MMO);
265     return;
266   }
267 
268   if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
269     BuildMI(MBB, I, DebugLoc(),
270             TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
271       .addReg(ScratchRsrcReg)
272       .addReg(SPReg)
273       .addImm(Offset)
274       .addImm(0) // cpol
275       .addImm(0) // tfe
276       .addImm(0) // swz
277       .addMemOperand(MMO);
278     return;
279   }
280 
281   MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
282     MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
283   if (!OffsetReg)
284     report_fatal_error("failed to find free scratch register");
285 
286   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
287     .addImm(Offset);
288 
289   BuildMI(MBB, I, DebugLoc(),
290           TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
291     .addReg(OffsetReg, RegState::Kill)
292     .addReg(ScratchRsrcReg)
293     .addReg(SPReg)
294     .addImm(0)
295     .addImm(0) // cpol
296     .addImm(0) // tfe
297     .addImm(0) // swz
298     .addMemOperand(MMO);
299 }
300 
301 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
302                         const DebugLoc &DL, const SIInstrInfo *TII,
303                         Register TargetReg) {
304   MachineFunction *MF = MBB.getParent();
305   const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
306   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
307   const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
308   Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
309   Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
310 
311   if (MFI->getGITPtrHigh() != 0xffffffff) {
312     BuildMI(MBB, I, DL, SMovB32, TargetHi)
313         .addImm(MFI->getGITPtrHigh())
314         .addReg(TargetReg, RegState::ImplicitDefine);
315   } else {
316     const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
317     BuildMI(MBB, I, DL, GetPC64, TargetReg);
318   }
319   Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
320   MF->getRegInfo().addLiveIn(GitPtrLo);
321   MBB.addLiveIn(GitPtrLo);
322   BuildMI(MBB, I, DL, SMovB32, TargetLo)
323     .addReg(GitPtrLo);
324 }
325 
326 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
327 void SIFrameLowering::emitEntryFunctionFlatScratchInit(
328     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
329     const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
330   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
331   const SIInstrInfo *TII = ST.getInstrInfo();
332   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
333   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
334 
335   // We don't need this if we only have spills since there is no user facing
336   // scratch.
337 
338   // TODO: If we know we don't have flat instructions earlier, we can omit
339   // this from the input registers.
340   //
341   // TODO: We only need to know if we access scratch space through a flat
342   // pointer. Because we only detect if flat instructions are used at all,
343   // this will be used more often than necessary on VI.
344 
345   Register FlatScrInitLo;
346   Register FlatScrInitHi;
347 
348   if (ST.isAmdPalOS()) {
349     // Extract the scratch offset from the descriptor in the GIT
350     LivePhysRegs LiveRegs;
351     LiveRegs.init(*TRI);
352     LiveRegs.addLiveIns(MBB);
353 
354     // Find unused reg to load flat scratch init into
355     MachineRegisterInfo &MRI = MF.getRegInfo();
356     Register FlatScrInit = AMDGPU::NoRegister;
357     ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
358     unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
359     AllSGPR64s = AllSGPR64s.slice(
360         std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
361     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
362     for (MCPhysReg Reg : AllSGPR64s) {
363       if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) &&
364           !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
365         FlatScrInit = Reg;
366         break;
367       }
368     }
369     assert(FlatScrInit && "Failed to find free register for scratch init");
370 
371     FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
372     FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
373 
374     buildGitPtr(MBB, I, DL, TII, FlatScrInit);
375 
376     // We now have the GIT ptr - now get the scratch descriptor from the entry
377     // at offset 0 (or offset 16 for a compute shader).
378     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
379     const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
380     auto *MMO = MF.getMachineMemOperand(
381         PtrInfo,
382         MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
383             MachineMemOperand::MODereferenceable,
384         8, Align(4));
385     unsigned Offset =
386         MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
387     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
388     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
389     BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
390         .addReg(FlatScrInit)
391         .addImm(EncodedOffset) // offset
392         .addImm(0)             // cpol
393         .addMemOperand(MMO);
394 
395     // Mask the offset in [47:0] of the descriptor
396     const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
397     BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
398         .addReg(FlatScrInitHi)
399         .addImm(0xffff);
400   } else {
401     Register FlatScratchInitReg =
402         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
403     assert(FlatScratchInitReg);
404 
405     MachineRegisterInfo &MRI = MF.getRegInfo();
406     MRI.addLiveIn(FlatScratchInitReg);
407     MBB.addLiveIn(FlatScratchInitReg);
408 
409     FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
410     FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
411   }
412 
413   // Do a 64-bit pointer add.
414   if (ST.flatScratchIsPointer()) {
415     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
416       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
417         .addReg(FlatScrInitLo)
418         .addReg(ScratchWaveOffsetReg);
419       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
420         .addReg(FlatScrInitHi)
421         .addImm(0);
422       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
423         addReg(FlatScrInitLo).
424         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
425                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
426       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
427         addReg(FlatScrInitHi).
428         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
429                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
430       return;
431     }
432 
433     // For GFX9.
434     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
435       .addReg(FlatScrInitLo)
436       .addReg(ScratchWaveOffsetReg);
437     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
438       .addReg(FlatScrInitHi)
439       .addImm(0);
440 
441     return;
442   }
443 
444   assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
445 
446   // Copy the size in bytes.
447   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
448     .addReg(FlatScrInitHi, RegState::Kill);
449 
450   // Add wave offset in bytes to private base offset.
451   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
452   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
453     .addReg(FlatScrInitLo)
454     .addReg(ScratchWaveOffsetReg);
455 
456   // Convert offset to 256-byte units.
457   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
458     .addReg(FlatScrInitLo, RegState::Kill)
459     .addImm(8);
460 }
461 
462 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
463 // memory. They should have been removed by now.
464 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
465   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
466        I != E; ++I) {
467     if (!MFI.isDeadObjectIndex(I))
468       return false;
469   }
470 
471   return true;
472 }
473 
474 // Shift down registers reserved for the scratch RSRC.
475 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
476     MachineFunction &MF) const {
477 
478   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
479   const SIInstrInfo *TII = ST.getInstrInfo();
480   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
481   MachineRegisterInfo &MRI = MF.getRegInfo();
482   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
483 
484   assert(MFI->isEntryFunction());
485 
486   Register ScratchRsrcReg = MFI->getScratchRSrcReg();
487 
488   if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
489                           allStackObjectsAreDead(MF.getFrameInfo())))
490     return Register();
491 
492   if (ST.hasSGPRInitBug() ||
493       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
494     return ScratchRsrcReg;
495 
496   // We reserved the last registers for this. Shift it down to the end of those
497   // which were actually used.
498   //
499   // FIXME: It might be safer to use a pseudoregister before replacement.
500 
501   // FIXME: We should be able to eliminate unused input registers. We only
502   // cannot do this for the resources required for scratch access. For now we
503   // skip over user SGPRs and may leave unused holes.
504 
505   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
506   ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
507   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
508 
509   // Skip the last N reserved elements because they should have already been
510   // reserved for VCC etc.
511   Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
512   for (MCPhysReg Reg : AllSGPR128s) {
513     // Pick the first unallocated one. Make sure we don't clobber the other
514     // reserved input we needed. Also for PAL, make sure we don't clobber
515     // the GIT pointer passed in SGPR0 or SGPR8.
516     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
517         !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
518       MRI.replaceRegWith(ScratchRsrcReg, Reg);
519       MFI->setScratchRSrcReg(Reg);
520       return Reg;
521     }
522   }
523 
524   return ScratchRsrcReg;
525 }
526 
527 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
528   return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
529 }
530 
531 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
532                                                 MachineBasicBlock &MBB) const {
533   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
534 
535   // FIXME: If we only have SGPR spills, we won't actually be using scratch
536   // memory since these spill to VGPRs. We should be cleaning up these unused
537   // SGPR spill frame indices somewhere.
538 
539   // FIXME: We still have implicit uses on SGPR spill instructions in case they
540   // need to spill to vector memory. It's likely that will not happen, but at
541   // this point it appears we need the setup. This part of the prolog should be
542   // emitted after frame indices are eliminated.
543 
544   // FIXME: Remove all of the isPhysRegUsed checks
545 
546   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
547   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
548   const SIInstrInfo *TII = ST.getInstrInfo();
549   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
550   MachineRegisterInfo &MRI = MF.getRegInfo();
551   const Function &F = MF.getFunction();
552 
553   assert(MFI->isEntryFunction());
554 
555   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
556       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
557   // FIXME: Hack to not crash in situations which emitted an error.
558   if (!PreloadedScratchWaveOffsetReg)
559     return;
560 
561   // We need to do the replacement of the private segment buffer register even
562   // if there are no stack objects. There could be stores to undef or a
563   // constant without an associated object.
564   //
565   // This will return `Register()` in cases where there are no actual
566   // uses of the SRSRC.
567   Register ScratchRsrcReg;
568   if (!ST.enableFlatScratch())
569     ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
570 
571   // Make the selected register live throughout the function.
572   if (ScratchRsrcReg) {
573     for (MachineBasicBlock &OtherBB : MF) {
574       if (&OtherBB != &MBB) {
575         OtherBB.addLiveIn(ScratchRsrcReg);
576       }
577     }
578   }
579 
580   // Now that we have fixed the reserved SRSRC we need to locate the
581   // (potentially) preloaded SRSRC.
582   Register PreloadedScratchRsrcReg;
583   if (ST.isAmdHsaOrMesa(F)) {
584     PreloadedScratchRsrcReg =
585         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
586     if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
587       // We added live-ins during argument lowering, but since they were not
588       // used they were deleted. We're adding the uses now, so add them back.
589       MRI.addLiveIn(PreloadedScratchRsrcReg);
590       MBB.addLiveIn(PreloadedScratchRsrcReg);
591     }
592   }
593 
594   // Debug location must be unknown since the first debug location is used to
595   // determine the end of the prologue.
596   DebugLoc DL;
597   MachineBasicBlock::iterator I = MBB.begin();
598 
599   // We found the SRSRC first because it needs four registers and has an
600   // alignment requirement. If the SRSRC that we found is clobbering with
601   // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
602   // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
603   // wave offset to a free SGPR.
604   Register ScratchWaveOffsetReg;
605   if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
606     ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
607     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
608     AllSGPRs = AllSGPRs.slice(
609         std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
610     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
611     for (MCPhysReg Reg : AllSGPRs) {
612       if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
613           !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
614         ScratchWaveOffsetReg = Reg;
615         BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
616             .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
617         break;
618       }
619     }
620   } else {
621     ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
622   }
623   assert(ScratchWaveOffsetReg);
624 
625   if (requiresStackPointerReference(MF)) {
626     Register SPReg = MFI->getStackPtrOffsetReg();
627     assert(SPReg != AMDGPU::SP_REG);
628     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
629         .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST));
630   }
631 
632   if (hasFP(MF)) {
633     Register FPReg = MFI->getFrameOffsetReg();
634     assert(FPReg != AMDGPU::FP_REG);
635     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
636   }
637 
638   if (MFI->hasFlatScratchInit() || ScratchRsrcReg) {
639     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
640     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
641   }
642 
643   if (MFI->hasFlatScratchInit()) {
644     emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
645   }
646 
647   if (ScratchRsrcReg) {
648     emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
649                                          PreloadedScratchRsrcReg,
650                                          ScratchRsrcReg, ScratchWaveOffsetReg);
651   }
652 }
653 
654 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
655 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
656     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
657     const DebugLoc &DL, Register PreloadedScratchRsrcReg,
658     Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
659 
660   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
661   const SIInstrInfo *TII = ST.getInstrInfo();
662   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
663   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
664   const Function &Fn = MF.getFunction();
665 
666   if (ST.isAmdPalOS()) {
667     // The pointer to the GIT is formed from the offset passed in and either
668     // the amdgpu-git-ptr-high function attribute or the top part of the PC
669     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
670 
671     buildGitPtr(MBB, I, DL, TII, Rsrc01);
672 
673     // We now have the GIT ptr - now get the scratch descriptor from the entry
674     // at offset 0 (or offset 16 for a compute shader).
675     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
676     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
677     auto MMO = MF.getMachineMemOperand(PtrInfo,
678                                        MachineMemOperand::MOLoad |
679                                            MachineMemOperand::MOInvariant |
680                                            MachineMemOperand::MODereferenceable,
681                                        16, Align(4));
682     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
683     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
684     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
685     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
686       .addReg(Rsrc01)
687       .addImm(EncodedOffset) // offset
688       .addImm(0) // cpol
689       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
690       .addMemOperand(MMO);
691   } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
692     assert(!ST.isAmdHsaOrMesa(Fn));
693     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
694 
695     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
696     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
697 
698     // Use relocations to get the pointer, and setup the other bits manually.
699     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
700 
701     if (MFI->hasImplicitBufferPtr()) {
702       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
703 
704       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
705         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
706 
707         BuildMI(MBB, I, DL, Mov64, Rsrc01)
708           .addReg(MFI->getImplicitBufferPtrUserSGPR())
709           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
710       } else {
711         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
712 
713         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
714         auto MMO = MF.getMachineMemOperand(
715             PtrInfo,
716             MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
717                 MachineMemOperand::MODereferenceable,
718             8, Align(4));
719         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
720           .addReg(MFI->getImplicitBufferPtrUserSGPR())
721           .addImm(0) // offset
722           .addImm(0) // cpol
723           .addMemOperand(MMO)
724           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
725 
726         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
727         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
728       }
729     } else {
730       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
731       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
732 
733       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
734         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
735         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
736 
737       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
738         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
739         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
740 
741     }
742 
743     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
744       .addImm(Rsrc23 & 0xffffffff)
745       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
746 
747     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
748       .addImm(Rsrc23 >> 32)
749       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
750   } else if (ST.isAmdHsaOrMesa(Fn)) {
751     assert(PreloadedScratchRsrcReg);
752 
753     if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
754       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
755           .addReg(PreloadedScratchRsrcReg, RegState::Kill);
756     }
757   }
758 
759   // Add the scratch wave offset into the scratch RSRC.
760   //
761   // We only want to update the first 48 bits, which is the base address
762   // pointer, without touching the adjacent 16 bits of flags. We know this add
763   // cannot carry-out from bit 47, otherwise the scratch allocation would be
764   // impossible to fit in the 48-bit global address space.
765   //
766   // TODO: Evaluate if it is better to just construct an SRD using the flat
767   // scratch init and some constants rather than update the one we are passed.
768   Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
769   Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
770 
771   // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
772   // the kernel body via inreg arguments.
773   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
774       .addReg(ScratchRsrcSub0)
775       .addReg(ScratchWaveOffsetReg)
776       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
777   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
778       .addReg(ScratchRsrcSub1)
779       .addImm(0)
780       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
781 }
782 
783 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
784   switch (ID) {
785   case TargetStackID::Default:
786   case TargetStackID::NoAlloc:
787   case TargetStackID::SGPRSpill:
788     return true;
789   case TargetStackID::ScalableVector:
790     return false;
791   }
792   llvm_unreachable("Invalid TargetStackID::Value");
793 }
794 
795 // Activate all lanes, returns saved exec.
796 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
797                                      MachineFunction &MF,
798                                      MachineBasicBlock &MBB,
799                                      MachineBasicBlock::iterator MBBI,
800                                      bool IsProlog) {
801   Register ScratchExecCopy;
802   MachineRegisterInfo &MRI = MF.getRegInfo();
803   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
804   const SIInstrInfo *TII = ST.getInstrInfo();
805   const SIRegisterInfo &TRI = TII->getRegisterInfo();
806   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
807   DebugLoc DL;
808 
809   if (LiveRegs.empty()) {
810     if (IsProlog) {
811       LiveRegs.init(TRI);
812       LiveRegs.addLiveIns(MBB);
813       if (FuncInfo->SGPRForFPSaveRestoreCopy)
814         LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
815 
816       if (FuncInfo->SGPRForBPSaveRestoreCopy)
817         LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy);
818     } else {
819       // In epilog.
820       LiveRegs.init(*ST.getRegisterInfo());
821       LiveRegs.addLiveOuts(MBB);
822       LiveRegs.stepBackward(*MBBI);
823     }
824   }
825 
826   ScratchExecCopy = findScratchNonCalleeSaveRegister(
827       MRI, LiveRegs, *TRI.getWaveMaskRegClass());
828   if (!ScratchExecCopy)
829     report_fatal_error("failed to find free scratch register");
830 
831   if (!IsProlog)
832     LiveRegs.removeReg(ScratchExecCopy);
833 
834   const unsigned OrSaveExec =
835       ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
836   BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1);
837 
838   return ScratchExecCopy;
839 }
840 
841 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
842 // Otherwise we are spilling to memory.
843 static bool spilledToMemory(const MachineFunction &MF, int SaveIndex) {
844   const MachineFrameInfo &MFI = MF.getFrameInfo();
845   return MFI.getStackID(SaveIndex) != TargetStackID::SGPRSpill;
846 }
847 
848 void SIFrameLowering::emitPrologue(MachineFunction &MF,
849                                    MachineBasicBlock &MBB) const {
850   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
851   if (FuncInfo->isEntryFunction()) {
852     emitEntryFunctionPrologue(MF, MBB);
853     return;
854   }
855 
856   const MachineFrameInfo &MFI = MF.getFrameInfo();
857   MachineRegisterInfo &MRI = MF.getRegInfo();
858   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
859   const SIInstrInfo *TII = ST.getInstrInfo();
860   const SIRegisterInfo &TRI = TII->getRegisterInfo();
861 
862   Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
863   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
864   Register BasePtrReg =
865       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
866   LivePhysRegs LiveRegs;
867 
868   MachineBasicBlock::iterator MBBI = MBB.begin();
869   DebugLoc DL;
870 
871   bool HasFP = false;
872   bool HasBP = false;
873   uint32_t NumBytes = MFI.getStackSize();
874   uint32_t RoundedSize = NumBytes;
875   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
876   // turn on all lanes before doing the spill to memory.
877   Register ScratchExecCopy;
878 
879   Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex;
880   Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex;
881 
882   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
883          : FuncInfo->getSGPRSpillVGPRs()) {
884     if (!Reg.FI.hasValue())
885       continue;
886 
887     if (!ScratchExecCopy)
888       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
889 
890     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
891                      FuncInfo->getScratchRSrcReg(),
892                      StackPtrReg,
893                      Reg.FI.getValue());
894   }
895 
896   if (FPSaveIndex && spilledToMemory(MF, *FPSaveIndex)) {
897     const int FramePtrFI = *FPSaveIndex;
898     assert(!MFI.isDeadObjectIndex(FramePtrFI));
899 
900     if (!ScratchExecCopy)
901       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
902 
903     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
904         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
905     if (!TmpVGPR)
906       report_fatal_error("failed to find free scratch register");
907 
908     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
909         .addReg(FramePtrReg);
910 
911     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
912                      FuncInfo->getScratchRSrcReg(), StackPtrReg, FramePtrFI);
913   }
914 
915   if (BPSaveIndex && spilledToMemory(MF, *BPSaveIndex)) {
916     const int BasePtrFI = *BPSaveIndex;
917     assert(!MFI.isDeadObjectIndex(BasePtrFI));
918 
919     if (!ScratchExecCopy)
920       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
921 
922     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
923         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
924     if (!TmpVGPR)
925       report_fatal_error("failed to find free scratch register");
926 
927     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
928         .addReg(BasePtrReg);
929 
930     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
931                      FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI);
932   }
933 
934   if (ScratchExecCopy) {
935     // FIXME: Split block and make terminator.
936     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
937     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
938     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
939         .addReg(ScratchExecCopy, RegState::Kill);
940     LiveRegs.addReg(ScratchExecCopy);
941   }
942 
943   // In this case, spill the FP to a reserved VGPR.
944   if (FPSaveIndex && !spilledToMemory(MF, *FPSaveIndex)) {
945     const int FramePtrFI = *FPSaveIndex;
946     assert(!MFI.isDeadObjectIndex(FramePtrFI));
947 
948     assert(MFI.getStackID(FramePtrFI) == TargetStackID::SGPRSpill);
949     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
950         FuncInfo->getSGPRToVGPRSpills(FramePtrFI);
951     assert(Spill.size() == 1);
952 
953     // Save FP before setting it up.
954     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
955         .addReg(FramePtrReg)
956         .addImm(Spill[0].Lane)
957         .addReg(Spill[0].VGPR, RegState::Undef);
958   }
959 
960   // In this case, spill the BP to a reserved VGPR.
961   if (BPSaveIndex && !spilledToMemory(MF, *BPSaveIndex)) {
962     const int BasePtrFI = *BPSaveIndex;
963     assert(!MFI.isDeadObjectIndex(BasePtrFI));
964 
965     assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
966     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
967         FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
968     assert(Spill.size() == 1);
969 
970     // Save BP before setting it up.
971     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
972         .addReg(BasePtrReg)
973         .addImm(Spill[0].Lane)
974         .addReg(Spill[0].VGPR, RegState::Undef);
975   }
976 
977   // Emit the copy if we need an FP, and are using a free SGPR to save it.
978   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
979     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
980             FuncInfo->SGPRForFPSaveRestoreCopy)
981         .addReg(FramePtrReg)
982         .setMIFlag(MachineInstr::FrameSetup);
983   }
984 
985   // Emit the copy if we need a BP, and are using a free SGPR to save it.
986   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
987     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
988             FuncInfo->SGPRForBPSaveRestoreCopy)
989         .addReg(BasePtrReg)
990         .setMIFlag(MachineInstr::FrameSetup);
991   }
992 
993   // If a copy has been emitted for FP and/or BP, Make the SGPRs
994   // used in the copy instructions live throughout the function.
995   SmallVector<MCPhysReg, 2> TempSGPRs;
996   if (FuncInfo->SGPRForFPSaveRestoreCopy)
997     TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy);
998 
999   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1000     TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy);
1001 
1002   if (!TempSGPRs.empty()) {
1003     for (MachineBasicBlock &MBB : MF) {
1004       for (MCPhysReg Reg : TempSGPRs)
1005         MBB.addLiveIn(Reg);
1006 
1007       MBB.sortUniqueLiveIns();
1008     }
1009     if (!LiveRegs.empty()) {
1010       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1011       LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1012     }
1013   }
1014 
1015   if (TRI.needsStackRealignment(MF)) {
1016     HasFP = true;
1017     const unsigned Alignment = MFI.getMaxAlign().value();
1018 
1019     RoundedSize += Alignment;
1020     if (LiveRegs.empty()) {
1021       LiveRegs.init(TRI);
1022       LiveRegs.addLiveIns(MBB);
1023     }
1024 
1025     // s_add_u32 s33, s32, NumBytes
1026     // s_and_b32 s33, s33, 0b111...0000
1027     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), FramePtrReg)
1028         .addReg(StackPtrReg)
1029         .addImm((Alignment - 1) * getScratchScaleFactor(ST))
1030         .setMIFlag(MachineInstr::FrameSetup);
1031     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
1032         .addReg(FramePtrReg, RegState::Kill)
1033         .addImm(-Alignment * getScratchScaleFactor(ST))
1034         .setMIFlag(MachineInstr::FrameSetup);
1035     FuncInfo->setIsStackRealigned(true);
1036   } else if ((HasFP = hasFP(MF))) {
1037     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1038         .addReg(StackPtrReg)
1039         .setMIFlag(MachineInstr::FrameSetup);
1040   }
1041 
1042   // If we need a base pointer, set it up here. It's whatever the value of
1043   // the stack pointer is at this point. Any variable size objects will be
1044   // allocated after this, so we can still use the base pointer to reference
1045   // the incoming arguments.
1046   if ((HasBP = TRI.hasBasePointer(MF))) {
1047     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1048         .addReg(StackPtrReg)
1049         .setMIFlag(MachineInstr::FrameSetup);
1050   }
1051 
1052   if (HasFP && RoundedSize != 0) {
1053     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
1054         .addReg(StackPtrReg)
1055         .addImm(RoundedSize * getScratchScaleFactor(ST))
1056         .setMIFlag(MachineInstr::FrameSetup);
1057   }
1058 
1059   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
1060                      FuncInfo->FramePointerSaveIndex)) &&
1061          "Needed to save FP but didn't save it anywhere");
1062 
1063   assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1064                     !FuncInfo->FramePointerSaveIndex)) &&
1065          "Saved FP but didn't need it");
1066 
1067   assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy ||
1068                      FuncInfo->BasePointerSaveIndex)) &&
1069          "Needed to save BP but didn't save it anywhere");
1070 
1071   assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy &&
1072                     !FuncInfo->BasePointerSaveIndex)) &&
1073          "Saved BP but didn't need it");
1074 }
1075 
1076 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
1077                                    MachineBasicBlock &MBB) const {
1078   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1079   if (FuncInfo->isEntryFunction())
1080     return;
1081 
1082   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1083   const SIInstrInfo *TII = ST.getInstrInfo();
1084   MachineRegisterInfo &MRI = MF.getRegInfo();
1085   const SIRegisterInfo &TRI = TII->getRegisterInfo();
1086   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
1087   LivePhysRegs LiveRegs;
1088   DebugLoc DL;
1089 
1090   const MachineFrameInfo &MFI = MF.getFrameInfo();
1091   uint32_t NumBytes = MFI.getStackSize();
1092   uint32_t RoundedSize = FuncInfo->isStackRealigned()
1093                              ? NumBytes + MFI.getMaxAlign().value()
1094                              : NumBytes;
1095   const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1096   const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1097   const Register BasePtrReg =
1098       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1099 
1100   Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex;
1101   Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex;
1102 
1103   if (RoundedSize != 0 && hasFP(MF)) {
1104     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
1105       .addReg(StackPtrReg)
1106       .addImm(RoundedSize * getScratchScaleFactor(ST))
1107       .setMIFlag(MachineInstr::FrameDestroy);
1108   }
1109 
1110   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1111     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1112         .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
1113         .setMIFlag(MachineInstr::FrameDestroy);
1114   }
1115 
1116   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1117     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1118         .addReg(FuncInfo->SGPRForBPSaveRestoreCopy)
1119         .setMIFlag(MachineInstr::FrameDestroy);
1120   }
1121 
1122   Register ScratchExecCopy;
1123   if (FPSaveIndex) {
1124     const int FramePtrFI = *FPSaveIndex;
1125     assert(!MFI.isDeadObjectIndex(FramePtrFI));
1126     if (spilledToMemory(MF, FramePtrFI)) {
1127       if (!ScratchExecCopy)
1128         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1129 
1130       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1131           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1132       if (!TempVGPR)
1133         report_fatal_error("failed to find free scratch register");
1134       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1135                         FuncInfo->getScratchRSrcReg(), StackPtrReg, FramePtrFI);
1136       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg)
1137           .addReg(TempVGPR, RegState::Kill);
1138     } else {
1139       // Reload from VGPR spill.
1140       assert(MFI.getStackID(FramePtrFI) == TargetStackID::SGPRSpill);
1141       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1142           FuncInfo->getSGPRToVGPRSpills(FramePtrFI);
1143       assert(Spill.size() == 1);
1144       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg)
1145           .addReg(Spill[0].VGPR)
1146           .addImm(Spill[0].Lane);
1147     }
1148   }
1149 
1150   if (BPSaveIndex) {
1151     const int BasePtrFI = *BPSaveIndex;
1152     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1153     if (spilledToMemory(MF, BasePtrFI)) {
1154       if (!ScratchExecCopy)
1155         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1156 
1157       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1158           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1159       if (!TempVGPR)
1160         report_fatal_error("failed to find free scratch register");
1161       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1162                         FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI);
1163       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg)
1164           .addReg(TempVGPR, RegState::Kill);
1165     } else {
1166       // Reload from VGPR spill.
1167       assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1168       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1169           FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1170       assert(Spill.size() == 1);
1171       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg)
1172           .addReg(Spill[0].VGPR)
1173           .addImm(Spill[0].Lane);
1174     }
1175   }
1176 
1177   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg :
1178        FuncInfo->getSGPRSpillVGPRs()) {
1179     if (!Reg.FI.hasValue())
1180       continue;
1181 
1182     if (!ScratchExecCopy)
1183       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1184 
1185     buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
1186                       FuncInfo->getScratchRSrcReg(), StackPtrReg,
1187                       Reg.FI.getValue());
1188   }
1189 
1190   if (ScratchExecCopy) {
1191     // FIXME: Split block and make terminator.
1192     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
1193     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
1194     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
1195         .addReg(ScratchExecCopy, RegState::Kill);
1196   }
1197 }
1198 
1199 #ifndef NDEBUG
1200 static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
1201   const MachineFrameInfo &MFI = MF.getFrameInfo();
1202   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1203   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1204        I != E; ++I) {
1205     if (!MFI.isDeadObjectIndex(I) &&
1206         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
1207         (I != FuncInfo->FramePointerSaveIndex &&
1208          I != FuncInfo->BasePointerSaveIndex)) {
1209       return false;
1210     }
1211   }
1212 
1213   return true;
1214 }
1215 #endif
1216 
1217 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
1218                                                     int FI,
1219                                                     Register &FrameReg) const {
1220   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1221 
1222   FrameReg = RI->getFrameRegister(MF);
1223   return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
1224 }
1225 
1226 void SIFrameLowering::processFunctionBeforeFrameFinalized(
1227   MachineFunction &MF,
1228   RegScavenger *RS) const {
1229   MachineFrameInfo &MFI = MF.getFrameInfo();
1230 
1231   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1232   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1233   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1234 
1235   FuncInfo->removeDeadFrameIndices(MFI);
1236   assert(allSGPRSpillsAreDead(MF) &&
1237          "SGPR spill should have been removed in SILowerSGPRSpills");
1238 
1239   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1240   // but currently hasNonSpillStackObjects is set only from source
1241   // allocas. Stack temps produced from legalization are not counted currently.
1242   if (!allStackObjectsAreDead(MFI)) {
1243     assert(RS && "RegScavenger required if spilling");
1244 
1245     if (FuncInfo->isEntryFunction()) {
1246       int ScavengeFI = MFI.CreateFixedObject(
1247         TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
1248       RS->addScavengingFrameIndex(ScavengeFI);
1249     } else {
1250       int ScavengeFI = MFI.CreateStackObject(
1251           TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
1252           TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false);
1253       RS->addScavengingFrameIndex(ScavengeFI);
1254     }
1255   }
1256 }
1257 
1258 // Only report VGPRs to generic code.
1259 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
1260                                            BitVector &SavedVGPRs,
1261                                            RegScavenger *RS) const {
1262   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
1263   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1264   if (MFI->isEntryFunction())
1265     return;
1266 
1267   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1268   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1269   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1270 
1271   // Ignore the SGPRs the default implementation found.
1272   SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask());
1273 
1274   // Do not save AGPRs prior to GFX90A because there was no easy way to do so.
1275   // In gfx908 there was do AGPR loads and stores and thus spilling also
1276   // require a temporary VGPR.
1277   if (!ST.hasGFX90AInsts())
1278     SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask());
1279 
1280   // hasFP only knows about stack objects that already exist. We're now
1281   // determining the stack slots that will be created, so we have to predict
1282   // them. Stack objects force FP usage with calls.
1283   //
1284   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1285   // don't want to report it here.
1286   //
1287   // FIXME: Is this really hasReservedCallFrame?
1288   const bool WillHaveFP =
1289       FrameInfo.hasCalls() &&
1290       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1291 
1292   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1293   // so don't allow the default insertion to handle them.
1294   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1295     SavedVGPRs.reset(SSpill.VGPR);
1296 
1297   LivePhysRegs LiveRegs;
1298   LiveRegs.init(*TRI);
1299 
1300   if (WillHaveFP || hasFP(MF)) {
1301     assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex &&
1302            "Re-reserving spill slot for FP");
1303     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy,
1304                                    MFI->FramePointerSaveIndex, true);
1305   }
1306 
1307   if (TRI->hasBasePointer(MF)) {
1308     if (MFI->SGPRForFPSaveRestoreCopy)
1309       LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy);
1310 
1311     assert(!MFI->SGPRForBPSaveRestoreCopy &&
1312            !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP");
1313     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy,
1314                                    MFI->BasePointerSaveIndex, false);
1315   }
1316 }
1317 
1318 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1319                                                BitVector &SavedRegs,
1320                                                RegScavenger *RS) const {
1321   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1322   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1323   if (MFI->isEntryFunction())
1324     return;
1325 
1326   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1327   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1328 
1329   // The SP is specifically managed and we don't want extra spills of it.
1330   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1331 
1332   const BitVector AllSavedRegs = SavedRegs;
1333   SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask());
1334 
1335   // If clearing VGPRs changed the mask, we will have some CSR VGPR spills.
1336   const bool HaveAnyCSRVGPR = SavedRegs != AllSavedRegs;
1337 
1338   // We have to anticipate introducing CSR VGPR spills if we don't have any
1339   // stack objects already, since we require an FP if there is a call and stack.
1340   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1341   const bool WillHaveFP = FrameInfo.hasCalls() && HaveAnyCSRVGPR;
1342 
1343   // FP will be specially managed like SP.
1344   if (WillHaveFP || hasFP(MF))
1345     SavedRegs.reset(MFI->getFrameOffsetReg());
1346 }
1347 
1348 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1349     MachineFunction &MF, const TargetRegisterInfo *TRI,
1350     std::vector<CalleeSavedInfo> &CSI) const {
1351   if (CSI.empty())
1352     return true; // Early exit if no callee saved registers are modified!
1353 
1354   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1355   if (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1356       !FuncInfo->SGPRForBPSaveRestoreCopy)
1357     return false;
1358 
1359   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1360   const SIRegisterInfo *RI = ST.getRegisterInfo();
1361   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1362   Register BasePtrReg = RI->getBaseRegister();
1363   unsigned NumModifiedRegs = 0;
1364 
1365   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1366     NumModifiedRegs++;
1367   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1368     NumModifiedRegs++;
1369 
1370   for (auto &CS : CSI) {
1371     if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) {
1372       CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1373       if (--NumModifiedRegs)
1374         break;
1375     } else if (CS.getReg() == BasePtrReg &&
1376                FuncInfo->SGPRForBPSaveRestoreCopy) {
1377       CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1378       if (--NumModifiedRegs)
1379         break;
1380     }
1381   }
1382 
1383   return false;
1384 }
1385 
1386 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1387   MachineFunction &MF,
1388   MachineBasicBlock &MBB,
1389   MachineBasicBlock::iterator I) const {
1390   int64_t Amount = I->getOperand(0).getImm();
1391   if (Amount == 0)
1392     return MBB.erase(I);
1393 
1394   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1395   const SIInstrInfo *TII = ST.getInstrInfo();
1396   const DebugLoc &DL = I->getDebugLoc();
1397   unsigned Opc = I->getOpcode();
1398   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1399   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1400 
1401   if (!hasReservedCallFrame(MF)) {
1402     Amount = alignTo(Amount, getStackAlign());
1403     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1404     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1405     Register SPReg = MFI->getStackPtrOffsetReg();
1406 
1407     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
1408     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
1409       .addReg(SPReg)
1410       .addImm(Amount * getScratchScaleFactor(ST));
1411   } else if (CalleePopAmount != 0) {
1412     llvm_unreachable("is this used?");
1413   }
1414 
1415   return MBB.erase(I);
1416 }
1417 
1418 /// Returns true if the frame will require a reference to the stack pointer.
1419 ///
1420 /// This is the set of conditions common to setting up the stack pointer in a
1421 /// kernel, and for using a frame pointer in a callable function.
1422 ///
1423 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
1424 /// references SP.
1425 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
1426   return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
1427 }
1428 
1429 // The FP for kernels is always known 0, so we never really need to setup an
1430 // explicit register for it. However, DisableFramePointerElim will force us to
1431 // use a register for it.
1432 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1433   const MachineFrameInfo &MFI = MF.getFrameInfo();
1434 
1435   // For entry functions we can use an immediate offset in most cases, so the
1436   // presence of calls doesn't imply we need a distinct frame pointer.
1437   if (MFI.hasCalls() &&
1438       !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
1439     // All offsets are unsigned, so need to be addressed in the same direction
1440     // as stack growth.
1441 
1442     // FIXME: This function is pretty broken, since it can be called before the
1443     // frame layout is determined or CSR spills are inserted.
1444     return MFI.getStackSize() != 0;
1445   }
1446 
1447   return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
1448     MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
1449     MF.getTarget().Options.DisableFramePointerElim(MF);
1450 }
1451 
1452 // This is essentially a reduced version of hasFP for entry functions. Since the
1453 // stack pointer is known 0 on entry to kernels, we never really need an FP
1454 // register. We may need to initialize the stack pointer depending on the frame
1455 // properties, which logically overlaps many of the cases where an ordinary
1456 // function would require an FP.
1457 bool SIFrameLowering::requiresStackPointerReference(
1458     const MachineFunction &MF) const {
1459   // Callable functions always require a stack pointer reference.
1460   assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
1461          "only expected to call this for entry points");
1462 
1463   const MachineFrameInfo &MFI = MF.getFrameInfo();
1464 
1465   // Entry points ordinarily don't need to initialize SP. We have to set it up
1466   // for callees if there are any. Also note tail calls are impossible/don't
1467   // make any sense for kernels.
1468   if (MFI.hasCalls())
1469     return true;
1470 
1471   // We still need to initialize the SP if we're doing anything weird that
1472   // references the SP, like variable sized stack objects.
1473   return frameTriviallyRequiresSP(MFI);
1474 }
1475