1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPUSubtarget.h" 11 #include "SIInstrInfo.h" 12 #include "SIMachineFunctionInfo.h" 13 #include "SIRegisterInfo.h" 14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 15 16 #include "llvm/CodeGen/LivePhysRegs.h" 17 #include "llvm/CodeGen/MachineFrameInfo.h" 18 #include "llvm/CodeGen/MachineFunction.h" 19 #include "llvm/CodeGen/MachineInstrBuilder.h" 20 #include "llvm/CodeGen/RegisterScavenging.h" 21 22 using namespace llvm; 23 24 #define DEBUG_TYPE "frame-info" 25 26 27 // Find a scratch register that we can use at the start of the prologue to 28 // re-align the stack pointer. We avoid using callee-save registers since they 29 // may appear to be free when this is called from canUseAsPrologue (during 30 // shrink wrapping), but then no longer be free when this is called from 31 // emitPrologue. 32 // 33 // FIXME: This is a bit conservative, since in the above case we could use one 34 // of the callee-save registers as a scratch temp to re-align the stack pointer, 35 // but we would then have to make sure that we were in fact saving at least one 36 // callee-save register in the prologue, which is additional complexity that 37 // doesn't seem worth the benefit. 38 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, 39 LivePhysRegs &LiveRegs, 40 const TargetRegisterClass &RC, 41 bool Unused = false) { 42 // Mark callee saved registers as used so we will not choose them. 43 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 44 for (unsigned i = 0; CSRegs[i]; ++i) 45 LiveRegs.addReg(CSRegs[i]); 46 47 if (Unused) { 48 // We are looking for a register that can be used throughout the entire 49 // function, so any use is unacceptable. 50 for (MCRegister Reg : RC) { 51 if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) 52 return Reg; 53 } 54 } else { 55 for (MCRegister Reg : RC) { 56 if (LiveRegs.available(MRI, Reg)) 57 return Reg; 58 } 59 } 60 61 // If we require an unused register, this is used in contexts where failure is 62 // an option and has an alternative plan. In other contexts, this must 63 // succeed0. 64 if (!Unused) 65 report_fatal_error("failed to find free scratch register"); 66 67 return MCRegister(); 68 } 69 70 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, 71 LivePhysRegs &LiveRegs, 72 Register &TempSGPR, 73 Optional<int> &FrameIndex, 74 bool IsFP) { 75 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 76 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 77 78 #ifndef NDEBUG 79 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 80 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 81 #endif 82 83 // We need to save and restore the current FP/BP. 84 85 // 1: If there is already a VGPR with free lanes, use it. We 86 // may already have to pay the penalty for spilling a CSR VGPR. 87 if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { 88 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 89 TargetStackID::SGPRSpill); 90 91 if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) 92 llvm_unreachable("allocate SGPR spill should have worked"); 93 94 FrameIndex = NewFI; 95 96 LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 97 dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to " 98 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 99 << '\n'); 100 return; 101 } 102 103 // 2: Next, try to save the FP/BP in an unused SGPR. 104 TempSGPR = findScratchNonCalleeSaveRegister( 105 MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); 106 107 if (!TempSGPR) { 108 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 109 TargetStackID::SGPRSpill); 110 111 if (MFI->allocateSGPRSpillToVGPR(MF, NewFI)) { 112 // 3: There's no free lane to spill, and no free register to save FP/BP, 113 // so we're forced to spill another VGPR to use for the spill. 114 FrameIndex = NewFI; 115 } else { 116 // 4: If all else fails, spill the FP/BP to memory. 117 FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4)); 118 } 119 120 LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 121 dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to " 122 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 123 << '\n';); 124 } else { 125 LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to " 126 << printReg(TempSGPR, TRI) << '\n'); 127 } 128 } 129 130 // We need to specially emit stack operations here because a different frame 131 // register is used than in the rest of the function, as getFrameRegister would 132 // use. 133 static void buildPrologSpill(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB, 134 MachineBasicBlock::iterator I, 135 const SIInstrInfo *TII, Register SpillReg, 136 Register ScratchRsrcReg, Register SPReg, int FI) { 137 MachineFunction *MF = MBB.getParent(); 138 MachineFrameInfo &MFI = MF->getFrameInfo(); 139 140 int64_t Offset = MFI.getObjectOffset(FI); 141 142 MachineMemOperand *MMO = MF->getMachineMemOperand( 143 MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4, 144 MFI.getObjectAlign(FI)); 145 146 if (isUInt<12>(Offset)) { 147 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET)) 148 .addReg(SpillReg, RegState::Kill) 149 .addReg(ScratchRsrcReg) 150 .addReg(SPReg) 151 .addImm(Offset) 152 .addImm(0) // glc 153 .addImm(0) // slc 154 .addImm(0) // tfe 155 .addImm(0) // dlc 156 .addImm(0) // swz 157 .addMemOperand(MMO); 158 return; 159 } 160 161 // Don't clobber the TmpVGPR if we also need a scratch reg for the stack 162 // offset in the spill. 163 LiveRegs.addReg(SpillReg); 164 165 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 166 MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); 167 168 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) 169 .addImm(Offset); 170 171 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN)) 172 .addReg(SpillReg, RegState::Kill) 173 .addReg(OffsetReg, RegState::Kill) 174 .addReg(ScratchRsrcReg) 175 .addReg(SPReg) 176 .addImm(0) 177 .addImm(0) // glc 178 .addImm(0) // slc 179 .addImm(0) // tfe 180 .addImm(0) // dlc 181 .addImm(0) // swz 182 .addMemOperand(MMO); 183 184 LiveRegs.removeReg(SpillReg); 185 } 186 187 static void buildEpilogReload(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB, 188 MachineBasicBlock::iterator I, 189 const SIInstrInfo *TII, Register SpillReg, 190 Register ScratchRsrcReg, Register SPReg, int FI) { 191 MachineFunction *MF = MBB.getParent(); 192 MachineFrameInfo &MFI = MF->getFrameInfo(); 193 int64_t Offset = MFI.getObjectOffset(FI); 194 195 MachineMemOperand *MMO = MF->getMachineMemOperand( 196 MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4, 197 MFI.getObjectAlign(FI)); 198 199 if (isUInt<12>(Offset)) { 200 BuildMI(MBB, I, DebugLoc(), 201 TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg) 202 .addReg(ScratchRsrcReg) 203 .addReg(SPReg) 204 .addImm(Offset) 205 .addImm(0) // glc 206 .addImm(0) // slc 207 .addImm(0) // tfe 208 .addImm(0) // dlc 209 .addImm(0) // swz 210 .addMemOperand(MMO); 211 return; 212 } 213 214 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 215 MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); 216 217 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) 218 .addImm(Offset); 219 220 BuildMI(MBB, I, DebugLoc(), 221 TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg) 222 .addReg(OffsetReg, RegState::Kill) 223 .addReg(ScratchRsrcReg) 224 .addReg(SPReg) 225 .addImm(0) 226 .addImm(0) // glc 227 .addImm(0) // slc 228 .addImm(0) // tfe 229 .addImm(0) // dlc 230 .addImm(0) // swz 231 .addMemOperand(MMO); 232 } 233 234 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()` 235 void SIFrameLowering::emitEntryFunctionFlatScratchInit( 236 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 237 const DebugLoc &DL, Register ScratchWaveOffsetReg) const { 238 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 239 const SIInstrInfo *TII = ST.getInstrInfo(); 240 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 241 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 242 243 // We don't need this if we only have spills since there is no user facing 244 // scratch. 245 246 // TODO: If we know we don't have flat instructions earlier, we can omit 247 // this from the input registers. 248 // 249 // TODO: We only need to know if we access scratch space through a flat 250 // pointer. Because we only detect if flat instructions are used at all, 251 // this will be used more often than necessary on VI. 252 253 Register FlatScratchInitReg = 254 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 255 256 MachineRegisterInfo &MRI = MF.getRegInfo(); 257 MRI.addLiveIn(FlatScratchInitReg); 258 MBB.addLiveIn(FlatScratchInitReg); 259 260 Register FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 261 Register FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 262 263 // Do a 64-bit pointer add. 264 if (ST.flatScratchIsPointer()) { 265 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 266 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 267 .addReg(FlatScrInitLo) 268 .addReg(ScratchWaveOffsetReg); 269 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) 270 .addReg(FlatScrInitHi) 271 .addImm(0); 272 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 273 addReg(FlatScrInitLo). 274 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 275 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 276 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 277 addReg(FlatScrInitHi). 278 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 279 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 280 return; 281 } 282 283 // For GFX9. 284 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 285 .addReg(FlatScrInitLo) 286 .addReg(ScratchWaveOffsetReg); 287 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 288 .addReg(FlatScrInitHi) 289 .addImm(0); 290 291 return; 292 } 293 294 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9); 295 296 // Copy the size in bytes. 297 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 298 .addReg(FlatScrInitHi, RegState::Kill); 299 300 // Add wave offset in bytes to private base offset. 301 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 302 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 303 .addReg(FlatScrInitLo) 304 .addReg(ScratchWaveOffsetReg); 305 306 // Convert offset to 256-byte units. 307 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 308 .addReg(FlatScrInitLo, RegState::Kill) 309 .addImm(8); 310 } 311 312 // Shift down registers reserved for the scratch RSRC. 313 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg( 314 MachineFunction &MF) const { 315 316 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 317 const SIInstrInfo *TII = ST.getInstrInfo(); 318 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 319 MachineRegisterInfo &MRI = MF.getRegInfo(); 320 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 321 322 assert(MFI->isEntryFunction()); 323 324 Register ScratchRsrcReg = MFI->getScratchRSrcReg(); 325 326 if (!ScratchRsrcReg || !MRI.isPhysRegUsed(ScratchRsrcReg)) 327 return Register(); 328 329 if (ST.hasSGPRInitBug() || 330 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 331 return ScratchRsrcReg; 332 333 // We reserved the last registers for this. Shift it down to the end of those 334 // which were actually used. 335 // 336 // FIXME: It might be safer to use a pseudoregister before replacement. 337 338 // FIXME: We should be able to eliminate unused input registers. We only 339 // cannot do this for the resources required for scratch access. For now we 340 // skip over user SGPRs and may leave unused holes. 341 342 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 343 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF); 344 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 345 346 // Skip the last N reserved elements because they should have already been 347 // reserved for VCC etc. 348 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 349 for (MCPhysReg Reg : AllSGPR128s) { 350 // Pick the first unallocated one. Make sure we don't clobber the other 351 // reserved input we needed. Also for PAL, make sure we don't clobber 352 // the GIT pointer passed in SGPR0 or SGPR8. 353 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 354 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 355 MRI.replaceRegWith(ScratchRsrcReg, Reg); 356 MFI->setScratchRSrcReg(Reg); 357 return Reg; 358 } 359 } 360 361 return ScratchRsrcReg; 362 } 363 364 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 365 MachineBasicBlock &MBB) const { 366 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 367 368 // FIXME: If we only have SGPR spills, we won't actually be using scratch 369 // memory since these spill to VGPRs. We should be cleaning up these unused 370 // SGPR spill frame indices somewhere. 371 372 // FIXME: We still have implicit uses on SGPR spill instructions in case they 373 // need to spill to vector memory. It's likely that will not happen, but at 374 // this point it appears we need the setup. This part of the prolog should be 375 // emitted after frame indices are eliminated. 376 377 // FIXME: Remove all of the isPhysRegUsed checks 378 379 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 380 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 381 const SIInstrInfo *TII = ST.getInstrInfo(); 382 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 383 MachineRegisterInfo &MRI = MF.getRegInfo(); 384 const Function &F = MF.getFunction(); 385 386 assert(MFI->isEntryFunction()); 387 388 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 389 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 390 // FIXME: Hack to not crash in situations which emitted an error. 391 if (!PreloadedScratchWaveOffsetReg) 392 return; 393 394 // We need to do the replacement of the private segment buffer register even 395 // if there are no stack objects. There could be stores to undef or a 396 // constant without an associated object. 397 // 398 // This will return `Register()` in cases where there are no actual 399 // uses of the SRSRC. 400 Register ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF); 401 402 // Make the selected register live throughout the function. 403 if (ScratchRsrcReg) { 404 for (MachineBasicBlock &OtherBB : MF) { 405 if (&OtherBB != &MBB) { 406 OtherBB.addLiveIn(ScratchRsrcReg); 407 } 408 } 409 } 410 411 // Now that we have fixed the reserved SRSRC we need to locate the 412 // (potentially) preloaded SRSRC. 413 Register PreloadedScratchRsrcReg; 414 if (ST.isAmdHsaOrMesa(F)) { 415 PreloadedScratchRsrcReg = 416 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 417 if (ScratchRsrcReg && PreloadedScratchRsrcReg) { 418 // We added live-ins during argument lowering, but since they were not 419 // used they were deleted. We're adding the uses now, so add them back. 420 MRI.addLiveIn(PreloadedScratchRsrcReg); 421 MBB.addLiveIn(PreloadedScratchRsrcReg); 422 } 423 } 424 425 // Debug location must be unknown since the first debug location is used to 426 // determine the end of the prologue. 427 DebugLoc DL; 428 MachineBasicBlock::iterator I = MBB.begin(); 429 430 // We found the SRSRC first because it needs four registers and has an 431 // alignment requirement. If the SRSRC that we found is clobbering with 432 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR 433 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch 434 // wave offset to a free SGPR. 435 Register ScratchWaveOffsetReg; 436 if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) { 437 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF); 438 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 439 AllSGPRs = AllSGPRs.slice( 440 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded)); 441 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 442 for (MCPhysReg Reg : AllSGPRs) { 443 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 444 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) { 445 ScratchWaveOffsetReg = Reg; 446 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 447 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); 448 break; 449 } 450 } 451 } else { 452 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg; 453 } 454 assert(ScratchWaveOffsetReg); 455 456 if (requiresStackPointerReference(MF)) { 457 Register SPReg = MFI->getStackPtrOffsetReg(); 458 assert(SPReg != AMDGPU::SP_REG); 459 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg) 460 .addImm(MF.getFrameInfo().getStackSize() * ST.getWavefrontSize()); 461 } 462 463 if (hasFP(MF)) { 464 Register FPReg = MFI->getFrameOffsetReg(); 465 assert(FPReg != AMDGPU::FP_REG); 466 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0); 467 } 468 469 if (MFI->hasFlatScratchInit() || ScratchRsrcReg) { 470 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 471 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 472 } 473 474 if (MFI->hasFlatScratchInit()) { 475 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg); 476 } 477 478 if (ScratchRsrcReg) { 479 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL, 480 PreloadedScratchRsrcReg, 481 ScratchRsrcReg, ScratchWaveOffsetReg); 482 } 483 } 484 485 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg` 486 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup( 487 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 488 const DebugLoc &DL, Register PreloadedScratchRsrcReg, 489 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const { 490 491 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 492 const SIInstrInfo *TII = ST.getInstrInfo(); 493 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 494 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 495 const Function &Fn = MF.getFunction(); 496 497 if (ST.isAmdPalOS()) { 498 // The pointer to the GIT is formed from the offset passed in and either 499 // the amdgpu-git-ptr-high function attribute or the top part of the PC 500 Register RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 501 Register RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 502 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 503 504 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 505 506 if (MFI->getGITPtrHigh() != 0xffffffff) { 507 BuildMI(MBB, I, DL, SMovB32, RsrcHi) 508 .addImm(MFI->getGITPtrHigh()) 509 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 510 } else { 511 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 512 BuildMI(MBB, I, DL, GetPC64, Rsrc01); 513 } 514 Register GitPtrLo = MFI->getGITPtrLoReg(MF); 515 MF.getRegInfo().addLiveIn(GitPtrLo); 516 MBB.addLiveIn(GitPtrLo); 517 BuildMI(MBB, I, DL, SMovB32, RsrcLo) 518 .addReg(GitPtrLo) 519 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 520 521 // We now have the GIT ptr - now get the scratch descriptor from the entry 522 // at offset 0 (or offset 16 for a compute shader). 523 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 524 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 525 auto MMO = MF.getMachineMemOperand(PtrInfo, 526 MachineMemOperand::MOLoad | 527 MachineMemOperand::MOInvariant | 528 MachineMemOperand::MODereferenceable, 529 16, Align(4)); 530 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 531 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 532 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 533 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 534 .addReg(Rsrc01) 535 .addImm(EncodedOffset) // offset 536 .addImm(0) // glc 537 .addImm(0) // dlc 538 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 539 .addMemOperand(MMO); 540 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) { 541 assert(!ST.isAmdHsaOrMesa(Fn)); 542 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 543 544 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 545 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 546 547 // Use relocations to get the pointer, and setup the other bits manually. 548 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 549 550 if (MFI->hasImplicitBufferPtr()) { 551 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 552 553 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 554 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 555 556 BuildMI(MBB, I, DL, Mov64, Rsrc01) 557 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 558 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 559 } else { 560 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 561 562 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 563 auto MMO = MF.getMachineMemOperand( 564 PtrInfo, 565 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 566 MachineMemOperand::MODereferenceable, 567 8, Align(4)); 568 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 569 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 570 .addImm(0) // offset 571 .addImm(0) // glc 572 .addImm(0) // dlc 573 .addMemOperand(MMO) 574 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 575 576 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 577 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 578 } 579 } else { 580 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 581 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 582 583 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 584 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 585 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 586 587 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 588 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 589 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 590 591 } 592 593 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 594 .addImm(Rsrc23 & 0xffffffff) 595 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 596 597 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 598 .addImm(Rsrc23 >> 32) 599 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 600 } else if (ST.isAmdHsaOrMesa(Fn)) { 601 assert(PreloadedScratchRsrcReg); 602 603 if (ScratchRsrcReg != PreloadedScratchRsrcReg) { 604 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 605 .addReg(PreloadedScratchRsrcReg, RegState::Kill); 606 } 607 } 608 609 // Add the scratch wave offset into the scratch RSRC. 610 // 611 // We only want to update the first 48 bits, which is the base address 612 // pointer, without touching the adjacent 16 bits of flags. We know this add 613 // cannot carry-out from bit 47, otherwise the scratch allocation would be 614 // impossible to fit in the 48-bit global address space. 615 // 616 // TODO: Evaluate if it is better to just construct an SRD using the flat 617 // scratch init and some constants rather than update the one we are passed. 618 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 619 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 620 621 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in 622 // the kernel body via inreg arguments. 623 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0) 624 .addReg(ScratchRsrcSub0) 625 .addReg(ScratchWaveOffsetReg) 626 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 627 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1) 628 .addReg(ScratchRsrcSub1) 629 .addImm(0) 630 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 631 } 632 633 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 634 switch (ID) { 635 case TargetStackID::Default: 636 case TargetStackID::NoAlloc: 637 case TargetStackID::SGPRSpill: 638 return true; 639 case TargetStackID::SVEVector: 640 return false; 641 } 642 llvm_unreachable("Invalid TargetStackID::Value"); 643 } 644 645 // Activate all lanes, returns saved exec. 646 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs, 647 MachineFunction &MF, 648 MachineBasicBlock &MBB, 649 MachineBasicBlock::iterator MBBI, 650 bool IsProlog) { 651 Register ScratchExecCopy; 652 MachineRegisterInfo &MRI = MF.getRegInfo(); 653 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 654 const SIInstrInfo *TII = ST.getInstrInfo(); 655 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 656 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 657 DebugLoc DL; 658 659 if (LiveRegs.empty()) { 660 if (IsProlog) { 661 LiveRegs.init(TRI); 662 LiveRegs.addLiveIns(MBB); 663 if (FuncInfo->SGPRForFPSaveRestoreCopy) 664 LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy); 665 666 if (FuncInfo->SGPRForBPSaveRestoreCopy) 667 LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy); 668 } else { 669 // In epilog. 670 LiveRegs.init(*ST.getRegisterInfo()); 671 LiveRegs.addLiveOuts(MBB); 672 LiveRegs.stepBackward(*MBBI); 673 } 674 } 675 676 ScratchExecCopy = findScratchNonCalleeSaveRegister( 677 MRI, LiveRegs, *TRI.getWaveMaskRegClass()); 678 679 if (!IsProlog) 680 LiveRegs.removeReg(ScratchExecCopy); 681 682 const unsigned OrSaveExec = 683 ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 684 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1); 685 686 return ScratchExecCopy; 687 } 688 689 void SIFrameLowering::emitPrologue(MachineFunction &MF, 690 MachineBasicBlock &MBB) const { 691 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 692 if (FuncInfo->isEntryFunction()) { 693 emitEntryFunctionPrologue(MF, MBB); 694 return; 695 } 696 697 const MachineFrameInfo &MFI = MF.getFrameInfo(); 698 MachineRegisterInfo &MRI = MF.getRegInfo(); 699 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 700 const SIInstrInfo *TII = ST.getInstrInfo(); 701 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 702 703 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 704 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 705 Register BasePtrReg = 706 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 707 LivePhysRegs LiveRegs; 708 709 MachineBasicBlock::iterator MBBI = MBB.begin(); 710 DebugLoc DL; 711 712 bool HasFP = false; 713 bool HasBP = false; 714 uint32_t NumBytes = MFI.getStackSize(); 715 uint32_t RoundedSize = NumBytes; 716 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 717 // turn on all lanes before doing the spill to memory. 718 Register ScratchExecCopy; 719 720 bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue(); 721 bool SpillFPToMemory = false; 722 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 723 // Otherwise we are spilling the FP to memory. 724 if (HasFPSaveIndex) { 725 SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) != 726 TargetStackID::SGPRSpill; 727 } 728 729 bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue(); 730 bool SpillBPToMemory = false; 731 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 732 // Otherwise we are spilling the BP to memory. 733 if (HasBPSaveIndex) { 734 SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) != 735 TargetStackID::SGPRSpill; 736 } 737 738 // Emit the copy if we need an FP, and are using a free SGPR to save it. 739 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 740 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy) 741 .addReg(FramePtrReg) 742 .setMIFlag(MachineInstr::FrameSetup); 743 } 744 745 // Emit the copy if we need a BP, and are using a free SGPR to save it. 746 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 747 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 748 FuncInfo->SGPRForBPSaveRestoreCopy) 749 .addReg(BasePtrReg) 750 .setMIFlag(MachineInstr::FrameSetup); 751 } 752 753 // If a copy has been emitted for FP and/or BP, Make the SGPRs 754 // used in the copy instructions live throughout the function. 755 SmallVector<MCPhysReg, 2> TempSGPRs; 756 if (FuncInfo->SGPRForFPSaveRestoreCopy) 757 TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy); 758 759 if (FuncInfo->SGPRForBPSaveRestoreCopy) 760 TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy); 761 762 if (!TempSGPRs.empty()) { 763 for (MachineBasicBlock &MBB : MF) { 764 for (MCPhysReg Reg : TempSGPRs) 765 MBB.addLiveIn(Reg); 766 767 MBB.sortUniqueLiveIns(); 768 } 769 } 770 771 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 772 : FuncInfo->getSGPRSpillVGPRs()) { 773 if (!Reg.FI.hasValue()) 774 continue; 775 776 if (!ScratchExecCopy) 777 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 778 779 buildPrologSpill(LiveRegs, MBB, MBBI, TII, Reg.VGPR, 780 FuncInfo->getScratchRSrcReg(), 781 StackPtrReg, 782 Reg.FI.getValue()); 783 } 784 785 if (HasFPSaveIndex && SpillFPToMemory) { 786 assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue())); 787 788 if (!ScratchExecCopy) 789 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 790 791 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 792 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 793 794 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 795 .addReg(FramePtrReg); 796 797 buildPrologSpill(LiveRegs, MBB, MBBI, TII, TmpVGPR, 798 FuncInfo->getScratchRSrcReg(), StackPtrReg, 799 FuncInfo->FramePointerSaveIndex.getValue()); 800 } 801 802 if (HasBPSaveIndex && SpillBPToMemory) { 803 assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex)); 804 805 if (!ScratchExecCopy) 806 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 807 808 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 809 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 810 811 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 812 .addReg(BasePtrReg); 813 814 buildPrologSpill(LiveRegs, MBB, MBBI, TII, TmpVGPR, 815 FuncInfo->getScratchRSrcReg(), StackPtrReg, 816 *FuncInfo->BasePointerSaveIndex); 817 } 818 819 if (ScratchExecCopy) { 820 // FIXME: Split block and make terminator. 821 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 822 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 823 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 824 .addReg(ScratchExecCopy, RegState::Kill); 825 LiveRegs.addReg(ScratchExecCopy); 826 } 827 828 // In this case, spill the FP to a reserved VGPR. 829 if (HasFPSaveIndex && !SpillFPToMemory) { 830 const int FI = FuncInfo->FramePointerSaveIndex.getValue(); 831 assert(!MFI.isDeadObjectIndex(FI)); 832 833 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 834 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 835 FuncInfo->getSGPRToVGPRSpills(FI); 836 assert(Spill.size() == 1); 837 838 // Save FP before setting it up. 839 // FIXME: This should respect spillSGPRToVGPR; 840 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 841 Spill[0].VGPR) 842 .addReg(FramePtrReg) 843 .addImm(Spill[0].Lane) 844 .addReg(Spill[0].VGPR, RegState::Undef); 845 } 846 847 // In this case, spill the BP to a reserved VGPR. 848 if (HasBPSaveIndex && !SpillBPToMemory) { 849 const int BasePtrFI = *FuncInfo->BasePointerSaveIndex; 850 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 851 852 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 853 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 854 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 855 assert(Spill.size() == 1); 856 857 // Save BP before setting it up. 858 // FIXME: This should respect spillSGPRToVGPR; 859 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 860 Spill[0].VGPR) 861 .addReg(BasePtrReg) 862 .addImm(Spill[0].Lane) 863 .addReg(Spill[0].VGPR, RegState::Undef); 864 } 865 866 if (TRI.needsStackRealignment(MF)) { 867 HasFP = true; 868 const unsigned Alignment = MFI.getMaxAlign().value(); 869 870 RoundedSize += Alignment; 871 if (LiveRegs.empty()) { 872 LiveRegs.init(TRI); 873 LiveRegs.addLiveIns(MBB); 874 LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); 875 LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy); 876 } 877 878 Register ScratchSPReg = findScratchNonCalleeSaveRegister( 879 MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass); 880 assert(ScratchSPReg && ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy && 881 ScratchSPReg != FuncInfo->SGPRForBPSaveRestoreCopy); 882 883 // s_add_u32 tmp_reg, s32, NumBytes 884 // s_and_b32 s32, tmp_reg, 0b111...0000 885 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) 886 .addReg(StackPtrReg) 887 .addImm((Alignment - 1) * ST.getWavefrontSize()) 888 .setMIFlag(MachineInstr::FrameSetup); 889 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 890 .addReg(ScratchSPReg, RegState::Kill) 891 .addImm(-Alignment * ST.getWavefrontSize()) 892 .setMIFlag(MachineInstr::FrameSetup); 893 FuncInfo->setIsStackRealigned(true); 894 } else if ((HasFP = hasFP(MF))) { 895 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 896 .addReg(StackPtrReg) 897 .setMIFlag(MachineInstr::FrameSetup); 898 } 899 900 // If we need a base pointer, set it up here. It's whatever the value of 901 // the stack pointer is at this point. Any variable size objects will be 902 // allocated after this, so we can still use the base pointer to reference 903 // the incoming arguments. 904 if ((HasBP = TRI.hasBasePointer(MF))) { 905 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 906 .addReg(StackPtrReg) 907 .setMIFlag(MachineInstr::FrameSetup); 908 } 909 910 if (HasFP && RoundedSize != 0) { 911 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) 912 .addReg(StackPtrReg) 913 .addImm(RoundedSize * ST.getWavefrontSize()) 914 .setMIFlag(MachineInstr::FrameSetup); 915 } 916 917 assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy || 918 FuncInfo->FramePointerSaveIndex)) && 919 "Needed to save FP but didn't save it anywhere"); 920 921 assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy && 922 !FuncInfo->FramePointerSaveIndex)) && 923 "Saved FP but didn't need it"); 924 925 assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy || 926 FuncInfo->BasePointerSaveIndex)) && 927 "Needed to save BP but didn't save it anywhere"); 928 929 assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy && 930 !FuncInfo->BasePointerSaveIndex)) && 931 "Saved BP but didn't need it"); 932 } 933 934 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 935 MachineBasicBlock &MBB) const { 936 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 937 if (FuncInfo->isEntryFunction()) 938 return; 939 940 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 941 const SIInstrInfo *TII = ST.getInstrInfo(); 942 MachineRegisterInfo &MRI = MF.getRegInfo(); 943 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 944 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 945 LivePhysRegs LiveRegs; 946 DebugLoc DL; 947 948 const MachineFrameInfo &MFI = MF.getFrameInfo(); 949 uint32_t NumBytes = MFI.getStackSize(); 950 uint32_t RoundedSize = FuncInfo->isStackRealigned() 951 ? NumBytes + MFI.getMaxAlign().value() 952 : NumBytes; 953 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 954 const Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 955 const Register BasePtrReg = 956 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 957 958 bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue(); 959 bool SpillFPToMemory = false; 960 if (HasFPSaveIndex) { 961 SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) != 962 TargetStackID::SGPRSpill; 963 } 964 965 bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue(); 966 bool SpillBPToMemory = false; 967 if (HasBPSaveIndex) { 968 SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) != 969 TargetStackID::SGPRSpill; 970 } 971 972 if (RoundedSize != 0 && hasFP(MF)) { 973 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) 974 .addReg(StackPtrReg) 975 .addImm(RoundedSize * ST.getWavefrontSize()) 976 .setMIFlag(MachineInstr::FrameDestroy); 977 } 978 979 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 980 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 981 .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) 982 .setMIFlag(MachineInstr::FrameSetup); 983 } 984 985 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 986 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 987 .addReg(FuncInfo->SGPRForBPSaveRestoreCopy) 988 .setMIFlag(MachineInstr::FrameSetup); 989 } 990 991 Register ScratchExecCopy; 992 if (HasFPSaveIndex) { 993 const int FI = FuncInfo->FramePointerSaveIndex.getValue(); 994 assert(!MFI.isDeadObjectIndex(FI)); 995 if (SpillFPToMemory) { 996 if (!ScratchExecCopy) 997 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 998 999 MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister( 1000 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1001 buildEpilogReload(LiveRegs, MBB, MBBI, TII, TempVGPR, 1002 FuncInfo->getScratchRSrcReg(), StackPtrReg, FI); 1003 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg) 1004 .addReg(TempVGPR, RegState::Kill); 1005 } else { 1006 // Reload from VGPR spill. 1007 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 1008 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1009 FuncInfo->getSGPRToVGPRSpills(FI); 1010 assert(Spill.size() == 1); 1011 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 1012 FramePtrReg) 1013 .addReg(Spill[0].VGPR) 1014 .addImm(Spill[0].Lane); 1015 } 1016 } 1017 1018 if (HasBPSaveIndex) { 1019 const int BasePtrFI = *FuncInfo->BasePointerSaveIndex; 1020 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 1021 if (SpillBPToMemory) { 1022 if (!ScratchExecCopy) 1023 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 1024 1025 MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister( 1026 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1027 buildEpilogReload(LiveRegs, MBB, MBBI, TII, TempVGPR, 1028 FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI); 1029 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg) 1030 .addReg(TempVGPR, RegState::Kill); 1031 } else { 1032 // Reload from VGPR spill. 1033 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 1034 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1035 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 1036 assert(Spill.size() == 1); 1037 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 1038 BasePtrReg) 1039 .addReg(Spill[0].VGPR) 1040 .addImm(Spill[0].Lane); 1041 } 1042 } 1043 1044 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg : 1045 FuncInfo->getSGPRSpillVGPRs()) { 1046 if (!Reg.FI.hasValue()) 1047 continue; 1048 1049 if (!ScratchExecCopy) 1050 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 1051 1052 buildEpilogReload(LiveRegs, MBB, MBBI, TII, Reg.VGPR, 1053 FuncInfo->getScratchRSrcReg(), StackPtrReg, 1054 Reg.FI.getValue()); 1055 } 1056 1057 if (ScratchExecCopy) { 1058 // FIXME: Split block and make terminator. 1059 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 1060 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 1061 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 1062 .addReg(ScratchExecCopy, RegState::Kill); 1063 } 1064 } 1065 1066 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 1067 // memory. They should have been removed by now. 1068 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 1069 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1070 I != E; ++I) { 1071 if (!MFI.isDeadObjectIndex(I)) 1072 return false; 1073 } 1074 1075 return true; 1076 } 1077 1078 #ifndef NDEBUG 1079 static bool allSGPRSpillsAreDead(const MachineFrameInfo &MFI, 1080 Optional<int> FramePointerSaveIndex, 1081 Optional<int> BasePointerSaveIndex) { 1082 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1083 I != E; ++I) { 1084 if (!MFI.isDeadObjectIndex(I) && 1085 MFI.getStackID(I) == TargetStackID::SGPRSpill && 1086 ((FramePointerSaveIndex && I != FramePointerSaveIndex) || 1087 (BasePointerSaveIndex && I != BasePointerSaveIndex))) { 1088 return false; 1089 } 1090 } 1091 1092 return true; 1093 } 1094 #endif 1095 1096 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 1097 Register &FrameReg) const { 1098 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 1099 1100 FrameReg = RI->getFrameRegister(MF); 1101 return MF.getFrameInfo().getObjectOffset(FI); 1102 } 1103 1104 void SIFrameLowering::processFunctionBeforeFrameFinalized( 1105 MachineFunction &MF, 1106 RegScavenger *RS) const { 1107 MachineFrameInfo &MFI = MF.getFrameInfo(); 1108 1109 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1110 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1111 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1112 1113 FuncInfo->removeDeadFrameIndices(MFI); 1114 assert(allSGPRSpillsAreDead(MFI, None, None) && 1115 "SGPR spill should have been removed in SILowerSGPRSpills"); 1116 1117 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 1118 // but currently hasNonSpillStackObjects is set only from source 1119 // allocas. Stack temps produced from legalization are not counted currently. 1120 if (!allStackObjectsAreDead(MFI)) { 1121 assert(RS && "RegScavenger required if spilling"); 1122 1123 if (FuncInfo->isEntryFunction()) { 1124 int ScavengeFI = MFI.CreateFixedObject( 1125 TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); 1126 RS->addScavengingFrameIndex(ScavengeFI); 1127 } else { 1128 int ScavengeFI = MFI.CreateStackObject( 1129 TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 1130 TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false); 1131 RS->addScavengingFrameIndex(ScavengeFI); 1132 } 1133 } 1134 } 1135 1136 // Only report VGPRs to generic code. 1137 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, 1138 BitVector &SavedVGPRs, 1139 RegScavenger *RS) const { 1140 TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); 1141 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1142 if (MFI->isEntryFunction()) 1143 return; 1144 1145 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1146 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1147 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1148 1149 // Ignore the SGPRs the default implementation found. 1150 SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask()); 1151 1152 // hasFP only knows about stack objects that already exist. We're now 1153 // determining the stack slots that will be created, so we have to predict 1154 // them. Stack objects force FP usage with calls. 1155 // 1156 // Note a new VGPR CSR may be introduced if one is used for the spill, but we 1157 // don't want to report it here. 1158 // 1159 // FIXME: Is this really hasReservedCallFrame? 1160 const bool WillHaveFP = 1161 FrameInfo.hasCalls() && 1162 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); 1163 1164 // VGPRs used for SGPR spilling need to be specially inserted in the prolog, 1165 // so don't allow the default insertion to handle them. 1166 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 1167 SavedVGPRs.reset(SSpill.VGPR); 1168 1169 LivePhysRegs LiveRegs; 1170 LiveRegs.init(*TRI); 1171 1172 if (WillHaveFP || hasFP(MF)) { 1173 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy, 1174 MFI->FramePointerSaveIndex, true); 1175 } 1176 1177 if (TRI->hasBasePointer(MF)) { 1178 if (MFI->SGPRForFPSaveRestoreCopy) 1179 LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy); 1180 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy, 1181 MFI->BasePointerSaveIndex, false); 1182 } 1183 } 1184 1185 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, 1186 BitVector &SavedRegs, 1187 RegScavenger *RS) const { 1188 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 1189 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1190 if (MFI->isEntryFunction()) 1191 return; 1192 1193 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1194 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1195 1196 // The SP is specifically managed and we don't want extra spills of it. 1197 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 1198 SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask()); 1199 } 1200 1201 bool SIFrameLowering::assignCalleeSavedSpillSlots( 1202 MachineFunction &MF, const TargetRegisterInfo *TRI, 1203 std::vector<CalleeSavedInfo> &CSI) const { 1204 if (CSI.empty()) 1205 return true; // Early exit if no callee saved registers are modified! 1206 1207 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1208 if (!FuncInfo->SGPRForFPSaveRestoreCopy && 1209 !FuncInfo->SGPRForBPSaveRestoreCopy) 1210 return false; 1211 1212 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1213 const SIRegisterInfo *RI = ST.getRegisterInfo(); 1214 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1215 Register BasePtrReg = RI->getBaseRegister(); 1216 unsigned NumModifiedRegs = 0; 1217 1218 if (FuncInfo->SGPRForFPSaveRestoreCopy) 1219 NumModifiedRegs++; 1220 if (FuncInfo->SGPRForBPSaveRestoreCopy) 1221 NumModifiedRegs++; 1222 1223 for (auto &CS : CSI) { 1224 if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) { 1225 CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); 1226 if (--NumModifiedRegs) 1227 break; 1228 } else if (CS.getReg() == BasePtrReg && 1229 FuncInfo->SGPRForBPSaveRestoreCopy) { 1230 CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy); 1231 if (--NumModifiedRegs) 1232 break; 1233 } 1234 } 1235 1236 return false; 1237 } 1238 1239 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 1240 MachineFunction &MF, 1241 MachineBasicBlock &MBB, 1242 MachineBasicBlock::iterator I) const { 1243 int64_t Amount = I->getOperand(0).getImm(); 1244 if (Amount == 0) 1245 return MBB.erase(I); 1246 1247 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1248 const SIInstrInfo *TII = ST.getInstrInfo(); 1249 const DebugLoc &DL = I->getDebugLoc(); 1250 unsigned Opc = I->getOpcode(); 1251 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 1252 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 1253 1254 if (!hasReservedCallFrame(MF)) { 1255 Amount = alignTo(Amount, getStackAlign()); 1256 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 1257 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1258 Register SPReg = MFI->getStackPtrOffsetReg(); 1259 1260 unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; 1261 BuildMI(MBB, I, DL, TII->get(Op), SPReg) 1262 .addReg(SPReg) 1263 .addImm(Amount * ST.getWavefrontSize()); 1264 } else if (CalleePopAmount != 0) { 1265 llvm_unreachable("is this used?"); 1266 } 1267 1268 return MBB.erase(I); 1269 } 1270 1271 /// Returns true if the frame will require a reference to the stack pointer. 1272 /// 1273 /// This is the set of conditions common to setting up the stack pointer in a 1274 /// kernel, and for using a frame pointer in a callable function. 1275 /// 1276 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm 1277 /// references SP. 1278 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) { 1279 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint(); 1280 } 1281 1282 // The FP for kernels is always known 0, so we never really need to setup an 1283 // explicit register for it. However, DisableFramePointerElim will force us to 1284 // use a register for it. 1285 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 1286 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1287 1288 // For entry functions we can use an immediate offset in most cases, so the 1289 // presence of calls doesn't imply we need a distinct frame pointer. 1290 if (MFI.hasCalls() && 1291 !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) { 1292 // All offsets are unsigned, so need to be addressed in the same direction 1293 // as stack growth. 1294 1295 // FIXME: This function is pretty broken, since it can be called before the 1296 // frame layout is determined or CSR spills are inserted. 1297 return MFI.getStackSize() != 0; 1298 } 1299 1300 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() || 1301 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) || 1302 MF.getTarget().Options.DisableFramePointerElim(MF); 1303 } 1304 1305 // This is essentially a reduced version of hasFP for entry functions. Since the 1306 // stack pointer is known 0 on entry to kernels, we never really need an FP 1307 // register. We may need to initialize the stack pointer depending on the frame 1308 // properties, which logically overlaps many of the cases where an ordinary 1309 // function would require an FP. 1310 bool SIFrameLowering::requiresStackPointerReference( 1311 const MachineFunction &MF) const { 1312 // Callable functions always require a stack pointer reference. 1313 assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() && 1314 "only expected to call this for entry points"); 1315 1316 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1317 1318 // Entry points ordinarily don't need to initialize SP. We have to set it up 1319 // for callees if there are any. Also note tail calls are impossible/don't 1320 // make any sense for kernels. 1321 if (MFI.hasCalls()) 1322 return true; 1323 1324 // We still need to initialize the SP if we're doing anything weird that 1325 // references the SP, like variable sized stack objects. 1326 return frameTriviallyRequiresSP(MFI); 1327 } 1328