1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPUSubtarget.h" 11 #include "SIInstrInfo.h" 12 #include "SIMachineFunctionInfo.h" 13 #include "SIRegisterInfo.h" 14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 15 16 #include "llvm/CodeGen/LivePhysRegs.h" 17 #include "llvm/CodeGen/MachineFrameInfo.h" 18 #include "llvm/CodeGen/MachineFunction.h" 19 #include "llvm/CodeGen/MachineInstrBuilder.h" 20 #include "llvm/CodeGen/RegisterScavenging.h" 21 22 using namespace llvm; 23 24 #define DEBUG_TYPE "frame-info" 25 26 27 static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST, 28 const MachineFunction &MF) { 29 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), 30 ST.getMaxNumSGPRs(MF) / 4); 31 } 32 33 static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST, 34 const MachineFunction &MF) { 35 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), 36 ST.getMaxNumSGPRs(MF)); 37 } 38 39 // Find a scratch register that we can use at the start of the prologue to 40 // re-align the stack pointer. We avoid using callee-save registers since they 41 // may appear to be free when this is called from canUseAsPrologue (during 42 // shrink wrapping), but then no longer be free when this is called from 43 // emitPrologue. 44 // 45 // FIXME: This is a bit conservative, since in the above case we could use one 46 // of the callee-save registers as a scratch temp to re-align the stack pointer, 47 // but we would then have to make sure that we were in fact saving at least one 48 // callee-save register in the prologue, which is additional complexity that 49 // doesn't seem worth the benefit. 50 static unsigned findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, 51 LivePhysRegs &LiveRegs, 52 const TargetRegisterClass &RC, 53 bool Unused = false) { 54 // Mark callee saved registers as used so we will not choose them. 55 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 56 for (unsigned i = 0; CSRegs[i]; ++i) 57 LiveRegs.addReg(CSRegs[i]); 58 59 if (Unused) { 60 // We are looking for a register that can be used throughout the entire 61 // function, so any use is unacceptable. 62 for (unsigned Reg : RC) { 63 if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) 64 return Reg; 65 } 66 } else { 67 for (unsigned Reg : RC) { 68 if (LiveRegs.available(MRI, Reg)) 69 return Reg; 70 } 71 } 72 73 // If we require an unused register, this is used in contexts where failure is 74 // an option and has an alternative plan. In other contexts, this must 75 // succeed0. 76 if (!Unused) 77 report_fatal_error("failed to find free scratch register"); 78 79 return AMDGPU::NoRegister; 80 } 81 82 static MCPhysReg findUnusedSGPRNonCalleeSaved(MachineRegisterInfo &MRI) { 83 LivePhysRegs LiveRegs; 84 LiveRegs.init(*MRI.getTargetRegisterInfo()); 85 return findScratchNonCalleeSaveRegister( 86 MRI, LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); 87 } 88 89 // We need to specially emit stack operations here because a different frame 90 // register is used than in the rest of the function, as getFrameRegister would 91 // use. 92 static void buildPrologSpill(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB, 93 MachineBasicBlock::iterator I, 94 const SIInstrInfo *TII, unsigned SpillReg, 95 unsigned ScratchRsrcReg, unsigned SPReg, int FI) { 96 MachineFunction *MF = MBB.getParent(); 97 MachineFrameInfo &MFI = MF->getFrameInfo(); 98 99 int64_t Offset = MFI.getObjectOffset(FI); 100 101 MachineMemOperand *MMO = MF->getMachineMemOperand( 102 MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4, 103 MFI.getObjectAlignment(FI)); 104 105 if (isUInt<12>(Offset)) { 106 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET)) 107 .addReg(SpillReg, RegState::Kill) 108 .addReg(ScratchRsrcReg) 109 .addReg(SPReg) 110 .addImm(Offset) 111 .addImm(0) // glc 112 .addImm(0) // slc 113 .addImm(0) // tfe 114 .addImm(0) // dlc 115 .addImm(0) // swz 116 .addMemOperand(MMO); 117 return; 118 } 119 120 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 121 MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); 122 123 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) 124 .addImm(Offset); 125 126 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN)) 127 .addReg(SpillReg, RegState::Kill) 128 .addReg(OffsetReg, RegState::Kill) 129 .addReg(ScratchRsrcReg) 130 .addReg(SPReg) 131 .addImm(0) 132 .addImm(0) // glc 133 .addImm(0) // slc 134 .addImm(0) // tfe 135 .addImm(0) // dlc 136 .addImm(0) // swz 137 .addMemOperand(MMO); 138 } 139 140 static void buildEpilogReload(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB, 141 MachineBasicBlock::iterator I, 142 const SIInstrInfo *TII, unsigned SpillReg, 143 unsigned ScratchRsrcReg, unsigned SPReg, int FI) { 144 MachineFunction *MF = MBB.getParent(); 145 MachineFrameInfo &MFI = MF->getFrameInfo(); 146 int64_t Offset = MFI.getObjectOffset(FI); 147 148 MachineMemOperand *MMO = MF->getMachineMemOperand( 149 MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4, 150 MFI.getObjectAlignment(FI)); 151 152 if (isUInt<12>(Offset)) { 153 BuildMI(MBB, I, DebugLoc(), 154 TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg) 155 .addReg(ScratchRsrcReg) 156 .addReg(SPReg) 157 .addImm(Offset) 158 .addImm(0) // glc 159 .addImm(0) // slc 160 .addImm(0) // tfe 161 .addImm(0) // dlc 162 .addImm(0) // swz 163 .addMemOperand(MMO); 164 return; 165 } 166 167 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 168 MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); 169 170 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) 171 .addImm(Offset); 172 173 BuildMI(MBB, I, DebugLoc(), 174 TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg) 175 .addReg(OffsetReg, RegState::Kill) 176 .addReg(ScratchRsrcReg) 177 .addReg(SPReg) 178 .addImm(0) 179 .addImm(0) // glc 180 .addImm(0) // slc 181 .addImm(0) // tfe 182 .addImm(0) // dlc 183 .addImm(0) // swz 184 .addMemOperand(MMO); 185 } 186 187 void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST, 188 MachineFunction &MF, 189 MachineBasicBlock &MBB) const { 190 const SIInstrInfo *TII = ST.getInstrInfo(); 191 const SIRegisterInfo* TRI = &TII->getRegisterInfo(); 192 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 193 194 // We don't need this if we only have spills since there is no user facing 195 // scratch. 196 197 // TODO: If we know we don't have flat instructions earlier, we can omit 198 // this from the input registers. 199 // 200 // TODO: We only need to know if we access scratch space through a flat 201 // pointer. Because we only detect if flat instructions are used at all, 202 // this will be used more often than necessary on VI. 203 204 // Debug location must be unknown since the first debug location is used to 205 // determine the end of the prologue. 206 DebugLoc DL; 207 MachineBasicBlock::iterator I = MBB.begin(); 208 209 Register FlatScratchInitReg = 210 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 211 212 MachineRegisterInfo &MRI = MF.getRegInfo(); 213 MRI.addLiveIn(FlatScratchInitReg); 214 MBB.addLiveIn(FlatScratchInitReg); 215 216 Register FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 217 Register FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 218 219 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 220 221 // Do a 64-bit pointer add. 222 if (ST.flatScratchIsPointer()) { 223 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 224 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 225 .addReg(FlatScrInitLo) 226 .addReg(ScratchWaveOffsetReg); 227 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) 228 .addReg(FlatScrInitHi) 229 .addImm(0); 230 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 231 addReg(FlatScrInitLo). 232 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 233 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 234 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 235 addReg(FlatScrInitHi). 236 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 237 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 238 return; 239 } 240 241 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 242 .addReg(FlatScrInitLo) 243 .addReg(ScratchWaveOffsetReg); 244 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 245 .addReg(FlatScrInitHi) 246 .addImm(0); 247 248 return; 249 } 250 251 assert(ST.getGeneration() < AMDGPUSubtarget::GFX10); 252 253 // Copy the size in bytes. 254 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 255 .addReg(FlatScrInitHi, RegState::Kill); 256 257 // Add wave offset in bytes to private base offset. 258 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 259 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 260 .addReg(FlatScrInitLo) 261 .addReg(ScratchWaveOffsetReg); 262 263 // Convert offset to 256-byte units. 264 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 265 .addReg(FlatScrInitLo, RegState::Kill) 266 .addImm(8); 267 } 268 269 unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg( 270 const GCNSubtarget &ST, 271 const SIInstrInfo *TII, 272 const SIRegisterInfo *TRI, 273 SIMachineFunctionInfo *MFI, 274 MachineFunction &MF) const { 275 MachineRegisterInfo &MRI = MF.getRegInfo(); 276 277 // We need to insert initialization of the scratch resource descriptor. 278 unsigned ScratchRsrcReg = MFI->getScratchRSrcReg(); 279 if (ScratchRsrcReg == AMDGPU::NoRegister || 280 !MRI.isPhysRegUsed(ScratchRsrcReg)) 281 return AMDGPU::NoRegister; 282 283 if (ST.hasSGPRInitBug() || 284 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 285 return ScratchRsrcReg; 286 287 // We reserved the last registers for this. Shift it down to the end of those 288 // which were actually used. 289 // 290 // FIXME: It might be safer to use a pseudoregister before replacement. 291 292 // FIXME: We should be able to eliminate unused input registers. We only 293 // cannot do this for the resources required for scratch access. For now we 294 // skip over user SGPRs and may leave unused holes. 295 296 // We find the resource first because it has an alignment requirement. 297 298 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 299 ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF); 300 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 301 302 // Skip the last N reserved elements because they should have already been 303 // reserved for VCC etc. 304 for (MCPhysReg Reg : AllSGPR128s) { 305 // Pick the first unallocated one. Make sure we don't clobber the other 306 // reserved input we needed. 307 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { 308 MRI.replaceRegWith(ScratchRsrcReg, Reg); 309 MFI->setScratchRSrcReg(Reg); 310 return Reg; 311 } 312 } 313 314 return ScratchRsrcReg; 315 } 316 317 // Shift down registers reserved for the scratch wave offset. 318 std::pair<unsigned, bool> 319 SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg( 320 const GCNSubtarget &ST, const SIInstrInfo *TII, const SIRegisterInfo *TRI, 321 SIMachineFunctionInfo *MFI, MachineFunction &MF) const { 322 MachineRegisterInfo &MRI = MF.getRegInfo(); 323 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 324 325 assert(MFI->isEntryFunction()); 326 327 // No replacement necessary. 328 if (ScratchWaveOffsetReg == AMDGPU::NoRegister || 329 (!hasFP(MF) && !MRI.isPhysRegUsed(ScratchWaveOffsetReg))) { 330 return std::make_pair(AMDGPU::NoRegister, false); 331 } 332 333 if (ST.hasSGPRInitBug()) 334 return std::make_pair(ScratchWaveOffsetReg, false); 335 336 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 337 338 ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF); 339 if (NumPreloaded > AllSGPRs.size()) 340 return std::make_pair(ScratchWaveOffsetReg, false); 341 342 AllSGPRs = AllSGPRs.slice(NumPreloaded); 343 344 // We need to drop register from the end of the list that we cannot use 345 // for the scratch wave offset. 346 // + 2 s102 and s103 do not exist on VI. 347 // + 2 for vcc 348 // + 2 for xnack_mask 349 // + 2 for flat_scratch 350 // + 4 for registers reserved for scratch resource register 351 // + 1 for register reserved for scratch wave offset. (By exluding this 352 // register from the list to consider, it means that when this 353 // register is being used for the scratch wave offset and there 354 // are no other free SGPRs, then the value will stay in this register. 355 // + 1 if stack pointer is used. 356 // ---- 357 // 13 (+1) 358 unsigned ReservedRegCount = 13; 359 360 if (AllSGPRs.size() < ReservedRegCount) 361 return std::make_pair(ScratchWaveOffsetReg, false); 362 363 bool HandledScratchWaveOffsetReg = 364 ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF); 365 bool FPAdjusted = false; 366 367 for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) { 368 // Pick the first unallocated SGPR. Be careful not to pick an alias of the 369 // scratch descriptor, since we haven’t added its uses yet. 370 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { 371 if (!HandledScratchWaveOffsetReg) { 372 HandledScratchWaveOffsetReg = true; 373 374 MRI.replaceRegWith(ScratchWaveOffsetReg, Reg); 375 if (MFI->getScratchWaveOffsetReg() == MFI->getStackPtrOffsetReg()) { 376 assert(!hasFP(MF)); 377 MFI->setStackPtrOffsetReg(Reg); 378 } 379 380 MFI->setScratchWaveOffsetReg(Reg); 381 MFI->setFrameOffsetReg(Reg); 382 ScratchWaveOffsetReg = Reg; 383 FPAdjusted = true; 384 break; 385 } 386 } 387 } 388 389 return std::make_pair(ScratchWaveOffsetReg, FPAdjusted); 390 } 391 392 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 393 MachineBasicBlock &MBB) const { 394 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 395 396 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 397 398 // If we only have SGPR spills, we won't actually be using scratch memory 399 // since these spill to VGPRs. 400 // 401 // FIXME: We should be cleaning up these unused SGPR spill frame indices 402 // somewhere. 403 404 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 405 const SIInstrInfo *TII = ST.getInstrInfo(); 406 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 407 MachineRegisterInfo &MRI = MF.getRegInfo(); 408 const Function &F = MF.getFunction(); 409 410 // We need to do the replacement of the private segment buffer and wave offset 411 // register even if there are no stack objects. There could be stores to undef 412 // or a constant without an associated object. 413 414 // FIXME: We still have implicit uses on SGPR spill instructions in case they 415 // need to spill to vector memory. It's likely that will not happen, but at 416 // this point it appears we need the setup. This part of the prolog should be 417 // emitted after frame indices are eliminated. 418 419 if (MFI->hasFlatScratchInit()) 420 emitFlatScratchInit(ST, MF, MBB); 421 422 unsigned ScratchRsrcReg 423 = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF); 424 425 unsigned ScratchWaveOffsetReg; 426 bool FPAdjusted; 427 std::tie(ScratchWaveOffsetReg, FPAdjusted) = 428 getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF); 429 430 // We need to insert initialization of the scratch resource descriptor. 431 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 432 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 433 434 unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister; 435 if (ST.isAmdHsaOrMesa(F)) { 436 PreloadedPrivateBufferReg = MFI->getPreloadedReg( 437 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 438 } 439 440 bool OffsetRegUsed = ScratchWaveOffsetReg != AMDGPU::NoRegister && 441 MRI.isPhysRegUsed(ScratchWaveOffsetReg); 442 bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister && 443 MRI.isPhysRegUsed(ScratchRsrcReg); 444 445 // FIXME: Hack to not crash in situations which emitted an error. 446 if (PreloadedScratchWaveOffsetReg == AMDGPU::NoRegister) 447 return; 448 449 // We added live-ins during argument lowering, but since they were not used 450 // they were deleted. We're adding the uses now, so add them back. 451 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 452 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 453 454 if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) { 455 assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F)); 456 MRI.addLiveIn(PreloadedPrivateBufferReg); 457 MBB.addLiveIn(PreloadedPrivateBufferReg); 458 } 459 460 // Make the register selected live throughout the function. 461 for (MachineBasicBlock &OtherBB : MF) { 462 if (&OtherBB == &MBB) 463 continue; 464 465 if (OffsetRegUsed || FPAdjusted) 466 OtherBB.addLiveIn(ScratchWaveOffsetReg); 467 468 if (ResourceRegUsed) 469 OtherBB.addLiveIn(ScratchRsrcReg); 470 } 471 472 DebugLoc DL; 473 MachineBasicBlock::iterator I = MBB.begin(); 474 475 // If we reserved the original input registers, we don't need to copy to the 476 // reserved registers. 477 478 bool CopyBuffer = ResourceRegUsed && 479 PreloadedPrivateBufferReg != AMDGPU::NoRegister && 480 ST.isAmdHsaOrMesa(F) && 481 ScratchRsrcReg != PreloadedPrivateBufferReg; 482 483 // This needs to be careful of the copying order to avoid overwriting one of 484 // the input registers before it's been copied to it's final 485 // destination. Usually the offset should be copied first. 486 bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg, 487 ScratchWaveOffsetReg); 488 if (CopyBuffer && CopyBufferFirst) { 489 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 490 .addReg(PreloadedPrivateBufferReg, RegState::Kill); 491 } 492 493 unsigned SPReg = MFI->getStackPtrOffsetReg(); 494 assert(SPReg != AMDGPU::SP_REG); 495 496 // FIXME: Remove the isPhysRegUsed checks 497 const bool HasFP = hasFP(MF); 498 499 if (HasFP || OffsetRegUsed) { 500 assert(ScratchWaveOffsetReg); 501 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 502 .addReg(PreloadedScratchWaveOffsetReg, HasFP ? RegState::Kill : 0); 503 } 504 505 if (CopyBuffer && !CopyBufferFirst) { 506 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 507 .addReg(PreloadedPrivateBufferReg, RegState::Kill); 508 } 509 510 if (ResourceRegUsed) { 511 emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I, 512 PreloadedPrivateBufferReg, ScratchRsrcReg); 513 } 514 515 if (HasFP) { 516 DebugLoc DL; 517 const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 518 int64_t StackSize = FrameInfo.getStackSize(); 519 520 // On kernel entry, the private scratch wave offset is the SP value. 521 if (StackSize == 0) { 522 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), SPReg) 523 .addReg(MFI->getScratchWaveOffsetReg()); 524 } else { 525 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), SPReg) 526 .addReg(MFI->getScratchWaveOffsetReg()) 527 .addImm(StackSize * ST.getWavefrontSize()); 528 } 529 } 530 } 531 532 // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set. 533 void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST, 534 MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI, 535 MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg, 536 unsigned ScratchRsrcReg) const { 537 538 const SIInstrInfo *TII = ST.getInstrInfo(); 539 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 540 const Function &Fn = MF.getFunction(); 541 DebugLoc DL; 542 543 if (ST.isAmdPalOS()) { 544 // The pointer to the GIT is formed from the offset passed in and either 545 // the amdgpu-git-ptr-high function attribute or the top part of the PC 546 Register RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 547 Register RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 548 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 549 550 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 551 552 if (MFI->getGITPtrHigh() != 0xffffffff) { 553 BuildMI(MBB, I, DL, SMovB32, RsrcHi) 554 .addImm(MFI->getGITPtrHigh()) 555 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 556 } else { 557 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 558 BuildMI(MBB, I, DL, GetPC64, Rsrc01); 559 } 560 auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in 561 if (ST.hasMergedShaders()) { 562 switch (MF.getFunction().getCallingConv()) { 563 case CallingConv::AMDGPU_HS: 564 case CallingConv::AMDGPU_GS: 565 // Low GIT address is passed in s8 rather than s0 for an LS+HS or 566 // ES+GS merged shader on gfx9+. 567 GitPtrLo = AMDGPU::SGPR8; 568 break; 569 default: 570 break; 571 } 572 } 573 MF.getRegInfo().addLiveIn(GitPtrLo); 574 MBB.addLiveIn(GitPtrLo); 575 BuildMI(MBB, I, DL, SMovB32, RsrcLo) 576 .addReg(GitPtrLo) 577 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 578 579 // We now have the GIT ptr - now get the scratch descriptor from the entry 580 // at offset 0 (or offset 16 for a compute shader). 581 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 582 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 583 auto MMO = MF.getMachineMemOperand(PtrInfo, 584 MachineMemOperand::MOLoad | 585 MachineMemOperand::MOInvariant | 586 MachineMemOperand::MODereferenceable, 587 16, 4); 588 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 589 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 590 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 591 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 592 .addReg(Rsrc01) 593 .addImm(EncodedOffset) // offset 594 .addImm(0) // glc 595 .addImm(0) // dlc 596 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 597 .addMemOperand(MMO); 598 return; 599 } 600 if (ST.isMesaGfxShader(Fn) 601 || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) { 602 assert(!ST.isAmdHsaOrMesa(Fn)); 603 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 604 605 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 606 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 607 608 // Use relocations to get the pointer, and setup the other bits manually. 609 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 610 611 if (MFI->hasImplicitBufferPtr()) { 612 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 613 614 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 615 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 616 617 BuildMI(MBB, I, DL, Mov64, Rsrc01) 618 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 619 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 620 } else { 621 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 622 623 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 624 auto MMO = MF.getMachineMemOperand(PtrInfo, 625 MachineMemOperand::MOLoad | 626 MachineMemOperand::MOInvariant | 627 MachineMemOperand::MODereferenceable, 628 8, 4); 629 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 630 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 631 .addImm(0) // offset 632 .addImm(0) // glc 633 .addImm(0) // dlc 634 .addMemOperand(MMO) 635 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 636 637 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 638 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 639 } 640 } else { 641 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 642 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 643 644 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 645 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 646 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 647 648 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 649 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 650 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 651 652 } 653 654 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 655 .addImm(Rsrc23 & 0xffffffff) 656 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 657 658 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 659 .addImm(Rsrc23 >> 32) 660 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 661 } 662 } 663 664 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 665 switch (ID) { 666 case TargetStackID::Default: 667 case TargetStackID::NoAlloc: 668 case TargetStackID::SGPRSpill: 669 return true; 670 case TargetStackID::SVEVector: 671 return false; 672 } 673 llvm_unreachable("Invalid TargetStackID::Value"); 674 } 675 676 void SIFrameLowering::emitPrologue(MachineFunction &MF, 677 MachineBasicBlock &MBB) const { 678 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 679 if (FuncInfo->isEntryFunction()) { 680 emitEntryFunctionPrologue(MF, MBB); 681 return; 682 } 683 684 const MachineFrameInfo &MFI = MF.getFrameInfo(); 685 MachineRegisterInfo &MRI = MF.getRegInfo(); 686 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 687 const SIInstrInfo *TII = ST.getInstrInfo(); 688 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 689 690 unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 691 unsigned FramePtrReg = FuncInfo->getFrameOffsetReg(); 692 LivePhysRegs LiveRegs; 693 694 MachineBasicBlock::iterator MBBI = MBB.begin(); 695 DebugLoc DL; 696 697 bool HasFP = false; 698 uint32_t NumBytes = MFI.getStackSize(); 699 uint32_t RoundedSize = NumBytes; 700 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 701 // turn on all lanes before doing the spill to memory. 702 unsigned ScratchExecCopy = AMDGPU::NoRegister; 703 704 // Emit the copy if we need an FP, and are using a free SGPR to save it. 705 if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) { 706 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy) 707 .addReg(FramePtrReg) 708 .setMIFlag(MachineInstr::FrameSetup); 709 } 710 711 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 712 : FuncInfo->getSGPRSpillVGPRs()) { 713 if (!Reg.FI.hasValue()) 714 continue; 715 716 if (ScratchExecCopy == AMDGPU::NoRegister) { 717 if (LiveRegs.empty()) { 718 LiveRegs.init(TRI); 719 LiveRegs.addLiveIns(MBB); 720 if (FuncInfo->SGPRForFPSaveRestoreCopy) 721 LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy); 722 } 723 724 ScratchExecCopy 725 = findScratchNonCalleeSaveRegister(MRI, LiveRegs, 726 *TRI.getWaveMaskRegClass()); 727 assert(FuncInfo->SGPRForFPSaveRestoreCopy != ScratchExecCopy); 728 729 const unsigned OrSaveExec = ST.isWave32() ? 730 AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 731 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), 732 ScratchExecCopy) 733 .addImm(-1); 734 } 735 736 buildPrologSpill(LiveRegs, MBB, MBBI, TII, Reg.VGPR, 737 FuncInfo->getScratchRSrcReg(), 738 StackPtrReg, 739 Reg.FI.getValue()); 740 } 741 742 if (ScratchExecCopy != AMDGPU::NoRegister) { 743 // FIXME: Split block and make terminator. 744 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 745 unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 746 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 747 .addReg(ScratchExecCopy, RegState::Kill); 748 LiveRegs.addReg(ScratchExecCopy); 749 } 750 751 752 if (FuncInfo->FramePointerSaveIndex) { 753 const int FI = FuncInfo->FramePointerSaveIndex.getValue(); 754 assert(!MFI.isDeadObjectIndex(FI) && 755 MFI.getStackID(FI) == TargetStackID::SGPRSpill); 756 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill 757 = FuncInfo->getSGPRToVGPRSpills(FI); 758 assert(Spill.size() == 1); 759 760 // Save FP before setting it up. 761 // FIXME: This should respect spillSGPRToVGPR; 762 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 763 Spill[0].VGPR) 764 .addReg(FramePtrReg) 765 .addImm(Spill[0].Lane) 766 .addReg(Spill[0].VGPR, RegState::Undef); 767 } 768 769 if (TRI.needsStackRealignment(MF)) { 770 HasFP = true; 771 const unsigned Alignment = MFI.getMaxAlign().value(); 772 773 RoundedSize += Alignment; 774 if (LiveRegs.empty()) { 775 LiveRegs.init(TRI); 776 LiveRegs.addLiveIns(MBB); 777 LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); 778 } 779 780 unsigned ScratchSPReg = findScratchNonCalleeSaveRegister( 781 MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass); 782 assert(ScratchSPReg != AMDGPU::NoRegister && 783 ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy); 784 785 // s_add_u32 tmp_reg, s32, NumBytes 786 // s_and_b32 s32, tmp_reg, 0b111...0000 787 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) 788 .addReg(StackPtrReg) 789 .addImm((Alignment - 1) * ST.getWavefrontSize()) 790 .setMIFlag(MachineInstr::FrameSetup); 791 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 792 .addReg(ScratchSPReg, RegState::Kill) 793 .addImm(-Alignment * ST.getWavefrontSize()) 794 .setMIFlag(MachineInstr::FrameSetup); 795 FuncInfo->setIsStackRealigned(true); 796 } else if ((HasFP = hasFP(MF))) { 797 // If we need a base pointer, set it up here. It's whatever the value of 798 // the stack pointer is at this point. Any variable size objects will be 799 // allocated after this, so we can still use the base pointer to reference 800 // locals. 801 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 802 .addReg(StackPtrReg) 803 .setMIFlag(MachineInstr::FrameSetup); 804 } 805 806 if (HasFP && RoundedSize != 0) { 807 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) 808 .addReg(StackPtrReg) 809 .addImm(RoundedSize * ST.getWavefrontSize()) 810 .setMIFlag(MachineInstr::FrameSetup); 811 } 812 813 assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister || 814 FuncInfo->FramePointerSaveIndex)) && 815 "Needed to save FP but didn't save it anywhere"); 816 817 assert((HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy == AMDGPU::NoRegister && 818 !FuncInfo->FramePointerSaveIndex)) && 819 "Saved FP but didn't need it"); 820 } 821 822 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 823 MachineBasicBlock &MBB) const { 824 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 825 if (FuncInfo->isEntryFunction()) 826 return; 827 828 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 829 const SIInstrInfo *TII = ST.getInstrInfo(); 830 MachineRegisterInfo &MRI = MF.getRegInfo(); 831 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 832 LivePhysRegs LiveRegs; 833 DebugLoc DL; 834 835 const MachineFrameInfo &MFI = MF.getFrameInfo(); 836 uint32_t NumBytes = MFI.getStackSize(); 837 uint32_t RoundedSize = FuncInfo->isStackRealigned() 838 ? NumBytes + MFI.getMaxAlign().value() 839 : NumBytes; 840 841 if (RoundedSize != 0 && hasFP(MF)) { 842 const unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 843 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) 844 .addReg(StackPtrReg) 845 .addImm(RoundedSize * ST.getWavefrontSize()) 846 .setMIFlag(MachineInstr::FrameDestroy); 847 } 848 849 if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) { 850 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->getFrameOffsetReg()) 851 .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) 852 .setMIFlag(MachineInstr::FrameSetup); 853 } 854 855 if (FuncInfo->FramePointerSaveIndex) { 856 const int FI = FuncInfo->FramePointerSaveIndex.getValue(); 857 858 assert(!MF.getFrameInfo().isDeadObjectIndex(FI) && 859 MF.getFrameInfo().getStackID(FI) == TargetStackID::SGPRSpill); 860 861 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill 862 = FuncInfo->getSGPRToVGPRSpills(FI); 863 assert(Spill.size() == 1); 864 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 865 FuncInfo->getFrameOffsetReg()) 866 .addReg(Spill[0].VGPR) 867 .addImm(Spill[0].Lane); 868 } 869 870 unsigned ScratchExecCopy = AMDGPU::NoRegister; 871 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 872 : FuncInfo->getSGPRSpillVGPRs()) { 873 if (!Reg.FI.hasValue()) 874 continue; 875 876 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 877 if (ScratchExecCopy == AMDGPU::NoRegister) { 878 // See emitPrologue 879 if (LiveRegs.empty()) { 880 LiveRegs.init(*ST.getRegisterInfo()); 881 LiveRegs.addLiveOuts(MBB); 882 LiveRegs.stepBackward(*MBBI); 883 } 884 885 ScratchExecCopy = findScratchNonCalleeSaveRegister( 886 MRI, LiveRegs, *TRI.getWaveMaskRegClass()); 887 LiveRegs.removeReg(ScratchExecCopy); 888 889 const unsigned OrSaveExec = 890 ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 891 892 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy) 893 .addImm(-1); 894 } 895 896 buildEpilogReload(LiveRegs, MBB, MBBI, TII, Reg.VGPR, 897 FuncInfo->getScratchRSrcReg(), 898 FuncInfo->getStackPtrOffsetReg(), Reg.FI.getValue()); 899 } 900 901 if (ScratchExecCopy != AMDGPU::NoRegister) { 902 // FIXME: Split block and make terminator. 903 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 904 unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 905 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 906 .addReg(ScratchExecCopy, RegState::Kill); 907 } 908 } 909 910 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 911 // memory. They should have been removed by now. 912 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 913 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 914 I != E; ++I) { 915 if (!MFI.isDeadObjectIndex(I)) 916 return false; 917 } 918 919 return true; 920 } 921 922 #ifndef NDEBUG 923 static bool allSGPRSpillsAreDead(const MachineFrameInfo &MFI, 924 Optional<int> FramePointerSaveIndex) { 925 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 926 I != E; ++I) { 927 if (!MFI.isDeadObjectIndex(I) && 928 MFI.getStackID(I) == TargetStackID::SGPRSpill && 929 FramePointerSaveIndex && I != FramePointerSaveIndex) { 930 return false; 931 } 932 } 933 934 return true; 935 } 936 #endif 937 938 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 939 unsigned &FrameReg) const { 940 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 941 942 FrameReg = RI->getFrameRegister(MF); 943 return MF.getFrameInfo().getObjectOffset(FI); 944 } 945 946 void SIFrameLowering::processFunctionBeforeFrameFinalized( 947 MachineFunction &MF, 948 RegScavenger *RS) const { 949 MachineFrameInfo &MFI = MF.getFrameInfo(); 950 951 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 952 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 953 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 954 955 FuncInfo->removeDeadFrameIndices(MFI); 956 assert(allSGPRSpillsAreDead(MFI, None) && 957 "SGPR spill should have been removed in SILowerSGPRSpills"); 958 959 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 960 // but currently hasNonSpillStackObjects is set only from source 961 // allocas. Stack temps produced from legalization are not counted currently. 962 if (!allStackObjectsAreDead(MFI)) { 963 assert(RS && "RegScavenger required if spilling"); 964 965 if (FuncInfo->isEntryFunction()) { 966 int ScavengeFI = MFI.CreateFixedObject( 967 TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); 968 RS->addScavengingFrameIndex(ScavengeFI); 969 } else { 970 int ScavengeFI = MFI.CreateStackObject( 971 TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 972 TRI->getSpillAlignment(AMDGPU::SGPR_32RegClass), 973 false); 974 RS->addScavengingFrameIndex(ScavengeFI); 975 } 976 } 977 } 978 979 // Only report VGPRs to generic code. 980 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, 981 BitVector &SavedVGPRs, 982 RegScavenger *RS) const { 983 TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); 984 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 985 if (MFI->isEntryFunction()) 986 return; 987 988 const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 989 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 990 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 991 992 // Ignore the SGPRs the default implementation found. 993 SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask()); 994 995 // hasFP only knows about stack objects that already exist. We're now 996 // determining the stack slots that will be created, so we have to predict 997 // them. Stack objects force FP usage with calls. 998 // 999 // Note a new VGPR CSR may be introduced if one is used for the spill, but we 1000 // don't want to report it here. 1001 // 1002 // FIXME: Is this really hasReservedCallFrame? 1003 const bool WillHaveFP = 1004 FrameInfo.hasCalls() && 1005 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); 1006 1007 // VGPRs used for SGPR spilling need to be specially inserted in the prolog, 1008 // so don't allow the default insertion to handle them. 1009 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 1010 SavedVGPRs.reset(SSpill.VGPR); 1011 1012 const bool HasFP = WillHaveFP || hasFP(MF); 1013 if (!HasFP) 1014 return; 1015 1016 if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { 1017 int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr, 1018 TargetStackID::SGPRSpill); 1019 1020 // If there is already a VGPR with free lanes, use it. We may already have 1021 // to pay the penalty for spilling a CSR VGPR. 1022 if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) 1023 llvm_unreachable("allocate SGPR spill should have worked"); 1024 1025 MFI->FramePointerSaveIndex = NewFI; 1026 1027 LLVM_DEBUG( 1028 auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 1029 dbgs() << "Spilling FP to " << printReg(Spill.VGPR, TRI) 1030 << ':' << Spill.Lane << '\n'); 1031 return; 1032 } 1033 1034 MFI->SGPRForFPSaveRestoreCopy = findUnusedSGPRNonCalleeSaved(MF.getRegInfo()); 1035 1036 if (!MFI->SGPRForFPSaveRestoreCopy) { 1037 // There's no free lane to spill, and no free register to save FP, so we're 1038 // forced to spill another VGPR to use for the spill. 1039 int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr, 1040 TargetStackID::SGPRSpill); 1041 if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) 1042 llvm_unreachable("allocate SGPR spill should have worked"); 1043 MFI->FramePointerSaveIndex = NewFI; 1044 1045 LLVM_DEBUG( 1046 auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 1047 dbgs() << "FP requires fallback spill to " << printReg(Spill.VGPR, TRI) 1048 << ':' << Spill.Lane << '\n';); 1049 } else { 1050 LLVM_DEBUG(dbgs() << "Saving FP with copy to " << 1051 printReg(MFI->SGPRForFPSaveRestoreCopy, TRI) << '\n'); 1052 } 1053 } 1054 1055 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, 1056 BitVector &SavedRegs, 1057 RegScavenger *RS) const { 1058 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 1059 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1060 if (MFI->isEntryFunction()) 1061 return; 1062 1063 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1064 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1065 1066 // The SP is specifically managed and we don't want extra spills of it. 1067 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 1068 SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask()); 1069 } 1070 1071 bool SIFrameLowering::assignCalleeSavedSpillSlots( 1072 MachineFunction &MF, const TargetRegisterInfo *TRI, 1073 std::vector<CalleeSavedInfo> &CSI) const { 1074 if (CSI.empty()) 1075 return true; // Early exit if no callee saved registers are modified! 1076 1077 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1078 if (!FuncInfo->SGPRForFPSaveRestoreCopy) 1079 return false; 1080 1081 for (auto &CS : CSI) { 1082 if (CS.getReg() == FuncInfo->getFrameOffsetReg()) { 1083 if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) 1084 CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); 1085 break; 1086 } 1087 } 1088 1089 return false; 1090 } 1091 1092 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 1093 MachineFunction &MF, 1094 MachineBasicBlock &MBB, 1095 MachineBasicBlock::iterator I) const { 1096 int64_t Amount = I->getOperand(0).getImm(); 1097 if (Amount == 0) 1098 return MBB.erase(I); 1099 1100 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1101 const SIInstrInfo *TII = ST.getInstrInfo(); 1102 const DebugLoc &DL = I->getDebugLoc(); 1103 unsigned Opc = I->getOpcode(); 1104 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 1105 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 1106 1107 if (!hasReservedCallFrame(MF)) { 1108 unsigned Align = getStackAlignment(); 1109 1110 Amount = alignTo(Amount, Align); 1111 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 1112 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1113 unsigned SPReg = MFI->getStackPtrOffsetReg(); 1114 1115 unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; 1116 BuildMI(MBB, I, DL, TII->get(Op), SPReg) 1117 .addReg(SPReg) 1118 .addImm(Amount * ST.getWavefrontSize()); 1119 } else if (CalleePopAmount != 0) { 1120 llvm_unreachable("is this used?"); 1121 } 1122 1123 return MBB.erase(I); 1124 } 1125 1126 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 1127 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1128 if (MFI.hasCalls()) { 1129 // All offsets are unsigned, so need to be addressed in the same direction 1130 // as stack growth. 1131 1132 // FIXME: This function is pretty broken, since it can be called before the 1133 // frame layout is determined or CSR spills are inserted. 1134 if (MFI.getStackSize() != 0) 1135 return true; 1136 1137 // For the entry point, the input wave scratch offset must be copied to the 1138 // API SP if there are calls. 1139 if (MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) 1140 return true; 1141 } 1142 1143 return MFI.hasVarSizedObjects() || MFI.isFrameAddressTaken() || 1144 MFI.hasStackMap() || MFI.hasPatchPoint() || 1145 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) || 1146 MF.getTarget().Options.DisableFramePointerElim(MF); 1147 } 1148