1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPUSubtarget.h" 11 #include "SIInstrInfo.h" 12 #include "SIMachineFunctionInfo.h" 13 #include "SIRegisterInfo.h" 14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 15 16 #include "llvm/CodeGen/LivePhysRegs.h" 17 #include "llvm/CodeGen/MachineFrameInfo.h" 18 #include "llvm/CodeGen/MachineFunction.h" 19 #include "llvm/CodeGen/MachineInstrBuilder.h" 20 #include "llvm/CodeGen/RegisterScavenging.h" 21 22 using namespace llvm; 23 24 25 static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST, 26 const MachineFunction &MF) { 27 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), 28 ST.getMaxNumSGPRs(MF) / 4); 29 } 30 31 static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST, 32 const MachineFunction &MF) { 33 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), 34 ST.getMaxNumSGPRs(MF)); 35 } 36 37 void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST, 38 MachineFunction &MF, 39 MachineBasicBlock &MBB) const { 40 const SIInstrInfo *TII = ST.getInstrInfo(); 41 const SIRegisterInfo* TRI = &TII->getRegisterInfo(); 42 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 43 44 // We don't need this if we only have spills since there is no user facing 45 // scratch. 46 47 // TODO: If we know we don't have flat instructions earlier, we can omit 48 // this from the input registers. 49 // 50 // TODO: We only need to know if we access scratch space through a flat 51 // pointer. Because we only detect if flat instructions are used at all, 52 // this will be used more often than necessary on VI. 53 54 // Debug location must be unknown since the first debug location is used to 55 // determine the end of the prologue. 56 DebugLoc DL; 57 MachineBasicBlock::iterator I = MBB.begin(); 58 59 unsigned FlatScratchInitReg 60 = MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 61 62 MachineRegisterInfo &MRI = MF.getRegInfo(); 63 MRI.addLiveIn(FlatScratchInitReg); 64 MBB.addLiveIn(FlatScratchInitReg); 65 66 unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 67 unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 68 69 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 70 71 // Do a 64-bit pointer add. 72 if (ST.flatScratchIsPointer()) { 73 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 74 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 75 .addReg(FlatScrInitLo) 76 .addReg(ScratchWaveOffsetReg); 77 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) 78 .addReg(FlatScrInitHi) 79 .addImm(0); 80 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 81 addReg(FlatScrInitLo). 82 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 83 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 84 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 85 addReg(FlatScrInitHi). 86 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 87 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 88 return; 89 } 90 91 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 92 .addReg(FlatScrInitLo) 93 .addReg(ScratchWaveOffsetReg); 94 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 95 .addReg(FlatScrInitHi) 96 .addImm(0); 97 98 return; 99 } 100 101 assert(ST.getGeneration() < AMDGPUSubtarget::GFX10); 102 103 // Copy the size in bytes. 104 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 105 .addReg(FlatScrInitHi, RegState::Kill); 106 107 // Add wave offset in bytes to private base offset. 108 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 109 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 110 .addReg(FlatScrInitLo) 111 .addReg(ScratchWaveOffsetReg); 112 113 // Convert offset to 256-byte units. 114 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 115 .addReg(FlatScrInitLo, RegState::Kill) 116 .addImm(8); 117 } 118 119 unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg( 120 const GCNSubtarget &ST, 121 const SIInstrInfo *TII, 122 const SIRegisterInfo *TRI, 123 SIMachineFunctionInfo *MFI, 124 MachineFunction &MF) const { 125 MachineRegisterInfo &MRI = MF.getRegInfo(); 126 127 // We need to insert initialization of the scratch resource descriptor. 128 unsigned ScratchRsrcReg = MFI->getScratchRSrcReg(); 129 if (ScratchRsrcReg == AMDGPU::NoRegister || 130 !MRI.isPhysRegUsed(ScratchRsrcReg)) 131 return AMDGPU::NoRegister; 132 133 if (ST.hasSGPRInitBug() || 134 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 135 return ScratchRsrcReg; 136 137 // We reserved the last registers for this. Shift it down to the end of those 138 // which were actually used. 139 // 140 // FIXME: It might be safer to use a pseudoregister before replacement. 141 142 // FIXME: We should be able to eliminate unused input registers. We only 143 // cannot do this for the resources required for scratch access. For now we 144 // skip over user SGPRs and may leave unused holes. 145 146 // We find the resource first because it has an alignment requirement. 147 148 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 149 ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF); 150 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 151 152 // Skip the last N reserved elements because they should have already been 153 // reserved for VCC etc. 154 for (MCPhysReg Reg : AllSGPR128s) { 155 // Pick the first unallocated one. Make sure we don't clobber the other 156 // reserved input we needed. 157 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { 158 MRI.replaceRegWith(ScratchRsrcReg, Reg); 159 MFI->setScratchRSrcReg(Reg); 160 return Reg; 161 } 162 } 163 164 return ScratchRsrcReg; 165 } 166 167 // Shift down registers reserved for the scratch wave offset. 168 unsigned SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg( 169 const GCNSubtarget &ST, const SIInstrInfo *TII, const SIRegisterInfo *TRI, 170 SIMachineFunctionInfo *MFI, MachineFunction &MF) const { 171 MachineRegisterInfo &MRI = MF.getRegInfo(); 172 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 173 174 assert(MFI->isEntryFunction()); 175 176 // No replacement necessary. 177 if (ScratchWaveOffsetReg == AMDGPU::NoRegister || 178 (!hasFP(MF) && !MRI.isPhysRegUsed(ScratchWaveOffsetReg))) { 179 return AMDGPU::NoRegister; 180 } 181 182 if (ST.hasSGPRInitBug()) 183 return ScratchWaveOffsetReg; 184 185 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 186 187 ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF); 188 if (NumPreloaded > AllSGPRs.size()) 189 return ScratchWaveOffsetReg; 190 191 AllSGPRs = AllSGPRs.slice(NumPreloaded); 192 193 // We need to drop register from the end of the list that we cannot use 194 // for the scratch wave offset. 195 // + 2 s102 and s103 do not exist on VI. 196 // + 2 for vcc 197 // + 2 for xnack_mask 198 // + 2 for flat_scratch 199 // + 4 for registers reserved for scratch resource register 200 // + 1 for register reserved for scratch wave offset. (By exluding this 201 // register from the list to consider, it means that when this 202 // register is being used for the scratch wave offset and there 203 // are no other free SGPRs, then the value will stay in this register. 204 // + 1 if stack pointer is used. 205 // ---- 206 // 13 (+1) 207 unsigned ReservedRegCount = 13; 208 209 if (AllSGPRs.size() < ReservedRegCount) 210 return ScratchWaveOffsetReg; 211 212 bool HandledScratchWaveOffsetReg = 213 ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF); 214 215 for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) { 216 // Pick the first unallocated SGPR. Be careful not to pick an alias of the 217 // scratch descriptor, since we haven’t added its uses yet. 218 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { 219 if (!HandledScratchWaveOffsetReg) { 220 HandledScratchWaveOffsetReg = true; 221 222 MRI.replaceRegWith(ScratchWaveOffsetReg, Reg); 223 if (MFI->getScratchWaveOffsetReg() == MFI->getStackPtrOffsetReg()) { 224 assert(!hasFP(MF)); 225 MFI->setStackPtrOffsetReg(Reg); 226 } 227 228 MFI->setScratchWaveOffsetReg(Reg); 229 MFI->setFrameOffsetReg(Reg); 230 ScratchWaveOffsetReg = Reg; 231 break; 232 } 233 } 234 } 235 236 return ScratchWaveOffsetReg; 237 } 238 239 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 240 MachineBasicBlock &MBB) const { 241 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 242 243 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 244 245 // If we only have SGPR spills, we won't actually be using scratch memory 246 // since these spill to VGPRs. 247 // 248 // FIXME: We should be cleaning up these unused SGPR spill frame indices 249 // somewhere. 250 251 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 252 const SIInstrInfo *TII = ST.getInstrInfo(); 253 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 254 MachineRegisterInfo &MRI = MF.getRegInfo(); 255 const Function &F = MF.getFunction(); 256 257 // We need to do the replacement of the private segment buffer and wave offset 258 // register even if there are no stack objects. There could be stores to undef 259 // or a constant without an associated object. 260 261 // FIXME: We still have implicit uses on SGPR spill instructions in case they 262 // need to spill to vector memory. It's likely that will not happen, but at 263 // this point it appears we need the setup. This part of the prolog should be 264 // emitted after frame indices are eliminated. 265 266 if (MFI->hasFlatScratchInit()) 267 emitFlatScratchInit(ST, MF, MBB); 268 269 unsigned ScratchRsrcReg 270 = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF); 271 272 unsigned ScratchWaveOffsetReg = 273 getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF); 274 275 // We need to insert initialization of the scratch resource descriptor. 276 unsigned PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 277 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 278 279 unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister; 280 if (ST.isAmdHsaOrMesa(F)) { 281 PreloadedPrivateBufferReg = MFI->getPreloadedReg( 282 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 283 } 284 285 bool OffsetRegUsed = ScratchWaveOffsetReg != AMDGPU::NoRegister && 286 MRI.isPhysRegUsed(ScratchWaveOffsetReg); 287 bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister && 288 MRI.isPhysRegUsed(ScratchRsrcReg); 289 290 // FIXME: Hack to not crash in situations which emitted an error. 291 if (PreloadedScratchWaveOffsetReg == AMDGPU::NoRegister) 292 return; 293 294 // We added live-ins during argument lowering, but since they were not used 295 // they were deleted. We're adding the uses now, so add them back. 296 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 297 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 298 299 if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) { 300 assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F)); 301 MRI.addLiveIn(PreloadedPrivateBufferReg); 302 MBB.addLiveIn(PreloadedPrivateBufferReg); 303 } 304 305 // Make the register selected live throughout the function. 306 for (MachineBasicBlock &OtherBB : MF) { 307 if (&OtherBB == &MBB) 308 continue; 309 310 if (OffsetRegUsed) 311 OtherBB.addLiveIn(ScratchWaveOffsetReg); 312 313 if (ResourceRegUsed) 314 OtherBB.addLiveIn(ScratchRsrcReg); 315 } 316 317 DebugLoc DL; 318 MachineBasicBlock::iterator I = MBB.begin(); 319 320 // If we reserved the original input registers, we don't need to copy to the 321 // reserved registers. 322 323 bool CopyBuffer = ResourceRegUsed && 324 PreloadedPrivateBufferReg != AMDGPU::NoRegister && 325 ST.isAmdHsaOrMesa(F) && 326 ScratchRsrcReg != PreloadedPrivateBufferReg; 327 328 // This needs to be careful of the copying order to avoid overwriting one of 329 // the input registers before it's been copied to it's final 330 // destination. Usually the offset should be copied first. 331 bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg, 332 ScratchWaveOffsetReg); 333 if (CopyBuffer && CopyBufferFirst) { 334 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 335 .addReg(PreloadedPrivateBufferReg, RegState::Kill); 336 } 337 338 unsigned SPReg = MFI->getStackPtrOffsetReg(); 339 assert(SPReg != AMDGPU::SP_REG); 340 341 // FIXME: Remove the isPhysRegUsed checks 342 const bool HasFP = hasFP(MF); 343 344 if (HasFP || OffsetRegUsed) { 345 assert(ScratchWaveOffsetReg); 346 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 347 .addReg(PreloadedScratchWaveOffsetReg, HasFP ? RegState::Kill : 0); 348 } 349 350 if (CopyBuffer && !CopyBufferFirst) { 351 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 352 .addReg(PreloadedPrivateBufferReg, RegState::Kill); 353 } 354 355 if (ResourceRegUsed) { 356 emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I, 357 PreloadedPrivateBufferReg, ScratchRsrcReg); 358 } 359 360 if (HasFP) { 361 DebugLoc DL; 362 const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 363 int64_t StackSize = FrameInfo.getStackSize(); 364 365 // On kernel entry, the private scratch wave offset is the SP value. 366 if (StackSize == 0) { 367 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), SPReg) 368 .addReg(MFI->getScratchWaveOffsetReg()); 369 } else { 370 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), SPReg) 371 .addReg(MFI->getScratchWaveOffsetReg()) 372 .addImm(StackSize * ST.getWavefrontSize()); 373 } 374 } 375 } 376 377 // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set. 378 void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST, 379 MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI, 380 MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg, 381 unsigned ScratchRsrcReg) const { 382 383 const SIInstrInfo *TII = ST.getInstrInfo(); 384 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 385 const Function &Fn = MF.getFunction(); 386 DebugLoc DL; 387 388 if (ST.isAmdPalOS()) { 389 // The pointer to the GIT is formed from the offset passed in and either 390 // the amdgpu-git-ptr-high function attribute or the top part of the PC 391 unsigned RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 392 unsigned RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 393 unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 394 395 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 396 397 if (MFI->getGITPtrHigh() != 0xffffffff) { 398 BuildMI(MBB, I, DL, SMovB32, RsrcHi) 399 .addImm(MFI->getGITPtrHigh()) 400 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 401 } else { 402 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 403 BuildMI(MBB, I, DL, GetPC64, Rsrc01); 404 } 405 auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in 406 if (ST.hasMergedShaders()) { 407 switch (MF.getFunction().getCallingConv()) { 408 case CallingConv::AMDGPU_HS: 409 case CallingConv::AMDGPU_GS: 410 // Low GIT address is passed in s8 rather than s0 for an LS+HS or 411 // ES+GS merged shader on gfx9+. 412 GitPtrLo = AMDGPU::SGPR8; 413 break; 414 default: 415 break; 416 } 417 } 418 MF.getRegInfo().addLiveIn(GitPtrLo); 419 MBB.addLiveIn(GitPtrLo); 420 BuildMI(MBB, I, DL, SMovB32, RsrcLo) 421 .addReg(GitPtrLo) 422 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 423 424 // We now have the GIT ptr - now get the scratch descriptor from the entry 425 // at offset 0 (or offset 16 for a compute shader). 426 PointerType *PtrTy = 427 PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()), 428 AMDGPUAS::CONSTANT_ADDRESS); 429 MachinePointerInfo PtrInfo(UndefValue::get(PtrTy)); 430 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 431 auto MMO = MF.getMachineMemOperand(PtrInfo, 432 MachineMemOperand::MOLoad | 433 MachineMemOperand::MOInvariant | 434 MachineMemOperand::MODereferenceable, 435 16, 4); 436 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 437 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 438 unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset); 439 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 440 .addReg(Rsrc01) 441 .addImm(EncodedOffset) // offset 442 .addImm(0) // glc 443 .addImm(0) // dlc 444 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 445 .addMemOperand(MMO); 446 return; 447 } 448 if (ST.isMesaGfxShader(Fn) 449 || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) { 450 assert(!ST.isAmdHsaOrMesa(Fn)); 451 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 452 453 unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 454 unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 455 456 // Use relocations to get the pointer, and setup the other bits manually. 457 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 458 459 if (MFI->hasImplicitBufferPtr()) { 460 unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 461 462 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 463 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 464 465 BuildMI(MBB, I, DL, Mov64, Rsrc01) 466 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 467 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 468 } else { 469 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 470 471 PointerType *PtrTy = 472 PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()), 473 AMDGPUAS::CONSTANT_ADDRESS); 474 MachinePointerInfo PtrInfo(UndefValue::get(PtrTy)); 475 auto MMO = MF.getMachineMemOperand(PtrInfo, 476 MachineMemOperand::MOLoad | 477 MachineMemOperand::MOInvariant | 478 MachineMemOperand::MODereferenceable, 479 8, 4); 480 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 481 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 482 .addImm(0) // offset 483 .addImm(0) // glc 484 .addImm(0) // dlc 485 .addMemOperand(MMO) 486 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 487 488 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 489 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 490 } 491 } else { 492 unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 493 unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 494 495 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 496 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 497 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 498 499 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 500 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 501 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 502 503 } 504 505 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 506 .addImm(Rsrc23 & 0xffffffff) 507 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 508 509 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 510 .addImm(Rsrc23 >> 32) 511 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 512 } 513 } 514 515 // Find a scratch register that we can use at the start of the prologue to 516 // re-align the stack pointer. We avoid using callee-save registers since they 517 // may appear to be free when this is called from canUseAsPrologue (during 518 // shrink wrapping), but then no longer be free when this is called from 519 // emitPrologue. 520 // 521 // FIXME: This is a bit conservative, since in the above case we could use one 522 // of the callee-save registers as a scratch temp to re-align the stack pointer, 523 // but we would then have to make sure that we were in fact saving at least one 524 // callee-save register in the prologue, which is additional complexity that 525 // doesn't seem worth the benefit. 526 static unsigned findScratchNonCalleeSaveRegister(MachineFunction &MF, 527 LivePhysRegs &LiveRegs, 528 const TargetRegisterClass &RC) { 529 MachineRegisterInfo &MRI = MF.getRegInfo(); 530 531 // Mark callee saved registers as used so we will not choose them. 532 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 533 for (unsigned i = 0; CSRegs[i]; ++i) 534 LiveRegs.addReg(CSRegs[i]); 535 536 for (unsigned Reg : RC) { 537 if (LiveRegs.available(MRI, Reg)) 538 return Reg; 539 } 540 541 return AMDGPU::NoRegister; 542 } 543 544 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 545 switch (ID) { 546 case TargetStackID::Default: 547 case TargetStackID::NoAlloc: 548 case TargetStackID::SGPRSpill: 549 return true; 550 } 551 llvm_unreachable("Invalid TargetStackID::Value"); 552 } 553 554 void SIFrameLowering::emitPrologue(MachineFunction &MF, 555 MachineBasicBlock &MBB) const { 556 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 557 if (FuncInfo->isEntryFunction()) { 558 emitEntryFunctionPrologue(MF, MBB); 559 return; 560 } 561 562 const MachineFrameInfo &MFI = MF.getFrameInfo(); 563 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 564 const SIInstrInfo *TII = ST.getInstrInfo(); 565 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 566 567 unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 568 unsigned FramePtrReg = FuncInfo->getFrameOffsetReg(); 569 LivePhysRegs LiveRegs; 570 571 MachineBasicBlock::iterator MBBI = MBB.begin(); 572 DebugLoc DL; 573 574 bool HasFP = false; 575 uint32_t NumBytes = MFI.getStackSize(); 576 uint32_t RoundedSize = NumBytes; 577 578 if (TRI.needsStackRealignment(MF)) { 579 HasFP = true; 580 const unsigned Alignment = MFI.getMaxAlignment(); 581 582 RoundedSize += Alignment; 583 584 LiveRegs.init(TRI); 585 LiveRegs.addLiveIns(MBB); 586 587 unsigned ScratchSPReg 588 = findScratchNonCalleeSaveRegister(MF, LiveRegs, 589 AMDGPU::SReg_32_XM0RegClass); 590 assert(ScratchSPReg != AMDGPU::NoRegister); 591 592 // s_add_u32 tmp_reg, s32, NumBytes 593 // s_and_b32 s32, tmp_reg, 0b111...0000 594 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) 595 .addReg(StackPtrReg) 596 .addImm((Alignment - 1) * ST.getWavefrontSize()) 597 .setMIFlag(MachineInstr::FrameSetup); 598 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 599 .addReg(ScratchSPReg, RegState::Kill) 600 .addImm(-Alignment * ST.getWavefrontSize()) 601 .setMIFlag(MachineInstr::FrameSetup); 602 FuncInfo->setIsStackRealigned(true); 603 } else if ((HasFP = hasFP(MF))) { 604 // If we need a base pointer, set it up here. It's whatever the value of 605 // the stack pointer is at this point. Any variable size objects will be 606 // allocated after this, so we can still use the base pointer to reference 607 // locals. 608 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 609 .addReg(StackPtrReg) 610 .setMIFlag(MachineInstr::FrameSetup); 611 } 612 613 if (HasFP && RoundedSize != 0) { 614 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) 615 .addReg(StackPtrReg) 616 .addImm(RoundedSize * ST.getWavefrontSize()) 617 .setMIFlag(MachineInstr::FrameSetup); 618 } 619 620 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 621 // turn on all lanes before doing the spill to memory. 622 unsigned ScratchExecCopy = AMDGPU::NoRegister; 623 624 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 625 : FuncInfo->getSGPRSpillVGPRs()) { 626 if (!Reg.FI.hasValue()) 627 continue; 628 629 if (ScratchExecCopy == AMDGPU::NoRegister) { 630 if (LiveRegs.empty()) { 631 LiveRegs.init(TRI); 632 LiveRegs.addLiveIns(MBB); 633 } 634 635 ScratchExecCopy 636 = findScratchNonCalleeSaveRegister(MF, LiveRegs, 637 *TRI.getWaveMaskRegClass()); 638 639 const unsigned OrSaveExec = ST.isWave32() ? 640 AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 641 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), 642 ScratchExecCopy) 643 .addImm(-1); 644 } 645 646 TII->storeRegToStackSlot(MBB, MBBI, Reg.VGPR, true, 647 Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass, 648 &TII->getRegisterInfo()); 649 } 650 651 if (ScratchExecCopy != AMDGPU::NoRegister) { 652 // FIXME: Split block and make terminator. 653 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 654 unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 655 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 656 .addReg(ScratchExecCopy); 657 } 658 } 659 660 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 661 MachineBasicBlock &MBB) const { 662 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 663 if (FuncInfo->isEntryFunction()) 664 return; 665 666 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 667 const SIInstrInfo *TII = ST.getInstrInfo(); 668 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 669 DebugLoc DL; 670 671 unsigned ScratchExecCopy = AMDGPU::NoRegister; 672 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 673 : FuncInfo->getSGPRSpillVGPRs()) { 674 if (!Reg.FI.hasValue()) 675 continue; 676 677 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 678 if (ScratchExecCopy == AMDGPU::NoRegister) { 679 // See emitPrologue 680 LivePhysRegs LiveRegs(*ST.getRegisterInfo()); 681 LiveRegs.addLiveOuts(MBB); 682 LiveRegs.stepBackward(*MBBI); 683 684 ScratchExecCopy 685 = findScratchNonCalleeSaveRegister(MF, LiveRegs, 686 *TRI.getWaveMaskRegClass()); 687 688 const unsigned OrSaveExec = ST.isWave32() ? 689 AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 690 691 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy) 692 .addImm(-1); 693 } 694 695 TII->loadRegFromStackSlot(MBB, MBBI, Reg.VGPR, 696 Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass, 697 &TII->getRegisterInfo()); 698 } 699 700 if (ScratchExecCopy != AMDGPU::NoRegister) { 701 // FIXME: Split block and make terminator. 702 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 703 unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 704 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 705 .addReg(ScratchExecCopy); 706 } 707 708 const MachineFrameInfo &MFI = MF.getFrameInfo(); 709 uint32_t NumBytes = MFI.getStackSize(); 710 uint32_t RoundedSize = FuncInfo->isStackRealigned() ? 711 NumBytes + MFI.getMaxAlignment() : NumBytes; 712 713 if (RoundedSize != 0 && hasFP(MF)) { 714 const unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 715 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) 716 .addReg(StackPtrReg) 717 .addImm(RoundedSize * ST.getWavefrontSize()) 718 .setMIFlag(MachineInstr::FrameDestroy); 719 } 720 } 721 722 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 723 // memory. 724 static bool allStackObjectsAreDeadOrSGPR(const MachineFrameInfo &MFI) { 725 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 726 I != E; ++I) { 727 if (!MFI.isDeadObjectIndex(I) && 728 MFI.getStackID(I) != TargetStackID::SGPRSpill) 729 return false; 730 } 731 732 return true; 733 } 734 735 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 736 unsigned &FrameReg) const { 737 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 738 739 FrameReg = RI->getFrameRegister(MF); 740 return MF.getFrameInfo().getObjectOffset(FI); 741 } 742 743 void SIFrameLowering::processFunctionBeforeFrameFinalized( 744 MachineFunction &MF, 745 RegScavenger *RS) const { 746 MachineFrameInfo &MFI = MF.getFrameInfo(); 747 748 if (!MFI.hasStackObjects()) 749 return; 750 751 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 752 const SIInstrInfo *TII = ST.getInstrInfo(); 753 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 754 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 755 756 if (TRI.spillSGPRToVGPR() && FuncInfo->hasSpilledSGPRs()) { 757 // Process all SGPR spills before frame offsets are finalized. Ideally SGPRs 758 // are spilled to VGPRs, in which case we can eliminate the stack usage. 759 // 760 // XXX - This operates under the assumption that only other SGPR spills are 761 // users of the frame index. I'm not 100% sure this is correct. The 762 // StackColoring pass has a comment saying a future improvement would be to 763 // merging of allocas with spill slots, but for now according to 764 // MachineFrameInfo isSpillSlot can't alias any other object. 765 for (MachineBasicBlock &MBB : MF) { 766 MachineBasicBlock::iterator Next; 767 for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) { 768 MachineInstr &MI = *I; 769 Next = std::next(I); 770 771 if (TII->isSGPRSpill(MI)) { 772 int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex(); 773 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 774 if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) { 775 bool Spilled = TRI.eliminateSGPRToVGPRSpillFrameIndex(MI, FI, RS); 776 (void)Spilled; 777 assert(Spilled && "failed to spill SGPR to VGPR when allocated"); 778 } 779 } 780 } 781 } 782 } 783 784 FuncInfo->removeSGPRToVGPRFrameIndices(MFI); 785 786 if (!allStackObjectsAreDeadOrSGPR(MFI)) { 787 assert(RS && "RegScavenger required if spilling"); 788 789 if (FuncInfo->isEntryFunction()) { 790 int ScavengeFI = MFI.CreateFixedObject( 791 TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); 792 RS->addScavengingFrameIndex(ScavengeFI); 793 } else { 794 int ScavengeFI = MFI.CreateStackObject( 795 TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 796 TRI.getSpillAlignment(AMDGPU::SGPR_32RegClass), 797 false); 798 RS->addScavengingFrameIndex(ScavengeFI); 799 } 800 } 801 } 802 803 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, 804 RegScavenger *RS) const { 805 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 806 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 807 808 // The SP is specifically managed and we don't want extra spills of it. 809 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 810 } 811 812 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 813 MachineFunction &MF, 814 MachineBasicBlock &MBB, 815 MachineBasicBlock::iterator I) const { 816 int64_t Amount = I->getOperand(0).getImm(); 817 if (Amount == 0) 818 return MBB.erase(I); 819 820 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 821 const SIInstrInfo *TII = ST.getInstrInfo(); 822 const DebugLoc &DL = I->getDebugLoc(); 823 unsigned Opc = I->getOpcode(); 824 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 825 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 826 827 if (!hasReservedCallFrame(MF)) { 828 unsigned Align = getStackAlignment(); 829 830 Amount = alignTo(Amount, Align); 831 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 832 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 833 unsigned SPReg = MFI->getStackPtrOffsetReg(); 834 835 unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; 836 BuildMI(MBB, I, DL, TII->get(Op), SPReg) 837 .addReg(SPReg) 838 .addImm(Amount * ST.getWavefrontSize()); 839 } else if (CalleePopAmount != 0) { 840 llvm_unreachable("is this used?"); 841 } 842 843 return MBB.erase(I); 844 } 845 846 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 847 const MachineFrameInfo &MFI = MF.getFrameInfo(); 848 if (MFI.hasCalls()) { 849 // All offsets are unsigned, so need to be addressed in the same direction 850 // as stack growth. 851 if (MFI.getStackSize() != 0) 852 return true; 853 854 // For the entry point, the input wave scratch offset must be copied to the 855 // API SP if there are calls. 856 if (MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) 857 return true; 858 } 859 860 return MFI.hasVarSizedObjects() || MFI.isFrameAddressTaken() || 861 MFI.hasStackMap() || MFI.hasPatchPoint() || 862 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) || 863 MF.getTarget().Options.DisableFramePointerElim(MF); 864 } 865