1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPUSubtarget.h"
11 #include "SIInstrInfo.h"
12 #include "SIMachineFunctionInfo.h"
13 #include "SIRegisterInfo.h"
14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
15 
16 #include "llvm/CodeGen/LivePhysRegs.h"
17 #include "llvm/CodeGen/MachineFrameInfo.h"
18 #include "llvm/CodeGen/MachineFunction.h"
19 #include "llvm/CodeGen/MachineInstrBuilder.h"
20 #include "llvm/CodeGen/RegisterScavenging.h"
21 
22 using namespace llvm;
23 
24 
25 static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST,
26                                          const MachineFunction &MF) {
27   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
28                       ST.getMaxNumSGPRs(MF) / 4);
29 }
30 
31 static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST,
32                                        const MachineFunction &MF) {
33   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(),
34                       ST.getMaxNumSGPRs(MF));
35 }
36 
37 void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST,
38                                           MachineFunction &MF,
39                                           MachineBasicBlock &MBB) const {
40   const SIInstrInfo *TII = ST.getInstrInfo();
41   const SIRegisterInfo* TRI = &TII->getRegisterInfo();
42   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
43 
44   // We don't need this if we only have spills since there is no user facing
45   // scratch.
46 
47   // TODO: If we know we don't have flat instructions earlier, we can omit
48   // this from the input registers.
49   //
50   // TODO: We only need to know if we access scratch space through a flat
51   // pointer. Because we only detect if flat instructions are used at all,
52   // this will be used more often than necessary on VI.
53 
54   // Debug location must be unknown since the first debug location is used to
55   // determine the end of the prologue.
56   DebugLoc DL;
57   MachineBasicBlock::iterator I = MBB.begin();
58 
59   unsigned FlatScratchInitReg
60     = MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
61 
62   MachineRegisterInfo &MRI = MF.getRegInfo();
63   MRI.addLiveIn(FlatScratchInitReg);
64   MBB.addLiveIn(FlatScratchInitReg);
65 
66   unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
67   unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
68 
69   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
70 
71   // Do a 64-bit pointer add.
72   if (ST.flatScratchIsPointer()) {
73     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
74       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
75         .addReg(FlatScrInitLo)
76         .addReg(ScratchWaveOffsetReg);
77       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
78         .addReg(FlatScrInitHi)
79         .addImm(0);
80       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
81         addReg(FlatScrInitLo).
82         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
83                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
84       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
85         addReg(FlatScrInitHi).
86         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
87                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
88       return;
89     }
90 
91     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
92       .addReg(FlatScrInitLo)
93       .addReg(ScratchWaveOffsetReg);
94     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
95       .addReg(FlatScrInitHi)
96       .addImm(0);
97 
98     return;
99   }
100 
101   assert(ST.getGeneration() < AMDGPUSubtarget::GFX10);
102 
103   // Copy the size in bytes.
104   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
105     .addReg(FlatScrInitHi, RegState::Kill);
106 
107   // Add wave offset in bytes to private base offset.
108   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
109   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
110     .addReg(FlatScrInitLo)
111     .addReg(ScratchWaveOffsetReg);
112 
113   // Convert offset to 256-byte units.
114   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
115     .addReg(FlatScrInitLo, RegState::Kill)
116     .addImm(8);
117 }
118 
119 unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg(
120   const GCNSubtarget &ST,
121   const SIInstrInfo *TII,
122   const SIRegisterInfo *TRI,
123   SIMachineFunctionInfo *MFI,
124   MachineFunction &MF) const {
125   MachineRegisterInfo &MRI = MF.getRegInfo();
126 
127   // We need to insert initialization of the scratch resource descriptor.
128   unsigned ScratchRsrcReg = MFI->getScratchRSrcReg();
129   if (ScratchRsrcReg == AMDGPU::NoRegister ||
130       !MRI.isPhysRegUsed(ScratchRsrcReg))
131     return AMDGPU::NoRegister;
132 
133   if (ST.hasSGPRInitBug() ||
134       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
135     return ScratchRsrcReg;
136 
137   // We reserved the last registers for this. Shift it down to the end of those
138   // which were actually used.
139   //
140   // FIXME: It might be safer to use a pseudoregister before replacement.
141 
142   // FIXME: We should be able to eliminate unused input registers. We only
143   // cannot do this for the resources required for scratch access. For now we
144   // skip over user SGPRs and may leave unused holes.
145 
146   // We find the resource first because it has an alignment requirement.
147 
148   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
149   ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF);
150   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
151 
152   // Skip the last N reserved elements because they should have already been
153   // reserved for VCC etc.
154   for (MCPhysReg Reg : AllSGPR128s) {
155     // Pick the first unallocated one. Make sure we don't clobber the other
156     // reserved input we needed.
157     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
158       MRI.replaceRegWith(ScratchRsrcReg, Reg);
159       MFI->setScratchRSrcReg(Reg);
160       return Reg;
161     }
162   }
163 
164   return ScratchRsrcReg;
165 }
166 
167 // Shift down registers reserved for the scratch wave offset.
168 unsigned SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
169     const GCNSubtarget &ST, const SIInstrInfo *TII, const SIRegisterInfo *TRI,
170     SIMachineFunctionInfo *MFI, MachineFunction &MF) const {
171   MachineRegisterInfo &MRI = MF.getRegInfo();
172   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
173 
174   assert(MFI->isEntryFunction());
175 
176   // No replacement necessary.
177   if (ScratchWaveOffsetReg == AMDGPU::NoRegister ||
178       (!hasFP(MF) && !MRI.isPhysRegUsed(ScratchWaveOffsetReg))) {
179     return AMDGPU::NoRegister;
180   }
181 
182   if (ST.hasSGPRInitBug())
183     return ScratchWaveOffsetReg;
184 
185   unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
186 
187   ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF);
188   if (NumPreloaded > AllSGPRs.size())
189     return ScratchWaveOffsetReg;
190 
191   AllSGPRs = AllSGPRs.slice(NumPreloaded);
192 
193   // We need to drop register from the end of the list that we cannot use
194   // for the scratch wave offset.
195   // + 2 s102 and s103 do not exist on VI.
196   // + 2 for vcc
197   // + 2 for xnack_mask
198   // + 2 for flat_scratch
199   // + 4 for registers reserved for scratch resource register
200   // + 1 for register reserved for scratch wave offset.  (By exluding this
201   //     register from the list to consider, it means that when this
202   //     register is being used for the scratch wave offset and there
203   //     are no other free SGPRs, then the value will stay in this register.
204   // + 1 if stack pointer is used.
205   // ----
206   //  13 (+1)
207   unsigned ReservedRegCount = 13;
208 
209   if (AllSGPRs.size() < ReservedRegCount)
210     return ScratchWaveOffsetReg;
211 
212   bool HandledScratchWaveOffsetReg =
213     ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF);
214 
215   for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) {
216     // Pick the first unallocated SGPR. Be careful not to pick an alias of the
217     // scratch descriptor, since we haven’t added its uses yet.
218     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
219       if (!HandledScratchWaveOffsetReg) {
220         HandledScratchWaveOffsetReg = true;
221 
222         MRI.replaceRegWith(ScratchWaveOffsetReg, Reg);
223         if (MFI->getScratchWaveOffsetReg() == MFI->getStackPtrOffsetReg()) {
224           assert(!hasFP(MF));
225           MFI->setStackPtrOffsetReg(Reg);
226         }
227 
228         MFI->setScratchWaveOffsetReg(Reg);
229         MFI->setFrameOffsetReg(Reg);
230         ScratchWaveOffsetReg = Reg;
231         break;
232       }
233     }
234   }
235 
236   return ScratchWaveOffsetReg;
237 }
238 
239 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
240                                                 MachineBasicBlock &MBB) const {
241   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
242 
243   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
244 
245   // If we only have SGPR spills, we won't actually be using scratch memory
246   // since these spill to VGPRs.
247   //
248   // FIXME: We should be cleaning up these unused SGPR spill frame indices
249   // somewhere.
250 
251   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
252   const SIInstrInfo *TII = ST.getInstrInfo();
253   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
254   MachineRegisterInfo &MRI = MF.getRegInfo();
255   const Function &F = MF.getFunction();
256 
257   // We need to do the replacement of the private segment buffer and wave offset
258   // register even if there are no stack objects. There could be stores to undef
259   // or a constant without an associated object.
260 
261   // FIXME: We still have implicit uses on SGPR spill instructions in case they
262   // need to spill to vector memory. It's likely that will not happen, but at
263   // this point it appears we need the setup. This part of the prolog should be
264   // emitted after frame indices are eliminated.
265 
266   if (MFI->hasFlatScratchInit())
267     emitFlatScratchInit(ST, MF, MBB);
268 
269   unsigned ScratchRsrcReg
270     = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF);
271 
272   unsigned ScratchWaveOffsetReg =
273       getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF);
274 
275   // We need to insert initialization of the scratch resource descriptor.
276   unsigned PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
277     AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
278 
279   unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister;
280   if (ST.isAmdHsaOrMesa(F)) {
281     PreloadedPrivateBufferReg = MFI->getPreloadedReg(
282       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
283   }
284 
285   bool OffsetRegUsed = ScratchWaveOffsetReg != AMDGPU::NoRegister &&
286                        MRI.isPhysRegUsed(ScratchWaveOffsetReg);
287   bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister &&
288                          MRI.isPhysRegUsed(ScratchRsrcReg);
289 
290   // FIXME: Hack to not crash in situations which emitted an error.
291   if (PreloadedScratchWaveOffsetReg == AMDGPU::NoRegister)
292     return;
293 
294   // We added live-ins during argument lowering, but since they were not used
295   // they were deleted. We're adding the uses now, so add them back.
296   MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
297   MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
298 
299   if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) {
300     assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F));
301     MRI.addLiveIn(PreloadedPrivateBufferReg);
302     MBB.addLiveIn(PreloadedPrivateBufferReg);
303   }
304 
305   // Make the register selected live throughout the function.
306   for (MachineBasicBlock &OtherBB : MF) {
307     if (&OtherBB == &MBB)
308       continue;
309 
310     if (OffsetRegUsed)
311       OtherBB.addLiveIn(ScratchWaveOffsetReg);
312 
313     if (ResourceRegUsed)
314       OtherBB.addLiveIn(ScratchRsrcReg);
315   }
316 
317   DebugLoc DL;
318   MachineBasicBlock::iterator I = MBB.begin();
319 
320   // If we reserved the original input registers, we don't need to copy to the
321   // reserved registers.
322 
323   bool CopyBuffer = ResourceRegUsed &&
324     PreloadedPrivateBufferReg != AMDGPU::NoRegister &&
325     ST.isAmdHsaOrMesa(F) &&
326     ScratchRsrcReg != PreloadedPrivateBufferReg;
327 
328   // This needs to be careful of the copying order to avoid overwriting one of
329   // the input registers before it's been copied to it's final
330   // destination. Usually the offset should be copied first.
331   bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg,
332                                               ScratchWaveOffsetReg);
333   if (CopyBuffer && CopyBufferFirst) {
334     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
335       .addReg(PreloadedPrivateBufferReg, RegState::Kill);
336   }
337 
338   unsigned SPReg = MFI->getStackPtrOffsetReg();
339   assert(SPReg != AMDGPU::SP_REG);
340 
341   // FIXME: Remove the isPhysRegUsed checks
342   const bool HasFP = hasFP(MF);
343 
344   if (HasFP || OffsetRegUsed) {
345     assert(ScratchWaveOffsetReg);
346     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
347       .addReg(PreloadedScratchWaveOffsetReg, HasFP ? RegState::Kill : 0);
348   }
349 
350   if (CopyBuffer && !CopyBufferFirst) {
351     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
352       .addReg(PreloadedPrivateBufferReg, RegState::Kill);
353   }
354 
355   if (ResourceRegUsed) {
356     emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I,
357         PreloadedPrivateBufferReg, ScratchRsrcReg);
358   }
359 
360   if (HasFP) {
361     DebugLoc DL;
362     const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
363     int64_t StackSize = FrameInfo.getStackSize();
364 
365     // On kernel entry, the private scratch wave offset is the SP value.
366     if (StackSize == 0) {
367       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), SPReg)
368         .addReg(MFI->getScratchWaveOffsetReg());
369     } else {
370       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), SPReg)
371         .addReg(MFI->getScratchWaveOffsetReg())
372         .addImm(StackSize * ST.getWavefrontSize());
373     }
374   }
375 }
376 
377 // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set.
378 void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST,
379       MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI,
380       MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg,
381       unsigned ScratchRsrcReg) const {
382 
383   const SIInstrInfo *TII = ST.getInstrInfo();
384   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
385   const Function &Fn = MF.getFunction();
386   DebugLoc DL;
387 
388   if (ST.isAmdPalOS()) {
389     // The pointer to the GIT is formed from the offset passed in and either
390     // the amdgpu-git-ptr-high function attribute or the top part of the PC
391     unsigned RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
392     unsigned RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
393     unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
394 
395     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
396 
397     if (MFI->getGITPtrHigh() != 0xffffffff) {
398       BuildMI(MBB, I, DL, SMovB32, RsrcHi)
399         .addImm(MFI->getGITPtrHigh())
400         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
401     } else {
402       const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
403       BuildMI(MBB, I, DL, GetPC64, Rsrc01);
404     }
405     auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in
406     if (ST.hasMergedShaders()) {
407       switch (MF.getFunction().getCallingConv()) {
408         case CallingConv::AMDGPU_HS:
409         case CallingConv::AMDGPU_GS:
410           // Low GIT address is passed in s8 rather than s0 for an LS+HS or
411           // ES+GS merged shader on gfx9+.
412           GitPtrLo = AMDGPU::SGPR8;
413           break;
414         default:
415           break;
416       }
417     }
418     MF.getRegInfo().addLiveIn(GitPtrLo);
419     MBB.addLiveIn(GitPtrLo);
420     BuildMI(MBB, I, DL, SMovB32, RsrcLo)
421       .addReg(GitPtrLo)
422       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
423 
424     // We now have the GIT ptr - now get the scratch descriptor from the entry
425     // at offset 0 (or offset 16 for a compute shader).
426     PointerType *PtrTy =
427       PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()),
428                        AMDGPUAS::CONSTANT_ADDRESS);
429     MachinePointerInfo PtrInfo(UndefValue::get(PtrTy));
430     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
431     auto MMO = MF.getMachineMemOperand(PtrInfo,
432                                        MachineMemOperand::MOLoad |
433                                        MachineMemOperand::MOInvariant |
434                                        MachineMemOperand::MODereferenceable,
435                                        16, 4);
436     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
437     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
438     unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset);
439     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
440       .addReg(Rsrc01)
441       .addImm(EncodedOffset) // offset
442       .addImm(0) // glc
443       .addImm(0) // dlc
444       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
445       .addMemOperand(MMO);
446     return;
447   }
448   if (ST.isMesaGfxShader(Fn)
449       || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) {
450     assert(!ST.isAmdHsaOrMesa(Fn));
451     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
452 
453     unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
454     unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
455 
456     // Use relocations to get the pointer, and setup the other bits manually.
457     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
458 
459     if (MFI->hasImplicitBufferPtr()) {
460       unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
461 
462       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
463         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
464 
465         BuildMI(MBB, I, DL, Mov64, Rsrc01)
466           .addReg(MFI->getImplicitBufferPtrUserSGPR())
467           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
468       } else {
469         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
470 
471         PointerType *PtrTy =
472           PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()),
473                            AMDGPUAS::CONSTANT_ADDRESS);
474         MachinePointerInfo PtrInfo(UndefValue::get(PtrTy));
475         auto MMO = MF.getMachineMemOperand(PtrInfo,
476                                            MachineMemOperand::MOLoad |
477                                            MachineMemOperand::MOInvariant |
478                                            MachineMemOperand::MODereferenceable,
479                                            8, 4);
480         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
481           .addReg(MFI->getImplicitBufferPtrUserSGPR())
482           .addImm(0) // offset
483           .addImm(0) // glc
484           .addImm(0) // dlc
485           .addMemOperand(MMO)
486           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
487 
488         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
489         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
490       }
491     } else {
492       unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
493       unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
494 
495       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
496         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
497         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
498 
499       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
500         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
501         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
502 
503     }
504 
505     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
506       .addImm(Rsrc23 & 0xffffffff)
507       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
508 
509     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
510       .addImm(Rsrc23 >> 32)
511       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
512   }
513 }
514 
515 // Find a scratch register that we can use at the start of the prologue to
516 // re-align the stack pointer.  We avoid using callee-save registers since they
517 // may appear to be free when this is called from canUseAsPrologue (during
518 // shrink wrapping), but then no longer be free when this is called from
519 // emitPrologue.
520 //
521 // FIXME: This is a bit conservative, since in the above case we could use one
522 // of the callee-save registers as a scratch temp to re-align the stack pointer,
523 // but we would then have to make sure that we were in fact saving at least one
524 // callee-save register in the prologue, which is additional complexity that
525 // doesn't seem worth the benefit.
526 static unsigned findScratchNonCalleeSaveRegister(MachineFunction &MF,
527                                                  LivePhysRegs &LiveRegs,
528                                                  const TargetRegisterClass &RC) {
529   MachineRegisterInfo &MRI = MF.getRegInfo();
530 
531   // Mark callee saved registers as used so we will not choose them.
532   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
533   for (unsigned i = 0; CSRegs[i]; ++i)
534     LiveRegs.addReg(CSRegs[i]);
535 
536   for (unsigned Reg : RC) {
537     if (LiveRegs.available(MRI, Reg))
538       return Reg;
539   }
540 
541   return AMDGPU::NoRegister;
542 }
543 
544 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
545   switch (ID) {
546   case TargetStackID::Default:
547   case TargetStackID::NoAlloc:
548   case TargetStackID::SGPRSpill:
549     return true;
550   }
551   llvm_unreachable("Invalid TargetStackID::Value");
552 }
553 
554 void SIFrameLowering::emitPrologue(MachineFunction &MF,
555                                    MachineBasicBlock &MBB) const {
556   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
557   if (FuncInfo->isEntryFunction()) {
558     emitEntryFunctionPrologue(MF, MBB);
559     return;
560   }
561 
562   const MachineFrameInfo &MFI = MF.getFrameInfo();
563   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
564   const SIInstrInfo *TII = ST.getInstrInfo();
565   const SIRegisterInfo &TRI = TII->getRegisterInfo();
566 
567   unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
568   unsigned FramePtrReg = FuncInfo->getFrameOffsetReg();
569   LivePhysRegs LiveRegs;
570 
571   MachineBasicBlock::iterator MBBI = MBB.begin();
572   DebugLoc DL;
573 
574   bool HasFP = false;
575   uint32_t NumBytes = MFI.getStackSize();
576   uint32_t RoundedSize = NumBytes;
577 
578   if (TRI.needsStackRealignment(MF)) {
579     HasFP = true;
580     const unsigned Alignment = MFI.getMaxAlignment();
581 
582     RoundedSize += Alignment;
583 
584     LiveRegs.init(TRI);
585     LiveRegs.addLiveIns(MBB);
586 
587     unsigned ScratchSPReg
588       = findScratchNonCalleeSaveRegister(MF, LiveRegs,
589                                          AMDGPU::SReg_32_XM0RegClass);
590     assert(ScratchSPReg != AMDGPU::NoRegister);
591 
592     // s_add_u32 tmp_reg, s32, NumBytes
593     // s_and_b32 s32, tmp_reg, 0b111...0000
594     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg)
595       .addReg(StackPtrReg)
596       .addImm((Alignment - 1) * ST.getWavefrontSize())
597       .setMIFlag(MachineInstr::FrameSetup);
598     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
599       .addReg(ScratchSPReg, RegState::Kill)
600       .addImm(-Alignment * ST.getWavefrontSize())
601       .setMIFlag(MachineInstr::FrameSetup);
602     FuncInfo->setIsStackRealigned(true);
603   } else if ((HasFP = hasFP(MF))) {
604     // If we need a base pointer, set it up here. It's whatever the value of
605     // the stack pointer is at this point. Any variable size objects will be
606     // allocated after this, so we can still use the base pointer to reference
607     // locals.
608     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
609       .addReg(StackPtrReg)
610       .setMIFlag(MachineInstr::FrameSetup);
611   }
612 
613   if (HasFP && RoundedSize != 0) {
614     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
615       .addReg(StackPtrReg)
616       .addImm(RoundedSize * ST.getWavefrontSize())
617       .setMIFlag(MachineInstr::FrameSetup);
618   }
619 
620   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
621   // turn on all lanes before doing the spill to memory.
622   unsigned ScratchExecCopy = AMDGPU::NoRegister;
623 
624   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
625          : FuncInfo->getSGPRSpillVGPRs()) {
626     if (!Reg.FI.hasValue())
627       continue;
628 
629     if (ScratchExecCopy == AMDGPU::NoRegister) {
630       if (LiveRegs.empty()) {
631         LiveRegs.init(TRI);
632         LiveRegs.addLiveIns(MBB);
633       }
634 
635       ScratchExecCopy
636         = findScratchNonCalleeSaveRegister(MF, LiveRegs,
637                                            *TRI.getWaveMaskRegClass());
638 
639       const unsigned OrSaveExec = ST.isWave32() ?
640         AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
641       BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec),
642               ScratchExecCopy)
643         .addImm(-1);
644     }
645 
646     TII->storeRegToStackSlot(MBB, MBBI, Reg.VGPR, true,
647                              Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass,
648                              &TII->getRegisterInfo());
649   }
650 
651   if (ScratchExecCopy != AMDGPU::NoRegister) {
652     // FIXME: Split block and make terminator.
653     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
654     unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
655     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
656       .addReg(ScratchExecCopy);
657   }
658 }
659 
660 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
661                                    MachineBasicBlock &MBB) const {
662   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
663   if (FuncInfo->isEntryFunction())
664     return;
665 
666   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
667   const SIInstrInfo *TII = ST.getInstrInfo();
668   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
669   DebugLoc DL;
670 
671   unsigned ScratchExecCopy = AMDGPU::NoRegister;
672   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
673          : FuncInfo->getSGPRSpillVGPRs()) {
674     if (!Reg.FI.hasValue())
675       continue;
676 
677     const SIRegisterInfo &TRI = TII->getRegisterInfo();
678     if (ScratchExecCopy == AMDGPU::NoRegister) {
679       // See emitPrologue
680       LivePhysRegs LiveRegs(*ST.getRegisterInfo());
681       LiveRegs.addLiveOuts(MBB);
682       LiveRegs.stepBackward(*MBBI);
683 
684       ScratchExecCopy
685         = findScratchNonCalleeSaveRegister(MF, LiveRegs,
686                                            *TRI.getWaveMaskRegClass());
687 
688       const unsigned OrSaveExec = ST.isWave32() ?
689       AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
690 
691       BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy)
692         .addImm(-1);
693     }
694 
695     TII->loadRegFromStackSlot(MBB, MBBI, Reg.VGPR,
696                               Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass,
697                               &TII->getRegisterInfo());
698   }
699 
700   if (ScratchExecCopy != AMDGPU::NoRegister) {
701     // FIXME: Split block and make terminator.
702     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
703     unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
704     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
705       .addReg(ScratchExecCopy);
706   }
707 
708   const MachineFrameInfo &MFI = MF.getFrameInfo();
709   uint32_t NumBytes = MFI.getStackSize();
710   uint32_t RoundedSize = FuncInfo->isStackRealigned() ?
711     NumBytes + MFI.getMaxAlignment() : NumBytes;
712 
713   if (RoundedSize != 0 && hasFP(MF)) {
714     const unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
715     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
716       .addReg(StackPtrReg)
717       .addImm(RoundedSize * ST.getWavefrontSize())
718       .setMIFlag(MachineInstr::FrameDestroy);
719   }
720 }
721 
722 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
723 // memory.
724 static bool allStackObjectsAreDeadOrSGPR(const MachineFrameInfo &MFI) {
725   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
726        I != E; ++I) {
727     if (!MFI.isDeadObjectIndex(I) &&
728         MFI.getStackID(I) != TargetStackID::SGPRSpill)
729       return false;
730   }
731 
732   return true;
733 }
734 
735 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
736                                             unsigned &FrameReg) const {
737   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
738 
739   FrameReg = RI->getFrameRegister(MF);
740   return MF.getFrameInfo().getObjectOffset(FI);
741 }
742 
743 void SIFrameLowering::processFunctionBeforeFrameFinalized(
744   MachineFunction &MF,
745   RegScavenger *RS) const {
746   MachineFrameInfo &MFI = MF.getFrameInfo();
747 
748   if (!MFI.hasStackObjects())
749     return;
750 
751   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
752   const SIInstrInfo *TII = ST.getInstrInfo();
753   const SIRegisterInfo &TRI = TII->getRegisterInfo();
754   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
755 
756   if (TRI.spillSGPRToVGPR() && FuncInfo->hasSpilledSGPRs()) {
757     // Process all SGPR spills before frame offsets are finalized. Ideally SGPRs
758     // are spilled to VGPRs, in which case we can eliminate the stack usage.
759     //
760     // XXX - This operates under the assumption that only other SGPR spills are
761     // users of the frame index. I'm not 100% sure this is correct. The
762     // StackColoring pass has a comment saying a future improvement would be to
763     // merging of allocas with spill slots, but for now according to
764     // MachineFrameInfo isSpillSlot can't alias any other object.
765     for (MachineBasicBlock &MBB : MF) {
766       MachineBasicBlock::iterator Next;
767       for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) {
768         MachineInstr &MI = *I;
769         Next = std::next(I);
770 
771         if (TII->isSGPRSpill(MI)) {
772           int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex();
773           assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
774           if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) {
775             bool Spilled = TRI.eliminateSGPRToVGPRSpillFrameIndex(MI, FI, RS);
776             (void)Spilled;
777             assert(Spilled && "failed to spill SGPR to VGPR when allocated");
778           }
779         }
780       }
781     }
782   }
783 
784   FuncInfo->removeSGPRToVGPRFrameIndices(MFI);
785 
786   if (!allStackObjectsAreDeadOrSGPR(MFI)) {
787     assert(RS && "RegScavenger required if spilling");
788 
789     if (FuncInfo->isEntryFunction()) {
790       int ScavengeFI = MFI.CreateFixedObject(
791         TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
792       RS->addScavengingFrameIndex(ScavengeFI);
793     } else {
794       int ScavengeFI = MFI.CreateStackObject(
795         TRI.getSpillSize(AMDGPU::SGPR_32RegClass),
796         TRI.getSpillAlignment(AMDGPU::SGPR_32RegClass),
797         false);
798       RS->addScavengingFrameIndex(ScavengeFI);
799     }
800   }
801 }
802 
803 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
804                                            RegScavenger *RS) const {
805   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
806   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
807 
808   // The SP is specifically managed and we don't want extra spills of it.
809   SavedRegs.reset(MFI->getStackPtrOffsetReg());
810 }
811 
812 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
813   MachineFunction &MF,
814   MachineBasicBlock &MBB,
815   MachineBasicBlock::iterator I) const {
816   int64_t Amount = I->getOperand(0).getImm();
817   if (Amount == 0)
818     return MBB.erase(I);
819 
820   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
821   const SIInstrInfo *TII = ST.getInstrInfo();
822   const DebugLoc &DL = I->getDebugLoc();
823   unsigned Opc = I->getOpcode();
824   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
825   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
826 
827   if (!hasReservedCallFrame(MF)) {
828     unsigned Align = getStackAlignment();
829 
830     Amount = alignTo(Amount, Align);
831     assert(isUInt<32>(Amount) && "exceeded stack address space size");
832     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
833     unsigned SPReg = MFI->getStackPtrOffsetReg();
834 
835     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
836     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
837       .addReg(SPReg)
838       .addImm(Amount * ST.getWavefrontSize());
839   } else if (CalleePopAmount != 0) {
840     llvm_unreachable("is this used?");
841   }
842 
843   return MBB.erase(I);
844 }
845 
846 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
847   const MachineFrameInfo &MFI = MF.getFrameInfo();
848   if (MFI.hasCalls()) {
849     // All offsets are unsigned, so need to be addressed in the same direction
850     // as stack growth.
851     if (MFI.getStackSize() != 0)
852       return true;
853 
854     // For the entry point, the input wave scratch offset must be copied to the
855     // API SP if there are calls.
856     if (MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction())
857       return true;
858   }
859 
860   return MFI.hasVarSizedObjects() || MFI.isFrameAddressTaken() ||
861     MFI.hasStackMap() || MFI.hasPatchPoint() ||
862     MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
863     MF.getTarget().Options.DisableFramePointerElim(MF);
864 }
865