1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPU.h"
11 #include "AMDGPUSubtarget.h"
12 #include "SIMachineFunctionInfo.h"
13 #include "llvm/CodeGen/LivePhysRegs.h"
14 #include "llvm/CodeGen/MachineFrameInfo.h"
15 #include "llvm/CodeGen/RegisterScavenging.h"
16 #include "llvm/Target/TargetMachine.h"
17 
18 using namespace llvm;
19 
20 #define DEBUG_TYPE "frame-info"
21 
22 
23 // Find a scratch register that we can use at the start of the prologue to
24 // re-align the stack pointer. We avoid using callee-save registers since they
25 // may appear to be free when this is called from canUseAsPrologue (during
26 // shrink wrapping), but then no longer be free when this is called from
27 // emitPrologue.
28 //
29 // FIXME: This is a bit conservative, since in the above case we could use one
30 // of the callee-save registers as a scratch temp to re-align the stack pointer,
31 // but we would then have to make sure that we were in fact saving at least one
32 // callee-save register in the prologue, which is additional complexity that
33 // doesn't seem worth the benefit.
34 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
35                                                    LivePhysRegs &LiveRegs,
36                                                    const TargetRegisterClass &RC,
37                                                    bool Unused = false) {
38   // Mark callee saved registers as used so we will not choose them.
39   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
40   for (unsigned i = 0; CSRegs[i]; ++i)
41     LiveRegs.addReg(CSRegs[i]);
42 
43   if (Unused) {
44     // We are looking for a register that can be used throughout the entire
45     // function, so any use is unacceptable.
46     for (MCRegister Reg : RC) {
47       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
48         return Reg;
49     }
50   } else {
51     for (MCRegister Reg : RC) {
52       if (LiveRegs.available(MRI, Reg))
53         return Reg;
54     }
55   }
56 
57   // If we require an unused register, this is used in contexts where failure is
58   // an option and has an alternative plan. In other contexts, this must
59   // succeed0.
60   if (!Unused)
61     report_fatal_error("failed to find free scratch register");
62 
63   return MCRegister();
64 }
65 
66 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF,
67                                            LivePhysRegs &LiveRegs,
68                                            Register &TempSGPR,
69                                            Optional<int> &FrameIndex,
70                                            bool IsFP) {
71   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
72   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
73 
74 #ifndef NDEBUG
75   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
76   const SIRegisterInfo *TRI = ST.getRegisterInfo();
77 #endif
78 
79   // We need to save and restore the current FP/BP.
80 
81   // 1: If there is already a VGPR with free lanes, use it. We
82   // may already have to pay the penalty for spilling a CSR VGPR.
83   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
84     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
85                                             TargetStackID::SGPRSpill);
86 
87     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
88       llvm_unreachable("allocate SGPR spill should have worked");
89 
90     FrameIndex = NewFI;
91 
92     LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
93                dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to  "
94                       << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
95                       << '\n');
96     return;
97   }
98 
99   // 2: Next, try to save the FP/BP in an unused SGPR.
100   TempSGPR = findScratchNonCalleeSaveRegister(
101       MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
102 
103   if (!TempSGPR) {
104     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
105                                             TargetStackID::SGPRSpill);
106 
107     if (MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
108       // 3: There's no free lane to spill, and no free register to save FP/BP,
109       // so we're forced to spill another VGPR to use for the spill.
110       FrameIndex = NewFI;
111 
112       LLVM_DEBUG(
113           auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
114           dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to "
115                  << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';);
116     } else {
117       // Remove dead <NewFI> index
118       MF.getFrameInfo().RemoveStackObject(NewFI);
119       // 4: If all else fails, spill the FP/BP to memory.
120       FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4));
121       LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling "
122                         << (IsFP ? "FP" : "BP") << '\n');
123     }
124   } else {
125     LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to "
126                       << printReg(TempSGPR, TRI) << '\n');
127   }
128 }
129 
130 // We need to specially emit stack operations here because a different frame
131 // register is used than in the rest of the function, as getFrameRegister would
132 // use.
133 static void buildPrologSpill(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
134                              MachineBasicBlock &MBB,
135                              MachineBasicBlock::iterator I,
136                              const SIInstrInfo *TII, Register SpillReg,
137                              Register ScratchRsrcReg, Register SPReg, int FI) {
138   MachineFunction *MF = MBB.getParent();
139   MachineFrameInfo &MFI = MF->getFrameInfo();
140 
141   int64_t Offset = MFI.getObjectOffset(FI);
142 
143   MachineMemOperand *MMO = MF->getMachineMemOperand(
144       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
145       MFI.getObjectAlign(FI));
146 
147   if (ST.enableFlatScratch()) {
148     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
149       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
150         .addReg(SpillReg, RegState::Kill)
151         .addReg(SPReg)
152         .addImm(Offset)
153         .addImm(0) // glc
154         .addImm(0) // slc
155         .addImm(0) // dlc
156         .addMemOperand(MMO);
157       return;
158     }
159   } else if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
160     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
161       .addReg(SpillReg, RegState::Kill)
162       .addReg(ScratchRsrcReg)
163       .addReg(SPReg)
164       .addImm(Offset)
165       .addImm(0) // glc
166       .addImm(0) // slc
167       .addImm(0) // tfe
168       .addImm(0) // dlc
169       .addImm(0) // swz
170       .addMemOperand(MMO);
171     return;
172   }
173 
174   // Don't clobber the TmpVGPR if we also need a scratch reg for the stack
175   // offset in the spill.
176   LiveRegs.addReg(SpillReg);
177 
178   if (ST.enableFlatScratch()) {
179     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
180       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
181 
182     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
183       .addReg(SPReg)
184       .addImm(Offset);
185 
186     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
187       .addReg(SpillReg, RegState::Kill)
188       .addReg(OffsetReg, RegState::Kill)
189       .addImm(0)
190       .addImm(0) // glc
191       .addImm(0) // slc
192       .addImm(0) // dlc
193       .addMemOperand(MMO);
194   } else {
195     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
196       MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
197 
198     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
199       .addImm(Offset);
200 
201     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
202       .addReg(SpillReg, RegState::Kill)
203       .addReg(OffsetReg, RegState::Kill)
204       .addReg(ScratchRsrcReg)
205       .addReg(SPReg)
206       .addImm(0)
207       .addImm(0) // glc
208       .addImm(0) // slc
209       .addImm(0) // tfe
210       .addImm(0) // dlc
211       .addImm(0) // swz
212       .addMemOperand(MMO);
213   }
214 
215   LiveRegs.removeReg(SpillReg);
216 }
217 
218 static void buildEpilogReload(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
219                               MachineBasicBlock &MBB,
220                               MachineBasicBlock::iterator I,
221                               const SIInstrInfo *TII, Register SpillReg,
222                               Register ScratchRsrcReg, Register SPReg, int FI) {
223   MachineFunction *MF = MBB.getParent();
224   MachineFrameInfo &MFI = MF->getFrameInfo();
225   int64_t Offset = MFI.getObjectOffset(FI);
226 
227   MachineMemOperand *MMO = MF->getMachineMemOperand(
228       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
229       MFI.getObjectAlign(FI));
230 
231   if (ST.enableFlatScratch()) {
232     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
233       BuildMI(MBB, I, DebugLoc(),
234               TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), SpillReg)
235         .addReg(SPReg)
236         .addImm(Offset)
237         .addImm(0) // glc
238         .addImm(0) // slc
239         .addImm(0) // dlc
240         .addMemOperand(MMO);
241       return;
242     }
243     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
244       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
245 
246       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
247         .addReg(SPReg)
248         .addImm(Offset);
249       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR),
250               SpillReg)
251       .addReg(OffsetReg, RegState::Kill)
252       .addImm(0)
253       .addImm(0) // glc
254       .addImm(0) // slc
255       .addImm(0) // dlc
256       .addMemOperand(MMO);
257       return;
258   }
259 
260   if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
261     BuildMI(MBB, I, DebugLoc(),
262             TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
263       .addReg(ScratchRsrcReg)
264       .addReg(SPReg)
265       .addImm(Offset)
266       .addImm(0) // glc
267       .addImm(0) // slc
268       .addImm(0) // tfe
269       .addImm(0) // dlc
270       .addImm(0) // swz
271       .addMemOperand(MMO);
272     return;
273   }
274 
275   MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
276     MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
277 
278   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
279     .addImm(Offset);
280 
281   BuildMI(MBB, I, DebugLoc(),
282           TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
283     .addReg(OffsetReg, RegState::Kill)
284     .addReg(ScratchRsrcReg)
285     .addReg(SPReg)
286     .addImm(0)
287     .addImm(0) // glc
288     .addImm(0) // slc
289     .addImm(0) // tfe
290     .addImm(0) // dlc
291     .addImm(0) // swz
292     .addMemOperand(MMO);
293 }
294 
295 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
296                         const DebugLoc &DL, const SIInstrInfo *TII,
297                         Register TargetReg) {
298   MachineFunction *MF = MBB.getParent();
299   const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
300   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
301   const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
302   Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
303   Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
304 
305   if (MFI->getGITPtrHigh() != 0xffffffff) {
306     BuildMI(MBB, I, DL, SMovB32, TargetHi)
307         .addImm(MFI->getGITPtrHigh())
308         .addReg(TargetReg, RegState::ImplicitDefine);
309   } else {
310     const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
311     BuildMI(MBB, I, DL, GetPC64, TargetReg);
312   }
313   Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
314   MF->getRegInfo().addLiveIn(GitPtrLo);
315   MBB.addLiveIn(GitPtrLo);
316   BuildMI(MBB, I, DL, SMovB32, TargetLo)
317     .addReg(GitPtrLo);
318 }
319 
320 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
321 void SIFrameLowering::emitEntryFunctionFlatScratchInit(
322     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
323     const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
324   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
325   const SIInstrInfo *TII = ST.getInstrInfo();
326   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
327   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
328 
329   // We don't need this if we only have spills since there is no user facing
330   // scratch.
331 
332   // TODO: If we know we don't have flat instructions earlier, we can omit
333   // this from the input registers.
334   //
335   // TODO: We only need to know if we access scratch space through a flat
336   // pointer. Because we only detect if flat instructions are used at all,
337   // this will be used more often than necessary on VI.
338 
339   Register FlatScrInitLo;
340   Register FlatScrInitHi;
341 
342   if (ST.isAmdPalOS()) {
343     // Extract the scratch offset from the descriptor in the GIT
344     LivePhysRegs LiveRegs;
345     LiveRegs.init(*TRI);
346     LiveRegs.addLiveIns(MBB);
347 
348     // Find unused reg to load flat scratch init into
349     MachineRegisterInfo &MRI = MF.getRegInfo();
350     Register FlatScrInit = AMDGPU::NoRegister;
351     ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
352     unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
353     AllSGPR64s = AllSGPR64s.slice(
354         std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
355     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
356     for (MCPhysReg Reg : AllSGPR64s) {
357       if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) &&
358           !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
359         FlatScrInit = Reg;
360         break;
361       }
362     }
363     assert(FlatScrInit && "Failed to find free register for scratch init");
364 
365     FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
366     FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
367 
368     buildGitPtr(MBB, I, DL, TII, FlatScrInit);
369 
370     // We now have the GIT ptr - now get the scratch descriptor from the entry
371     // at offset 0 (or offset 16 for a compute shader).
372     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
373     const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
374     auto *MMO = MF.getMachineMemOperand(
375         PtrInfo,
376         MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
377             MachineMemOperand::MODereferenceable,
378         8, Align(4));
379     unsigned Offset =
380         MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
381     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
382     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
383     BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
384         .addReg(FlatScrInit)
385         .addImm(EncodedOffset) // offset
386         .addImm(0)             // glc
387         .addImm(0)             // dlc
388         .addMemOperand(MMO);
389 
390     // Mask the offset in [47:0] of the descriptor
391     const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
392     BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
393         .addReg(FlatScrInitHi)
394         .addImm(0xffff);
395   } else {
396     Register FlatScratchInitReg =
397         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
398     assert(FlatScratchInitReg);
399 
400     MachineRegisterInfo &MRI = MF.getRegInfo();
401     MRI.addLiveIn(FlatScratchInitReg);
402     MBB.addLiveIn(FlatScratchInitReg);
403 
404     FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
405     FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
406   }
407 
408   // Do a 64-bit pointer add.
409   if (ST.flatScratchIsPointer()) {
410     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
411       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
412         .addReg(FlatScrInitLo)
413         .addReg(ScratchWaveOffsetReg);
414       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
415         .addReg(FlatScrInitHi)
416         .addImm(0);
417       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
418         addReg(FlatScrInitLo).
419         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
420                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
421       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
422         addReg(FlatScrInitHi).
423         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
424                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
425       return;
426     }
427 
428     // For GFX9.
429     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
430       .addReg(FlatScrInitLo)
431       .addReg(ScratchWaveOffsetReg);
432     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
433       .addReg(FlatScrInitHi)
434       .addImm(0);
435 
436     return;
437   }
438 
439   assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
440 
441   // Copy the size in bytes.
442   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
443     .addReg(FlatScrInitHi, RegState::Kill);
444 
445   // Add wave offset in bytes to private base offset.
446   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
447   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
448     .addReg(FlatScrInitLo)
449     .addReg(ScratchWaveOffsetReg);
450 
451   // Convert offset to 256-byte units.
452   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
453     .addReg(FlatScrInitLo, RegState::Kill)
454     .addImm(8);
455 }
456 
457 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
458 // memory. They should have been removed by now.
459 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
460   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
461        I != E; ++I) {
462     if (!MFI.isDeadObjectIndex(I))
463       return false;
464   }
465 
466   return true;
467 }
468 
469 // Shift down registers reserved for the scratch RSRC.
470 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
471     MachineFunction &MF) const {
472 
473   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
474   const SIInstrInfo *TII = ST.getInstrInfo();
475   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
476   MachineRegisterInfo &MRI = MF.getRegInfo();
477   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
478 
479   assert(MFI->isEntryFunction());
480 
481   Register ScratchRsrcReg = MFI->getScratchRSrcReg();
482 
483   if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
484                           allStackObjectsAreDead(MF.getFrameInfo())))
485     return Register();
486 
487   if (ST.hasSGPRInitBug() ||
488       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
489     return ScratchRsrcReg;
490 
491   // We reserved the last registers for this. Shift it down to the end of those
492   // which were actually used.
493   //
494   // FIXME: It might be safer to use a pseudoregister before replacement.
495 
496   // FIXME: We should be able to eliminate unused input registers. We only
497   // cannot do this for the resources required for scratch access. For now we
498   // skip over user SGPRs and may leave unused holes.
499 
500   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
501   ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
502   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
503 
504   // Skip the last N reserved elements because they should have already been
505   // reserved for VCC etc.
506   Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
507   for (MCPhysReg Reg : AllSGPR128s) {
508     // Pick the first unallocated one. Make sure we don't clobber the other
509     // reserved input we needed. Also for PAL, make sure we don't clobber
510     // the GIT pointer passed in SGPR0 or SGPR8.
511     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
512         !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
513       MRI.replaceRegWith(ScratchRsrcReg, Reg);
514       MFI->setScratchRSrcReg(Reg);
515       return Reg;
516     }
517   }
518 
519   return ScratchRsrcReg;
520 }
521 
522 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
523   return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
524 }
525 
526 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
527                                                 MachineBasicBlock &MBB) const {
528   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
529 
530   // FIXME: If we only have SGPR spills, we won't actually be using scratch
531   // memory since these spill to VGPRs. We should be cleaning up these unused
532   // SGPR spill frame indices somewhere.
533 
534   // FIXME: We still have implicit uses on SGPR spill instructions in case they
535   // need to spill to vector memory. It's likely that will not happen, but at
536   // this point it appears we need the setup. This part of the prolog should be
537   // emitted after frame indices are eliminated.
538 
539   // FIXME: Remove all of the isPhysRegUsed checks
540 
541   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
542   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
543   const SIInstrInfo *TII = ST.getInstrInfo();
544   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
545   MachineRegisterInfo &MRI = MF.getRegInfo();
546   const Function &F = MF.getFunction();
547 
548   assert(MFI->isEntryFunction());
549 
550   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
551       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
552   // FIXME: Hack to not crash in situations which emitted an error.
553   if (!PreloadedScratchWaveOffsetReg)
554     return;
555 
556   // We need to do the replacement of the private segment buffer register even
557   // if there are no stack objects. There could be stores to undef or a
558   // constant without an associated object.
559   //
560   // This will return `Register()` in cases where there are no actual
561   // uses of the SRSRC.
562   Register ScratchRsrcReg;
563   if (!ST.enableFlatScratch())
564     ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
565 
566   // Make the selected register live throughout the function.
567   if (ScratchRsrcReg) {
568     for (MachineBasicBlock &OtherBB : MF) {
569       if (&OtherBB != &MBB) {
570         OtherBB.addLiveIn(ScratchRsrcReg);
571       }
572     }
573   }
574 
575   // Now that we have fixed the reserved SRSRC we need to locate the
576   // (potentially) preloaded SRSRC.
577   Register PreloadedScratchRsrcReg;
578   if (ST.isAmdHsaOrMesa(F)) {
579     PreloadedScratchRsrcReg =
580         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
581     if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
582       // We added live-ins during argument lowering, but since they were not
583       // used they were deleted. We're adding the uses now, so add them back.
584       MRI.addLiveIn(PreloadedScratchRsrcReg);
585       MBB.addLiveIn(PreloadedScratchRsrcReg);
586     }
587   }
588 
589   // Debug location must be unknown since the first debug location is used to
590   // determine the end of the prologue.
591   DebugLoc DL;
592   MachineBasicBlock::iterator I = MBB.begin();
593 
594   // We found the SRSRC first because it needs four registers and has an
595   // alignment requirement. If the SRSRC that we found is clobbering with
596   // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
597   // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
598   // wave offset to a free SGPR.
599   Register ScratchWaveOffsetReg;
600   if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
601     ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
602     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
603     AllSGPRs = AllSGPRs.slice(
604         std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
605     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
606     for (MCPhysReg Reg : AllSGPRs) {
607       if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
608           !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
609         ScratchWaveOffsetReg = Reg;
610         BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
611             .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
612         break;
613       }
614     }
615   } else {
616     ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
617   }
618   assert(ScratchWaveOffsetReg);
619 
620   if (requiresStackPointerReference(MF)) {
621     Register SPReg = MFI->getStackPtrOffsetReg();
622     assert(SPReg != AMDGPU::SP_REG);
623     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
624         .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST));
625   }
626 
627   if (hasFP(MF)) {
628     Register FPReg = MFI->getFrameOffsetReg();
629     assert(FPReg != AMDGPU::FP_REG);
630     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
631   }
632 
633   if (MFI->hasFlatScratchInit() || ScratchRsrcReg) {
634     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
635     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
636   }
637 
638   if (MFI->hasFlatScratchInit()) {
639     emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
640   }
641 
642   if (ScratchRsrcReg) {
643     emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
644                                          PreloadedScratchRsrcReg,
645                                          ScratchRsrcReg, ScratchWaveOffsetReg);
646   }
647 }
648 
649 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
650 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
651     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
652     const DebugLoc &DL, Register PreloadedScratchRsrcReg,
653     Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
654 
655   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
656   const SIInstrInfo *TII = ST.getInstrInfo();
657   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
658   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
659   const Function &Fn = MF.getFunction();
660 
661   if (ST.isAmdPalOS()) {
662     // The pointer to the GIT is formed from the offset passed in and either
663     // the amdgpu-git-ptr-high function attribute or the top part of the PC
664     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
665 
666     buildGitPtr(MBB, I, DL, TII, Rsrc01);
667 
668     // We now have the GIT ptr - now get the scratch descriptor from the entry
669     // at offset 0 (or offset 16 for a compute shader).
670     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
671     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
672     auto MMO = MF.getMachineMemOperand(PtrInfo,
673                                        MachineMemOperand::MOLoad |
674                                            MachineMemOperand::MOInvariant |
675                                            MachineMemOperand::MODereferenceable,
676                                        16, Align(4));
677     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
678     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
679     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
680     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
681       .addReg(Rsrc01)
682       .addImm(EncodedOffset) // offset
683       .addImm(0) // glc
684       .addImm(0) // dlc
685       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
686       .addMemOperand(MMO);
687   } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
688     assert(!ST.isAmdHsaOrMesa(Fn));
689     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
690 
691     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
692     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
693 
694     // Use relocations to get the pointer, and setup the other bits manually.
695     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
696 
697     if (MFI->hasImplicitBufferPtr()) {
698       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
699 
700       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
701         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
702 
703         BuildMI(MBB, I, DL, Mov64, Rsrc01)
704           .addReg(MFI->getImplicitBufferPtrUserSGPR())
705           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
706       } else {
707         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
708 
709         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
710         auto MMO = MF.getMachineMemOperand(
711             PtrInfo,
712             MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
713                 MachineMemOperand::MODereferenceable,
714             8, Align(4));
715         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
716           .addReg(MFI->getImplicitBufferPtrUserSGPR())
717           .addImm(0) // offset
718           .addImm(0) // glc
719           .addImm(0) // dlc
720           .addMemOperand(MMO)
721           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
722 
723         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
724         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
725       }
726     } else {
727       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
728       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
729 
730       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
731         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
732         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
733 
734       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
735         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
736         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
737 
738     }
739 
740     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
741       .addImm(Rsrc23 & 0xffffffff)
742       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
743 
744     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
745       .addImm(Rsrc23 >> 32)
746       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
747   } else if (ST.isAmdHsaOrMesa(Fn)) {
748     assert(PreloadedScratchRsrcReg);
749 
750     if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
751       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
752           .addReg(PreloadedScratchRsrcReg, RegState::Kill);
753     }
754   }
755 
756   // Add the scratch wave offset into the scratch RSRC.
757   //
758   // We only want to update the first 48 bits, which is the base address
759   // pointer, without touching the adjacent 16 bits of flags. We know this add
760   // cannot carry-out from bit 47, otherwise the scratch allocation would be
761   // impossible to fit in the 48-bit global address space.
762   //
763   // TODO: Evaluate if it is better to just construct an SRD using the flat
764   // scratch init and some constants rather than update the one we are passed.
765   Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
766   Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
767 
768   // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
769   // the kernel body via inreg arguments.
770   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
771       .addReg(ScratchRsrcSub0)
772       .addReg(ScratchWaveOffsetReg)
773       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
774   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
775       .addReg(ScratchRsrcSub1)
776       .addImm(0)
777       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
778 }
779 
780 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
781   switch (ID) {
782   case TargetStackID::Default:
783   case TargetStackID::NoAlloc:
784   case TargetStackID::SGPRSpill:
785     return true;
786   case TargetStackID::SVEVector:
787     return false;
788   }
789   llvm_unreachable("Invalid TargetStackID::Value");
790 }
791 
792 // Activate all lanes, returns saved exec.
793 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
794                                      MachineFunction &MF,
795                                      MachineBasicBlock &MBB,
796                                      MachineBasicBlock::iterator MBBI,
797                                      bool IsProlog) {
798   Register ScratchExecCopy;
799   MachineRegisterInfo &MRI = MF.getRegInfo();
800   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
801   const SIInstrInfo *TII = ST.getInstrInfo();
802   const SIRegisterInfo &TRI = TII->getRegisterInfo();
803   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
804   DebugLoc DL;
805 
806   if (LiveRegs.empty()) {
807     if (IsProlog) {
808       LiveRegs.init(TRI);
809       LiveRegs.addLiveIns(MBB);
810       if (FuncInfo->SGPRForFPSaveRestoreCopy)
811         LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
812 
813       if (FuncInfo->SGPRForBPSaveRestoreCopy)
814         LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy);
815     } else {
816       // In epilog.
817       LiveRegs.init(*ST.getRegisterInfo());
818       LiveRegs.addLiveOuts(MBB);
819       LiveRegs.stepBackward(*MBBI);
820     }
821   }
822 
823   ScratchExecCopy = findScratchNonCalleeSaveRegister(
824       MRI, LiveRegs, *TRI.getWaveMaskRegClass());
825 
826   if (!IsProlog)
827     LiveRegs.removeReg(ScratchExecCopy);
828 
829   const unsigned OrSaveExec =
830       ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
831   BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1);
832 
833   return ScratchExecCopy;
834 }
835 
836 void SIFrameLowering::emitPrologue(MachineFunction &MF,
837                                    MachineBasicBlock &MBB) const {
838   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
839   if (FuncInfo->isEntryFunction()) {
840     emitEntryFunctionPrologue(MF, MBB);
841     return;
842   }
843 
844   const MachineFrameInfo &MFI = MF.getFrameInfo();
845   MachineRegisterInfo &MRI = MF.getRegInfo();
846   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
847   const SIInstrInfo *TII = ST.getInstrInfo();
848   const SIRegisterInfo &TRI = TII->getRegisterInfo();
849 
850   Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
851   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
852   Register BasePtrReg =
853       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
854   LivePhysRegs LiveRegs;
855 
856   MachineBasicBlock::iterator MBBI = MBB.begin();
857   DebugLoc DL;
858 
859   bool HasFP = false;
860   bool HasBP = false;
861   uint32_t NumBytes = MFI.getStackSize();
862   uint32_t RoundedSize = NumBytes;
863   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
864   // turn on all lanes before doing the spill to memory.
865   Register ScratchExecCopy;
866 
867   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
868   bool SpillFPToMemory = false;
869   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
870   // Otherwise we are spilling the FP to memory.
871   if (HasFPSaveIndex) {
872     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
873                       TargetStackID::SGPRSpill;
874   }
875 
876   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
877   bool SpillBPToMemory = false;
878   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
879   // Otherwise we are spilling the BP to memory.
880   if (HasBPSaveIndex) {
881     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
882                       TargetStackID::SGPRSpill;
883   }
884 
885   // Emit the copy if we need an FP, and are using a free SGPR to save it.
886   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
887     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy)
888       .addReg(FramePtrReg)
889       .setMIFlag(MachineInstr::FrameSetup);
890   }
891 
892   // Emit the copy if we need a BP, and are using a free SGPR to save it.
893   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
894     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
895             FuncInfo->SGPRForBPSaveRestoreCopy)
896         .addReg(BasePtrReg)
897         .setMIFlag(MachineInstr::FrameSetup);
898   }
899 
900   // If a copy has been emitted for FP and/or BP, Make the SGPRs
901   // used in the copy instructions live throughout the function.
902   SmallVector<MCPhysReg, 2> TempSGPRs;
903   if (FuncInfo->SGPRForFPSaveRestoreCopy)
904     TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy);
905 
906   if (FuncInfo->SGPRForBPSaveRestoreCopy)
907     TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy);
908 
909   if (!TempSGPRs.empty()) {
910     for (MachineBasicBlock &MBB : MF) {
911       for (MCPhysReg Reg : TempSGPRs)
912         MBB.addLiveIn(Reg);
913 
914       MBB.sortUniqueLiveIns();
915     }
916   }
917 
918   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
919          : FuncInfo->getSGPRSpillVGPRs()) {
920     if (!Reg.FI.hasValue())
921       continue;
922 
923     if (!ScratchExecCopy)
924       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
925 
926     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
927                      FuncInfo->getScratchRSrcReg(),
928                      StackPtrReg,
929                      Reg.FI.getValue());
930   }
931 
932   if (HasFPSaveIndex && SpillFPToMemory) {
933     assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue()));
934 
935     if (!ScratchExecCopy)
936       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
937 
938     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
939         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
940 
941     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
942         .addReg(FramePtrReg);
943 
944     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
945                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
946                      FuncInfo->FramePointerSaveIndex.getValue());
947   }
948 
949   if (HasBPSaveIndex && SpillBPToMemory) {
950     assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex));
951 
952     if (!ScratchExecCopy)
953       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
954 
955     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
956         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
957 
958     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
959         .addReg(BasePtrReg);
960 
961     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
962                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
963                      *FuncInfo->BasePointerSaveIndex);
964   }
965 
966   if (ScratchExecCopy) {
967     // FIXME: Split block and make terminator.
968     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
969     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
970     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
971         .addReg(ScratchExecCopy, RegState::Kill);
972     LiveRegs.addReg(ScratchExecCopy);
973   }
974 
975   // In this case, spill the FP to a reserved VGPR.
976   if (HasFPSaveIndex && !SpillFPToMemory) {
977     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
978     assert(!MFI.isDeadObjectIndex(FI));
979 
980     assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
981     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
982         FuncInfo->getSGPRToVGPRSpills(FI);
983     assert(Spill.size() == 1);
984 
985     // Save FP before setting it up.
986     // FIXME: This should respect spillSGPRToVGPR;
987     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
988         .addReg(FramePtrReg)
989         .addImm(Spill[0].Lane)
990         .addReg(Spill[0].VGPR, RegState::Undef);
991   }
992 
993   // In this case, spill the BP to a reserved VGPR.
994   if (HasBPSaveIndex && !SpillBPToMemory) {
995     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
996     assert(!MFI.isDeadObjectIndex(BasePtrFI));
997 
998     assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
999     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1000         FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1001     assert(Spill.size() == 1);
1002 
1003     // Save BP before setting it up.
1004     // FIXME: This should respect spillSGPRToVGPR;
1005     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
1006         .addReg(BasePtrReg)
1007         .addImm(Spill[0].Lane)
1008         .addReg(Spill[0].VGPR, RegState::Undef);
1009   }
1010 
1011   if (TRI.needsStackRealignment(MF)) {
1012     HasFP = true;
1013     const unsigned Alignment = MFI.getMaxAlign().value();
1014 
1015     RoundedSize += Alignment;
1016     if (LiveRegs.empty()) {
1017       LiveRegs.init(TRI);
1018       LiveRegs.addLiveIns(MBB);
1019       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1020       LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1021     }
1022 
1023     Register ScratchSPReg = findScratchNonCalleeSaveRegister(
1024         MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass);
1025     assert(ScratchSPReg && ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy &&
1026            ScratchSPReg != FuncInfo->SGPRForBPSaveRestoreCopy);
1027 
1028     // s_add_u32 tmp_reg, s32, NumBytes
1029     // s_and_b32 s32, tmp_reg, 0b111...0000
1030     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg)
1031         .addReg(StackPtrReg)
1032         .addImm((Alignment - 1) * getScratchScaleFactor(ST))
1033         .setMIFlag(MachineInstr::FrameSetup);
1034     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
1035         .addReg(ScratchSPReg, RegState::Kill)
1036         .addImm(-Alignment * getScratchScaleFactor(ST))
1037         .setMIFlag(MachineInstr::FrameSetup);
1038     FuncInfo->setIsStackRealigned(true);
1039   } else if ((HasFP = hasFP(MF))) {
1040     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1041         .addReg(StackPtrReg)
1042         .setMIFlag(MachineInstr::FrameSetup);
1043   }
1044 
1045   // If we need a base pointer, set it up here. It's whatever the value of
1046   // the stack pointer is at this point. Any variable size objects will be
1047   // allocated after this, so we can still use the base pointer to reference
1048   // the incoming arguments.
1049   if ((HasBP = TRI.hasBasePointer(MF))) {
1050     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1051         .addReg(StackPtrReg)
1052         .setMIFlag(MachineInstr::FrameSetup);
1053   }
1054 
1055   if (HasFP && RoundedSize != 0) {
1056     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
1057         .addReg(StackPtrReg)
1058         .addImm(RoundedSize * getScratchScaleFactor(ST))
1059         .setMIFlag(MachineInstr::FrameSetup);
1060   }
1061 
1062   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
1063                      FuncInfo->FramePointerSaveIndex)) &&
1064          "Needed to save FP but didn't save it anywhere");
1065 
1066   assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1067                     !FuncInfo->FramePointerSaveIndex)) &&
1068          "Saved FP but didn't need it");
1069 
1070   assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy ||
1071                      FuncInfo->BasePointerSaveIndex)) &&
1072          "Needed to save BP but didn't save it anywhere");
1073 
1074   assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy &&
1075                     !FuncInfo->BasePointerSaveIndex)) &&
1076          "Saved BP but didn't need it");
1077 }
1078 
1079 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
1080                                    MachineBasicBlock &MBB) const {
1081   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1082   if (FuncInfo->isEntryFunction())
1083     return;
1084 
1085   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1086   const SIInstrInfo *TII = ST.getInstrInfo();
1087   MachineRegisterInfo &MRI = MF.getRegInfo();
1088   const SIRegisterInfo &TRI = TII->getRegisterInfo();
1089   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
1090   LivePhysRegs LiveRegs;
1091   DebugLoc DL;
1092 
1093   const MachineFrameInfo &MFI = MF.getFrameInfo();
1094   uint32_t NumBytes = MFI.getStackSize();
1095   uint32_t RoundedSize = FuncInfo->isStackRealigned()
1096                              ? NumBytes + MFI.getMaxAlign().value()
1097                              : NumBytes;
1098   const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1099   const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1100   const Register BasePtrReg =
1101       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1102 
1103   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
1104   bool SpillFPToMemory = false;
1105   if (HasFPSaveIndex) {
1106     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
1107                       TargetStackID::SGPRSpill;
1108   }
1109 
1110   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
1111   bool SpillBPToMemory = false;
1112   if (HasBPSaveIndex) {
1113     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
1114                       TargetStackID::SGPRSpill;
1115   }
1116 
1117   if (RoundedSize != 0 && hasFP(MF)) {
1118     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
1119       .addReg(StackPtrReg)
1120       .addImm(RoundedSize * getScratchScaleFactor(ST))
1121       .setMIFlag(MachineInstr::FrameDestroy);
1122   }
1123 
1124   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1125     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1126         .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
1127         .setMIFlag(MachineInstr::FrameSetup);
1128   }
1129 
1130   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1131     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1132         .addReg(FuncInfo->SGPRForBPSaveRestoreCopy)
1133         .setMIFlag(MachineInstr::FrameSetup);
1134   }
1135 
1136   Register ScratchExecCopy;
1137   if (HasFPSaveIndex) {
1138     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
1139     assert(!MFI.isDeadObjectIndex(FI));
1140     if (SpillFPToMemory) {
1141       if (!ScratchExecCopy)
1142         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1143 
1144       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1145           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1146       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1147                         FuncInfo->getScratchRSrcReg(), StackPtrReg, FI);
1148       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg)
1149           .addReg(TempVGPR, RegState::Kill);
1150     } else {
1151       // Reload from VGPR spill.
1152       assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
1153       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1154           FuncInfo->getSGPRToVGPRSpills(FI);
1155       assert(Spill.size() == 1);
1156       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg)
1157           .addReg(Spill[0].VGPR)
1158           .addImm(Spill[0].Lane);
1159     }
1160   }
1161 
1162   if (HasBPSaveIndex) {
1163     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
1164     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1165     if (SpillBPToMemory) {
1166       if (!ScratchExecCopy)
1167         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1168 
1169       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1170           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1171       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1172                         FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI);
1173       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg)
1174           .addReg(TempVGPR, RegState::Kill);
1175     } else {
1176       // Reload from VGPR spill.
1177       assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1178       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1179           FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1180       assert(Spill.size() == 1);
1181       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg)
1182           .addReg(Spill[0].VGPR)
1183           .addImm(Spill[0].Lane);
1184     }
1185   }
1186 
1187   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg :
1188        FuncInfo->getSGPRSpillVGPRs()) {
1189     if (!Reg.FI.hasValue())
1190       continue;
1191 
1192     if (!ScratchExecCopy)
1193       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1194 
1195     buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
1196                       FuncInfo->getScratchRSrcReg(), StackPtrReg,
1197                       Reg.FI.getValue());
1198   }
1199 
1200   if (ScratchExecCopy) {
1201     // FIXME: Split block and make terminator.
1202     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
1203     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
1204     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
1205         .addReg(ScratchExecCopy, RegState::Kill);
1206   }
1207 }
1208 
1209 #ifndef NDEBUG
1210 static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
1211   const MachineFrameInfo &MFI = MF.getFrameInfo();
1212   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1213   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1214        I != E; ++I) {
1215     if (!MFI.isDeadObjectIndex(I) &&
1216         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
1217         (I != FuncInfo->FramePointerSaveIndex &&
1218          I != FuncInfo->BasePointerSaveIndex)) {
1219       return false;
1220     }
1221   }
1222 
1223   return true;
1224 }
1225 #endif
1226 
1227 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
1228                                                     int FI,
1229                                                     Register &FrameReg) const {
1230   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1231 
1232   FrameReg = RI->getFrameRegister(MF);
1233   return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
1234 }
1235 
1236 void SIFrameLowering::processFunctionBeforeFrameFinalized(
1237   MachineFunction &MF,
1238   RegScavenger *RS) const {
1239   MachineFrameInfo &MFI = MF.getFrameInfo();
1240 
1241   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1242   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1243   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1244 
1245   FuncInfo->removeDeadFrameIndices(MFI);
1246   assert(allSGPRSpillsAreDead(MF) &&
1247          "SGPR spill should have been removed in SILowerSGPRSpills");
1248 
1249   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1250   // but currently hasNonSpillStackObjects is set only from source
1251   // allocas. Stack temps produced from legalization are not counted currently.
1252   if (!allStackObjectsAreDead(MFI)) {
1253     assert(RS && "RegScavenger required if spilling");
1254 
1255     if (FuncInfo->isEntryFunction()) {
1256       int ScavengeFI = MFI.CreateFixedObject(
1257         TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
1258       RS->addScavengingFrameIndex(ScavengeFI);
1259     } else {
1260       int ScavengeFI = MFI.CreateStackObject(
1261           TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
1262           TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false);
1263       RS->addScavengingFrameIndex(ScavengeFI);
1264     }
1265   }
1266 }
1267 
1268 // Only report VGPRs to generic code.
1269 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
1270                                            BitVector &SavedVGPRs,
1271                                            RegScavenger *RS) const {
1272   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
1273   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1274   if (MFI->isEntryFunction())
1275     return;
1276 
1277   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1278   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1279   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1280 
1281   // Ignore the SGPRs the default implementation found.
1282   SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask());
1283 
1284   // hasFP only knows about stack objects that already exist. We're now
1285   // determining the stack slots that will be created, so we have to predict
1286   // them. Stack objects force FP usage with calls.
1287   //
1288   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1289   // don't want to report it here.
1290   //
1291   // FIXME: Is this really hasReservedCallFrame?
1292   const bool WillHaveFP =
1293       FrameInfo.hasCalls() &&
1294       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1295 
1296   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1297   // so don't allow the default insertion to handle them.
1298   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1299     SavedVGPRs.reset(SSpill.VGPR);
1300 
1301   LivePhysRegs LiveRegs;
1302   LiveRegs.init(*TRI);
1303 
1304   if (WillHaveFP || hasFP(MF)) {
1305     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy,
1306                                    MFI->FramePointerSaveIndex, true);
1307   }
1308 
1309   if (TRI->hasBasePointer(MF)) {
1310     if (MFI->SGPRForFPSaveRestoreCopy)
1311       LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy);
1312     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy,
1313                                    MFI->BasePointerSaveIndex, false);
1314   }
1315 }
1316 
1317 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1318                                                BitVector &SavedRegs,
1319                                                RegScavenger *RS) const {
1320   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1321   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1322   if (MFI->isEntryFunction())
1323     return;
1324 
1325   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1326   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1327 
1328   // The SP is specifically managed and we don't want extra spills of it.
1329   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1330   SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask());
1331 }
1332 
1333 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1334     MachineFunction &MF, const TargetRegisterInfo *TRI,
1335     std::vector<CalleeSavedInfo> &CSI) const {
1336   if (CSI.empty())
1337     return true; // Early exit if no callee saved registers are modified!
1338 
1339   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1340   if (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1341       !FuncInfo->SGPRForBPSaveRestoreCopy)
1342     return false;
1343 
1344   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1345   const SIRegisterInfo *RI = ST.getRegisterInfo();
1346   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1347   Register BasePtrReg = RI->getBaseRegister();
1348   unsigned NumModifiedRegs = 0;
1349 
1350   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1351     NumModifiedRegs++;
1352   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1353     NumModifiedRegs++;
1354 
1355   for (auto &CS : CSI) {
1356     if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) {
1357       CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1358       if (--NumModifiedRegs)
1359         break;
1360     } else if (CS.getReg() == BasePtrReg &&
1361                FuncInfo->SGPRForBPSaveRestoreCopy) {
1362       CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1363       if (--NumModifiedRegs)
1364         break;
1365     }
1366   }
1367 
1368   return false;
1369 }
1370 
1371 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1372   MachineFunction &MF,
1373   MachineBasicBlock &MBB,
1374   MachineBasicBlock::iterator I) const {
1375   int64_t Amount = I->getOperand(0).getImm();
1376   if (Amount == 0)
1377     return MBB.erase(I);
1378 
1379   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1380   const SIInstrInfo *TII = ST.getInstrInfo();
1381   const DebugLoc &DL = I->getDebugLoc();
1382   unsigned Opc = I->getOpcode();
1383   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1384   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1385 
1386   if (!hasReservedCallFrame(MF)) {
1387     Amount = alignTo(Amount, getStackAlign());
1388     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1389     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1390     Register SPReg = MFI->getStackPtrOffsetReg();
1391 
1392     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
1393     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
1394       .addReg(SPReg)
1395       .addImm(Amount * getScratchScaleFactor(ST));
1396   } else if (CalleePopAmount != 0) {
1397     llvm_unreachable("is this used?");
1398   }
1399 
1400   return MBB.erase(I);
1401 }
1402 
1403 /// Returns true if the frame will require a reference to the stack pointer.
1404 ///
1405 /// This is the set of conditions common to setting up the stack pointer in a
1406 /// kernel, and for using a frame pointer in a callable function.
1407 ///
1408 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
1409 /// references SP.
1410 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
1411   return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
1412 }
1413 
1414 // The FP for kernels is always known 0, so we never really need to setup an
1415 // explicit register for it. However, DisableFramePointerElim will force us to
1416 // use a register for it.
1417 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1418   const MachineFrameInfo &MFI = MF.getFrameInfo();
1419 
1420   // For entry functions we can use an immediate offset in most cases, so the
1421   // presence of calls doesn't imply we need a distinct frame pointer.
1422   if (MFI.hasCalls() &&
1423       !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
1424     // All offsets are unsigned, so need to be addressed in the same direction
1425     // as stack growth.
1426 
1427     // FIXME: This function is pretty broken, since it can be called before the
1428     // frame layout is determined or CSR spills are inserted.
1429     return MFI.getStackSize() != 0;
1430   }
1431 
1432   return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
1433     MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
1434     MF.getTarget().Options.DisableFramePointerElim(MF);
1435 }
1436 
1437 // This is essentially a reduced version of hasFP for entry functions. Since the
1438 // stack pointer is known 0 on entry to kernels, we never really need an FP
1439 // register. We may need to initialize the stack pointer depending on the frame
1440 // properties, which logically overlaps many of the cases where an ordinary
1441 // function would require an FP.
1442 bool SIFrameLowering::requiresStackPointerReference(
1443     const MachineFunction &MF) const {
1444   // Callable functions always require a stack pointer reference.
1445   assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
1446          "only expected to call this for entry points");
1447 
1448   const MachineFrameInfo &MFI = MF.getFrameInfo();
1449 
1450   // Entry points ordinarily don't need to initialize SP. We have to set it up
1451   // for callees if there are any. Also note tail calls are impossible/don't
1452   // make any sense for kernels.
1453   if (MFI.hasCalls())
1454     return true;
1455 
1456   // We still need to initialize the SP if we're doing anything weird that
1457   // references the SP, like variable sized stack objects.
1458   return frameTriviallyRequiresSP(MFI);
1459 }
1460