1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPU.h"
11 #include "GCNSubtarget.h"
12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
13 #include "SIMachineFunctionInfo.h"
14 #include "llvm/CodeGen/LivePhysRegs.h"
15 #include "llvm/CodeGen/MachineFrameInfo.h"
16 #include "llvm/CodeGen/RegisterScavenging.h"
17 #include "llvm/Target/TargetMachine.h"
18 
19 using namespace llvm;
20 
21 #define DEBUG_TYPE "frame-info"
22 
23 static cl::opt<bool> EnableSpillVGPRToAGPR(
24   "amdgpu-spill-vgpr-to-agpr",
25   cl::desc("Enable spilling VGPRs to AGPRs"),
26   cl::ReallyHidden,
27   cl::init(true));
28 
29 // Find a scratch register that we can use in the prologue. We avoid using
30 // callee-save registers since they may appear to be free when this is called
31 // from canUseAsPrologue (during shrink wrapping), but then no longer be free
32 // when this is called from emitPrologue.
33 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
34                                                    LivePhysRegs &LiveRegs,
35                                                    const TargetRegisterClass &RC,
36                                                    bool Unused = false) {
37   // Mark callee saved registers as used so we will not choose them.
38   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
39   for (unsigned i = 0; CSRegs[i]; ++i)
40     LiveRegs.addReg(CSRegs[i]);
41 
42   if (Unused) {
43     // We are looking for a register that can be used throughout the entire
44     // function, so any use is unacceptable.
45     for (MCRegister Reg : RC) {
46       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
47         return Reg;
48     }
49   } else {
50     for (MCRegister Reg : RC) {
51       if (LiveRegs.available(MRI, Reg))
52         return Reg;
53     }
54   }
55 
56   return MCRegister();
57 }
58 
59 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF,
60                                            LivePhysRegs &LiveRegs,
61                                            Register &TempSGPR,
62                                            Optional<int> &FrameIndex,
63                                            bool IsFP) {
64   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
65   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
66 
67   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
68   const SIRegisterInfo *TRI = ST.getRegisterInfo();
69 
70   // We need to save and restore the current FP/BP.
71 
72   // 1: If there is already a VGPR with free lanes, use it. We
73   // may already have to pay the penalty for spilling a CSR VGPR.
74   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
75     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
76                                             TargetStackID::SGPRSpill);
77 
78     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
79       llvm_unreachable("allocate SGPR spill should have worked");
80 
81     FrameIndex = NewFI;
82 
83     LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
84                dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to  "
85                       << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
86                       << '\n');
87     return;
88   }
89 
90   // 2: Next, try to save the FP/BP in an unused SGPR.
91   TempSGPR = findScratchNonCalleeSaveRegister(
92       MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
93 
94   if (!TempSGPR) {
95     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
96                                             TargetStackID::SGPRSpill);
97 
98     if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
99       // 3: There's no free lane to spill, and no free register to save FP/BP,
100       // so we're forced to spill another VGPR to use for the spill.
101       FrameIndex = NewFI;
102 
103       LLVM_DEBUG(
104           auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
105           dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to "
106                  << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';);
107     } else {
108       // Remove dead <NewFI> index
109       MF.getFrameInfo().RemoveStackObject(NewFI);
110       // 4: If all else fails, spill the FP/BP to memory.
111       FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4));
112       LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling "
113                         << (IsFP ? "FP" : "BP") << '\n');
114     }
115   } else {
116     LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to "
117                       << printReg(TempSGPR, TRI) << '\n');
118   }
119 }
120 
121 // We need to specially emit stack operations here because a different frame
122 // register is used than in the rest of the function, as getFrameRegister would
123 // use.
124 static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI,
125                              const SIMachineFunctionInfo &FuncInfo,
126                              LivePhysRegs &LiveRegs, MachineFunction &MF,
127                              MachineBasicBlock &MBB,
128                              MachineBasicBlock::iterator I, const DebugLoc &DL,
129                              Register SpillReg, int FI) {
130   unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
131                                         : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
132 
133   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
134   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI);
135   MachineMemOperand *MMO = MF.getMachineMemOperand(
136       PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI),
137       FrameInfo.getObjectAlign(FI));
138   LiveRegs.addReg(SpillReg);
139   TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, true,
140                           FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr,
141                           &LiveRegs);
142   LiveRegs.removeReg(SpillReg);
143 }
144 
145 static void buildEpilogRestore(const GCNSubtarget &ST,
146                                const SIRegisterInfo &TRI,
147                                const SIMachineFunctionInfo &FuncInfo,
148                                LivePhysRegs &LiveRegs, MachineFunction &MF,
149                                MachineBasicBlock &MBB,
150                                MachineBasicBlock::iterator I,
151                                const DebugLoc &DL, Register SpillReg, int FI) {
152   unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
153                                         : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
154 
155   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
156   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI);
157   MachineMemOperand *MMO = MF.getMachineMemOperand(
158       PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI),
159       FrameInfo.getObjectAlign(FI));
160   TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, false,
161                           FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr,
162                           &LiveRegs);
163 }
164 
165 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
166                         const DebugLoc &DL, const SIInstrInfo *TII,
167                         Register TargetReg) {
168   MachineFunction *MF = MBB.getParent();
169   const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
170   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
171   const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
172   Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
173   Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
174 
175   if (MFI->getGITPtrHigh() != 0xffffffff) {
176     BuildMI(MBB, I, DL, SMovB32, TargetHi)
177         .addImm(MFI->getGITPtrHigh())
178         .addReg(TargetReg, RegState::ImplicitDefine);
179   } else {
180     const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
181     BuildMI(MBB, I, DL, GetPC64, TargetReg);
182   }
183   Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
184   MF->getRegInfo().addLiveIn(GitPtrLo);
185   MBB.addLiveIn(GitPtrLo);
186   BuildMI(MBB, I, DL, SMovB32, TargetLo)
187     .addReg(GitPtrLo);
188 }
189 
190 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
191 void SIFrameLowering::emitEntryFunctionFlatScratchInit(
192     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
193     const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
194   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
195   const SIInstrInfo *TII = ST.getInstrInfo();
196   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
197   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
198 
199   // We don't need this if we only have spills since there is no user facing
200   // scratch.
201 
202   // TODO: If we know we don't have flat instructions earlier, we can omit
203   // this from the input registers.
204   //
205   // TODO: We only need to know if we access scratch space through a flat
206   // pointer. Because we only detect if flat instructions are used at all,
207   // this will be used more often than necessary on VI.
208 
209   Register FlatScrInitLo;
210   Register FlatScrInitHi;
211 
212   if (ST.isAmdPalOS()) {
213     // Extract the scratch offset from the descriptor in the GIT
214     LivePhysRegs LiveRegs;
215     LiveRegs.init(*TRI);
216     LiveRegs.addLiveIns(MBB);
217 
218     // Find unused reg to load flat scratch init into
219     MachineRegisterInfo &MRI = MF.getRegInfo();
220     Register FlatScrInit = AMDGPU::NoRegister;
221     ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
222     unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
223     AllSGPR64s = AllSGPR64s.slice(
224         std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
225     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
226     for (MCPhysReg Reg : AllSGPR64s) {
227       if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) &&
228           !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
229         FlatScrInit = Reg;
230         break;
231       }
232     }
233     assert(FlatScrInit && "Failed to find free register for scratch init");
234 
235     FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
236     FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
237 
238     buildGitPtr(MBB, I, DL, TII, FlatScrInit);
239 
240     // We now have the GIT ptr - now get the scratch descriptor from the entry
241     // at offset 0 (or offset 16 for a compute shader).
242     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
243     const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
244     auto *MMO = MF.getMachineMemOperand(
245         PtrInfo,
246         MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
247             MachineMemOperand::MODereferenceable,
248         8, Align(4));
249     unsigned Offset =
250         MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
251     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
252     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
253     BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
254         .addReg(FlatScrInit)
255         .addImm(EncodedOffset) // offset
256         .addImm(0)             // cpol
257         .addMemOperand(MMO);
258 
259     // Mask the offset in [47:0] of the descriptor
260     const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
261     auto And = BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
262         .addReg(FlatScrInitHi)
263         .addImm(0xffff);
264     And->getOperand(3).setIsDead(); // Mark SCC as dead.
265   } else {
266     Register FlatScratchInitReg =
267         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
268     assert(FlatScratchInitReg);
269 
270     MachineRegisterInfo &MRI = MF.getRegInfo();
271     MRI.addLiveIn(FlatScratchInitReg);
272     MBB.addLiveIn(FlatScratchInitReg);
273 
274     FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
275     FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
276   }
277 
278   // Do a 64-bit pointer add.
279   if (ST.flatScratchIsPointer()) {
280     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
281       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
282         .addReg(FlatScrInitLo)
283         .addReg(ScratchWaveOffsetReg);
284       auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32),
285                           FlatScrInitHi)
286         .addReg(FlatScrInitHi)
287         .addImm(0);
288       Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
289 
290       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
291         addReg(FlatScrInitLo).
292         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
293                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
294       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
295         addReg(FlatScrInitHi).
296         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
297                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
298       return;
299     }
300 
301     // For GFX9.
302     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
303       .addReg(FlatScrInitLo)
304       .addReg(ScratchWaveOffsetReg);
305     auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32),
306                         AMDGPU::FLAT_SCR_HI)
307       .addReg(FlatScrInitHi)
308       .addImm(0);
309     Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
310 
311     return;
312   }
313 
314   assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
315 
316   // Copy the size in bytes.
317   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
318     .addReg(FlatScrInitHi, RegState::Kill);
319 
320   // Add wave offset in bytes to private base offset.
321   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
322   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo)
323       .addReg(FlatScrInitLo)
324       .addReg(ScratchWaveOffsetReg);
325 
326   // Convert offset to 256-byte units.
327   auto LShr = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32),
328                       AMDGPU::FLAT_SCR_HI)
329     .addReg(FlatScrInitLo, RegState::Kill)
330     .addImm(8);
331   LShr->getOperand(3).setIsDead(true); // Mark SCC as dead.
332 }
333 
334 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
335 // memory. They should have been removed by now.
336 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
337   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
338        I != E; ++I) {
339     if (!MFI.isDeadObjectIndex(I))
340       return false;
341   }
342 
343   return true;
344 }
345 
346 // Shift down registers reserved for the scratch RSRC.
347 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
348     MachineFunction &MF) const {
349 
350   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
351   const SIInstrInfo *TII = ST.getInstrInfo();
352   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
353   MachineRegisterInfo &MRI = MF.getRegInfo();
354   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
355 
356   assert(MFI->isEntryFunction());
357 
358   Register ScratchRsrcReg = MFI->getScratchRSrcReg();
359 
360   if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
361                           allStackObjectsAreDead(MF.getFrameInfo())))
362     return Register();
363 
364   if (ST.hasSGPRInitBug() ||
365       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
366     return ScratchRsrcReg;
367 
368   // We reserved the last registers for this. Shift it down to the end of those
369   // which were actually used.
370   //
371   // FIXME: It might be safer to use a pseudoregister before replacement.
372 
373   // FIXME: We should be able to eliminate unused input registers. We only
374   // cannot do this for the resources required for scratch access. For now we
375   // skip over user SGPRs and may leave unused holes.
376 
377   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
378   ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
379   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
380 
381   // Skip the last N reserved elements because they should have already been
382   // reserved for VCC etc.
383   Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
384   for (MCPhysReg Reg : AllSGPR128s) {
385     // Pick the first unallocated one. Make sure we don't clobber the other
386     // reserved input we needed. Also for PAL, make sure we don't clobber
387     // the GIT pointer passed in SGPR0 or SGPR8.
388     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
389         !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
390       MRI.replaceRegWith(ScratchRsrcReg, Reg);
391       MFI->setScratchRSrcReg(Reg);
392       return Reg;
393     }
394   }
395 
396   return ScratchRsrcReg;
397 }
398 
399 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
400   return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
401 }
402 
403 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
404                                                 MachineBasicBlock &MBB) const {
405   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
406 
407   // FIXME: If we only have SGPR spills, we won't actually be using scratch
408   // memory since these spill to VGPRs. We should be cleaning up these unused
409   // SGPR spill frame indices somewhere.
410 
411   // FIXME: We still have implicit uses on SGPR spill instructions in case they
412   // need to spill to vector memory. It's likely that will not happen, but at
413   // this point it appears we need the setup. This part of the prolog should be
414   // emitted after frame indices are eliminated.
415 
416   // FIXME: Remove all of the isPhysRegUsed checks
417 
418   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
419   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
420   const SIInstrInfo *TII = ST.getInstrInfo();
421   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
422   MachineRegisterInfo &MRI = MF.getRegInfo();
423   const Function &F = MF.getFunction();
424   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
425 
426   assert(MFI->isEntryFunction());
427 
428   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
429       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
430 
431   // We need to do the replacement of the private segment buffer register even
432   // if there are no stack objects. There could be stores to undef or a
433   // constant without an associated object.
434   //
435   // This will return `Register()` in cases where there are no actual
436   // uses of the SRSRC.
437   Register ScratchRsrcReg;
438   if (!ST.enableFlatScratch())
439     ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
440 
441   // Make the selected register live throughout the function.
442   if (ScratchRsrcReg) {
443     for (MachineBasicBlock &OtherBB : MF) {
444       if (&OtherBB != &MBB) {
445         OtherBB.addLiveIn(ScratchRsrcReg);
446       }
447     }
448   }
449 
450   // Now that we have fixed the reserved SRSRC we need to locate the
451   // (potentially) preloaded SRSRC.
452   Register PreloadedScratchRsrcReg;
453   if (ST.isAmdHsaOrMesa(F)) {
454     PreloadedScratchRsrcReg =
455         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
456     if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
457       // We added live-ins during argument lowering, but since they were not
458       // used they were deleted. We're adding the uses now, so add them back.
459       MRI.addLiveIn(PreloadedScratchRsrcReg);
460       MBB.addLiveIn(PreloadedScratchRsrcReg);
461     }
462   }
463 
464   // Debug location must be unknown since the first debug location is used to
465   // determine the end of the prologue.
466   DebugLoc DL;
467   MachineBasicBlock::iterator I = MBB.begin();
468 
469   // We found the SRSRC first because it needs four registers and has an
470   // alignment requirement. If the SRSRC that we found is clobbering with
471   // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
472   // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
473   // wave offset to a free SGPR.
474   Register ScratchWaveOffsetReg;
475   if (PreloadedScratchWaveOffsetReg &&
476       TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
477     ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
478     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
479     AllSGPRs = AllSGPRs.slice(
480         std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
481     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
482     for (MCPhysReg Reg : AllSGPRs) {
483       if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
484           !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
485         ScratchWaveOffsetReg = Reg;
486         BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
487             .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
488         break;
489       }
490     }
491   } else {
492     ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
493   }
494   assert(ScratchWaveOffsetReg || !PreloadedScratchWaveOffsetReg);
495 
496   if (requiresStackPointerReference(MF)) {
497     Register SPReg = MFI->getStackPtrOffsetReg();
498     assert(SPReg != AMDGPU::SP_REG);
499     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
500         .addImm(FrameInfo.getStackSize() * getScratchScaleFactor(ST));
501   }
502 
503   if (hasFP(MF)) {
504     Register FPReg = MFI->getFrameOffsetReg();
505     assert(FPReg != AMDGPU::FP_REG);
506     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
507   }
508 
509   bool NeedsFlatScratchInit =
510       MFI->hasFlatScratchInit() &&
511       (MRI.isPhysRegUsed(AMDGPU::FLAT_SCR) || FrameInfo.hasCalls() ||
512        (!allStackObjectsAreDead(FrameInfo) && ST.enableFlatScratch()));
513 
514   if ((NeedsFlatScratchInit || ScratchRsrcReg) &&
515       PreloadedScratchWaveOffsetReg && !ST.flatScratchIsArchitected()) {
516     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
517     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
518   }
519 
520   if (NeedsFlatScratchInit) {
521     emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
522   }
523 
524   if (ScratchRsrcReg) {
525     emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
526                                          PreloadedScratchRsrcReg,
527                                          ScratchRsrcReg, ScratchWaveOffsetReg);
528   }
529 }
530 
531 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
532 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
533     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
534     const DebugLoc &DL, Register PreloadedScratchRsrcReg,
535     Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
536 
537   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
538   const SIInstrInfo *TII = ST.getInstrInfo();
539   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
540   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
541   const Function &Fn = MF.getFunction();
542 
543   if (ST.isAmdPalOS()) {
544     // The pointer to the GIT is formed from the offset passed in and either
545     // the amdgpu-git-ptr-high function attribute or the top part of the PC
546     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
547     Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
548 
549     buildGitPtr(MBB, I, DL, TII, Rsrc01);
550 
551     // We now have the GIT ptr - now get the scratch descriptor from the entry
552     // at offset 0 (or offset 16 for a compute shader).
553     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
554     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
555     auto MMO = MF.getMachineMemOperand(PtrInfo,
556                                        MachineMemOperand::MOLoad |
557                                            MachineMemOperand::MOInvariant |
558                                            MachineMemOperand::MODereferenceable,
559                                        16, Align(4));
560     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
561     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
562     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
563     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
564       .addReg(Rsrc01)
565       .addImm(EncodedOffset) // offset
566       .addImm(0) // cpol
567       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
568       .addMemOperand(MMO);
569 
570     // The driver will always set the SRD for wave 64 (bits 118:117 of
571     // descriptor / bits 22:21 of third sub-reg will be 0b11)
572     // If the shader is actually wave32 we have to modify the const_index_stride
573     // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The
574     // reason the driver does this is that there can be cases where it presents
575     // 2 shaders with different wave size (e.g. VsFs).
576     // TODO: convert to using SCRATCH instructions or multiple SRD buffers
577     if (ST.isWave32()) {
578       const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32);
579       BuildMI(MBB, I, DL, SBitsetB32, Rsrc03)
580           .addImm(21)
581           .addReg(Rsrc03);
582     }
583   } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
584     assert(!ST.isAmdHsaOrMesa(Fn));
585     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
586 
587     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
588     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
589 
590     // Use relocations to get the pointer, and setup the other bits manually.
591     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
592 
593     if (MFI->hasImplicitBufferPtr()) {
594       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
595 
596       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
597         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
598 
599         BuildMI(MBB, I, DL, Mov64, Rsrc01)
600           .addReg(MFI->getImplicitBufferPtrUserSGPR())
601           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
602       } else {
603         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
604 
605         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
606         auto MMO = MF.getMachineMemOperand(
607             PtrInfo,
608             MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
609                 MachineMemOperand::MODereferenceable,
610             8, Align(4));
611         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
612           .addReg(MFI->getImplicitBufferPtrUserSGPR())
613           .addImm(0) // offset
614           .addImm(0) // cpol
615           .addMemOperand(MMO)
616           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
617 
618         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
619         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
620       }
621     } else {
622       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
623       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
624 
625       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
626         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
627         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
628 
629       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
630         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
631         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
632 
633     }
634 
635     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
636       .addImm(Rsrc23 & 0xffffffff)
637       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
638 
639     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
640       .addImm(Rsrc23 >> 32)
641       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
642   } else if (ST.isAmdHsaOrMesa(Fn)) {
643     assert(PreloadedScratchRsrcReg);
644 
645     if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
646       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
647           .addReg(PreloadedScratchRsrcReg, RegState::Kill);
648     }
649   }
650 
651   // Add the scratch wave offset into the scratch RSRC.
652   //
653   // We only want to update the first 48 bits, which is the base address
654   // pointer, without touching the adjacent 16 bits of flags. We know this add
655   // cannot carry-out from bit 47, otherwise the scratch allocation would be
656   // impossible to fit in the 48-bit global address space.
657   //
658   // TODO: Evaluate if it is better to just construct an SRD using the flat
659   // scratch init and some constants rather than update the one we are passed.
660   Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
661   Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
662 
663   // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
664   // the kernel body via inreg arguments.
665   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
666       .addReg(ScratchRsrcSub0)
667       .addReg(ScratchWaveOffsetReg)
668       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
669   auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
670       .addReg(ScratchRsrcSub1)
671       .addImm(0)
672       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
673   Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
674 }
675 
676 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
677   switch (ID) {
678   case TargetStackID::Default:
679   case TargetStackID::NoAlloc:
680   case TargetStackID::SGPRSpill:
681     return true;
682   case TargetStackID::ScalableVector:
683   case TargetStackID::WasmLocal:
684     return false;
685   }
686   llvm_unreachable("Invalid TargetStackID::Value");
687 }
688 
689 static void initLiveRegs(LivePhysRegs &LiveRegs, const SIRegisterInfo &TRI,
690                          const SIMachineFunctionInfo *FuncInfo,
691                          MachineFunction &MF, MachineBasicBlock &MBB,
692                          MachineBasicBlock::iterator MBBI, bool IsProlog) {
693   if (LiveRegs.empty()) {
694     LiveRegs.init(TRI);
695     if (IsProlog) {
696       LiveRegs.addLiveIns(MBB);
697     } else {
698       // In epilog.
699       LiveRegs.addLiveOuts(MBB);
700       LiveRegs.stepBackward(*MBBI);
701     }
702   }
703 }
704 
705 // Activate all lanes, returns saved exec.
706 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
707                                      MachineFunction &MF,
708                                      MachineBasicBlock &MBB,
709                                      MachineBasicBlock::iterator MBBI,
710                                      bool IsProlog) {
711   Register ScratchExecCopy;
712   MachineRegisterInfo &MRI = MF.getRegInfo();
713   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
714   const SIInstrInfo *TII = ST.getInstrInfo();
715   const SIRegisterInfo &TRI = TII->getRegisterInfo();
716   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
717   DebugLoc DL;
718 
719   initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, IsProlog);
720 
721   ScratchExecCopy = findScratchNonCalleeSaveRegister(
722       MRI, LiveRegs, *TRI.getWaveMaskRegClass());
723   if (!ScratchExecCopy)
724     report_fatal_error("failed to find free scratch register");
725 
726   LiveRegs.addReg(ScratchExecCopy);
727 
728   const unsigned OrSaveExec =
729       ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
730   auto SaveExec = BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy)
731     .addImm(-1);
732   SaveExec->getOperand(3).setIsDead(); // Mark SCC as dead.
733 
734   return ScratchExecCopy;
735 }
736 
737 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
738 // Otherwise we are spilling to memory.
739 static bool spilledToMemory(const MachineFunction &MF, int SaveIndex) {
740   const MachineFrameInfo &MFI = MF.getFrameInfo();
741   return MFI.getStackID(SaveIndex) != TargetStackID::SGPRSpill;
742 }
743 
744 void SIFrameLowering::emitPrologue(MachineFunction &MF,
745                                    MachineBasicBlock &MBB) const {
746   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
747   if (FuncInfo->isEntryFunction()) {
748     emitEntryFunctionPrologue(MF, MBB);
749     return;
750   }
751 
752   const MachineFrameInfo &MFI = MF.getFrameInfo();
753   MachineRegisterInfo &MRI = MF.getRegInfo();
754   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
755   const SIInstrInfo *TII = ST.getInstrInfo();
756   const SIRegisterInfo &TRI = TII->getRegisterInfo();
757 
758   Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
759   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
760   Register BasePtrReg =
761       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
762   LivePhysRegs LiveRegs;
763 
764   MachineBasicBlock::iterator MBBI = MBB.begin();
765   DebugLoc DL;
766 
767   bool HasFP = false;
768   bool HasBP = false;
769   uint32_t NumBytes = MFI.getStackSize();
770   uint32_t RoundedSize = NumBytes;
771   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
772   // turn on all lanes before doing the spill to memory.
773   Register ScratchExecCopy;
774 
775   Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex;
776   Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex;
777 
778   // VGPRs used for SGPR->VGPR spills
779   for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg :
780        FuncInfo->getSGPRSpillVGPRs()) {
781     if (!Reg.FI)
782       continue;
783 
784     if (!ScratchExecCopy)
785       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI,
786                                              /*IsProlog*/ true);
787 
788     buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, Reg.VGPR,
789                      *Reg.FI);
790   }
791 
792   // VGPRs used for Whole Wave Mode
793   for (const auto &Reg : FuncInfo->WWMReservedRegs) {
794     auto VGPR = Reg.first;
795     auto FI = Reg.second;
796     if (!FI)
797       continue;
798 
799     if (!ScratchExecCopy)
800       ScratchExecCopy =
801           buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ true);
802 
803     buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, VGPR,
804                      *FI);
805   }
806 
807   if (ScratchExecCopy) {
808     // FIXME: Split block and make terminator.
809     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
810     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
811     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
812         .addReg(ScratchExecCopy, RegState::Kill);
813     LiveRegs.addReg(ScratchExecCopy);
814   }
815 
816   auto SaveSGPRToMemory = [&](Register Reg, const int FI) {
817     assert(!MFI.isDeadObjectIndex(FI));
818 
819     initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true);
820 
821     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
822         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
823     if (!TmpVGPR)
824       report_fatal_error("failed to find free scratch register");
825 
826     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
827         .addReg(Reg);
828 
829     buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, TmpVGPR,
830                      FI);
831   };
832 
833   auto SaveSGPRToVGPRLane = [&](Register Reg, const int FI) {
834     assert(!MFI.isDeadObjectIndex(FI));
835 
836     assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
837     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
838         FuncInfo->getSGPRToVGPRSpills(FI);
839     assert(Spill.size() == 1);
840 
841     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
842         .addReg(Reg)
843         .addImm(Spill[0].Lane)
844         .addReg(Spill[0].VGPR, RegState::Undef);
845   };
846 
847   if (FPSaveIndex) {
848     if (spilledToMemory(MF, *FPSaveIndex))
849       SaveSGPRToMemory(FramePtrReg, *FPSaveIndex);
850     else
851       SaveSGPRToVGPRLane(FramePtrReg, *FPSaveIndex);
852   }
853 
854   // Emit the copy if we need an FP, and are using a free SGPR to save it.
855   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
856     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
857             FuncInfo->SGPRForFPSaveRestoreCopy)
858         .addReg(FramePtrReg)
859         .setMIFlag(MachineInstr::FrameSetup);
860   }
861 
862   if (BPSaveIndex) {
863     if (spilledToMemory(MF, *BPSaveIndex))
864       SaveSGPRToMemory(BasePtrReg, *BPSaveIndex);
865     else
866       SaveSGPRToVGPRLane(BasePtrReg, *BPSaveIndex);
867   }
868 
869   // Emit the copy if we need a BP, and are using a free SGPR to save it.
870   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
871     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
872             FuncInfo->SGPRForBPSaveRestoreCopy)
873         .addReg(BasePtrReg)
874         .setMIFlag(MachineInstr::FrameSetup);
875   }
876 
877   // If a copy has been emitted for FP and/or BP, Make the SGPRs
878   // used in the copy instructions live throughout the function.
879   SmallVector<MCPhysReg, 2> TempSGPRs;
880   if (FuncInfo->SGPRForFPSaveRestoreCopy)
881     TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy);
882 
883   if (FuncInfo->SGPRForBPSaveRestoreCopy)
884     TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy);
885 
886   if (!TempSGPRs.empty()) {
887     for (MachineBasicBlock &MBB : MF) {
888       for (MCPhysReg Reg : TempSGPRs)
889         MBB.addLiveIn(Reg);
890 
891       MBB.sortUniqueLiveIns();
892     }
893     if (!LiveRegs.empty()) {
894       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
895       LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy);
896     }
897   }
898 
899   if (TRI.hasStackRealignment(MF)) {
900     HasFP = true;
901     const unsigned Alignment = MFI.getMaxAlign().value();
902 
903     RoundedSize += Alignment;
904     if (LiveRegs.empty()) {
905       LiveRegs.init(TRI);
906       LiveRegs.addLiveIns(MBB);
907     }
908 
909     // s_add_i32 s33, s32, NumBytes
910     // s_and_b32 s33, s33, 0b111...0000
911     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg)
912         .addReg(StackPtrReg)
913         .addImm((Alignment - 1) * getScratchScaleFactor(ST))
914         .setMIFlag(MachineInstr::FrameSetup);
915     auto And = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
916         .addReg(FramePtrReg, RegState::Kill)
917         .addImm(-Alignment * getScratchScaleFactor(ST))
918         .setMIFlag(MachineInstr::FrameSetup);
919     And->getOperand(3).setIsDead(); // Mark SCC as dead.
920     FuncInfo->setIsStackRealigned(true);
921   } else if ((HasFP = hasFP(MF))) {
922     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
923         .addReg(StackPtrReg)
924         .setMIFlag(MachineInstr::FrameSetup);
925   }
926 
927   // If we need a base pointer, set it up here. It's whatever the value of
928   // the stack pointer is at this point. Any variable size objects will be
929   // allocated after this, so we can still use the base pointer to reference
930   // the incoming arguments.
931   if ((HasBP = TRI.hasBasePointer(MF))) {
932     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
933         .addReg(StackPtrReg)
934         .setMIFlag(MachineInstr::FrameSetup);
935   }
936 
937   if (HasFP && RoundedSize != 0) {
938     auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg)
939         .addReg(StackPtrReg)
940         .addImm(RoundedSize * getScratchScaleFactor(ST))
941         .setMIFlag(MachineInstr::FrameSetup);
942     Add->getOperand(3).setIsDead(); // Mark SCC as dead.
943   }
944 
945   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
946                      FuncInfo->FramePointerSaveIndex)) &&
947          "Needed to save FP but didn't save it anywhere");
948 
949   // If we allow spilling to AGPRs we may have saved FP but then spill
950   // everything into AGPRs instead of the stack.
951   assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy &&
952                     !FuncInfo->FramePointerSaveIndex) ||
953                    EnableSpillVGPRToAGPR) &&
954          "Saved FP but didn't need it");
955 
956   assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy ||
957                      FuncInfo->BasePointerSaveIndex)) &&
958          "Needed to save BP but didn't save it anywhere");
959 
960   assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy &&
961                     !FuncInfo->BasePointerSaveIndex)) &&
962          "Saved BP but didn't need it");
963 }
964 
965 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
966                                    MachineBasicBlock &MBB) const {
967   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
968   if (FuncInfo->isEntryFunction())
969     return;
970 
971   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
972   const SIInstrInfo *TII = ST.getInstrInfo();
973   MachineRegisterInfo &MRI = MF.getRegInfo();
974   const SIRegisterInfo &TRI = TII->getRegisterInfo();
975   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
976   LivePhysRegs LiveRegs;
977   DebugLoc DL;
978 
979   const MachineFrameInfo &MFI = MF.getFrameInfo();
980   uint32_t NumBytes = MFI.getStackSize();
981   uint32_t RoundedSize = FuncInfo->isStackRealigned()
982                              ? NumBytes + MFI.getMaxAlign().value()
983                              : NumBytes;
984   const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
985   const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
986   const Register BasePtrReg =
987       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
988 
989   Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex;
990   Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex;
991 
992   if (RoundedSize != 0 && hasFP(MF)) {
993     auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg)
994         .addReg(StackPtrReg)
995         .addImm(-static_cast<int64_t>(RoundedSize * getScratchScaleFactor(ST)))
996         .setMIFlag(MachineInstr::FrameDestroy);
997     Add->getOperand(3).setIsDead(); // Mark SCC as dead.
998   }
999 
1000   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1001     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1002         .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
1003         .setMIFlag(MachineInstr::FrameDestroy);
1004   }
1005 
1006   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1007     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1008         .addReg(FuncInfo->SGPRForBPSaveRestoreCopy)
1009         .setMIFlag(MachineInstr::FrameDestroy);
1010   }
1011 
1012   auto RestoreSGPRFromMemory = [&](Register Reg, const int FI) {
1013     initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false);
1014     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
1015         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1016     if (!TmpVGPR)
1017       report_fatal_error("failed to find free scratch register");
1018     buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, TmpVGPR,
1019                        FI);
1020     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), Reg)
1021         .addReg(TmpVGPR, RegState::Kill);
1022   };
1023 
1024   auto RestoreSGPRFromVGPRLane = [&](Register Reg, const int FI) {
1025     assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
1026     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1027         FuncInfo->getSGPRToVGPRSpills(FI);
1028     assert(Spill.size() == 1);
1029     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), Reg)
1030         .addReg(Spill[0].VGPR)
1031         .addImm(Spill[0].Lane);
1032   };
1033 
1034   if (FPSaveIndex) {
1035     const int FramePtrFI = *FPSaveIndex;
1036     assert(!MFI.isDeadObjectIndex(FramePtrFI));
1037     if (spilledToMemory(MF, FramePtrFI))
1038       RestoreSGPRFromMemory(FramePtrReg, FramePtrFI);
1039     else
1040       RestoreSGPRFromVGPRLane(FramePtrReg, FramePtrFI);
1041   }
1042 
1043   if (BPSaveIndex) {
1044     const int BasePtrFI = *BPSaveIndex;
1045     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1046     if (spilledToMemory(MF, BasePtrFI))
1047       RestoreSGPRFromMemory(BasePtrReg, BasePtrFI);
1048     else
1049       RestoreSGPRFromVGPRLane(BasePtrReg, BasePtrFI);
1050   }
1051 
1052   Register ScratchExecCopy;
1053   for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg :
1054        FuncInfo->getSGPRSpillVGPRs()) {
1055     if (!Reg.FI)
1056       continue;
1057 
1058     if (!ScratchExecCopy)
1059       ScratchExecCopy =
1060           buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false);
1061 
1062     buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL,
1063                        Reg.VGPR, *Reg.FI);
1064   }
1065 
1066   for (const auto &Reg : FuncInfo->WWMReservedRegs) {
1067     auto VGPR = Reg.first;
1068     auto FI = Reg.second;
1069     if (!FI)
1070       continue;
1071 
1072     if (!ScratchExecCopy)
1073       ScratchExecCopy =
1074           buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false);
1075 
1076     buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, VGPR,
1077                        *FI);
1078   }
1079 
1080   if (ScratchExecCopy) {
1081     // FIXME: Split block and make terminator.
1082     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
1083     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
1084     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
1085         .addReg(ScratchExecCopy, RegState::Kill);
1086   }
1087 }
1088 
1089 #ifndef NDEBUG
1090 static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
1091   const MachineFrameInfo &MFI = MF.getFrameInfo();
1092   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1093   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1094        I != E; ++I) {
1095     if (!MFI.isDeadObjectIndex(I) &&
1096         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
1097         (I != FuncInfo->FramePointerSaveIndex &&
1098          I != FuncInfo->BasePointerSaveIndex)) {
1099       return false;
1100     }
1101   }
1102 
1103   return true;
1104 }
1105 #endif
1106 
1107 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
1108                                                     int FI,
1109                                                     Register &FrameReg) const {
1110   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1111 
1112   FrameReg = RI->getFrameRegister(MF);
1113   return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
1114 }
1115 
1116 void SIFrameLowering::processFunctionBeforeFrameFinalized(
1117   MachineFunction &MF,
1118   RegScavenger *RS) const {
1119   MachineFrameInfo &MFI = MF.getFrameInfo();
1120 
1121   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1122   const SIInstrInfo *TII = ST.getInstrInfo();
1123   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1124   MachineRegisterInfo &MRI = MF.getRegInfo();
1125   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1126 
1127   const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs()
1128                                && EnableSpillVGPRToAGPR;
1129 
1130   if (SpillVGPRToAGPR) {
1131     // To track the spill frame indices handled in this pass.
1132     BitVector SpillFIs(MFI.getObjectIndexEnd(), false);
1133     BitVector NonVGPRSpillFIs(MFI.getObjectIndexEnd(), false);
1134 
1135     bool SeenDbgInstr = false;
1136 
1137     for (MachineBasicBlock &MBB : MF) {
1138       for (MachineInstr &MI : llvm::make_early_inc_range(MBB)) {
1139         int FrameIndex;
1140         if (MI.isDebugInstr())
1141           SeenDbgInstr = true;
1142 
1143         if (TII->isVGPRSpill(MI)) {
1144           // Try to eliminate stack used by VGPR spills before frame
1145           // finalization.
1146           unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(),
1147                                                      AMDGPU::OpName::vaddr);
1148           int FI = MI.getOperand(FIOp).getIndex();
1149           Register VReg =
1150             TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg();
1151           if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI,
1152                                                 TRI->isAGPR(MRI, VReg))) {
1153             // FIXME: change to enterBasicBlockEnd()
1154             RS->enterBasicBlock(MBB);
1155             TRI->eliminateFrameIndex(MI, 0, FIOp, RS);
1156             SpillFIs.set(FI);
1157             continue;
1158           }
1159         } else if (TII->isStoreToStackSlot(MI, FrameIndex) ||
1160                    TII->isLoadFromStackSlot(MI, FrameIndex))
1161           if (!MFI.isFixedObjectIndex(FrameIndex))
1162             NonVGPRSpillFIs.set(FrameIndex);
1163       }
1164     }
1165 
1166     // Stack slot coloring may assign different objects to the same stack slot.
1167     // If not, then the VGPR to AGPR spill slot is dead.
1168     for (unsigned FI : SpillFIs.set_bits())
1169       if (!NonVGPRSpillFIs.test(FI))
1170         FuncInfo->setVGPRToAGPRSpillDead(FI);
1171 
1172     for (MachineBasicBlock &MBB : MF) {
1173       for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs())
1174         MBB.addLiveIn(Reg);
1175 
1176       for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs())
1177         MBB.addLiveIn(Reg);
1178 
1179       MBB.sortUniqueLiveIns();
1180 
1181       if (!SpillFIs.empty() && SeenDbgInstr) {
1182         // FIXME: The dead frame indices are replaced with a null register from
1183         // the debug value instructions. We should instead, update it with the
1184         // correct register value. But not sure the register value alone is
1185         for (MachineInstr &MI : MBB) {
1186           if (MI.isDebugValue() && MI.getOperand(0).isFI() &&
1187               SpillFIs[MI.getOperand(0).getIndex()]) {
1188             MI.getOperand(0).ChangeToRegister(Register(), false /*isDef*/);
1189           }
1190         }
1191       }
1192     }
1193   }
1194 
1195   // At this point we've already allocated all spilled SGPRs to VGPRs if we
1196   // can. Any remaining SGPR spills will go to memory, so move them back to the
1197   // default stack.
1198   bool HaveSGPRToVMemSpill =
1199       FuncInfo->removeDeadFrameIndices(MFI, /*ResetSGPRSpillStackIDs*/ true);
1200   assert(allSGPRSpillsAreDead(MF) &&
1201          "SGPR spill should have been removed in SILowerSGPRSpills");
1202 
1203   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1204   // but currently hasNonSpillStackObjects is set only from source
1205   // allocas. Stack temps produced from legalization are not counted currently.
1206   if (!allStackObjectsAreDead(MFI)) {
1207     assert(RS && "RegScavenger required if spilling");
1208 
1209     // Add an emergency spill slot
1210     RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI));
1211 
1212     // If we are spilling SGPRs to memory with a large frame, we may need a
1213     // second VGPR emergency frame index.
1214     if (HaveSGPRToVMemSpill &&
1215         allocateScavengingFrameIndexesNearIncomingSP(MF)) {
1216       RS->addScavengingFrameIndex(MFI.CreateStackObject(4, Align(4), false));
1217     }
1218   }
1219 }
1220 
1221 // Only report VGPRs to generic code.
1222 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
1223                                            BitVector &SavedVGPRs,
1224                                            RegScavenger *RS) const {
1225   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
1226   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1227   if (MFI->isEntryFunction())
1228     return;
1229 
1230   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1231   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1232   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1233 
1234   // Ignore the SGPRs the default implementation found.
1235   SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask());
1236 
1237   // Do not save AGPRs prior to GFX90A because there was no easy way to do so.
1238   // In gfx908 there was do AGPR loads and stores and thus spilling also
1239   // require a temporary VGPR.
1240   if (!ST.hasGFX90AInsts())
1241     SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask());
1242 
1243   // hasFP only knows about stack objects that already exist. We're now
1244   // determining the stack slots that will be created, so we have to predict
1245   // them. Stack objects force FP usage with calls.
1246   //
1247   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1248   // don't want to report it here.
1249   //
1250   // FIXME: Is this really hasReservedCallFrame?
1251   const bool WillHaveFP =
1252       FrameInfo.hasCalls() &&
1253       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1254 
1255   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1256   // so don't allow the default insertion to handle them.
1257   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1258     SavedVGPRs.reset(SSpill.VGPR);
1259 
1260   LivePhysRegs LiveRegs;
1261   LiveRegs.init(*TRI);
1262 
1263   if (WillHaveFP || hasFP(MF)) {
1264     assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex &&
1265            "Re-reserving spill slot for FP");
1266     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy,
1267                                    MFI->FramePointerSaveIndex, true);
1268   }
1269 
1270   if (TRI->hasBasePointer(MF)) {
1271     if (MFI->SGPRForFPSaveRestoreCopy)
1272       LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy);
1273 
1274     assert(!MFI->SGPRForBPSaveRestoreCopy &&
1275            !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP");
1276     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy,
1277                                    MFI->BasePointerSaveIndex, false);
1278   }
1279 }
1280 
1281 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1282                                                BitVector &SavedRegs,
1283                                                RegScavenger *RS) const {
1284   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1285   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1286   if (MFI->isEntryFunction())
1287     return;
1288 
1289   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1290   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1291 
1292   // The SP is specifically managed and we don't want extra spills of it.
1293   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1294 
1295   const BitVector AllSavedRegs = SavedRegs;
1296   SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask());
1297 
1298   // We have to anticipate introducing CSR VGPR spills or spill of caller
1299   // save VGPR reserved for SGPR spills as we now always create stack entry
1300   // for it, if we don't have any stack objects already, since we require a FP
1301   // if there is a call and stack. We will allocate a VGPR for SGPR spills if
1302   // there are any SGPR spills. Whether they are CSR spills or otherwise.
1303   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1304   const bool WillHaveFP =
1305       FrameInfo.hasCalls() && (AllSavedRegs.any() || MFI->hasSpilledSGPRs());
1306 
1307   // FP will be specially managed like SP.
1308   if (WillHaveFP || hasFP(MF))
1309     SavedRegs.reset(MFI->getFrameOffsetReg());
1310 
1311   // Return address use with return instruction is hidden through the SI_RETURN
1312   // pseudo. Given that and since the IPRA computes actual register usage and
1313   // does not use CSR list, the clobbering of return address by function calls
1314   // (D117243) or otherwise (D120922) is ignored/not seen by the IPRA's register
1315   // usage collection. This will ensure save/restore of return address happens
1316   // in those scenarios.
1317   const MachineRegisterInfo &MRI = MF.getRegInfo();
1318   Register RetAddrReg = TRI->getReturnAddressReg(MF);
1319   if (!MFI->isEntryFunction() &&
1320       (FrameInfo.hasCalls() || MRI.isPhysRegModified(RetAddrReg))) {
1321     SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub0));
1322     SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub1));
1323   }
1324 }
1325 
1326 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1327     MachineFunction &MF, const TargetRegisterInfo *TRI,
1328     std::vector<CalleeSavedInfo> &CSI) const {
1329   if (CSI.empty())
1330     return true; // Early exit if no callee saved registers are modified!
1331 
1332   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1333   if (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1334       !FuncInfo->SGPRForBPSaveRestoreCopy)
1335     return false;
1336 
1337   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1338   const SIRegisterInfo *RI = ST.getRegisterInfo();
1339   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1340   Register BasePtrReg = RI->getBaseRegister();
1341   unsigned NumModifiedRegs = 0;
1342 
1343   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1344     NumModifiedRegs++;
1345   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1346     NumModifiedRegs++;
1347 
1348   for (auto &CS : CSI) {
1349     if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) {
1350       CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1351       if (--NumModifiedRegs)
1352         break;
1353     } else if (CS.getReg() == BasePtrReg &&
1354                FuncInfo->SGPRForBPSaveRestoreCopy) {
1355       CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1356       if (--NumModifiedRegs)
1357         break;
1358     }
1359   }
1360 
1361   return false;
1362 }
1363 
1364 bool SIFrameLowering::allocateScavengingFrameIndexesNearIncomingSP(
1365   const MachineFunction &MF) const {
1366 
1367   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1368   const MachineFrameInfo &MFI = MF.getFrameInfo();
1369   uint64_t EstStackSize = MFI.estimateStackSize(MF);
1370   uint64_t MaxOffset = EstStackSize - 1;
1371 
1372   // We need the emergency stack slots to be allocated in range of the
1373   // MUBUF/flat scratch immediate offset from the base register, so assign these
1374   // first at the incoming SP position.
1375   //
1376   // TODO: We could try sorting the objects to find a hole in the first bytes
1377   // rather than allocating as close to possible. This could save a lot of space
1378   // on frames with alignment requirements.
1379   if (ST.enableFlatScratch()) {
1380     const SIInstrInfo *TII = ST.getInstrInfo();
1381     if (TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1382                                SIInstrFlags::FlatScratch))
1383       return false;
1384   } else {
1385     if (SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset))
1386       return false;
1387   }
1388 
1389   return true;
1390 }
1391 
1392 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1393   MachineFunction &MF,
1394   MachineBasicBlock &MBB,
1395   MachineBasicBlock::iterator I) const {
1396   int64_t Amount = I->getOperand(0).getImm();
1397   if (Amount == 0)
1398     return MBB.erase(I);
1399 
1400   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1401   const SIInstrInfo *TII = ST.getInstrInfo();
1402   const DebugLoc &DL = I->getDebugLoc();
1403   unsigned Opc = I->getOpcode();
1404   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1405   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1406 
1407   if (!hasReservedCallFrame(MF)) {
1408     Amount = alignTo(Amount, getStackAlign());
1409     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1410     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1411     Register SPReg = MFI->getStackPtrOffsetReg();
1412 
1413     Amount *= getScratchScaleFactor(ST);
1414     if (IsDestroy)
1415       Amount = -Amount;
1416     auto Add = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg)
1417         .addReg(SPReg)
1418         .addImm(Amount);
1419     Add->getOperand(3).setIsDead(); // Mark SCC as dead.
1420   } else if (CalleePopAmount != 0) {
1421     llvm_unreachable("is this used?");
1422   }
1423 
1424   return MBB.erase(I);
1425 }
1426 
1427 /// Returns true if the frame will require a reference to the stack pointer.
1428 ///
1429 /// This is the set of conditions common to setting up the stack pointer in a
1430 /// kernel, and for using a frame pointer in a callable function.
1431 ///
1432 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
1433 /// references SP.
1434 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
1435   return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
1436 }
1437 
1438 // The FP for kernels is always known 0, so we never really need to setup an
1439 // explicit register for it. However, DisableFramePointerElim will force us to
1440 // use a register for it.
1441 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1442   const MachineFrameInfo &MFI = MF.getFrameInfo();
1443 
1444   // For entry functions we can use an immediate offset in most cases, so the
1445   // presence of calls doesn't imply we need a distinct frame pointer.
1446   if (MFI.hasCalls() &&
1447       !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
1448     // All offsets are unsigned, so need to be addressed in the same direction
1449     // as stack growth.
1450 
1451     // FIXME: This function is pretty broken, since it can be called before the
1452     // frame layout is determined or CSR spills are inserted.
1453     return MFI.getStackSize() != 0;
1454   }
1455 
1456   return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
1457          MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment(
1458              MF) ||
1459          MF.getTarget().Options.DisableFramePointerElim(MF);
1460 }
1461 
1462 // This is essentially a reduced version of hasFP for entry functions. Since the
1463 // stack pointer is known 0 on entry to kernels, we never really need an FP
1464 // register. We may need to initialize the stack pointer depending on the frame
1465 // properties, which logically overlaps many of the cases where an ordinary
1466 // function would require an FP.
1467 bool SIFrameLowering::requiresStackPointerReference(
1468     const MachineFunction &MF) const {
1469   // Callable functions always require a stack pointer reference.
1470   assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
1471          "only expected to call this for entry points");
1472 
1473   const MachineFrameInfo &MFI = MF.getFrameInfo();
1474 
1475   // Entry points ordinarily don't need to initialize SP. We have to set it up
1476   // for callees if there are any. Also note tail calls are impossible/don't
1477   // make any sense for kernels.
1478   if (MFI.hasCalls())
1479     return true;
1480 
1481   // We still need to initialize the SP if we're doing anything weird that
1482   // references the SP, like variable sized stack objects.
1483   return frameTriviallyRequiresSP(MFI);
1484 }
1485