1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPU.h" 11 #include "GCNSubtarget.h" 12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 13 #include "SIMachineFunctionInfo.h" 14 #include "llvm/CodeGen/LivePhysRegs.h" 15 #include "llvm/CodeGen/MachineFrameInfo.h" 16 #include "llvm/CodeGen/RegisterScavenging.h" 17 #include "llvm/Target/TargetMachine.h" 18 19 using namespace llvm; 20 21 #define DEBUG_TYPE "frame-info" 22 23 static cl::opt<bool> EnableSpillVGPRToAGPR( 24 "amdgpu-spill-vgpr-to-agpr", 25 cl::desc("Enable spilling VGPRs to AGPRs"), 26 cl::ReallyHidden, 27 cl::init(true)); 28 29 // Find a scratch register that we can use in the prologue. We avoid using 30 // callee-save registers since they may appear to be free when this is called 31 // from canUseAsPrologue (during shrink wrapping), but then no longer be free 32 // when this is called from emitPrologue. 33 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, 34 LivePhysRegs &LiveRegs, 35 const TargetRegisterClass &RC, 36 bool Unused = false) { 37 // Mark callee saved registers as used so we will not choose them. 38 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 39 for (unsigned i = 0; CSRegs[i]; ++i) 40 LiveRegs.addReg(CSRegs[i]); 41 42 if (Unused) { 43 // We are looking for a register that can be used throughout the entire 44 // function, so any use is unacceptable. 45 for (MCRegister Reg : RC) { 46 if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) 47 return Reg; 48 } 49 } else { 50 for (MCRegister Reg : RC) { 51 if (LiveRegs.available(MRI, Reg)) 52 return Reg; 53 } 54 } 55 56 return MCRegister(); 57 } 58 59 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, 60 LivePhysRegs &LiveRegs, 61 Register &TempSGPR, 62 Optional<int> &FrameIndex, 63 bool IsFP) { 64 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 65 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 66 67 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 68 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 69 70 // We need to save and restore the current FP/BP. 71 72 // 1: If there is already a VGPR with free lanes, use it. We 73 // may already have to pay the penalty for spilling a CSR VGPR. 74 if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { 75 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 76 TargetStackID::SGPRSpill); 77 78 if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) 79 llvm_unreachable("allocate SGPR spill should have worked"); 80 81 FrameIndex = NewFI; 82 83 LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 84 dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to " 85 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 86 << '\n'); 87 return; 88 } 89 90 // 2: Next, try to save the FP/BP in an unused SGPR. 91 TempSGPR = findScratchNonCalleeSaveRegister( 92 MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); 93 94 if (!TempSGPR) { 95 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 96 TargetStackID::SGPRSpill); 97 98 if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) { 99 // 3: There's no free lane to spill, and no free register to save FP/BP, 100 // so we're forced to spill another VGPR to use for the spill. 101 FrameIndex = NewFI; 102 103 LLVM_DEBUG( 104 auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 105 dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to " 106 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';); 107 } else { 108 // Remove dead <NewFI> index 109 MF.getFrameInfo().RemoveStackObject(NewFI); 110 // 4: If all else fails, spill the FP/BP to memory. 111 FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4)); 112 LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling " 113 << (IsFP ? "FP" : "BP") << '\n'); 114 } 115 } else { 116 LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to " 117 << printReg(TempSGPR, TRI) << '\n'); 118 } 119 } 120 121 // We need to specially emit stack operations here because a different frame 122 // register is used than in the rest of the function, as getFrameRegister would 123 // use. 124 static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI, 125 const SIMachineFunctionInfo &FuncInfo, 126 LivePhysRegs &LiveRegs, MachineFunction &MF, 127 MachineBasicBlock &MBB, 128 MachineBasicBlock::iterator I, const DebugLoc &DL, 129 Register SpillReg, int FI) { 130 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 131 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 132 133 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 134 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI); 135 MachineMemOperand *MMO = MF.getMachineMemOperand( 136 PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI), 137 FrameInfo.getObjectAlign(FI)); 138 LiveRegs.addReg(SpillReg); 139 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, true, 140 FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr, 141 &LiveRegs); 142 LiveRegs.removeReg(SpillReg); 143 } 144 145 static void buildEpilogRestore(const GCNSubtarget &ST, 146 const SIRegisterInfo &TRI, 147 const SIMachineFunctionInfo &FuncInfo, 148 LivePhysRegs &LiveRegs, MachineFunction &MF, 149 MachineBasicBlock &MBB, 150 MachineBasicBlock::iterator I, 151 const DebugLoc &DL, Register SpillReg, int FI) { 152 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 153 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 154 155 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 156 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI); 157 MachineMemOperand *MMO = MF.getMachineMemOperand( 158 PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI), 159 FrameInfo.getObjectAlign(FI)); 160 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, false, 161 FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr, 162 &LiveRegs); 163 } 164 165 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 166 const DebugLoc &DL, const SIInstrInfo *TII, 167 Register TargetReg) { 168 MachineFunction *MF = MBB.getParent(); 169 const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 170 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 171 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 172 Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0); 173 Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1); 174 175 if (MFI->getGITPtrHigh() != 0xffffffff) { 176 BuildMI(MBB, I, DL, SMovB32, TargetHi) 177 .addImm(MFI->getGITPtrHigh()) 178 .addReg(TargetReg, RegState::ImplicitDefine); 179 } else { 180 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 181 BuildMI(MBB, I, DL, GetPC64, TargetReg); 182 } 183 Register GitPtrLo = MFI->getGITPtrLoReg(*MF); 184 MF->getRegInfo().addLiveIn(GitPtrLo); 185 MBB.addLiveIn(GitPtrLo); 186 BuildMI(MBB, I, DL, SMovB32, TargetLo) 187 .addReg(GitPtrLo); 188 } 189 190 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()` 191 void SIFrameLowering::emitEntryFunctionFlatScratchInit( 192 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 193 const DebugLoc &DL, Register ScratchWaveOffsetReg) const { 194 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 195 const SIInstrInfo *TII = ST.getInstrInfo(); 196 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 197 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 198 199 // We don't need this if we only have spills since there is no user facing 200 // scratch. 201 202 // TODO: If we know we don't have flat instructions earlier, we can omit 203 // this from the input registers. 204 // 205 // TODO: We only need to know if we access scratch space through a flat 206 // pointer. Because we only detect if flat instructions are used at all, 207 // this will be used more often than necessary on VI. 208 209 Register FlatScrInitLo; 210 Register FlatScrInitHi; 211 212 if (ST.isAmdPalOS()) { 213 // Extract the scratch offset from the descriptor in the GIT 214 LivePhysRegs LiveRegs; 215 LiveRegs.init(*TRI); 216 LiveRegs.addLiveIns(MBB); 217 218 // Find unused reg to load flat scratch init into 219 MachineRegisterInfo &MRI = MF.getRegInfo(); 220 Register FlatScrInit = AMDGPU::NoRegister; 221 ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF); 222 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2; 223 AllSGPR64s = AllSGPR64s.slice( 224 std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded)); 225 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 226 for (MCPhysReg Reg : AllSGPR64s) { 227 if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) && 228 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 229 FlatScrInit = Reg; 230 break; 231 } 232 } 233 assert(FlatScrInit && "Failed to find free register for scratch init"); 234 235 FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0); 236 FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1); 237 238 buildGitPtr(MBB, I, DL, TII, FlatScrInit); 239 240 // We now have the GIT ptr - now get the scratch descriptor from the entry 241 // at offset 0 (or offset 16 for a compute shader). 242 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 243 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 244 auto *MMO = MF.getMachineMemOperand( 245 PtrInfo, 246 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 247 MachineMemOperand::MODereferenceable, 248 8, Align(4)); 249 unsigned Offset = 250 MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 251 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 252 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 253 BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit) 254 .addReg(FlatScrInit) 255 .addImm(EncodedOffset) // offset 256 .addImm(0) // cpol 257 .addMemOperand(MMO); 258 259 // Mask the offset in [47:0] of the descriptor 260 const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32); 261 auto And = BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi) 262 .addReg(FlatScrInitHi) 263 .addImm(0xffff); 264 And->getOperand(3).setIsDead(); // Mark SCC as dead. 265 } else { 266 Register FlatScratchInitReg = 267 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 268 assert(FlatScratchInitReg); 269 270 MachineRegisterInfo &MRI = MF.getRegInfo(); 271 MRI.addLiveIn(FlatScratchInitReg); 272 MBB.addLiveIn(FlatScratchInitReg); 273 274 FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 275 FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 276 } 277 278 // Do a 64-bit pointer add. 279 if (ST.flatScratchIsPointer()) { 280 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 281 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 282 .addReg(FlatScrInitLo) 283 .addReg(ScratchWaveOffsetReg); 284 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), 285 FlatScrInitHi) 286 .addReg(FlatScrInitHi) 287 .addImm(0); 288 Addc->getOperand(3).setIsDead(); // Mark SCC as dead. 289 290 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 291 addReg(FlatScrInitLo). 292 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 293 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 294 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 295 addReg(FlatScrInitHi). 296 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 297 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 298 return; 299 } 300 301 // For GFX9. 302 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 303 .addReg(FlatScrInitLo) 304 .addReg(ScratchWaveOffsetReg); 305 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), 306 AMDGPU::FLAT_SCR_HI) 307 .addReg(FlatScrInitHi) 308 .addImm(0); 309 Addc->getOperand(3).setIsDead(); // Mark SCC as dead. 310 311 return; 312 } 313 314 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9); 315 316 // Copy the size in bytes. 317 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 318 .addReg(FlatScrInitHi, RegState::Kill); 319 320 // Add wave offset in bytes to private base offset. 321 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 322 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo) 323 .addReg(FlatScrInitLo) 324 .addReg(ScratchWaveOffsetReg); 325 326 // Convert offset to 256-byte units. 327 auto LShr = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), 328 AMDGPU::FLAT_SCR_HI) 329 .addReg(FlatScrInitLo, RegState::Kill) 330 .addImm(8); 331 LShr->getOperand(3).setIsDead(true); // Mark SCC as dead. 332 } 333 334 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 335 // memory. They should have been removed by now. 336 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 337 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 338 I != E; ++I) { 339 if (!MFI.isDeadObjectIndex(I)) 340 return false; 341 } 342 343 return true; 344 } 345 346 // Shift down registers reserved for the scratch RSRC. 347 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg( 348 MachineFunction &MF) const { 349 350 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 351 const SIInstrInfo *TII = ST.getInstrInfo(); 352 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 353 MachineRegisterInfo &MRI = MF.getRegInfo(); 354 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 355 356 assert(MFI->isEntryFunction()); 357 358 Register ScratchRsrcReg = MFI->getScratchRSrcReg(); 359 360 if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) && 361 allStackObjectsAreDead(MF.getFrameInfo()))) 362 return Register(); 363 364 if (ST.hasSGPRInitBug() || 365 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 366 return ScratchRsrcReg; 367 368 // We reserved the last registers for this. Shift it down to the end of those 369 // which were actually used. 370 // 371 // FIXME: It might be safer to use a pseudoregister before replacement. 372 373 // FIXME: We should be able to eliminate unused input registers. We only 374 // cannot do this for the resources required for scratch access. For now we 375 // skip over user SGPRs and may leave unused holes. 376 377 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 378 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF); 379 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 380 381 // Skip the last N reserved elements because they should have already been 382 // reserved for VCC etc. 383 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 384 for (MCPhysReg Reg : AllSGPR128s) { 385 // Pick the first unallocated one. Make sure we don't clobber the other 386 // reserved input we needed. Also for PAL, make sure we don't clobber 387 // the GIT pointer passed in SGPR0 or SGPR8. 388 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 389 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 390 MRI.replaceRegWith(ScratchRsrcReg, Reg); 391 MFI->setScratchRSrcReg(Reg); 392 return Reg; 393 } 394 } 395 396 return ScratchRsrcReg; 397 } 398 399 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) { 400 return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize(); 401 } 402 403 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 404 MachineBasicBlock &MBB) const { 405 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 406 407 // FIXME: If we only have SGPR spills, we won't actually be using scratch 408 // memory since these spill to VGPRs. We should be cleaning up these unused 409 // SGPR spill frame indices somewhere. 410 411 // FIXME: We still have implicit uses on SGPR spill instructions in case they 412 // need to spill to vector memory. It's likely that will not happen, but at 413 // this point it appears we need the setup. This part of the prolog should be 414 // emitted after frame indices are eliminated. 415 416 // FIXME: Remove all of the isPhysRegUsed checks 417 418 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 419 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 420 const SIInstrInfo *TII = ST.getInstrInfo(); 421 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 422 MachineRegisterInfo &MRI = MF.getRegInfo(); 423 const Function &F = MF.getFunction(); 424 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 425 426 assert(MFI->isEntryFunction()); 427 428 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 429 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 430 431 // We need to do the replacement of the private segment buffer register even 432 // if there are no stack objects. There could be stores to undef or a 433 // constant without an associated object. 434 // 435 // This will return `Register()` in cases where there are no actual 436 // uses of the SRSRC. 437 Register ScratchRsrcReg; 438 if (!ST.enableFlatScratch()) 439 ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF); 440 441 // Make the selected register live throughout the function. 442 if (ScratchRsrcReg) { 443 for (MachineBasicBlock &OtherBB : MF) { 444 if (&OtherBB != &MBB) { 445 OtherBB.addLiveIn(ScratchRsrcReg); 446 } 447 } 448 } 449 450 // Now that we have fixed the reserved SRSRC we need to locate the 451 // (potentially) preloaded SRSRC. 452 Register PreloadedScratchRsrcReg; 453 if (ST.isAmdHsaOrMesa(F)) { 454 PreloadedScratchRsrcReg = 455 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 456 if (ScratchRsrcReg && PreloadedScratchRsrcReg) { 457 // We added live-ins during argument lowering, but since they were not 458 // used they were deleted. We're adding the uses now, so add them back. 459 MRI.addLiveIn(PreloadedScratchRsrcReg); 460 MBB.addLiveIn(PreloadedScratchRsrcReg); 461 } 462 } 463 464 // Debug location must be unknown since the first debug location is used to 465 // determine the end of the prologue. 466 DebugLoc DL; 467 MachineBasicBlock::iterator I = MBB.begin(); 468 469 // We found the SRSRC first because it needs four registers and has an 470 // alignment requirement. If the SRSRC that we found is clobbering with 471 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR 472 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch 473 // wave offset to a free SGPR. 474 Register ScratchWaveOffsetReg; 475 if (PreloadedScratchWaveOffsetReg && 476 TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) { 477 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF); 478 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 479 AllSGPRs = AllSGPRs.slice( 480 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded)); 481 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 482 for (MCPhysReg Reg : AllSGPRs) { 483 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 484 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) { 485 ScratchWaveOffsetReg = Reg; 486 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 487 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); 488 break; 489 } 490 } 491 } else { 492 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg; 493 } 494 assert(ScratchWaveOffsetReg || !PreloadedScratchWaveOffsetReg); 495 496 if (requiresStackPointerReference(MF)) { 497 Register SPReg = MFI->getStackPtrOffsetReg(); 498 assert(SPReg != AMDGPU::SP_REG); 499 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg) 500 .addImm(FrameInfo.getStackSize() * getScratchScaleFactor(ST)); 501 } 502 503 if (hasFP(MF)) { 504 Register FPReg = MFI->getFrameOffsetReg(); 505 assert(FPReg != AMDGPU::FP_REG); 506 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0); 507 } 508 509 bool NeedsFlatScratchInit = 510 MFI->hasFlatScratchInit() && 511 (MRI.isPhysRegUsed(AMDGPU::FLAT_SCR) || FrameInfo.hasCalls() || 512 (!allStackObjectsAreDead(FrameInfo) && ST.enableFlatScratch())); 513 514 if ((NeedsFlatScratchInit || ScratchRsrcReg) && 515 PreloadedScratchWaveOffsetReg && !ST.flatScratchIsArchitected()) { 516 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 517 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 518 } 519 520 if (NeedsFlatScratchInit) { 521 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg); 522 } 523 524 if (ScratchRsrcReg) { 525 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL, 526 PreloadedScratchRsrcReg, 527 ScratchRsrcReg, ScratchWaveOffsetReg); 528 } 529 } 530 531 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg` 532 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup( 533 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 534 const DebugLoc &DL, Register PreloadedScratchRsrcReg, 535 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const { 536 537 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 538 const SIInstrInfo *TII = ST.getInstrInfo(); 539 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 540 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 541 const Function &Fn = MF.getFunction(); 542 543 if (ST.isAmdPalOS()) { 544 // The pointer to the GIT is formed from the offset passed in and either 545 // the amdgpu-git-ptr-high function attribute or the top part of the PC 546 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 547 Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 548 549 buildGitPtr(MBB, I, DL, TII, Rsrc01); 550 551 // We now have the GIT ptr - now get the scratch descriptor from the entry 552 // at offset 0 (or offset 16 for a compute shader). 553 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 554 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 555 auto MMO = MF.getMachineMemOperand(PtrInfo, 556 MachineMemOperand::MOLoad | 557 MachineMemOperand::MOInvariant | 558 MachineMemOperand::MODereferenceable, 559 16, Align(4)); 560 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 561 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 562 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 563 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 564 .addReg(Rsrc01) 565 .addImm(EncodedOffset) // offset 566 .addImm(0) // cpol 567 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 568 .addMemOperand(MMO); 569 570 // The driver will always set the SRD for wave 64 (bits 118:117 of 571 // descriptor / bits 22:21 of third sub-reg will be 0b11) 572 // If the shader is actually wave32 we have to modify the const_index_stride 573 // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The 574 // reason the driver does this is that there can be cases where it presents 575 // 2 shaders with different wave size (e.g. VsFs). 576 // TODO: convert to using SCRATCH instructions or multiple SRD buffers 577 if (ST.isWave32()) { 578 const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32); 579 BuildMI(MBB, I, DL, SBitsetB32, Rsrc03) 580 .addImm(21) 581 .addReg(Rsrc03); 582 } 583 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) { 584 assert(!ST.isAmdHsaOrMesa(Fn)); 585 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 586 587 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 588 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 589 590 // Use relocations to get the pointer, and setup the other bits manually. 591 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 592 593 if (MFI->hasImplicitBufferPtr()) { 594 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 595 596 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 597 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 598 599 BuildMI(MBB, I, DL, Mov64, Rsrc01) 600 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 601 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 602 } else { 603 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 604 605 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 606 auto MMO = MF.getMachineMemOperand( 607 PtrInfo, 608 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 609 MachineMemOperand::MODereferenceable, 610 8, Align(4)); 611 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 612 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 613 .addImm(0) // offset 614 .addImm(0) // cpol 615 .addMemOperand(MMO) 616 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 617 618 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 619 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 620 } 621 } else { 622 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 623 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 624 625 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 626 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 627 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 628 629 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 630 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 631 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 632 633 } 634 635 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 636 .addImm(Rsrc23 & 0xffffffff) 637 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 638 639 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 640 .addImm(Rsrc23 >> 32) 641 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 642 } else if (ST.isAmdHsaOrMesa(Fn)) { 643 assert(PreloadedScratchRsrcReg); 644 645 if (ScratchRsrcReg != PreloadedScratchRsrcReg) { 646 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 647 .addReg(PreloadedScratchRsrcReg, RegState::Kill); 648 } 649 } 650 651 // Add the scratch wave offset into the scratch RSRC. 652 // 653 // We only want to update the first 48 bits, which is the base address 654 // pointer, without touching the adjacent 16 bits of flags. We know this add 655 // cannot carry-out from bit 47, otherwise the scratch allocation would be 656 // impossible to fit in the 48-bit global address space. 657 // 658 // TODO: Evaluate if it is better to just construct an SRD using the flat 659 // scratch init and some constants rather than update the one we are passed. 660 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 661 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 662 663 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in 664 // the kernel body via inreg arguments. 665 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0) 666 .addReg(ScratchRsrcSub0) 667 .addReg(ScratchWaveOffsetReg) 668 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 669 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1) 670 .addReg(ScratchRsrcSub1) 671 .addImm(0) 672 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 673 Addc->getOperand(3).setIsDead(); // Mark SCC as dead. 674 } 675 676 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 677 switch (ID) { 678 case TargetStackID::Default: 679 case TargetStackID::NoAlloc: 680 case TargetStackID::SGPRSpill: 681 return true; 682 case TargetStackID::ScalableVector: 683 case TargetStackID::WasmLocal: 684 return false; 685 } 686 llvm_unreachable("Invalid TargetStackID::Value"); 687 } 688 689 static void initLiveRegs(LivePhysRegs &LiveRegs, const SIRegisterInfo &TRI, 690 const SIMachineFunctionInfo *FuncInfo, 691 MachineFunction &MF, MachineBasicBlock &MBB, 692 MachineBasicBlock::iterator MBBI, bool IsProlog) { 693 if (LiveRegs.empty()) { 694 LiveRegs.init(TRI); 695 if (IsProlog) { 696 LiveRegs.addLiveIns(MBB); 697 } else { 698 // In epilog. 699 LiveRegs.addLiveOuts(MBB); 700 LiveRegs.stepBackward(*MBBI); 701 } 702 } 703 } 704 705 // Activate all lanes, returns saved exec. 706 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs, 707 MachineFunction &MF, 708 MachineBasicBlock &MBB, 709 MachineBasicBlock::iterator MBBI, 710 bool IsProlog) { 711 Register ScratchExecCopy; 712 MachineRegisterInfo &MRI = MF.getRegInfo(); 713 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 714 const SIInstrInfo *TII = ST.getInstrInfo(); 715 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 716 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 717 DebugLoc DL; 718 719 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, IsProlog); 720 721 ScratchExecCopy = findScratchNonCalleeSaveRegister( 722 MRI, LiveRegs, *TRI.getWaveMaskRegClass()); 723 if (!ScratchExecCopy) 724 report_fatal_error("failed to find free scratch register"); 725 726 LiveRegs.addReg(ScratchExecCopy); 727 728 const unsigned OrSaveExec = 729 ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 730 auto SaveExec = BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy) 731 .addImm(-1); 732 SaveExec->getOperand(3).setIsDead(); // Mark SCC as dead. 733 734 return ScratchExecCopy; 735 } 736 737 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 738 // Otherwise we are spilling to memory. 739 static bool spilledToMemory(const MachineFunction &MF, int SaveIndex) { 740 const MachineFrameInfo &MFI = MF.getFrameInfo(); 741 return MFI.getStackID(SaveIndex) != TargetStackID::SGPRSpill; 742 } 743 744 void SIFrameLowering::emitPrologue(MachineFunction &MF, 745 MachineBasicBlock &MBB) const { 746 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 747 if (FuncInfo->isEntryFunction()) { 748 emitEntryFunctionPrologue(MF, MBB); 749 return; 750 } 751 752 const MachineFrameInfo &MFI = MF.getFrameInfo(); 753 MachineRegisterInfo &MRI = MF.getRegInfo(); 754 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 755 const SIInstrInfo *TII = ST.getInstrInfo(); 756 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 757 758 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 759 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 760 Register BasePtrReg = 761 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 762 LivePhysRegs LiveRegs; 763 764 MachineBasicBlock::iterator MBBI = MBB.begin(); 765 DebugLoc DL; 766 767 bool HasFP = false; 768 bool HasBP = false; 769 uint32_t NumBytes = MFI.getStackSize(); 770 uint32_t RoundedSize = NumBytes; 771 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 772 // turn on all lanes before doing the spill to memory. 773 Register ScratchExecCopy; 774 775 Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex; 776 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; 777 778 // VGPRs used for SGPR->VGPR spills 779 for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg : 780 FuncInfo->getSGPRSpillVGPRs()) { 781 if (!Reg.FI) 782 continue; 783 784 if (!ScratchExecCopy) 785 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, 786 /*IsProlog*/ true); 787 788 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, Reg.VGPR, 789 *Reg.FI); 790 } 791 792 // VGPRs used for Whole Wave Mode 793 for (const auto &Reg : FuncInfo->WWMReservedRegs) { 794 auto VGPR = Reg.first; 795 auto FI = Reg.second; 796 if (!FI) 797 continue; 798 799 if (!ScratchExecCopy) 800 ScratchExecCopy = 801 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ true); 802 803 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, VGPR, 804 *FI); 805 } 806 807 if (ScratchExecCopy) { 808 // FIXME: Split block and make terminator. 809 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 810 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 811 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 812 .addReg(ScratchExecCopy, RegState::Kill); 813 LiveRegs.addReg(ScratchExecCopy); 814 } 815 816 auto SaveSGPRToMemory = [&](Register Reg, const int FI) { 817 assert(!MFI.isDeadObjectIndex(FI)); 818 819 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true); 820 821 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 822 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 823 if (!TmpVGPR) 824 report_fatal_error("failed to find free scratch register"); 825 826 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 827 .addReg(Reg); 828 829 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, TmpVGPR, 830 FI); 831 }; 832 833 auto SaveSGPRToVGPRLane = [&](Register Reg, const int FI) { 834 assert(!MFI.isDeadObjectIndex(FI)); 835 836 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 837 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 838 FuncInfo->getSGPRToVGPRSpills(FI); 839 assert(Spill.size() == 1); 840 841 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR) 842 .addReg(Reg) 843 .addImm(Spill[0].Lane) 844 .addReg(Spill[0].VGPR, RegState::Undef); 845 }; 846 847 if (FPSaveIndex) { 848 if (spilledToMemory(MF, *FPSaveIndex)) 849 SaveSGPRToMemory(FramePtrReg, *FPSaveIndex); 850 else 851 SaveSGPRToVGPRLane(FramePtrReg, *FPSaveIndex); 852 } 853 854 // Emit the copy if we need an FP, and are using a free SGPR to save it. 855 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 856 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 857 FuncInfo->SGPRForFPSaveRestoreCopy) 858 .addReg(FramePtrReg) 859 .setMIFlag(MachineInstr::FrameSetup); 860 } 861 862 if (BPSaveIndex) { 863 if (spilledToMemory(MF, *BPSaveIndex)) 864 SaveSGPRToMemory(BasePtrReg, *BPSaveIndex); 865 else 866 SaveSGPRToVGPRLane(BasePtrReg, *BPSaveIndex); 867 } 868 869 // Emit the copy if we need a BP, and are using a free SGPR to save it. 870 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 871 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 872 FuncInfo->SGPRForBPSaveRestoreCopy) 873 .addReg(BasePtrReg) 874 .setMIFlag(MachineInstr::FrameSetup); 875 } 876 877 // If a copy has been emitted for FP and/or BP, Make the SGPRs 878 // used in the copy instructions live throughout the function. 879 SmallVector<MCPhysReg, 2> TempSGPRs; 880 if (FuncInfo->SGPRForFPSaveRestoreCopy) 881 TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy); 882 883 if (FuncInfo->SGPRForBPSaveRestoreCopy) 884 TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy); 885 886 if (!TempSGPRs.empty()) { 887 for (MachineBasicBlock &MBB : MF) { 888 for (MCPhysReg Reg : TempSGPRs) 889 MBB.addLiveIn(Reg); 890 891 MBB.sortUniqueLiveIns(); 892 } 893 if (!LiveRegs.empty()) { 894 LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); 895 LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy); 896 } 897 } 898 899 if (TRI.hasStackRealignment(MF)) { 900 HasFP = true; 901 const unsigned Alignment = MFI.getMaxAlign().value(); 902 903 RoundedSize += Alignment; 904 if (LiveRegs.empty()) { 905 LiveRegs.init(TRI); 906 LiveRegs.addLiveIns(MBB); 907 } 908 909 // s_add_i32 s33, s32, NumBytes 910 // s_and_b32 s33, s33, 0b111...0000 911 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg) 912 .addReg(StackPtrReg) 913 .addImm((Alignment - 1) * getScratchScaleFactor(ST)) 914 .setMIFlag(MachineInstr::FrameSetup); 915 auto And = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 916 .addReg(FramePtrReg, RegState::Kill) 917 .addImm(-Alignment * getScratchScaleFactor(ST)) 918 .setMIFlag(MachineInstr::FrameSetup); 919 And->getOperand(3).setIsDead(); // Mark SCC as dead. 920 FuncInfo->setIsStackRealigned(true); 921 } else if ((HasFP = hasFP(MF))) { 922 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 923 .addReg(StackPtrReg) 924 .setMIFlag(MachineInstr::FrameSetup); 925 } 926 927 // If we need a base pointer, set it up here. It's whatever the value of 928 // the stack pointer is at this point. Any variable size objects will be 929 // allocated after this, so we can still use the base pointer to reference 930 // the incoming arguments. 931 if ((HasBP = TRI.hasBasePointer(MF))) { 932 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 933 .addReg(StackPtrReg) 934 .setMIFlag(MachineInstr::FrameSetup); 935 } 936 937 if (HasFP && RoundedSize != 0) { 938 auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg) 939 .addReg(StackPtrReg) 940 .addImm(RoundedSize * getScratchScaleFactor(ST)) 941 .setMIFlag(MachineInstr::FrameSetup); 942 Add->getOperand(3).setIsDead(); // Mark SCC as dead. 943 } 944 945 assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy || 946 FuncInfo->FramePointerSaveIndex)) && 947 "Needed to save FP but didn't save it anywhere"); 948 949 // If we allow spilling to AGPRs we may have saved FP but then spill 950 // everything into AGPRs instead of the stack. 951 assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy && 952 !FuncInfo->FramePointerSaveIndex) || 953 EnableSpillVGPRToAGPR) && 954 "Saved FP but didn't need it"); 955 956 assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy || 957 FuncInfo->BasePointerSaveIndex)) && 958 "Needed to save BP but didn't save it anywhere"); 959 960 assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy && 961 !FuncInfo->BasePointerSaveIndex)) && 962 "Saved BP but didn't need it"); 963 } 964 965 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 966 MachineBasicBlock &MBB) const { 967 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 968 if (FuncInfo->isEntryFunction()) 969 return; 970 971 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 972 const SIInstrInfo *TII = ST.getInstrInfo(); 973 MachineRegisterInfo &MRI = MF.getRegInfo(); 974 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 975 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 976 LivePhysRegs LiveRegs; 977 DebugLoc DL; 978 979 const MachineFrameInfo &MFI = MF.getFrameInfo(); 980 uint32_t NumBytes = MFI.getStackSize(); 981 uint32_t RoundedSize = FuncInfo->isStackRealigned() 982 ? NumBytes + MFI.getMaxAlign().value() 983 : NumBytes; 984 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 985 const Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 986 const Register BasePtrReg = 987 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 988 989 Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex; 990 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; 991 992 if (RoundedSize != 0 && hasFP(MF)) { 993 auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg) 994 .addReg(StackPtrReg) 995 .addImm(-static_cast<int64_t>(RoundedSize * getScratchScaleFactor(ST))) 996 .setMIFlag(MachineInstr::FrameDestroy); 997 Add->getOperand(3).setIsDead(); // Mark SCC as dead. 998 } 999 1000 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 1001 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 1002 .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) 1003 .setMIFlag(MachineInstr::FrameDestroy); 1004 } 1005 1006 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 1007 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 1008 .addReg(FuncInfo->SGPRForBPSaveRestoreCopy) 1009 .setMIFlag(MachineInstr::FrameDestroy); 1010 } 1011 1012 auto RestoreSGPRFromMemory = [&](Register Reg, const int FI) { 1013 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false); 1014 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 1015 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1016 if (!TmpVGPR) 1017 report_fatal_error("failed to find free scratch register"); 1018 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, TmpVGPR, 1019 FI); 1020 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), Reg) 1021 .addReg(TmpVGPR, RegState::Kill); 1022 }; 1023 1024 auto RestoreSGPRFromVGPRLane = [&](Register Reg, const int FI) { 1025 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 1026 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1027 FuncInfo->getSGPRToVGPRSpills(FI); 1028 assert(Spill.size() == 1); 1029 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), Reg) 1030 .addReg(Spill[0].VGPR) 1031 .addImm(Spill[0].Lane); 1032 }; 1033 1034 if (FPSaveIndex) { 1035 const int FramePtrFI = *FPSaveIndex; 1036 assert(!MFI.isDeadObjectIndex(FramePtrFI)); 1037 if (spilledToMemory(MF, FramePtrFI)) 1038 RestoreSGPRFromMemory(FramePtrReg, FramePtrFI); 1039 else 1040 RestoreSGPRFromVGPRLane(FramePtrReg, FramePtrFI); 1041 } 1042 1043 if (BPSaveIndex) { 1044 const int BasePtrFI = *BPSaveIndex; 1045 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 1046 if (spilledToMemory(MF, BasePtrFI)) 1047 RestoreSGPRFromMemory(BasePtrReg, BasePtrFI); 1048 else 1049 RestoreSGPRFromVGPRLane(BasePtrReg, BasePtrFI); 1050 } 1051 1052 Register ScratchExecCopy; 1053 for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg : 1054 FuncInfo->getSGPRSpillVGPRs()) { 1055 if (!Reg.FI) 1056 continue; 1057 1058 if (!ScratchExecCopy) 1059 ScratchExecCopy = 1060 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false); 1061 1062 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, 1063 Reg.VGPR, *Reg.FI); 1064 } 1065 1066 for (const auto &Reg : FuncInfo->WWMReservedRegs) { 1067 auto VGPR = Reg.first; 1068 auto FI = Reg.second; 1069 if (!FI) 1070 continue; 1071 1072 if (!ScratchExecCopy) 1073 ScratchExecCopy = 1074 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false); 1075 1076 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, VGPR, 1077 *FI); 1078 } 1079 1080 if (ScratchExecCopy) { 1081 // FIXME: Split block and make terminator. 1082 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 1083 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 1084 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 1085 .addReg(ScratchExecCopy, RegState::Kill); 1086 } 1087 } 1088 1089 #ifndef NDEBUG 1090 static bool allSGPRSpillsAreDead(const MachineFunction &MF) { 1091 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1092 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1093 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1094 I != E; ++I) { 1095 if (!MFI.isDeadObjectIndex(I) && 1096 MFI.getStackID(I) == TargetStackID::SGPRSpill && 1097 (I != FuncInfo->FramePointerSaveIndex && 1098 I != FuncInfo->BasePointerSaveIndex)) { 1099 return false; 1100 } 1101 } 1102 1103 return true; 1104 } 1105 #endif 1106 1107 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, 1108 int FI, 1109 Register &FrameReg) const { 1110 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 1111 1112 FrameReg = RI->getFrameRegister(MF); 1113 return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI)); 1114 } 1115 1116 void SIFrameLowering::processFunctionBeforeFrameFinalized( 1117 MachineFunction &MF, 1118 RegScavenger *RS) const { 1119 MachineFrameInfo &MFI = MF.getFrameInfo(); 1120 1121 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1122 const SIInstrInfo *TII = ST.getInstrInfo(); 1123 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1124 MachineRegisterInfo &MRI = MF.getRegInfo(); 1125 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1126 1127 const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs() 1128 && EnableSpillVGPRToAGPR; 1129 1130 if (SpillVGPRToAGPR) { 1131 // To track the spill frame indices handled in this pass. 1132 BitVector SpillFIs(MFI.getObjectIndexEnd(), false); 1133 BitVector NonVGPRSpillFIs(MFI.getObjectIndexEnd(), false); 1134 1135 bool SeenDbgInstr = false; 1136 1137 for (MachineBasicBlock &MBB : MF) { 1138 for (MachineInstr &MI : llvm::make_early_inc_range(MBB)) { 1139 int FrameIndex; 1140 if (MI.isDebugInstr()) 1141 SeenDbgInstr = true; 1142 1143 if (TII->isVGPRSpill(MI)) { 1144 // Try to eliminate stack used by VGPR spills before frame 1145 // finalization. 1146 unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(), 1147 AMDGPU::OpName::vaddr); 1148 int FI = MI.getOperand(FIOp).getIndex(); 1149 Register VReg = 1150 TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg(); 1151 if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI, 1152 TRI->isAGPR(MRI, VReg))) { 1153 // FIXME: change to enterBasicBlockEnd() 1154 RS->enterBasicBlock(MBB); 1155 TRI->eliminateFrameIndex(MI, 0, FIOp, RS); 1156 SpillFIs.set(FI); 1157 continue; 1158 } 1159 } else if (TII->isStoreToStackSlot(MI, FrameIndex) || 1160 TII->isLoadFromStackSlot(MI, FrameIndex)) 1161 if (!MFI.isFixedObjectIndex(FrameIndex)) 1162 NonVGPRSpillFIs.set(FrameIndex); 1163 } 1164 } 1165 1166 // Stack slot coloring may assign different objects to the same stack slot. 1167 // If not, then the VGPR to AGPR spill slot is dead. 1168 for (unsigned FI : SpillFIs.set_bits()) 1169 if (!NonVGPRSpillFIs.test(FI)) 1170 FuncInfo->setVGPRToAGPRSpillDead(FI); 1171 1172 for (MachineBasicBlock &MBB : MF) { 1173 for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs()) 1174 MBB.addLiveIn(Reg); 1175 1176 for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs()) 1177 MBB.addLiveIn(Reg); 1178 1179 MBB.sortUniqueLiveIns(); 1180 1181 if (!SpillFIs.empty() && SeenDbgInstr) { 1182 // FIXME: The dead frame indices are replaced with a null register from 1183 // the debug value instructions. We should instead, update it with the 1184 // correct register value. But not sure the register value alone is 1185 for (MachineInstr &MI : MBB) { 1186 if (MI.isDebugValue() && MI.getOperand(0).isFI() && 1187 SpillFIs[MI.getOperand(0).getIndex()]) { 1188 MI.getOperand(0).ChangeToRegister(Register(), false /*isDef*/); 1189 } 1190 } 1191 } 1192 } 1193 } 1194 1195 // At this point we've already allocated all spilled SGPRs to VGPRs if we 1196 // can. Any remaining SGPR spills will go to memory, so move them back to the 1197 // default stack. 1198 bool HaveSGPRToVMemSpill = 1199 FuncInfo->removeDeadFrameIndices(MFI, /*ResetSGPRSpillStackIDs*/ true); 1200 assert(allSGPRSpillsAreDead(MF) && 1201 "SGPR spill should have been removed in SILowerSGPRSpills"); 1202 1203 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 1204 // but currently hasNonSpillStackObjects is set only from source 1205 // allocas. Stack temps produced from legalization are not counted currently. 1206 if (!allStackObjectsAreDead(MFI)) { 1207 assert(RS && "RegScavenger required if spilling"); 1208 1209 // Add an emergency spill slot 1210 RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI)); 1211 1212 // If we are spilling SGPRs to memory with a large frame, we may need a 1213 // second VGPR emergency frame index. 1214 if (HaveSGPRToVMemSpill && 1215 allocateScavengingFrameIndexesNearIncomingSP(MF)) { 1216 RS->addScavengingFrameIndex(MFI.CreateStackObject(4, Align(4), false)); 1217 } 1218 } 1219 } 1220 1221 // Only report VGPRs to generic code. 1222 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, 1223 BitVector &SavedVGPRs, 1224 RegScavenger *RS) const { 1225 TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); 1226 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1227 if (MFI->isEntryFunction()) 1228 return; 1229 1230 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1231 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1232 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1233 1234 // Ignore the SGPRs the default implementation found. 1235 SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask()); 1236 1237 // Do not save AGPRs prior to GFX90A because there was no easy way to do so. 1238 // In gfx908 there was do AGPR loads and stores and thus spilling also 1239 // require a temporary VGPR. 1240 if (!ST.hasGFX90AInsts()) 1241 SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask()); 1242 1243 // hasFP only knows about stack objects that already exist. We're now 1244 // determining the stack slots that will be created, so we have to predict 1245 // them. Stack objects force FP usage with calls. 1246 // 1247 // Note a new VGPR CSR may be introduced if one is used for the spill, but we 1248 // don't want to report it here. 1249 // 1250 // FIXME: Is this really hasReservedCallFrame? 1251 const bool WillHaveFP = 1252 FrameInfo.hasCalls() && 1253 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); 1254 1255 // VGPRs used for SGPR spilling need to be specially inserted in the prolog, 1256 // so don't allow the default insertion to handle them. 1257 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 1258 SavedVGPRs.reset(SSpill.VGPR); 1259 1260 LivePhysRegs LiveRegs; 1261 LiveRegs.init(*TRI); 1262 1263 if (WillHaveFP || hasFP(MF)) { 1264 assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex && 1265 "Re-reserving spill slot for FP"); 1266 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy, 1267 MFI->FramePointerSaveIndex, true); 1268 } 1269 1270 if (TRI->hasBasePointer(MF)) { 1271 if (MFI->SGPRForFPSaveRestoreCopy) 1272 LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy); 1273 1274 assert(!MFI->SGPRForBPSaveRestoreCopy && 1275 !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP"); 1276 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy, 1277 MFI->BasePointerSaveIndex, false); 1278 } 1279 } 1280 1281 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, 1282 BitVector &SavedRegs, 1283 RegScavenger *RS) const { 1284 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 1285 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1286 if (MFI->isEntryFunction()) 1287 return; 1288 1289 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1290 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1291 1292 // The SP is specifically managed and we don't want extra spills of it. 1293 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 1294 1295 const BitVector AllSavedRegs = SavedRegs; 1296 SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask()); 1297 1298 // We have to anticipate introducing CSR VGPR spills or spill of caller 1299 // save VGPR reserved for SGPR spills as we now always create stack entry 1300 // for it, if we don't have any stack objects already, since we require a FP 1301 // if there is a call and stack. We will allocate a VGPR for SGPR spills if 1302 // there are any SGPR spills. Whether they are CSR spills or otherwise. 1303 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1304 const bool WillHaveFP = 1305 FrameInfo.hasCalls() && (AllSavedRegs.any() || MFI->hasSpilledSGPRs()); 1306 1307 // FP will be specially managed like SP. 1308 if (WillHaveFP || hasFP(MF)) 1309 SavedRegs.reset(MFI->getFrameOffsetReg()); 1310 1311 // Return address use with return instruction is hidden through the SI_RETURN 1312 // pseudo. Given that and since the IPRA computes actual register usage and 1313 // does not use CSR list, the clobbering of return address by function calls 1314 // (D117243) or otherwise (D120922) is ignored/not seen by the IPRA's register 1315 // usage collection. This will ensure save/restore of return address happens 1316 // in those scenarios. 1317 const MachineRegisterInfo &MRI = MF.getRegInfo(); 1318 Register RetAddrReg = TRI->getReturnAddressReg(MF); 1319 if (!MFI->isEntryFunction() && 1320 (FrameInfo.hasCalls() || MRI.isPhysRegModified(RetAddrReg))) { 1321 SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub0)); 1322 SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub1)); 1323 } 1324 } 1325 1326 bool SIFrameLowering::assignCalleeSavedSpillSlots( 1327 MachineFunction &MF, const TargetRegisterInfo *TRI, 1328 std::vector<CalleeSavedInfo> &CSI) const { 1329 if (CSI.empty()) 1330 return true; // Early exit if no callee saved registers are modified! 1331 1332 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1333 if (!FuncInfo->SGPRForFPSaveRestoreCopy && 1334 !FuncInfo->SGPRForBPSaveRestoreCopy) 1335 return false; 1336 1337 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1338 const SIRegisterInfo *RI = ST.getRegisterInfo(); 1339 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1340 Register BasePtrReg = RI->getBaseRegister(); 1341 unsigned NumModifiedRegs = 0; 1342 1343 if (FuncInfo->SGPRForFPSaveRestoreCopy) 1344 NumModifiedRegs++; 1345 if (FuncInfo->SGPRForBPSaveRestoreCopy) 1346 NumModifiedRegs++; 1347 1348 for (auto &CS : CSI) { 1349 if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) { 1350 CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); 1351 if (--NumModifiedRegs) 1352 break; 1353 } else if (CS.getReg() == BasePtrReg && 1354 FuncInfo->SGPRForBPSaveRestoreCopy) { 1355 CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy); 1356 if (--NumModifiedRegs) 1357 break; 1358 } 1359 } 1360 1361 return false; 1362 } 1363 1364 bool SIFrameLowering::allocateScavengingFrameIndexesNearIncomingSP( 1365 const MachineFunction &MF) const { 1366 1367 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1368 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1369 uint64_t EstStackSize = MFI.estimateStackSize(MF); 1370 uint64_t MaxOffset = EstStackSize - 1; 1371 1372 // We need the emergency stack slots to be allocated in range of the 1373 // MUBUF/flat scratch immediate offset from the base register, so assign these 1374 // first at the incoming SP position. 1375 // 1376 // TODO: We could try sorting the objects to find a hole in the first bytes 1377 // rather than allocating as close to possible. This could save a lot of space 1378 // on frames with alignment requirements. 1379 if (ST.enableFlatScratch()) { 1380 const SIInstrInfo *TII = ST.getInstrInfo(); 1381 if (TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, 1382 SIInstrFlags::FlatScratch)) 1383 return false; 1384 } else { 1385 if (SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset)) 1386 return false; 1387 } 1388 1389 return true; 1390 } 1391 1392 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 1393 MachineFunction &MF, 1394 MachineBasicBlock &MBB, 1395 MachineBasicBlock::iterator I) const { 1396 int64_t Amount = I->getOperand(0).getImm(); 1397 if (Amount == 0) 1398 return MBB.erase(I); 1399 1400 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1401 const SIInstrInfo *TII = ST.getInstrInfo(); 1402 const DebugLoc &DL = I->getDebugLoc(); 1403 unsigned Opc = I->getOpcode(); 1404 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 1405 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 1406 1407 if (!hasReservedCallFrame(MF)) { 1408 Amount = alignTo(Amount, getStackAlign()); 1409 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 1410 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1411 Register SPReg = MFI->getStackPtrOffsetReg(); 1412 1413 Amount *= getScratchScaleFactor(ST); 1414 if (IsDestroy) 1415 Amount = -Amount; 1416 auto Add = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg) 1417 .addReg(SPReg) 1418 .addImm(Amount); 1419 Add->getOperand(3).setIsDead(); // Mark SCC as dead. 1420 } else if (CalleePopAmount != 0) { 1421 llvm_unreachable("is this used?"); 1422 } 1423 1424 return MBB.erase(I); 1425 } 1426 1427 /// Returns true if the frame will require a reference to the stack pointer. 1428 /// 1429 /// This is the set of conditions common to setting up the stack pointer in a 1430 /// kernel, and for using a frame pointer in a callable function. 1431 /// 1432 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm 1433 /// references SP. 1434 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) { 1435 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint(); 1436 } 1437 1438 // The FP for kernels is always known 0, so we never really need to setup an 1439 // explicit register for it. However, DisableFramePointerElim will force us to 1440 // use a register for it. 1441 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 1442 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1443 1444 // For entry functions we can use an immediate offset in most cases, so the 1445 // presence of calls doesn't imply we need a distinct frame pointer. 1446 if (MFI.hasCalls() && 1447 !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) { 1448 // All offsets are unsigned, so need to be addressed in the same direction 1449 // as stack growth. 1450 1451 // FIXME: This function is pretty broken, since it can be called before the 1452 // frame layout is determined or CSR spills are inserted. 1453 return MFI.getStackSize() != 0; 1454 } 1455 1456 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() || 1457 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment( 1458 MF) || 1459 MF.getTarget().Options.DisableFramePointerElim(MF); 1460 } 1461 1462 // This is essentially a reduced version of hasFP for entry functions. Since the 1463 // stack pointer is known 0 on entry to kernels, we never really need an FP 1464 // register. We may need to initialize the stack pointer depending on the frame 1465 // properties, which logically overlaps many of the cases where an ordinary 1466 // function would require an FP. 1467 bool SIFrameLowering::requiresStackPointerReference( 1468 const MachineFunction &MF) const { 1469 // Callable functions always require a stack pointer reference. 1470 assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() && 1471 "only expected to call this for entry points"); 1472 1473 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1474 1475 // Entry points ordinarily don't need to initialize SP. We have to set it up 1476 // for callees if there are any. Also note tail calls are impossible/don't 1477 // make any sense for kernels. 1478 if (MFI.hasCalls()) 1479 return true; 1480 1481 // We still need to initialize the SP if we're doing anything weird that 1482 // references the SP, like variable sized stack objects. 1483 return frameTriviallyRequiresSP(MFI); 1484 } 1485