1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPU.h"
11 #include "GCNSubtarget.h"
12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
13 #include "SIMachineFunctionInfo.h"
14 #include "llvm/CodeGen/LivePhysRegs.h"
15 #include "llvm/CodeGen/MachineFrameInfo.h"
16 #include "llvm/CodeGen/RegisterScavenging.h"
17 #include "llvm/Target/TargetMachine.h"
18 
19 using namespace llvm;
20 
21 #define DEBUG_TYPE "frame-info"
22 
23 
24 // Find a scratch register that we can use at the start of the prologue to
25 // re-align the stack pointer. We avoid using callee-save registers since they
26 // may appear to be free when this is called from canUseAsPrologue (during
27 // shrink wrapping), but then no longer be free when this is called from
28 // emitPrologue.
29 //
30 // FIXME: This is a bit conservative, since in the above case we could use one
31 // of the callee-save registers as a scratch temp to re-align the stack pointer,
32 // but we would then have to make sure that we were in fact saving at least one
33 // callee-save register in the prologue, which is additional complexity that
34 // doesn't seem worth the benefit.
35 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
36                                                    LivePhysRegs &LiveRegs,
37                                                    const TargetRegisterClass &RC,
38                                                    bool Unused = false) {
39   // Mark callee saved registers as used so we will not choose them.
40   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
41   for (unsigned i = 0; CSRegs[i]; ++i)
42     LiveRegs.addReg(CSRegs[i]);
43 
44   if (Unused) {
45     // We are looking for a register that can be used throughout the entire
46     // function, so any use is unacceptable.
47     for (MCRegister Reg : RC) {
48       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
49         return Reg;
50     }
51   } else {
52     for (MCRegister Reg : RC) {
53       if (LiveRegs.available(MRI, Reg))
54         return Reg;
55     }
56   }
57 
58   // If we require an unused register, this is used in contexts where failure is
59   // an option and has an alternative plan. In other contexts, this must
60   // succeed0.
61   if (!Unused)
62     report_fatal_error("failed to find free scratch register");
63 
64   return MCRegister();
65 }
66 
67 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF,
68                                            LivePhysRegs &LiveRegs,
69                                            Register &TempSGPR,
70                                            Optional<int> &FrameIndex,
71                                            bool IsFP) {
72   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
73   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
74 
75   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
76   const SIRegisterInfo *TRI = ST.getRegisterInfo();
77 
78   // We need to save and restore the current FP/BP.
79 
80   // 1: If there is already a VGPR with free lanes, use it. We
81   // may already have to pay the penalty for spilling a CSR VGPR.
82   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
83     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
84                                             TargetStackID::SGPRSpill);
85 
86     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
87       llvm_unreachable("allocate SGPR spill should have worked");
88 
89     FrameIndex = NewFI;
90 
91     LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
92                dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to  "
93                       << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
94                       << '\n');
95     return;
96   }
97 
98   // 2: Next, try to save the FP/BP in an unused SGPR.
99   TempSGPR = findScratchNonCalleeSaveRegister(
100       MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
101 
102   if (!TempSGPR) {
103     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
104                                             TargetStackID::SGPRSpill);
105 
106     if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
107       // 3: There's no free lane to spill, and no free register to save FP/BP,
108       // so we're forced to spill another VGPR to use for the spill.
109       FrameIndex = NewFI;
110 
111       LLVM_DEBUG(
112           auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
113           dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to "
114                  << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';);
115     } else {
116       // Remove dead <NewFI> index
117       MF.getFrameInfo().RemoveStackObject(NewFI);
118       // 4: If all else fails, spill the FP/BP to memory.
119       FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4));
120       LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling "
121                         << (IsFP ? "FP" : "BP") << '\n');
122     }
123   } else {
124     LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to "
125                       << printReg(TempSGPR, TRI) << '\n');
126   }
127 }
128 
129 // We need to specially emit stack operations here because a different frame
130 // register is used than in the rest of the function, as getFrameRegister would
131 // use.
132 static void buildPrologSpill(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
133                              MachineBasicBlock &MBB,
134                              MachineBasicBlock::iterator I,
135                              const SIInstrInfo *TII, Register SpillReg,
136                              Register ScratchRsrcReg, Register SPReg, int FI) {
137   MachineFunction *MF = MBB.getParent();
138   MachineFrameInfo &MFI = MF->getFrameInfo();
139 
140   int64_t Offset = MFI.getObjectOffset(FI);
141 
142   MachineMemOperand *MMO = MF->getMachineMemOperand(
143       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
144       MFI.getObjectAlign(FI));
145 
146   if (ST.enableFlatScratch()) {
147     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
148       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
149         .addReg(SpillReg, RegState::Kill)
150         .addReg(SPReg)
151         .addImm(Offset)
152         .addImm(0) // glc
153         .addImm(0) // slc
154         .addImm(0) // dlc
155         .addMemOperand(MMO);
156       return;
157     }
158   } else if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
159     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
160       .addReg(SpillReg, RegState::Kill)
161       .addReg(ScratchRsrcReg)
162       .addReg(SPReg)
163       .addImm(Offset)
164       .addImm(0) // glc
165       .addImm(0) // slc
166       .addImm(0) // tfe
167       .addImm(0) // dlc
168       .addImm(0) // swz
169       .addMemOperand(MMO);
170     return;
171   }
172 
173   // Don't clobber the TmpVGPR if we also need a scratch reg for the stack
174   // offset in the spill.
175   LiveRegs.addReg(SpillReg);
176 
177   if (ST.enableFlatScratch()) {
178     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
179       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
180 
181     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
182       .addReg(SPReg)
183       .addImm(Offset);
184 
185     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
186       .addReg(SpillReg, RegState::Kill)
187       .addReg(OffsetReg, RegState::Kill)
188       .addImm(0)
189       .addImm(0) // glc
190       .addImm(0) // slc
191       .addImm(0) // dlc
192       .addMemOperand(MMO);
193   } else {
194     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
195       MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
196 
197     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
198       .addImm(Offset);
199 
200     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
201       .addReg(SpillReg, RegState::Kill)
202       .addReg(OffsetReg, RegState::Kill)
203       .addReg(ScratchRsrcReg)
204       .addReg(SPReg)
205       .addImm(0)
206       .addImm(0) // glc
207       .addImm(0) // slc
208       .addImm(0) // tfe
209       .addImm(0) // dlc
210       .addImm(0) // swz
211       .addMemOperand(MMO);
212   }
213 
214   LiveRegs.removeReg(SpillReg);
215 }
216 
217 static void buildEpilogReload(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
218                               MachineBasicBlock &MBB,
219                               MachineBasicBlock::iterator I,
220                               const SIInstrInfo *TII, Register SpillReg,
221                               Register ScratchRsrcReg, Register SPReg, int FI) {
222   MachineFunction *MF = MBB.getParent();
223   MachineFrameInfo &MFI = MF->getFrameInfo();
224   int64_t Offset = MFI.getObjectOffset(FI);
225 
226   MachineMemOperand *MMO = MF->getMachineMemOperand(
227       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
228       MFI.getObjectAlign(FI));
229 
230   if (ST.enableFlatScratch()) {
231     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
232       BuildMI(MBB, I, DebugLoc(),
233               TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), SpillReg)
234         .addReg(SPReg)
235         .addImm(Offset)
236         .addImm(0) // glc
237         .addImm(0) // slc
238         .addImm(0) // dlc
239         .addMemOperand(MMO);
240       return;
241     }
242     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
243       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
244 
245       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
246         .addReg(SPReg)
247         .addImm(Offset);
248       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR),
249               SpillReg)
250       .addReg(OffsetReg, RegState::Kill)
251       .addImm(0)
252       .addImm(0) // glc
253       .addImm(0) // slc
254       .addImm(0) // dlc
255       .addMemOperand(MMO);
256       return;
257   }
258 
259   if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
260     BuildMI(MBB, I, DebugLoc(),
261             TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
262       .addReg(ScratchRsrcReg)
263       .addReg(SPReg)
264       .addImm(Offset)
265       .addImm(0) // glc
266       .addImm(0) // slc
267       .addImm(0) // tfe
268       .addImm(0) // dlc
269       .addImm(0) // swz
270       .addMemOperand(MMO);
271     return;
272   }
273 
274   MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
275     MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
276 
277   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
278     .addImm(Offset);
279 
280   BuildMI(MBB, I, DebugLoc(),
281           TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
282     .addReg(OffsetReg, RegState::Kill)
283     .addReg(ScratchRsrcReg)
284     .addReg(SPReg)
285     .addImm(0)
286     .addImm(0) // glc
287     .addImm(0) // slc
288     .addImm(0) // tfe
289     .addImm(0) // dlc
290     .addImm(0) // swz
291     .addMemOperand(MMO);
292 }
293 
294 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
295                         const DebugLoc &DL, const SIInstrInfo *TII,
296                         Register TargetReg) {
297   MachineFunction *MF = MBB.getParent();
298   const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
299   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
300   const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
301   Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
302   Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
303 
304   if (MFI->getGITPtrHigh() != 0xffffffff) {
305     BuildMI(MBB, I, DL, SMovB32, TargetHi)
306         .addImm(MFI->getGITPtrHigh())
307         .addReg(TargetReg, RegState::ImplicitDefine);
308   } else {
309     const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
310     BuildMI(MBB, I, DL, GetPC64, TargetReg);
311   }
312   Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
313   MF->getRegInfo().addLiveIn(GitPtrLo);
314   MBB.addLiveIn(GitPtrLo);
315   BuildMI(MBB, I, DL, SMovB32, TargetLo)
316     .addReg(GitPtrLo);
317 }
318 
319 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
320 void SIFrameLowering::emitEntryFunctionFlatScratchInit(
321     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
322     const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
323   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
324   const SIInstrInfo *TII = ST.getInstrInfo();
325   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
326   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
327 
328   // We don't need this if we only have spills since there is no user facing
329   // scratch.
330 
331   // TODO: If we know we don't have flat instructions earlier, we can omit
332   // this from the input registers.
333   //
334   // TODO: We only need to know if we access scratch space through a flat
335   // pointer. Because we only detect if flat instructions are used at all,
336   // this will be used more often than necessary on VI.
337 
338   Register FlatScrInitLo;
339   Register FlatScrInitHi;
340 
341   if (ST.isAmdPalOS()) {
342     // Extract the scratch offset from the descriptor in the GIT
343     LivePhysRegs LiveRegs;
344     LiveRegs.init(*TRI);
345     LiveRegs.addLiveIns(MBB);
346 
347     // Find unused reg to load flat scratch init into
348     MachineRegisterInfo &MRI = MF.getRegInfo();
349     Register FlatScrInit = AMDGPU::NoRegister;
350     ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
351     unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
352     AllSGPR64s = AllSGPR64s.slice(
353         std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
354     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
355     for (MCPhysReg Reg : AllSGPR64s) {
356       if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) &&
357           !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
358         FlatScrInit = Reg;
359         break;
360       }
361     }
362     assert(FlatScrInit && "Failed to find free register for scratch init");
363 
364     FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
365     FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
366 
367     buildGitPtr(MBB, I, DL, TII, FlatScrInit);
368 
369     // We now have the GIT ptr - now get the scratch descriptor from the entry
370     // at offset 0 (or offset 16 for a compute shader).
371     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
372     const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
373     auto *MMO = MF.getMachineMemOperand(
374         PtrInfo,
375         MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
376             MachineMemOperand::MODereferenceable,
377         8, Align(4));
378     unsigned Offset =
379         MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
380     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
381     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
382     BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
383         .addReg(FlatScrInit)
384         .addImm(EncodedOffset) // offset
385         .addImm(0)             // glc
386         .addImm(0)             // dlc
387         .addMemOperand(MMO);
388 
389     // Mask the offset in [47:0] of the descriptor
390     const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
391     BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
392         .addReg(FlatScrInitHi)
393         .addImm(0xffff);
394   } else {
395     Register FlatScratchInitReg =
396         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
397     assert(FlatScratchInitReg);
398 
399     MachineRegisterInfo &MRI = MF.getRegInfo();
400     MRI.addLiveIn(FlatScratchInitReg);
401     MBB.addLiveIn(FlatScratchInitReg);
402 
403     FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
404     FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
405   }
406 
407   // Do a 64-bit pointer add.
408   if (ST.flatScratchIsPointer()) {
409     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
410       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
411         .addReg(FlatScrInitLo)
412         .addReg(ScratchWaveOffsetReg);
413       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
414         .addReg(FlatScrInitHi)
415         .addImm(0);
416       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
417         addReg(FlatScrInitLo).
418         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
419                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
420       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
421         addReg(FlatScrInitHi).
422         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
423                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
424       return;
425     }
426 
427     // For GFX9.
428     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
429       .addReg(FlatScrInitLo)
430       .addReg(ScratchWaveOffsetReg);
431     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
432       .addReg(FlatScrInitHi)
433       .addImm(0);
434 
435     return;
436   }
437 
438   assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
439 
440   // Copy the size in bytes.
441   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
442     .addReg(FlatScrInitHi, RegState::Kill);
443 
444   // Add wave offset in bytes to private base offset.
445   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
446   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
447     .addReg(FlatScrInitLo)
448     .addReg(ScratchWaveOffsetReg);
449 
450   // Convert offset to 256-byte units.
451   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
452     .addReg(FlatScrInitLo, RegState::Kill)
453     .addImm(8);
454 }
455 
456 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
457 // memory. They should have been removed by now.
458 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
459   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
460        I != E; ++I) {
461     if (!MFI.isDeadObjectIndex(I))
462       return false;
463   }
464 
465   return true;
466 }
467 
468 // Shift down registers reserved for the scratch RSRC.
469 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
470     MachineFunction &MF) const {
471 
472   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
473   const SIInstrInfo *TII = ST.getInstrInfo();
474   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
475   MachineRegisterInfo &MRI = MF.getRegInfo();
476   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
477 
478   assert(MFI->isEntryFunction());
479 
480   Register ScratchRsrcReg = MFI->getScratchRSrcReg();
481 
482   if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
483                           allStackObjectsAreDead(MF.getFrameInfo())))
484     return Register();
485 
486   if (ST.hasSGPRInitBug() ||
487       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
488     return ScratchRsrcReg;
489 
490   // We reserved the last registers for this. Shift it down to the end of those
491   // which were actually used.
492   //
493   // FIXME: It might be safer to use a pseudoregister before replacement.
494 
495   // FIXME: We should be able to eliminate unused input registers. We only
496   // cannot do this for the resources required for scratch access. For now we
497   // skip over user SGPRs and may leave unused holes.
498 
499   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
500   ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
501   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
502 
503   // Skip the last N reserved elements because they should have already been
504   // reserved for VCC etc.
505   Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
506   for (MCPhysReg Reg : AllSGPR128s) {
507     // Pick the first unallocated one. Make sure we don't clobber the other
508     // reserved input we needed. Also for PAL, make sure we don't clobber
509     // the GIT pointer passed in SGPR0 or SGPR8.
510     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
511         !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
512       MRI.replaceRegWith(ScratchRsrcReg, Reg);
513       MFI->setScratchRSrcReg(Reg);
514       return Reg;
515     }
516   }
517 
518   return ScratchRsrcReg;
519 }
520 
521 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
522   return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
523 }
524 
525 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
526                                                 MachineBasicBlock &MBB) const {
527   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
528 
529   // FIXME: If we only have SGPR spills, we won't actually be using scratch
530   // memory since these spill to VGPRs. We should be cleaning up these unused
531   // SGPR spill frame indices somewhere.
532 
533   // FIXME: We still have implicit uses on SGPR spill instructions in case they
534   // need to spill to vector memory. It's likely that will not happen, but at
535   // this point it appears we need the setup. This part of the prolog should be
536   // emitted after frame indices are eliminated.
537 
538   // FIXME: Remove all of the isPhysRegUsed checks
539 
540   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
541   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
542   const SIInstrInfo *TII = ST.getInstrInfo();
543   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
544   MachineRegisterInfo &MRI = MF.getRegInfo();
545   const Function &F = MF.getFunction();
546 
547   assert(MFI->isEntryFunction());
548 
549   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
550       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
551   // FIXME: Hack to not crash in situations which emitted an error.
552   if (!PreloadedScratchWaveOffsetReg)
553     return;
554 
555   // We need to do the replacement of the private segment buffer register even
556   // if there are no stack objects. There could be stores to undef or a
557   // constant without an associated object.
558   //
559   // This will return `Register()` in cases where there are no actual
560   // uses of the SRSRC.
561   Register ScratchRsrcReg;
562   if (!ST.enableFlatScratch())
563     ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
564 
565   // Make the selected register live throughout the function.
566   if (ScratchRsrcReg) {
567     for (MachineBasicBlock &OtherBB : MF) {
568       if (&OtherBB != &MBB) {
569         OtherBB.addLiveIn(ScratchRsrcReg);
570       }
571     }
572   }
573 
574   // Now that we have fixed the reserved SRSRC we need to locate the
575   // (potentially) preloaded SRSRC.
576   Register PreloadedScratchRsrcReg;
577   if (ST.isAmdHsaOrMesa(F)) {
578     PreloadedScratchRsrcReg =
579         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
580     if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
581       // We added live-ins during argument lowering, but since they were not
582       // used they were deleted. We're adding the uses now, so add them back.
583       MRI.addLiveIn(PreloadedScratchRsrcReg);
584       MBB.addLiveIn(PreloadedScratchRsrcReg);
585     }
586   }
587 
588   // Debug location must be unknown since the first debug location is used to
589   // determine the end of the prologue.
590   DebugLoc DL;
591   MachineBasicBlock::iterator I = MBB.begin();
592 
593   // We found the SRSRC first because it needs four registers and has an
594   // alignment requirement. If the SRSRC that we found is clobbering with
595   // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
596   // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
597   // wave offset to a free SGPR.
598   Register ScratchWaveOffsetReg;
599   if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
600     ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
601     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
602     AllSGPRs = AllSGPRs.slice(
603         std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
604     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
605     for (MCPhysReg Reg : AllSGPRs) {
606       if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
607           !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
608         ScratchWaveOffsetReg = Reg;
609         BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
610             .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
611         break;
612       }
613     }
614   } else {
615     ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
616   }
617   assert(ScratchWaveOffsetReg);
618 
619   if (requiresStackPointerReference(MF)) {
620     Register SPReg = MFI->getStackPtrOffsetReg();
621     assert(SPReg != AMDGPU::SP_REG);
622     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
623         .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST));
624   }
625 
626   if (hasFP(MF)) {
627     Register FPReg = MFI->getFrameOffsetReg();
628     assert(FPReg != AMDGPU::FP_REG);
629     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
630   }
631 
632   if (MFI->hasFlatScratchInit() || ScratchRsrcReg) {
633     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
634     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
635   }
636 
637   if (MFI->hasFlatScratchInit()) {
638     emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
639   }
640 
641   if (ScratchRsrcReg) {
642     emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
643                                          PreloadedScratchRsrcReg,
644                                          ScratchRsrcReg, ScratchWaveOffsetReg);
645   }
646 }
647 
648 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
649 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
650     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
651     const DebugLoc &DL, Register PreloadedScratchRsrcReg,
652     Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
653 
654   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
655   const SIInstrInfo *TII = ST.getInstrInfo();
656   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
657   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
658   const Function &Fn = MF.getFunction();
659 
660   if (ST.isAmdPalOS()) {
661     // The pointer to the GIT is formed from the offset passed in and either
662     // the amdgpu-git-ptr-high function attribute or the top part of the PC
663     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
664 
665     buildGitPtr(MBB, I, DL, TII, Rsrc01);
666 
667     // We now have the GIT ptr - now get the scratch descriptor from the entry
668     // at offset 0 (or offset 16 for a compute shader).
669     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
670     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
671     auto MMO = MF.getMachineMemOperand(PtrInfo,
672                                        MachineMemOperand::MOLoad |
673                                            MachineMemOperand::MOInvariant |
674                                            MachineMemOperand::MODereferenceable,
675                                        16, Align(4));
676     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
677     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
678     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
679     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
680       .addReg(Rsrc01)
681       .addImm(EncodedOffset) // offset
682       .addImm(0) // glc
683       .addImm(0) // dlc
684       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
685       .addMemOperand(MMO);
686   } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
687     assert(!ST.isAmdHsaOrMesa(Fn));
688     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
689 
690     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
691     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
692 
693     // Use relocations to get the pointer, and setup the other bits manually.
694     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
695 
696     if (MFI->hasImplicitBufferPtr()) {
697       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
698 
699       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
700         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
701 
702         BuildMI(MBB, I, DL, Mov64, Rsrc01)
703           .addReg(MFI->getImplicitBufferPtrUserSGPR())
704           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
705       } else {
706         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
707 
708         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
709         auto MMO = MF.getMachineMemOperand(
710             PtrInfo,
711             MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
712                 MachineMemOperand::MODereferenceable,
713             8, Align(4));
714         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
715           .addReg(MFI->getImplicitBufferPtrUserSGPR())
716           .addImm(0) // offset
717           .addImm(0) // glc
718           .addImm(0) // dlc
719           .addMemOperand(MMO)
720           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
721 
722         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
723         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
724       }
725     } else {
726       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
727       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
728 
729       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
730         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
731         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
732 
733       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
734         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
735         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
736 
737     }
738 
739     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
740       .addImm(Rsrc23 & 0xffffffff)
741       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
742 
743     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
744       .addImm(Rsrc23 >> 32)
745       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
746   } else if (ST.isAmdHsaOrMesa(Fn)) {
747     assert(PreloadedScratchRsrcReg);
748 
749     if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
750       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
751           .addReg(PreloadedScratchRsrcReg, RegState::Kill);
752     }
753   }
754 
755   // Add the scratch wave offset into the scratch RSRC.
756   //
757   // We only want to update the first 48 bits, which is the base address
758   // pointer, without touching the adjacent 16 bits of flags. We know this add
759   // cannot carry-out from bit 47, otherwise the scratch allocation would be
760   // impossible to fit in the 48-bit global address space.
761   //
762   // TODO: Evaluate if it is better to just construct an SRD using the flat
763   // scratch init and some constants rather than update the one we are passed.
764   Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
765   Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
766 
767   // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
768   // the kernel body via inreg arguments.
769   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
770       .addReg(ScratchRsrcSub0)
771       .addReg(ScratchWaveOffsetReg)
772       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
773   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
774       .addReg(ScratchRsrcSub1)
775       .addImm(0)
776       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
777 }
778 
779 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
780   switch (ID) {
781   case TargetStackID::Default:
782   case TargetStackID::NoAlloc:
783   case TargetStackID::SGPRSpill:
784     return true;
785   case TargetStackID::ScalableVector:
786     return false;
787   }
788   llvm_unreachable("Invalid TargetStackID::Value");
789 }
790 
791 // Activate all lanes, returns saved exec.
792 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
793                                      MachineFunction &MF,
794                                      MachineBasicBlock &MBB,
795                                      MachineBasicBlock::iterator MBBI,
796                                      bool IsProlog) {
797   Register ScratchExecCopy;
798   MachineRegisterInfo &MRI = MF.getRegInfo();
799   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
800   const SIInstrInfo *TII = ST.getInstrInfo();
801   const SIRegisterInfo &TRI = TII->getRegisterInfo();
802   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
803   DebugLoc DL;
804 
805   if (LiveRegs.empty()) {
806     if (IsProlog) {
807       LiveRegs.init(TRI);
808       LiveRegs.addLiveIns(MBB);
809       if (FuncInfo->SGPRForFPSaveRestoreCopy)
810         LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
811 
812       if (FuncInfo->SGPRForBPSaveRestoreCopy)
813         LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy);
814     } else {
815       // In epilog.
816       LiveRegs.init(*ST.getRegisterInfo());
817       LiveRegs.addLiveOuts(MBB);
818       LiveRegs.stepBackward(*MBBI);
819     }
820   }
821 
822   ScratchExecCopy = findScratchNonCalleeSaveRegister(
823       MRI, LiveRegs, *TRI.getWaveMaskRegClass());
824 
825   if (!IsProlog)
826     LiveRegs.removeReg(ScratchExecCopy);
827 
828   const unsigned OrSaveExec =
829       ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
830   BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1);
831 
832   return ScratchExecCopy;
833 }
834 
835 void SIFrameLowering::emitPrologue(MachineFunction &MF,
836                                    MachineBasicBlock &MBB) const {
837   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
838   if (FuncInfo->isEntryFunction()) {
839     emitEntryFunctionPrologue(MF, MBB);
840     return;
841   }
842 
843   const MachineFrameInfo &MFI = MF.getFrameInfo();
844   MachineRegisterInfo &MRI = MF.getRegInfo();
845   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
846   const SIInstrInfo *TII = ST.getInstrInfo();
847   const SIRegisterInfo &TRI = TII->getRegisterInfo();
848 
849   Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
850   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
851   Register BasePtrReg =
852       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
853   LivePhysRegs LiveRegs;
854 
855   MachineBasicBlock::iterator MBBI = MBB.begin();
856   DebugLoc DL;
857 
858   bool HasFP = false;
859   bool HasBP = false;
860   uint32_t NumBytes = MFI.getStackSize();
861   uint32_t RoundedSize = NumBytes;
862   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
863   // turn on all lanes before doing the spill to memory.
864   Register ScratchExecCopy;
865 
866   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
867   bool SpillFPToMemory = false;
868   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
869   // Otherwise we are spilling the FP to memory.
870   if (HasFPSaveIndex) {
871     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
872                       TargetStackID::SGPRSpill;
873   }
874 
875   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
876   bool SpillBPToMemory = false;
877   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
878   // Otherwise we are spilling the BP to memory.
879   if (HasBPSaveIndex) {
880     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
881                       TargetStackID::SGPRSpill;
882   }
883 
884   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
885          : FuncInfo->getSGPRSpillVGPRs()) {
886     if (!Reg.FI.hasValue())
887       continue;
888 
889     if (!ScratchExecCopy)
890       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
891 
892     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
893                      FuncInfo->getScratchRSrcReg(),
894                      StackPtrReg,
895                      Reg.FI.getValue());
896   }
897 
898   if (HasFPSaveIndex && SpillFPToMemory) {
899     assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue()));
900 
901     if (!ScratchExecCopy)
902       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
903 
904     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
905         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
906 
907     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
908         .addReg(FramePtrReg);
909 
910     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
911                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
912                      FuncInfo->FramePointerSaveIndex.getValue());
913   }
914 
915   if (HasBPSaveIndex && SpillBPToMemory) {
916     assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex));
917 
918     if (!ScratchExecCopy)
919       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
920 
921     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
922         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
923 
924     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
925         .addReg(BasePtrReg);
926 
927     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
928                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
929                      *FuncInfo->BasePointerSaveIndex);
930   }
931 
932   if (ScratchExecCopy) {
933     // FIXME: Split block and make terminator.
934     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
935     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
936     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
937         .addReg(ScratchExecCopy, RegState::Kill);
938     LiveRegs.addReg(ScratchExecCopy);
939   }
940 
941   // In this case, spill the FP to a reserved VGPR.
942   if (HasFPSaveIndex && !SpillFPToMemory) {
943     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
944     assert(!MFI.isDeadObjectIndex(FI));
945 
946     assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
947     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
948         FuncInfo->getSGPRToVGPRSpills(FI);
949     assert(Spill.size() == 1);
950 
951     // Save FP before setting it up.
952     // FIXME: This should respect spillSGPRToVGPR;
953     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
954         .addReg(FramePtrReg)
955         .addImm(Spill[0].Lane)
956         .addReg(Spill[0].VGPR, RegState::Undef);
957   }
958 
959   // In this case, spill the BP to a reserved VGPR.
960   if (HasBPSaveIndex && !SpillBPToMemory) {
961     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
962     assert(!MFI.isDeadObjectIndex(BasePtrFI));
963 
964     assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
965     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
966         FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
967     assert(Spill.size() == 1);
968 
969     // Save BP before setting it up.
970     // FIXME: This should respect spillSGPRToVGPR;
971     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
972         .addReg(BasePtrReg)
973         .addImm(Spill[0].Lane)
974         .addReg(Spill[0].VGPR, RegState::Undef);
975   }
976 
977   // Emit the copy if we need an FP, and are using a free SGPR to save it.
978   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
979     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
980             FuncInfo->SGPRForFPSaveRestoreCopy)
981         .addReg(FramePtrReg)
982         .setMIFlag(MachineInstr::FrameSetup);
983   }
984 
985   // Emit the copy if we need a BP, and are using a free SGPR to save it.
986   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
987     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
988             FuncInfo->SGPRForBPSaveRestoreCopy)
989         .addReg(BasePtrReg)
990         .setMIFlag(MachineInstr::FrameSetup);
991   }
992 
993   // If a copy has been emitted for FP and/or BP, Make the SGPRs
994   // used in the copy instructions live throughout the function.
995   SmallVector<MCPhysReg, 2> TempSGPRs;
996   if (FuncInfo->SGPRForFPSaveRestoreCopy)
997     TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy);
998 
999   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1000     TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy);
1001 
1002   if (!TempSGPRs.empty()) {
1003     for (MachineBasicBlock &MBB : MF) {
1004       for (MCPhysReg Reg : TempSGPRs)
1005         MBB.addLiveIn(Reg);
1006 
1007       MBB.sortUniqueLiveIns();
1008     }
1009     if (!LiveRegs.empty()) {
1010       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1011       LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1012     }
1013   }
1014 
1015   if (TRI.needsStackRealignment(MF)) {
1016     HasFP = true;
1017     const unsigned Alignment = MFI.getMaxAlign().value();
1018 
1019     RoundedSize += Alignment;
1020     if (LiveRegs.empty()) {
1021       LiveRegs.init(TRI);
1022       LiveRegs.addLiveIns(MBB);
1023     }
1024 
1025     // s_add_u32 s33, s32, NumBytes
1026     // s_and_b32 s33, s33, 0b111...0000
1027     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), FramePtrReg)
1028         .addReg(StackPtrReg)
1029         .addImm((Alignment - 1) * getScratchScaleFactor(ST))
1030         .setMIFlag(MachineInstr::FrameSetup);
1031     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
1032         .addReg(FramePtrReg, RegState::Kill)
1033         .addImm(-Alignment * getScratchScaleFactor(ST))
1034         .setMIFlag(MachineInstr::FrameSetup);
1035     FuncInfo->setIsStackRealigned(true);
1036   } else if ((HasFP = hasFP(MF))) {
1037     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1038         .addReg(StackPtrReg)
1039         .setMIFlag(MachineInstr::FrameSetup);
1040   }
1041 
1042   // If we need a base pointer, set it up here. It's whatever the value of
1043   // the stack pointer is at this point. Any variable size objects will be
1044   // allocated after this, so we can still use the base pointer to reference
1045   // the incoming arguments.
1046   if ((HasBP = TRI.hasBasePointer(MF))) {
1047     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1048         .addReg(StackPtrReg)
1049         .setMIFlag(MachineInstr::FrameSetup);
1050   }
1051 
1052   if (HasFP && RoundedSize != 0) {
1053     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
1054         .addReg(StackPtrReg)
1055         .addImm(RoundedSize * getScratchScaleFactor(ST))
1056         .setMIFlag(MachineInstr::FrameSetup);
1057   }
1058 
1059   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
1060                      FuncInfo->FramePointerSaveIndex)) &&
1061          "Needed to save FP but didn't save it anywhere");
1062 
1063   assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1064                     !FuncInfo->FramePointerSaveIndex)) &&
1065          "Saved FP but didn't need it");
1066 
1067   assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy ||
1068                      FuncInfo->BasePointerSaveIndex)) &&
1069          "Needed to save BP but didn't save it anywhere");
1070 
1071   assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy &&
1072                     !FuncInfo->BasePointerSaveIndex)) &&
1073          "Saved BP but didn't need it");
1074 }
1075 
1076 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
1077                                    MachineBasicBlock &MBB) const {
1078   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1079   if (FuncInfo->isEntryFunction())
1080     return;
1081 
1082   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1083   const SIInstrInfo *TII = ST.getInstrInfo();
1084   MachineRegisterInfo &MRI = MF.getRegInfo();
1085   const SIRegisterInfo &TRI = TII->getRegisterInfo();
1086   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
1087   LivePhysRegs LiveRegs;
1088   DebugLoc DL;
1089 
1090   const MachineFrameInfo &MFI = MF.getFrameInfo();
1091   uint32_t NumBytes = MFI.getStackSize();
1092   uint32_t RoundedSize = FuncInfo->isStackRealigned()
1093                              ? NumBytes + MFI.getMaxAlign().value()
1094                              : NumBytes;
1095   const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1096   const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1097   const Register BasePtrReg =
1098       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1099 
1100   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
1101   bool SpillFPToMemory = false;
1102   if (HasFPSaveIndex) {
1103     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
1104                       TargetStackID::SGPRSpill;
1105   }
1106 
1107   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
1108   bool SpillBPToMemory = false;
1109   if (HasBPSaveIndex) {
1110     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
1111                       TargetStackID::SGPRSpill;
1112   }
1113 
1114   if (RoundedSize != 0 && hasFP(MF)) {
1115     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
1116       .addReg(StackPtrReg)
1117       .addImm(RoundedSize * getScratchScaleFactor(ST))
1118       .setMIFlag(MachineInstr::FrameDestroy);
1119   }
1120 
1121   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1122     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1123         .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
1124         .setMIFlag(MachineInstr::FrameDestroy);
1125   }
1126 
1127   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1128     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1129         .addReg(FuncInfo->SGPRForBPSaveRestoreCopy)
1130         .setMIFlag(MachineInstr::FrameDestroy);
1131   }
1132 
1133   Register ScratchExecCopy;
1134   if (HasFPSaveIndex) {
1135     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
1136     assert(!MFI.isDeadObjectIndex(FI));
1137     if (SpillFPToMemory) {
1138       if (!ScratchExecCopy)
1139         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1140 
1141       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1142           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1143       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1144                         FuncInfo->getScratchRSrcReg(), StackPtrReg, FI);
1145       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg)
1146           .addReg(TempVGPR, RegState::Kill);
1147     } else {
1148       // Reload from VGPR spill.
1149       assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
1150       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1151           FuncInfo->getSGPRToVGPRSpills(FI);
1152       assert(Spill.size() == 1);
1153       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg)
1154           .addReg(Spill[0].VGPR)
1155           .addImm(Spill[0].Lane);
1156     }
1157   }
1158 
1159   if (HasBPSaveIndex) {
1160     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
1161     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1162     if (SpillBPToMemory) {
1163       if (!ScratchExecCopy)
1164         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1165 
1166       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1167           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1168       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1169                         FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI);
1170       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg)
1171           .addReg(TempVGPR, RegState::Kill);
1172     } else {
1173       // Reload from VGPR spill.
1174       assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1175       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1176           FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1177       assert(Spill.size() == 1);
1178       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg)
1179           .addReg(Spill[0].VGPR)
1180           .addImm(Spill[0].Lane);
1181     }
1182   }
1183 
1184   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg :
1185        FuncInfo->getSGPRSpillVGPRs()) {
1186     if (!Reg.FI.hasValue())
1187       continue;
1188 
1189     if (!ScratchExecCopy)
1190       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1191 
1192     buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
1193                       FuncInfo->getScratchRSrcReg(), StackPtrReg,
1194                       Reg.FI.getValue());
1195   }
1196 
1197   if (ScratchExecCopy) {
1198     // FIXME: Split block and make terminator.
1199     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
1200     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
1201     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
1202         .addReg(ScratchExecCopy, RegState::Kill);
1203   }
1204 }
1205 
1206 #ifndef NDEBUG
1207 static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
1208   const MachineFrameInfo &MFI = MF.getFrameInfo();
1209   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1210   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1211        I != E; ++I) {
1212     if (!MFI.isDeadObjectIndex(I) &&
1213         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
1214         (I != FuncInfo->FramePointerSaveIndex &&
1215          I != FuncInfo->BasePointerSaveIndex)) {
1216       return false;
1217     }
1218   }
1219 
1220   return true;
1221 }
1222 #endif
1223 
1224 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
1225                                                     int FI,
1226                                                     Register &FrameReg) const {
1227   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1228 
1229   FrameReg = RI->getFrameRegister(MF);
1230   return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
1231 }
1232 
1233 void SIFrameLowering::processFunctionBeforeFrameFinalized(
1234   MachineFunction &MF,
1235   RegScavenger *RS) const {
1236   MachineFrameInfo &MFI = MF.getFrameInfo();
1237 
1238   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1239   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1240   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1241 
1242   FuncInfo->removeDeadFrameIndices(MFI);
1243   assert(allSGPRSpillsAreDead(MF) &&
1244          "SGPR spill should have been removed in SILowerSGPRSpills");
1245 
1246   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1247   // but currently hasNonSpillStackObjects is set only from source
1248   // allocas. Stack temps produced from legalization are not counted currently.
1249   if (!allStackObjectsAreDead(MFI)) {
1250     assert(RS && "RegScavenger required if spilling");
1251 
1252     if (FuncInfo->isEntryFunction()) {
1253       int ScavengeFI = MFI.CreateFixedObject(
1254         TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
1255       RS->addScavengingFrameIndex(ScavengeFI);
1256     } else {
1257       int ScavengeFI = MFI.CreateStackObject(
1258           TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
1259           TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false);
1260       RS->addScavengingFrameIndex(ScavengeFI);
1261     }
1262   }
1263 }
1264 
1265 // Only report VGPRs to generic code.
1266 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
1267                                            BitVector &SavedVGPRs,
1268                                            RegScavenger *RS) const {
1269   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
1270   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1271   if (MFI->isEntryFunction())
1272     return;
1273 
1274   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1275   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1276   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1277 
1278   // Ignore the SGPRs the default implementation found.
1279   SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask());
1280 
1281   // hasFP only knows about stack objects that already exist. We're now
1282   // determining the stack slots that will be created, so we have to predict
1283   // them. Stack objects force FP usage with calls.
1284   //
1285   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1286   // don't want to report it here.
1287   //
1288   // FIXME: Is this really hasReservedCallFrame?
1289   const bool WillHaveFP =
1290       FrameInfo.hasCalls() &&
1291       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1292 
1293   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1294   // so don't allow the default insertion to handle them.
1295   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1296     SavedVGPRs.reset(SSpill.VGPR);
1297 
1298   LivePhysRegs LiveRegs;
1299   LiveRegs.init(*TRI);
1300 
1301   if (WillHaveFP || hasFP(MF)) {
1302     assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex &&
1303            "Re-reserving spill slot for FP");
1304     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy,
1305                                    MFI->FramePointerSaveIndex, true);
1306   }
1307 
1308   if (TRI->hasBasePointer(MF)) {
1309     if (MFI->SGPRForFPSaveRestoreCopy)
1310       LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy);
1311 
1312     assert(!MFI->SGPRForBPSaveRestoreCopy &&
1313            !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP");
1314     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy,
1315                                    MFI->BasePointerSaveIndex, false);
1316   }
1317 }
1318 
1319 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1320                                                BitVector &SavedRegs,
1321                                                RegScavenger *RS) const {
1322   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1323   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1324   if (MFI->isEntryFunction())
1325     return;
1326 
1327   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1328   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1329 
1330   // The SP is specifically managed and we don't want extra spills of it.
1331   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1332 
1333   const BitVector AllSavedRegs = SavedRegs;
1334   SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask());
1335 
1336   // If clearing VGPRs changed the mask, we will have some CSR VGPR spills.
1337   const bool HaveAnyCSRVGPR = SavedRegs != AllSavedRegs;
1338 
1339   // We have to anticipate introducing CSR VGPR spills if we don't have any
1340   // stack objects already, since we require an FP if there is a call and stack.
1341   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1342   const bool WillHaveFP = FrameInfo.hasCalls() && HaveAnyCSRVGPR;
1343 
1344   // FP will be specially managed like SP.
1345   if (WillHaveFP || hasFP(MF))
1346     SavedRegs.reset(MFI->getFrameOffsetReg());
1347 }
1348 
1349 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1350     MachineFunction &MF, const TargetRegisterInfo *TRI,
1351     std::vector<CalleeSavedInfo> &CSI) const {
1352   if (CSI.empty())
1353     return true; // Early exit if no callee saved registers are modified!
1354 
1355   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1356   if (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1357       !FuncInfo->SGPRForBPSaveRestoreCopy)
1358     return false;
1359 
1360   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1361   const SIRegisterInfo *RI = ST.getRegisterInfo();
1362   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1363   Register BasePtrReg = RI->getBaseRegister();
1364   unsigned NumModifiedRegs = 0;
1365 
1366   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1367     NumModifiedRegs++;
1368   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1369     NumModifiedRegs++;
1370 
1371   for (auto &CS : CSI) {
1372     if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) {
1373       CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1374       if (--NumModifiedRegs)
1375         break;
1376     } else if (CS.getReg() == BasePtrReg &&
1377                FuncInfo->SGPRForBPSaveRestoreCopy) {
1378       CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1379       if (--NumModifiedRegs)
1380         break;
1381     }
1382   }
1383 
1384   return false;
1385 }
1386 
1387 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1388   MachineFunction &MF,
1389   MachineBasicBlock &MBB,
1390   MachineBasicBlock::iterator I) const {
1391   int64_t Amount = I->getOperand(0).getImm();
1392   if (Amount == 0)
1393     return MBB.erase(I);
1394 
1395   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1396   const SIInstrInfo *TII = ST.getInstrInfo();
1397   const DebugLoc &DL = I->getDebugLoc();
1398   unsigned Opc = I->getOpcode();
1399   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1400   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1401 
1402   if (!hasReservedCallFrame(MF)) {
1403     Amount = alignTo(Amount, getStackAlign());
1404     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1405     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1406     Register SPReg = MFI->getStackPtrOffsetReg();
1407 
1408     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
1409     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
1410       .addReg(SPReg)
1411       .addImm(Amount * getScratchScaleFactor(ST));
1412   } else if (CalleePopAmount != 0) {
1413     llvm_unreachable("is this used?");
1414   }
1415 
1416   return MBB.erase(I);
1417 }
1418 
1419 /// Returns true if the frame will require a reference to the stack pointer.
1420 ///
1421 /// This is the set of conditions common to setting up the stack pointer in a
1422 /// kernel, and for using a frame pointer in a callable function.
1423 ///
1424 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
1425 /// references SP.
1426 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
1427   return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
1428 }
1429 
1430 // The FP for kernels is always known 0, so we never really need to setup an
1431 // explicit register for it. However, DisableFramePointerElim will force us to
1432 // use a register for it.
1433 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1434   const MachineFrameInfo &MFI = MF.getFrameInfo();
1435 
1436   // For entry functions we can use an immediate offset in most cases, so the
1437   // presence of calls doesn't imply we need a distinct frame pointer.
1438   if (MFI.hasCalls() &&
1439       !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
1440     // All offsets are unsigned, so need to be addressed in the same direction
1441     // as stack growth.
1442 
1443     // FIXME: This function is pretty broken, since it can be called before the
1444     // frame layout is determined or CSR spills are inserted.
1445     return MFI.getStackSize() != 0;
1446   }
1447 
1448   return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
1449     MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
1450     MF.getTarget().Options.DisableFramePointerElim(MF);
1451 }
1452 
1453 // This is essentially a reduced version of hasFP for entry functions. Since the
1454 // stack pointer is known 0 on entry to kernels, we never really need an FP
1455 // register. We may need to initialize the stack pointer depending on the frame
1456 // properties, which logically overlaps many of the cases where an ordinary
1457 // function would require an FP.
1458 bool SIFrameLowering::requiresStackPointerReference(
1459     const MachineFunction &MF) const {
1460   // Callable functions always require a stack pointer reference.
1461   assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
1462          "only expected to call this for entry points");
1463 
1464   const MachineFrameInfo &MFI = MF.getFrameInfo();
1465 
1466   // Entry points ordinarily don't need to initialize SP. We have to set it up
1467   // for callees if there are any. Also note tail calls are impossible/don't
1468   // make any sense for kernels.
1469   if (MFI.hasCalls())
1470     return true;
1471 
1472   // We still need to initialize the SP if we're doing anything weird that
1473   // references the SP, like variable sized stack objects.
1474   return frameTriviallyRequiresSP(MFI);
1475 }
1476