1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPU.h" 11 #include "GCNSubtarget.h" 12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 13 #include "SIMachineFunctionInfo.h" 14 #include "llvm/CodeGen/LivePhysRegs.h" 15 #include "llvm/CodeGen/MachineFrameInfo.h" 16 #include "llvm/CodeGen/RegisterScavenging.h" 17 #include "llvm/Target/TargetMachine.h" 18 19 using namespace llvm; 20 21 #define DEBUG_TYPE "frame-info" 22 23 static cl::opt<bool> EnableSpillVGPRToAGPR( 24 "amdgpu-spill-vgpr-to-agpr", 25 cl::desc("Enable spilling VGPRs to AGPRs"), 26 cl::ReallyHidden, 27 cl::init(true)); 28 29 // Find a scratch register that we can use in the prologue. We avoid using 30 // callee-save registers since they may appear to be free when this is called 31 // from canUseAsPrologue (during shrink wrapping), but then no longer be free 32 // when this is called from emitPrologue. 33 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, 34 LivePhysRegs &LiveRegs, 35 const TargetRegisterClass &RC, 36 bool Unused = false) { 37 // Mark callee saved registers as used so we will not choose them. 38 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 39 for (unsigned i = 0; CSRegs[i]; ++i) 40 LiveRegs.addReg(CSRegs[i]); 41 42 if (Unused) { 43 // We are looking for a register that can be used throughout the entire 44 // function, so any use is unacceptable. 45 for (MCRegister Reg : RC) { 46 if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) 47 return Reg; 48 } 49 } else { 50 for (MCRegister Reg : RC) { 51 if (LiveRegs.available(MRI, Reg)) 52 return Reg; 53 } 54 } 55 56 return MCRegister(); 57 } 58 59 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, 60 LivePhysRegs &LiveRegs, 61 Register &TempSGPR, 62 Optional<int> &FrameIndex, 63 bool IsFP) { 64 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 65 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 66 67 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 68 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 69 70 // We need to save and restore the current FP/BP. 71 72 // 1: If there is already a VGPR with free lanes, use it. We 73 // may already have to pay the penalty for spilling a CSR VGPR. 74 if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { 75 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 76 TargetStackID::SGPRSpill); 77 78 if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) 79 llvm_unreachable("allocate SGPR spill should have worked"); 80 81 FrameIndex = NewFI; 82 83 LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 84 dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to " 85 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 86 << '\n'); 87 return; 88 } 89 90 // 2: Next, try to save the FP/BP in an unused SGPR. 91 TempSGPR = findScratchNonCalleeSaveRegister( 92 MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); 93 94 if (!TempSGPR) { 95 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 96 TargetStackID::SGPRSpill); 97 98 if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) { 99 // 3: There's no free lane to spill, and no free register to save FP/BP, 100 // so we're forced to spill another VGPR to use for the spill. 101 FrameIndex = NewFI; 102 103 LLVM_DEBUG( 104 auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 105 dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to " 106 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';); 107 } else { 108 // Remove dead <NewFI> index 109 MF.getFrameInfo().RemoveStackObject(NewFI); 110 // 4: If all else fails, spill the FP/BP to memory. 111 FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4)); 112 LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling " 113 << (IsFP ? "FP" : "BP") << '\n'); 114 } 115 } else { 116 LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to " 117 << printReg(TempSGPR, TRI) << '\n'); 118 } 119 } 120 121 // We need to specially emit stack operations here because a different frame 122 // register is used than in the rest of the function, as getFrameRegister would 123 // use. 124 static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI, 125 const SIMachineFunctionInfo &FuncInfo, 126 LivePhysRegs &LiveRegs, MachineFunction &MF, 127 MachineBasicBlock &MBB, 128 MachineBasicBlock::iterator I, const DebugLoc &DL, 129 Register SpillReg, int FI) { 130 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR 131 : AMDGPU::BUFFER_STORE_DWORD_OFFSET; 132 133 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 134 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI); 135 MachineMemOperand *MMO = MF.getMachineMemOperand( 136 PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI), 137 FrameInfo.getObjectAlign(FI)); 138 LiveRegs.addReg(SpillReg); 139 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, true, 140 FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr, 141 &LiveRegs); 142 LiveRegs.removeReg(SpillReg); 143 } 144 145 static void buildEpilogRestore(const GCNSubtarget &ST, 146 const SIRegisterInfo &TRI, 147 const SIMachineFunctionInfo &FuncInfo, 148 LivePhysRegs &LiveRegs, MachineFunction &MF, 149 MachineBasicBlock &MBB, 150 MachineBasicBlock::iterator I, 151 const DebugLoc &DL, Register SpillReg, int FI) { 152 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR 153 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; 154 155 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 156 MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI); 157 MachineMemOperand *MMO = MF.getMachineMemOperand( 158 PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI), 159 FrameInfo.getObjectAlign(FI)); 160 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, false, 161 FuncInfo.getStackPtrOffsetReg(), 0, MMO, nullptr, 162 &LiveRegs); 163 } 164 165 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 166 const DebugLoc &DL, const SIInstrInfo *TII, 167 Register TargetReg) { 168 MachineFunction *MF = MBB.getParent(); 169 const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); 170 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 171 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 172 Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0); 173 Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1); 174 175 if (MFI->getGITPtrHigh() != 0xffffffff) { 176 BuildMI(MBB, I, DL, SMovB32, TargetHi) 177 .addImm(MFI->getGITPtrHigh()) 178 .addReg(TargetReg, RegState::ImplicitDefine); 179 } else { 180 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 181 BuildMI(MBB, I, DL, GetPC64, TargetReg); 182 } 183 Register GitPtrLo = MFI->getGITPtrLoReg(*MF); 184 MF->getRegInfo().addLiveIn(GitPtrLo); 185 MBB.addLiveIn(GitPtrLo); 186 BuildMI(MBB, I, DL, SMovB32, TargetLo) 187 .addReg(GitPtrLo); 188 } 189 190 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()` 191 void SIFrameLowering::emitEntryFunctionFlatScratchInit( 192 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 193 const DebugLoc &DL, Register ScratchWaveOffsetReg) const { 194 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 195 const SIInstrInfo *TII = ST.getInstrInfo(); 196 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 197 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 198 199 // We don't need this if we only have spills since there is no user facing 200 // scratch. 201 202 // TODO: If we know we don't have flat instructions earlier, we can omit 203 // this from the input registers. 204 // 205 // TODO: We only need to know if we access scratch space through a flat 206 // pointer. Because we only detect if flat instructions are used at all, 207 // this will be used more often than necessary on VI. 208 209 Register FlatScrInitLo; 210 Register FlatScrInitHi; 211 212 if (ST.isAmdPalOS()) { 213 // Extract the scratch offset from the descriptor in the GIT 214 LivePhysRegs LiveRegs; 215 LiveRegs.init(*TRI); 216 LiveRegs.addLiveIns(MBB); 217 218 // Find unused reg to load flat scratch init into 219 MachineRegisterInfo &MRI = MF.getRegInfo(); 220 Register FlatScrInit = AMDGPU::NoRegister; 221 ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF); 222 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2; 223 AllSGPR64s = AllSGPR64s.slice( 224 std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded)); 225 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 226 for (MCPhysReg Reg : AllSGPR64s) { 227 if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) && 228 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 229 FlatScrInit = Reg; 230 break; 231 } 232 } 233 assert(FlatScrInit && "Failed to find free register for scratch init"); 234 235 FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0); 236 FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1); 237 238 buildGitPtr(MBB, I, DL, TII, FlatScrInit); 239 240 // We now have the GIT ptr - now get the scratch descriptor from the entry 241 // at offset 0 (or offset 16 for a compute shader). 242 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 243 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 244 auto *MMO = MF.getMachineMemOperand( 245 PtrInfo, 246 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 247 MachineMemOperand::MODereferenceable, 248 8, Align(4)); 249 unsigned Offset = 250 MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 251 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 252 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 253 BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit) 254 .addReg(FlatScrInit) 255 .addImm(EncodedOffset) // offset 256 .addImm(0) // cpol 257 .addMemOperand(MMO); 258 259 // Mask the offset in [47:0] of the descriptor 260 const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32); 261 BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi) 262 .addReg(FlatScrInitHi) 263 .addImm(0xffff); 264 } else { 265 Register FlatScratchInitReg = 266 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 267 assert(FlatScratchInitReg); 268 269 MachineRegisterInfo &MRI = MF.getRegInfo(); 270 MRI.addLiveIn(FlatScratchInitReg); 271 MBB.addLiveIn(FlatScratchInitReg); 272 273 FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 274 FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 275 } 276 277 // Do a 64-bit pointer add. 278 if (ST.flatScratchIsPointer()) { 279 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 280 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 281 .addReg(FlatScrInitLo) 282 .addReg(ScratchWaveOffsetReg); 283 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) 284 .addReg(FlatScrInitHi) 285 .addImm(0); 286 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 287 addReg(FlatScrInitLo). 288 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 289 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 290 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 291 addReg(FlatScrInitHi). 292 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 293 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 294 return; 295 } 296 297 // For GFX9. 298 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 299 .addReg(FlatScrInitLo) 300 .addReg(ScratchWaveOffsetReg); 301 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 302 .addReg(FlatScrInitHi) 303 .addImm(0); 304 305 return; 306 } 307 308 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9); 309 310 // Copy the size in bytes. 311 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 312 .addReg(FlatScrInitHi, RegState::Kill); 313 314 // Add wave offset in bytes to private base offset. 315 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 316 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo) 317 .addReg(FlatScrInitLo) 318 .addReg(ScratchWaveOffsetReg); 319 320 // Convert offset to 256-byte units. 321 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 322 .addReg(FlatScrInitLo, RegState::Kill) 323 .addImm(8); 324 } 325 326 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 327 // memory. They should have been removed by now. 328 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 329 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 330 I != E; ++I) { 331 if (!MFI.isDeadObjectIndex(I)) 332 return false; 333 } 334 335 return true; 336 } 337 338 // Shift down registers reserved for the scratch RSRC. 339 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg( 340 MachineFunction &MF) const { 341 342 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 343 const SIInstrInfo *TII = ST.getInstrInfo(); 344 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 345 MachineRegisterInfo &MRI = MF.getRegInfo(); 346 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 347 348 assert(MFI->isEntryFunction()); 349 350 Register ScratchRsrcReg = MFI->getScratchRSrcReg(); 351 352 if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) && 353 allStackObjectsAreDead(MF.getFrameInfo()))) 354 return Register(); 355 356 if (ST.hasSGPRInitBug() || 357 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 358 return ScratchRsrcReg; 359 360 // We reserved the last registers for this. Shift it down to the end of those 361 // which were actually used. 362 // 363 // FIXME: It might be safer to use a pseudoregister before replacement. 364 365 // FIXME: We should be able to eliminate unused input registers. We only 366 // cannot do this for the resources required for scratch access. For now we 367 // skip over user SGPRs and may leave unused holes. 368 369 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 370 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF); 371 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 372 373 // Skip the last N reserved elements because they should have already been 374 // reserved for VCC etc. 375 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 376 for (MCPhysReg Reg : AllSGPR128s) { 377 // Pick the first unallocated one. Make sure we don't clobber the other 378 // reserved input we needed. Also for PAL, make sure we don't clobber 379 // the GIT pointer passed in SGPR0 or SGPR8. 380 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 381 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 382 MRI.replaceRegWith(ScratchRsrcReg, Reg); 383 MFI->setScratchRSrcReg(Reg); 384 return Reg; 385 } 386 } 387 388 return ScratchRsrcReg; 389 } 390 391 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) { 392 return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize(); 393 } 394 395 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 396 MachineBasicBlock &MBB) const { 397 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 398 399 // FIXME: If we only have SGPR spills, we won't actually be using scratch 400 // memory since these spill to VGPRs. We should be cleaning up these unused 401 // SGPR spill frame indices somewhere. 402 403 // FIXME: We still have implicit uses on SGPR spill instructions in case they 404 // need to spill to vector memory. It's likely that will not happen, but at 405 // this point it appears we need the setup. This part of the prolog should be 406 // emitted after frame indices are eliminated. 407 408 // FIXME: Remove all of the isPhysRegUsed checks 409 410 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 411 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 412 const SIInstrInfo *TII = ST.getInstrInfo(); 413 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 414 MachineRegisterInfo &MRI = MF.getRegInfo(); 415 const Function &F = MF.getFunction(); 416 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 417 418 assert(MFI->isEntryFunction()); 419 420 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 421 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 422 423 // We need to do the replacement of the private segment buffer register even 424 // if there are no stack objects. There could be stores to undef or a 425 // constant without an associated object. 426 // 427 // This will return `Register()` in cases where there are no actual 428 // uses of the SRSRC. 429 Register ScratchRsrcReg; 430 if (!ST.enableFlatScratch()) 431 ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF); 432 433 // Make the selected register live throughout the function. 434 if (ScratchRsrcReg) { 435 for (MachineBasicBlock &OtherBB : MF) { 436 if (&OtherBB != &MBB) { 437 OtherBB.addLiveIn(ScratchRsrcReg); 438 } 439 } 440 } 441 442 // Now that we have fixed the reserved SRSRC we need to locate the 443 // (potentially) preloaded SRSRC. 444 Register PreloadedScratchRsrcReg; 445 if (ST.isAmdHsaOrMesa(F)) { 446 PreloadedScratchRsrcReg = 447 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 448 if (ScratchRsrcReg && PreloadedScratchRsrcReg) { 449 // We added live-ins during argument lowering, but since they were not 450 // used they were deleted. We're adding the uses now, so add them back. 451 MRI.addLiveIn(PreloadedScratchRsrcReg); 452 MBB.addLiveIn(PreloadedScratchRsrcReg); 453 } 454 } 455 456 // Debug location must be unknown since the first debug location is used to 457 // determine the end of the prologue. 458 DebugLoc DL; 459 MachineBasicBlock::iterator I = MBB.begin(); 460 461 // We found the SRSRC first because it needs four registers and has an 462 // alignment requirement. If the SRSRC that we found is clobbering with 463 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR 464 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch 465 // wave offset to a free SGPR. 466 Register ScratchWaveOffsetReg; 467 if (PreloadedScratchWaveOffsetReg && 468 TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) { 469 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF); 470 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 471 AllSGPRs = AllSGPRs.slice( 472 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded)); 473 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 474 for (MCPhysReg Reg : AllSGPRs) { 475 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 476 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) { 477 ScratchWaveOffsetReg = Reg; 478 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 479 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); 480 break; 481 } 482 } 483 } else { 484 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg; 485 } 486 assert(ScratchWaveOffsetReg || !PreloadedScratchWaveOffsetReg); 487 488 if (requiresStackPointerReference(MF)) { 489 Register SPReg = MFI->getStackPtrOffsetReg(); 490 assert(SPReg != AMDGPU::SP_REG); 491 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg) 492 .addImm(FrameInfo.getStackSize() * getScratchScaleFactor(ST)); 493 } 494 495 if (hasFP(MF)) { 496 Register FPReg = MFI->getFrameOffsetReg(); 497 assert(FPReg != AMDGPU::FP_REG); 498 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0); 499 } 500 501 bool NeedsFlatScratchInit = 502 MFI->hasFlatScratchInit() && 503 (MRI.isPhysRegUsed(AMDGPU::FLAT_SCR) || FrameInfo.hasCalls() || 504 (!allStackObjectsAreDead(FrameInfo) && ST.enableFlatScratch())); 505 506 if ((NeedsFlatScratchInit || ScratchRsrcReg) && 507 PreloadedScratchWaveOffsetReg && !ST.flatScratchIsArchitected()) { 508 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 509 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 510 } 511 512 if (NeedsFlatScratchInit) { 513 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg); 514 } 515 516 if (ScratchRsrcReg) { 517 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL, 518 PreloadedScratchRsrcReg, 519 ScratchRsrcReg, ScratchWaveOffsetReg); 520 } 521 } 522 523 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg` 524 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup( 525 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 526 const DebugLoc &DL, Register PreloadedScratchRsrcReg, 527 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const { 528 529 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 530 const SIInstrInfo *TII = ST.getInstrInfo(); 531 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 532 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 533 const Function &Fn = MF.getFunction(); 534 535 if (ST.isAmdPalOS()) { 536 // The pointer to the GIT is formed from the offset passed in and either 537 // the amdgpu-git-ptr-high function attribute or the top part of the PC 538 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 539 Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 540 541 buildGitPtr(MBB, I, DL, TII, Rsrc01); 542 543 // We now have the GIT ptr - now get the scratch descriptor from the entry 544 // at offset 0 (or offset 16 for a compute shader). 545 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 546 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 547 auto MMO = MF.getMachineMemOperand(PtrInfo, 548 MachineMemOperand::MOLoad | 549 MachineMemOperand::MOInvariant | 550 MachineMemOperand::MODereferenceable, 551 16, Align(4)); 552 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 553 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 554 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 555 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 556 .addReg(Rsrc01) 557 .addImm(EncodedOffset) // offset 558 .addImm(0) // cpol 559 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 560 .addMemOperand(MMO); 561 562 // The driver will always set the SRD for wave 64 (bits 118:117 of 563 // descriptor / bits 22:21 of third sub-reg will be 0b11) 564 // If the shader is actually wave32 we have to modify the const_index_stride 565 // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The 566 // reason the driver does this is that there can be cases where it presents 567 // 2 shaders with different wave size (e.g. VsFs). 568 // TODO: convert to using SCRATCH instructions or multiple SRD buffers 569 if (ST.isWave32()) { 570 const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32); 571 BuildMI(MBB, I, DL, SBitsetB32, Rsrc03) 572 .addImm(21) 573 .addReg(Rsrc03); 574 } 575 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) { 576 assert(!ST.isAmdHsaOrMesa(Fn)); 577 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 578 579 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 580 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 581 582 // Use relocations to get the pointer, and setup the other bits manually. 583 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 584 585 if (MFI->hasImplicitBufferPtr()) { 586 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 587 588 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 589 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 590 591 BuildMI(MBB, I, DL, Mov64, Rsrc01) 592 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 593 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 594 } else { 595 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 596 597 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 598 auto MMO = MF.getMachineMemOperand( 599 PtrInfo, 600 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 601 MachineMemOperand::MODereferenceable, 602 8, Align(4)); 603 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 604 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 605 .addImm(0) // offset 606 .addImm(0) // cpol 607 .addMemOperand(MMO) 608 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 609 610 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 611 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 612 } 613 } else { 614 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 615 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 616 617 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 618 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 619 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 620 621 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 622 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 623 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 624 625 } 626 627 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 628 .addImm(Rsrc23 & 0xffffffff) 629 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 630 631 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 632 .addImm(Rsrc23 >> 32) 633 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 634 } else if (ST.isAmdHsaOrMesa(Fn)) { 635 assert(PreloadedScratchRsrcReg); 636 637 if (ScratchRsrcReg != PreloadedScratchRsrcReg) { 638 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 639 .addReg(PreloadedScratchRsrcReg, RegState::Kill); 640 } 641 } 642 643 // Add the scratch wave offset into the scratch RSRC. 644 // 645 // We only want to update the first 48 bits, which is the base address 646 // pointer, without touching the adjacent 16 bits of flags. We know this add 647 // cannot carry-out from bit 47, otherwise the scratch allocation would be 648 // impossible to fit in the 48-bit global address space. 649 // 650 // TODO: Evaluate if it is better to just construct an SRD using the flat 651 // scratch init and some constants rather than update the one we are passed. 652 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 653 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 654 655 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in 656 // the kernel body via inreg arguments. 657 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0) 658 .addReg(ScratchRsrcSub0) 659 .addReg(ScratchWaveOffsetReg) 660 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 661 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1) 662 .addReg(ScratchRsrcSub1) 663 .addImm(0) 664 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 665 } 666 667 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 668 switch (ID) { 669 case TargetStackID::Default: 670 case TargetStackID::NoAlloc: 671 case TargetStackID::SGPRSpill: 672 return true; 673 case TargetStackID::ScalableVector: 674 case TargetStackID::WasmLocal: 675 return false; 676 } 677 llvm_unreachable("Invalid TargetStackID::Value"); 678 } 679 680 static void initLiveRegs(LivePhysRegs &LiveRegs, const SIRegisterInfo &TRI, 681 const SIMachineFunctionInfo *FuncInfo, 682 MachineFunction &MF, MachineBasicBlock &MBB, 683 MachineBasicBlock::iterator MBBI, bool IsProlog) { 684 if (LiveRegs.empty()) { 685 LiveRegs.init(TRI); 686 if (IsProlog) { 687 LiveRegs.addLiveIns(MBB); 688 } else { 689 // In epilog. 690 LiveRegs.addLiveOuts(MBB); 691 LiveRegs.stepBackward(*MBBI); 692 } 693 } 694 } 695 696 // Activate all lanes, returns saved exec. 697 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs, 698 MachineFunction &MF, 699 MachineBasicBlock &MBB, 700 MachineBasicBlock::iterator MBBI, 701 bool IsProlog) { 702 Register ScratchExecCopy; 703 MachineRegisterInfo &MRI = MF.getRegInfo(); 704 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 705 const SIInstrInfo *TII = ST.getInstrInfo(); 706 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 707 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 708 DebugLoc DL; 709 710 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, IsProlog); 711 712 ScratchExecCopy = findScratchNonCalleeSaveRegister( 713 MRI, LiveRegs, *TRI.getWaveMaskRegClass()); 714 if (!ScratchExecCopy) 715 report_fatal_error("failed to find free scratch register"); 716 717 LiveRegs.addReg(ScratchExecCopy); 718 719 const unsigned OrSaveExec = 720 ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 721 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1); 722 723 return ScratchExecCopy; 724 } 725 726 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 727 // Otherwise we are spilling to memory. 728 static bool spilledToMemory(const MachineFunction &MF, int SaveIndex) { 729 const MachineFrameInfo &MFI = MF.getFrameInfo(); 730 return MFI.getStackID(SaveIndex) != TargetStackID::SGPRSpill; 731 } 732 733 void SIFrameLowering::emitPrologue(MachineFunction &MF, 734 MachineBasicBlock &MBB) const { 735 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 736 if (FuncInfo->isEntryFunction()) { 737 emitEntryFunctionPrologue(MF, MBB); 738 return; 739 } 740 741 const MachineFrameInfo &MFI = MF.getFrameInfo(); 742 MachineRegisterInfo &MRI = MF.getRegInfo(); 743 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 744 const SIInstrInfo *TII = ST.getInstrInfo(); 745 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 746 747 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 748 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 749 Register BasePtrReg = 750 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 751 LivePhysRegs LiveRegs; 752 753 MachineBasicBlock::iterator MBBI = MBB.begin(); 754 DebugLoc DL; 755 756 bool HasFP = false; 757 bool HasBP = false; 758 uint32_t NumBytes = MFI.getStackSize(); 759 uint32_t RoundedSize = NumBytes; 760 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 761 // turn on all lanes before doing the spill to memory. 762 Register ScratchExecCopy; 763 764 Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex; 765 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; 766 767 // VGPRs used for SGPR->VGPR spills 768 for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg : 769 FuncInfo->getSGPRSpillVGPRs()) { 770 if (!Reg.FI) 771 continue; 772 773 if (!ScratchExecCopy) 774 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, 775 /*IsProlog*/ true); 776 777 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, Reg.VGPR, 778 *Reg.FI); 779 } 780 781 // VGPRs used for Whole Wave Mode 782 for (const auto &Reg : FuncInfo->WWMReservedRegs) { 783 auto VGPR = Reg.first; 784 auto FI = Reg.second; 785 if (!FI) 786 continue; 787 788 if (!ScratchExecCopy) 789 ScratchExecCopy = 790 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ true); 791 792 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, VGPR, 793 *FI); 794 } 795 796 if (ScratchExecCopy) { 797 // FIXME: Split block and make terminator. 798 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 799 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 800 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 801 .addReg(ScratchExecCopy, RegState::Kill); 802 LiveRegs.addReg(ScratchExecCopy); 803 } 804 805 if (FPSaveIndex && spilledToMemory(MF, *FPSaveIndex)) { 806 const int FramePtrFI = *FPSaveIndex; 807 assert(!MFI.isDeadObjectIndex(FramePtrFI)); 808 809 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true); 810 811 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 812 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 813 if (!TmpVGPR) 814 report_fatal_error("failed to find free scratch register"); 815 816 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 817 .addReg(FramePtrReg); 818 819 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, TmpVGPR, 820 FramePtrFI); 821 } 822 823 if (BPSaveIndex && spilledToMemory(MF, *BPSaveIndex)) { 824 const int BasePtrFI = *BPSaveIndex; 825 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 826 827 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true); 828 829 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 830 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 831 if (!TmpVGPR) 832 report_fatal_error("failed to find free scratch register"); 833 834 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 835 .addReg(BasePtrReg); 836 837 buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, TmpVGPR, 838 BasePtrFI); 839 } 840 841 // In this case, spill the FP to a reserved VGPR. 842 if (FPSaveIndex && !spilledToMemory(MF, *FPSaveIndex)) { 843 const int FramePtrFI = *FPSaveIndex; 844 assert(!MFI.isDeadObjectIndex(FramePtrFI)); 845 846 assert(MFI.getStackID(FramePtrFI) == TargetStackID::SGPRSpill); 847 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 848 FuncInfo->getSGPRToVGPRSpills(FramePtrFI); 849 assert(Spill.size() == 1); 850 851 // Save FP before setting it up. 852 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR) 853 .addReg(FramePtrReg) 854 .addImm(Spill[0].Lane) 855 .addReg(Spill[0].VGPR, RegState::Undef); 856 } 857 858 // In this case, spill the BP to a reserved VGPR. 859 if (BPSaveIndex && !spilledToMemory(MF, *BPSaveIndex)) { 860 const int BasePtrFI = *BPSaveIndex; 861 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 862 863 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 864 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 865 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 866 assert(Spill.size() == 1); 867 868 // Save BP before setting it up. 869 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR) 870 .addReg(BasePtrReg) 871 .addImm(Spill[0].Lane) 872 .addReg(Spill[0].VGPR, RegState::Undef); 873 } 874 875 // Emit the copy if we need an FP, and are using a free SGPR to save it. 876 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 877 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 878 FuncInfo->SGPRForFPSaveRestoreCopy) 879 .addReg(FramePtrReg) 880 .setMIFlag(MachineInstr::FrameSetup); 881 } 882 883 // Emit the copy if we need a BP, and are using a free SGPR to save it. 884 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 885 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 886 FuncInfo->SGPRForBPSaveRestoreCopy) 887 .addReg(BasePtrReg) 888 .setMIFlag(MachineInstr::FrameSetup); 889 } 890 891 // If a copy has been emitted for FP and/or BP, Make the SGPRs 892 // used in the copy instructions live throughout the function. 893 SmallVector<MCPhysReg, 2> TempSGPRs; 894 if (FuncInfo->SGPRForFPSaveRestoreCopy) 895 TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy); 896 897 if (FuncInfo->SGPRForBPSaveRestoreCopy) 898 TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy); 899 900 if (!TempSGPRs.empty()) { 901 for (MachineBasicBlock &MBB : MF) { 902 for (MCPhysReg Reg : TempSGPRs) 903 MBB.addLiveIn(Reg); 904 905 MBB.sortUniqueLiveIns(); 906 } 907 if (!LiveRegs.empty()) { 908 LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); 909 LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy); 910 } 911 } 912 913 if (TRI.hasStackRealignment(MF)) { 914 HasFP = true; 915 const unsigned Alignment = MFI.getMaxAlign().value(); 916 917 RoundedSize += Alignment; 918 if (LiveRegs.empty()) { 919 LiveRegs.init(TRI); 920 LiveRegs.addLiveIns(MBB); 921 } 922 923 // s_add_i32 s33, s32, NumBytes 924 // s_and_b32 s33, s33, 0b111...0000 925 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg) 926 .addReg(StackPtrReg) 927 .addImm((Alignment - 1) * getScratchScaleFactor(ST)) 928 .setMIFlag(MachineInstr::FrameSetup); 929 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 930 .addReg(FramePtrReg, RegState::Kill) 931 .addImm(-Alignment * getScratchScaleFactor(ST)) 932 .setMIFlag(MachineInstr::FrameSetup); 933 FuncInfo->setIsStackRealigned(true); 934 } else if ((HasFP = hasFP(MF))) { 935 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 936 .addReg(StackPtrReg) 937 .setMIFlag(MachineInstr::FrameSetup); 938 } 939 940 // If we need a base pointer, set it up here. It's whatever the value of 941 // the stack pointer is at this point. Any variable size objects will be 942 // allocated after this, so we can still use the base pointer to reference 943 // the incoming arguments. 944 if ((HasBP = TRI.hasBasePointer(MF))) { 945 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 946 .addReg(StackPtrReg) 947 .setMIFlag(MachineInstr::FrameSetup); 948 } 949 950 if (HasFP && RoundedSize != 0) { 951 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg) 952 .addReg(StackPtrReg) 953 .addImm(RoundedSize * getScratchScaleFactor(ST)) 954 .setMIFlag(MachineInstr::FrameSetup); 955 } 956 957 assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy || 958 FuncInfo->FramePointerSaveIndex)) && 959 "Needed to save FP but didn't save it anywhere"); 960 961 // If we allow spilling to AGPRs we may have saved FP but then spill 962 // everything into AGPRs instead of the stack. 963 assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy && 964 !FuncInfo->FramePointerSaveIndex) || 965 EnableSpillVGPRToAGPR) && 966 "Saved FP but didn't need it"); 967 968 assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy || 969 FuncInfo->BasePointerSaveIndex)) && 970 "Needed to save BP but didn't save it anywhere"); 971 972 assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy && 973 !FuncInfo->BasePointerSaveIndex)) && 974 "Saved BP but didn't need it"); 975 } 976 977 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 978 MachineBasicBlock &MBB) const { 979 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 980 if (FuncInfo->isEntryFunction()) 981 return; 982 983 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 984 const SIInstrInfo *TII = ST.getInstrInfo(); 985 MachineRegisterInfo &MRI = MF.getRegInfo(); 986 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 987 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 988 LivePhysRegs LiveRegs; 989 DebugLoc DL; 990 991 const MachineFrameInfo &MFI = MF.getFrameInfo(); 992 uint32_t NumBytes = MFI.getStackSize(); 993 uint32_t RoundedSize = FuncInfo->isStackRealigned() 994 ? NumBytes + MFI.getMaxAlign().value() 995 : NumBytes; 996 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 997 const Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 998 const Register BasePtrReg = 999 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 1000 1001 Optional<int> FPSaveIndex = FuncInfo->FramePointerSaveIndex; 1002 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; 1003 1004 if (RoundedSize != 0 && hasFP(MF)) { 1005 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg) 1006 .addReg(StackPtrReg) 1007 .addImm(-static_cast<int64_t>(RoundedSize * getScratchScaleFactor(ST))) 1008 .setMIFlag(MachineInstr::FrameDestroy); 1009 } 1010 1011 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 1012 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 1013 .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) 1014 .setMIFlag(MachineInstr::FrameDestroy); 1015 } 1016 1017 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 1018 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 1019 .addReg(FuncInfo->SGPRForBPSaveRestoreCopy) 1020 .setMIFlag(MachineInstr::FrameDestroy); 1021 } 1022 1023 if (FPSaveIndex) { 1024 const int FramePtrFI = *FPSaveIndex; 1025 assert(!MFI.isDeadObjectIndex(FramePtrFI)); 1026 if (spilledToMemory(MF, FramePtrFI)) { 1027 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false); 1028 1029 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 1030 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1031 if (!TmpVGPR) 1032 report_fatal_error("failed to find free scratch register"); 1033 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, 1034 TmpVGPR, FramePtrFI); 1035 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg) 1036 .addReg(TmpVGPR, RegState::Kill); 1037 } else { 1038 // Reload from VGPR spill. 1039 assert(MFI.getStackID(FramePtrFI) == TargetStackID::SGPRSpill); 1040 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1041 FuncInfo->getSGPRToVGPRSpills(FramePtrFI); 1042 assert(Spill.size() == 1); 1043 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg) 1044 .addReg(Spill[0].VGPR) 1045 .addImm(Spill[0].Lane); 1046 } 1047 } 1048 1049 if (BPSaveIndex) { 1050 const int BasePtrFI = *BPSaveIndex; 1051 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 1052 if (spilledToMemory(MF, BasePtrFI)) { 1053 initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false); 1054 1055 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 1056 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1057 if (!TmpVGPR) 1058 report_fatal_error("failed to find free scratch register"); 1059 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, 1060 TmpVGPR, BasePtrFI); 1061 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg) 1062 .addReg(TmpVGPR, RegState::Kill); 1063 } else { 1064 // Reload from VGPR spill. 1065 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 1066 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1067 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 1068 assert(Spill.size() == 1); 1069 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg) 1070 .addReg(Spill[0].VGPR) 1071 .addImm(Spill[0].Lane); 1072 } 1073 } 1074 1075 Register ScratchExecCopy; 1076 for (const SIMachineFunctionInfo::SGPRSpillVGPR &Reg : 1077 FuncInfo->getSGPRSpillVGPRs()) { 1078 if (!Reg.FI) 1079 continue; 1080 1081 if (!ScratchExecCopy) 1082 ScratchExecCopy = 1083 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false); 1084 1085 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, 1086 Reg.VGPR, *Reg.FI); 1087 } 1088 1089 for (const auto &Reg : FuncInfo->WWMReservedRegs) { 1090 auto VGPR = Reg.first; 1091 auto FI = Reg.second; 1092 if (!FI) 1093 continue; 1094 1095 if (!ScratchExecCopy) 1096 ScratchExecCopy = 1097 buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, /*IsProlog*/ false); 1098 1099 buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL, VGPR, 1100 *FI); 1101 } 1102 1103 if (ScratchExecCopy) { 1104 // FIXME: Split block and make terminator. 1105 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 1106 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 1107 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 1108 .addReg(ScratchExecCopy, RegState::Kill); 1109 } 1110 } 1111 1112 #ifndef NDEBUG 1113 static bool allSGPRSpillsAreDead(const MachineFunction &MF) { 1114 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1115 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1116 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1117 I != E; ++I) { 1118 if (!MFI.isDeadObjectIndex(I) && 1119 MFI.getStackID(I) == TargetStackID::SGPRSpill && 1120 (I != FuncInfo->FramePointerSaveIndex && 1121 I != FuncInfo->BasePointerSaveIndex)) { 1122 return false; 1123 } 1124 } 1125 1126 return true; 1127 } 1128 #endif 1129 1130 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, 1131 int FI, 1132 Register &FrameReg) const { 1133 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 1134 1135 FrameReg = RI->getFrameRegister(MF); 1136 return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI)); 1137 } 1138 1139 void SIFrameLowering::processFunctionBeforeFrameFinalized( 1140 MachineFunction &MF, 1141 RegScavenger *RS) const { 1142 MachineFrameInfo &MFI = MF.getFrameInfo(); 1143 1144 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1145 const SIInstrInfo *TII = ST.getInstrInfo(); 1146 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1147 MachineRegisterInfo &MRI = MF.getRegInfo(); 1148 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1149 1150 const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs() 1151 && EnableSpillVGPRToAGPR; 1152 1153 if (SpillVGPRToAGPR) { 1154 // To track the spill frame indices handled in this pass. 1155 BitVector SpillFIs(MFI.getObjectIndexEnd(), false); 1156 1157 bool SeenDbgInstr = false; 1158 1159 for (MachineBasicBlock &MBB : MF) { 1160 for (MachineInstr &MI : llvm::make_early_inc_range(MBB)) { 1161 if (MI.isDebugInstr()) 1162 SeenDbgInstr = true; 1163 1164 if (TII->isVGPRSpill(MI)) { 1165 // Try to eliminate stack used by VGPR spills before frame 1166 // finalization. 1167 unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(), 1168 AMDGPU::OpName::vaddr); 1169 int FI = MI.getOperand(FIOp).getIndex(); 1170 Register VReg = 1171 TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg(); 1172 if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI, 1173 TRI->isAGPR(MRI, VReg))) { 1174 // FIXME: change to enterBasicBlockEnd() 1175 RS->enterBasicBlock(MBB); 1176 TRI->eliminateFrameIndex(MI, 0, FIOp, RS); 1177 SpillFIs.set(FI); 1178 continue; 1179 } 1180 } 1181 } 1182 } 1183 1184 for (MachineBasicBlock &MBB : MF) { 1185 for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs()) 1186 MBB.addLiveIn(Reg); 1187 1188 for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs()) 1189 MBB.addLiveIn(Reg); 1190 1191 MBB.sortUniqueLiveIns(); 1192 1193 if (!SpillFIs.empty() && SeenDbgInstr) { 1194 // FIXME: The dead frame indices are replaced with a null register from 1195 // the debug value instructions. We should instead, update it with the 1196 // correct register value. But not sure the register value alone is 1197 for (MachineInstr &MI : MBB) { 1198 if (MI.isDebugValue() && MI.getOperand(0).isFI() && 1199 SpillFIs[MI.getOperand(0).getIndex()]) { 1200 MI.getOperand(0).ChangeToRegister(Register(), false /*isDef*/); 1201 } 1202 } 1203 } 1204 } 1205 } 1206 1207 FuncInfo->removeDeadFrameIndices(MFI); 1208 assert(allSGPRSpillsAreDead(MF) && 1209 "SGPR spill should have been removed in SILowerSGPRSpills"); 1210 1211 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 1212 // but currently hasNonSpillStackObjects is set only from source 1213 // allocas. Stack temps produced from legalization are not counted currently. 1214 if (!allStackObjectsAreDead(MFI)) { 1215 assert(RS && "RegScavenger required if spilling"); 1216 1217 // Add an emergency spill slot 1218 RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI)); 1219 } 1220 } 1221 1222 // Only report VGPRs to generic code. 1223 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, 1224 BitVector &SavedVGPRs, 1225 RegScavenger *RS) const { 1226 TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); 1227 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1228 if (MFI->isEntryFunction()) 1229 return; 1230 1231 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1232 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1233 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1234 1235 // Ignore the SGPRs the default implementation found. 1236 SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask()); 1237 1238 // Do not save AGPRs prior to GFX90A because there was no easy way to do so. 1239 // In gfx908 there was do AGPR loads and stores and thus spilling also 1240 // require a temporary VGPR. 1241 if (!ST.hasGFX90AInsts()) 1242 SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask()); 1243 1244 // hasFP only knows about stack objects that already exist. We're now 1245 // determining the stack slots that will be created, so we have to predict 1246 // them. Stack objects force FP usage with calls. 1247 // 1248 // Note a new VGPR CSR may be introduced if one is used for the spill, but we 1249 // don't want to report it here. 1250 // 1251 // FIXME: Is this really hasReservedCallFrame? 1252 const bool WillHaveFP = 1253 FrameInfo.hasCalls() && 1254 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); 1255 1256 // VGPRs used for SGPR spilling need to be specially inserted in the prolog, 1257 // so don't allow the default insertion to handle them. 1258 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 1259 SavedVGPRs.reset(SSpill.VGPR); 1260 1261 LivePhysRegs LiveRegs; 1262 LiveRegs.init(*TRI); 1263 1264 if (WillHaveFP || hasFP(MF)) { 1265 assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex && 1266 "Re-reserving spill slot for FP"); 1267 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy, 1268 MFI->FramePointerSaveIndex, true); 1269 } 1270 1271 if (TRI->hasBasePointer(MF)) { 1272 if (MFI->SGPRForFPSaveRestoreCopy) 1273 LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy); 1274 1275 assert(!MFI->SGPRForBPSaveRestoreCopy && 1276 !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP"); 1277 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy, 1278 MFI->BasePointerSaveIndex, false); 1279 } 1280 } 1281 1282 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, 1283 BitVector &SavedRegs, 1284 RegScavenger *RS) const { 1285 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 1286 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1287 if (MFI->isEntryFunction()) 1288 return; 1289 1290 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1291 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1292 1293 // The SP is specifically managed and we don't want extra spills of it. 1294 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 1295 1296 const BitVector AllSavedRegs = SavedRegs; 1297 SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask()); 1298 1299 // If clearing VGPRs changed the mask, we will have some CSR VGPR spills. 1300 const bool HaveAnyCSRVGPR = SavedRegs != AllSavedRegs; 1301 1302 // We have to anticipate introducing CSR VGPR spills or spill of caller 1303 // save VGPR reserved for SGPR spills as we now always create stack entry 1304 // for it, if we don't have any stack objects already, since we require 1305 // an FP if there is a call and stack. 1306 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1307 const bool WillHaveFP = 1308 FrameInfo.hasCalls() && (HaveAnyCSRVGPR || MFI->VGPRReservedForSGPRSpill); 1309 1310 // FP will be specially managed like SP. 1311 if (WillHaveFP || hasFP(MF)) 1312 SavedRegs.reset(MFI->getFrameOffsetReg()); 1313 } 1314 1315 bool SIFrameLowering::assignCalleeSavedSpillSlots( 1316 MachineFunction &MF, const TargetRegisterInfo *TRI, 1317 std::vector<CalleeSavedInfo> &CSI) const { 1318 if (CSI.empty()) 1319 return true; // Early exit if no callee saved registers are modified! 1320 1321 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1322 if (!FuncInfo->SGPRForFPSaveRestoreCopy && 1323 !FuncInfo->SGPRForBPSaveRestoreCopy) 1324 return false; 1325 1326 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1327 const SIRegisterInfo *RI = ST.getRegisterInfo(); 1328 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1329 Register BasePtrReg = RI->getBaseRegister(); 1330 unsigned NumModifiedRegs = 0; 1331 1332 if (FuncInfo->SGPRForFPSaveRestoreCopy) 1333 NumModifiedRegs++; 1334 if (FuncInfo->SGPRForBPSaveRestoreCopy) 1335 NumModifiedRegs++; 1336 1337 for (auto &CS : CSI) { 1338 if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) { 1339 CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); 1340 if (--NumModifiedRegs) 1341 break; 1342 } else if (CS.getReg() == BasePtrReg && 1343 FuncInfo->SGPRForBPSaveRestoreCopy) { 1344 CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy); 1345 if (--NumModifiedRegs) 1346 break; 1347 } 1348 } 1349 1350 return false; 1351 } 1352 1353 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 1354 MachineFunction &MF, 1355 MachineBasicBlock &MBB, 1356 MachineBasicBlock::iterator I) const { 1357 int64_t Amount = I->getOperand(0).getImm(); 1358 if (Amount == 0) 1359 return MBB.erase(I); 1360 1361 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1362 const SIInstrInfo *TII = ST.getInstrInfo(); 1363 const DebugLoc &DL = I->getDebugLoc(); 1364 unsigned Opc = I->getOpcode(); 1365 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 1366 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 1367 1368 if (!hasReservedCallFrame(MF)) { 1369 Amount = alignTo(Amount, getStackAlign()); 1370 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 1371 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1372 Register SPReg = MFI->getStackPtrOffsetReg(); 1373 1374 Amount *= getScratchScaleFactor(ST); 1375 if (IsDestroy) 1376 Amount = -Amount; 1377 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg) 1378 .addReg(SPReg) 1379 .addImm(Amount); 1380 } else if (CalleePopAmount != 0) { 1381 llvm_unreachable("is this used?"); 1382 } 1383 1384 return MBB.erase(I); 1385 } 1386 1387 /// Returns true if the frame will require a reference to the stack pointer. 1388 /// 1389 /// This is the set of conditions common to setting up the stack pointer in a 1390 /// kernel, and for using a frame pointer in a callable function. 1391 /// 1392 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm 1393 /// references SP. 1394 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) { 1395 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint(); 1396 } 1397 1398 // The FP for kernels is always known 0, so we never really need to setup an 1399 // explicit register for it. However, DisableFramePointerElim will force us to 1400 // use a register for it. 1401 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 1402 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1403 1404 // For entry functions we can use an immediate offset in most cases, so the 1405 // presence of calls doesn't imply we need a distinct frame pointer. 1406 if (MFI.hasCalls() && 1407 !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) { 1408 // All offsets are unsigned, so need to be addressed in the same direction 1409 // as stack growth. 1410 1411 // FIXME: This function is pretty broken, since it can be called before the 1412 // frame layout is determined or CSR spills are inserted. 1413 return MFI.getStackSize() != 0; 1414 } 1415 1416 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() || 1417 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment( 1418 MF) || 1419 MF.getTarget().Options.DisableFramePointerElim(MF); 1420 } 1421 1422 // This is essentially a reduced version of hasFP for entry functions. Since the 1423 // stack pointer is known 0 on entry to kernels, we never really need an FP 1424 // register. We may need to initialize the stack pointer depending on the frame 1425 // properties, which logically overlaps many of the cases where an ordinary 1426 // function would require an FP. 1427 bool SIFrameLowering::requiresStackPointerReference( 1428 const MachineFunction &MF) const { 1429 // Callable functions always require a stack pointer reference. 1430 assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() && 1431 "only expected to call this for entry points"); 1432 1433 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1434 1435 // Entry points ordinarily don't need to initialize SP. We have to set it up 1436 // for callees if there are any. Also note tail calls are impossible/don't 1437 // make any sense for kernels. 1438 if (MFI.hasCalls()) 1439 return true; 1440 1441 // We still need to initialize the SP if we're doing anything weird that 1442 // references the SP, like variable sized stack objects. 1443 return frameTriviallyRequiresSP(MFI); 1444 } 1445