1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPU.h"
11 #include "GCNSubtarget.h"
12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
13 #include "SIMachineFunctionInfo.h"
14 #include "llvm/CodeGen/LivePhysRegs.h"
15 #include "llvm/CodeGen/MachineFrameInfo.h"
16 #include "llvm/CodeGen/RegisterScavenging.h"
17 #include "llvm/Target/TargetMachine.h"
18 
19 using namespace llvm;
20 
21 #define DEBUG_TYPE "frame-info"
22 
23 // Find a scratch register that we can use in the prologue. We avoid using
24 // callee-save registers since they may appear to be free when this is called
25 // from canUseAsPrologue (during shrink wrapping), but then no longer be free
26 // when this is called from emitPrologue.
27 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
28                                                    LivePhysRegs &LiveRegs,
29                                                    const TargetRegisterClass &RC,
30                                                    bool Unused = false) {
31   // Mark callee saved registers as used so we will not choose them.
32   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
33   for (unsigned i = 0; CSRegs[i]; ++i)
34     LiveRegs.addReg(CSRegs[i]);
35 
36   if (Unused) {
37     // We are looking for a register that can be used throughout the entire
38     // function, so any use is unacceptable.
39     for (MCRegister Reg : RC) {
40       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
41         return Reg;
42     }
43   } else {
44     for (MCRegister Reg : RC) {
45       if (LiveRegs.available(MRI, Reg))
46         return Reg;
47     }
48   }
49 
50   return MCRegister();
51 }
52 
53 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF,
54                                            LivePhysRegs &LiveRegs,
55                                            Register &TempSGPR,
56                                            Optional<int> &FrameIndex,
57                                            bool IsFP) {
58   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
59   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
60 
61   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
62   const SIRegisterInfo *TRI = ST.getRegisterInfo();
63 
64   // We need to save and restore the current FP/BP.
65 
66   // 1: If there is already a VGPR with free lanes, use it. We
67   // may already have to pay the penalty for spilling a CSR VGPR.
68   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
69     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
70                                             TargetStackID::SGPRSpill);
71 
72     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
73       llvm_unreachable("allocate SGPR spill should have worked");
74 
75     FrameIndex = NewFI;
76 
77     LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
78                dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to  "
79                       << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
80                       << '\n');
81     return;
82   }
83 
84   // 2: Next, try to save the FP/BP in an unused SGPR.
85   TempSGPR = findScratchNonCalleeSaveRegister(
86       MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
87 
88   if (!TempSGPR) {
89     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
90                                             TargetStackID::SGPRSpill);
91 
92     if (TRI->spillSGPRToVGPR() && MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
93       // 3: There's no free lane to spill, and no free register to save FP/BP,
94       // so we're forced to spill another VGPR to use for the spill.
95       FrameIndex = NewFI;
96 
97       LLVM_DEBUG(
98           auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
99           dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to "
100                  << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';);
101     } else {
102       // Remove dead <NewFI> index
103       MF.getFrameInfo().RemoveStackObject(NewFI);
104       // 4: If all else fails, spill the FP/BP to memory.
105       FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4));
106       LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling "
107                         << (IsFP ? "FP" : "BP") << '\n');
108     }
109   } else {
110     LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to "
111                       << printReg(TempSGPR, TRI) << '\n');
112   }
113 }
114 
115 // We need to specially emit stack operations here because a different frame
116 // register is used than in the rest of the function, as getFrameRegister would
117 // use.
118 static void buildPrologSpill(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
119                              MachineBasicBlock &MBB,
120                              MachineBasicBlock::iterator I,
121                              const SIInstrInfo *TII, Register SpillReg,
122                              Register ScratchRsrcReg, Register SPReg, int FI) {
123   MachineFunction *MF = MBB.getParent();
124   MachineFrameInfo &MFI = MF->getFrameInfo();
125 
126   int64_t Offset = MFI.getObjectOffset(FI);
127 
128   MachineMemOperand *MMO = MF->getMachineMemOperand(
129       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
130       MFI.getObjectAlign(FI));
131 
132   if (ST.enableFlatScratch()) {
133     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
134       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
135         .addReg(SpillReg, RegState::Kill)
136         .addReg(SPReg)
137         .addImm(Offset)
138         .addImm(0) // glc
139         .addImm(0) // slc
140         .addImm(0) // dlc
141         .addImm(0) // scc
142         .addMemOperand(MMO);
143       return;
144     }
145   } else if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
146     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
147       .addReg(SpillReg, RegState::Kill)
148       .addReg(ScratchRsrcReg)
149       .addReg(SPReg)
150       .addImm(Offset)
151       .addImm(0) // glc
152       .addImm(0) // slc
153       .addImm(0) // tfe
154       .addImm(0) // dlc
155       .addImm(0) // swz
156       .addImm(0) // scc
157       .addMemOperand(MMO);
158     return;
159   }
160 
161   // Don't clobber the TmpVGPR if we also need a scratch reg for the stack
162   // offset in the spill.
163   LiveRegs.addReg(SpillReg);
164 
165   if (ST.enableFlatScratch()) {
166     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
167       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
168 
169     bool HasOffsetReg = OffsetReg;
170     if (!HasOffsetReg) {
171       // No free register, use stack pointer and restore afterwards.
172       OffsetReg = SPReg;
173     }
174 
175     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
176       .addReg(SPReg)
177       .addImm(Offset);
178 
179     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
180         .addReg(SpillReg, RegState::Kill)
181         .addReg(OffsetReg, HasOffsetReg ? RegState::Kill : 0)
182         .addImm(0) // offset
183         .addImm(0) // glc
184         .addImm(0) // slc
185         .addImm(0) // dlc
186         .addImm(0) // scc
187         .addMemOperand(MMO);
188 
189     if (!HasOffsetReg) {
190       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_SUB_U32), OffsetReg)
191           .addReg(SPReg)
192           .addImm(Offset);
193     }
194   } else {
195     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
196       MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
197 
198     if (OffsetReg) {
199       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
200           .addImm(Offset);
201 
202       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
203           .addReg(SpillReg, RegState::Kill)
204           .addReg(OffsetReg, RegState::Kill)
205           .addReg(ScratchRsrcReg)
206           .addReg(SPReg)
207           .addImm(0) // offset
208           .addImm(0) // glc
209           .addImm(0) // slc
210           .addImm(0) // tfe
211           .addImm(0) // dlc
212           .addImm(0) // swz
213           .addImm(0) // scc
214           .addMemOperand(MMO);
215     } else {
216       // No free register, use stack pointer and restore afterwards.
217       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), SPReg)
218           .addReg(SPReg)
219           .addImm(Offset);
220 
221       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
222           .addReg(SpillReg, RegState::Kill)
223           .addReg(ScratchRsrcReg)
224           .addReg(SPReg)
225           .addImm(0) // offset
226           .addImm(0) // glc
227           .addImm(0) // slc
228           .addImm(0) // tfe
229           .addImm(0) // dlc
230           .addImm(0) // swz
231           .addImm(0) // scc
232           .addMemOperand(MMO);
233 
234       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_SUB_U32), SPReg)
235           .addReg(SPReg)
236           .addImm(Offset);
237     }
238   }
239 
240   LiveRegs.removeReg(SpillReg);
241 }
242 
243 static void buildEpilogReload(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
244                               MachineBasicBlock &MBB,
245                               MachineBasicBlock::iterator I,
246                               const SIInstrInfo *TII, Register SpillReg,
247                               Register ScratchRsrcReg, Register SPReg, int FI) {
248   MachineFunction *MF = MBB.getParent();
249   MachineFrameInfo &MFI = MF->getFrameInfo();
250   int64_t Offset = MFI.getObjectOffset(FI);
251 
252   MachineMemOperand *MMO = MF->getMachineMemOperand(
253       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
254       MFI.getObjectAlign(FI));
255 
256   if (ST.enableFlatScratch()) {
257     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
258       BuildMI(MBB, I, DebugLoc(),
259               TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), SpillReg)
260         .addReg(SPReg)
261         .addImm(Offset)
262         .addImm(0) // glc
263         .addImm(0) // slc
264         .addImm(0) // dlc
265         .addImm(0) // scc
266         .addMemOperand(MMO);
267       return;
268     }
269     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
270       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
271     if (!OffsetReg)
272       report_fatal_error("failed to find free scratch register");
273 
274     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
275         .addReg(SPReg)
276         .addImm(Offset);
277     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR),
278             SpillReg)
279         .addReg(OffsetReg, RegState::Kill)
280         .addImm(0)
281         .addImm(0) // glc
282         .addImm(0) // slc
283         .addImm(0) // dlc
284         .addImm(0) // scc
285         .addMemOperand(MMO);
286     return;
287   }
288 
289   if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
290     BuildMI(MBB, I, DebugLoc(),
291             TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
292       .addReg(ScratchRsrcReg)
293       .addReg(SPReg)
294       .addImm(Offset)
295       .addImm(0) // glc
296       .addImm(0) // slc
297       .addImm(0) // tfe
298       .addImm(0) // dlc
299       .addImm(0) // swz
300       .addImm(0) // scc
301       .addMemOperand(MMO);
302     return;
303   }
304 
305   MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
306     MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
307   if (!OffsetReg)
308     report_fatal_error("failed to find free scratch register");
309 
310   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
311     .addImm(Offset);
312 
313   BuildMI(MBB, I, DebugLoc(),
314           TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
315     .addReg(OffsetReg, RegState::Kill)
316     .addReg(ScratchRsrcReg)
317     .addReg(SPReg)
318     .addImm(0)
319     .addImm(0) // glc
320     .addImm(0) // slc
321     .addImm(0) // tfe
322     .addImm(0) // dlc
323     .addImm(0) // swz
324     .addImm(0) // scc
325     .addMemOperand(MMO);
326 }
327 
328 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
329                         const DebugLoc &DL, const SIInstrInfo *TII,
330                         Register TargetReg) {
331   MachineFunction *MF = MBB.getParent();
332   const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
333   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
334   const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
335   Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
336   Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
337 
338   if (MFI->getGITPtrHigh() != 0xffffffff) {
339     BuildMI(MBB, I, DL, SMovB32, TargetHi)
340         .addImm(MFI->getGITPtrHigh())
341         .addReg(TargetReg, RegState::ImplicitDefine);
342   } else {
343     const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
344     BuildMI(MBB, I, DL, GetPC64, TargetReg);
345   }
346   Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
347   MF->getRegInfo().addLiveIn(GitPtrLo);
348   MBB.addLiveIn(GitPtrLo);
349   BuildMI(MBB, I, DL, SMovB32, TargetLo)
350     .addReg(GitPtrLo);
351 }
352 
353 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
354 void SIFrameLowering::emitEntryFunctionFlatScratchInit(
355     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
356     const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
357   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
358   const SIInstrInfo *TII = ST.getInstrInfo();
359   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
360   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
361 
362   // We don't need this if we only have spills since there is no user facing
363   // scratch.
364 
365   // TODO: If we know we don't have flat instructions earlier, we can omit
366   // this from the input registers.
367   //
368   // TODO: We only need to know if we access scratch space through a flat
369   // pointer. Because we only detect if flat instructions are used at all,
370   // this will be used more often than necessary on VI.
371 
372   Register FlatScrInitLo;
373   Register FlatScrInitHi;
374 
375   if (ST.isAmdPalOS()) {
376     // Extract the scratch offset from the descriptor in the GIT
377     LivePhysRegs LiveRegs;
378     LiveRegs.init(*TRI);
379     LiveRegs.addLiveIns(MBB);
380 
381     // Find unused reg to load flat scratch init into
382     MachineRegisterInfo &MRI = MF.getRegInfo();
383     Register FlatScrInit = AMDGPU::NoRegister;
384     ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
385     unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
386     AllSGPR64s = AllSGPR64s.slice(
387         std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
388     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
389     for (MCPhysReg Reg : AllSGPR64s) {
390       if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) &&
391           !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
392         FlatScrInit = Reg;
393         break;
394       }
395     }
396     assert(FlatScrInit && "Failed to find free register for scratch init");
397 
398     FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
399     FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
400 
401     buildGitPtr(MBB, I, DL, TII, FlatScrInit);
402 
403     // We now have the GIT ptr - now get the scratch descriptor from the entry
404     // at offset 0 (or offset 16 for a compute shader).
405     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
406     const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
407     auto *MMO = MF.getMachineMemOperand(
408         PtrInfo,
409         MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
410             MachineMemOperand::MODereferenceable,
411         8, Align(4));
412     unsigned Offset =
413         MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
414     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
415     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
416     BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
417         .addReg(FlatScrInit)
418         .addImm(EncodedOffset) // offset
419         .addImm(0)             // glc
420         .addImm(0)             // dlc
421         .addMemOperand(MMO);
422 
423     // Mask the offset in [47:0] of the descriptor
424     const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
425     BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
426         .addReg(FlatScrInitHi)
427         .addImm(0xffff);
428   } else {
429     Register FlatScratchInitReg =
430         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
431     assert(FlatScratchInitReg);
432 
433     MachineRegisterInfo &MRI = MF.getRegInfo();
434     MRI.addLiveIn(FlatScratchInitReg);
435     MBB.addLiveIn(FlatScratchInitReg);
436 
437     FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
438     FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
439   }
440 
441   // Do a 64-bit pointer add.
442   if (ST.flatScratchIsPointer()) {
443     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
444       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
445         .addReg(FlatScrInitLo)
446         .addReg(ScratchWaveOffsetReg);
447       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
448         .addReg(FlatScrInitHi)
449         .addImm(0);
450       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
451         addReg(FlatScrInitLo).
452         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
453                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
454       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
455         addReg(FlatScrInitHi).
456         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
457                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
458       return;
459     }
460 
461     // For GFX9.
462     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
463       .addReg(FlatScrInitLo)
464       .addReg(ScratchWaveOffsetReg);
465     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
466       .addReg(FlatScrInitHi)
467       .addImm(0);
468 
469     return;
470   }
471 
472   assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
473 
474   // Copy the size in bytes.
475   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
476     .addReg(FlatScrInitHi, RegState::Kill);
477 
478   // Add wave offset in bytes to private base offset.
479   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
480   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
481     .addReg(FlatScrInitLo)
482     .addReg(ScratchWaveOffsetReg);
483 
484   // Convert offset to 256-byte units.
485   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
486     .addReg(FlatScrInitLo, RegState::Kill)
487     .addImm(8);
488 }
489 
490 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
491 // memory. They should have been removed by now.
492 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
493   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
494        I != E; ++I) {
495     if (!MFI.isDeadObjectIndex(I))
496       return false;
497   }
498 
499   return true;
500 }
501 
502 // Shift down registers reserved for the scratch RSRC.
503 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
504     MachineFunction &MF) const {
505 
506   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
507   const SIInstrInfo *TII = ST.getInstrInfo();
508   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
509   MachineRegisterInfo &MRI = MF.getRegInfo();
510   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
511 
512   assert(MFI->isEntryFunction());
513 
514   Register ScratchRsrcReg = MFI->getScratchRSrcReg();
515 
516   if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
517                           allStackObjectsAreDead(MF.getFrameInfo())))
518     return Register();
519 
520   if (ST.hasSGPRInitBug() ||
521       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
522     return ScratchRsrcReg;
523 
524   // We reserved the last registers for this. Shift it down to the end of those
525   // which were actually used.
526   //
527   // FIXME: It might be safer to use a pseudoregister before replacement.
528 
529   // FIXME: We should be able to eliminate unused input registers. We only
530   // cannot do this for the resources required for scratch access. For now we
531   // skip over user SGPRs and may leave unused holes.
532 
533   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
534   ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
535   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
536 
537   // Skip the last N reserved elements because they should have already been
538   // reserved for VCC etc.
539   Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
540   for (MCPhysReg Reg : AllSGPR128s) {
541     // Pick the first unallocated one. Make sure we don't clobber the other
542     // reserved input we needed. Also for PAL, make sure we don't clobber
543     // the GIT pointer passed in SGPR0 or SGPR8.
544     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
545         !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
546       MRI.replaceRegWith(ScratchRsrcReg, Reg);
547       MFI->setScratchRSrcReg(Reg);
548       return Reg;
549     }
550   }
551 
552   return ScratchRsrcReg;
553 }
554 
555 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
556   return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
557 }
558 
559 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
560                                                 MachineBasicBlock &MBB) const {
561   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
562 
563   // FIXME: If we only have SGPR spills, we won't actually be using scratch
564   // memory since these spill to VGPRs. We should be cleaning up these unused
565   // SGPR spill frame indices somewhere.
566 
567   // FIXME: We still have implicit uses on SGPR spill instructions in case they
568   // need to spill to vector memory. It's likely that will not happen, but at
569   // this point it appears we need the setup. This part of the prolog should be
570   // emitted after frame indices are eliminated.
571 
572   // FIXME: Remove all of the isPhysRegUsed checks
573 
574   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
575   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
576   const SIInstrInfo *TII = ST.getInstrInfo();
577   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
578   MachineRegisterInfo &MRI = MF.getRegInfo();
579   const Function &F = MF.getFunction();
580 
581   assert(MFI->isEntryFunction());
582 
583   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
584       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
585   // FIXME: Hack to not crash in situations which emitted an error.
586   if (!PreloadedScratchWaveOffsetReg)
587     return;
588 
589   // We need to do the replacement of the private segment buffer register even
590   // if there are no stack objects. There could be stores to undef or a
591   // constant without an associated object.
592   //
593   // This will return `Register()` in cases where there are no actual
594   // uses of the SRSRC.
595   Register ScratchRsrcReg;
596   if (!ST.enableFlatScratch())
597     ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
598 
599   // Make the selected register live throughout the function.
600   if (ScratchRsrcReg) {
601     for (MachineBasicBlock &OtherBB : MF) {
602       if (&OtherBB != &MBB) {
603         OtherBB.addLiveIn(ScratchRsrcReg);
604       }
605     }
606   }
607 
608   // Now that we have fixed the reserved SRSRC we need to locate the
609   // (potentially) preloaded SRSRC.
610   Register PreloadedScratchRsrcReg;
611   if (ST.isAmdHsaOrMesa(F)) {
612     PreloadedScratchRsrcReg =
613         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
614     if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
615       // We added live-ins during argument lowering, but since they were not
616       // used they were deleted. We're adding the uses now, so add them back.
617       MRI.addLiveIn(PreloadedScratchRsrcReg);
618       MBB.addLiveIn(PreloadedScratchRsrcReg);
619     }
620   }
621 
622   // Debug location must be unknown since the first debug location is used to
623   // determine the end of the prologue.
624   DebugLoc DL;
625   MachineBasicBlock::iterator I = MBB.begin();
626 
627   // We found the SRSRC first because it needs four registers and has an
628   // alignment requirement. If the SRSRC that we found is clobbering with
629   // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
630   // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
631   // wave offset to a free SGPR.
632   Register ScratchWaveOffsetReg;
633   if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
634     ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
635     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
636     AllSGPRs = AllSGPRs.slice(
637         std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
638     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
639     for (MCPhysReg Reg : AllSGPRs) {
640       if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
641           !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
642         ScratchWaveOffsetReg = Reg;
643         BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
644             .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
645         break;
646       }
647     }
648   } else {
649     ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
650   }
651   assert(ScratchWaveOffsetReg);
652 
653   if (requiresStackPointerReference(MF)) {
654     Register SPReg = MFI->getStackPtrOffsetReg();
655     assert(SPReg != AMDGPU::SP_REG);
656     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
657         .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST));
658   }
659 
660   if (hasFP(MF)) {
661     Register FPReg = MFI->getFrameOffsetReg();
662     assert(FPReg != AMDGPU::FP_REG);
663     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
664   }
665 
666   if (MFI->hasFlatScratchInit() || ScratchRsrcReg) {
667     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
668     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
669   }
670 
671   if (MFI->hasFlatScratchInit()) {
672     emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
673   }
674 
675   if (ScratchRsrcReg) {
676     emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
677                                          PreloadedScratchRsrcReg,
678                                          ScratchRsrcReg, ScratchWaveOffsetReg);
679   }
680 }
681 
682 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
683 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
684     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
685     const DebugLoc &DL, Register PreloadedScratchRsrcReg,
686     Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
687 
688   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
689   const SIInstrInfo *TII = ST.getInstrInfo();
690   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
691   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
692   const Function &Fn = MF.getFunction();
693 
694   if (ST.isAmdPalOS()) {
695     // The pointer to the GIT is formed from the offset passed in and either
696     // the amdgpu-git-ptr-high function attribute or the top part of the PC
697     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
698 
699     buildGitPtr(MBB, I, DL, TII, Rsrc01);
700 
701     // We now have the GIT ptr - now get the scratch descriptor from the entry
702     // at offset 0 (or offset 16 for a compute shader).
703     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
704     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
705     auto MMO = MF.getMachineMemOperand(PtrInfo,
706                                        MachineMemOperand::MOLoad |
707                                            MachineMemOperand::MOInvariant |
708                                            MachineMemOperand::MODereferenceable,
709                                        16, Align(4));
710     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
711     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
712     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
713     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
714       .addReg(Rsrc01)
715       .addImm(EncodedOffset) // offset
716       .addImm(0) // glc
717       .addImm(0) // dlc
718       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
719       .addMemOperand(MMO);
720   } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
721     assert(!ST.isAmdHsaOrMesa(Fn));
722     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
723 
724     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
725     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
726 
727     // Use relocations to get the pointer, and setup the other bits manually.
728     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
729 
730     if (MFI->hasImplicitBufferPtr()) {
731       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
732 
733       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
734         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
735 
736         BuildMI(MBB, I, DL, Mov64, Rsrc01)
737           .addReg(MFI->getImplicitBufferPtrUserSGPR())
738           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
739       } else {
740         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
741 
742         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
743         auto MMO = MF.getMachineMemOperand(
744             PtrInfo,
745             MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
746                 MachineMemOperand::MODereferenceable,
747             8, Align(4));
748         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
749           .addReg(MFI->getImplicitBufferPtrUserSGPR())
750           .addImm(0) // offset
751           .addImm(0) // glc
752           .addImm(0) // dlc
753           .addMemOperand(MMO)
754           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
755 
756         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
757         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
758       }
759     } else {
760       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
761       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
762 
763       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
764         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
765         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
766 
767       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
768         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
769         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
770 
771     }
772 
773     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
774       .addImm(Rsrc23 & 0xffffffff)
775       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
776 
777     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
778       .addImm(Rsrc23 >> 32)
779       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
780   } else if (ST.isAmdHsaOrMesa(Fn)) {
781     assert(PreloadedScratchRsrcReg);
782 
783     if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
784       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
785           .addReg(PreloadedScratchRsrcReg, RegState::Kill);
786     }
787   }
788 
789   // Add the scratch wave offset into the scratch RSRC.
790   //
791   // We only want to update the first 48 bits, which is the base address
792   // pointer, without touching the adjacent 16 bits of flags. We know this add
793   // cannot carry-out from bit 47, otherwise the scratch allocation would be
794   // impossible to fit in the 48-bit global address space.
795   //
796   // TODO: Evaluate if it is better to just construct an SRD using the flat
797   // scratch init and some constants rather than update the one we are passed.
798   Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
799   Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
800 
801   // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
802   // the kernel body via inreg arguments.
803   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
804       .addReg(ScratchRsrcSub0)
805       .addReg(ScratchWaveOffsetReg)
806       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
807   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
808       .addReg(ScratchRsrcSub1)
809       .addImm(0)
810       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
811 }
812 
813 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
814   switch (ID) {
815   case TargetStackID::Default:
816   case TargetStackID::NoAlloc:
817   case TargetStackID::SGPRSpill:
818     return true;
819   case TargetStackID::ScalableVector:
820     return false;
821   }
822   llvm_unreachable("Invalid TargetStackID::Value");
823 }
824 
825 // Activate all lanes, returns saved exec.
826 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
827                                      MachineFunction &MF,
828                                      MachineBasicBlock &MBB,
829                                      MachineBasicBlock::iterator MBBI,
830                                      bool IsProlog) {
831   Register ScratchExecCopy;
832   MachineRegisterInfo &MRI = MF.getRegInfo();
833   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
834   const SIInstrInfo *TII = ST.getInstrInfo();
835   const SIRegisterInfo &TRI = TII->getRegisterInfo();
836   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
837   DebugLoc DL;
838 
839   if (LiveRegs.empty()) {
840     if (IsProlog) {
841       LiveRegs.init(TRI);
842       LiveRegs.addLiveIns(MBB);
843       if (FuncInfo->SGPRForFPSaveRestoreCopy)
844         LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
845 
846       if (FuncInfo->SGPRForBPSaveRestoreCopy)
847         LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy);
848     } else {
849       // In epilog.
850       LiveRegs.init(*ST.getRegisterInfo());
851       LiveRegs.addLiveOuts(MBB);
852       LiveRegs.stepBackward(*MBBI);
853     }
854   }
855 
856   ScratchExecCopy = findScratchNonCalleeSaveRegister(
857       MRI, LiveRegs, *TRI.getWaveMaskRegClass());
858   if (!ScratchExecCopy)
859     report_fatal_error("failed to find free scratch register");
860 
861   if (!IsProlog)
862     LiveRegs.removeReg(ScratchExecCopy);
863 
864   const unsigned OrSaveExec =
865       ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
866   BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1);
867 
868   return ScratchExecCopy;
869 }
870 
871 void SIFrameLowering::emitPrologue(MachineFunction &MF,
872                                    MachineBasicBlock &MBB) const {
873   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
874   if (FuncInfo->isEntryFunction()) {
875     emitEntryFunctionPrologue(MF, MBB);
876     return;
877   }
878 
879   const MachineFrameInfo &MFI = MF.getFrameInfo();
880   MachineRegisterInfo &MRI = MF.getRegInfo();
881   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
882   const SIInstrInfo *TII = ST.getInstrInfo();
883   const SIRegisterInfo &TRI = TII->getRegisterInfo();
884 
885   Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
886   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
887   Register BasePtrReg =
888       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
889   LivePhysRegs LiveRegs;
890 
891   MachineBasicBlock::iterator MBBI = MBB.begin();
892   DebugLoc DL;
893 
894   bool HasFP = false;
895   bool HasBP = false;
896   uint32_t NumBytes = MFI.getStackSize();
897   uint32_t RoundedSize = NumBytes;
898   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
899   // turn on all lanes before doing the spill to memory.
900   Register ScratchExecCopy;
901 
902   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
903   bool SpillFPToMemory = false;
904   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
905   // Otherwise we are spilling the FP to memory.
906   if (HasFPSaveIndex) {
907     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
908                       TargetStackID::SGPRSpill;
909   }
910 
911   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
912   bool SpillBPToMemory = false;
913   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
914   // Otherwise we are spilling the BP to memory.
915   if (HasBPSaveIndex) {
916     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
917                       TargetStackID::SGPRSpill;
918   }
919 
920   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
921          : FuncInfo->getSGPRSpillVGPRs()) {
922     if (!Reg.FI.hasValue())
923       continue;
924 
925     if (!ScratchExecCopy)
926       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
927 
928     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
929                      FuncInfo->getScratchRSrcReg(),
930                      StackPtrReg,
931                      Reg.FI.getValue());
932   }
933 
934   if (HasFPSaveIndex && SpillFPToMemory) {
935     assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue()));
936 
937     if (!ScratchExecCopy)
938       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
939 
940     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
941         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
942     if (!TmpVGPR)
943       report_fatal_error("failed to find free scratch register");
944 
945     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
946         .addReg(FramePtrReg);
947 
948     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
949                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
950                      FuncInfo->FramePointerSaveIndex.getValue());
951   }
952 
953   if (HasBPSaveIndex && SpillBPToMemory) {
954     assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex));
955 
956     if (!ScratchExecCopy)
957       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
958 
959     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
960         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
961     if (!TmpVGPR)
962       report_fatal_error("failed to find free scratch register");
963 
964     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
965         .addReg(BasePtrReg);
966 
967     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
968                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
969                      *FuncInfo->BasePointerSaveIndex);
970   }
971 
972   if (ScratchExecCopy) {
973     // FIXME: Split block and make terminator.
974     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
975     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
976     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
977         .addReg(ScratchExecCopy, RegState::Kill);
978     LiveRegs.addReg(ScratchExecCopy);
979   }
980 
981   // In this case, spill the FP to a reserved VGPR.
982   if (HasFPSaveIndex && !SpillFPToMemory) {
983     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
984     assert(!MFI.isDeadObjectIndex(FI));
985 
986     assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
987     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
988         FuncInfo->getSGPRToVGPRSpills(FI);
989     assert(Spill.size() == 1);
990 
991     // Save FP before setting it up.
992     // FIXME: This should respect spillSGPRToVGPR;
993     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
994         .addReg(FramePtrReg)
995         .addImm(Spill[0].Lane)
996         .addReg(Spill[0].VGPR, RegState::Undef);
997   }
998 
999   // In this case, spill the BP to a reserved VGPR.
1000   if (HasBPSaveIndex && !SpillBPToMemory) {
1001     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
1002     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1003 
1004     assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1005     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1006         FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1007     assert(Spill.size() == 1);
1008 
1009     // Save BP before setting it up.
1010     // FIXME: This should respect spillSGPRToVGPR;
1011     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
1012         .addReg(BasePtrReg)
1013         .addImm(Spill[0].Lane)
1014         .addReg(Spill[0].VGPR, RegState::Undef);
1015   }
1016 
1017   // Emit the copy if we need an FP, and are using a free SGPR to save it.
1018   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1019     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
1020             FuncInfo->SGPRForFPSaveRestoreCopy)
1021         .addReg(FramePtrReg)
1022         .setMIFlag(MachineInstr::FrameSetup);
1023   }
1024 
1025   // Emit the copy if we need a BP, and are using a free SGPR to save it.
1026   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1027     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
1028             FuncInfo->SGPRForBPSaveRestoreCopy)
1029         .addReg(BasePtrReg)
1030         .setMIFlag(MachineInstr::FrameSetup);
1031   }
1032 
1033   // If a copy has been emitted for FP and/or BP, Make the SGPRs
1034   // used in the copy instructions live throughout the function.
1035   SmallVector<MCPhysReg, 2> TempSGPRs;
1036   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1037     TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy);
1038 
1039   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1040     TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy);
1041 
1042   if (!TempSGPRs.empty()) {
1043     for (MachineBasicBlock &MBB : MF) {
1044       for (MCPhysReg Reg : TempSGPRs)
1045         MBB.addLiveIn(Reg);
1046 
1047       MBB.sortUniqueLiveIns();
1048     }
1049     if (!LiveRegs.empty()) {
1050       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1051       LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1052     }
1053   }
1054 
1055   if (TRI.needsStackRealignment(MF)) {
1056     HasFP = true;
1057     const unsigned Alignment = MFI.getMaxAlign().value();
1058 
1059     RoundedSize += Alignment;
1060     if (LiveRegs.empty()) {
1061       LiveRegs.init(TRI);
1062       LiveRegs.addLiveIns(MBB);
1063     }
1064 
1065     // s_add_u32 s33, s32, NumBytes
1066     // s_and_b32 s33, s33, 0b111...0000
1067     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), FramePtrReg)
1068         .addReg(StackPtrReg)
1069         .addImm((Alignment - 1) * getScratchScaleFactor(ST))
1070         .setMIFlag(MachineInstr::FrameSetup);
1071     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
1072         .addReg(FramePtrReg, RegState::Kill)
1073         .addImm(-Alignment * getScratchScaleFactor(ST))
1074         .setMIFlag(MachineInstr::FrameSetup);
1075     FuncInfo->setIsStackRealigned(true);
1076   } else if ((HasFP = hasFP(MF))) {
1077     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1078         .addReg(StackPtrReg)
1079         .setMIFlag(MachineInstr::FrameSetup);
1080   }
1081 
1082   // If we need a base pointer, set it up here. It's whatever the value of
1083   // the stack pointer is at this point. Any variable size objects will be
1084   // allocated after this, so we can still use the base pointer to reference
1085   // the incoming arguments.
1086   if ((HasBP = TRI.hasBasePointer(MF))) {
1087     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1088         .addReg(StackPtrReg)
1089         .setMIFlag(MachineInstr::FrameSetup);
1090   }
1091 
1092   if (HasFP && RoundedSize != 0) {
1093     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
1094         .addReg(StackPtrReg)
1095         .addImm(RoundedSize * getScratchScaleFactor(ST))
1096         .setMIFlag(MachineInstr::FrameSetup);
1097   }
1098 
1099   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
1100                      FuncInfo->FramePointerSaveIndex)) &&
1101          "Needed to save FP but didn't save it anywhere");
1102 
1103   assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1104                     !FuncInfo->FramePointerSaveIndex)) &&
1105          "Saved FP but didn't need it");
1106 
1107   assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy ||
1108                      FuncInfo->BasePointerSaveIndex)) &&
1109          "Needed to save BP but didn't save it anywhere");
1110 
1111   assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy &&
1112                     !FuncInfo->BasePointerSaveIndex)) &&
1113          "Saved BP but didn't need it");
1114 }
1115 
1116 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
1117                                    MachineBasicBlock &MBB) const {
1118   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1119   if (FuncInfo->isEntryFunction())
1120     return;
1121 
1122   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1123   const SIInstrInfo *TII = ST.getInstrInfo();
1124   MachineRegisterInfo &MRI = MF.getRegInfo();
1125   const SIRegisterInfo &TRI = TII->getRegisterInfo();
1126   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
1127   LivePhysRegs LiveRegs;
1128   DebugLoc DL;
1129 
1130   const MachineFrameInfo &MFI = MF.getFrameInfo();
1131   uint32_t NumBytes = MFI.getStackSize();
1132   uint32_t RoundedSize = FuncInfo->isStackRealigned()
1133                              ? NumBytes + MFI.getMaxAlign().value()
1134                              : NumBytes;
1135   const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1136   const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1137   const Register BasePtrReg =
1138       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1139 
1140   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
1141   bool SpillFPToMemory = false;
1142   if (HasFPSaveIndex) {
1143     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
1144                       TargetStackID::SGPRSpill;
1145   }
1146 
1147   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
1148   bool SpillBPToMemory = false;
1149   if (HasBPSaveIndex) {
1150     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
1151                       TargetStackID::SGPRSpill;
1152   }
1153 
1154   if (RoundedSize != 0 && hasFP(MF)) {
1155     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
1156       .addReg(StackPtrReg)
1157       .addImm(RoundedSize * getScratchScaleFactor(ST))
1158       .setMIFlag(MachineInstr::FrameDestroy);
1159   }
1160 
1161   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1162     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1163         .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
1164         .setMIFlag(MachineInstr::FrameDestroy);
1165   }
1166 
1167   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1168     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1169         .addReg(FuncInfo->SGPRForBPSaveRestoreCopy)
1170         .setMIFlag(MachineInstr::FrameDestroy);
1171   }
1172 
1173   Register ScratchExecCopy;
1174   if (HasFPSaveIndex) {
1175     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
1176     assert(!MFI.isDeadObjectIndex(FI));
1177     if (SpillFPToMemory) {
1178       if (!ScratchExecCopy)
1179         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1180 
1181       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1182           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1183       if (!TempVGPR)
1184         report_fatal_error("failed to find free scratch register");
1185       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1186                         FuncInfo->getScratchRSrcReg(), StackPtrReg, FI);
1187       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg)
1188           .addReg(TempVGPR, RegState::Kill);
1189     } else {
1190       // Reload from VGPR spill.
1191       assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
1192       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1193           FuncInfo->getSGPRToVGPRSpills(FI);
1194       assert(Spill.size() == 1);
1195       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg)
1196           .addReg(Spill[0].VGPR)
1197           .addImm(Spill[0].Lane);
1198     }
1199   }
1200 
1201   if (HasBPSaveIndex) {
1202     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
1203     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1204     if (SpillBPToMemory) {
1205       if (!ScratchExecCopy)
1206         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1207 
1208       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1209           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1210       if (!TempVGPR)
1211         report_fatal_error("failed to find free scratch register");
1212       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1213                         FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI);
1214       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg)
1215           .addReg(TempVGPR, RegState::Kill);
1216     } else {
1217       // Reload from VGPR spill.
1218       assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1219       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1220           FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1221       assert(Spill.size() == 1);
1222       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg)
1223           .addReg(Spill[0].VGPR)
1224           .addImm(Spill[0].Lane);
1225     }
1226   }
1227 
1228   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg :
1229        FuncInfo->getSGPRSpillVGPRs()) {
1230     if (!Reg.FI.hasValue())
1231       continue;
1232 
1233     if (!ScratchExecCopy)
1234       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1235 
1236     buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
1237                       FuncInfo->getScratchRSrcReg(), StackPtrReg,
1238                       Reg.FI.getValue());
1239   }
1240 
1241   if (ScratchExecCopy) {
1242     // FIXME: Split block and make terminator.
1243     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
1244     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
1245     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
1246         .addReg(ScratchExecCopy, RegState::Kill);
1247   }
1248 }
1249 
1250 #ifndef NDEBUG
1251 static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
1252   const MachineFrameInfo &MFI = MF.getFrameInfo();
1253   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1254   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1255        I != E; ++I) {
1256     if (!MFI.isDeadObjectIndex(I) &&
1257         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
1258         (I != FuncInfo->FramePointerSaveIndex &&
1259          I != FuncInfo->BasePointerSaveIndex)) {
1260       return false;
1261     }
1262   }
1263 
1264   return true;
1265 }
1266 #endif
1267 
1268 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
1269                                                     int FI,
1270                                                     Register &FrameReg) const {
1271   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1272 
1273   FrameReg = RI->getFrameRegister(MF);
1274   return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
1275 }
1276 
1277 void SIFrameLowering::processFunctionBeforeFrameFinalized(
1278   MachineFunction &MF,
1279   RegScavenger *RS) const {
1280   MachineFrameInfo &MFI = MF.getFrameInfo();
1281 
1282   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1283   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1284   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1285 
1286   FuncInfo->removeDeadFrameIndices(MFI);
1287   assert(allSGPRSpillsAreDead(MF) &&
1288          "SGPR spill should have been removed in SILowerSGPRSpills");
1289 
1290   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1291   // but currently hasNonSpillStackObjects is set only from source
1292   // allocas. Stack temps produced from legalization are not counted currently.
1293   if (!allStackObjectsAreDead(MFI)) {
1294     assert(RS && "RegScavenger required if spilling");
1295 
1296     if (FuncInfo->isEntryFunction()) {
1297       int ScavengeFI = MFI.CreateFixedObject(
1298         TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
1299       RS->addScavengingFrameIndex(ScavengeFI);
1300     } else {
1301       int ScavengeFI = MFI.CreateStackObject(
1302           TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
1303           TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false);
1304       RS->addScavengingFrameIndex(ScavengeFI);
1305     }
1306   }
1307 }
1308 
1309 // Only report VGPRs to generic code.
1310 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
1311                                            BitVector &SavedVGPRs,
1312                                            RegScavenger *RS) const {
1313   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
1314   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1315   if (MFI->isEntryFunction())
1316     return;
1317 
1318   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1319   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1320   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1321 
1322   // Ignore the SGPRs the default implementation found.
1323   SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask());
1324 
1325   // Do not save AGPRs prior to GFX90A because there was no easy way to do so.
1326   // In gfx908 there was do AGPR loads and stores and thus spilling also
1327   // require a temporary VGPR.
1328   if (!ST.hasGFX90AInsts())
1329     SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask());
1330 
1331   // hasFP only knows about stack objects that already exist. We're now
1332   // determining the stack slots that will be created, so we have to predict
1333   // them. Stack objects force FP usage with calls.
1334   //
1335   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1336   // don't want to report it here.
1337   //
1338   // FIXME: Is this really hasReservedCallFrame?
1339   const bool WillHaveFP =
1340       FrameInfo.hasCalls() &&
1341       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1342 
1343   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1344   // so don't allow the default insertion to handle them.
1345   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1346     SavedVGPRs.reset(SSpill.VGPR);
1347 
1348   LivePhysRegs LiveRegs;
1349   LiveRegs.init(*TRI);
1350 
1351   if (WillHaveFP || hasFP(MF)) {
1352     assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex &&
1353            "Re-reserving spill slot for FP");
1354     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy,
1355                                    MFI->FramePointerSaveIndex, true);
1356   }
1357 
1358   if (TRI->hasBasePointer(MF)) {
1359     if (MFI->SGPRForFPSaveRestoreCopy)
1360       LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy);
1361 
1362     assert(!MFI->SGPRForBPSaveRestoreCopy &&
1363            !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP");
1364     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy,
1365                                    MFI->BasePointerSaveIndex, false);
1366   }
1367 }
1368 
1369 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1370                                                BitVector &SavedRegs,
1371                                                RegScavenger *RS) const {
1372   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1373   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1374   if (MFI->isEntryFunction())
1375     return;
1376 
1377   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1378   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1379 
1380   // The SP is specifically managed and we don't want extra spills of it.
1381   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1382 
1383   const BitVector AllSavedRegs = SavedRegs;
1384   SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask());
1385 
1386   // If clearing VGPRs changed the mask, we will have some CSR VGPR spills.
1387   const bool HaveAnyCSRVGPR = SavedRegs != AllSavedRegs;
1388 
1389   // We have to anticipate introducing CSR VGPR spills if we don't have any
1390   // stack objects already, since we require an FP if there is a call and stack.
1391   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1392   const bool WillHaveFP = FrameInfo.hasCalls() && HaveAnyCSRVGPR;
1393 
1394   // FP will be specially managed like SP.
1395   if (WillHaveFP || hasFP(MF))
1396     SavedRegs.reset(MFI->getFrameOffsetReg());
1397 }
1398 
1399 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1400     MachineFunction &MF, const TargetRegisterInfo *TRI,
1401     std::vector<CalleeSavedInfo> &CSI) const {
1402   if (CSI.empty())
1403     return true; // Early exit if no callee saved registers are modified!
1404 
1405   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1406   if (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1407       !FuncInfo->SGPRForBPSaveRestoreCopy)
1408     return false;
1409 
1410   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1411   const SIRegisterInfo *RI = ST.getRegisterInfo();
1412   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1413   Register BasePtrReg = RI->getBaseRegister();
1414   unsigned NumModifiedRegs = 0;
1415 
1416   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1417     NumModifiedRegs++;
1418   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1419     NumModifiedRegs++;
1420 
1421   for (auto &CS : CSI) {
1422     if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) {
1423       CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1424       if (--NumModifiedRegs)
1425         break;
1426     } else if (CS.getReg() == BasePtrReg &&
1427                FuncInfo->SGPRForBPSaveRestoreCopy) {
1428       CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1429       if (--NumModifiedRegs)
1430         break;
1431     }
1432   }
1433 
1434   return false;
1435 }
1436 
1437 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1438   MachineFunction &MF,
1439   MachineBasicBlock &MBB,
1440   MachineBasicBlock::iterator I) const {
1441   int64_t Amount = I->getOperand(0).getImm();
1442   if (Amount == 0)
1443     return MBB.erase(I);
1444 
1445   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1446   const SIInstrInfo *TII = ST.getInstrInfo();
1447   const DebugLoc &DL = I->getDebugLoc();
1448   unsigned Opc = I->getOpcode();
1449   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1450   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1451 
1452   if (!hasReservedCallFrame(MF)) {
1453     Amount = alignTo(Amount, getStackAlign());
1454     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1455     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1456     Register SPReg = MFI->getStackPtrOffsetReg();
1457 
1458     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
1459     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
1460       .addReg(SPReg)
1461       .addImm(Amount * getScratchScaleFactor(ST));
1462   } else if (CalleePopAmount != 0) {
1463     llvm_unreachable("is this used?");
1464   }
1465 
1466   return MBB.erase(I);
1467 }
1468 
1469 /// Returns true if the frame will require a reference to the stack pointer.
1470 ///
1471 /// This is the set of conditions common to setting up the stack pointer in a
1472 /// kernel, and for using a frame pointer in a callable function.
1473 ///
1474 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
1475 /// references SP.
1476 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
1477   return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
1478 }
1479 
1480 // The FP for kernels is always known 0, so we never really need to setup an
1481 // explicit register for it. However, DisableFramePointerElim will force us to
1482 // use a register for it.
1483 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1484   const MachineFrameInfo &MFI = MF.getFrameInfo();
1485 
1486   // For entry functions we can use an immediate offset in most cases, so the
1487   // presence of calls doesn't imply we need a distinct frame pointer.
1488   if (MFI.hasCalls() &&
1489       !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
1490     // All offsets are unsigned, so need to be addressed in the same direction
1491     // as stack growth.
1492 
1493     // FIXME: This function is pretty broken, since it can be called before the
1494     // frame layout is determined or CSR spills are inserted.
1495     return MFI.getStackSize() != 0;
1496   }
1497 
1498   return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
1499     MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
1500     MF.getTarget().Options.DisableFramePointerElim(MF);
1501 }
1502 
1503 // This is essentially a reduced version of hasFP for entry functions. Since the
1504 // stack pointer is known 0 on entry to kernels, we never really need an FP
1505 // register. We may need to initialize the stack pointer depending on the frame
1506 // properties, which logically overlaps many of the cases where an ordinary
1507 // function would require an FP.
1508 bool SIFrameLowering::requiresStackPointerReference(
1509     const MachineFunction &MF) const {
1510   // Callable functions always require a stack pointer reference.
1511   assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
1512          "only expected to call this for entry points");
1513 
1514   const MachineFrameInfo &MFI = MF.getFrameInfo();
1515 
1516   // Entry points ordinarily don't need to initialize SP. We have to set it up
1517   // for callees if there are any. Also note tail calls are impossible/don't
1518   // make any sense for kernels.
1519   if (MFI.hasCalls())
1520     return true;
1521 
1522   // We still need to initialize the SP if we're doing anything weird that
1523   // references the SP, like variable sized stack objects.
1524   return frameTriviallyRequiresSP(MFI);
1525 }
1526