1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPUSubtarget.h" 11 #include "SIInstrInfo.h" 12 #include "SIMachineFunctionInfo.h" 13 #include "SIRegisterInfo.h" 14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 15 16 #include "llvm/CodeGen/LivePhysRegs.h" 17 #include "llvm/CodeGen/MachineFrameInfo.h" 18 #include "llvm/CodeGen/MachineFunction.h" 19 #include "llvm/CodeGen/MachineInstrBuilder.h" 20 #include "llvm/CodeGen/RegisterScavenging.h" 21 22 using namespace llvm; 23 24 25 static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST, 26 const MachineFunction &MF) { 27 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), 28 ST.getMaxNumSGPRs(MF) / 4); 29 } 30 31 static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST, 32 const MachineFunction &MF) { 33 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), 34 ST.getMaxNumSGPRs(MF)); 35 } 36 37 void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST, 38 MachineFunction &MF, 39 MachineBasicBlock &MBB) const { 40 const SIInstrInfo *TII = ST.getInstrInfo(); 41 const SIRegisterInfo* TRI = &TII->getRegisterInfo(); 42 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 43 44 // We don't need this if we only have spills since there is no user facing 45 // scratch. 46 47 // TODO: If we know we don't have flat instructions earlier, we can omit 48 // this from the input registers. 49 // 50 // TODO: We only need to know if we access scratch space through a flat 51 // pointer. Because we only detect if flat instructions are used at all, 52 // this will be used more often than necessary on VI. 53 54 // Debug location must be unknown since the first debug location is used to 55 // determine the end of the prologue. 56 DebugLoc DL; 57 MachineBasicBlock::iterator I = MBB.begin(); 58 59 unsigned FlatScratchInitReg 60 = MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 61 62 MachineRegisterInfo &MRI = MF.getRegInfo(); 63 MRI.addLiveIn(FlatScratchInitReg); 64 MBB.addLiveIn(FlatScratchInitReg); 65 66 unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 67 unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 68 69 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 70 71 // Do a 64-bit pointer add. 72 if (ST.flatScratchIsPointer()) { 73 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 74 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 75 .addReg(FlatScrInitLo) 76 .addReg(ScratchWaveOffsetReg); 77 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) 78 .addReg(FlatScrInitHi) 79 .addImm(0); 80 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 81 addReg(FlatScrInitLo). 82 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 83 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 84 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 85 addReg(FlatScrInitHi). 86 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 87 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 88 return; 89 } 90 91 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 92 .addReg(FlatScrInitLo) 93 .addReg(ScratchWaveOffsetReg); 94 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 95 .addReg(FlatScrInitHi) 96 .addImm(0); 97 98 return; 99 } 100 101 assert(ST.getGeneration() < AMDGPUSubtarget::GFX10); 102 103 // Copy the size in bytes. 104 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 105 .addReg(FlatScrInitHi, RegState::Kill); 106 107 // Add wave offset in bytes to private base offset. 108 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 109 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 110 .addReg(FlatScrInitLo) 111 .addReg(ScratchWaveOffsetReg); 112 113 // Convert offset to 256-byte units. 114 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 115 .addReg(FlatScrInitLo, RegState::Kill) 116 .addImm(8); 117 } 118 119 unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg( 120 const GCNSubtarget &ST, 121 const SIInstrInfo *TII, 122 const SIRegisterInfo *TRI, 123 SIMachineFunctionInfo *MFI, 124 MachineFunction &MF) const { 125 MachineRegisterInfo &MRI = MF.getRegInfo(); 126 127 // We need to insert initialization of the scratch resource descriptor. 128 unsigned ScratchRsrcReg = MFI->getScratchRSrcReg(); 129 if (ScratchRsrcReg == AMDGPU::NoRegister || 130 !MRI.isPhysRegUsed(ScratchRsrcReg)) 131 return AMDGPU::NoRegister; 132 133 if (ST.hasSGPRInitBug() || 134 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 135 return ScratchRsrcReg; 136 137 // We reserved the last registers for this. Shift it down to the end of those 138 // which were actually used. 139 // 140 // FIXME: It might be safer to use a pseudoregister before replacement. 141 142 // FIXME: We should be able to eliminate unused input registers. We only 143 // cannot do this for the resources required for scratch access. For now we 144 // skip over user SGPRs and may leave unused holes. 145 146 // We find the resource first because it has an alignment requirement. 147 148 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 149 ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF); 150 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 151 152 // Skip the last N reserved elements because they should have already been 153 // reserved for VCC etc. 154 for (MCPhysReg Reg : AllSGPR128s) { 155 // Pick the first unallocated one. Make sure we don't clobber the other 156 // reserved input we needed. 157 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { 158 MRI.replaceRegWith(ScratchRsrcReg, Reg); 159 MFI->setScratchRSrcReg(Reg); 160 return Reg; 161 } 162 } 163 164 return ScratchRsrcReg; 165 } 166 167 // Shift down registers reserved for the scratch wave offset. 168 unsigned SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg( 169 const GCNSubtarget &ST, const SIInstrInfo *TII, const SIRegisterInfo *TRI, 170 SIMachineFunctionInfo *MFI, MachineFunction &MF) const { 171 MachineRegisterInfo &MRI = MF.getRegInfo(); 172 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 173 174 assert(MFI->isEntryFunction()); 175 176 // No replacement necessary. 177 if (ScratchWaveOffsetReg == AMDGPU::NoRegister || 178 (!hasFP(MF) && !MRI.isPhysRegUsed(ScratchWaveOffsetReg))) { 179 return AMDGPU::NoRegister; 180 } 181 182 if (ST.hasSGPRInitBug()) 183 return ScratchWaveOffsetReg; 184 185 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 186 187 ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF); 188 if (NumPreloaded > AllSGPRs.size()) 189 return ScratchWaveOffsetReg; 190 191 AllSGPRs = AllSGPRs.slice(NumPreloaded); 192 193 // We need to drop register from the end of the list that we cannot use 194 // for the scratch wave offset. 195 // + 2 s102 and s103 do not exist on VI. 196 // + 2 for vcc 197 // + 2 for xnack_mask 198 // + 2 for flat_scratch 199 // + 4 for registers reserved for scratch resource register 200 // + 1 for register reserved for scratch wave offset. (By exluding this 201 // register from the list to consider, it means that when this 202 // register is being used for the scratch wave offset and there 203 // are no other free SGPRs, then the value will stay in this register. 204 // + 1 if stack pointer is used. 205 // ---- 206 // 13 (+1) 207 unsigned ReservedRegCount = 13; 208 209 if (AllSGPRs.size() < ReservedRegCount) 210 return ScratchWaveOffsetReg; 211 212 bool HandledScratchWaveOffsetReg = 213 ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF); 214 215 for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) { 216 // Pick the first unallocated SGPR. Be careful not to pick an alias of the 217 // scratch descriptor, since we haven’t added its uses yet. 218 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { 219 if (!HandledScratchWaveOffsetReg) { 220 HandledScratchWaveOffsetReg = true; 221 222 MRI.replaceRegWith(ScratchWaveOffsetReg, Reg); 223 if (MFI->getScratchWaveOffsetReg() == MFI->getStackPtrOffsetReg()) { 224 assert(!hasFP(MF)); 225 MFI->setStackPtrOffsetReg(Reg); 226 } 227 228 MFI->setScratchWaveOffsetReg(Reg); 229 MFI->setFrameOffsetReg(Reg); 230 ScratchWaveOffsetReg = Reg; 231 break; 232 } 233 } 234 } 235 236 return ScratchWaveOffsetReg; 237 } 238 239 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 240 MachineBasicBlock &MBB) const { 241 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 242 243 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 244 245 // If we only have SGPR spills, we won't actually be using scratch memory 246 // since these spill to VGPRs. 247 // 248 // FIXME: We should be cleaning up these unused SGPR spill frame indices 249 // somewhere. 250 251 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 252 const SIInstrInfo *TII = ST.getInstrInfo(); 253 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 254 MachineRegisterInfo &MRI = MF.getRegInfo(); 255 const Function &F = MF.getFunction(); 256 257 // We need to do the replacement of the private segment buffer and wave offset 258 // register even if there are no stack objects. There could be stores to undef 259 // or a constant without an associated object. 260 261 // FIXME: We still have implicit uses on SGPR spill instructions in case they 262 // need to spill to vector memory. It's likely that will not happen, but at 263 // this point it appears we need the setup. This part of the prolog should be 264 // emitted after frame indices are eliminated. 265 266 if (MFI->hasFlatScratchInit()) 267 emitFlatScratchInit(ST, MF, MBB); 268 269 unsigned ScratchRsrcReg 270 = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF); 271 272 unsigned ScratchWaveOffsetReg = 273 getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF); 274 275 // We need to insert initialization of the scratch resource descriptor. 276 unsigned PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 277 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 278 279 unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister; 280 if (ST.isAmdHsaOrMesa(F)) { 281 PreloadedPrivateBufferReg = MFI->getPreloadedReg( 282 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 283 } 284 285 bool OffsetRegUsed = ScratchWaveOffsetReg != AMDGPU::NoRegister && 286 MRI.isPhysRegUsed(ScratchWaveOffsetReg); 287 bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister && 288 MRI.isPhysRegUsed(ScratchRsrcReg); 289 290 // FIXME: Hack to not crash in situations which emitted an error. 291 if (PreloadedScratchWaveOffsetReg == AMDGPU::NoRegister) 292 return; 293 294 // We added live-ins during argument lowering, but since they were not used 295 // they were deleted. We're adding the uses now, so add them back. 296 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 297 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 298 299 if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) { 300 assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F)); 301 MRI.addLiveIn(PreloadedPrivateBufferReg); 302 MBB.addLiveIn(PreloadedPrivateBufferReg); 303 } 304 305 // Make the register selected live throughout the function. 306 for (MachineBasicBlock &OtherBB : MF) { 307 if (&OtherBB == &MBB) 308 continue; 309 310 if (OffsetRegUsed) 311 OtherBB.addLiveIn(ScratchWaveOffsetReg); 312 313 if (ResourceRegUsed) 314 OtherBB.addLiveIn(ScratchRsrcReg); 315 } 316 317 DebugLoc DL; 318 MachineBasicBlock::iterator I = MBB.begin(); 319 320 // If we reserved the original input registers, we don't need to copy to the 321 // reserved registers. 322 323 bool CopyBuffer = ResourceRegUsed && 324 PreloadedPrivateBufferReg != AMDGPU::NoRegister && 325 ST.isAmdHsaOrMesa(F) && 326 ScratchRsrcReg != PreloadedPrivateBufferReg; 327 328 // This needs to be careful of the copying order to avoid overwriting one of 329 // the input registers before it's been copied to it's final 330 // destination. Usually the offset should be copied first. 331 bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg, 332 ScratchWaveOffsetReg); 333 if (CopyBuffer && CopyBufferFirst) { 334 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 335 .addReg(PreloadedPrivateBufferReg, RegState::Kill); 336 } 337 338 unsigned SPReg = MFI->getStackPtrOffsetReg(); 339 assert(SPReg != AMDGPU::SP_REG); 340 341 // FIXME: Remove the isPhysRegUsed checks 342 const bool HasFP = hasFP(MF); 343 344 if (HasFP || OffsetRegUsed) { 345 assert(ScratchWaveOffsetReg); 346 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 347 .addReg(PreloadedScratchWaveOffsetReg, HasFP ? RegState::Kill : 0); 348 } 349 350 if (CopyBuffer && !CopyBufferFirst) { 351 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 352 .addReg(PreloadedPrivateBufferReg, RegState::Kill); 353 } 354 355 if (ResourceRegUsed) { 356 emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I, 357 PreloadedPrivateBufferReg, ScratchRsrcReg); 358 } 359 360 if (HasFP) { 361 DebugLoc DL; 362 const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 363 int64_t StackSize = FrameInfo.getStackSize(); 364 365 // On kernel entry, the private scratch wave offset is the SP value. 366 if (StackSize == 0) { 367 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), SPReg) 368 .addReg(MFI->getScratchWaveOffsetReg()); 369 } else { 370 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), SPReg) 371 .addReg(MFI->getScratchWaveOffsetReg()) 372 .addImm(StackSize * ST.getWavefrontSize()); 373 } 374 } 375 } 376 377 // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set. 378 void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST, 379 MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI, 380 MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg, 381 unsigned ScratchRsrcReg) const { 382 383 const SIInstrInfo *TII = ST.getInstrInfo(); 384 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 385 const Function &Fn = MF.getFunction(); 386 DebugLoc DL; 387 388 if (ST.isAmdPalOS()) { 389 // The pointer to the GIT is formed from the offset passed in and either 390 // the amdgpu-git-ptr-high function attribute or the top part of the PC 391 unsigned RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 392 unsigned RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 393 unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 394 395 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 396 397 if (MFI->getGITPtrHigh() != 0xffffffff) { 398 BuildMI(MBB, I, DL, SMovB32, RsrcHi) 399 .addImm(MFI->getGITPtrHigh()) 400 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 401 } else { 402 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 403 BuildMI(MBB, I, DL, GetPC64, Rsrc01); 404 } 405 auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in 406 if (ST.hasMergedShaders()) { 407 switch (MF.getFunction().getCallingConv()) { 408 case CallingConv::AMDGPU_HS: 409 case CallingConv::AMDGPU_GS: 410 // Low GIT address is passed in s8 rather than s0 for an LS+HS or 411 // ES+GS merged shader on gfx9+. 412 GitPtrLo = AMDGPU::SGPR8; 413 break; 414 default: 415 break; 416 } 417 } 418 MF.getRegInfo().addLiveIn(GitPtrLo); 419 MBB.addLiveIn(GitPtrLo); 420 BuildMI(MBB, I, DL, SMovB32, RsrcLo) 421 .addReg(GitPtrLo) 422 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 423 424 // We now have the GIT ptr - now get the scratch descriptor from the entry 425 // at offset 0 (or offset 16 for a compute shader). 426 PointerType *PtrTy = 427 PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()), 428 AMDGPUAS::CONSTANT_ADDRESS); 429 MachinePointerInfo PtrInfo(UndefValue::get(PtrTy)); 430 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 431 auto MMO = MF.getMachineMemOperand(PtrInfo, 432 MachineMemOperand::MOLoad | 433 MachineMemOperand::MOInvariant | 434 MachineMemOperand::MODereferenceable, 435 16, 4); 436 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 437 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 438 unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset); 439 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 440 .addReg(Rsrc01) 441 .addImm(EncodedOffset) // offset 442 .addImm(0) // glc 443 .addImm(0) // dlc 444 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 445 .addMemOperand(MMO); 446 return; 447 } 448 if (ST.isMesaGfxShader(Fn) 449 || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) { 450 assert(!ST.isAmdHsaOrMesa(Fn)); 451 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 452 453 unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 454 unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 455 456 // Use relocations to get the pointer, and setup the other bits manually. 457 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 458 459 if (MFI->hasImplicitBufferPtr()) { 460 unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 461 462 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 463 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 464 465 BuildMI(MBB, I, DL, Mov64, Rsrc01) 466 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 467 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 468 } else { 469 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 470 471 PointerType *PtrTy = 472 PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()), 473 AMDGPUAS::CONSTANT_ADDRESS); 474 MachinePointerInfo PtrInfo(UndefValue::get(PtrTy)); 475 auto MMO = MF.getMachineMemOperand(PtrInfo, 476 MachineMemOperand::MOLoad | 477 MachineMemOperand::MOInvariant | 478 MachineMemOperand::MODereferenceable, 479 8, 4); 480 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 481 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 482 .addImm(0) // offset 483 .addImm(0) // glc 484 .addImm(0) // dlc 485 .addMemOperand(MMO) 486 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 487 488 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 489 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 490 } 491 } else { 492 unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 493 unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 494 495 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 496 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 497 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 498 499 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 500 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 501 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 502 503 } 504 505 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 506 .addImm(Rsrc23 & 0xffffffff) 507 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 508 509 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 510 .addImm(Rsrc23 >> 32) 511 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 512 } 513 } 514 515 // Find a scratch register that we can use at the start of the prologue to 516 // re-align the stack pointer. We avoid using callee-save registers since they 517 // may appear to be free when this is called from canUseAsPrologue (during 518 // shrink wrapping), but then no longer be free when this is called from 519 // emitPrologue. 520 // 521 // FIXME: This is a bit conservative, since in the above case we could use one 522 // of the callee-save registers as a scratch temp to re-align the stack pointer, 523 // but we would then have to make sure that we were in fact saving at least one 524 // callee-save register in the prologue, which is additional complexity that 525 // doesn't seem worth the benefit. 526 static unsigned findScratchNonCalleeSaveRegister(MachineFunction &MF, 527 LivePhysRegs &LiveRegs, 528 const TargetRegisterClass &RC) { 529 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 530 const SIRegisterInfo &TRI = *Subtarget.getRegisterInfo(); 531 532 // Mark callee saved registers as used so we will not choose them. 533 const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(&MF); 534 for (unsigned i = 0; CSRegs[i]; ++i) 535 LiveRegs.addReg(CSRegs[i]); 536 537 MachineRegisterInfo &MRI = MF.getRegInfo(); 538 539 for (unsigned Reg : RC) { 540 if (LiveRegs.available(MRI, Reg)) 541 return Reg; 542 } 543 544 return AMDGPU::NoRegister; 545 } 546 547 void SIFrameLowering::emitPrologue(MachineFunction &MF, 548 MachineBasicBlock &MBB) const { 549 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 550 if (FuncInfo->isEntryFunction()) { 551 emitEntryFunctionPrologue(MF, MBB); 552 return; 553 } 554 555 const MachineFrameInfo &MFI = MF.getFrameInfo(); 556 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 557 const SIInstrInfo *TII = ST.getInstrInfo(); 558 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 559 560 unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 561 unsigned FramePtrReg = FuncInfo->getFrameOffsetReg(); 562 LivePhysRegs LiveRegs; 563 564 MachineBasicBlock::iterator MBBI = MBB.begin(); 565 DebugLoc DL; 566 567 bool HasFP = false; 568 uint32_t NumBytes = MFI.getStackSize(); 569 uint32_t RoundedSize = NumBytes; 570 571 if (TRI.needsStackRealignment(MF)) { 572 HasFP = true; 573 const unsigned Alignment = MFI.getMaxAlignment(); 574 575 RoundedSize += Alignment; 576 577 LiveRegs.init(TRI); 578 LiveRegs.addLiveIns(MBB); 579 580 unsigned ScratchSPReg 581 = findScratchNonCalleeSaveRegister(MF, LiveRegs, 582 AMDGPU::SReg_32_XM0RegClass); 583 assert(ScratchSPReg != AMDGPU::NoRegister); 584 585 // s_add_u32 tmp_reg, s32, NumBytes 586 // s_and_b32 s32, tmp_reg, 0b111...0000 587 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) 588 .addReg(StackPtrReg) 589 .addImm((Alignment - 1) * ST.getWavefrontSize()) 590 .setMIFlag(MachineInstr::FrameSetup); 591 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 592 .addReg(ScratchSPReg, RegState::Kill) 593 .addImm(-Alignment * ST.getWavefrontSize()) 594 .setMIFlag(MachineInstr::FrameSetup); 595 FuncInfo->setIsStackRealigned(true); 596 } else if ((HasFP = hasFP(MF))) { 597 // If we need a base pointer, set it up here. It's whatever the value of 598 // the stack pointer is at this point. Any variable size objects will be 599 // allocated after this, so we can still use the base pointer to reference 600 // locals. 601 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 602 .addReg(StackPtrReg) 603 .setMIFlag(MachineInstr::FrameSetup); 604 } 605 606 if (HasFP && RoundedSize != 0) { 607 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) 608 .addReg(StackPtrReg) 609 .addImm(RoundedSize * ST.getWavefrontSize()) 610 .setMIFlag(MachineInstr::FrameSetup); 611 } 612 613 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 614 // turn on all lanes before doing the spill to memory. 615 unsigned ScratchExecCopy = AMDGPU::NoRegister; 616 617 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 618 : FuncInfo->getSGPRSpillVGPRs()) { 619 if (!Reg.FI.hasValue()) 620 continue; 621 622 if (ScratchExecCopy == AMDGPU::NoRegister) { 623 if (LiveRegs.empty()) { 624 LiveRegs.init(TRI); 625 LiveRegs.addLiveIns(MBB); 626 } 627 628 ScratchExecCopy 629 = findScratchNonCalleeSaveRegister(MF, LiveRegs, 630 AMDGPU::SReg_64_XEXECRegClass); 631 632 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_OR_SAVEEXEC_B64), 633 ScratchExecCopy) 634 .addImm(-1); 635 } 636 637 TII->storeRegToStackSlot(MBB, MBBI, Reg.VGPR, true, 638 Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass, 639 &TII->getRegisterInfo()); 640 } 641 642 if (ScratchExecCopy != AMDGPU::NoRegister) { 643 // FIXME: Split block and make terminator. 644 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC) 645 .addReg(ScratchExecCopy); 646 } 647 } 648 649 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 650 MachineBasicBlock &MBB) const { 651 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 652 if (FuncInfo->isEntryFunction()) 653 return; 654 655 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 656 const SIInstrInfo *TII = ST.getInstrInfo(); 657 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 658 DebugLoc DL; 659 660 unsigned ScratchExecCopy = AMDGPU::NoRegister; 661 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 662 : FuncInfo->getSGPRSpillVGPRs()) { 663 if (!Reg.FI.hasValue()) 664 continue; 665 666 if (ScratchExecCopy == AMDGPU::NoRegister) { 667 // See emitPrologue 668 LivePhysRegs LiveRegs(*ST.getRegisterInfo()); 669 LiveRegs.addLiveIns(MBB); 670 671 ScratchExecCopy 672 = findScratchNonCalleeSaveRegister(MF, LiveRegs, 673 AMDGPU::SReg_64_XEXECRegClass); 674 675 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_OR_SAVEEXEC_B64), ScratchExecCopy) 676 .addImm(-1); 677 } 678 679 TII->loadRegFromStackSlot(MBB, MBBI, Reg.VGPR, 680 Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass, 681 &TII->getRegisterInfo()); 682 } 683 684 if (ScratchExecCopy != AMDGPU::NoRegister) { 685 // FIXME: Split block and make terminator. 686 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC) 687 .addReg(ScratchExecCopy); 688 } 689 690 if (hasFP(MF)) { 691 const MachineFrameInfo &MFI = MF.getFrameInfo(); 692 uint32_t NumBytes = MFI.getStackSize(); 693 uint32_t RoundedSize = FuncInfo->isStackRealigned() ? 694 NumBytes + MFI.getMaxAlignment() : NumBytes; 695 696 const unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 697 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) 698 .addReg(StackPtrReg) 699 .addImm(RoundedSize * ST.getWavefrontSize()) 700 .setMIFlag(MachineInstr::FrameDestroy); 701 } 702 } 703 704 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 705 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 706 I != E; ++I) { 707 if (!MFI.isDeadObjectIndex(I)) 708 return false; 709 } 710 711 return true; 712 } 713 714 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 715 unsigned &FrameReg) const { 716 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 717 718 FrameReg = RI->getFrameRegister(MF); 719 return MF.getFrameInfo().getObjectOffset(FI); 720 } 721 722 void SIFrameLowering::processFunctionBeforeFrameFinalized( 723 MachineFunction &MF, 724 RegScavenger *RS) const { 725 MachineFrameInfo &MFI = MF.getFrameInfo(); 726 727 if (!MFI.hasStackObjects()) 728 return; 729 730 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 731 const SIInstrInfo *TII = ST.getInstrInfo(); 732 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 733 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 734 bool AllSGPRSpilledToVGPRs = false; 735 736 if (TRI.spillSGPRToVGPR() && FuncInfo->hasSpilledSGPRs()) { 737 AllSGPRSpilledToVGPRs = true; 738 739 // Process all SGPR spills before frame offsets are finalized. Ideally SGPRs 740 // are spilled to VGPRs, in which case we can eliminate the stack usage. 741 // 742 // XXX - This operates under the assumption that only other SGPR spills are 743 // users of the frame index. I'm not 100% sure this is correct. The 744 // StackColoring pass has a comment saying a future improvement would be to 745 // merging of allocas with spill slots, but for now according to 746 // MachineFrameInfo isSpillSlot can't alias any other object. 747 for (MachineBasicBlock &MBB : MF) { 748 MachineBasicBlock::iterator Next; 749 for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) { 750 MachineInstr &MI = *I; 751 Next = std::next(I); 752 753 if (TII->isSGPRSpill(MI)) { 754 int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex(); 755 assert(MFI.getStackID(FI) == SIStackID::SGPR_SPILL); 756 if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) { 757 bool Spilled = TRI.eliminateSGPRToVGPRSpillFrameIndex(MI, FI, RS); 758 (void)Spilled; 759 assert(Spilled && "failed to spill SGPR to VGPR when allocated"); 760 } else 761 AllSGPRSpilledToVGPRs = false; 762 } 763 } 764 } 765 } 766 767 FuncInfo->removeSGPRToVGPRFrameIndices(MFI); 768 769 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 770 // but currently hasNonSpillStackObjects is set only from source 771 // allocas. Stack temps produced from legalization are not counted currently. 772 if (FuncInfo->hasNonSpillStackObjects() || FuncInfo->hasSpilledVGPRs() || 773 !AllSGPRSpilledToVGPRs || !allStackObjectsAreDead(MFI)) { 774 assert(RS && "RegScavenger required if spilling"); 775 776 if (FuncInfo->isEntryFunction()) { 777 int ScavengeFI = MFI.CreateFixedObject( 778 TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); 779 RS->addScavengingFrameIndex(ScavengeFI); 780 } else { 781 int ScavengeFI = MFI.CreateStackObject( 782 TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 783 TRI.getSpillAlignment(AMDGPU::SGPR_32RegClass), 784 false); 785 RS->addScavengingFrameIndex(ScavengeFI); 786 } 787 } 788 } 789 790 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, 791 RegScavenger *RS) const { 792 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 793 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 794 795 // The SP is specifically managed and we don't want extra spills of it. 796 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 797 } 798 799 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 800 MachineFunction &MF, 801 MachineBasicBlock &MBB, 802 MachineBasicBlock::iterator I) const { 803 int64_t Amount = I->getOperand(0).getImm(); 804 if (Amount == 0) 805 return MBB.erase(I); 806 807 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 808 const SIInstrInfo *TII = ST.getInstrInfo(); 809 const DebugLoc &DL = I->getDebugLoc(); 810 unsigned Opc = I->getOpcode(); 811 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 812 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 813 814 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 815 if (!TFI->hasReservedCallFrame(MF)) { 816 unsigned Align = getStackAlignment(); 817 818 Amount = alignTo(Amount, Align); 819 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 820 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 821 unsigned SPReg = MFI->getStackPtrOffsetReg(); 822 823 unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; 824 BuildMI(MBB, I, DL, TII->get(Op), SPReg) 825 .addReg(SPReg) 826 .addImm(Amount * ST.getWavefrontSize()); 827 } else if (CalleePopAmount != 0) { 828 llvm_unreachable("is this used?"); 829 } 830 831 return MBB.erase(I); 832 } 833 834 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 835 const MachineFrameInfo &MFI = MF.getFrameInfo(); 836 if (MFI.hasCalls()) { 837 // All offsets are unsigned, so need to be addressed in the same direction 838 // as stack growth. 839 if (MFI.getStackSize() != 0) 840 return true; 841 842 // For the entry point, the input wave scratch offset must be copied to the 843 // API SP if there are calls. 844 if (MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) 845 return true; 846 847 // Retain behavior of always omitting the FP for leaf functions when 848 // possible. 849 if (MF.getTarget().Options.DisableFramePointerElim(MF)) 850 return true; 851 } 852 853 return MFI.hasVarSizedObjects() || MFI.isFrameAddressTaken() || 854 MFI.hasStackMap() || MFI.hasPatchPoint() || 855 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF); 856 } 857