1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPUSubtarget.h" 11 #include "SIInstrInfo.h" 12 #include "SIMachineFunctionInfo.h" 13 #include "SIRegisterInfo.h" 14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 15 16 #include "llvm/CodeGen/LivePhysRegs.h" 17 #include "llvm/CodeGen/MachineFrameInfo.h" 18 #include "llvm/CodeGen/MachineFunction.h" 19 #include "llvm/CodeGen/MachineInstrBuilder.h" 20 #include "llvm/CodeGen/RegisterScavenging.h" 21 22 using namespace llvm; 23 24 25 static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST, 26 const MachineFunction &MF) { 27 return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), 28 ST.getMaxNumSGPRs(MF) / 4); 29 } 30 31 static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST, 32 const MachineFunction &MF) { 33 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), 34 ST.getMaxNumSGPRs(MF)); 35 } 36 37 void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST, 38 MachineFunction &MF, 39 MachineBasicBlock &MBB) const { 40 const SIInstrInfo *TII = ST.getInstrInfo(); 41 const SIRegisterInfo* TRI = &TII->getRegisterInfo(); 42 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 43 44 // We don't need this if we only have spills since there is no user facing 45 // scratch. 46 47 // TODO: If we know we don't have flat instructions earlier, we can omit 48 // this from the input registers. 49 // 50 // TODO: We only need to know if we access scratch space through a flat 51 // pointer. Because we only detect if flat instructions are used at all, 52 // this will be used more often than necessary on VI. 53 54 // Debug location must be unknown since the first debug location is used to 55 // determine the end of the prologue. 56 DebugLoc DL; 57 MachineBasicBlock::iterator I = MBB.begin(); 58 59 unsigned FlatScratchInitReg 60 = MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 61 62 MachineRegisterInfo &MRI = MF.getRegInfo(); 63 MRI.addLiveIn(FlatScratchInitReg); 64 MBB.addLiveIn(FlatScratchInitReg); 65 66 unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 67 unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 68 69 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 70 71 // Do a 64-bit pointer add. 72 if (ST.flatScratchIsPointer()) { 73 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 74 .addReg(FlatScrInitLo) 75 .addReg(ScratchWaveOffsetReg); 76 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 77 .addReg(FlatScrInitHi) 78 .addImm(0); 79 80 return; 81 } 82 83 // Copy the size in bytes. 84 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 85 .addReg(FlatScrInitHi, RegState::Kill); 86 87 // Add wave offset in bytes to private base offset. 88 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 89 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 90 .addReg(FlatScrInitLo) 91 .addReg(ScratchWaveOffsetReg); 92 93 // Convert offset to 256-byte units. 94 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 95 .addReg(FlatScrInitLo, RegState::Kill) 96 .addImm(8); 97 } 98 99 unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg( 100 const GCNSubtarget &ST, 101 const SIInstrInfo *TII, 102 const SIRegisterInfo *TRI, 103 SIMachineFunctionInfo *MFI, 104 MachineFunction &MF) const { 105 MachineRegisterInfo &MRI = MF.getRegInfo(); 106 107 // We need to insert initialization of the scratch resource descriptor. 108 unsigned ScratchRsrcReg = MFI->getScratchRSrcReg(); 109 if (ScratchRsrcReg == AMDGPU::NoRegister || 110 !MRI.isPhysRegUsed(ScratchRsrcReg)) 111 return AMDGPU::NoRegister; 112 113 if (ST.hasSGPRInitBug() || 114 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 115 return ScratchRsrcReg; 116 117 // We reserved the last registers for this. Shift it down to the end of those 118 // which were actually used. 119 // 120 // FIXME: It might be safer to use a pseudoregister before replacement. 121 122 // FIXME: We should be able to eliminate unused input registers. We only 123 // cannot do this for the resources required for scratch access. For now we 124 // skip over user SGPRs and may leave unused holes. 125 126 // We find the resource first because it has an alignment requirement. 127 128 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 129 ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF); 130 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 131 132 // Skip the last N reserved elements because they should have already been 133 // reserved for VCC etc. 134 for (MCPhysReg Reg : AllSGPR128s) { 135 // Pick the first unallocated one. Make sure we don't clobber the other 136 // reserved input we needed. 137 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { 138 MRI.replaceRegWith(ScratchRsrcReg, Reg); 139 MFI->setScratchRSrcReg(Reg); 140 return Reg; 141 } 142 } 143 144 return ScratchRsrcReg; 145 } 146 147 // Shift down registers reserved for the scratch wave offset and stack pointer 148 // SGPRs. 149 std::pair<unsigned, unsigned> 150 SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg( 151 const GCNSubtarget &ST, 152 const SIInstrInfo *TII, 153 const SIRegisterInfo *TRI, 154 SIMachineFunctionInfo *MFI, 155 MachineFunction &MF) const { 156 MachineRegisterInfo &MRI = MF.getRegInfo(); 157 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 158 159 // No replacement necessary. 160 if (ScratchWaveOffsetReg == AMDGPU::NoRegister || 161 !MRI.isPhysRegUsed(ScratchWaveOffsetReg)) { 162 assert(MFI->getStackPtrOffsetReg() == AMDGPU::SP_REG); 163 return std::make_pair(AMDGPU::NoRegister, AMDGPU::NoRegister); 164 } 165 166 unsigned SPReg = MFI->getStackPtrOffsetReg(); 167 if (ST.hasSGPRInitBug()) 168 return std::make_pair(ScratchWaveOffsetReg, SPReg); 169 170 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 171 172 ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF); 173 if (NumPreloaded > AllSGPRs.size()) 174 return std::make_pair(ScratchWaveOffsetReg, SPReg); 175 176 AllSGPRs = AllSGPRs.slice(NumPreloaded); 177 178 // We need to drop register from the end of the list that we cannot use 179 // for the scratch wave offset. 180 // + 2 s102 and s103 do not exist on VI. 181 // + 2 for vcc 182 // + 2 for xnack_mask 183 // + 2 for flat_scratch 184 // + 4 for registers reserved for scratch resource register 185 // + 1 for register reserved for scratch wave offset. (By exluding this 186 // register from the list to consider, it means that when this 187 // register is being used for the scratch wave offset and there 188 // are no other free SGPRs, then the value will stay in this register. 189 // + 1 if stack pointer is used. 190 // ---- 191 // 13 (+1) 192 unsigned ReservedRegCount = 13; 193 194 if (AllSGPRs.size() < ReservedRegCount) 195 return std::make_pair(ScratchWaveOffsetReg, SPReg); 196 197 bool HandledScratchWaveOffsetReg = 198 ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF); 199 200 for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) { 201 // Pick the first unallocated SGPR. Be careful not to pick an alias of the 202 // scratch descriptor, since we haven’t added its uses yet. 203 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { 204 if (!HandledScratchWaveOffsetReg) { 205 HandledScratchWaveOffsetReg = true; 206 207 MRI.replaceRegWith(ScratchWaveOffsetReg, Reg); 208 MFI->setScratchWaveOffsetReg(Reg); 209 ScratchWaveOffsetReg = Reg; 210 break; 211 } 212 } 213 } 214 215 return std::make_pair(ScratchWaveOffsetReg, SPReg); 216 } 217 218 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 219 MachineBasicBlock &MBB) const { 220 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 221 222 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 223 224 // If we only have SGPR spills, we won't actually be using scratch memory 225 // since these spill to VGPRs. 226 // 227 // FIXME: We should be cleaning up these unused SGPR spill frame indices 228 // somewhere. 229 230 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 231 const SIInstrInfo *TII = ST.getInstrInfo(); 232 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 233 MachineRegisterInfo &MRI = MF.getRegInfo(); 234 const Function &F = MF.getFunction(); 235 236 // We need to do the replacement of the private segment buffer and wave offset 237 // register even if there are no stack objects. There could be stores to undef 238 // or a constant without an associated object. 239 240 // FIXME: We still have implicit uses on SGPR spill instructions in case they 241 // need to spill to vector memory. It's likely that will not happen, but at 242 // this point it appears we need the setup. This part of the prolog should be 243 // emitted after frame indices are eliminated. 244 245 if (MFI->hasFlatScratchInit()) 246 emitFlatScratchInit(ST, MF, MBB); 247 248 unsigned SPReg = MFI->getStackPtrOffsetReg(); 249 if (SPReg != AMDGPU::SP_REG) { 250 assert(MRI.isReserved(SPReg) && "SPReg used but not reserved"); 251 252 DebugLoc DL; 253 const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 254 int64_t StackSize = FrameInfo.getStackSize(); 255 256 if (StackSize == 0) { 257 BuildMI(MBB, MBB.begin(), DL, TII->get(AMDGPU::COPY), SPReg) 258 .addReg(MFI->getScratchWaveOffsetReg()); 259 } else { 260 BuildMI(MBB, MBB.begin(), DL, TII->get(AMDGPU::S_ADD_U32), SPReg) 261 .addReg(MFI->getScratchWaveOffsetReg()) 262 .addImm(StackSize * ST.getWavefrontSize()); 263 } 264 } 265 266 unsigned ScratchRsrcReg 267 = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF); 268 269 unsigned ScratchWaveOffsetReg; 270 std::tie(ScratchWaveOffsetReg, SPReg) 271 = getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF); 272 273 // It's possible to have uses of only ScratchWaveOffsetReg without 274 // ScratchRsrcReg if it's only used for the initialization of flat_scratch, 275 // but the inverse is not true. 276 if (ScratchWaveOffsetReg == AMDGPU::NoRegister) { 277 assert(ScratchRsrcReg == AMDGPU::NoRegister); 278 return; 279 } 280 281 // We need to insert initialization of the scratch resource descriptor. 282 unsigned PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 283 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 284 285 unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister; 286 if (ST.isAmdHsaOrMesa(F)) { 287 PreloadedPrivateBufferReg = MFI->getPreloadedReg( 288 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 289 } 290 291 bool OffsetRegUsed = MRI.isPhysRegUsed(ScratchWaveOffsetReg); 292 bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister && 293 MRI.isPhysRegUsed(ScratchRsrcReg); 294 295 // We added live-ins during argument lowering, but since they were not used 296 // they were deleted. We're adding the uses now, so add them back. 297 if (OffsetRegUsed) { 298 assert(PreloadedScratchWaveOffsetReg != AMDGPU::NoRegister && 299 "scratch wave offset input is required"); 300 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 301 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 302 } 303 304 if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) { 305 assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F)); 306 MRI.addLiveIn(PreloadedPrivateBufferReg); 307 MBB.addLiveIn(PreloadedPrivateBufferReg); 308 } 309 310 // Make the register selected live throughout the function. 311 for (MachineBasicBlock &OtherBB : MF) { 312 if (&OtherBB == &MBB) 313 continue; 314 315 if (OffsetRegUsed) 316 OtherBB.addLiveIn(ScratchWaveOffsetReg); 317 318 if (ResourceRegUsed) 319 OtherBB.addLiveIn(ScratchRsrcReg); 320 } 321 322 DebugLoc DL; 323 MachineBasicBlock::iterator I = MBB.begin(); 324 325 // If we reserved the original input registers, we don't need to copy to the 326 // reserved registers. 327 328 bool CopyBuffer = ResourceRegUsed && 329 PreloadedPrivateBufferReg != AMDGPU::NoRegister && 330 ST.isAmdHsaOrMesa(F) && 331 ScratchRsrcReg != PreloadedPrivateBufferReg; 332 333 // This needs to be careful of the copying order to avoid overwriting one of 334 // the input registers before it's been copied to it's final 335 // destination. Usually the offset should be copied first. 336 bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg, 337 ScratchWaveOffsetReg); 338 if (CopyBuffer && CopyBufferFirst) { 339 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 340 .addReg(PreloadedPrivateBufferReg, RegState::Kill); 341 } 342 343 if (OffsetRegUsed && 344 PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) { 345 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 346 .addReg(PreloadedScratchWaveOffsetReg, 347 MRI.isPhysRegUsed(ScratchWaveOffsetReg) ? 0 : RegState::Kill); 348 } 349 350 if (CopyBuffer && !CopyBufferFirst) { 351 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 352 .addReg(PreloadedPrivateBufferReg, RegState::Kill); 353 } 354 355 if (ResourceRegUsed) 356 emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I, 357 PreloadedPrivateBufferReg, ScratchRsrcReg); 358 } 359 360 // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set. 361 void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST, 362 MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI, 363 MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg, 364 unsigned ScratchRsrcReg) const { 365 366 const SIInstrInfo *TII = ST.getInstrInfo(); 367 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 368 const Function &Fn = MF.getFunction(); 369 DebugLoc DL; 370 371 if (ST.isAmdPalOS()) { 372 // The pointer to the GIT is formed from the offset passed in and either 373 // the amdgpu-git-ptr-high function attribute or the top part of the PC 374 unsigned RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 375 unsigned RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 376 unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 377 378 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 379 380 if (MFI->getGITPtrHigh() != 0xffffffff) { 381 BuildMI(MBB, I, DL, SMovB32, RsrcHi) 382 .addImm(MFI->getGITPtrHigh()) 383 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 384 } else { 385 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 386 BuildMI(MBB, I, DL, GetPC64, Rsrc01); 387 } 388 auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in 389 if (ST.hasMergedShaders()) { 390 switch (MF.getFunction().getCallingConv()) { 391 case CallingConv::AMDGPU_HS: 392 case CallingConv::AMDGPU_GS: 393 // Low GIT address is passed in s8 rather than s0 for an LS+HS or 394 // ES+GS merged shader on gfx9+. 395 GitPtrLo = AMDGPU::SGPR8; 396 break; 397 default: 398 break; 399 } 400 } 401 MF.getRegInfo().addLiveIn(GitPtrLo); 402 MF.front().addLiveIn(GitPtrLo); 403 BuildMI(MBB, I, DL, SMovB32, RsrcLo) 404 .addReg(GitPtrLo) 405 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 406 407 // We now have the GIT ptr - now get the scratch descriptor from the entry 408 // at offset 0 (or offset 16 for a compute shader). 409 PointerType *PtrTy = 410 PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()), 411 AMDGPUAS::CONSTANT_ADDRESS); 412 MachinePointerInfo PtrInfo(UndefValue::get(PtrTy)); 413 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 414 auto MMO = MF.getMachineMemOperand(PtrInfo, 415 MachineMemOperand::MOLoad | 416 MachineMemOperand::MOInvariant | 417 MachineMemOperand::MODereferenceable, 418 16, 4); 419 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 420 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 421 unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset); 422 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 423 .addReg(Rsrc01) 424 .addImm(EncodedOffset) // offset 425 .addImm(0) // glc 426 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 427 .addMemOperand(MMO); 428 return; 429 } 430 if (ST.isMesaGfxShader(Fn) 431 || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) { 432 assert(!ST.isAmdHsaOrMesa(Fn)); 433 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 434 435 unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 436 unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 437 438 // Use relocations to get the pointer, and setup the other bits manually. 439 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 440 441 if (MFI->hasImplicitBufferPtr()) { 442 unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 443 444 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 445 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 446 447 BuildMI(MBB, I, DL, Mov64, Rsrc01) 448 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 449 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 450 } else { 451 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 452 453 PointerType *PtrTy = 454 PointerType::get(Type::getInt64Ty(MF.getFunction().getContext()), 455 AMDGPUAS::CONSTANT_ADDRESS); 456 MachinePointerInfo PtrInfo(UndefValue::get(PtrTy)); 457 auto MMO = MF.getMachineMemOperand(PtrInfo, 458 MachineMemOperand::MOLoad | 459 MachineMemOperand::MOInvariant | 460 MachineMemOperand::MODereferenceable, 461 8, 4); 462 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 463 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 464 .addImm(0) // offset 465 .addImm(0) // glc 466 .addMemOperand(MMO) 467 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 468 } 469 } else { 470 unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 471 unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 472 473 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 474 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 475 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 476 477 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 478 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 479 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 480 481 } 482 483 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 484 .addImm(Rsrc23 & 0xffffffff) 485 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 486 487 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 488 .addImm(Rsrc23 >> 32) 489 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 490 } 491 } 492 493 // Find a scratch register that we can use at the start of the prologue to 494 // re-align the stack pointer. We avoid using callee-save registers since they 495 // may appear to be free when this is called from canUseAsPrologue (during 496 // shrink wrapping), but then no longer be free when this is called from 497 // emitPrologue. 498 // 499 // FIXME: This is a bit conservative, since in the above case we could use one 500 // of the callee-save registers as a scratch temp to re-align the stack pointer, 501 // but we would then have to make sure that we were in fact saving at least one 502 // callee-save register in the prologue, which is additional complexity that 503 // doesn't seem worth the benefit. 504 static unsigned findScratchNonCalleeSaveRegister(MachineBasicBlock &MBB) { 505 MachineFunction *MF = MBB.getParent(); 506 507 const GCNSubtarget &Subtarget = MF->getSubtarget<GCNSubtarget>(); 508 const SIRegisterInfo &TRI = *Subtarget.getRegisterInfo(); 509 LivePhysRegs LiveRegs(TRI); 510 LiveRegs.addLiveIns(MBB); 511 512 // Mark callee saved registers as used so we will not choose them. 513 const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(MF); 514 for (unsigned i = 0; CSRegs[i]; ++i) 515 LiveRegs.addReg(CSRegs[i]); 516 517 MachineRegisterInfo &MRI = MF->getRegInfo(); 518 519 for (unsigned Reg : AMDGPU::SReg_32_XM0RegClass) { 520 if (LiveRegs.available(MRI, Reg)) 521 return Reg; 522 } 523 524 return AMDGPU::NoRegister; 525 } 526 527 void SIFrameLowering::emitPrologue(MachineFunction &MF, 528 MachineBasicBlock &MBB) const { 529 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 530 if (FuncInfo->isEntryFunction()) { 531 emitEntryFunctionPrologue(MF, MBB); 532 return; 533 } 534 535 const MachineFrameInfo &MFI = MF.getFrameInfo(); 536 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 537 const SIInstrInfo *TII = ST.getInstrInfo(); 538 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 539 540 unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 541 unsigned FramePtrReg = FuncInfo->getFrameOffsetReg(); 542 543 MachineBasicBlock::iterator MBBI = MBB.begin(); 544 DebugLoc DL; 545 546 // XXX - Is this the right predicate? 547 548 bool NeedFP = hasFP(MF); 549 uint32_t NumBytes = MFI.getStackSize(); 550 uint32_t RoundedSize = NumBytes; 551 const bool NeedsRealignment = TRI.needsStackRealignment(MF); 552 553 if (NeedsRealignment) { 554 assert(NeedFP); 555 const unsigned Alignment = MFI.getMaxAlignment(); 556 557 RoundedSize += Alignment; 558 559 unsigned ScratchSPReg = findScratchNonCalleeSaveRegister(MBB); 560 assert(ScratchSPReg != AMDGPU::NoRegister); 561 562 // s_add_u32 tmp_reg, s32, NumBytes 563 // s_and_b32 s32, tmp_reg, 0b111...0000 564 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) 565 .addReg(StackPtrReg) 566 .addImm((Alignment - 1) * ST.getWavefrontSize()) 567 .setMIFlag(MachineInstr::FrameSetup); 568 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 569 .addReg(ScratchSPReg, RegState::Kill) 570 .addImm(-Alignment * ST.getWavefrontSize()) 571 .setMIFlag(MachineInstr::FrameSetup); 572 FuncInfo->setIsStackRealigned(true); 573 } else if (NeedFP) { 574 // If we need a base pointer, set it up here. It's whatever the value of 575 // the stack pointer is at this point. Any variable size objects will be 576 // allocated after this, so we can still use the base pointer to reference 577 // locals. 578 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 579 .addReg(StackPtrReg) 580 .setMIFlag(MachineInstr::FrameSetup); 581 } 582 583 if (RoundedSize != 0 && hasSP(MF)) { 584 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) 585 .addReg(StackPtrReg) 586 .addImm(RoundedSize * ST.getWavefrontSize()) 587 .setMIFlag(MachineInstr::FrameSetup); 588 } 589 590 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 591 : FuncInfo->getSGPRSpillVGPRs()) { 592 if (!Reg.FI.hasValue()) 593 continue; 594 TII->storeRegToStackSlot(MBB, MBBI, Reg.VGPR, true, 595 Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass, 596 &TII->getRegisterInfo()); 597 } 598 } 599 600 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 601 MachineBasicBlock &MBB) const { 602 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 603 if (FuncInfo->isEntryFunction()) 604 return; 605 606 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 607 const SIInstrInfo *TII = ST.getInstrInfo(); 608 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 609 610 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 611 : FuncInfo->getSGPRSpillVGPRs()) { 612 if (!Reg.FI.hasValue()) 613 continue; 614 TII->loadRegFromStackSlot(MBB, MBBI, Reg.VGPR, 615 Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass, 616 &TII->getRegisterInfo()); 617 } 618 619 unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 620 if (StackPtrReg == AMDGPU::NoRegister) 621 return; 622 623 const MachineFrameInfo &MFI = MF.getFrameInfo(); 624 uint32_t NumBytes = MFI.getStackSize(); 625 626 DebugLoc DL; 627 628 // FIXME: Clarify distinction between no set SP and SP. For callee functions, 629 // it's really whether we need SP to be accurate or not. 630 631 if (NumBytes != 0 && hasSP(MF)) { 632 uint32_t RoundedSize = FuncInfo->isStackRealigned() ? 633 NumBytes + MFI.getMaxAlignment() : NumBytes; 634 635 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) 636 .addReg(StackPtrReg) 637 .addImm(RoundedSize * ST.getWavefrontSize()); 638 } 639 } 640 641 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 642 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 643 I != E; ++I) { 644 if (!MFI.isDeadObjectIndex(I)) 645 return false; 646 } 647 648 return true; 649 } 650 651 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 652 unsigned &FrameReg) const { 653 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 654 655 FrameReg = RI->getFrameRegister(MF); 656 return MF.getFrameInfo().getObjectOffset(FI); 657 } 658 659 void SIFrameLowering::processFunctionBeforeFrameFinalized( 660 MachineFunction &MF, 661 RegScavenger *RS) const { 662 MachineFrameInfo &MFI = MF.getFrameInfo(); 663 664 if (!MFI.hasStackObjects()) 665 return; 666 667 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 668 const SIInstrInfo *TII = ST.getInstrInfo(); 669 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 670 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 671 bool AllSGPRSpilledToVGPRs = false; 672 673 if (TRI.spillSGPRToVGPR() && FuncInfo->hasSpilledSGPRs()) { 674 AllSGPRSpilledToVGPRs = true; 675 676 // Process all SGPR spills before frame offsets are finalized. Ideally SGPRs 677 // are spilled to VGPRs, in which case we can eliminate the stack usage. 678 // 679 // XXX - This operates under the assumption that only other SGPR spills are 680 // users of the frame index. I'm not 100% sure this is correct. The 681 // StackColoring pass has a comment saying a future improvement would be to 682 // merging of allocas with spill slots, but for now according to 683 // MachineFrameInfo isSpillSlot can't alias any other object. 684 for (MachineBasicBlock &MBB : MF) { 685 MachineBasicBlock::iterator Next; 686 for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) { 687 MachineInstr &MI = *I; 688 Next = std::next(I); 689 690 if (TII->isSGPRSpill(MI)) { 691 int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex(); 692 assert(MFI.getStackID(FI) == SIStackID::SGPR_SPILL); 693 if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) { 694 bool Spilled = TRI.eliminateSGPRToVGPRSpillFrameIndex(MI, FI, RS); 695 (void)Spilled; 696 assert(Spilled && "failed to spill SGPR to VGPR when allocated"); 697 } else 698 AllSGPRSpilledToVGPRs = false; 699 } 700 } 701 } 702 703 FuncInfo->removeSGPRToVGPRFrameIndices(MFI); 704 } 705 706 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 707 // but currently hasNonSpillStackObjects is set only from source 708 // allocas. Stack temps produced from legalization are not counted currently. 709 if (FuncInfo->hasNonSpillStackObjects() || FuncInfo->hasSpilledVGPRs() || 710 !AllSGPRSpilledToVGPRs || !allStackObjectsAreDead(MFI)) { 711 assert(RS && "RegScavenger required if spilling"); 712 713 // We force this to be at offset 0 so no user object ever has 0 as an 714 // address, so we may use 0 as an invalid pointer value. This is because 715 // LLVM assumes 0 is an invalid pointer in address space 0. Because alloca 716 // is required to be address space 0, we are forced to accept this for 717 // now. Ideally we could have the stack in another address space with 0 as a 718 // valid pointer, and -1 as the null value. 719 // 720 // This will also waste additional space when user stack objects require > 4 721 // byte alignment. 722 // 723 // The main cost here is losing the offset for addressing modes. However 724 // this also ensures we shouldn't need a register for the offset when 725 // emergency scavenging. 726 int ScavengeFI = MFI.CreateFixedObject( 727 TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); 728 RS->addScavengingFrameIndex(ScavengeFI); 729 } 730 } 731 732 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, 733 RegScavenger *RS) const { 734 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 735 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 736 737 // The SP is specifically managed and we don't want extra spills of it. 738 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 739 } 740 741 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 742 MachineFunction &MF, 743 MachineBasicBlock &MBB, 744 MachineBasicBlock::iterator I) const { 745 int64_t Amount = I->getOperand(0).getImm(); 746 if (Amount == 0) 747 return MBB.erase(I); 748 749 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 750 const SIInstrInfo *TII = ST.getInstrInfo(); 751 const DebugLoc &DL = I->getDebugLoc(); 752 unsigned Opc = I->getOpcode(); 753 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 754 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 755 756 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 757 if (!TFI->hasReservedCallFrame(MF)) { 758 unsigned Align = getStackAlignment(); 759 760 Amount = alignTo(Amount, Align); 761 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 762 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 763 unsigned SPReg = MFI->getStackPtrOffsetReg(); 764 765 unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; 766 BuildMI(MBB, I, DL, TII->get(Op), SPReg) 767 .addReg(SPReg) 768 .addImm(Amount * ST.getWavefrontSize()); 769 } else if (CalleePopAmount != 0) { 770 llvm_unreachable("is this used?"); 771 } 772 773 return MBB.erase(I); 774 } 775 776 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 777 // All stack operations are relative to the frame offset SGPR. 778 // TODO: Still want to eliminate sometimes. 779 const MachineFrameInfo &MFI = MF.getFrameInfo(); 780 781 // XXX - Is this only called after frame is finalized? Should be able to check 782 // frame size. 783 return MFI.hasStackObjects() && !allStackObjectsAreDead(MFI); 784 } 785 786 bool SIFrameLowering::hasSP(const MachineFunction &MF) const { 787 const SIRegisterInfo *TRI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 788 // All stack operations are relative to the frame offset SGPR. 789 const MachineFrameInfo &MFI = MF.getFrameInfo(); 790 return MFI.hasCalls() || MFI.hasVarSizedObjects() || TRI->needsStackRealignment(MF); 791 } 792