1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPUSubtarget.h" 11 #include "SIInstrInfo.h" 12 #include "SIMachineFunctionInfo.h" 13 #include "SIRegisterInfo.h" 14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 15 16 #include "llvm/CodeGen/LivePhysRegs.h" 17 #include "llvm/CodeGen/MachineFrameInfo.h" 18 #include "llvm/CodeGen/MachineFunction.h" 19 #include "llvm/CodeGen/MachineInstrBuilder.h" 20 #include "llvm/CodeGen/RegisterScavenging.h" 21 22 using namespace llvm; 23 24 #define DEBUG_TYPE "frame-info" 25 26 27 // Find a scratch register that we can use at the start of the prologue to 28 // re-align the stack pointer. We avoid using callee-save registers since they 29 // may appear to be free when this is called from canUseAsPrologue (during 30 // shrink wrapping), but then no longer be free when this is called from 31 // emitPrologue. 32 // 33 // FIXME: This is a bit conservative, since in the above case we could use one 34 // of the callee-save registers as a scratch temp to re-align the stack pointer, 35 // but we would then have to make sure that we were in fact saving at least one 36 // callee-save register in the prologue, which is additional complexity that 37 // doesn't seem worth the benefit. 38 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, 39 LivePhysRegs &LiveRegs, 40 const TargetRegisterClass &RC, 41 bool Unused = false) { 42 // Mark callee saved registers as used so we will not choose them. 43 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 44 for (unsigned i = 0; CSRegs[i]; ++i) 45 LiveRegs.addReg(CSRegs[i]); 46 47 if (Unused) { 48 // We are looking for a register that can be used throughout the entire 49 // function, so any use is unacceptable. 50 for (MCRegister Reg : RC) { 51 if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) 52 return Reg; 53 } 54 } else { 55 for (MCRegister Reg : RC) { 56 if (LiveRegs.available(MRI, Reg)) 57 return Reg; 58 } 59 } 60 61 // If we require an unused register, this is used in contexts where failure is 62 // an option and has an alternative plan. In other contexts, this must 63 // succeed0. 64 if (!Unused) 65 report_fatal_error("failed to find free scratch register"); 66 67 return MCRegister(); 68 } 69 70 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, 71 LivePhysRegs &LiveRegs, 72 Register &TempSGPR, 73 Optional<int> &FrameIndex, 74 bool IsFP) { 75 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 76 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 77 78 #ifndef NDEBUG 79 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 80 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 81 #endif 82 83 // We need to save and restore the current FP/BP. 84 85 // 1: If there is already a VGPR with free lanes, use it. We 86 // may already have to pay the penalty for spilling a CSR VGPR. 87 if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { 88 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 89 TargetStackID::SGPRSpill); 90 91 if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) 92 llvm_unreachable("allocate SGPR spill should have worked"); 93 94 FrameIndex = NewFI; 95 96 LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 97 dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to " 98 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 99 << '\n'); 100 return; 101 } 102 103 // 2: Next, try to save the FP/BP in an unused SGPR. 104 TempSGPR = findScratchNonCalleeSaveRegister( 105 MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); 106 107 if (!TempSGPR) { 108 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 109 TargetStackID::SGPRSpill); 110 111 if (MFI->allocateSGPRSpillToVGPR(MF, NewFI)) { 112 // 3: There's no free lane to spill, and no free register to save FP/BP, 113 // so we're forced to spill another VGPR to use for the spill. 114 FrameIndex = NewFI; 115 } else { 116 // 4: If all else fails, spill the FP/BP to memory. 117 FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4)); 118 } 119 120 LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 121 dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to " 122 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 123 << '\n';); 124 } else { 125 LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to " 126 << printReg(TempSGPR, TRI) << '\n'); 127 } 128 } 129 130 // We need to specially emit stack operations here because a different frame 131 // register is used than in the rest of the function, as getFrameRegister would 132 // use. 133 static void buildPrologSpill(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB, 134 MachineBasicBlock::iterator I, 135 const SIInstrInfo *TII, Register SpillReg, 136 Register ScratchRsrcReg, Register SPReg, int FI) { 137 MachineFunction *MF = MBB.getParent(); 138 MachineFrameInfo &MFI = MF->getFrameInfo(); 139 140 int64_t Offset = MFI.getObjectOffset(FI); 141 142 MachineMemOperand *MMO = MF->getMachineMemOperand( 143 MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4, 144 MFI.getObjectAlign(FI)); 145 146 if (isUInt<12>(Offset)) { 147 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET)) 148 .addReg(SpillReg, RegState::Kill) 149 .addReg(ScratchRsrcReg) 150 .addReg(SPReg) 151 .addImm(Offset) 152 .addImm(0) // glc 153 .addImm(0) // slc 154 .addImm(0) // tfe 155 .addImm(0) // dlc 156 .addImm(0) // swz 157 .addMemOperand(MMO); 158 return; 159 } 160 161 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 162 MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); 163 164 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) 165 .addImm(Offset); 166 167 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN)) 168 .addReg(SpillReg, RegState::Kill) 169 .addReg(OffsetReg, RegState::Kill) 170 .addReg(ScratchRsrcReg) 171 .addReg(SPReg) 172 .addImm(0) 173 .addImm(0) // glc 174 .addImm(0) // slc 175 .addImm(0) // tfe 176 .addImm(0) // dlc 177 .addImm(0) // swz 178 .addMemOperand(MMO); 179 } 180 181 static void buildEpilogReload(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB, 182 MachineBasicBlock::iterator I, 183 const SIInstrInfo *TII, Register SpillReg, 184 Register ScratchRsrcReg, Register SPReg, int FI) { 185 MachineFunction *MF = MBB.getParent(); 186 MachineFrameInfo &MFI = MF->getFrameInfo(); 187 int64_t Offset = MFI.getObjectOffset(FI); 188 189 MachineMemOperand *MMO = MF->getMachineMemOperand( 190 MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4, 191 MFI.getObjectAlign(FI)); 192 193 if (isUInt<12>(Offset)) { 194 BuildMI(MBB, I, DebugLoc(), 195 TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg) 196 .addReg(ScratchRsrcReg) 197 .addReg(SPReg) 198 .addImm(Offset) 199 .addImm(0) // glc 200 .addImm(0) // slc 201 .addImm(0) // tfe 202 .addImm(0) // dlc 203 .addImm(0) // swz 204 .addMemOperand(MMO); 205 return; 206 } 207 208 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 209 MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); 210 211 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) 212 .addImm(Offset); 213 214 BuildMI(MBB, I, DebugLoc(), 215 TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg) 216 .addReg(OffsetReg, RegState::Kill) 217 .addReg(ScratchRsrcReg) 218 .addReg(SPReg) 219 .addImm(0) 220 .addImm(0) // glc 221 .addImm(0) // slc 222 .addImm(0) // tfe 223 .addImm(0) // dlc 224 .addImm(0) // swz 225 .addMemOperand(MMO); 226 } 227 228 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()` 229 void SIFrameLowering::emitEntryFunctionFlatScratchInit( 230 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 231 const DebugLoc &DL, Register ScratchWaveOffsetReg) const { 232 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 233 const SIInstrInfo *TII = ST.getInstrInfo(); 234 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 235 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 236 237 // We don't need this if we only have spills since there is no user facing 238 // scratch. 239 240 // TODO: If we know we don't have flat instructions earlier, we can omit 241 // this from the input registers. 242 // 243 // TODO: We only need to know if we access scratch space through a flat 244 // pointer. Because we only detect if flat instructions are used at all, 245 // this will be used more often than necessary on VI. 246 247 Register FlatScratchInitReg = 248 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 249 250 MachineRegisterInfo &MRI = MF.getRegInfo(); 251 MRI.addLiveIn(FlatScratchInitReg); 252 MBB.addLiveIn(FlatScratchInitReg); 253 254 Register FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 255 Register FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 256 257 // Do a 64-bit pointer add. 258 if (ST.flatScratchIsPointer()) { 259 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 260 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 261 .addReg(FlatScrInitLo) 262 .addReg(ScratchWaveOffsetReg); 263 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) 264 .addReg(FlatScrInitHi) 265 .addImm(0); 266 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 267 addReg(FlatScrInitLo). 268 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 269 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 270 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 271 addReg(FlatScrInitHi). 272 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 273 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 274 return; 275 } 276 277 // For GFX9. 278 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 279 .addReg(FlatScrInitLo) 280 .addReg(ScratchWaveOffsetReg); 281 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 282 .addReg(FlatScrInitHi) 283 .addImm(0); 284 285 return; 286 } 287 288 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9); 289 290 // Copy the size in bytes. 291 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 292 .addReg(FlatScrInitHi, RegState::Kill); 293 294 // Add wave offset in bytes to private base offset. 295 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 296 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 297 .addReg(FlatScrInitLo) 298 .addReg(ScratchWaveOffsetReg); 299 300 // Convert offset to 256-byte units. 301 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 302 .addReg(FlatScrInitLo, RegState::Kill) 303 .addImm(8); 304 } 305 306 // Shift down registers reserved for the scratch RSRC. 307 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg( 308 MachineFunction &MF) const { 309 310 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 311 const SIInstrInfo *TII = ST.getInstrInfo(); 312 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 313 MachineRegisterInfo &MRI = MF.getRegInfo(); 314 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 315 316 assert(MFI->isEntryFunction()); 317 318 Register ScratchRsrcReg = MFI->getScratchRSrcReg(); 319 320 if (!ScratchRsrcReg || !MRI.isPhysRegUsed(ScratchRsrcReg)) 321 return Register(); 322 323 if (ST.hasSGPRInitBug() || 324 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 325 return ScratchRsrcReg; 326 327 // We reserved the last registers for this. Shift it down to the end of those 328 // which were actually used. 329 // 330 // FIXME: It might be safer to use a pseudoregister before replacement. 331 332 // FIXME: We should be able to eliminate unused input registers. We only 333 // cannot do this for the resources required for scratch access. For now we 334 // skip over user SGPRs and may leave unused holes. 335 336 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 337 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF); 338 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 339 340 // Skip the last N reserved elements because they should have already been 341 // reserved for VCC etc. 342 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 343 for (MCPhysReg Reg : AllSGPR128s) { 344 // Pick the first unallocated one. Make sure we don't clobber the other 345 // reserved input we needed. Also for PAL, make sure we don't clobber 346 // the GIT pointer passed in SGPR0 or SGPR8. 347 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 348 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 349 MRI.replaceRegWith(ScratchRsrcReg, Reg); 350 MFI->setScratchRSrcReg(Reg); 351 return Reg; 352 } 353 } 354 355 return ScratchRsrcReg; 356 } 357 358 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 359 MachineBasicBlock &MBB) const { 360 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 361 362 // FIXME: If we only have SGPR spills, we won't actually be using scratch 363 // memory since these spill to VGPRs. We should be cleaning up these unused 364 // SGPR spill frame indices somewhere. 365 366 // FIXME: We still have implicit uses on SGPR spill instructions in case they 367 // need to spill to vector memory. It's likely that will not happen, but at 368 // this point it appears we need the setup. This part of the prolog should be 369 // emitted after frame indices are eliminated. 370 371 // FIXME: Remove all of the isPhysRegUsed checks 372 373 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 374 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 375 const SIInstrInfo *TII = ST.getInstrInfo(); 376 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 377 MachineRegisterInfo &MRI = MF.getRegInfo(); 378 const Function &F = MF.getFunction(); 379 380 assert(MFI->isEntryFunction()); 381 382 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 383 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 384 // FIXME: Hack to not crash in situations which emitted an error. 385 if (!PreloadedScratchWaveOffsetReg) 386 return; 387 388 // We need to do the replacement of the private segment buffer register even 389 // if there are no stack objects. There could be stores to undef or a 390 // constant without an associated object. 391 // 392 // This will return `Register()` in cases where there are no actual 393 // uses of the SRSRC. 394 Register ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF); 395 396 // Make the selected register live throughout the function. 397 if (ScratchRsrcReg) { 398 for (MachineBasicBlock &OtherBB : MF) { 399 if (&OtherBB != &MBB) { 400 OtherBB.addLiveIn(ScratchRsrcReg); 401 } 402 } 403 } 404 405 // Now that we have fixed the reserved SRSRC we need to locate the 406 // (potentially) preloaded SRSRC. 407 Register PreloadedScratchRsrcReg; 408 if (ST.isAmdHsaOrMesa(F)) { 409 PreloadedScratchRsrcReg = 410 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 411 if (ScratchRsrcReg && PreloadedScratchRsrcReg) { 412 // We added live-ins during argument lowering, but since they were not 413 // used they were deleted. We're adding the uses now, so add them back. 414 MRI.addLiveIn(PreloadedScratchRsrcReg); 415 MBB.addLiveIn(PreloadedScratchRsrcReg); 416 } 417 } 418 419 // Debug location must be unknown since the first debug location is used to 420 // determine the end of the prologue. 421 DebugLoc DL; 422 MachineBasicBlock::iterator I = MBB.begin(); 423 424 // We found the SRSRC first because it needs four registers and has an 425 // alignment requirement. If the SRSRC that we found is clobbering with 426 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR 427 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch 428 // wave offset to a free SGPR. 429 Register ScratchWaveOffsetReg; 430 if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) { 431 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF); 432 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 433 AllSGPRs = AllSGPRs.slice( 434 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded)); 435 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 436 for (MCPhysReg Reg : AllSGPRs) { 437 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 438 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) { 439 ScratchWaveOffsetReg = Reg; 440 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 441 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); 442 break; 443 } 444 } 445 } else { 446 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg; 447 } 448 assert(ScratchWaveOffsetReg); 449 450 if (requiresStackPointerReference(MF)) { 451 Register SPReg = MFI->getStackPtrOffsetReg(); 452 assert(SPReg != AMDGPU::SP_REG); 453 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg) 454 .addImm(MF.getFrameInfo().getStackSize() * ST.getWavefrontSize()); 455 } 456 457 if (hasFP(MF)) { 458 Register FPReg = MFI->getFrameOffsetReg(); 459 assert(FPReg != AMDGPU::FP_REG); 460 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0); 461 } 462 463 if (MFI->hasFlatScratchInit() || ScratchRsrcReg) { 464 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 465 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 466 } 467 468 if (MFI->hasFlatScratchInit()) { 469 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg); 470 } 471 472 if (ScratchRsrcReg) { 473 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL, 474 PreloadedScratchRsrcReg, 475 ScratchRsrcReg, ScratchWaveOffsetReg); 476 } 477 } 478 479 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg` 480 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup( 481 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 482 const DebugLoc &DL, Register PreloadedScratchRsrcReg, 483 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const { 484 485 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 486 const SIInstrInfo *TII = ST.getInstrInfo(); 487 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 488 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 489 const Function &Fn = MF.getFunction(); 490 491 if (ST.isAmdPalOS()) { 492 // The pointer to the GIT is formed from the offset passed in and either 493 // the amdgpu-git-ptr-high function attribute or the top part of the PC 494 Register RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 495 Register RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 496 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 497 498 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 499 500 if (MFI->getGITPtrHigh() != 0xffffffff) { 501 BuildMI(MBB, I, DL, SMovB32, RsrcHi) 502 .addImm(MFI->getGITPtrHigh()) 503 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 504 } else { 505 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 506 BuildMI(MBB, I, DL, GetPC64, Rsrc01); 507 } 508 Register GitPtrLo = MFI->getGITPtrLoReg(MF); 509 MF.getRegInfo().addLiveIn(GitPtrLo); 510 MBB.addLiveIn(GitPtrLo); 511 BuildMI(MBB, I, DL, SMovB32, RsrcLo) 512 .addReg(GitPtrLo) 513 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 514 515 // We now have the GIT ptr - now get the scratch descriptor from the entry 516 // at offset 0 (or offset 16 for a compute shader). 517 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 518 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 519 auto MMO = MF.getMachineMemOperand(PtrInfo, 520 MachineMemOperand::MOLoad | 521 MachineMemOperand::MOInvariant | 522 MachineMemOperand::MODereferenceable, 523 16, Align(4)); 524 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 525 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 526 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 527 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 528 .addReg(Rsrc01) 529 .addImm(EncodedOffset) // offset 530 .addImm(0) // glc 531 .addImm(0) // dlc 532 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 533 .addMemOperand(MMO); 534 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) { 535 assert(!ST.isAmdHsaOrMesa(Fn)); 536 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 537 538 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 539 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 540 541 // Use relocations to get the pointer, and setup the other bits manually. 542 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 543 544 if (MFI->hasImplicitBufferPtr()) { 545 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 546 547 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 548 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 549 550 BuildMI(MBB, I, DL, Mov64, Rsrc01) 551 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 552 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 553 } else { 554 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 555 556 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 557 auto MMO = MF.getMachineMemOperand( 558 PtrInfo, 559 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 560 MachineMemOperand::MODereferenceable, 561 8, Align(4)); 562 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 563 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 564 .addImm(0) // offset 565 .addImm(0) // glc 566 .addImm(0) // dlc 567 .addMemOperand(MMO) 568 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 569 570 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 571 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 572 } 573 } else { 574 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 575 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 576 577 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 578 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 579 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 580 581 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 582 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 583 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 584 585 } 586 587 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 588 .addImm(Rsrc23 & 0xffffffff) 589 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 590 591 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 592 .addImm(Rsrc23 >> 32) 593 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 594 } else if (ST.isAmdHsaOrMesa(Fn)) { 595 assert(PreloadedScratchRsrcReg); 596 597 if (ScratchRsrcReg != PreloadedScratchRsrcReg) { 598 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 599 .addReg(PreloadedScratchRsrcReg, RegState::Kill); 600 } 601 } 602 603 // Add the scratch wave offset into the scratch RSRC. 604 // 605 // We only want to update the first 48 bits, which is the base address 606 // pointer, without touching the adjacent 16 bits of flags. We know this add 607 // cannot carry-out from bit 47, otherwise the scratch allocation would be 608 // impossible to fit in the 48-bit global address space. 609 // 610 // TODO: Evaluate if it is better to just construct an SRD using the flat 611 // scratch init and some constants rather than update the one we are passed. 612 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 613 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 614 615 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in 616 // the kernel body via inreg arguments. 617 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0) 618 .addReg(ScratchRsrcSub0) 619 .addReg(ScratchWaveOffsetReg) 620 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 621 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1) 622 .addReg(ScratchRsrcSub1) 623 .addImm(0) 624 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 625 } 626 627 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 628 switch (ID) { 629 case TargetStackID::Default: 630 case TargetStackID::NoAlloc: 631 case TargetStackID::SGPRSpill: 632 return true; 633 case TargetStackID::SVEVector: 634 return false; 635 } 636 llvm_unreachable("Invalid TargetStackID::Value"); 637 } 638 639 // Activate all lanes, returns saved exec. 640 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs, 641 MachineFunction &MF, 642 MachineBasicBlock &MBB, 643 MachineBasicBlock::iterator MBBI, 644 bool IsProlog) { 645 Register ScratchExecCopy; 646 MachineRegisterInfo &MRI = MF.getRegInfo(); 647 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 648 const SIInstrInfo *TII = ST.getInstrInfo(); 649 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 650 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 651 DebugLoc DL; 652 653 if (LiveRegs.empty()) { 654 if (IsProlog) { 655 LiveRegs.init(TRI); 656 LiveRegs.addLiveIns(MBB); 657 if (FuncInfo->SGPRForFPSaveRestoreCopy) 658 LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy); 659 660 if (FuncInfo->SGPRForBPSaveRestoreCopy) 661 LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy); 662 } else { 663 // In epilog. 664 LiveRegs.init(*ST.getRegisterInfo()); 665 LiveRegs.addLiveOuts(MBB); 666 LiveRegs.stepBackward(*MBBI); 667 } 668 } 669 670 ScratchExecCopy = findScratchNonCalleeSaveRegister( 671 MRI, LiveRegs, *TRI.getWaveMaskRegClass()); 672 673 if (!IsProlog) 674 LiveRegs.removeReg(ScratchExecCopy); 675 676 const unsigned OrSaveExec = 677 ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 678 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1); 679 680 return ScratchExecCopy; 681 } 682 683 void SIFrameLowering::emitPrologue(MachineFunction &MF, 684 MachineBasicBlock &MBB) const { 685 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 686 if (FuncInfo->isEntryFunction()) { 687 emitEntryFunctionPrologue(MF, MBB); 688 return; 689 } 690 691 const MachineFrameInfo &MFI = MF.getFrameInfo(); 692 MachineRegisterInfo &MRI = MF.getRegInfo(); 693 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 694 const SIInstrInfo *TII = ST.getInstrInfo(); 695 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 696 697 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 698 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 699 Register BasePtrReg = 700 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 701 LivePhysRegs LiveRegs; 702 703 MachineBasicBlock::iterator MBBI = MBB.begin(); 704 DebugLoc DL; 705 706 bool HasFP = false; 707 bool HasBP = false; 708 uint32_t NumBytes = MFI.getStackSize(); 709 uint32_t RoundedSize = NumBytes; 710 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 711 // turn on all lanes before doing the spill to memory. 712 Register ScratchExecCopy; 713 714 bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue(); 715 bool SpillFPToMemory = false; 716 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 717 // Otherwise we are spilling the FP to memory. 718 if (HasFPSaveIndex) { 719 SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) != 720 TargetStackID::SGPRSpill; 721 } 722 723 bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue(); 724 bool SpillBPToMemory = false; 725 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 726 // Otherwise we are spilling the BP to memory. 727 if (HasBPSaveIndex) { 728 SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) != 729 TargetStackID::SGPRSpill; 730 } 731 732 // Emit the copy if we need an FP, and are using a free SGPR to save it. 733 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 734 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy) 735 .addReg(FramePtrReg) 736 .setMIFlag(MachineInstr::FrameSetup); 737 } 738 739 // Emit the copy if we need a BP, and are using a free SGPR to save it. 740 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 741 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 742 FuncInfo->SGPRForBPSaveRestoreCopy) 743 .addReg(BasePtrReg) 744 .setMIFlag(MachineInstr::FrameSetup); 745 } 746 747 // If a copy has been emitted for FP and/or BP, Make the SGPRs 748 // used in the copy instructions live throughout the function. 749 SmallVector<MCPhysReg, 2> TempSGPRs; 750 if (FuncInfo->SGPRForFPSaveRestoreCopy) 751 TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy); 752 753 if (FuncInfo->SGPRForBPSaveRestoreCopy) 754 TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy); 755 756 if (!TempSGPRs.empty()) { 757 for (MachineBasicBlock &MBB : MF) { 758 for (MCPhysReg Reg : TempSGPRs) 759 MBB.addLiveIn(Reg); 760 761 MBB.sortUniqueLiveIns(); 762 } 763 } 764 765 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 766 : FuncInfo->getSGPRSpillVGPRs()) { 767 if (!Reg.FI.hasValue()) 768 continue; 769 770 if (!ScratchExecCopy) 771 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 772 773 buildPrologSpill(LiveRegs, MBB, MBBI, TII, Reg.VGPR, 774 FuncInfo->getScratchRSrcReg(), 775 StackPtrReg, 776 Reg.FI.getValue()); 777 } 778 779 if (HasFPSaveIndex && SpillFPToMemory) { 780 assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue())); 781 782 if (!ScratchExecCopy) 783 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 784 785 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 786 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 787 788 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 789 .addReg(FramePtrReg); 790 791 buildPrologSpill(LiveRegs, MBB, MBBI, TII, TmpVGPR, 792 FuncInfo->getScratchRSrcReg(), StackPtrReg, 793 FuncInfo->FramePointerSaveIndex.getValue()); 794 } 795 796 if (HasBPSaveIndex && SpillBPToMemory) { 797 assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex)); 798 799 if (!ScratchExecCopy) 800 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 801 802 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 803 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 804 805 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 806 .addReg(BasePtrReg); 807 808 buildPrologSpill(LiveRegs, MBB, MBBI, TII, TmpVGPR, 809 FuncInfo->getScratchRSrcReg(), StackPtrReg, 810 *FuncInfo->BasePointerSaveIndex); 811 } 812 813 if (ScratchExecCopy) { 814 // FIXME: Split block and make terminator. 815 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 816 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 817 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 818 .addReg(ScratchExecCopy, RegState::Kill); 819 LiveRegs.addReg(ScratchExecCopy); 820 } 821 822 // In this case, spill the FP to a reserved VGPR. 823 if (HasFPSaveIndex && !SpillFPToMemory) { 824 const int FI = FuncInfo->FramePointerSaveIndex.getValue(); 825 assert(!MFI.isDeadObjectIndex(FI)); 826 827 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 828 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 829 FuncInfo->getSGPRToVGPRSpills(FI); 830 assert(Spill.size() == 1); 831 832 // Save FP before setting it up. 833 // FIXME: This should respect spillSGPRToVGPR; 834 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 835 Spill[0].VGPR) 836 .addReg(FramePtrReg) 837 .addImm(Spill[0].Lane) 838 .addReg(Spill[0].VGPR, RegState::Undef); 839 } 840 841 // In this case, spill the BP to a reserved VGPR. 842 if (HasBPSaveIndex && !SpillBPToMemory) { 843 const int BasePtrFI = *FuncInfo->BasePointerSaveIndex; 844 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 845 846 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 847 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 848 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 849 assert(Spill.size() == 1); 850 851 // Save BP before setting it up. 852 // FIXME: This should respect spillSGPRToVGPR; 853 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 854 Spill[0].VGPR) 855 .addReg(BasePtrReg) 856 .addImm(Spill[0].Lane) 857 .addReg(Spill[0].VGPR, RegState::Undef); 858 } 859 860 if (TRI.needsStackRealignment(MF)) { 861 HasFP = true; 862 const unsigned Alignment = MFI.getMaxAlign().value(); 863 864 RoundedSize += Alignment; 865 if (LiveRegs.empty()) { 866 LiveRegs.init(TRI); 867 LiveRegs.addLiveIns(MBB); 868 LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); 869 LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy); 870 } 871 872 Register ScratchSPReg = findScratchNonCalleeSaveRegister( 873 MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass); 874 assert(ScratchSPReg && ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy && 875 ScratchSPReg != FuncInfo->SGPRForBPSaveRestoreCopy); 876 877 // s_add_u32 tmp_reg, s32, NumBytes 878 // s_and_b32 s32, tmp_reg, 0b111...0000 879 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) 880 .addReg(StackPtrReg) 881 .addImm((Alignment - 1) * ST.getWavefrontSize()) 882 .setMIFlag(MachineInstr::FrameSetup); 883 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 884 .addReg(ScratchSPReg, RegState::Kill) 885 .addImm(-Alignment * ST.getWavefrontSize()) 886 .setMIFlag(MachineInstr::FrameSetup); 887 FuncInfo->setIsStackRealigned(true); 888 } else if ((HasFP = hasFP(MF))) { 889 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 890 .addReg(StackPtrReg) 891 .setMIFlag(MachineInstr::FrameSetup); 892 } 893 894 // If we need a base pointer, set it up here. It's whatever the value of 895 // the stack pointer is at this point. Any variable size objects will be 896 // allocated after this, so we can still use the base pointer to reference 897 // the incoming arguments. 898 if ((HasBP = TRI.hasBasePointer(MF))) { 899 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 900 .addReg(StackPtrReg) 901 .setMIFlag(MachineInstr::FrameSetup); 902 } 903 904 if (HasFP && RoundedSize != 0) { 905 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) 906 .addReg(StackPtrReg) 907 .addImm(RoundedSize * ST.getWavefrontSize()) 908 .setMIFlag(MachineInstr::FrameSetup); 909 } 910 911 assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy || 912 FuncInfo->FramePointerSaveIndex)) && 913 "Needed to save FP but didn't save it anywhere"); 914 915 assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy && 916 !FuncInfo->FramePointerSaveIndex)) && 917 "Saved FP but didn't need it"); 918 919 assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy || 920 FuncInfo->BasePointerSaveIndex)) && 921 "Needed to save BP but didn't save it anywhere"); 922 923 assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy && 924 !FuncInfo->BasePointerSaveIndex)) && 925 "Saved BP but didn't need it"); 926 } 927 928 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 929 MachineBasicBlock &MBB) const { 930 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 931 if (FuncInfo->isEntryFunction()) 932 return; 933 934 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 935 const SIInstrInfo *TII = ST.getInstrInfo(); 936 MachineRegisterInfo &MRI = MF.getRegInfo(); 937 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 938 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 939 LivePhysRegs LiveRegs; 940 DebugLoc DL; 941 942 const MachineFrameInfo &MFI = MF.getFrameInfo(); 943 uint32_t NumBytes = MFI.getStackSize(); 944 uint32_t RoundedSize = FuncInfo->isStackRealigned() 945 ? NumBytes + MFI.getMaxAlign().value() 946 : NumBytes; 947 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 948 const Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 949 const Register BasePtrReg = 950 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 951 952 bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue(); 953 bool SpillFPToMemory = false; 954 if (HasFPSaveIndex) { 955 SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) != 956 TargetStackID::SGPRSpill; 957 } 958 959 bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue(); 960 bool SpillBPToMemory = false; 961 if (HasBPSaveIndex) { 962 SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) != 963 TargetStackID::SGPRSpill; 964 } 965 966 if (RoundedSize != 0 && hasFP(MF)) { 967 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) 968 .addReg(StackPtrReg) 969 .addImm(RoundedSize * ST.getWavefrontSize()) 970 .setMIFlag(MachineInstr::FrameDestroy); 971 } 972 973 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 974 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 975 .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) 976 .setMIFlag(MachineInstr::FrameSetup); 977 } 978 979 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 980 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 981 .addReg(FuncInfo->SGPRForBPSaveRestoreCopy) 982 .setMIFlag(MachineInstr::FrameSetup); 983 } 984 985 Register ScratchExecCopy; 986 if (HasFPSaveIndex) { 987 const int FI = FuncInfo->FramePointerSaveIndex.getValue(); 988 assert(!MFI.isDeadObjectIndex(FI)); 989 if (SpillFPToMemory) { 990 if (!ScratchExecCopy) 991 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 992 993 MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister( 994 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 995 buildEpilogReload(LiveRegs, MBB, MBBI, TII, TempVGPR, 996 FuncInfo->getScratchRSrcReg(), StackPtrReg, FI); 997 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg) 998 .addReg(TempVGPR, RegState::Kill); 999 } else { 1000 // Reload from VGPR spill. 1001 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 1002 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1003 FuncInfo->getSGPRToVGPRSpills(FI); 1004 assert(Spill.size() == 1); 1005 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 1006 FramePtrReg) 1007 .addReg(Spill[0].VGPR) 1008 .addImm(Spill[0].Lane); 1009 } 1010 } 1011 1012 if (HasBPSaveIndex) { 1013 const int BasePtrFI = *FuncInfo->BasePointerSaveIndex; 1014 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 1015 if (SpillBPToMemory) { 1016 if (!ScratchExecCopy) 1017 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 1018 1019 MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister( 1020 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1021 buildEpilogReload(LiveRegs, MBB, MBBI, TII, TempVGPR, 1022 FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI); 1023 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg) 1024 .addReg(TempVGPR, RegState::Kill); 1025 } else { 1026 // Reload from VGPR spill. 1027 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 1028 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1029 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 1030 assert(Spill.size() == 1); 1031 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 1032 BasePtrReg) 1033 .addReg(Spill[0].VGPR) 1034 .addImm(Spill[0].Lane); 1035 } 1036 } 1037 1038 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg : 1039 FuncInfo->getSGPRSpillVGPRs()) { 1040 if (!Reg.FI.hasValue()) 1041 continue; 1042 1043 if (!ScratchExecCopy) 1044 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 1045 1046 buildEpilogReload(LiveRegs, MBB, MBBI, TII, Reg.VGPR, 1047 FuncInfo->getScratchRSrcReg(), StackPtrReg, 1048 Reg.FI.getValue()); 1049 } 1050 1051 if (ScratchExecCopy) { 1052 // FIXME: Split block and make terminator. 1053 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 1054 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 1055 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 1056 .addReg(ScratchExecCopy, RegState::Kill); 1057 } 1058 } 1059 1060 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 1061 // memory. They should have been removed by now. 1062 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 1063 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1064 I != E; ++I) { 1065 if (!MFI.isDeadObjectIndex(I)) 1066 return false; 1067 } 1068 1069 return true; 1070 } 1071 1072 #ifndef NDEBUG 1073 static bool allSGPRSpillsAreDead(const MachineFrameInfo &MFI, 1074 Optional<int> FramePointerSaveIndex, 1075 Optional<int> BasePointerSaveIndex) { 1076 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1077 I != E; ++I) { 1078 if (!MFI.isDeadObjectIndex(I) && 1079 MFI.getStackID(I) == TargetStackID::SGPRSpill && 1080 ((FramePointerSaveIndex && I != FramePointerSaveIndex) || 1081 (BasePointerSaveIndex && I != BasePointerSaveIndex))) { 1082 return false; 1083 } 1084 } 1085 1086 return true; 1087 } 1088 #endif 1089 1090 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 1091 Register &FrameReg) const { 1092 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 1093 1094 FrameReg = RI->getFrameRegister(MF); 1095 return MF.getFrameInfo().getObjectOffset(FI); 1096 } 1097 1098 void SIFrameLowering::processFunctionBeforeFrameFinalized( 1099 MachineFunction &MF, 1100 RegScavenger *RS) const { 1101 MachineFrameInfo &MFI = MF.getFrameInfo(); 1102 1103 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1104 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1105 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1106 1107 FuncInfo->removeDeadFrameIndices(MFI); 1108 assert(allSGPRSpillsAreDead(MFI, None, None) && 1109 "SGPR spill should have been removed in SILowerSGPRSpills"); 1110 1111 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 1112 // but currently hasNonSpillStackObjects is set only from source 1113 // allocas. Stack temps produced from legalization are not counted currently. 1114 if (!allStackObjectsAreDead(MFI)) { 1115 assert(RS && "RegScavenger required if spilling"); 1116 1117 if (FuncInfo->isEntryFunction()) { 1118 int ScavengeFI = MFI.CreateFixedObject( 1119 TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); 1120 RS->addScavengingFrameIndex(ScavengeFI); 1121 } else { 1122 int ScavengeFI = MFI.CreateStackObject( 1123 TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 1124 TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false); 1125 RS->addScavengingFrameIndex(ScavengeFI); 1126 } 1127 } 1128 } 1129 1130 // Only report VGPRs to generic code. 1131 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, 1132 BitVector &SavedVGPRs, 1133 RegScavenger *RS) const { 1134 TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); 1135 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1136 if (MFI->isEntryFunction()) 1137 return; 1138 1139 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1140 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1141 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1142 1143 // Ignore the SGPRs the default implementation found. 1144 SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask()); 1145 1146 // hasFP only knows about stack objects that already exist. We're now 1147 // determining the stack slots that will be created, so we have to predict 1148 // them. Stack objects force FP usage with calls. 1149 // 1150 // Note a new VGPR CSR may be introduced if one is used for the spill, but we 1151 // don't want to report it here. 1152 // 1153 // FIXME: Is this really hasReservedCallFrame? 1154 const bool WillHaveFP = 1155 FrameInfo.hasCalls() && 1156 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); 1157 1158 // VGPRs used for SGPR spilling need to be specially inserted in the prolog, 1159 // so don't allow the default insertion to handle them. 1160 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 1161 SavedVGPRs.reset(SSpill.VGPR); 1162 1163 LivePhysRegs LiveRegs; 1164 LiveRegs.init(*TRI); 1165 1166 if (WillHaveFP || hasFP(MF)) { 1167 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy, 1168 MFI->FramePointerSaveIndex, true); 1169 } 1170 1171 if (TRI->hasBasePointer(MF)) { 1172 if (MFI->SGPRForFPSaveRestoreCopy) 1173 LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy); 1174 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy, 1175 MFI->BasePointerSaveIndex, false); 1176 } 1177 } 1178 1179 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, 1180 BitVector &SavedRegs, 1181 RegScavenger *RS) const { 1182 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 1183 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1184 if (MFI->isEntryFunction()) 1185 return; 1186 1187 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1188 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1189 1190 // The SP is specifically managed and we don't want extra spills of it. 1191 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 1192 SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask()); 1193 } 1194 1195 bool SIFrameLowering::assignCalleeSavedSpillSlots( 1196 MachineFunction &MF, const TargetRegisterInfo *TRI, 1197 std::vector<CalleeSavedInfo> &CSI) const { 1198 if (CSI.empty()) 1199 return true; // Early exit if no callee saved registers are modified! 1200 1201 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1202 if (!FuncInfo->SGPRForFPSaveRestoreCopy && 1203 !FuncInfo->SGPRForBPSaveRestoreCopy) 1204 return false; 1205 1206 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1207 const SIRegisterInfo *RI = ST.getRegisterInfo(); 1208 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1209 Register BasePtrReg = RI->getBaseRegister(); 1210 unsigned NumModifiedRegs = 0; 1211 1212 if (FuncInfo->SGPRForFPSaveRestoreCopy) 1213 NumModifiedRegs++; 1214 if (FuncInfo->SGPRForBPSaveRestoreCopy) 1215 NumModifiedRegs++; 1216 1217 for (auto &CS : CSI) { 1218 if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) { 1219 CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); 1220 if (--NumModifiedRegs) 1221 break; 1222 } else if (CS.getReg() == BasePtrReg && 1223 FuncInfo->SGPRForBPSaveRestoreCopy) { 1224 CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy); 1225 if (--NumModifiedRegs) 1226 break; 1227 } 1228 } 1229 1230 return false; 1231 } 1232 1233 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 1234 MachineFunction &MF, 1235 MachineBasicBlock &MBB, 1236 MachineBasicBlock::iterator I) const { 1237 int64_t Amount = I->getOperand(0).getImm(); 1238 if (Amount == 0) 1239 return MBB.erase(I); 1240 1241 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1242 const SIInstrInfo *TII = ST.getInstrInfo(); 1243 const DebugLoc &DL = I->getDebugLoc(); 1244 unsigned Opc = I->getOpcode(); 1245 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 1246 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 1247 1248 if (!hasReservedCallFrame(MF)) { 1249 Amount = alignTo(Amount, getStackAlign()); 1250 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 1251 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1252 Register SPReg = MFI->getStackPtrOffsetReg(); 1253 1254 unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; 1255 BuildMI(MBB, I, DL, TII->get(Op), SPReg) 1256 .addReg(SPReg) 1257 .addImm(Amount * ST.getWavefrontSize()); 1258 } else if (CalleePopAmount != 0) { 1259 llvm_unreachable("is this used?"); 1260 } 1261 1262 return MBB.erase(I); 1263 } 1264 1265 /// Returns true if the frame will require a reference to the stack pointer. 1266 /// 1267 /// This is the set of conditions common to setting up the stack pointer in a 1268 /// kernel, and for using a frame pointer in a callable function. 1269 /// 1270 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm 1271 /// references SP. 1272 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) { 1273 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint(); 1274 } 1275 1276 // The FP for kernels is always known 0, so we never really need to setup an 1277 // explicit register for it. However, DisableFramePointerElim will force us to 1278 // use a register for it. 1279 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 1280 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1281 1282 // For entry functions we can use an immediate offset in most cases, so the 1283 // presence of calls doesn't imply we need a distinct frame pointer. 1284 if (MFI.hasCalls() && 1285 !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) { 1286 // All offsets are unsigned, so need to be addressed in the same direction 1287 // as stack growth. 1288 1289 // FIXME: This function is pretty broken, since it can be called before the 1290 // frame layout is determined or CSR spills are inserted. 1291 return MFI.getStackSize() != 0; 1292 } 1293 1294 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() || 1295 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) || 1296 MF.getTarget().Options.DisableFramePointerElim(MF); 1297 } 1298 1299 // This is essentially a reduced version of hasFP for entry functions. Since the 1300 // stack pointer is known 0 on entry to kernels, we never really need an FP 1301 // register. We may need to initialize the stack pointer depending on the frame 1302 // properties, which logically overlaps many of the cases where an ordinary 1303 // function would require an FP. 1304 bool SIFrameLowering::requiresStackPointerReference( 1305 const MachineFunction &MF) const { 1306 // Callable functions always require a stack pointer reference. 1307 assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() && 1308 "only expected to call this for entry points"); 1309 1310 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1311 1312 // Entry points ordinarily don't need to initialize SP. We have to set it up 1313 // for callees if there are any. Also note tail calls are impossible/don't 1314 // make any sense for kernels. 1315 if (MFI.hasCalls()) 1316 return true; 1317 1318 // We still need to initialize the SP if we're doing anything weird that 1319 // references the SP, like variable sized stack objects. 1320 return frameTriviallyRequiresSP(MFI); 1321 } 1322