1 //===----------------------- SIFrameLowering.cpp --------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //==-----------------------------------------------------------------------===// 8 9 #include "SIFrameLowering.h" 10 #include "AMDGPUSubtarget.h" 11 #include "SIInstrInfo.h" 12 #include "SIMachineFunctionInfo.h" 13 #include "SIRegisterInfo.h" 14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h" 15 16 #include "llvm/CodeGen/LivePhysRegs.h" 17 #include "llvm/CodeGen/MachineFrameInfo.h" 18 #include "llvm/CodeGen/MachineFunction.h" 19 #include "llvm/CodeGen/MachineInstrBuilder.h" 20 #include "llvm/CodeGen/RegisterScavenging.h" 21 22 using namespace llvm; 23 24 #define DEBUG_TYPE "frame-info" 25 26 27 // Find a scratch register that we can use at the start of the prologue to 28 // re-align the stack pointer. We avoid using callee-save registers since they 29 // may appear to be free when this is called from canUseAsPrologue (during 30 // shrink wrapping), but then no longer be free when this is called from 31 // emitPrologue. 32 // 33 // FIXME: This is a bit conservative, since in the above case we could use one 34 // of the callee-save registers as a scratch temp to re-align the stack pointer, 35 // but we would then have to make sure that we were in fact saving at least one 36 // callee-save register in the prologue, which is additional complexity that 37 // doesn't seem worth the benefit. 38 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, 39 LivePhysRegs &LiveRegs, 40 const TargetRegisterClass &RC, 41 bool Unused = false) { 42 // Mark callee saved registers as used so we will not choose them. 43 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); 44 for (unsigned i = 0; CSRegs[i]; ++i) 45 LiveRegs.addReg(CSRegs[i]); 46 47 if (Unused) { 48 // We are looking for a register that can be used throughout the entire 49 // function, so any use is unacceptable. 50 for (MCRegister Reg : RC) { 51 if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) 52 return Reg; 53 } 54 } else { 55 for (MCRegister Reg : RC) { 56 if (LiveRegs.available(MRI, Reg)) 57 return Reg; 58 } 59 } 60 61 // If we require an unused register, this is used in contexts where failure is 62 // an option and has an alternative plan. In other contexts, this must 63 // succeed0. 64 if (!Unused) 65 report_fatal_error("failed to find free scratch register"); 66 67 return MCRegister(); 68 } 69 70 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, 71 LivePhysRegs &LiveRegs, 72 Register &TempSGPR, 73 Optional<int> &FrameIndex, 74 bool IsFP) { 75 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 76 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 77 78 #ifndef NDEBUG 79 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 80 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 81 #endif 82 83 // We need to save and restore the current FP/BP. 84 85 // 1: If there is already a VGPR with free lanes, use it. We 86 // may already have to pay the penalty for spilling a CSR VGPR. 87 if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { 88 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 89 TargetStackID::SGPRSpill); 90 91 if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) 92 llvm_unreachable("allocate SGPR spill should have worked"); 93 94 FrameIndex = NewFI; 95 96 LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 97 dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to " 98 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane 99 << '\n'); 100 return; 101 } 102 103 // 2: Next, try to save the FP/BP in an unused SGPR. 104 TempSGPR = findScratchNonCalleeSaveRegister( 105 MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); 106 107 if (!TempSGPR) { 108 int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr, 109 TargetStackID::SGPRSpill); 110 111 if (MFI->allocateSGPRSpillToVGPR(MF, NewFI)) { 112 // 3: There's no free lane to spill, and no free register to save FP/BP, 113 // so we're forced to spill another VGPR to use for the spill. 114 FrameIndex = NewFI; 115 116 LLVM_DEBUG( 117 auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); 118 dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to " 119 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';); 120 } else { 121 // Remove dead <NewFI> index 122 MF.getFrameInfo().RemoveStackObject(NewFI); 123 // 4: If all else fails, spill the FP/BP to memory. 124 FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4)); 125 LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling " 126 << (IsFP ? "FP" : "BP") << '\n'); 127 } 128 } else { 129 LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to " 130 << printReg(TempSGPR, TRI) << '\n'); 131 } 132 } 133 134 // We need to specially emit stack operations here because a different frame 135 // register is used than in the rest of the function, as getFrameRegister would 136 // use. 137 static void buildPrologSpill(const GCNSubtarget &ST, LivePhysRegs &LiveRegs, 138 MachineBasicBlock &MBB, 139 MachineBasicBlock::iterator I, 140 const SIInstrInfo *TII, Register SpillReg, 141 Register ScratchRsrcReg, Register SPReg, int FI) { 142 MachineFunction *MF = MBB.getParent(); 143 MachineFrameInfo &MFI = MF->getFrameInfo(); 144 145 int64_t Offset = MFI.getObjectOffset(FI); 146 147 MachineMemOperand *MMO = MF->getMachineMemOperand( 148 MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4, 149 MFI.getObjectAlign(FI)); 150 151 if (ST.enableFlatScratch()) { 152 if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) { 153 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR)) 154 .addReg(SpillReg, RegState::Kill) 155 .addReg(SPReg) 156 .addImm(Offset) 157 .addImm(0) // glc 158 .addImm(0) // slc 159 .addImm(0) // dlc 160 .addMemOperand(MMO); 161 return; 162 } 163 } else if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) { 164 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET)) 165 .addReg(SpillReg, RegState::Kill) 166 .addReg(ScratchRsrcReg) 167 .addReg(SPReg) 168 .addImm(Offset) 169 .addImm(0) // glc 170 .addImm(0) // slc 171 .addImm(0) // tfe 172 .addImm(0) // dlc 173 .addImm(0) // swz 174 .addMemOperand(MMO); 175 return; 176 } 177 178 // Don't clobber the TmpVGPR if we also need a scratch reg for the stack 179 // offset in the spill. 180 LiveRegs.addReg(SpillReg); 181 182 if (ST.enableFlatScratch()) { 183 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 184 MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass); 185 186 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg) 187 .addReg(SPReg) 188 .addImm(Offset); 189 190 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR)) 191 .addReg(SpillReg, RegState::Kill) 192 .addReg(OffsetReg, RegState::Kill) 193 .addImm(0) 194 .addImm(0) // glc 195 .addImm(0) // slc 196 .addImm(0) // dlc 197 .addMemOperand(MMO); 198 } else { 199 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 200 MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); 201 202 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) 203 .addImm(Offset); 204 205 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN)) 206 .addReg(SpillReg, RegState::Kill) 207 .addReg(OffsetReg, RegState::Kill) 208 .addReg(ScratchRsrcReg) 209 .addReg(SPReg) 210 .addImm(0) 211 .addImm(0) // glc 212 .addImm(0) // slc 213 .addImm(0) // tfe 214 .addImm(0) // dlc 215 .addImm(0) // swz 216 .addMemOperand(MMO); 217 } 218 219 LiveRegs.removeReg(SpillReg); 220 } 221 222 static void buildEpilogReload(const GCNSubtarget &ST, LivePhysRegs &LiveRegs, 223 MachineBasicBlock &MBB, 224 MachineBasicBlock::iterator I, 225 const SIInstrInfo *TII, Register SpillReg, 226 Register ScratchRsrcReg, Register SPReg, int FI) { 227 MachineFunction *MF = MBB.getParent(); 228 MachineFrameInfo &MFI = MF->getFrameInfo(); 229 int64_t Offset = MFI.getObjectOffset(FI); 230 231 MachineMemOperand *MMO = MF->getMachineMemOperand( 232 MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4, 233 MFI.getObjectAlign(FI)); 234 235 if (ST.enableFlatScratch()) { 236 if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) { 237 BuildMI(MBB, I, DebugLoc(), 238 TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), SpillReg) 239 .addReg(SPReg) 240 .addImm(Offset) 241 .addImm(0) // glc 242 .addImm(0) // slc 243 .addImm(0) // dlc 244 .addMemOperand(MMO); 245 return; 246 } 247 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 248 MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass); 249 250 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg) 251 .addReg(SPReg) 252 .addImm(Offset); 253 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), 254 SpillReg) 255 .addReg(OffsetReg, RegState::Kill) 256 .addImm(0) 257 .addImm(0) // glc 258 .addImm(0) // slc 259 .addImm(0) // dlc 260 .addMemOperand(MMO); 261 return; 262 } 263 264 if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) { 265 BuildMI(MBB, I, DebugLoc(), 266 TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg) 267 .addReg(ScratchRsrcReg) 268 .addReg(SPReg) 269 .addImm(Offset) 270 .addImm(0) // glc 271 .addImm(0) // slc 272 .addImm(0) // tfe 273 .addImm(0) // dlc 274 .addImm(0) // swz 275 .addMemOperand(MMO); 276 return; 277 } 278 279 MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( 280 MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); 281 282 BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) 283 .addImm(Offset); 284 285 BuildMI(MBB, I, DebugLoc(), 286 TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg) 287 .addReg(OffsetReg, RegState::Kill) 288 .addReg(ScratchRsrcReg) 289 .addReg(SPReg) 290 .addImm(0) 291 .addImm(0) // glc 292 .addImm(0) // slc 293 .addImm(0) // tfe 294 .addImm(0) // dlc 295 .addImm(0) // swz 296 .addMemOperand(MMO); 297 } 298 299 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()` 300 void SIFrameLowering::emitEntryFunctionFlatScratchInit( 301 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 302 const DebugLoc &DL, Register ScratchWaveOffsetReg) const { 303 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 304 const SIInstrInfo *TII = ST.getInstrInfo(); 305 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 306 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 307 308 // We don't need this if we only have spills since there is no user facing 309 // scratch. 310 311 // TODO: If we know we don't have flat instructions earlier, we can omit 312 // this from the input registers. 313 // 314 // TODO: We only need to know if we access scratch space through a flat 315 // pointer. Because we only detect if flat instructions are used at all, 316 // this will be used more often than necessary on VI. 317 318 Register FlatScratchInitReg = 319 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); 320 assert(FlatScratchInitReg); 321 322 MachineRegisterInfo &MRI = MF.getRegInfo(); 323 MRI.addLiveIn(FlatScratchInitReg); 324 MBB.addLiveIn(FlatScratchInitReg); 325 326 Register FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); 327 Register FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); 328 329 // Do a 64-bit pointer add. 330 if (ST.flatScratchIsPointer()) { 331 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { 332 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 333 .addReg(FlatScrInitLo) 334 .addReg(ScratchWaveOffsetReg); 335 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) 336 .addReg(FlatScrInitHi) 337 .addImm(0); 338 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 339 addReg(FlatScrInitLo). 340 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | 341 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 342 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). 343 addReg(FlatScrInitHi). 344 addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | 345 (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); 346 return; 347 } 348 349 // For GFX9. 350 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) 351 .addReg(FlatScrInitLo) 352 .addReg(ScratchWaveOffsetReg); 353 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) 354 .addReg(FlatScrInitHi) 355 .addImm(0); 356 357 return; 358 } 359 360 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9); 361 362 // Copy the size in bytes. 363 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) 364 .addReg(FlatScrInitHi, RegState::Kill); 365 366 // Add wave offset in bytes to private base offset. 367 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. 368 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) 369 .addReg(FlatScrInitLo) 370 .addReg(ScratchWaveOffsetReg); 371 372 // Convert offset to 256-byte units. 373 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) 374 .addReg(FlatScrInitLo, RegState::Kill) 375 .addImm(8); 376 } 377 378 // Shift down registers reserved for the scratch RSRC. 379 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg( 380 MachineFunction &MF) const { 381 382 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 383 const SIInstrInfo *TII = ST.getInstrInfo(); 384 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 385 MachineRegisterInfo &MRI = MF.getRegInfo(); 386 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 387 388 assert(MFI->isEntryFunction()); 389 390 Register ScratchRsrcReg = MFI->getScratchRSrcReg(); 391 392 if (!ScratchRsrcReg || !MRI.isPhysRegUsed(ScratchRsrcReg)) 393 return Register(); 394 395 if (ST.hasSGPRInitBug() || 396 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) 397 return ScratchRsrcReg; 398 399 // We reserved the last registers for this. Shift it down to the end of those 400 // which were actually used. 401 // 402 // FIXME: It might be safer to use a pseudoregister before replacement. 403 404 // FIXME: We should be able to eliminate unused input registers. We only 405 // cannot do this for the resources required for scratch access. For now we 406 // skip over user SGPRs and may leave unused holes. 407 408 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; 409 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF); 410 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); 411 412 // Skip the last N reserved elements because they should have already been 413 // reserved for VCC etc. 414 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 415 for (MCPhysReg Reg : AllSGPR128s) { 416 // Pick the first unallocated one. Make sure we don't clobber the other 417 // reserved input we needed. Also for PAL, make sure we don't clobber 418 // the GIT pointer passed in SGPR0 or SGPR8. 419 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 420 !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) { 421 MRI.replaceRegWith(ScratchRsrcReg, Reg); 422 MFI->setScratchRSrcReg(Reg); 423 return Reg; 424 } 425 } 426 427 return ScratchRsrcReg; 428 } 429 430 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) { 431 return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize(); 432 } 433 434 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, 435 MachineBasicBlock &MBB) const { 436 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 437 438 // FIXME: If we only have SGPR spills, we won't actually be using scratch 439 // memory since these spill to VGPRs. We should be cleaning up these unused 440 // SGPR spill frame indices somewhere. 441 442 // FIXME: We still have implicit uses on SGPR spill instructions in case they 443 // need to spill to vector memory. It's likely that will not happen, but at 444 // this point it appears we need the setup. This part of the prolog should be 445 // emitted after frame indices are eliminated. 446 447 // FIXME: Remove all of the isPhysRegUsed checks 448 449 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 450 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 451 const SIInstrInfo *TII = ST.getInstrInfo(); 452 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 453 MachineRegisterInfo &MRI = MF.getRegInfo(); 454 const Function &F = MF.getFunction(); 455 456 assert(MFI->isEntryFunction()); 457 458 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( 459 AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 460 // FIXME: Hack to not crash in situations which emitted an error. 461 if (!PreloadedScratchWaveOffsetReg) 462 return; 463 464 // We need to do the replacement of the private segment buffer register even 465 // if there are no stack objects. There could be stores to undef or a 466 // constant without an associated object. 467 // 468 // This will return `Register()` in cases where there are no actual 469 // uses of the SRSRC. 470 Register ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF); 471 472 // Make the selected register live throughout the function. 473 if (ScratchRsrcReg) { 474 for (MachineBasicBlock &OtherBB : MF) { 475 if (&OtherBB != &MBB) { 476 OtherBB.addLiveIn(ScratchRsrcReg); 477 } 478 } 479 } 480 481 // Now that we have fixed the reserved SRSRC we need to locate the 482 // (potentially) preloaded SRSRC. 483 Register PreloadedScratchRsrcReg; 484 if (ST.isAmdHsaOrMesa(F)) { 485 PreloadedScratchRsrcReg = 486 MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); 487 if (ScratchRsrcReg && PreloadedScratchRsrcReg) { 488 // We added live-ins during argument lowering, but since they were not 489 // used they were deleted. We're adding the uses now, so add them back. 490 MRI.addLiveIn(PreloadedScratchRsrcReg); 491 MBB.addLiveIn(PreloadedScratchRsrcReg); 492 } 493 } 494 495 // Debug location must be unknown since the first debug location is used to 496 // determine the end of the prologue. 497 DebugLoc DL; 498 MachineBasicBlock::iterator I = MBB.begin(); 499 500 // We found the SRSRC first because it needs four registers and has an 501 // alignment requirement. If the SRSRC that we found is clobbering with 502 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR 503 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch 504 // wave offset to a free SGPR. 505 Register ScratchWaveOffsetReg; 506 if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) { 507 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF); 508 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 509 AllSGPRs = AllSGPRs.slice( 510 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded)); 511 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF); 512 for (MCPhysReg Reg : AllSGPRs) { 513 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) && 514 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) { 515 ScratchWaveOffsetReg = Reg; 516 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) 517 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); 518 break; 519 } 520 } 521 } else { 522 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg; 523 } 524 assert(ScratchWaveOffsetReg); 525 526 if (requiresStackPointerReference(MF)) { 527 Register SPReg = MFI->getStackPtrOffsetReg(); 528 assert(SPReg != AMDGPU::SP_REG); 529 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg) 530 .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST)); 531 } 532 533 if (hasFP(MF)) { 534 Register FPReg = MFI->getFrameOffsetReg(); 535 assert(FPReg != AMDGPU::FP_REG); 536 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0); 537 } 538 539 if (MFI->hasFlatScratchInit() || ScratchRsrcReg) { 540 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 541 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 542 } 543 544 if (MFI->hasFlatScratchInit()) { 545 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg); 546 } 547 548 if (ScratchRsrcReg) { 549 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL, 550 PreloadedScratchRsrcReg, 551 ScratchRsrcReg, ScratchWaveOffsetReg); 552 } 553 } 554 555 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg` 556 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup( 557 MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, 558 const DebugLoc &DL, Register PreloadedScratchRsrcReg, 559 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const { 560 561 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 562 const SIInstrInfo *TII = ST.getInstrInfo(); 563 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 564 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 565 const Function &Fn = MF.getFunction(); 566 567 if (ST.isAmdPalOS()) { 568 // The pointer to the GIT is formed from the offset passed in and either 569 // the amdgpu-git-ptr-high function attribute or the top part of the PC 570 Register RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 571 Register RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 572 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 573 574 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 575 576 if (MFI->getGITPtrHigh() != 0xffffffff) { 577 BuildMI(MBB, I, DL, SMovB32, RsrcHi) 578 .addImm(MFI->getGITPtrHigh()) 579 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 580 } else { 581 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); 582 BuildMI(MBB, I, DL, GetPC64, Rsrc01); 583 } 584 Register GitPtrLo = MFI->getGITPtrLoReg(MF); 585 MF.getRegInfo().addLiveIn(GitPtrLo); 586 MBB.addLiveIn(GitPtrLo); 587 BuildMI(MBB, I, DL, SMovB32, RsrcLo) 588 .addReg(GitPtrLo) 589 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 590 591 // We now have the GIT ptr - now get the scratch descriptor from the entry 592 // at offset 0 (or offset 16 for a compute shader). 593 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 594 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); 595 auto MMO = MF.getMachineMemOperand(PtrInfo, 596 MachineMemOperand::MOLoad | 597 MachineMemOperand::MOInvariant | 598 MachineMemOperand::MODereferenceable, 599 16, Align(4)); 600 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; 601 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); 602 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset); 603 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) 604 .addReg(Rsrc01) 605 .addImm(EncodedOffset) // offset 606 .addImm(0) // glc 607 .addImm(0) // dlc 608 .addReg(ScratchRsrcReg, RegState::ImplicitDefine) 609 .addMemOperand(MMO); 610 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) { 611 assert(!ST.isAmdHsaOrMesa(Fn)); 612 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 613 614 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 615 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 616 617 // Use relocations to get the pointer, and setup the other bits manually. 618 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 619 620 if (MFI->hasImplicitBufferPtr()) { 621 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 622 623 if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { 624 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); 625 626 BuildMI(MBB, I, DL, Mov64, Rsrc01) 627 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 628 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 629 } else { 630 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); 631 632 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); 633 auto MMO = MF.getMachineMemOperand( 634 PtrInfo, 635 MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant | 636 MachineMemOperand::MODereferenceable, 637 8, Align(4)); 638 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) 639 .addReg(MFI->getImplicitBufferPtrUserSGPR()) 640 .addImm(0) // offset 641 .addImm(0) // glc 642 .addImm(0) // dlc 643 .addMemOperand(MMO) 644 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 645 646 MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 647 MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); 648 } 649 } else { 650 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 651 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 652 653 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 654 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 655 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 656 657 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 658 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 659 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 660 661 } 662 663 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 664 .addImm(Rsrc23 & 0xffffffff) 665 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 666 667 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 668 .addImm(Rsrc23 >> 32) 669 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 670 } else if (ST.isAmdHsaOrMesa(Fn)) { 671 assert(PreloadedScratchRsrcReg); 672 673 if (ScratchRsrcReg != PreloadedScratchRsrcReg) { 674 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) 675 .addReg(PreloadedScratchRsrcReg, RegState::Kill); 676 } 677 } 678 679 // Add the scratch wave offset into the scratch RSRC. 680 // 681 // We only want to update the first 48 bits, which is the base address 682 // pointer, without touching the adjacent 16 bits of flags. We know this add 683 // cannot carry-out from bit 47, otherwise the scratch allocation would be 684 // impossible to fit in the 48-bit global address space. 685 // 686 // TODO: Evaluate if it is better to just construct an SRD using the flat 687 // scratch init and some constants rather than update the one we are passed. 688 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 689 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 690 691 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in 692 // the kernel body via inreg arguments. 693 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0) 694 .addReg(ScratchRsrcSub0) 695 .addReg(ScratchWaveOffsetReg) 696 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 697 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1) 698 .addReg(ScratchRsrcSub1) 699 .addImm(0) 700 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 701 } 702 703 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { 704 switch (ID) { 705 case TargetStackID::Default: 706 case TargetStackID::NoAlloc: 707 case TargetStackID::SGPRSpill: 708 return true; 709 case TargetStackID::SVEVector: 710 return false; 711 } 712 llvm_unreachable("Invalid TargetStackID::Value"); 713 } 714 715 // Activate all lanes, returns saved exec. 716 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs, 717 MachineFunction &MF, 718 MachineBasicBlock &MBB, 719 MachineBasicBlock::iterator MBBI, 720 bool IsProlog) { 721 Register ScratchExecCopy; 722 MachineRegisterInfo &MRI = MF.getRegInfo(); 723 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 724 const SIInstrInfo *TII = ST.getInstrInfo(); 725 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 726 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 727 DebugLoc DL; 728 729 if (LiveRegs.empty()) { 730 if (IsProlog) { 731 LiveRegs.init(TRI); 732 LiveRegs.addLiveIns(MBB); 733 if (FuncInfo->SGPRForFPSaveRestoreCopy) 734 LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy); 735 736 if (FuncInfo->SGPRForBPSaveRestoreCopy) 737 LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy); 738 } else { 739 // In epilog. 740 LiveRegs.init(*ST.getRegisterInfo()); 741 LiveRegs.addLiveOuts(MBB); 742 LiveRegs.stepBackward(*MBBI); 743 } 744 } 745 746 ScratchExecCopy = findScratchNonCalleeSaveRegister( 747 MRI, LiveRegs, *TRI.getWaveMaskRegClass()); 748 749 if (!IsProlog) 750 LiveRegs.removeReg(ScratchExecCopy); 751 752 const unsigned OrSaveExec = 753 ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; 754 BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1); 755 756 return ScratchExecCopy; 757 } 758 759 void SIFrameLowering::emitPrologue(MachineFunction &MF, 760 MachineBasicBlock &MBB) const { 761 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 762 if (FuncInfo->isEntryFunction()) { 763 emitEntryFunctionPrologue(MF, MBB); 764 return; 765 } 766 767 const MachineFrameInfo &MFI = MF.getFrameInfo(); 768 MachineRegisterInfo &MRI = MF.getRegInfo(); 769 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 770 const SIInstrInfo *TII = ST.getInstrInfo(); 771 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 772 773 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 774 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 775 Register BasePtrReg = 776 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 777 LivePhysRegs LiveRegs; 778 779 MachineBasicBlock::iterator MBBI = MBB.begin(); 780 DebugLoc DL; 781 782 bool HasFP = false; 783 bool HasBP = false; 784 uint32_t NumBytes = MFI.getStackSize(); 785 uint32_t RoundedSize = NumBytes; 786 // To avoid clobbering VGPRs in lanes that weren't active on function entry, 787 // turn on all lanes before doing the spill to memory. 788 Register ScratchExecCopy; 789 790 bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue(); 791 bool SpillFPToMemory = false; 792 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 793 // Otherwise we are spilling the FP to memory. 794 if (HasFPSaveIndex) { 795 SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) != 796 TargetStackID::SGPRSpill; 797 } 798 799 bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue(); 800 bool SpillBPToMemory = false; 801 // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR. 802 // Otherwise we are spilling the BP to memory. 803 if (HasBPSaveIndex) { 804 SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) != 805 TargetStackID::SGPRSpill; 806 } 807 808 // Emit the copy if we need an FP, and are using a free SGPR to save it. 809 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 810 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy) 811 .addReg(FramePtrReg) 812 .setMIFlag(MachineInstr::FrameSetup); 813 } 814 815 // Emit the copy if we need a BP, and are using a free SGPR to save it. 816 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 817 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), 818 FuncInfo->SGPRForBPSaveRestoreCopy) 819 .addReg(BasePtrReg) 820 .setMIFlag(MachineInstr::FrameSetup); 821 } 822 823 // If a copy has been emitted for FP and/or BP, Make the SGPRs 824 // used in the copy instructions live throughout the function. 825 SmallVector<MCPhysReg, 2> TempSGPRs; 826 if (FuncInfo->SGPRForFPSaveRestoreCopy) 827 TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy); 828 829 if (FuncInfo->SGPRForBPSaveRestoreCopy) 830 TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy); 831 832 if (!TempSGPRs.empty()) { 833 for (MachineBasicBlock &MBB : MF) { 834 for (MCPhysReg Reg : TempSGPRs) 835 MBB.addLiveIn(Reg); 836 837 MBB.sortUniqueLiveIns(); 838 } 839 } 840 841 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg 842 : FuncInfo->getSGPRSpillVGPRs()) { 843 if (!Reg.FI.hasValue()) 844 continue; 845 846 if (!ScratchExecCopy) 847 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 848 849 buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR, 850 FuncInfo->getScratchRSrcReg(), 851 StackPtrReg, 852 Reg.FI.getValue()); 853 } 854 855 if (HasFPSaveIndex && SpillFPToMemory) { 856 assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue())); 857 858 if (!ScratchExecCopy) 859 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 860 861 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 862 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 863 864 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 865 .addReg(FramePtrReg); 866 867 buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR, 868 FuncInfo->getScratchRSrcReg(), StackPtrReg, 869 FuncInfo->FramePointerSaveIndex.getValue()); 870 } 871 872 if (HasBPSaveIndex && SpillBPToMemory) { 873 assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex)); 874 875 if (!ScratchExecCopy) 876 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true); 877 878 MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister( 879 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 880 881 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) 882 .addReg(BasePtrReg); 883 884 buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR, 885 FuncInfo->getScratchRSrcReg(), StackPtrReg, 886 *FuncInfo->BasePointerSaveIndex); 887 } 888 889 if (ScratchExecCopy) { 890 // FIXME: Split block and make terminator. 891 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 892 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 893 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 894 .addReg(ScratchExecCopy, RegState::Kill); 895 LiveRegs.addReg(ScratchExecCopy); 896 } 897 898 // In this case, spill the FP to a reserved VGPR. 899 if (HasFPSaveIndex && !SpillFPToMemory) { 900 const int FI = FuncInfo->FramePointerSaveIndex.getValue(); 901 assert(!MFI.isDeadObjectIndex(FI)); 902 903 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 904 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 905 FuncInfo->getSGPRToVGPRSpills(FI); 906 assert(Spill.size() == 1); 907 908 // Save FP before setting it up. 909 // FIXME: This should respect spillSGPRToVGPR; 910 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 911 Spill[0].VGPR) 912 .addReg(FramePtrReg) 913 .addImm(Spill[0].Lane) 914 .addReg(Spill[0].VGPR, RegState::Undef); 915 } 916 917 // In this case, spill the BP to a reserved VGPR. 918 if (HasBPSaveIndex && !SpillBPToMemory) { 919 const int BasePtrFI = *FuncInfo->BasePointerSaveIndex; 920 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 921 922 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 923 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 924 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 925 assert(Spill.size() == 1); 926 927 // Save BP before setting it up. 928 // FIXME: This should respect spillSGPRToVGPR; 929 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), 930 Spill[0].VGPR) 931 .addReg(BasePtrReg) 932 .addImm(Spill[0].Lane) 933 .addReg(Spill[0].VGPR, RegState::Undef); 934 } 935 936 if (TRI.needsStackRealignment(MF)) { 937 HasFP = true; 938 const unsigned Alignment = MFI.getMaxAlign().value(); 939 940 RoundedSize += Alignment; 941 if (LiveRegs.empty()) { 942 LiveRegs.init(TRI); 943 LiveRegs.addLiveIns(MBB); 944 LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); 945 LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy); 946 } 947 948 Register ScratchSPReg = findScratchNonCalleeSaveRegister( 949 MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass); 950 assert(ScratchSPReg && ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy && 951 ScratchSPReg != FuncInfo->SGPRForBPSaveRestoreCopy); 952 953 // s_add_u32 tmp_reg, s32, NumBytes 954 // s_and_b32 s32, tmp_reg, 0b111...0000 955 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) 956 .addReg(StackPtrReg) 957 .addImm((Alignment - 1) * getScratchScaleFactor(ST)) 958 .setMIFlag(MachineInstr::FrameSetup); 959 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) 960 .addReg(ScratchSPReg, RegState::Kill) 961 .addImm(-Alignment * getScratchScaleFactor(ST)) 962 .setMIFlag(MachineInstr::FrameSetup); 963 FuncInfo->setIsStackRealigned(true); 964 } else if ((HasFP = hasFP(MF))) { 965 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 966 .addReg(StackPtrReg) 967 .setMIFlag(MachineInstr::FrameSetup); 968 } 969 970 // If we need a base pointer, set it up here. It's whatever the value of 971 // the stack pointer is at this point. Any variable size objects will be 972 // allocated after this, so we can still use the base pointer to reference 973 // the incoming arguments. 974 if ((HasBP = TRI.hasBasePointer(MF))) { 975 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 976 .addReg(StackPtrReg) 977 .setMIFlag(MachineInstr::FrameSetup); 978 } 979 980 if (HasFP && RoundedSize != 0) { 981 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) 982 .addReg(StackPtrReg) 983 .addImm(RoundedSize * getScratchScaleFactor(ST)) 984 .setMIFlag(MachineInstr::FrameSetup); 985 } 986 987 assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy || 988 FuncInfo->FramePointerSaveIndex)) && 989 "Needed to save FP but didn't save it anywhere"); 990 991 assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy && 992 !FuncInfo->FramePointerSaveIndex)) && 993 "Saved FP but didn't need it"); 994 995 assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy || 996 FuncInfo->BasePointerSaveIndex)) && 997 "Needed to save BP but didn't save it anywhere"); 998 999 assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy && 1000 !FuncInfo->BasePointerSaveIndex)) && 1001 "Saved BP but didn't need it"); 1002 } 1003 1004 void SIFrameLowering::emitEpilogue(MachineFunction &MF, 1005 MachineBasicBlock &MBB) const { 1006 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1007 if (FuncInfo->isEntryFunction()) 1008 return; 1009 1010 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1011 const SIInstrInfo *TII = ST.getInstrInfo(); 1012 MachineRegisterInfo &MRI = MF.getRegInfo(); 1013 const SIRegisterInfo &TRI = TII->getRegisterInfo(); 1014 MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); 1015 LivePhysRegs LiveRegs; 1016 DebugLoc DL; 1017 1018 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1019 uint32_t NumBytes = MFI.getStackSize(); 1020 uint32_t RoundedSize = FuncInfo->isStackRealigned() 1021 ? NumBytes + MFI.getMaxAlign().value() 1022 : NumBytes; 1023 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg(); 1024 const Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1025 const Register BasePtrReg = 1026 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register(); 1027 1028 bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue(); 1029 bool SpillFPToMemory = false; 1030 if (HasFPSaveIndex) { 1031 SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) != 1032 TargetStackID::SGPRSpill; 1033 } 1034 1035 bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue(); 1036 bool SpillBPToMemory = false; 1037 if (HasBPSaveIndex) { 1038 SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) != 1039 TargetStackID::SGPRSpill; 1040 } 1041 1042 if (RoundedSize != 0 && hasFP(MF)) { 1043 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) 1044 .addReg(StackPtrReg) 1045 .addImm(RoundedSize * getScratchScaleFactor(ST)) 1046 .setMIFlag(MachineInstr::FrameDestroy); 1047 } 1048 1049 if (FuncInfo->SGPRForFPSaveRestoreCopy) { 1050 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) 1051 .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) 1052 .setMIFlag(MachineInstr::FrameSetup); 1053 } 1054 1055 if (FuncInfo->SGPRForBPSaveRestoreCopy) { 1056 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg) 1057 .addReg(FuncInfo->SGPRForBPSaveRestoreCopy) 1058 .setMIFlag(MachineInstr::FrameSetup); 1059 } 1060 1061 Register ScratchExecCopy; 1062 if (HasFPSaveIndex) { 1063 const int FI = FuncInfo->FramePointerSaveIndex.getValue(); 1064 assert(!MFI.isDeadObjectIndex(FI)); 1065 if (SpillFPToMemory) { 1066 if (!ScratchExecCopy) 1067 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 1068 1069 MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister( 1070 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1071 buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR, 1072 FuncInfo->getScratchRSrcReg(), StackPtrReg, FI); 1073 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg) 1074 .addReg(TempVGPR, RegState::Kill); 1075 } else { 1076 // Reload from VGPR spill. 1077 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill); 1078 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1079 FuncInfo->getSGPRToVGPRSpills(FI); 1080 assert(Spill.size() == 1); 1081 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 1082 FramePtrReg) 1083 .addReg(Spill[0].VGPR) 1084 .addImm(Spill[0].Lane); 1085 } 1086 } 1087 1088 if (HasBPSaveIndex) { 1089 const int BasePtrFI = *FuncInfo->BasePointerSaveIndex; 1090 assert(!MFI.isDeadObjectIndex(BasePtrFI)); 1091 if (SpillBPToMemory) { 1092 if (!ScratchExecCopy) 1093 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 1094 1095 MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister( 1096 MRI, LiveRegs, AMDGPU::VGPR_32RegClass); 1097 buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR, 1098 FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI); 1099 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg) 1100 .addReg(TempVGPR, RegState::Kill); 1101 } else { 1102 // Reload from VGPR spill. 1103 assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill); 1104 ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill = 1105 FuncInfo->getSGPRToVGPRSpills(BasePtrFI); 1106 assert(Spill.size() == 1); 1107 BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), 1108 BasePtrReg) 1109 .addReg(Spill[0].VGPR) 1110 .addImm(Spill[0].Lane); 1111 } 1112 } 1113 1114 for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg : 1115 FuncInfo->getSGPRSpillVGPRs()) { 1116 if (!Reg.FI.hasValue()) 1117 continue; 1118 1119 if (!ScratchExecCopy) 1120 ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false); 1121 1122 buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR, 1123 FuncInfo->getScratchRSrcReg(), StackPtrReg, 1124 Reg.FI.getValue()); 1125 } 1126 1127 if (ScratchExecCopy) { 1128 // FIXME: Split block and make terminator. 1129 unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; 1130 MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; 1131 BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) 1132 .addReg(ScratchExecCopy, RegState::Kill); 1133 } 1134 } 1135 1136 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not 1137 // memory. They should have been removed by now. 1138 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { 1139 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1140 I != E; ++I) { 1141 if (!MFI.isDeadObjectIndex(I)) 1142 return false; 1143 } 1144 1145 return true; 1146 } 1147 1148 #ifndef NDEBUG 1149 static bool allSGPRSpillsAreDead(const MachineFunction &MF) { 1150 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1151 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1152 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); 1153 I != E; ++I) { 1154 if (!MFI.isDeadObjectIndex(I) && 1155 MFI.getStackID(I) == TargetStackID::SGPRSpill && 1156 (I != FuncInfo->FramePointerSaveIndex && 1157 I != FuncInfo->BasePointerSaveIndex)) { 1158 return false; 1159 } 1160 } 1161 1162 return true; 1163 } 1164 #endif 1165 1166 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 1167 Register &FrameReg) const { 1168 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); 1169 1170 FrameReg = RI->getFrameRegister(MF); 1171 return MF.getFrameInfo().getObjectOffset(FI); 1172 } 1173 1174 void SIFrameLowering::processFunctionBeforeFrameFinalized( 1175 MachineFunction &MF, 1176 RegScavenger *RS) const { 1177 MachineFrameInfo &MFI = MF.getFrameInfo(); 1178 1179 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1180 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1181 SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1182 1183 FuncInfo->removeDeadFrameIndices(MFI); 1184 assert(allSGPRSpillsAreDead(MF) && 1185 "SGPR spill should have been removed in SILowerSGPRSpills"); 1186 1187 // FIXME: The other checks should be redundant with allStackObjectsAreDead, 1188 // but currently hasNonSpillStackObjects is set only from source 1189 // allocas. Stack temps produced from legalization are not counted currently. 1190 if (!allStackObjectsAreDead(MFI)) { 1191 assert(RS && "RegScavenger required if spilling"); 1192 1193 if (FuncInfo->isEntryFunction()) { 1194 int ScavengeFI = MFI.CreateFixedObject( 1195 TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); 1196 RS->addScavengingFrameIndex(ScavengeFI); 1197 } else { 1198 int ScavengeFI = MFI.CreateStackObject( 1199 TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 1200 TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false); 1201 RS->addScavengingFrameIndex(ScavengeFI); 1202 } 1203 } 1204 } 1205 1206 // Only report VGPRs to generic code. 1207 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, 1208 BitVector &SavedVGPRs, 1209 RegScavenger *RS) const { 1210 TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); 1211 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1212 if (MFI->isEntryFunction()) 1213 return; 1214 1215 MachineFrameInfo &FrameInfo = MF.getFrameInfo(); 1216 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1217 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1218 1219 // Ignore the SGPRs the default implementation found. 1220 SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask()); 1221 1222 // hasFP only knows about stack objects that already exist. We're now 1223 // determining the stack slots that will be created, so we have to predict 1224 // them. Stack objects force FP usage with calls. 1225 // 1226 // Note a new VGPR CSR may be introduced if one is used for the spill, but we 1227 // don't want to report it here. 1228 // 1229 // FIXME: Is this really hasReservedCallFrame? 1230 const bool WillHaveFP = 1231 FrameInfo.hasCalls() && 1232 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); 1233 1234 // VGPRs used for SGPR spilling need to be specially inserted in the prolog, 1235 // so don't allow the default insertion to handle them. 1236 for (auto SSpill : MFI->getSGPRSpillVGPRs()) 1237 SavedVGPRs.reset(SSpill.VGPR); 1238 1239 LivePhysRegs LiveRegs; 1240 LiveRegs.init(*TRI); 1241 1242 if (WillHaveFP || hasFP(MF)) { 1243 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy, 1244 MFI->FramePointerSaveIndex, true); 1245 } 1246 1247 if (TRI->hasBasePointer(MF)) { 1248 if (MFI->SGPRForFPSaveRestoreCopy) 1249 LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy); 1250 getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy, 1251 MFI->BasePointerSaveIndex, false); 1252 } 1253 } 1254 1255 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, 1256 BitVector &SavedRegs, 1257 RegScavenger *RS) const { 1258 TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); 1259 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1260 if (MFI->isEntryFunction()) 1261 return; 1262 1263 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1264 const SIRegisterInfo *TRI = ST.getRegisterInfo(); 1265 1266 // The SP is specifically managed and we don't want extra spills of it. 1267 SavedRegs.reset(MFI->getStackPtrOffsetReg()); 1268 SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask()); 1269 } 1270 1271 bool SIFrameLowering::assignCalleeSavedSpillSlots( 1272 MachineFunction &MF, const TargetRegisterInfo *TRI, 1273 std::vector<CalleeSavedInfo> &CSI) const { 1274 if (CSI.empty()) 1275 return true; // Early exit if no callee saved registers are modified! 1276 1277 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); 1278 if (!FuncInfo->SGPRForFPSaveRestoreCopy && 1279 !FuncInfo->SGPRForBPSaveRestoreCopy) 1280 return false; 1281 1282 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1283 const SIRegisterInfo *RI = ST.getRegisterInfo(); 1284 Register FramePtrReg = FuncInfo->getFrameOffsetReg(); 1285 Register BasePtrReg = RI->getBaseRegister(); 1286 unsigned NumModifiedRegs = 0; 1287 1288 if (FuncInfo->SGPRForFPSaveRestoreCopy) 1289 NumModifiedRegs++; 1290 if (FuncInfo->SGPRForBPSaveRestoreCopy) 1291 NumModifiedRegs++; 1292 1293 for (auto &CS : CSI) { 1294 if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) { 1295 CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); 1296 if (--NumModifiedRegs) 1297 break; 1298 } else if (CS.getReg() == BasePtrReg && 1299 FuncInfo->SGPRForBPSaveRestoreCopy) { 1300 CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy); 1301 if (--NumModifiedRegs) 1302 break; 1303 } 1304 } 1305 1306 return false; 1307 } 1308 1309 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( 1310 MachineFunction &MF, 1311 MachineBasicBlock &MBB, 1312 MachineBasicBlock::iterator I) const { 1313 int64_t Amount = I->getOperand(0).getImm(); 1314 if (Amount == 0) 1315 return MBB.erase(I); 1316 1317 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); 1318 const SIInstrInfo *TII = ST.getInstrInfo(); 1319 const DebugLoc &DL = I->getDebugLoc(); 1320 unsigned Opc = I->getOpcode(); 1321 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); 1322 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; 1323 1324 if (!hasReservedCallFrame(MF)) { 1325 Amount = alignTo(Amount, getStackAlign()); 1326 assert(isUInt<32>(Amount) && "exceeded stack address space size"); 1327 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 1328 Register SPReg = MFI->getStackPtrOffsetReg(); 1329 1330 unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; 1331 BuildMI(MBB, I, DL, TII->get(Op), SPReg) 1332 .addReg(SPReg) 1333 .addImm(Amount * getScratchScaleFactor(ST)); 1334 } else if (CalleePopAmount != 0) { 1335 llvm_unreachable("is this used?"); 1336 } 1337 1338 return MBB.erase(I); 1339 } 1340 1341 /// Returns true if the frame will require a reference to the stack pointer. 1342 /// 1343 /// This is the set of conditions common to setting up the stack pointer in a 1344 /// kernel, and for using a frame pointer in a callable function. 1345 /// 1346 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm 1347 /// references SP. 1348 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) { 1349 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint(); 1350 } 1351 1352 // The FP for kernels is always known 0, so we never really need to setup an 1353 // explicit register for it. However, DisableFramePointerElim will force us to 1354 // use a register for it. 1355 bool SIFrameLowering::hasFP(const MachineFunction &MF) const { 1356 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1357 1358 // For entry functions we can use an immediate offset in most cases, so the 1359 // presence of calls doesn't imply we need a distinct frame pointer. 1360 if (MFI.hasCalls() && 1361 !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) { 1362 // All offsets are unsigned, so need to be addressed in the same direction 1363 // as stack growth. 1364 1365 // FIXME: This function is pretty broken, since it can be called before the 1366 // frame layout is determined or CSR spills are inserted. 1367 return MFI.getStackSize() != 0; 1368 } 1369 1370 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() || 1371 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) || 1372 MF.getTarget().Options.DisableFramePointerElim(MF); 1373 } 1374 1375 // This is essentially a reduced version of hasFP for entry functions. Since the 1376 // stack pointer is known 0 on entry to kernels, we never really need an FP 1377 // register. We may need to initialize the stack pointer depending on the frame 1378 // properties, which logically overlaps many of the cases where an ordinary 1379 // function would require an FP. 1380 bool SIFrameLowering::requiresStackPointerReference( 1381 const MachineFunction &MF) const { 1382 // Callable functions always require a stack pointer reference. 1383 assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() && 1384 "only expected to call this for entry points"); 1385 1386 const MachineFrameInfo &MFI = MF.getFrameInfo(); 1387 1388 // Entry points ordinarily don't need to initialize SP. We have to set it up 1389 // for callees if there are any. Also note tail calls are impossible/don't 1390 // make any sense for kernels. 1391 if (MFI.hasCalls()) 1392 return true; 1393 1394 // We still need to initialize the SP if we're doing anything weird that 1395 // references the SP, like variable sized stack objects. 1396 return frameTriviallyRequiresSP(MFI); 1397 } 1398