1 //===-- AMDGPUSubtarget.cpp - AMDGPU Subtarget Information ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file 11 /// \brief Implements the AMDGPU specific subclass of TargetSubtarget. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #include "AMDGPUSubtarget.h" 16 #include "R600ISelLowering.h" 17 #include "R600InstrInfo.h" 18 #include "R600MachineScheduler.h" 19 #include "SIFrameLowering.h" 20 #include "SIISelLowering.h" 21 #include "SIInstrInfo.h" 22 #include "SIMachineFunctionInfo.h" 23 #include "llvm/ADT/SmallString.h" 24 #include "llvm/CodeGen/MachineScheduler.h" 25 26 using namespace llvm; 27 28 #define DEBUG_TYPE "amdgpu-subtarget" 29 30 #define GET_SUBTARGETINFO_ENUM 31 #define GET_SUBTARGETINFO_TARGET_DESC 32 #define GET_SUBTARGETINFO_CTOR 33 #include "AMDGPUGenSubtargetInfo.inc" 34 35 AMDGPUSubtarget & 36 AMDGPUSubtarget::initializeSubtargetDependencies(const Triple &TT, 37 StringRef GPU, StringRef FS) { 38 // Determine default and user-specified characteristics 39 // On SI+, we want FP64 denormals to be on by default. FP32 denormals can be 40 // enabled, but some instructions do not respect them and they run at the 41 // double precision rate, so don't enable by default. 42 // 43 // We want to be able to turn these off, but making this a subtarget feature 44 // for SI has the unhelpful behavior that it unsets everything else if you 45 // disable it. 46 47 SmallString<256> FullFS("+promote-alloca,+fp64-denormals,"); 48 if (isAmdHsaOS()) // Turn on FlatForGlobal for HSA. 49 FullFS += "+flat-for-global,"; 50 FullFS += FS; 51 52 ParseSubtargetFeatures(GPU, FullFS); 53 54 // FIXME: I don't think think Evergreen has any useful support for 55 // denormals, but should be checked. Should we issue a warning somewhere 56 // if someone tries to enable these? 57 if (getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) { 58 FP32Denormals = false; 59 FP64Denormals = false; 60 } 61 return *this; 62 } 63 64 AMDGPUSubtarget::AMDGPUSubtarget(const Triple &TT, StringRef GPU, StringRef FS, 65 TargetMachine &TM) 66 : AMDGPUGenSubtargetInfo(TT, GPU, FS), 67 DumpCode(false), R600ALUInst(false), HasVertexCache(false), 68 TexVTXClauseSize(0), Gen(AMDGPUSubtarget::R600), FP64(false), 69 FP64Denormals(false), FP32Denormals(false), FPExceptions(false), 70 FastFMAF32(false), HalfRate64Ops(false), CaymanISA(false), 71 FlatAddressSpace(false), FlatForGlobal(false), EnableIRStructurizer(true), 72 EnablePromoteAlloca(false), 73 EnableIfCvt(true), EnableLoadStoreOpt(false), 74 EnableUnsafeDSOffsetFolding(false), 75 EnableXNACK(false), 76 WavefrontSize(0), CFALUBug(false), 77 LocalMemorySize(0), 78 EnableVGPRSpilling(false), SGPRInitBug(false), IsGCN(false), 79 GCN1Encoding(false), GCN3Encoding(false), CIInsts(false), LDSBankCount(0), 80 IsaVersion(ISAVersion0_0_0), EnableHugeScratchBuffer(false), 81 EnableSIScheduler(false), FrameLowering(nullptr), 82 InstrItins(getInstrItineraryForCPU(GPU)), TargetTriple(TT) { 83 84 initializeSubtargetDependencies(TT, GPU, FS); 85 86 const unsigned MaxStackAlign = 64 * 16; // Maximum stack alignment (long16) 87 88 if (getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) { 89 InstrInfo.reset(new R600InstrInfo(*this)); 90 TLInfo.reset(new R600TargetLowering(TM, *this)); 91 92 // FIXME: Should have R600 specific FrameLowering 93 FrameLowering.reset(new AMDGPUFrameLowering( 94 TargetFrameLowering::StackGrowsUp, 95 MaxStackAlign, 96 0)); 97 } else { 98 InstrInfo.reset(new SIInstrInfo(*this)); 99 TLInfo.reset(new SITargetLowering(TM, *this)); 100 FrameLowering.reset(new SIFrameLowering( 101 TargetFrameLowering::StackGrowsUp, 102 MaxStackAlign, 103 0)); 104 } 105 } 106 107 unsigned AMDGPUSubtarget::getStackEntrySize() const { 108 assert(getGeneration() <= NORTHERN_ISLANDS); 109 switch(getWavefrontSize()) { 110 case 16: 111 return 8; 112 case 32: 113 return hasCaymanISA() ? 4 : 8; 114 case 64: 115 return 4; 116 default: 117 llvm_unreachable("Illegal wavefront size."); 118 } 119 } 120 121 unsigned AMDGPUSubtarget::getAmdKernelCodeChipID() const { 122 switch(getGeneration()) { 123 default: llvm_unreachable("ChipID unknown"); 124 case SEA_ISLANDS: return 12; 125 } 126 } 127 128 AMDGPU::IsaVersion AMDGPUSubtarget::getIsaVersion() const { 129 return AMDGPU::getIsaVersion(getFeatureBits()); 130 } 131 132 bool AMDGPUSubtarget::isVGPRSpillingEnabled( 133 const SIMachineFunctionInfo *MFI) const { 134 return MFI->getShaderType() == ShaderType::COMPUTE || EnableVGPRSpilling; 135 } 136 137 void AMDGPUSubtarget::overrideSchedPolicy(MachineSchedPolicy &Policy, 138 MachineInstr *begin, 139 MachineInstr *end, 140 unsigned NumRegionInstrs) const { 141 if (getGeneration() >= SOUTHERN_ISLANDS) { 142 143 // Track register pressure so the scheduler can try to decrease 144 // pressure once register usage is above the threshold defined by 145 // SIRegisterInfo::getRegPressureSetLimit() 146 Policy.ShouldTrackPressure = true; 147 148 // Enabling both top down and bottom up scheduling seems to give us less 149 // register spills than just using one of these approaches on its own. 150 Policy.OnlyTopDown = false; 151 Policy.OnlyBottomUp = false; 152 } 153 } 154 155