1 //===-- AMDGPUSubtarget.cpp - AMDGPU Subtarget Information ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file 11 /// \brief Implements the AMDGPU specific subclass of TargetSubtarget. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #include "AMDGPUSubtarget.h" 16 #include "R600ISelLowering.h" 17 #include "R600InstrInfo.h" 18 #include "R600MachineScheduler.h" 19 #include "SIISelLowering.h" 20 #include "SIInstrInfo.h" 21 #include "SIMachineFunctionInfo.h" 22 #include "llvm/ADT/SmallString.h" 23 #include "llvm/CodeGen/MachineScheduler.h" 24 25 using namespace llvm; 26 27 #define DEBUG_TYPE "amdgpu-subtarget" 28 29 #define GET_SUBTARGETINFO_ENUM 30 #define GET_SUBTARGETINFO_TARGET_DESC 31 #define GET_SUBTARGETINFO_CTOR 32 #include "AMDGPUGenSubtargetInfo.inc" 33 34 AMDGPUSubtarget & 35 AMDGPUSubtarget::initializeSubtargetDependencies(const Triple &TT, 36 StringRef GPU, StringRef FS) { 37 // Determine default and user-specified characteristics 38 // On SI+, we want FP64 denormals to be on by default. FP32 denormals can be 39 // enabled, but some instructions do not respect them and they run at the 40 // double precision rate, so don't enable by default. 41 // 42 // We want to be able to turn these off, but making this a subtarget feature 43 // for SI has the unhelpful behavior that it unsets everything else if you 44 // disable it. 45 46 SmallString<256> FullFS("+promote-alloca,+fp64-denormals,"); 47 FullFS += FS; 48 49 if (GPU == "" && TT.getArch() == Triple::amdgcn) 50 GPU = "SI"; 51 52 ParseSubtargetFeatures(GPU, FullFS); 53 54 // FIXME: I don't think think Evergreen has any useful support for 55 // denormals, but should be checked. Should we issue a warning somewhere 56 // if someone tries to enable these? 57 if (getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) { 58 FP32Denormals = false; 59 FP64Denormals = false; 60 } 61 return *this; 62 } 63 64 AMDGPUSubtarget::AMDGPUSubtarget(const Triple &TT, StringRef GPU, StringRef FS, 65 TargetMachine &TM) 66 : AMDGPUGenSubtargetInfo(TT, GPU, FS), DevName(GPU), Is64bit(false), 67 DumpCode(false), R600ALUInst(false), HasVertexCache(false), 68 TexVTXClauseSize(0), Gen(AMDGPUSubtarget::R600), FP64(false), 69 FP64Denormals(false), FP32Denormals(false), FastFMAF32(false), 70 CaymanISA(false), FlatAddressSpace(false), EnableIRStructurizer(true), 71 EnablePromoteAlloca(false), EnableIfCvt(true), EnableLoadStoreOpt(false), 72 EnableUnsafeDSOffsetFolding(false), 73 WavefrontSize(0), CFALUBug(false), LocalMemorySize(0), 74 EnableVGPRSpilling(false), SGPRInitBug(false), IsGCN(false), 75 GCN1Encoding(false), GCN3Encoding(false), CIInsts(false), LDSBankCount(0), 76 IsaVersion(ISAVersion0_0_0), 77 FrameLowering(TargetFrameLowering::StackGrowsUp, 78 64 * 16, // Maximum stack alignment (long16) 79 0), 80 InstrItins(getInstrItineraryForCPU(GPU)), TargetTriple(TT) { 81 82 initializeSubtargetDependencies(TT, GPU, FS); 83 84 if (getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) { 85 InstrInfo.reset(new R600InstrInfo(*this)); 86 TLInfo.reset(new R600TargetLowering(TM, *this)); 87 } else { 88 InstrInfo.reset(new SIInstrInfo(*this)); 89 TLInfo.reset(new SITargetLowering(TM, *this)); 90 } 91 } 92 93 unsigned AMDGPUSubtarget::getStackEntrySize() const { 94 assert(getGeneration() <= NORTHERN_ISLANDS); 95 switch(getWavefrontSize()) { 96 case 16: 97 return 8; 98 case 32: 99 return hasCaymanISA() ? 4 : 8; 100 case 64: 101 return 4; 102 default: 103 llvm_unreachable("Illegal wavefront size."); 104 } 105 } 106 107 unsigned AMDGPUSubtarget::getAmdKernelCodeChipID() const { 108 switch(getGeneration()) { 109 default: llvm_unreachable("ChipID unknown"); 110 case SEA_ISLANDS: return 12; 111 } 112 } 113 114 AMDGPU::IsaVersion AMDGPUSubtarget::getIsaVersion() const { 115 return AMDGPU::getIsaVersion(getFeatureBits()); 116 } 117 118 bool AMDGPUSubtarget::isVGPRSpillingEnabled( 119 const SIMachineFunctionInfo *MFI) const { 120 return MFI->getShaderType() == ShaderType::COMPUTE || EnableVGPRSpilling; 121 } 122 123 void AMDGPUSubtarget::overrideSchedPolicy(MachineSchedPolicy &Policy, 124 MachineInstr *begin, 125 MachineInstr *end, 126 unsigned NumRegionInstrs) const { 127 if (getGeneration() >= SOUTHERN_ISLANDS) { 128 129 // Track register pressure so the scheduler can try to decrease 130 // pressure once register usage is above the threshold defined by 131 // SIRegisterInfo::getRegPressureSetLimit() 132 Policy.ShouldTrackPressure = true; 133 134 // Enabling both top down and bottom up scheduling seems to give us less 135 // register spills than just using one of these approaches on its own. 136 Policy.OnlyTopDown = false; 137 Policy.OnlyBottomUp = false; 138 } 139 } 140 141