1 //===-- AMDGPUSubtarget.cpp - AMDGPU Subtarget Information ----------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 /// \file
11 /// \brief Implements the AMDGPU specific subclass of TargetSubtarget.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "AMDGPUSubtarget.h"
16 #include "R600ISelLowering.h"
17 #include "R600InstrInfo.h"
18 #include "SIFrameLowering.h"
19 #include "SIISelLowering.h"
20 #include "SIInstrInfo.h"
21 #include "SIMachineFunctionInfo.h"
22 #include "llvm/ADT/SmallString.h"
23 #include "llvm/CodeGen/MachineScheduler.h"
24 
25 using namespace llvm;
26 
27 #define DEBUG_TYPE "amdgpu-subtarget"
28 
29 #define GET_SUBTARGETINFO_ENUM
30 #define GET_SUBTARGETINFO_TARGET_DESC
31 #define GET_SUBTARGETINFO_CTOR
32 #include "AMDGPUGenSubtargetInfo.inc"
33 
34 AMDGPUSubtarget::~AMDGPUSubtarget() {}
35 
36 AMDGPUSubtarget &
37 AMDGPUSubtarget::initializeSubtargetDependencies(const Triple &TT,
38                                                  StringRef GPU, StringRef FS) {
39   // Determine default and user-specified characteristics
40   // On SI+, we want FP64 denormals to be on by default. FP32 denormals can be
41   // enabled, but some instructions do not respect them and they run at the
42   // double precision rate, so don't enable by default.
43   //
44   // We want to be able to turn these off, but making this a subtarget feature
45   // for SI has the unhelpful behavior that it unsets everything else if you
46   // disable it.
47 
48   SmallString<256> FullFS("+promote-alloca,+fp64-denormals,+load-store-opt,");
49   if (isAmdHsaOS()) // Turn on FlatForGlobal for HSA.
50     FullFS += "+flat-for-global,+unaligned-buffer-access,";
51   FullFS += FS;
52 
53   ParseSubtargetFeatures(GPU, FullFS);
54 
55   // FIXME: I don't think think Evergreen has any useful support for
56   // denormals, but should be checked. Should we issue a warning somewhere
57   // if someone tries to enable these?
58   if (getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) {
59     FP32Denormals = false;
60     FP64Denormals = false;
61   }
62 
63   // Set defaults if needed.
64   if (MaxPrivateElementSize == 0)
65     MaxPrivateElementSize = 4;
66 
67   return *this;
68 }
69 
70 AMDGPUSubtarget::AMDGPUSubtarget(const Triple &TT, StringRef GPU, StringRef FS,
71                                  const TargetMachine &TM)
72   : AMDGPUGenSubtargetInfo(TT, GPU, FS),
73     TargetTriple(TT),
74     Gen(TT.getArch() == Triple::amdgcn ? SOUTHERN_ISLANDS : R600),
75     IsaVersion(ISAVersion0_0_0),
76     WavefrontSize(64),
77     LocalMemorySize(0),
78     LDSBankCount(0),
79     MaxPrivateElementSize(0),
80 
81     FastFMAF32(false),
82     HalfRate64Ops(false),
83 
84     FP32Denormals(false),
85     FP64Denormals(false),
86     FPExceptions(false),
87     FlatForGlobal(false),
88     UnalignedBufferAccess(false),
89 
90     EnableXNACK(false),
91     DebuggerInsertNops(false),
92     DebuggerReserveRegs(false),
93     DebuggerEmitPrologue(false),
94 
95     EnableVGPRSpilling(false),
96     EnablePromoteAlloca(false),
97     EnableLoadStoreOpt(false),
98     EnableUnsafeDSOffsetFolding(false),
99     EnableSIScheduler(false),
100     DumpCode(false),
101 
102     FP64(false),
103     IsGCN(false),
104     GCN1Encoding(false),
105     GCN3Encoding(false),
106     CIInsts(false),
107     SGPRInitBug(false),
108     HasSMemRealTime(false),
109     Has16BitInsts(false),
110     FlatAddressSpace(false),
111 
112     R600ALUInst(false),
113     CaymanISA(false),
114     CFALUBug(false),
115     HasVertexCache(false),
116     TexVTXClauseSize(0),
117 
118     FeatureDisable(false),
119     InstrItins(getInstrItineraryForCPU(GPU)),
120     TSInfo() {
121   initializeSubtargetDependencies(TT, GPU, FS);
122 }
123 
124 // FIXME: These limits are for SI. Did they change with the larger maximum LDS
125 // size?
126 unsigned AMDGPUSubtarget::getMaxLocalMemSizeWithWaveCount(unsigned NWaves) const {
127   switch (NWaves) {
128   case 10:
129     return 1638;
130   case 9:
131     return 1820;
132   case 8:
133     return 2048;
134   case 7:
135     return 2340;
136   case 6:
137     return 2730;
138   case 5:
139     return 3276;
140   case 4:
141     return 4096;
142   case 3:
143     return 5461;
144   case 2:
145     return 8192;
146   default:
147     return getLocalMemorySize();
148   }
149 }
150 
151 unsigned AMDGPUSubtarget::getOccupancyWithLocalMemSize(uint32_t Bytes) const {
152   if (Bytes <= 1638)
153     return 10;
154 
155   if (Bytes <= 1820)
156     return 9;
157 
158   if (Bytes <= 2048)
159     return 8;
160 
161   if (Bytes <= 2340)
162     return 7;
163 
164   if (Bytes <= 2730)
165     return 6;
166 
167   if (Bytes <= 3276)
168     return 5;
169 
170   if (Bytes <= 4096)
171     return 4;
172 
173   if (Bytes <= 5461)
174     return 3;
175 
176   if (Bytes <= 8192)
177     return 2;
178 
179   return 1;
180 }
181 
182 R600Subtarget::R600Subtarget(const Triple &TT, StringRef GPU, StringRef FS,
183                              const TargetMachine &TM) :
184   AMDGPUSubtarget(TT, GPU, FS, TM),
185   InstrInfo(*this),
186   FrameLowering(TargetFrameLowering::StackGrowsUp, getStackAlignment(), 0),
187   TLInfo(TM, *this) {}
188 
189 SISubtarget::SISubtarget(const Triple &TT, StringRef GPU, StringRef FS,
190                          const TargetMachine &TM) :
191   AMDGPUSubtarget(TT, GPU, FS, TM),
192   InstrInfo(*this),
193   FrameLowering(TargetFrameLowering::StackGrowsUp, getStackAlignment(), 0),
194   TLInfo(TM, *this),
195   GISel() {}
196 
197 void SISubtarget::overrideSchedPolicy(MachineSchedPolicy &Policy,
198                                       unsigned NumRegionInstrs) const {
199   // Track register pressure so the scheduler can try to decrease
200   // pressure once register usage is above the threshold defined by
201   // SIRegisterInfo::getRegPressureSetLimit()
202   Policy.ShouldTrackPressure = true;
203 
204   // Enabling both top down and bottom up scheduling seems to give us less
205   // register spills than just using one of these approaches on its own.
206   Policy.OnlyTopDown = false;
207   Policy.OnlyBottomUp = false;
208 
209   // Enabling ShouldTrackLaneMasks crashes the SI Machine Scheduler.
210   if (!enableSIScheduler())
211     Policy.ShouldTrackLaneMasks = true;
212 }
213 
214 bool SISubtarget::isVGPRSpillingEnabled(const Function& F) const {
215   return EnableVGPRSpilling || !AMDGPU::isShader(F.getCallingConv());
216 }
217