1 //===-- RuntimeDyld.cpp - Run-time dynamic linker for MC-JIT ----*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Implementation of the MC-JIT runtime dynamic linker. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #define DEBUG_TYPE "dyld" 15 #include "llvm/ExecutionEngine/RuntimeDyld.h" 16 #include "JITRegistrar.h" 17 #include "ObjectImageCommon.h" 18 #include "RuntimeDyldELF.h" 19 #include "RuntimeDyldImpl.h" 20 #include "RuntimeDyldMachO.h" 21 #include "llvm/Object/ELF.h" 22 #include "llvm/Support/MathExtras.h" 23 #include "llvm/Support/MutexGuard.h" 24 25 using namespace llvm; 26 using namespace llvm::object; 27 28 // Empty out-of-line virtual destructor as the key function. 29 RuntimeDyldImpl::~RuntimeDyldImpl() {} 30 31 // Pin the JITRegistrar's and ObjectImage*'s vtables to this file. 32 void JITRegistrar::anchor() {} 33 void ObjectImage::anchor() {} 34 void ObjectImageCommon::anchor() {} 35 36 namespace llvm { 37 38 void RuntimeDyldImpl::registerEHFrames() {} 39 40 void RuntimeDyldImpl::deregisterEHFrames() {} 41 42 // Resolve the relocations for all symbols we currently know about. 43 void RuntimeDyldImpl::resolveRelocations() { 44 MutexGuard locked(lock); 45 46 // First, resolve relocations associated with external symbols. 47 resolveExternalSymbols(); 48 49 // Just iterate over the sections we have and resolve all the relocations 50 // in them. Gross overkill, but it gets the job done. 51 for (int i = 0, e = Sections.size(); i != e; ++i) { 52 // The Section here (Sections[i]) refers to the section in which the 53 // symbol for the relocation is located. The SectionID in the relocation 54 // entry provides the section to which the relocation will be applied. 55 uint64_t Addr = Sections[i].LoadAddress; 56 DEBUG(dbgs() << "Resolving relocations Section #" << i << "\t" 57 << format("%p", (uint8_t *)Addr) << "\n"); 58 resolveRelocationList(Relocations[i], Addr); 59 Relocations.erase(i); 60 } 61 } 62 63 void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress, 64 uint64_t TargetAddress) { 65 MutexGuard locked(lock); 66 for (unsigned i = 0, e = Sections.size(); i != e; ++i) { 67 if (Sections[i].Address == LocalAddress) { 68 reassignSectionAddress(i, TargetAddress); 69 return; 70 } 71 } 72 llvm_unreachable("Attempting to remap address of unknown section!"); 73 } 74 75 ObjectImage *RuntimeDyldImpl::loadObject(ObjectImage *InputObject) { 76 MutexGuard locked(lock); 77 78 std::unique_ptr<ObjectImage> Obj(InputObject); 79 if (!Obj) 80 return NULL; 81 82 // Save information about our target 83 Arch = (Triple::ArchType)Obj->getArch(); 84 IsTargetLittleEndian = Obj->getObjectFile()->isLittleEndian(); 85 86 // Compute the memory size required to load all sections to be loaded 87 // and pass this information to the memory manager 88 if (MemMgr->needsToReserveAllocationSpace()) { 89 uint64_t CodeSize = 0, DataSizeRO = 0, DataSizeRW = 0; 90 computeTotalAllocSize(*Obj, CodeSize, DataSizeRO, DataSizeRW); 91 MemMgr->reserveAllocationSpace(CodeSize, DataSizeRO, DataSizeRW); 92 } 93 94 // Symbols found in this object 95 StringMap<SymbolLoc> LocalSymbols; 96 // Used sections from the object file 97 ObjSectionToIDMap LocalSections; 98 99 // Common symbols requiring allocation, with their sizes and alignments 100 CommonSymbolMap CommonSymbols; 101 // Maximum required total memory to allocate all common symbols 102 uint64_t CommonSize = 0; 103 104 // Parse symbols 105 DEBUG(dbgs() << "Parse symbols:\n"); 106 for (symbol_iterator I = Obj->begin_symbols(), E = Obj->end_symbols(); I != E; 107 ++I) { 108 object::SymbolRef::Type SymType; 109 StringRef Name; 110 Check(I->getType(SymType)); 111 Check(I->getName(Name)); 112 113 uint32_t Flags = I->getFlags(); 114 115 bool IsCommon = Flags & SymbolRef::SF_Common; 116 if (IsCommon) { 117 // Add the common symbols to a list. We'll allocate them all below. 118 uint32_t Align; 119 Check(I->getAlignment(Align)); 120 uint64_t Size = 0; 121 Check(I->getSize(Size)); 122 CommonSize += Size + Align; 123 CommonSymbols[*I] = CommonSymbolInfo(Size, Align); 124 } else { 125 if (SymType == object::SymbolRef::ST_Function || 126 SymType == object::SymbolRef::ST_Data || 127 SymType == object::SymbolRef::ST_Unknown) { 128 uint64_t FileOffset; 129 StringRef SectionData; 130 bool IsCode; 131 section_iterator SI = Obj->end_sections(); 132 Check(I->getFileOffset(FileOffset)); 133 Check(I->getSection(SI)); 134 if (SI == Obj->end_sections()) 135 continue; 136 Check(SI->getContents(SectionData)); 137 Check(SI->isText(IsCode)); 138 const uint8_t *SymPtr = 139 (const uint8_t *)Obj->getData().data() + (uintptr_t)FileOffset; 140 uintptr_t SectOffset = 141 (uintptr_t)(SymPtr - (const uint8_t *)SectionData.begin()); 142 unsigned SectionID = 143 findOrEmitSection(*Obj, *SI, IsCode, LocalSections); 144 LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset); 145 DEBUG(dbgs() << "\tFileOffset: " << format("%p", (uintptr_t)FileOffset) 146 << " flags: " << Flags << " SID: " << SectionID 147 << " Offset: " << format("%p", SectOffset)); 148 GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset); 149 } 150 } 151 DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n"); 152 } 153 154 // Allocate common symbols 155 if (CommonSize != 0) 156 emitCommonSymbols(*Obj, CommonSymbols, CommonSize, LocalSymbols); 157 158 // Parse and process relocations 159 DEBUG(dbgs() << "Parse relocations:\n"); 160 for (section_iterator SI = Obj->begin_sections(), SE = Obj->end_sections(); 161 SI != SE; ++SI) { 162 unsigned SectionID = 0; 163 StubMap Stubs; 164 section_iterator RelocatedSection = SI->getRelocatedSection(); 165 166 relocation_iterator I = SI->relocation_begin(); 167 relocation_iterator E = SI->relocation_end(); 168 169 if (I == E && !ProcessAllSections) 170 continue; 171 172 bool IsCode = false; 173 Check(RelocatedSection->isText(IsCode)); 174 SectionID = 175 findOrEmitSection(*Obj, *RelocatedSection, IsCode, LocalSections); 176 DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n"); 177 178 for (; I != E;) 179 I = processRelocationRef(SectionID, I, *Obj, LocalSections, LocalSymbols, 180 Stubs); 181 } 182 183 // Give the subclasses a chance to tie-up any loose ends. 184 finalizeLoad(LocalSections); 185 186 return Obj.release(); 187 } 188 189 // A helper method for computeTotalAllocSize. 190 // Computes the memory size required to allocate sections with the given sizes, 191 // assuming that all sections are allocated with the given alignment 192 static uint64_t 193 computeAllocationSizeForSections(std::vector<uint64_t> &SectionSizes, 194 uint64_t Alignment) { 195 uint64_t TotalSize = 0; 196 for (size_t Idx = 0, Cnt = SectionSizes.size(); Idx < Cnt; Idx++) { 197 uint64_t AlignedSize = 198 (SectionSizes[Idx] + Alignment - 1) / Alignment * Alignment; 199 TotalSize += AlignedSize; 200 } 201 return TotalSize; 202 } 203 204 // Compute an upper bound of the memory size that is required to load all 205 // sections 206 void RuntimeDyldImpl::computeTotalAllocSize(ObjectImage &Obj, 207 uint64_t &CodeSize, 208 uint64_t &DataSizeRO, 209 uint64_t &DataSizeRW) { 210 // Compute the size of all sections required for execution 211 std::vector<uint64_t> CodeSectionSizes; 212 std::vector<uint64_t> ROSectionSizes; 213 std::vector<uint64_t> RWSectionSizes; 214 uint64_t MaxAlignment = sizeof(void *); 215 216 // Collect sizes of all sections to be loaded; 217 // also determine the max alignment of all sections 218 for (section_iterator SI = Obj.begin_sections(), SE = Obj.end_sections(); 219 SI != SE; ++SI) { 220 const SectionRef &Section = *SI; 221 222 bool IsRequired; 223 Check(Section.isRequiredForExecution(IsRequired)); 224 225 // Consider only the sections that are required to be loaded for execution 226 if (IsRequired) { 227 uint64_t DataSize = 0; 228 uint64_t Alignment64 = 0; 229 bool IsCode = false; 230 bool IsReadOnly = false; 231 StringRef Name; 232 Check(Section.getSize(DataSize)); 233 Check(Section.getAlignment(Alignment64)); 234 Check(Section.isText(IsCode)); 235 Check(Section.isReadOnlyData(IsReadOnly)); 236 Check(Section.getName(Name)); 237 unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL; 238 239 uint64_t StubBufSize = computeSectionStubBufSize(Obj, Section); 240 uint64_t SectionSize = DataSize + StubBufSize; 241 242 // The .eh_frame section (at least on Linux) needs an extra four bytes 243 // padded 244 // with zeroes added at the end. For MachO objects, this section has a 245 // slightly different name, so this won't have any effect for MachO 246 // objects. 247 if (Name == ".eh_frame") 248 SectionSize += 4; 249 250 if (SectionSize > 0) { 251 // save the total size of the section 252 if (IsCode) { 253 CodeSectionSizes.push_back(SectionSize); 254 } else if (IsReadOnly) { 255 ROSectionSizes.push_back(SectionSize); 256 } else { 257 RWSectionSizes.push_back(SectionSize); 258 } 259 // update the max alignment 260 if (Alignment > MaxAlignment) { 261 MaxAlignment = Alignment; 262 } 263 } 264 } 265 } 266 267 // Compute the size of all common symbols 268 uint64_t CommonSize = 0; 269 for (symbol_iterator I = Obj.begin_symbols(), E = Obj.end_symbols(); I != E; 270 ++I) { 271 uint32_t Flags = I->getFlags(); 272 if (Flags & SymbolRef::SF_Common) { 273 // Add the common symbols to a list. We'll allocate them all below. 274 uint64_t Size = 0; 275 Check(I->getSize(Size)); 276 CommonSize += Size; 277 } 278 } 279 if (CommonSize != 0) { 280 RWSectionSizes.push_back(CommonSize); 281 } 282 283 // Compute the required allocation space for each different type of sections 284 // (code, read-only data, read-write data) assuming that all sections are 285 // allocated with the max alignment. Note that we cannot compute with the 286 // individual alignments of the sections, because then the required size 287 // depends on the order, in which the sections are allocated. 288 CodeSize = computeAllocationSizeForSections(CodeSectionSizes, MaxAlignment); 289 DataSizeRO = computeAllocationSizeForSections(ROSectionSizes, MaxAlignment); 290 DataSizeRW = computeAllocationSizeForSections(RWSectionSizes, MaxAlignment); 291 } 292 293 // compute stub buffer size for the given section 294 unsigned RuntimeDyldImpl::computeSectionStubBufSize(ObjectImage &Obj, 295 const SectionRef &Section) { 296 unsigned StubSize = getMaxStubSize(); 297 if (StubSize == 0) { 298 return 0; 299 } 300 // FIXME: this is an inefficient way to handle this. We should computed the 301 // necessary section allocation size in loadObject by walking all the sections 302 // once. 303 unsigned StubBufSize = 0; 304 for (section_iterator SI = Obj.begin_sections(), SE = Obj.end_sections(); 305 SI != SE; ++SI) { 306 section_iterator RelSecI = SI->getRelocatedSection(); 307 if (!(RelSecI == Section)) 308 continue; 309 310 for (const RelocationRef &Reloc : SI->relocations()) { 311 (void)Reloc; 312 StubBufSize += StubSize; 313 } 314 } 315 316 // Get section data size and alignment 317 uint64_t Alignment64; 318 uint64_t DataSize; 319 Check(Section.getSize(DataSize)); 320 Check(Section.getAlignment(Alignment64)); 321 322 // Add stubbuf size alignment 323 unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL; 324 unsigned StubAlignment = getStubAlignment(); 325 unsigned EndAlignment = (DataSize | Alignment) & -(DataSize | Alignment); 326 if (StubAlignment > EndAlignment) 327 StubBufSize += StubAlignment - EndAlignment; 328 return StubBufSize; 329 } 330 331 void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj, 332 const CommonSymbolMap &CommonSymbols, 333 uint64_t TotalSize, 334 SymbolTableMap &SymbolTable) { 335 // Allocate memory for the section 336 unsigned SectionID = Sections.size(); 337 uint8_t *Addr = MemMgr->allocateDataSection(TotalSize, sizeof(void *), 338 SectionID, StringRef(), false); 339 if (!Addr) 340 report_fatal_error("Unable to allocate memory for common symbols!"); 341 uint64_t Offset = 0; 342 Sections.push_back(SectionEntry(StringRef(), Addr, TotalSize, 0)); 343 memset(Addr, 0, TotalSize); 344 345 DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID << " new addr: " 346 << format("%p", Addr) << " DataSize: " << TotalSize << "\n"); 347 348 // Assign the address of each symbol 349 for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(), 350 itEnd = CommonSymbols.end(); it != itEnd; ++it) { 351 uint64_t Size = it->second.first; 352 uint64_t Align = it->second.second; 353 StringRef Name; 354 it->first.getName(Name); 355 if (Align) { 356 // This symbol has an alignment requirement. 357 uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align); 358 Addr += AlignOffset; 359 Offset += AlignOffset; 360 DEBUG(dbgs() << "Allocating common symbol " << Name << " address " 361 << format("%p\n", Addr)); 362 } 363 Obj.updateSymbolAddress(it->first, (uint64_t)Addr); 364 SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset); 365 Offset += Size; 366 Addr += Size; 367 } 368 } 369 370 unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj, 371 const SectionRef &Section, bool IsCode) { 372 373 StringRef data; 374 uint64_t Alignment64; 375 Check(Section.getContents(data)); 376 Check(Section.getAlignment(Alignment64)); 377 378 unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL; 379 bool IsRequired; 380 bool IsVirtual; 381 bool IsZeroInit; 382 bool IsReadOnly; 383 uint64_t DataSize; 384 unsigned PaddingSize = 0; 385 unsigned StubBufSize = 0; 386 StringRef Name; 387 Check(Section.isRequiredForExecution(IsRequired)); 388 Check(Section.isVirtual(IsVirtual)); 389 Check(Section.isZeroInit(IsZeroInit)); 390 Check(Section.isReadOnlyData(IsReadOnly)); 391 Check(Section.getSize(DataSize)); 392 Check(Section.getName(Name)); 393 394 StubBufSize = computeSectionStubBufSize(Obj, Section); 395 396 // The .eh_frame section (at least on Linux) needs an extra four bytes padded 397 // with zeroes added at the end. For MachO objects, this section has a 398 // slightly different name, so this won't have any effect for MachO objects. 399 if (Name == ".eh_frame") 400 PaddingSize = 4; 401 402 uintptr_t Allocate; 403 unsigned SectionID = Sections.size(); 404 uint8_t *Addr; 405 const char *pData = 0; 406 407 // Some sections, such as debug info, don't need to be loaded for execution. 408 // Leave those where they are. 409 if (IsRequired) { 410 Allocate = DataSize + PaddingSize + StubBufSize; 411 Addr = IsCode ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID, 412 Name) 413 : MemMgr->allocateDataSection(Allocate, Alignment, SectionID, 414 Name, IsReadOnly); 415 if (!Addr) 416 report_fatal_error("Unable to allocate section memory!"); 417 418 // Virtual sections have no data in the object image, so leave pData = 0 419 if (!IsVirtual) 420 pData = data.data(); 421 422 // Zero-initialize or copy the data from the image 423 if (IsZeroInit || IsVirtual) 424 memset(Addr, 0, DataSize); 425 else 426 memcpy(Addr, pData, DataSize); 427 428 // Fill in any extra bytes we allocated for padding 429 if (PaddingSize != 0) { 430 memset(Addr + DataSize, 0, PaddingSize); 431 // Update the DataSize variable so that the stub offset is set correctly. 432 DataSize += PaddingSize; 433 } 434 435 DEBUG(dbgs() << "emitSection SectionID: " << SectionID << " Name: " << Name 436 << " obj addr: " << format("%p", pData) 437 << " new addr: " << format("%p", Addr) 438 << " DataSize: " << DataSize << " StubBufSize: " << StubBufSize 439 << " Allocate: " << Allocate << "\n"); 440 Obj.updateSectionAddress(Section, (uint64_t)Addr); 441 } else { 442 // Even if we didn't load the section, we need to record an entry for it 443 // to handle later processing (and by 'handle' I mean don't do anything 444 // with these sections). 445 Allocate = 0; 446 Addr = 0; 447 DEBUG(dbgs() << "emitSection SectionID: " << SectionID << " Name: " << Name 448 << " obj addr: " << format("%p", data.data()) << " new addr: 0" 449 << " DataSize: " << DataSize << " StubBufSize: " << StubBufSize 450 << " Allocate: " << Allocate << "\n"); 451 } 452 453 Sections.push_back(SectionEntry(Name, Addr, DataSize, (uintptr_t)pData)); 454 return SectionID; 455 } 456 457 unsigned RuntimeDyldImpl::findOrEmitSection(ObjectImage &Obj, 458 const SectionRef &Section, 459 bool IsCode, 460 ObjSectionToIDMap &LocalSections) { 461 462 unsigned SectionID = 0; 463 ObjSectionToIDMap::iterator i = LocalSections.find(Section); 464 if (i != LocalSections.end()) 465 SectionID = i->second; 466 else { 467 SectionID = emitSection(Obj, Section, IsCode); 468 LocalSections[Section] = SectionID; 469 } 470 return SectionID; 471 } 472 473 void RuntimeDyldImpl::addRelocationForSection(const RelocationEntry &RE, 474 unsigned SectionID) { 475 Relocations[SectionID].push_back(RE); 476 } 477 478 void RuntimeDyldImpl::addRelocationForSymbol(const RelocationEntry &RE, 479 StringRef SymbolName) { 480 // Relocation by symbol. If the symbol is found in the global symbol table, 481 // create an appropriate section relocation. Otherwise, add it to 482 // ExternalSymbolRelocations. 483 SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(SymbolName); 484 if (Loc == GlobalSymbolTable.end()) { 485 ExternalSymbolRelocations[SymbolName].push_back(RE); 486 } else { 487 // Copy the RE since we want to modify its addend. 488 RelocationEntry RECopy = RE; 489 RECopy.Addend += Loc->second.second; 490 Relocations[Loc->second.first].push_back(RECopy); 491 } 492 } 493 494 uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) { 495 if (Arch == Triple::aarch64 || Arch == Triple::aarch64_be) { 496 // This stub has to be able to access the full address space, 497 // since symbol lookup won't necessarily find a handy, in-range, 498 // PLT stub for functions which could be anywhere. 499 uint32_t *StubAddr = (uint32_t *)Addr; 500 501 // Stub can use ip0 (== x16) to calculate address 502 *StubAddr = 0xd2e00010; // movz ip0, #:abs_g3:<addr> 503 StubAddr++; 504 *StubAddr = 0xf2c00010; // movk ip0, #:abs_g2_nc:<addr> 505 StubAddr++; 506 *StubAddr = 0xf2a00010; // movk ip0, #:abs_g1_nc:<addr> 507 StubAddr++; 508 *StubAddr = 0xf2800010; // movk ip0, #:abs_g0_nc:<addr> 509 StubAddr++; 510 *StubAddr = 0xd61f0200; // br ip0 511 512 return Addr; 513 } else if (Arch == Triple::arm || Arch == Triple::armeb) { 514 // TODO: There is only ARM far stub now. We should add the Thumb stub, 515 // and stubs for branches Thumb - ARM and ARM - Thumb. 516 uint32_t *StubAddr = (uint32_t *)Addr; 517 *StubAddr = 0xe51ff004; // ldr pc,<label> 518 return (uint8_t *)++StubAddr; 519 } else if (Arch == Triple::mipsel || Arch == Triple::mips) { 520 uint32_t *StubAddr = (uint32_t *)Addr; 521 // 0: 3c190000 lui t9,%hi(addr). 522 // 4: 27390000 addiu t9,t9,%lo(addr). 523 // 8: 03200008 jr t9. 524 // c: 00000000 nop. 525 const unsigned LuiT9Instr = 0x3c190000, AdduiT9Instr = 0x27390000; 526 const unsigned JrT9Instr = 0x03200008, NopInstr = 0x0; 527 528 *StubAddr = LuiT9Instr; 529 StubAddr++; 530 *StubAddr = AdduiT9Instr; 531 StubAddr++; 532 *StubAddr = JrT9Instr; 533 StubAddr++; 534 *StubAddr = NopInstr; 535 return Addr; 536 } else if (Arch == Triple::ppc64 || Arch == Triple::ppc64le) { 537 // PowerPC64 stub: the address points to a function descriptor 538 // instead of the function itself. Load the function address 539 // on r11 and sets it to control register. Also loads the function 540 // TOC in r2 and environment pointer to r11. 541 writeInt32BE(Addr, 0x3D800000); // lis r12, highest(addr) 542 writeInt32BE(Addr+4, 0x618C0000); // ori r12, higher(addr) 543 writeInt32BE(Addr+8, 0x798C07C6); // sldi r12, r12, 32 544 writeInt32BE(Addr+12, 0x658C0000); // oris r12, r12, h(addr) 545 writeInt32BE(Addr+16, 0x618C0000); // ori r12, r12, l(addr) 546 writeInt32BE(Addr+20, 0xF8410028); // std r2, 40(r1) 547 writeInt32BE(Addr+24, 0xE96C0000); // ld r11, 0(r12) 548 writeInt32BE(Addr+28, 0xE84C0008); // ld r2, 0(r12) 549 writeInt32BE(Addr+32, 0x7D6903A6); // mtctr r11 550 writeInt32BE(Addr+36, 0xE96C0010); // ld r11, 16(r2) 551 writeInt32BE(Addr+40, 0x4E800420); // bctr 552 553 return Addr; 554 } else if (Arch == Triple::systemz) { 555 writeInt16BE(Addr, 0xC418); // lgrl %r1,.+8 556 writeInt16BE(Addr+2, 0x0000); 557 writeInt16BE(Addr+4, 0x0004); 558 writeInt16BE(Addr+6, 0x07F1); // brc 15,%r1 559 // 8-byte address stored at Addr + 8 560 return Addr; 561 } else if (Arch == Triple::x86_64) { 562 *Addr = 0xFF; // jmp 563 *(Addr+1) = 0x25; // rip 564 // 32-bit PC-relative address of the GOT entry will be stored at Addr+2 565 } 566 return Addr; 567 } 568 569 // Assign an address to a symbol name and resolve all the relocations 570 // associated with it. 571 void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID, 572 uint64_t Addr) { 573 // The address to use for relocation resolution is not 574 // the address of the local section buffer. We must be doing 575 // a remote execution environment of some sort. Relocations can't 576 // be applied until all the sections have been moved. The client must 577 // trigger this with a call to MCJIT::finalize() or 578 // RuntimeDyld::resolveRelocations(). 579 // 580 // Addr is a uint64_t because we can't assume the pointer width 581 // of the target is the same as that of the host. Just use a generic 582 // "big enough" type. 583 Sections[SectionID].LoadAddress = Addr; 584 } 585 586 void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs, 587 uint64_t Value) { 588 for (unsigned i = 0, e = Relocs.size(); i != e; ++i) { 589 const RelocationEntry &RE = Relocs[i]; 590 // Ignore relocations for sections that were not loaded 591 if (Sections[RE.SectionID].Address == 0) 592 continue; 593 resolveRelocation(RE, Value); 594 } 595 } 596 597 void RuntimeDyldImpl::resolveExternalSymbols() { 598 while (!ExternalSymbolRelocations.empty()) { 599 StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin(); 600 601 StringRef Name = i->first(); 602 if (Name.size() == 0) { 603 // This is an absolute symbol, use an address of zero. 604 DEBUG(dbgs() << "Resolving absolute relocations." 605 << "\n"); 606 RelocationList &Relocs = i->second; 607 resolveRelocationList(Relocs, 0); 608 } else { 609 uint64_t Addr = 0; 610 SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(Name); 611 if (Loc == GlobalSymbolTable.end()) { 612 // This is an external symbol, try to get its address from 613 // MemoryManager. 614 Addr = MemMgr->getSymbolAddress(Name.data()); 615 // The call to getSymbolAddress may have caused additional modules to 616 // be loaded, which may have added new entries to the 617 // ExternalSymbolRelocations map. Consquently, we need to update our 618 // iterator. This is also why retrieval of the relocation list 619 // associated with this symbol is deferred until below this point. 620 // New entries may have been added to the relocation list. 621 i = ExternalSymbolRelocations.find(Name); 622 } else { 623 // We found the symbol in our global table. It was probably in a 624 // Module that we loaded previously. 625 SymbolLoc SymLoc = Loc->second; 626 Addr = getSectionLoadAddress(SymLoc.first) + SymLoc.second; 627 } 628 629 // FIXME: Implement error handling that doesn't kill the host program! 630 if (!Addr) 631 report_fatal_error("Program used external function '" + Name + 632 "' which could not be resolved!"); 633 634 updateGOTEntries(Name, Addr); 635 DEBUG(dbgs() << "Resolving relocations Name: " << Name << "\t" 636 << format("0x%lx", Addr) << "\n"); 637 // This list may have been updated when we called getSymbolAddress, so 638 // don't change this code to get the list earlier. 639 RelocationList &Relocs = i->second; 640 resolveRelocationList(Relocs, Addr); 641 } 642 643 ExternalSymbolRelocations.erase(i); 644 } 645 } 646 647 //===----------------------------------------------------------------------===// 648 // RuntimeDyld class implementation 649 RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) { 650 // FIXME: There's a potential issue lurking here if a single instance of 651 // RuntimeDyld is used to load multiple objects. The current implementation 652 // associates a single memory manager with a RuntimeDyld instance. Even 653 // though the public class spawns a new 'impl' instance for each load, 654 // they share a single memory manager. This can become a problem when page 655 // permissions are applied. 656 Dyld = 0; 657 MM = mm; 658 ProcessAllSections = false; 659 } 660 661 RuntimeDyld::~RuntimeDyld() { delete Dyld; } 662 663 static std::unique_ptr<RuntimeDyldELF> 664 createRuntimeDyldELF(RTDyldMemoryManager *MM, bool ProcessAllSections) { 665 std::unique_ptr<RuntimeDyldELF> Dyld(new RuntimeDyldELF(MM)); 666 Dyld->setProcessAllSections(ProcessAllSections); 667 return Dyld; 668 } 669 670 static std::unique_ptr<RuntimeDyldMachO> 671 createRuntimeDyldMachO(RTDyldMemoryManager *MM, bool ProcessAllSections) { 672 std::unique_ptr<RuntimeDyldMachO> Dyld(new RuntimeDyldMachO(MM)); 673 Dyld->setProcessAllSections(ProcessAllSections); 674 return Dyld; 675 } 676 677 ObjectImage *RuntimeDyld::loadObject(ObjectFile *InputObject) { 678 std::unique_ptr<ObjectImage> InputImage; 679 680 if (InputObject->isELF()) { 681 InputImage.reset(RuntimeDyldELF::createObjectImageFromFile(InputObject)); 682 if (!Dyld) 683 Dyld = createRuntimeDyldELF(MM, ProcessAllSections).release(); 684 } else if (InputObject->isMachO()) { 685 InputImage.reset(RuntimeDyldMachO::createObjectImageFromFile(InputObject)); 686 if (!Dyld) 687 Dyld = createRuntimeDyldMachO(MM, ProcessAllSections).release(); 688 } else 689 report_fatal_error("Incompatible object format!"); 690 691 if (!Dyld->isCompatibleFile(InputObject)) 692 report_fatal_error("Incompatible object format!"); 693 694 Dyld->loadObject(InputImage.get()); 695 return InputImage.release(); 696 } 697 698 ObjectImage *RuntimeDyld::loadObject(ObjectBuffer *InputBuffer) { 699 std::unique_ptr<ObjectImage> InputImage; 700 sys::fs::file_magic Type = sys::fs::identify_magic(InputBuffer->getBuffer()); 701 702 switch (Type) { 703 case sys::fs::file_magic::elf_relocatable: 704 case sys::fs::file_magic::elf_executable: 705 case sys::fs::file_magic::elf_shared_object: 706 case sys::fs::file_magic::elf_core: 707 InputImage.reset(RuntimeDyldELF::createObjectImage(InputBuffer)); 708 if (!Dyld) 709 Dyld = createRuntimeDyldELF(MM, ProcessAllSections).release(); 710 break; 711 case sys::fs::file_magic::macho_object: 712 case sys::fs::file_magic::macho_executable: 713 case sys::fs::file_magic::macho_fixed_virtual_memory_shared_lib: 714 case sys::fs::file_magic::macho_core: 715 case sys::fs::file_magic::macho_preload_executable: 716 case sys::fs::file_magic::macho_dynamically_linked_shared_lib: 717 case sys::fs::file_magic::macho_dynamic_linker: 718 case sys::fs::file_magic::macho_bundle: 719 case sys::fs::file_magic::macho_dynamically_linked_shared_lib_stub: 720 case sys::fs::file_magic::macho_dsym_companion: 721 InputImage.reset(RuntimeDyldMachO::createObjectImage(InputBuffer)); 722 if (!Dyld) 723 Dyld = createRuntimeDyldMachO(MM, ProcessAllSections).release(); 724 break; 725 case sys::fs::file_magic::unknown: 726 case sys::fs::file_magic::bitcode: 727 case sys::fs::file_magic::archive: 728 case sys::fs::file_magic::coff_object: 729 case sys::fs::file_magic::coff_import_library: 730 case sys::fs::file_magic::pecoff_executable: 731 case sys::fs::file_magic::macho_universal_binary: 732 case sys::fs::file_magic::windows_resource: 733 report_fatal_error("Incompatible object format!"); 734 } 735 736 if (!Dyld->isCompatibleFormat(InputBuffer)) 737 report_fatal_error("Incompatible object format!"); 738 739 Dyld->loadObject(InputImage.get()); 740 return InputImage.release(); 741 } 742 743 void *RuntimeDyld::getSymbolAddress(StringRef Name) { 744 if (!Dyld) 745 return NULL; 746 return Dyld->getSymbolAddress(Name); 747 } 748 749 uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) { 750 if (!Dyld) 751 return 0; 752 return Dyld->getSymbolLoadAddress(Name); 753 } 754 755 void RuntimeDyld::resolveRelocations() { Dyld->resolveRelocations(); } 756 757 void RuntimeDyld::reassignSectionAddress(unsigned SectionID, uint64_t Addr) { 758 Dyld->reassignSectionAddress(SectionID, Addr); 759 } 760 761 void RuntimeDyld::mapSectionAddress(const void *LocalAddress, 762 uint64_t TargetAddress) { 763 Dyld->mapSectionAddress(LocalAddress, TargetAddress); 764 } 765 766 bool RuntimeDyld::hasError() { return Dyld->hasError(); } 767 768 StringRef RuntimeDyld::getErrorString() { return Dyld->getErrorString(); } 769 770 void RuntimeDyld::registerEHFrames() { 771 if (Dyld) 772 Dyld->registerEHFrames(); 773 } 774 775 void RuntimeDyld::deregisterEHFrames() { 776 if (Dyld) 777 Dyld->deregisterEHFrames(); 778 } 779 780 } // end namespace llvm 781