1 //===-- RuntimeDyld.cpp - Run-time dynamic linker for MC-JIT ----*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Implementation of the MC-JIT runtime dynamic linker. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #define DEBUG_TYPE "dyld" 15 #include "llvm/ExecutionEngine/RuntimeDyld.h" 16 #include "ObjectImageCommon.h" 17 #include "RuntimeDyldELF.h" 18 #include "RuntimeDyldImpl.h" 19 #include "RuntimeDyldMachO.h" 20 #include "llvm/Support/FileSystem.h" 21 #include "llvm/Support/MathExtras.h" 22 #include "llvm/Object/ELF.h" 23 24 using namespace llvm; 25 using namespace llvm::object; 26 27 // Empty out-of-line virtual destructor as the key function. 28 RuntimeDyldImpl::~RuntimeDyldImpl() {} 29 30 namespace llvm { 31 32 StringRef RuntimeDyldImpl::getEHFrameSection() { 33 return StringRef(); 34 } 35 36 // Resolve the relocations for all symbols we currently know about. 37 void RuntimeDyldImpl::resolveRelocations() { 38 // First, resolve relocations associated with external symbols. 39 resolveExternalSymbols(); 40 41 // Just iterate over the sections we have and resolve all the relocations 42 // in them. Gross overkill, but it gets the job done. 43 for (int i = 0, e = Sections.size(); i != e; ++i) { 44 // The Section here (Sections[i]) refers to the section in which the 45 // symbol for the relocation is located. The SectionID in the relocation 46 // entry provides the section to which the relocation will be applied. 47 uint64_t Addr = Sections[i].LoadAddress; 48 DEBUG(dbgs() << "Resolving relocations Section #" << i 49 << "\t" << format("%p", (uint8_t *)Addr) 50 << "\n"); 51 resolveRelocationList(Relocations[i], Addr); 52 Relocations.erase(i); 53 } 54 } 55 56 void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress, 57 uint64_t TargetAddress) { 58 for (unsigned i = 0, e = Sections.size(); i != e; ++i) { 59 if (Sections[i].Address == LocalAddress) { 60 reassignSectionAddress(i, TargetAddress); 61 return; 62 } 63 } 64 llvm_unreachable("Attempting to remap address of unknown section!"); 65 } 66 67 // Subclasses can implement this method to create specialized image instances. 68 // The caller owns the pointer that is returned. 69 ObjectImage *RuntimeDyldImpl::createObjectImage(ObjectBuffer *InputBuffer) { 70 return new ObjectImageCommon(InputBuffer); 71 } 72 73 ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) { 74 OwningPtr<ObjectImage> obj(createObjectImage(InputBuffer)); 75 if (!obj) 76 report_fatal_error("Unable to create object image from memory buffer!"); 77 78 Arch = (Triple::ArchType)obj->getArch(); 79 80 // Symbols found in this object 81 StringMap<SymbolLoc> LocalSymbols; 82 // Used sections from the object file 83 ObjSectionToIDMap LocalSections; 84 85 // Common symbols requiring allocation, with their sizes and alignments 86 CommonSymbolMap CommonSymbols; 87 // Maximum required total memory to allocate all common symbols 88 uint64_t CommonSize = 0; 89 90 error_code err; 91 // Parse symbols 92 DEBUG(dbgs() << "Parse symbols:\n"); 93 for (symbol_iterator i = obj->begin_symbols(), e = obj->end_symbols(); 94 i != e; i.increment(err)) { 95 Check(err); 96 object::SymbolRef::Type SymType; 97 StringRef Name; 98 Check(i->getType(SymType)); 99 Check(i->getName(Name)); 100 101 uint32_t flags; 102 Check(i->getFlags(flags)); 103 104 bool isCommon = flags & SymbolRef::SF_Common; 105 if (isCommon) { 106 // Add the common symbols to a list. We'll allocate them all below. 107 uint32_t Align; 108 Check(i->getAlignment(Align)); 109 uint64_t Size = 0; 110 Check(i->getSize(Size)); 111 CommonSize += Size + Align; 112 CommonSymbols[*i] = CommonSymbolInfo(Size, Align); 113 } else { 114 if (SymType == object::SymbolRef::ST_Function || 115 SymType == object::SymbolRef::ST_Data || 116 SymType == object::SymbolRef::ST_Unknown) { 117 uint64_t FileOffset; 118 StringRef SectionData; 119 bool IsCode; 120 section_iterator si = obj->end_sections(); 121 Check(i->getFileOffset(FileOffset)); 122 Check(i->getSection(si)); 123 if (si == obj->end_sections()) continue; 124 Check(si->getContents(SectionData)); 125 Check(si->isText(IsCode)); 126 const uint8_t* SymPtr = (const uint8_t*)InputBuffer->getBufferStart() + 127 (uintptr_t)FileOffset; 128 uintptr_t SectOffset = (uintptr_t)(SymPtr - 129 (const uint8_t*)SectionData.begin()); 130 unsigned SectionID = findOrEmitSection(*obj, *si, IsCode, LocalSections); 131 LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset); 132 DEBUG(dbgs() << "\tFileOffset: " << format("%p", (uintptr_t)FileOffset) 133 << " flags: " << flags 134 << " SID: " << SectionID 135 << " Offset: " << format("%p", SectOffset)); 136 GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset); 137 } 138 } 139 DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n"); 140 } 141 142 // Allocate common symbols 143 if (CommonSize != 0) 144 emitCommonSymbols(*obj, CommonSymbols, CommonSize, LocalSymbols); 145 146 // Parse and process relocations 147 DEBUG(dbgs() << "Parse relocations:\n"); 148 for (section_iterator si = obj->begin_sections(), 149 se = obj->end_sections(); si != se; si.increment(err)) { 150 Check(err); 151 bool isFirstRelocation = true; 152 unsigned SectionID = 0; 153 StubMap Stubs; 154 section_iterator RelocatedSection = si->getRelocatedSection(); 155 156 for (relocation_iterator i = si->begin_relocations(), 157 e = si->end_relocations(); i != e; i.increment(err)) { 158 Check(err); 159 160 // If it's the first relocation in this section, find its SectionID 161 if (isFirstRelocation) { 162 SectionID = 163 findOrEmitSection(*obj, *RelocatedSection, true, LocalSections); 164 DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n"); 165 isFirstRelocation = false; 166 } 167 168 processRelocationRef(SectionID, *i, *obj, LocalSections, LocalSymbols, 169 Stubs); 170 } 171 } 172 173 // Give the subclasses a chance to tie-up any loose ends. 174 finalizeLoad(); 175 176 return obj.take(); 177 } 178 179 void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj, 180 const CommonSymbolMap &CommonSymbols, 181 uint64_t TotalSize, 182 SymbolTableMap &SymbolTable) { 183 // Allocate memory for the section 184 unsigned SectionID = Sections.size(); 185 uint8_t *Addr = MemMgr->allocateDataSection( 186 TotalSize, sizeof(void*), SectionID, StringRef(), false); 187 if (!Addr) 188 report_fatal_error("Unable to allocate memory for common symbols!"); 189 uint64_t Offset = 0; 190 Sections.push_back(SectionEntry(StringRef(), Addr, TotalSize, 0)); 191 memset(Addr, 0, TotalSize); 192 193 DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID 194 << " new addr: " << format("%p", Addr) 195 << " DataSize: " << TotalSize 196 << "\n"); 197 198 // Assign the address of each symbol 199 for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(), 200 itEnd = CommonSymbols.end(); it != itEnd; it++) { 201 uint64_t Size = it->second.first; 202 uint64_t Align = it->second.second; 203 StringRef Name; 204 it->first.getName(Name); 205 if (Align) { 206 // This symbol has an alignment requirement. 207 uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align); 208 Addr += AlignOffset; 209 Offset += AlignOffset; 210 DEBUG(dbgs() << "Allocating common symbol " << Name << " address " << 211 format("%p\n", Addr)); 212 } 213 Obj.updateSymbolAddress(it->first, (uint64_t)Addr); 214 SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset); 215 Offset += Size; 216 Addr += Size; 217 } 218 } 219 220 unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj, 221 const SectionRef &Section, 222 bool IsCode) { 223 224 unsigned StubBufSize = 0, 225 StubSize = getMaxStubSize(); 226 error_code err; 227 const ObjectFile *ObjFile = Obj.getObjectFile(); 228 // FIXME: this is an inefficient way to handle this. We should computed the 229 // necessary section allocation size in loadObject by walking all the sections 230 // once. 231 if (StubSize > 0) { 232 for (section_iterator SI = ObjFile->begin_sections(), 233 SE = ObjFile->end_sections(); 234 SI != SE; SI.increment(err), Check(err)) { 235 section_iterator RelSecI = SI->getRelocatedSection(); 236 if (!(RelSecI == Section)) 237 continue; 238 239 for (relocation_iterator I = SI->begin_relocations(), 240 E = SI->end_relocations(); I != E; I.increment(err), Check(err)) { 241 StubBufSize += StubSize; 242 } 243 } 244 } 245 246 StringRef data; 247 uint64_t Alignment64; 248 Check(Section.getContents(data)); 249 Check(Section.getAlignment(Alignment64)); 250 251 unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL; 252 bool IsRequired; 253 bool IsVirtual; 254 bool IsZeroInit; 255 bool IsReadOnly; 256 uint64_t DataSize; 257 StringRef Name; 258 Check(Section.isRequiredForExecution(IsRequired)); 259 Check(Section.isVirtual(IsVirtual)); 260 Check(Section.isZeroInit(IsZeroInit)); 261 Check(Section.isReadOnlyData(IsReadOnly)); 262 Check(Section.getSize(DataSize)); 263 Check(Section.getName(Name)); 264 if (StubSize > 0) { 265 unsigned StubAlignment = getStubAlignment(); 266 unsigned EndAlignment = (DataSize | Alignment) & -(DataSize | Alignment); 267 if (StubAlignment > EndAlignment) 268 StubBufSize += StubAlignment - EndAlignment; 269 } 270 271 unsigned Allocate; 272 unsigned SectionID = Sections.size(); 273 uint8_t *Addr; 274 const char *pData = 0; 275 276 // Some sections, such as debug info, don't need to be loaded for execution. 277 // Leave those where they are. 278 if (IsRequired) { 279 Allocate = DataSize + StubBufSize; 280 Addr = IsCode 281 ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID, Name) 282 : MemMgr->allocateDataSection(Allocate, Alignment, SectionID, Name, 283 IsReadOnly); 284 if (!Addr) 285 report_fatal_error("Unable to allocate section memory!"); 286 287 // Virtual sections have no data in the object image, so leave pData = 0 288 if (!IsVirtual) 289 pData = data.data(); 290 291 // Zero-initialize or copy the data from the image 292 if (IsZeroInit || IsVirtual) 293 memset(Addr, 0, DataSize); 294 else 295 memcpy(Addr, pData, DataSize); 296 297 DEBUG(dbgs() << "emitSection SectionID: " << SectionID 298 << " Name: " << Name 299 << " obj addr: " << format("%p", pData) 300 << " new addr: " << format("%p", Addr) 301 << " DataSize: " << DataSize 302 << " StubBufSize: " << StubBufSize 303 << " Allocate: " << Allocate 304 << "\n"); 305 Obj.updateSectionAddress(Section, (uint64_t)Addr); 306 } 307 else { 308 // Even if we didn't load the section, we need to record an entry for it 309 // to handle later processing (and by 'handle' I mean don't do anything 310 // with these sections). 311 Allocate = 0; 312 Addr = 0; 313 DEBUG(dbgs() << "emitSection SectionID: " << SectionID 314 << " Name: " << Name 315 << " obj addr: " << format("%p", data.data()) 316 << " new addr: 0" 317 << " DataSize: " << DataSize 318 << " StubBufSize: " << StubBufSize 319 << " Allocate: " << Allocate 320 << "\n"); 321 } 322 323 Sections.push_back(SectionEntry(Name, Addr, DataSize, (uintptr_t)pData)); 324 return SectionID; 325 } 326 327 unsigned RuntimeDyldImpl::findOrEmitSection(ObjectImage &Obj, 328 const SectionRef &Section, 329 bool IsCode, 330 ObjSectionToIDMap &LocalSections) { 331 332 unsigned SectionID = 0; 333 ObjSectionToIDMap::iterator i = LocalSections.find(Section); 334 if (i != LocalSections.end()) 335 SectionID = i->second; 336 else { 337 SectionID = emitSection(Obj, Section, IsCode); 338 LocalSections[Section] = SectionID; 339 } 340 return SectionID; 341 } 342 343 void RuntimeDyldImpl::addRelocationForSection(const RelocationEntry &RE, 344 unsigned SectionID) { 345 Relocations[SectionID].push_back(RE); 346 } 347 348 void RuntimeDyldImpl::addRelocationForSymbol(const RelocationEntry &RE, 349 StringRef SymbolName) { 350 // Relocation by symbol. If the symbol is found in the global symbol table, 351 // create an appropriate section relocation. Otherwise, add it to 352 // ExternalSymbolRelocations. 353 SymbolTableMap::const_iterator Loc = 354 GlobalSymbolTable.find(SymbolName); 355 if (Loc == GlobalSymbolTable.end()) { 356 ExternalSymbolRelocations[SymbolName].push_back(RE); 357 } else { 358 // Copy the RE since we want to modify its addend. 359 RelocationEntry RECopy = RE; 360 RECopy.Addend += Loc->second.second; 361 Relocations[Loc->second.first].push_back(RECopy); 362 } 363 } 364 365 uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) { 366 if (Arch == Triple::aarch64) { 367 // This stub has to be able to access the full address space, 368 // since symbol lookup won't necessarily find a handy, in-range, 369 // PLT stub for functions which could be anywhere. 370 uint32_t *StubAddr = (uint32_t*)Addr; 371 372 // Stub can use ip0 (== x16) to calculate address 373 *StubAddr = 0xd2e00010; // movz ip0, #:abs_g3:<addr> 374 StubAddr++; 375 *StubAddr = 0xf2c00010; // movk ip0, #:abs_g2_nc:<addr> 376 StubAddr++; 377 *StubAddr = 0xf2a00010; // movk ip0, #:abs_g1_nc:<addr> 378 StubAddr++; 379 *StubAddr = 0xf2800010; // movk ip0, #:abs_g0_nc:<addr> 380 StubAddr++; 381 *StubAddr = 0xd61f0200; // br ip0 382 383 return Addr; 384 } else if (Arch == Triple::arm) { 385 // TODO: There is only ARM far stub now. We should add the Thumb stub, 386 // and stubs for branches Thumb - ARM and ARM - Thumb. 387 uint32_t *StubAddr = (uint32_t*)Addr; 388 *StubAddr = 0xe51ff004; // ldr pc,<label> 389 return (uint8_t*)++StubAddr; 390 } else if (Arch == Triple::mipsel || Arch == Triple::mips) { 391 uint32_t *StubAddr = (uint32_t*)Addr; 392 // 0: 3c190000 lui t9,%hi(addr). 393 // 4: 27390000 addiu t9,t9,%lo(addr). 394 // 8: 03200008 jr t9. 395 // c: 00000000 nop. 396 const unsigned LuiT9Instr = 0x3c190000, AdduiT9Instr = 0x27390000; 397 const unsigned JrT9Instr = 0x03200008, NopInstr = 0x0; 398 399 *StubAddr = LuiT9Instr; 400 StubAddr++; 401 *StubAddr = AdduiT9Instr; 402 StubAddr++; 403 *StubAddr = JrT9Instr; 404 StubAddr++; 405 *StubAddr = NopInstr; 406 return Addr; 407 } else if (Arch == Triple::ppc64 || Arch == Triple::ppc64le) { 408 // PowerPC64 stub: the address points to a function descriptor 409 // instead of the function itself. Load the function address 410 // on r11 and sets it to control register. Also loads the function 411 // TOC in r2 and environment pointer to r11. 412 writeInt32BE(Addr, 0x3D800000); // lis r12, highest(addr) 413 writeInt32BE(Addr+4, 0x618C0000); // ori r12, higher(addr) 414 writeInt32BE(Addr+8, 0x798C07C6); // sldi r12, r12, 32 415 writeInt32BE(Addr+12, 0x658C0000); // oris r12, r12, h(addr) 416 writeInt32BE(Addr+16, 0x618C0000); // ori r12, r12, l(addr) 417 writeInt32BE(Addr+20, 0xF8410028); // std r2, 40(r1) 418 writeInt32BE(Addr+24, 0xE96C0000); // ld r11, 0(r12) 419 writeInt32BE(Addr+28, 0xE84C0008); // ld r2, 0(r12) 420 writeInt32BE(Addr+32, 0x7D6903A6); // mtctr r11 421 writeInt32BE(Addr+36, 0xE96C0010); // ld r11, 16(r2) 422 writeInt32BE(Addr+40, 0x4E800420); // bctr 423 424 return Addr; 425 } else if (Arch == Triple::systemz) { 426 writeInt16BE(Addr, 0xC418); // lgrl %r1,.+8 427 writeInt16BE(Addr+2, 0x0000); 428 writeInt16BE(Addr+4, 0x0004); 429 writeInt16BE(Addr+6, 0x07F1); // brc 15,%r1 430 // 8-byte address stored at Addr + 8 431 return Addr; 432 } else if (Arch == Triple::x86_64) { 433 *Addr = 0xFF; // jmp 434 *(Addr+1) = 0x25; // rip 435 // 32-bit PC-relative address of the GOT entry will be stored at Addr+2 436 } 437 return Addr; 438 } 439 440 // Assign an address to a symbol name and resolve all the relocations 441 // associated with it. 442 void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID, 443 uint64_t Addr) { 444 // The address to use for relocation resolution is not 445 // the address of the local section buffer. We must be doing 446 // a remote execution environment of some sort. Relocations can't 447 // be applied until all the sections have been moved. The client must 448 // trigger this with a call to MCJIT::finalize() or 449 // RuntimeDyld::resolveRelocations(). 450 // 451 // Addr is a uint64_t because we can't assume the pointer width 452 // of the target is the same as that of the host. Just use a generic 453 // "big enough" type. 454 Sections[SectionID].LoadAddress = Addr; 455 } 456 457 void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs, 458 uint64_t Value) { 459 for (unsigned i = 0, e = Relocs.size(); i != e; ++i) { 460 const RelocationEntry &RE = Relocs[i]; 461 // Ignore relocations for sections that were not loaded 462 if (Sections[RE.SectionID].Address == 0) 463 continue; 464 resolveRelocation(RE, Value); 465 } 466 } 467 468 void RuntimeDyldImpl::resolveExternalSymbols() { 469 while(!ExternalSymbolRelocations.empty()) { 470 StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin(); 471 472 StringRef Name = i->first(); 473 RelocationList &Relocs = i->second; 474 if (Name.size() == 0) { 475 // This is an absolute symbol, use an address of zero. 476 DEBUG(dbgs() << "Resolving absolute relocations." << "\n"); 477 resolveRelocationList(Relocs, 0); 478 } else { 479 uint64_t Addr = 0; 480 SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(Name); 481 if (Loc == GlobalSymbolTable.end()) { 482 // This is an external symbol, try to get its address from 483 // MemoryManager. 484 Addr = MemMgr->getSymbolAddress(Name.data()); 485 } else { 486 // We found the symbol in our global table. It was probably in a 487 // Module that we loaded previously. 488 SymbolLoc SymLoc = GlobalSymbolTable.lookup(Name); 489 Addr = getSectionLoadAddress(SymLoc.first) + SymLoc.second; 490 } 491 492 // FIXME: Implement error handling that doesn't kill the host program! 493 if (!Addr) 494 report_fatal_error("Program used external function '" + Name + 495 "' which could not be resolved!"); 496 497 updateGOTEntries(Name, Addr); 498 DEBUG(dbgs() << "Resolving relocations Name: " << Name 499 << "\t" << format("0x%lx", Addr) 500 << "\n"); 501 resolveRelocationList(Relocs, Addr); 502 } 503 504 ExternalSymbolRelocations.erase(i->first()); 505 } 506 } 507 508 509 //===----------------------------------------------------------------------===// 510 // RuntimeDyld class implementation 511 RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) { 512 // FIXME: There's a potential issue lurking here if a single instance of 513 // RuntimeDyld is used to load multiple objects. The current implementation 514 // associates a single memory manager with a RuntimeDyld instance. Even 515 // though the public class spawns a new 'impl' instance for each load, 516 // they share a single memory manager. This can become a problem when page 517 // permissions are applied. 518 Dyld = 0; 519 MM = mm; 520 } 521 522 RuntimeDyld::~RuntimeDyld() { 523 delete Dyld; 524 } 525 526 ObjectImage *RuntimeDyld::loadObject(ObjectBuffer *InputBuffer) { 527 if (!Dyld) { 528 sys::fs::file_magic Type = 529 sys::fs::identify_magic(InputBuffer->getBuffer()); 530 switch (Type) { 531 case sys::fs::file_magic::elf_relocatable: 532 case sys::fs::file_magic::elf_executable: 533 case sys::fs::file_magic::elf_shared_object: 534 case sys::fs::file_magic::elf_core: 535 Dyld = new RuntimeDyldELF(MM); 536 break; 537 case sys::fs::file_magic::macho_object: 538 case sys::fs::file_magic::macho_executable: 539 case sys::fs::file_magic::macho_fixed_virtual_memory_shared_lib: 540 case sys::fs::file_magic::macho_core: 541 case sys::fs::file_magic::macho_preload_executable: 542 case sys::fs::file_magic::macho_dynamically_linked_shared_lib: 543 case sys::fs::file_magic::macho_dynamic_linker: 544 case sys::fs::file_magic::macho_bundle: 545 case sys::fs::file_magic::macho_dynamically_linked_shared_lib_stub: 546 case sys::fs::file_magic::macho_dsym_companion: 547 Dyld = new RuntimeDyldMachO(MM); 548 break; 549 case sys::fs::file_magic::unknown: 550 case sys::fs::file_magic::bitcode: 551 case sys::fs::file_magic::archive: 552 case sys::fs::file_magic::coff_object: 553 case sys::fs::file_magic::pecoff_executable: 554 case sys::fs::file_magic::macho_universal_binary: 555 report_fatal_error("Incompatible object format!"); 556 } 557 } else { 558 if (!Dyld->isCompatibleFormat(InputBuffer)) 559 report_fatal_error("Incompatible object format!"); 560 } 561 562 return Dyld->loadObject(InputBuffer); 563 } 564 565 void *RuntimeDyld::getSymbolAddress(StringRef Name) { 566 if (!Dyld) 567 return NULL; 568 return Dyld->getSymbolAddress(Name); 569 } 570 571 uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) { 572 if (!Dyld) 573 return 0; 574 return Dyld->getSymbolLoadAddress(Name); 575 } 576 577 void RuntimeDyld::resolveRelocations() { 578 Dyld->resolveRelocations(); 579 } 580 581 void RuntimeDyld::reassignSectionAddress(unsigned SectionID, 582 uint64_t Addr) { 583 Dyld->reassignSectionAddress(SectionID, Addr); 584 } 585 586 void RuntimeDyld::mapSectionAddress(const void *LocalAddress, 587 uint64_t TargetAddress) { 588 Dyld->mapSectionAddress(LocalAddress, TargetAddress); 589 } 590 591 StringRef RuntimeDyld::getErrorString() { 592 return Dyld->getErrorString(); 593 } 594 595 StringRef RuntimeDyld::getEHFrameSection() { 596 return Dyld->getEHFrameSection(); 597 } 598 599 } // end namespace llvm 600