1 //===-- RuntimeDyld.cpp - Run-time dynamic linker for MC-JIT ----*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Implementation of the MC-JIT runtime dynamic linker. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #define DEBUG_TYPE "dyld" 15 #include "llvm/ExecutionEngine/RuntimeDyld.h" 16 #include "JITRegistrar.h" 17 #include "ObjectImageCommon.h" 18 #include "RuntimeDyldELF.h" 19 #include "RuntimeDyldImpl.h" 20 #include "RuntimeDyldMachO.h" 21 #include "llvm/Object/ELF.h" 22 #include "llvm/Support/FileSystem.h" 23 #include "llvm/Support/MathExtras.h" 24 #include "llvm/Support/MutexGuard.h" 25 26 using namespace llvm; 27 using namespace llvm::object; 28 29 // Empty out-of-line virtual destructor as the key function. 30 RuntimeDyldImpl::~RuntimeDyldImpl() {} 31 32 // Pin the JITRegistrar's and ObjectImage*'s vtables to this file. 33 void JITRegistrar::anchor() {} 34 void ObjectImage::anchor() {} 35 void ObjectImageCommon::anchor() {} 36 37 namespace llvm { 38 39 void RuntimeDyldImpl::registerEHFrames() { 40 } 41 42 void RuntimeDyldImpl::deregisterEHFrames() { 43 } 44 45 // Resolve the relocations for all symbols we currently know about. 46 void RuntimeDyldImpl::resolveRelocations() { 47 MutexGuard locked(lock); 48 49 // First, resolve relocations associated with external symbols. 50 resolveExternalSymbols(); 51 52 // Just iterate over the sections we have and resolve all the relocations 53 // in them. Gross overkill, but it gets the job done. 54 for (int i = 0, e = Sections.size(); i != e; ++i) { 55 // The Section here (Sections[i]) refers to the section in which the 56 // symbol for the relocation is located. The SectionID in the relocation 57 // entry provides the section to which the relocation will be applied. 58 uint64_t Addr = Sections[i].LoadAddress; 59 DEBUG(dbgs() << "Resolving relocations Section #" << i 60 << "\t" << format("%p", (uint8_t *)Addr) 61 << "\n"); 62 resolveRelocationList(Relocations[i], Addr); 63 Relocations.erase(i); 64 } 65 } 66 67 void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress, 68 uint64_t TargetAddress) { 69 MutexGuard locked(lock); 70 for (unsigned i = 0, e = Sections.size(); i != e; ++i) { 71 if (Sections[i].Address == LocalAddress) { 72 reassignSectionAddress(i, TargetAddress); 73 return; 74 } 75 } 76 llvm_unreachable("Attempting to remap address of unknown section!"); 77 } 78 79 // Subclasses can implement this method to create specialized image instances. 80 // The caller owns the pointer that is returned. 81 ObjectImage *RuntimeDyldImpl::createObjectImage(ObjectBuffer *InputBuffer) { 82 return new ObjectImageCommon(InputBuffer); 83 } 84 85 ObjectImage *RuntimeDyldImpl::createObjectImageFromFile(ObjectFile *InputObject) { 86 return new ObjectImageCommon(InputObject); 87 } 88 89 ObjectImage *RuntimeDyldImpl::loadObject(ObjectFile *InputObject) { 90 return loadObject(createObjectImageFromFile(InputObject)); 91 } 92 93 ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) { 94 return loadObject(createObjectImage(InputBuffer)); 95 } 96 97 ObjectImage *RuntimeDyldImpl::loadObject(ObjectImage *InputObject) { 98 MutexGuard locked(lock); 99 100 OwningPtr<ObjectImage> obj(InputObject); 101 if (!obj) 102 return NULL; 103 104 // Save information about our target 105 Arch = (Triple::ArchType)obj->getArch(); 106 IsTargetLittleEndian = obj->getObjectFile()->isLittleEndian(); 107 108 // Symbols found in this object 109 StringMap<SymbolLoc> LocalSymbols; 110 // Used sections from the object file 111 ObjSectionToIDMap LocalSections; 112 113 // Common symbols requiring allocation, with their sizes and alignments 114 CommonSymbolMap CommonSymbols; 115 // Maximum required total memory to allocate all common symbols 116 uint64_t CommonSize = 0; 117 118 error_code err; 119 // Parse symbols 120 DEBUG(dbgs() << "Parse symbols:\n"); 121 for (symbol_iterator i = obj->begin_symbols(), e = obj->end_symbols(); 122 i != e; i.increment(err)) { 123 Check(err); 124 object::SymbolRef::Type SymType; 125 StringRef Name; 126 Check(i->getType(SymType)); 127 Check(i->getName(Name)); 128 129 uint32_t flags; 130 Check(i->getFlags(flags)); 131 132 bool isCommon = flags & SymbolRef::SF_Common; 133 if (isCommon) { 134 // Add the common symbols to a list. We'll allocate them all below. 135 uint32_t Align; 136 Check(i->getAlignment(Align)); 137 uint64_t Size = 0; 138 Check(i->getSize(Size)); 139 CommonSize += Size + Align; 140 CommonSymbols[*i] = CommonSymbolInfo(Size, Align); 141 } else { 142 if (SymType == object::SymbolRef::ST_Function || 143 SymType == object::SymbolRef::ST_Data || 144 SymType == object::SymbolRef::ST_Unknown) { 145 uint64_t FileOffset; 146 StringRef SectionData; 147 bool IsCode; 148 section_iterator si = obj->end_sections(); 149 Check(i->getFileOffset(FileOffset)); 150 Check(i->getSection(si)); 151 if (si == obj->end_sections()) continue; 152 Check(si->getContents(SectionData)); 153 Check(si->isText(IsCode)); 154 const uint8_t* SymPtr = (const uint8_t*)InputObject->getData().data() + 155 (uintptr_t)FileOffset; 156 uintptr_t SectOffset = (uintptr_t)(SymPtr - 157 (const uint8_t*)SectionData.begin()); 158 unsigned SectionID = findOrEmitSection(*obj, *si, IsCode, LocalSections); 159 LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset); 160 DEBUG(dbgs() << "\tFileOffset: " << format("%p", (uintptr_t)FileOffset) 161 << " flags: " << flags 162 << " SID: " << SectionID 163 << " Offset: " << format("%p", SectOffset)); 164 GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset); 165 } 166 } 167 DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n"); 168 } 169 170 // Allocate common symbols 171 if (CommonSize != 0) 172 emitCommonSymbols(*obj, CommonSymbols, CommonSize, LocalSymbols); 173 174 // Parse and process relocations 175 DEBUG(dbgs() << "Parse relocations:\n"); 176 for (section_iterator si = obj->begin_sections(), 177 se = obj->end_sections(); si != se; si.increment(err)) { 178 Check(err); 179 bool isFirstRelocation = true; 180 unsigned SectionID = 0; 181 StubMap Stubs; 182 section_iterator RelocatedSection = si->getRelocatedSection(); 183 184 for (relocation_iterator i = si->begin_relocations(), 185 e = si->end_relocations(); i != e; i.increment(err)) { 186 Check(err); 187 188 // If it's the first relocation in this section, find its SectionID 189 if (isFirstRelocation) { 190 SectionID = 191 findOrEmitSection(*obj, *RelocatedSection, true, LocalSections); 192 DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n"); 193 isFirstRelocation = false; 194 } 195 196 processRelocationRef(SectionID, *i, *obj, LocalSections, LocalSymbols, 197 Stubs); 198 } 199 } 200 201 // Give the subclasses a chance to tie-up any loose ends. 202 finalizeLoad(LocalSections); 203 204 return obj.take(); 205 } 206 207 void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj, 208 const CommonSymbolMap &CommonSymbols, 209 uint64_t TotalSize, 210 SymbolTableMap &SymbolTable) { 211 // Allocate memory for the section 212 unsigned SectionID = Sections.size(); 213 uint8_t *Addr = MemMgr->allocateDataSection( 214 TotalSize, sizeof(void*), SectionID, StringRef(), false); 215 if (!Addr) 216 report_fatal_error("Unable to allocate memory for common symbols!"); 217 uint64_t Offset = 0; 218 Sections.push_back(SectionEntry(StringRef(), Addr, TotalSize, 0)); 219 memset(Addr, 0, TotalSize); 220 221 DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID 222 << " new addr: " << format("%p", Addr) 223 << " DataSize: " << TotalSize 224 << "\n"); 225 226 // Assign the address of each symbol 227 for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(), 228 itEnd = CommonSymbols.end(); it != itEnd; it++) { 229 uint64_t Size = it->second.first; 230 uint64_t Align = it->second.second; 231 StringRef Name; 232 it->first.getName(Name); 233 if (Align) { 234 // This symbol has an alignment requirement. 235 uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align); 236 Addr += AlignOffset; 237 Offset += AlignOffset; 238 DEBUG(dbgs() << "Allocating common symbol " << Name << " address " << 239 format("%p\n", Addr)); 240 } 241 Obj.updateSymbolAddress(it->first, (uint64_t)Addr); 242 SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset); 243 Offset += Size; 244 Addr += Size; 245 } 246 } 247 248 unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj, 249 const SectionRef &Section, 250 bool IsCode) { 251 252 unsigned StubBufSize = 0, 253 StubSize = getMaxStubSize(); 254 error_code err; 255 const ObjectFile *ObjFile = Obj.getObjectFile(); 256 // FIXME: this is an inefficient way to handle this. We should computed the 257 // necessary section allocation size in loadObject by walking all the sections 258 // once. 259 if (StubSize > 0) { 260 for (section_iterator SI = ObjFile->begin_sections(), 261 SE = ObjFile->end_sections(); 262 SI != SE; SI.increment(err), Check(err)) { 263 section_iterator RelSecI = SI->getRelocatedSection(); 264 if (!(RelSecI == Section)) 265 continue; 266 267 for (relocation_iterator I = SI->begin_relocations(), 268 E = SI->end_relocations(); I != E; I.increment(err), Check(err)) { 269 StubBufSize += StubSize; 270 } 271 } 272 } 273 274 StringRef data; 275 uint64_t Alignment64; 276 Check(Section.getContents(data)); 277 Check(Section.getAlignment(Alignment64)); 278 279 unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL; 280 bool IsRequired; 281 bool IsVirtual; 282 bool IsZeroInit; 283 bool IsReadOnly; 284 uint64_t DataSize; 285 unsigned PaddingSize = 0; 286 StringRef Name; 287 Check(Section.isRequiredForExecution(IsRequired)); 288 Check(Section.isVirtual(IsVirtual)); 289 Check(Section.isZeroInit(IsZeroInit)); 290 Check(Section.isReadOnlyData(IsReadOnly)); 291 Check(Section.getSize(DataSize)); 292 Check(Section.getName(Name)); 293 if (StubSize > 0) { 294 unsigned StubAlignment = getStubAlignment(); 295 unsigned EndAlignment = (DataSize | Alignment) & -(DataSize | Alignment); 296 if (StubAlignment > EndAlignment) 297 StubBufSize += StubAlignment - EndAlignment; 298 } 299 300 // The .eh_frame section (at least on Linux) needs an extra four bytes padded 301 // with zeroes added at the end. For MachO objects, this section has a 302 // slightly different name, so this won't have any effect for MachO objects. 303 if (Name == ".eh_frame") 304 PaddingSize = 4; 305 306 unsigned Allocate; 307 unsigned SectionID = Sections.size(); 308 uint8_t *Addr; 309 const char *pData = 0; 310 311 // Some sections, such as debug info, don't need to be loaded for execution. 312 // Leave those where they are. 313 if (IsRequired) { 314 Allocate = DataSize + PaddingSize + StubBufSize; 315 Addr = IsCode 316 ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID, Name) 317 : MemMgr->allocateDataSection(Allocate, Alignment, SectionID, Name, 318 IsReadOnly); 319 if (!Addr) 320 report_fatal_error("Unable to allocate section memory!"); 321 322 // Virtual sections have no data in the object image, so leave pData = 0 323 if (!IsVirtual) 324 pData = data.data(); 325 326 // Zero-initialize or copy the data from the image 327 if (IsZeroInit || IsVirtual) 328 memset(Addr, 0, DataSize); 329 else 330 memcpy(Addr, pData, DataSize); 331 332 // Fill in any extra bytes we allocated for padding 333 if (PaddingSize != 0) { 334 memset(Addr + DataSize, 0, PaddingSize); 335 // Update the DataSize variable so that the stub offset is set correctly. 336 DataSize += PaddingSize; 337 } 338 339 DEBUG(dbgs() << "emitSection SectionID: " << SectionID 340 << " Name: " << Name 341 << " obj addr: " << format("%p", pData) 342 << " new addr: " << format("%p", Addr) 343 << " DataSize: " << DataSize 344 << " StubBufSize: " << StubBufSize 345 << " Allocate: " << Allocate 346 << "\n"); 347 Obj.updateSectionAddress(Section, (uint64_t)Addr); 348 } 349 else { 350 // Even if we didn't load the section, we need to record an entry for it 351 // to handle later processing (and by 'handle' I mean don't do anything 352 // with these sections). 353 Allocate = 0; 354 Addr = 0; 355 DEBUG(dbgs() << "emitSection SectionID: " << SectionID 356 << " Name: " << Name 357 << " obj addr: " << format("%p", data.data()) 358 << " new addr: 0" 359 << " DataSize: " << DataSize 360 << " StubBufSize: " << StubBufSize 361 << " Allocate: " << Allocate 362 << "\n"); 363 } 364 365 Sections.push_back(SectionEntry(Name, Addr, DataSize, (uintptr_t)pData)); 366 return SectionID; 367 } 368 369 unsigned RuntimeDyldImpl::findOrEmitSection(ObjectImage &Obj, 370 const SectionRef &Section, 371 bool IsCode, 372 ObjSectionToIDMap &LocalSections) { 373 374 unsigned SectionID = 0; 375 ObjSectionToIDMap::iterator i = LocalSections.find(Section); 376 if (i != LocalSections.end()) 377 SectionID = i->second; 378 else { 379 SectionID = emitSection(Obj, Section, IsCode); 380 LocalSections[Section] = SectionID; 381 } 382 return SectionID; 383 } 384 385 void RuntimeDyldImpl::addRelocationForSection(const RelocationEntry &RE, 386 unsigned SectionID) { 387 Relocations[SectionID].push_back(RE); 388 } 389 390 void RuntimeDyldImpl::addRelocationForSymbol(const RelocationEntry &RE, 391 StringRef SymbolName) { 392 // Relocation by symbol. If the symbol is found in the global symbol table, 393 // create an appropriate section relocation. Otherwise, add it to 394 // ExternalSymbolRelocations. 395 SymbolTableMap::const_iterator Loc = 396 GlobalSymbolTable.find(SymbolName); 397 if (Loc == GlobalSymbolTable.end()) { 398 ExternalSymbolRelocations[SymbolName].push_back(RE); 399 } else { 400 // Copy the RE since we want to modify its addend. 401 RelocationEntry RECopy = RE; 402 RECopy.Addend += Loc->second.second; 403 Relocations[Loc->second.first].push_back(RECopy); 404 } 405 } 406 407 uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) { 408 if (Arch == Triple::aarch64) { 409 // This stub has to be able to access the full address space, 410 // since symbol lookup won't necessarily find a handy, in-range, 411 // PLT stub for functions which could be anywhere. 412 uint32_t *StubAddr = (uint32_t*)Addr; 413 414 // Stub can use ip0 (== x16) to calculate address 415 *StubAddr = 0xd2e00010; // movz ip0, #:abs_g3:<addr> 416 StubAddr++; 417 *StubAddr = 0xf2c00010; // movk ip0, #:abs_g2_nc:<addr> 418 StubAddr++; 419 *StubAddr = 0xf2a00010; // movk ip0, #:abs_g1_nc:<addr> 420 StubAddr++; 421 *StubAddr = 0xf2800010; // movk ip0, #:abs_g0_nc:<addr> 422 StubAddr++; 423 *StubAddr = 0xd61f0200; // br ip0 424 425 return Addr; 426 } else if (Arch == Triple::arm) { 427 // TODO: There is only ARM far stub now. We should add the Thumb stub, 428 // and stubs for branches Thumb - ARM and ARM - Thumb. 429 uint32_t *StubAddr = (uint32_t*)Addr; 430 *StubAddr = 0xe51ff004; // ldr pc,<label> 431 return (uint8_t*)++StubAddr; 432 } else if (Arch == Triple::mipsel || Arch == Triple::mips) { 433 uint32_t *StubAddr = (uint32_t*)Addr; 434 // 0: 3c190000 lui t9,%hi(addr). 435 // 4: 27390000 addiu t9,t9,%lo(addr). 436 // 8: 03200008 jr t9. 437 // c: 00000000 nop. 438 const unsigned LuiT9Instr = 0x3c190000, AdduiT9Instr = 0x27390000; 439 const unsigned JrT9Instr = 0x03200008, NopInstr = 0x0; 440 441 *StubAddr = LuiT9Instr; 442 StubAddr++; 443 *StubAddr = AdduiT9Instr; 444 StubAddr++; 445 *StubAddr = JrT9Instr; 446 StubAddr++; 447 *StubAddr = NopInstr; 448 return Addr; 449 } else if (Arch == Triple::ppc64 || Arch == Triple::ppc64le) { 450 // PowerPC64 stub: the address points to a function descriptor 451 // instead of the function itself. Load the function address 452 // on r11 and sets it to control register. Also loads the function 453 // TOC in r2 and environment pointer to r11. 454 writeInt32BE(Addr, 0x3D800000); // lis r12, highest(addr) 455 writeInt32BE(Addr+4, 0x618C0000); // ori r12, higher(addr) 456 writeInt32BE(Addr+8, 0x798C07C6); // sldi r12, r12, 32 457 writeInt32BE(Addr+12, 0x658C0000); // oris r12, r12, h(addr) 458 writeInt32BE(Addr+16, 0x618C0000); // ori r12, r12, l(addr) 459 writeInt32BE(Addr+20, 0xF8410028); // std r2, 40(r1) 460 writeInt32BE(Addr+24, 0xE96C0000); // ld r11, 0(r12) 461 writeInt32BE(Addr+28, 0xE84C0008); // ld r2, 0(r12) 462 writeInt32BE(Addr+32, 0x7D6903A6); // mtctr r11 463 writeInt32BE(Addr+36, 0xE96C0010); // ld r11, 16(r2) 464 writeInt32BE(Addr+40, 0x4E800420); // bctr 465 466 return Addr; 467 } else if (Arch == Triple::systemz) { 468 writeInt16BE(Addr, 0xC418); // lgrl %r1,.+8 469 writeInt16BE(Addr+2, 0x0000); 470 writeInt16BE(Addr+4, 0x0004); 471 writeInt16BE(Addr+6, 0x07F1); // brc 15,%r1 472 // 8-byte address stored at Addr + 8 473 return Addr; 474 } else if (Arch == Triple::x86_64) { 475 *Addr = 0xFF; // jmp 476 *(Addr+1) = 0x25; // rip 477 // 32-bit PC-relative address of the GOT entry will be stored at Addr+2 478 } 479 return Addr; 480 } 481 482 // Assign an address to a symbol name and resolve all the relocations 483 // associated with it. 484 void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID, 485 uint64_t Addr) { 486 // The address to use for relocation resolution is not 487 // the address of the local section buffer. We must be doing 488 // a remote execution environment of some sort. Relocations can't 489 // be applied until all the sections have been moved. The client must 490 // trigger this with a call to MCJIT::finalize() or 491 // RuntimeDyld::resolveRelocations(). 492 // 493 // Addr is a uint64_t because we can't assume the pointer width 494 // of the target is the same as that of the host. Just use a generic 495 // "big enough" type. 496 Sections[SectionID].LoadAddress = Addr; 497 } 498 499 void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs, 500 uint64_t Value) { 501 for (unsigned i = 0, e = Relocs.size(); i != e; ++i) { 502 const RelocationEntry &RE = Relocs[i]; 503 // Ignore relocations for sections that were not loaded 504 if (Sections[RE.SectionID].Address == 0) 505 continue; 506 resolveRelocation(RE, Value); 507 } 508 } 509 510 void RuntimeDyldImpl::resolveExternalSymbols() { 511 while(!ExternalSymbolRelocations.empty()) { 512 StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin(); 513 514 StringRef Name = i->first(); 515 if (Name.size() == 0) { 516 // This is an absolute symbol, use an address of zero. 517 DEBUG(dbgs() << "Resolving absolute relocations." << "\n"); 518 RelocationList &Relocs = i->second; 519 resolveRelocationList(Relocs, 0); 520 } else { 521 uint64_t Addr = 0; 522 SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(Name); 523 if (Loc == GlobalSymbolTable.end()) { 524 // This is an external symbol, try to get its address from 525 // MemoryManager. 526 Addr = MemMgr->getSymbolAddress(Name.data()); 527 // The call to getSymbolAddress may have caused additional modules to 528 // be loaded, which may have added new entries to the 529 // ExternalSymbolRelocations map. Consquently, we need to update our 530 // iterator. This is also why retrieval of the relocation list 531 // associated with this symbol is deferred until below this point. 532 // New entries may have been added to the relocation list. 533 i = ExternalSymbolRelocations.find(Name); 534 } else { 535 // We found the symbol in our global table. It was probably in a 536 // Module that we loaded previously. 537 SymbolLoc SymLoc = Loc->second; 538 Addr = getSectionLoadAddress(SymLoc.first) + SymLoc.second; 539 } 540 541 // FIXME: Implement error handling that doesn't kill the host program! 542 if (!Addr) 543 report_fatal_error("Program used external function '" + Name + 544 "' which could not be resolved!"); 545 546 updateGOTEntries(Name, Addr); 547 DEBUG(dbgs() << "Resolving relocations Name: " << Name 548 << "\t" << format("0x%lx", Addr) 549 << "\n"); 550 // This list may have been updated when we called getSymbolAddress, so 551 // don't change this code to get the list earlier. 552 RelocationList &Relocs = i->second; 553 resolveRelocationList(Relocs, Addr); 554 } 555 556 ExternalSymbolRelocations.erase(i); 557 } 558 } 559 560 561 //===----------------------------------------------------------------------===// 562 // RuntimeDyld class implementation 563 RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) { 564 // FIXME: There's a potential issue lurking here if a single instance of 565 // RuntimeDyld is used to load multiple objects. The current implementation 566 // associates a single memory manager with a RuntimeDyld instance. Even 567 // though the public class spawns a new 'impl' instance for each load, 568 // they share a single memory manager. This can become a problem when page 569 // permissions are applied. 570 Dyld = 0; 571 MM = mm; 572 } 573 574 RuntimeDyld::~RuntimeDyld() { 575 delete Dyld; 576 } 577 578 ObjectImage *RuntimeDyld::loadObject(ObjectFile *InputObject) { 579 if (!Dyld) { 580 if (InputObject->isELF()) 581 Dyld = new RuntimeDyldELF(MM); 582 else if (InputObject->isMachO()) 583 Dyld = new RuntimeDyldMachO(MM); 584 else 585 report_fatal_error("Incompatible object format!"); 586 } else { 587 if (!Dyld->isCompatibleFile(InputObject)) 588 report_fatal_error("Incompatible object format!"); 589 } 590 591 return Dyld->loadObject(InputObject); 592 } 593 594 ObjectImage *RuntimeDyld::loadObject(ObjectBuffer *InputBuffer) { 595 if (!Dyld) { 596 sys::fs::file_magic Type = 597 sys::fs::identify_magic(InputBuffer->getBuffer()); 598 switch (Type) { 599 case sys::fs::file_magic::elf_relocatable: 600 case sys::fs::file_magic::elf_executable: 601 case sys::fs::file_magic::elf_shared_object: 602 case sys::fs::file_magic::elf_core: 603 Dyld = new RuntimeDyldELF(MM); 604 break; 605 case sys::fs::file_magic::macho_object: 606 case sys::fs::file_magic::macho_executable: 607 case sys::fs::file_magic::macho_fixed_virtual_memory_shared_lib: 608 case sys::fs::file_magic::macho_core: 609 case sys::fs::file_magic::macho_preload_executable: 610 case sys::fs::file_magic::macho_dynamically_linked_shared_lib: 611 case sys::fs::file_magic::macho_dynamic_linker: 612 case sys::fs::file_magic::macho_bundle: 613 case sys::fs::file_magic::macho_dynamically_linked_shared_lib_stub: 614 case sys::fs::file_magic::macho_dsym_companion: 615 Dyld = new RuntimeDyldMachO(MM); 616 break; 617 case sys::fs::file_magic::unknown: 618 case sys::fs::file_magic::bitcode: 619 case sys::fs::file_magic::archive: 620 case sys::fs::file_magic::coff_object: 621 case sys::fs::file_magic::coff_import_library: 622 case sys::fs::file_magic::pecoff_executable: 623 case sys::fs::file_magic::macho_universal_binary: 624 case sys::fs::file_magic::windows_resource: 625 report_fatal_error("Incompatible object format!"); 626 } 627 } else { 628 if (!Dyld->isCompatibleFormat(InputBuffer)) 629 report_fatal_error("Incompatible object format!"); 630 } 631 632 return Dyld->loadObject(InputBuffer); 633 } 634 635 void *RuntimeDyld::getSymbolAddress(StringRef Name) { 636 if (!Dyld) 637 return NULL; 638 return Dyld->getSymbolAddress(Name); 639 } 640 641 uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) { 642 if (!Dyld) 643 return 0; 644 return Dyld->getSymbolLoadAddress(Name); 645 } 646 647 void RuntimeDyld::resolveRelocations() { 648 Dyld->resolveRelocations(); 649 } 650 651 void RuntimeDyld::reassignSectionAddress(unsigned SectionID, 652 uint64_t Addr) { 653 Dyld->reassignSectionAddress(SectionID, Addr); 654 } 655 656 void RuntimeDyld::mapSectionAddress(const void *LocalAddress, 657 uint64_t TargetAddress) { 658 Dyld->mapSectionAddress(LocalAddress, TargetAddress); 659 } 660 661 StringRef RuntimeDyld::getErrorString() { 662 return Dyld->getErrorString(); 663 } 664 665 void RuntimeDyld::registerEHFrames() { 666 if (Dyld) 667 Dyld->registerEHFrames(); 668 } 669 670 void RuntimeDyld::deregisterEHFrames() { 671 if (Dyld) 672 Dyld->deregisterEHFrames(); 673 } 674 675 } // end namespace llvm 676