1 //===-- RuntimeDyld.cpp - Run-time dynamic linker for MC-JIT ----*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Implementation of the MC-JIT runtime dynamic linker. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #define DEBUG_TYPE "dyld" 15 #include "llvm/ExecutionEngine/RuntimeDyld.h" 16 #include "JITRegistrar.h" 17 #include "ObjectImageCommon.h" 18 #include "RuntimeDyldELF.h" 19 #include "RuntimeDyldImpl.h" 20 #include "RuntimeDyldMachO.h" 21 #include "llvm/Object/ELF.h" 22 #include "llvm/Support/MathExtras.h" 23 #include "llvm/Support/MutexGuard.h" 24 25 using namespace llvm; 26 using namespace llvm::object; 27 28 // Empty out-of-line virtual destructor as the key function. 29 RuntimeDyldImpl::~RuntimeDyldImpl() {} 30 31 // Pin the JITRegistrar's and ObjectImage*'s vtables to this file. 32 void JITRegistrar::anchor() {} 33 void ObjectImage::anchor() {} 34 void ObjectImageCommon::anchor() {} 35 36 namespace llvm { 37 38 void RuntimeDyldImpl::registerEHFrames() {} 39 40 void RuntimeDyldImpl::deregisterEHFrames() {} 41 42 // Resolve the relocations for all symbols we currently know about. 43 void RuntimeDyldImpl::resolveRelocations() { 44 MutexGuard locked(lock); 45 46 // First, resolve relocations associated with external symbols. 47 resolveExternalSymbols(); 48 49 // Just iterate over the sections we have and resolve all the relocations 50 // in them. Gross overkill, but it gets the job done. 51 for (int i = 0, e = Sections.size(); i != e; ++i) { 52 // The Section here (Sections[i]) refers to the section in which the 53 // symbol for the relocation is located. The SectionID in the relocation 54 // entry provides the section to which the relocation will be applied. 55 uint64_t Addr = Sections[i].LoadAddress; 56 DEBUG(dbgs() << "Resolving relocations Section #" << i << "\t" 57 << format("%p", (uint8_t *)Addr) << "\n"); 58 resolveRelocationList(Relocations[i], Addr); 59 Relocations.erase(i); 60 } 61 } 62 63 void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress, 64 uint64_t TargetAddress) { 65 MutexGuard locked(lock); 66 for (unsigned i = 0, e = Sections.size(); i != e; ++i) { 67 if (Sections[i].Address == LocalAddress) { 68 reassignSectionAddress(i, TargetAddress); 69 return; 70 } 71 } 72 llvm_unreachable("Attempting to remap address of unknown section!"); 73 } 74 75 static error_code getOffset(const SymbolRef &Sym, uint64_t &Result) { 76 uint64_t Address; 77 if (error_code EC = Sym.getAddress(Address)) 78 return EC; 79 80 if (Address == UnknownAddressOrSize) { 81 Result = UnknownAddressOrSize; 82 return object_error::success; 83 } 84 85 const ObjectFile *Obj = Sym.getObject(); 86 section_iterator SecI(Obj->section_begin()); 87 if (error_code EC = Sym.getSection(SecI)) 88 return EC; 89 90 if (SecI == Obj->section_end()) { 91 Result = UnknownAddressOrSize; 92 return object_error::success; 93 } 94 95 uint64_t SectionAddress; 96 if (error_code EC = SecI->getAddress(SectionAddress)) 97 return EC; 98 99 Result = Address - SectionAddress; 100 return object_error::success; 101 } 102 103 ObjectImage *RuntimeDyldImpl::loadObject(ObjectImage *InputObject) { 104 MutexGuard locked(lock); 105 106 std::unique_ptr<ObjectImage> Obj(InputObject); 107 if (!Obj) 108 return NULL; 109 110 // Save information about our target 111 Arch = (Triple::ArchType)Obj->getArch(); 112 IsTargetLittleEndian = Obj->getObjectFile()->isLittleEndian(); 113 114 // Compute the memory size required to load all sections to be loaded 115 // and pass this information to the memory manager 116 if (MemMgr->needsToReserveAllocationSpace()) { 117 uint64_t CodeSize = 0, DataSizeRO = 0, DataSizeRW = 0; 118 computeTotalAllocSize(*Obj, CodeSize, DataSizeRO, DataSizeRW); 119 MemMgr->reserveAllocationSpace(CodeSize, DataSizeRO, DataSizeRW); 120 } 121 122 // Symbols found in this object 123 StringMap<SymbolLoc> LocalSymbols; 124 // Used sections from the object file 125 ObjSectionToIDMap LocalSections; 126 127 // Common symbols requiring allocation, with their sizes and alignments 128 CommonSymbolMap CommonSymbols; 129 // Maximum required total memory to allocate all common symbols 130 uint64_t CommonSize = 0; 131 132 // Parse symbols 133 DEBUG(dbgs() << "Parse symbols:\n"); 134 for (symbol_iterator I = Obj->begin_symbols(), E = Obj->end_symbols(); I != E; 135 ++I) { 136 object::SymbolRef::Type SymType; 137 StringRef Name; 138 Check(I->getType(SymType)); 139 Check(I->getName(Name)); 140 141 uint32_t Flags = I->getFlags(); 142 143 bool IsCommon = Flags & SymbolRef::SF_Common; 144 if (IsCommon) { 145 // Add the common symbols to a list. We'll allocate them all below. 146 uint32_t Align; 147 Check(I->getAlignment(Align)); 148 uint64_t Size = 0; 149 Check(I->getSize(Size)); 150 CommonSize += Size + Align; 151 CommonSymbols[*I] = CommonSymbolInfo(Size, Align); 152 } else { 153 if (SymType == object::SymbolRef::ST_Function || 154 SymType == object::SymbolRef::ST_Data || 155 SymType == object::SymbolRef::ST_Unknown) { 156 uint64_t SectOffset; 157 StringRef SectionData; 158 bool IsCode; 159 section_iterator SI = Obj->end_sections(); 160 Check(getOffset(*I, SectOffset)); 161 Check(I->getSection(SI)); 162 if (SI == Obj->end_sections()) 163 continue; 164 Check(SI->getContents(SectionData)); 165 Check(SI->isText(IsCode)); 166 unsigned SectionID = 167 findOrEmitSection(*Obj, *SI, IsCode, LocalSections); 168 LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset); 169 DEBUG(dbgs() << "\tOffset: " << format("%p", (uintptr_t)SectOffset) 170 << " flags: " << Flags << " SID: " << SectionID); 171 GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset); 172 } 173 } 174 DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n"); 175 } 176 177 // Allocate common symbols 178 if (CommonSize != 0) 179 emitCommonSymbols(*Obj, CommonSymbols, CommonSize, LocalSymbols); 180 181 // Parse and process relocations 182 DEBUG(dbgs() << "Parse relocations:\n"); 183 for (section_iterator SI = Obj->begin_sections(), SE = Obj->end_sections(); 184 SI != SE; ++SI) { 185 unsigned SectionID = 0; 186 StubMap Stubs; 187 section_iterator RelocatedSection = SI->getRelocatedSection(); 188 189 relocation_iterator I = SI->relocation_begin(); 190 relocation_iterator E = SI->relocation_end(); 191 192 if (I == E && !ProcessAllSections) 193 continue; 194 195 bool IsCode = false; 196 Check(RelocatedSection->isText(IsCode)); 197 SectionID = 198 findOrEmitSection(*Obj, *RelocatedSection, IsCode, LocalSections); 199 DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n"); 200 201 for (; I != E;) 202 I = processRelocationRef(SectionID, I, *Obj, LocalSections, LocalSymbols, 203 Stubs); 204 } 205 206 // Give the subclasses a chance to tie-up any loose ends. 207 finalizeLoad(LocalSections); 208 209 return Obj.release(); 210 } 211 212 // A helper method for computeTotalAllocSize. 213 // Computes the memory size required to allocate sections with the given sizes, 214 // assuming that all sections are allocated with the given alignment 215 static uint64_t 216 computeAllocationSizeForSections(std::vector<uint64_t> &SectionSizes, 217 uint64_t Alignment) { 218 uint64_t TotalSize = 0; 219 for (size_t Idx = 0, Cnt = SectionSizes.size(); Idx < Cnt; Idx++) { 220 uint64_t AlignedSize = 221 (SectionSizes[Idx] + Alignment - 1) / Alignment * Alignment; 222 TotalSize += AlignedSize; 223 } 224 return TotalSize; 225 } 226 227 // Compute an upper bound of the memory size that is required to load all 228 // sections 229 void RuntimeDyldImpl::computeTotalAllocSize(ObjectImage &Obj, 230 uint64_t &CodeSize, 231 uint64_t &DataSizeRO, 232 uint64_t &DataSizeRW) { 233 // Compute the size of all sections required for execution 234 std::vector<uint64_t> CodeSectionSizes; 235 std::vector<uint64_t> ROSectionSizes; 236 std::vector<uint64_t> RWSectionSizes; 237 uint64_t MaxAlignment = sizeof(void *); 238 239 // Collect sizes of all sections to be loaded; 240 // also determine the max alignment of all sections 241 for (section_iterator SI = Obj.begin_sections(), SE = Obj.end_sections(); 242 SI != SE; ++SI) { 243 const SectionRef &Section = *SI; 244 245 bool IsRequired; 246 Check(Section.isRequiredForExecution(IsRequired)); 247 248 // Consider only the sections that are required to be loaded for execution 249 if (IsRequired) { 250 uint64_t DataSize = 0; 251 uint64_t Alignment64 = 0; 252 bool IsCode = false; 253 bool IsReadOnly = false; 254 StringRef Name; 255 Check(Section.getSize(DataSize)); 256 Check(Section.getAlignment(Alignment64)); 257 Check(Section.isText(IsCode)); 258 Check(Section.isReadOnlyData(IsReadOnly)); 259 Check(Section.getName(Name)); 260 unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL; 261 262 uint64_t StubBufSize = computeSectionStubBufSize(Obj, Section); 263 uint64_t SectionSize = DataSize + StubBufSize; 264 265 // The .eh_frame section (at least on Linux) needs an extra four bytes 266 // padded 267 // with zeroes added at the end. For MachO objects, this section has a 268 // slightly different name, so this won't have any effect for MachO 269 // objects. 270 if (Name == ".eh_frame") 271 SectionSize += 4; 272 273 if (SectionSize > 0) { 274 // save the total size of the section 275 if (IsCode) { 276 CodeSectionSizes.push_back(SectionSize); 277 } else if (IsReadOnly) { 278 ROSectionSizes.push_back(SectionSize); 279 } else { 280 RWSectionSizes.push_back(SectionSize); 281 } 282 // update the max alignment 283 if (Alignment > MaxAlignment) { 284 MaxAlignment = Alignment; 285 } 286 } 287 } 288 } 289 290 // Compute the size of all common symbols 291 uint64_t CommonSize = 0; 292 for (symbol_iterator I = Obj.begin_symbols(), E = Obj.end_symbols(); I != E; 293 ++I) { 294 uint32_t Flags = I->getFlags(); 295 if (Flags & SymbolRef::SF_Common) { 296 // Add the common symbols to a list. We'll allocate them all below. 297 uint64_t Size = 0; 298 Check(I->getSize(Size)); 299 CommonSize += Size; 300 } 301 } 302 if (CommonSize != 0) { 303 RWSectionSizes.push_back(CommonSize); 304 } 305 306 // Compute the required allocation space for each different type of sections 307 // (code, read-only data, read-write data) assuming that all sections are 308 // allocated with the max alignment. Note that we cannot compute with the 309 // individual alignments of the sections, because then the required size 310 // depends on the order, in which the sections are allocated. 311 CodeSize = computeAllocationSizeForSections(CodeSectionSizes, MaxAlignment); 312 DataSizeRO = computeAllocationSizeForSections(ROSectionSizes, MaxAlignment); 313 DataSizeRW = computeAllocationSizeForSections(RWSectionSizes, MaxAlignment); 314 } 315 316 // compute stub buffer size for the given section 317 unsigned RuntimeDyldImpl::computeSectionStubBufSize(ObjectImage &Obj, 318 const SectionRef &Section) { 319 unsigned StubSize = getMaxStubSize(); 320 if (StubSize == 0) { 321 return 0; 322 } 323 // FIXME: this is an inefficient way to handle this. We should computed the 324 // necessary section allocation size in loadObject by walking all the sections 325 // once. 326 unsigned StubBufSize = 0; 327 for (section_iterator SI = Obj.begin_sections(), SE = Obj.end_sections(); 328 SI != SE; ++SI) { 329 section_iterator RelSecI = SI->getRelocatedSection(); 330 if (!(RelSecI == Section)) 331 continue; 332 333 for (const RelocationRef &Reloc : SI->relocations()) { 334 (void)Reloc; 335 StubBufSize += StubSize; 336 } 337 } 338 339 // Get section data size and alignment 340 uint64_t Alignment64; 341 uint64_t DataSize; 342 Check(Section.getSize(DataSize)); 343 Check(Section.getAlignment(Alignment64)); 344 345 // Add stubbuf size alignment 346 unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL; 347 unsigned StubAlignment = getStubAlignment(); 348 unsigned EndAlignment = (DataSize | Alignment) & -(DataSize | Alignment); 349 if (StubAlignment > EndAlignment) 350 StubBufSize += StubAlignment - EndAlignment; 351 return StubBufSize; 352 } 353 354 void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj, 355 const CommonSymbolMap &CommonSymbols, 356 uint64_t TotalSize, 357 SymbolTableMap &SymbolTable) { 358 // Allocate memory for the section 359 unsigned SectionID = Sections.size(); 360 uint8_t *Addr = MemMgr->allocateDataSection(TotalSize, sizeof(void *), 361 SectionID, StringRef(), false); 362 if (!Addr) 363 report_fatal_error("Unable to allocate memory for common symbols!"); 364 uint64_t Offset = 0; 365 Sections.push_back(SectionEntry(StringRef(), Addr, TotalSize, 0)); 366 memset(Addr, 0, TotalSize); 367 368 DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID << " new addr: " 369 << format("%p", Addr) << " DataSize: " << TotalSize << "\n"); 370 371 // Assign the address of each symbol 372 for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(), 373 itEnd = CommonSymbols.end(); it != itEnd; ++it) { 374 uint64_t Size = it->second.first; 375 uint64_t Align = it->second.second; 376 StringRef Name; 377 it->first.getName(Name); 378 if (Align) { 379 // This symbol has an alignment requirement. 380 uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align); 381 Addr += AlignOffset; 382 Offset += AlignOffset; 383 DEBUG(dbgs() << "Allocating common symbol " << Name << " address " 384 << format("%p\n", Addr)); 385 } 386 Obj.updateSymbolAddress(it->first, (uint64_t)Addr); 387 SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset); 388 Offset += Size; 389 Addr += Size; 390 } 391 } 392 393 unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj, 394 const SectionRef &Section, bool IsCode) { 395 396 StringRef data; 397 uint64_t Alignment64; 398 Check(Section.getContents(data)); 399 Check(Section.getAlignment(Alignment64)); 400 401 unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL; 402 bool IsRequired; 403 bool IsVirtual; 404 bool IsZeroInit; 405 bool IsReadOnly; 406 uint64_t DataSize; 407 unsigned PaddingSize = 0; 408 unsigned StubBufSize = 0; 409 StringRef Name; 410 Check(Section.isRequiredForExecution(IsRequired)); 411 Check(Section.isVirtual(IsVirtual)); 412 Check(Section.isZeroInit(IsZeroInit)); 413 Check(Section.isReadOnlyData(IsReadOnly)); 414 Check(Section.getSize(DataSize)); 415 Check(Section.getName(Name)); 416 417 StubBufSize = computeSectionStubBufSize(Obj, Section); 418 419 // The .eh_frame section (at least on Linux) needs an extra four bytes padded 420 // with zeroes added at the end. For MachO objects, this section has a 421 // slightly different name, so this won't have any effect for MachO objects. 422 if (Name == ".eh_frame") 423 PaddingSize = 4; 424 425 uintptr_t Allocate; 426 unsigned SectionID = Sections.size(); 427 uint8_t *Addr; 428 const char *pData = 0; 429 430 // Some sections, such as debug info, don't need to be loaded for execution. 431 // Leave those where they are. 432 if (IsRequired) { 433 Allocate = DataSize + PaddingSize + StubBufSize; 434 Addr = IsCode ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID, 435 Name) 436 : MemMgr->allocateDataSection(Allocate, Alignment, SectionID, 437 Name, IsReadOnly); 438 if (!Addr) 439 report_fatal_error("Unable to allocate section memory!"); 440 441 // Virtual sections have no data in the object image, so leave pData = 0 442 if (!IsVirtual) 443 pData = data.data(); 444 445 // Zero-initialize or copy the data from the image 446 if (IsZeroInit || IsVirtual) 447 memset(Addr, 0, DataSize); 448 else 449 memcpy(Addr, pData, DataSize); 450 451 // Fill in any extra bytes we allocated for padding 452 if (PaddingSize != 0) { 453 memset(Addr + DataSize, 0, PaddingSize); 454 // Update the DataSize variable so that the stub offset is set correctly. 455 DataSize += PaddingSize; 456 } 457 458 DEBUG(dbgs() << "emitSection SectionID: " << SectionID << " Name: " << Name 459 << " obj addr: " << format("%p", pData) 460 << " new addr: " << format("%p", Addr) 461 << " DataSize: " << DataSize << " StubBufSize: " << StubBufSize 462 << " Allocate: " << Allocate << "\n"); 463 Obj.updateSectionAddress(Section, (uint64_t)Addr); 464 } else { 465 // Even if we didn't load the section, we need to record an entry for it 466 // to handle later processing (and by 'handle' I mean don't do anything 467 // with these sections). 468 Allocate = 0; 469 Addr = 0; 470 DEBUG(dbgs() << "emitSection SectionID: " << SectionID << " Name: " << Name 471 << " obj addr: " << format("%p", data.data()) << " new addr: 0" 472 << " DataSize: " << DataSize << " StubBufSize: " << StubBufSize 473 << " Allocate: " << Allocate << "\n"); 474 } 475 476 Sections.push_back(SectionEntry(Name, Addr, DataSize, (uintptr_t)pData)); 477 return SectionID; 478 } 479 480 unsigned RuntimeDyldImpl::findOrEmitSection(ObjectImage &Obj, 481 const SectionRef &Section, 482 bool IsCode, 483 ObjSectionToIDMap &LocalSections) { 484 485 unsigned SectionID = 0; 486 ObjSectionToIDMap::iterator i = LocalSections.find(Section); 487 if (i != LocalSections.end()) 488 SectionID = i->second; 489 else { 490 SectionID = emitSection(Obj, Section, IsCode); 491 LocalSections[Section] = SectionID; 492 } 493 return SectionID; 494 } 495 496 void RuntimeDyldImpl::addRelocationForSection(const RelocationEntry &RE, 497 unsigned SectionID) { 498 Relocations[SectionID].push_back(RE); 499 } 500 501 void RuntimeDyldImpl::addRelocationForSymbol(const RelocationEntry &RE, 502 StringRef SymbolName) { 503 // Relocation by symbol. If the symbol is found in the global symbol table, 504 // create an appropriate section relocation. Otherwise, add it to 505 // ExternalSymbolRelocations. 506 SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(SymbolName); 507 if (Loc == GlobalSymbolTable.end()) { 508 ExternalSymbolRelocations[SymbolName].push_back(RE); 509 } else { 510 // Copy the RE since we want to modify its addend. 511 RelocationEntry RECopy = RE; 512 RECopy.Addend += Loc->second.second; 513 Relocations[Loc->second.first].push_back(RECopy); 514 } 515 } 516 517 uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) { 518 if (Arch == Triple::aarch64 || Arch == Triple::aarch64_be) { 519 // This stub has to be able to access the full address space, 520 // since symbol lookup won't necessarily find a handy, in-range, 521 // PLT stub for functions which could be anywhere. 522 uint32_t *StubAddr = (uint32_t *)Addr; 523 524 // Stub can use ip0 (== x16) to calculate address 525 *StubAddr = 0xd2e00010; // movz ip0, #:abs_g3:<addr> 526 StubAddr++; 527 *StubAddr = 0xf2c00010; // movk ip0, #:abs_g2_nc:<addr> 528 StubAddr++; 529 *StubAddr = 0xf2a00010; // movk ip0, #:abs_g1_nc:<addr> 530 StubAddr++; 531 *StubAddr = 0xf2800010; // movk ip0, #:abs_g0_nc:<addr> 532 StubAddr++; 533 *StubAddr = 0xd61f0200; // br ip0 534 535 return Addr; 536 } else if (Arch == Triple::arm || Arch == Triple::armeb) { 537 // TODO: There is only ARM far stub now. We should add the Thumb stub, 538 // and stubs for branches Thumb - ARM and ARM - Thumb. 539 uint32_t *StubAddr = (uint32_t *)Addr; 540 *StubAddr = 0xe51ff004; // ldr pc,<label> 541 return (uint8_t *)++StubAddr; 542 } else if (Arch == Triple::mipsel || Arch == Triple::mips) { 543 uint32_t *StubAddr = (uint32_t *)Addr; 544 // 0: 3c190000 lui t9,%hi(addr). 545 // 4: 27390000 addiu t9,t9,%lo(addr). 546 // 8: 03200008 jr t9. 547 // c: 00000000 nop. 548 const unsigned LuiT9Instr = 0x3c190000, AdduiT9Instr = 0x27390000; 549 const unsigned JrT9Instr = 0x03200008, NopInstr = 0x0; 550 551 *StubAddr = LuiT9Instr; 552 StubAddr++; 553 *StubAddr = AdduiT9Instr; 554 StubAddr++; 555 *StubAddr = JrT9Instr; 556 StubAddr++; 557 *StubAddr = NopInstr; 558 return Addr; 559 } else if (Arch == Triple::ppc64 || Arch == Triple::ppc64le) { 560 // PowerPC64 stub: the address points to a function descriptor 561 // instead of the function itself. Load the function address 562 // on r11 and sets it to control register. Also loads the function 563 // TOC in r2 and environment pointer to r11. 564 writeInt32BE(Addr, 0x3D800000); // lis r12, highest(addr) 565 writeInt32BE(Addr+4, 0x618C0000); // ori r12, higher(addr) 566 writeInt32BE(Addr+8, 0x798C07C6); // sldi r12, r12, 32 567 writeInt32BE(Addr+12, 0x658C0000); // oris r12, r12, h(addr) 568 writeInt32BE(Addr+16, 0x618C0000); // ori r12, r12, l(addr) 569 writeInt32BE(Addr+20, 0xF8410028); // std r2, 40(r1) 570 writeInt32BE(Addr+24, 0xE96C0000); // ld r11, 0(r12) 571 writeInt32BE(Addr+28, 0xE84C0008); // ld r2, 0(r12) 572 writeInt32BE(Addr+32, 0x7D6903A6); // mtctr r11 573 writeInt32BE(Addr+36, 0xE96C0010); // ld r11, 16(r2) 574 writeInt32BE(Addr+40, 0x4E800420); // bctr 575 576 return Addr; 577 } else if (Arch == Triple::systemz) { 578 writeInt16BE(Addr, 0xC418); // lgrl %r1,.+8 579 writeInt16BE(Addr+2, 0x0000); 580 writeInt16BE(Addr+4, 0x0004); 581 writeInt16BE(Addr+6, 0x07F1); // brc 15,%r1 582 // 8-byte address stored at Addr + 8 583 return Addr; 584 } else if (Arch == Triple::x86_64) { 585 *Addr = 0xFF; // jmp 586 *(Addr+1) = 0x25; // rip 587 // 32-bit PC-relative address of the GOT entry will be stored at Addr+2 588 } 589 return Addr; 590 } 591 592 // Assign an address to a symbol name and resolve all the relocations 593 // associated with it. 594 void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID, 595 uint64_t Addr) { 596 // The address to use for relocation resolution is not 597 // the address of the local section buffer. We must be doing 598 // a remote execution environment of some sort. Relocations can't 599 // be applied until all the sections have been moved. The client must 600 // trigger this with a call to MCJIT::finalize() or 601 // RuntimeDyld::resolveRelocations(). 602 // 603 // Addr is a uint64_t because we can't assume the pointer width 604 // of the target is the same as that of the host. Just use a generic 605 // "big enough" type. 606 Sections[SectionID].LoadAddress = Addr; 607 } 608 609 void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs, 610 uint64_t Value) { 611 for (unsigned i = 0, e = Relocs.size(); i != e; ++i) { 612 const RelocationEntry &RE = Relocs[i]; 613 // Ignore relocations for sections that were not loaded 614 if (Sections[RE.SectionID].Address == 0) 615 continue; 616 resolveRelocation(RE, Value); 617 } 618 } 619 620 void RuntimeDyldImpl::resolveExternalSymbols() { 621 while (!ExternalSymbolRelocations.empty()) { 622 StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin(); 623 624 StringRef Name = i->first(); 625 if (Name.size() == 0) { 626 // This is an absolute symbol, use an address of zero. 627 DEBUG(dbgs() << "Resolving absolute relocations." 628 << "\n"); 629 RelocationList &Relocs = i->second; 630 resolveRelocationList(Relocs, 0); 631 } else { 632 uint64_t Addr = 0; 633 SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(Name); 634 if (Loc == GlobalSymbolTable.end()) { 635 // This is an external symbol, try to get its address from 636 // MemoryManager. 637 Addr = MemMgr->getSymbolAddress(Name.data()); 638 // The call to getSymbolAddress may have caused additional modules to 639 // be loaded, which may have added new entries to the 640 // ExternalSymbolRelocations map. Consquently, we need to update our 641 // iterator. This is also why retrieval of the relocation list 642 // associated with this symbol is deferred until below this point. 643 // New entries may have been added to the relocation list. 644 i = ExternalSymbolRelocations.find(Name); 645 } else { 646 // We found the symbol in our global table. It was probably in a 647 // Module that we loaded previously. 648 SymbolLoc SymLoc = Loc->second; 649 Addr = getSectionLoadAddress(SymLoc.first) + SymLoc.second; 650 } 651 652 // FIXME: Implement error handling that doesn't kill the host program! 653 if (!Addr) 654 report_fatal_error("Program used external function '" + Name + 655 "' which could not be resolved!"); 656 657 updateGOTEntries(Name, Addr); 658 DEBUG(dbgs() << "Resolving relocations Name: " << Name << "\t" 659 << format("0x%lx", Addr) << "\n"); 660 // This list may have been updated when we called getSymbolAddress, so 661 // don't change this code to get the list earlier. 662 RelocationList &Relocs = i->second; 663 resolveRelocationList(Relocs, Addr); 664 } 665 666 ExternalSymbolRelocations.erase(i); 667 } 668 } 669 670 //===----------------------------------------------------------------------===// 671 // RuntimeDyld class implementation 672 RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) { 673 // FIXME: There's a potential issue lurking here if a single instance of 674 // RuntimeDyld is used to load multiple objects. The current implementation 675 // associates a single memory manager with a RuntimeDyld instance. Even 676 // though the public class spawns a new 'impl' instance for each load, 677 // they share a single memory manager. This can become a problem when page 678 // permissions are applied. 679 Dyld = 0; 680 MM = mm; 681 ProcessAllSections = false; 682 } 683 684 RuntimeDyld::~RuntimeDyld() { delete Dyld; } 685 686 static std::unique_ptr<RuntimeDyldELF> 687 createRuntimeDyldELF(RTDyldMemoryManager *MM, bool ProcessAllSections) { 688 std::unique_ptr<RuntimeDyldELF> Dyld(new RuntimeDyldELF(MM)); 689 Dyld->setProcessAllSections(ProcessAllSections); 690 return Dyld; 691 } 692 693 static std::unique_ptr<RuntimeDyldMachO> 694 createRuntimeDyldMachO(RTDyldMemoryManager *MM, bool ProcessAllSections) { 695 std::unique_ptr<RuntimeDyldMachO> Dyld(new RuntimeDyldMachO(MM)); 696 Dyld->setProcessAllSections(ProcessAllSections); 697 return Dyld; 698 } 699 700 ObjectImage *RuntimeDyld::loadObject(ObjectFile *InputObject) { 701 std::unique_ptr<ObjectImage> InputImage; 702 703 if (InputObject->isELF()) { 704 InputImage.reset(RuntimeDyldELF::createObjectImageFromFile(InputObject)); 705 if (!Dyld) 706 Dyld = createRuntimeDyldELF(MM, ProcessAllSections).release(); 707 } else if (InputObject->isMachO()) { 708 InputImage.reset(RuntimeDyldMachO::createObjectImageFromFile(InputObject)); 709 if (!Dyld) 710 Dyld = createRuntimeDyldMachO(MM, ProcessAllSections).release(); 711 } else 712 report_fatal_error("Incompatible object format!"); 713 714 if (!Dyld->isCompatibleFile(InputObject)) 715 report_fatal_error("Incompatible object format!"); 716 717 Dyld->loadObject(InputImage.get()); 718 return InputImage.release(); 719 } 720 721 ObjectImage *RuntimeDyld::loadObject(ObjectBuffer *InputBuffer) { 722 std::unique_ptr<ObjectImage> InputImage; 723 sys::fs::file_magic Type = sys::fs::identify_magic(InputBuffer->getBuffer()); 724 725 switch (Type) { 726 case sys::fs::file_magic::elf_relocatable: 727 case sys::fs::file_magic::elf_executable: 728 case sys::fs::file_magic::elf_shared_object: 729 case sys::fs::file_magic::elf_core: 730 InputImage.reset(RuntimeDyldELF::createObjectImage(InputBuffer)); 731 if (!Dyld) 732 Dyld = createRuntimeDyldELF(MM, ProcessAllSections).release(); 733 break; 734 case sys::fs::file_magic::macho_object: 735 case sys::fs::file_magic::macho_executable: 736 case sys::fs::file_magic::macho_fixed_virtual_memory_shared_lib: 737 case sys::fs::file_magic::macho_core: 738 case sys::fs::file_magic::macho_preload_executable: 739 case sys::fs::file_magic::macho_dynamically_linked_shared_lib: 740 case sys::fs::file_magic::macho_dynamic_linker: 741 case sys::fs::file_magic::macho_bundle: 742 case sys::fs::file_magic::macho_dynamically_linked_shared_lib_stub: 743 case sys::fs::file_magic::macho_dsym_companion: 744 InputImage.reset(RuntimeDyldMachO::createObjectImage(InputBuffer)); 745 if (!Dyld) 746 Dyld = createRuntimeDyldMachO(MM, ProcessAllSections).release(); 747 break; 748 case sys::fs::file_magic::unknown: 749 case sys::fs::file_magic::bitcode: 750 case sys::fs::file_magic::archive: 751 case sys::fs::file_magic::coff_object: 752 case sys::fs::file_magic::coff_import_library: 753 case sys::fs::file_magic::pecoff_executable: 754 case sys::fs::file_magic::macho_universal_binary: 755 case sys::fs::file_magic::windows_resource: 756 report_fatal_error("Incompatible object format!"); 757 } 758 759 if (!Dyld->isCompatibleFormat(InputBuffer)) 760 report_fatal_error("Incompatible object format!"); 761 762 Dyld->loadObject(InputImage.get()); 763 return InputImage.release(); 764 } 765 766 void *RuntimeDyld::getSymbolAddress(StringRef Name) { 767 if (!Dyld) 768 return NULL; 769 return Dyld->getSymbolAddress(Name); 770 } 771 772 uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) { 773 if (!Dyld) 774 return 0; 775 return Dyld->getSymbolLoadAddress(Name); 776 } 777 778 void RuntimeDyld::resolveRelocations() { Dyld->resolveRelocations(); } 779 780 void RuntimeDyld::reassignSectionAddress(unsigned SectionID, uint64_t Addr) { 781 Dyld->reassignSectionAddress(SectionID, Addr); 782 } 783 784 void RuntimeDyld::mapSectionAddress(const void *LocalAddress, 785 uint64_t TargetAddress) { 786 Dyld->mapSectionAddress(LocalAddress, TargetAddress); 787 } 788 789 bool RuntimeDyld::hasError() { return Dyld->hasError(); } 790 791 StringRef RuntimeDyld::getErrorString() { return Dyld->getErrorString(); } 792 793 void RuntimeDyld::registerEHFrames() { 794 if (Dyld) 795 Dyld->registerEHFrames(); 796 } 797 798 void RuntimeDyld::deregisterEHFrames() { 799 if (Dyld) 800 Dyld->deregisterEHFrames(); 801 } 802 803 } // end namespace llvm 804