1 //===-- RuntimeDyld.cpp - Run-time dynamic linker for MC-JIT ----*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Implementation of the MC-JIT runtime dynamic linker. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #define DEBUG_TYPE "dyld" 15 #include "llvm/ExecutionEngine/RuntimeDyld.h" 16 #include "ObjectImageCommon.h" 17 #include "RuntimeDyldELF.h" 18 #include "RuntimeDyldImpl.h" 19 #include "RuntimeDyldMachO.h" 20 #include "llvm/Support/FileSystem.h" 21 #include "llvm/Support/MathExtras.h" 22 #include "llvm/Object/ELF.h" 23 24 using namespace llvm; 25 using namespace llvm::object; 26 27 // Empty out-of-line virtual destructor as the key function. 28 RuntimeDyldImpl::~RuntimeDyldImpl() {} 29 30 namespace llvm { 31 32 StringRef RuntimeDyldImpl::getEHFrameSection() { 33 return StringRef(); 34 } 35 36 // Resolve the relocations for all symbols we currently know about. 37 void RuntimeDyldImpl::resolveRelocations() { 38 // First, resolve relocations associated with external symbols. 39 resolveExternalSymbols(); 40 41 // Just iterate over the sections we have and resolve all the relocations 42 // in them. Gross overkill, but it gets the job done. 43 for (int i = 0, e = Sections.size(); i != e; ++i) { 44 // The Section here (Sections[i]) refers to the section in which the 45 // symbol for the relocation is located. The SectionID in the relocation 46 // entry provides the section to which the relocation will be applied. 47 uint64_t Addr = Sections[i].LoadAddress; 48 DEBUG(dbgs() << "Resolving relocations Section #" << i 49 << "\t" << format("%p", (uint8_t *)Addr) 50 << "\n"); 51 resolveRelocationList(Relocations[i], Addr); 52 } 53 } 54 55 void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress, 56 uint64_t TargetAddress) { 57 for (unsigned i = 0, e = Sections.size(); i != e; ++i) { 58 if (Sections[i].Address == LocalAddress) { 59 reassignSectionAddress(i, TargetAddress); 60 return; 61 } 62 } 63 llvm_unreachable("Attempting to remap address of unknown section!"); 64 } 65 66 // Subclasses can implement this method to create specialized image instances. 67 // The caller owns the pointer that is returned. 68 ObjectImage *RuntimeDyldImpl::createObjectImage(ObjectBuffer *InputBuffer) { 69 return new ObjectImageCommon(InputBuffer); 70 } 71 72 ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) { 73 OwningPtr<ObjectImage> obj(createObjectImage(InputBuffer)); 74 if (!obj) 75 report_fatal_error("Unable to create object image from memory buffer!"); 76 77 Arch = (Triple::ArchType)obj->getArch(); 78 79 // Symbols found in this object 80 StringMap<SymbolLoc> LocalSymbols; 81 // Used sections from the object file 82 ObjSectionToIDMap LocalSections; 83 84 // Common symbols requiring allocation, with their sizes and alignments 85 CommonSymbolMap CommonSymbols; 86 // Maximum required total memory to allocate all common symbols 87 uint64_t CommonSize = 0; 88 89 error_code err; 90 // Parse symbols 91 DEBUG(dbgs() << "Parse symbols:\n"); 92 for (symbol_iterator i = obj->begin_symbols(), e = obj->end_symbols(); 93 i != e; i.increment(err)) { 94 Check(err); 95 object::SymbolRef::Type SymType; 96 StringRef Name; 97 Check(i->getType(SymType)); 98 Check(i->getName(Name)); 99 100 uint32_t flags; 101 Check(i->getFlags(flags)); 102 103 bool isCommon = flags & SymbolRef::SF_Common; 104 if (isCommon) { 105 // Add the common symbols to a list. We'll allocate them all below. 106 uint32_t Align; 107 Check(i->getAlignment(Align)); 108 uint64_t Size = 0; 109 Check(i->getSize(Size)); 110 CommonSize += Size + Align; 111 CommonSymbols[*i] = CommonSymbolInfo(Size, Align); 112 } else { 113 if (SymType == object::SymbolRef::ST_Function || 114 SymType == object::SymbolRef::ST_Data || 115 SymType == object::SymbolRef::ST_Unknown) { 116 uint64_t FileOffset; 117 StringRef SectionData; 118 bool IsCode; 119 section_iterator si = obj->end_sections(); 120 Check(i->getFileOffset(FileOffset)); 121 Check(i->getSection(si)); 122 if (si == obj->end_sections()) continue; 123 Check(si->getContents(SectionData)); 124 Check(si->isText(IsCode)); 125 const uint8_t* SymPtr = (const uint8_t*)InputBuffer->getBufferStart() + 126 (uintptr_t)FileOffset; 127 uintptr_t SectOffset = (uintptr_t)(SymPtr - 128 (const uint8_t*)SectionData.begin()); 129 unsigned SectionID = findOrEmitSection(*obj, *si, IsCode, LocalSections); 130 LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset); 131 DEBUG(dbgs() << "\tFileOffset: " << format("%p", (uintptr_t)FileOffset) 132 << " flags: " << flags 133 << " SID: " << SectionID 134 << " Offset: " << format("%p", SectOffset)); 135 GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset); 136 } 137 } 138 DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n"); 139 } 140 141 // Allocate common symbols 142 if (CommonSize != 0) 143 emitCommonSymbols(*obj, CommonSymbols, CommonSize, LocalSymbols); 144 145 // Parse and process relocations 146 DEBUG(dbgs() << "Parse relocations:\n"); 147 for (section_iterator si = obj->begin_sections(), 148 se = obj->end_sections(); si != se; si.increment(err)) { 149 Check(err); 150 bool isFirstRelocation = true; 151 unsigned SectionID = 0; 152 StubMap Stubs; 153 section_iterator RelocatedSection = si->getRelocatedSection(); 154 155 for (relocation_iterator i = si->begin_relocations(), 156 e = si->end_relocations(); i != e; i.increment(err)) { 157 Check(err); 158 159 // If it's the first relocation in this section, find its SectionID 160 if (isFirstRelocation) { 161 SectionID = 162 findOrEmitSection(*obj, *RelocatedSection, true, LocalSections); 163 DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n"); 164 isFirstRelocation = false; 165 } 166 167 processRelocationRef(SectionID, *i, *obj, LocalSections, LocalSymbols, 168 Stubs); 169 } 170 } 171 172 // Give the subclasses a chance to tie-up any loose ends. 173 finalizeLoad(); 174 175 return obj.take(); 176 } 177 178 void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj, 179 const CommonSymbolMap &CommonSymbols, 180 uint64_t TotalSize, 181 SymbolTableMap &SymbolTable) { 182 // Allocate memory for the section 183 unsigned SectionID = Sections.size(); 184 uint8_t *Addr = MemMgr->allocateDataSection(TotalSize, sizeof(void*), 185 SectionID, false); 186 if (!Addr) 187 report_fatal_error("Unable to allocate memory for common symbols!"); 188 uint64_t Offset = 0; 189 Sections.push_back(SectionEntry(StringRef(), Addr, TotalSize, 0)); 190 memset(Addr, 0, TotalSize); 191 192 DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID 193 << " new addr: " << format("%p", Addr) 194 << " DataSize: " << TotalSize 195 << "\n"); 196 197 // Assign the address of each symbol 198 for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(), 199 itEnd = CommonSymbols.end(); it != itEnd; it++) { 200 uint64_t Size = it->second.first; 201 uint64_t Align = it->second.second; 202 StringRef Name; 203 it->first.getName(Name); 204 if (Align) { 205 // This symbol has an alignment requirement. 206 uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align); 207 Addr += AlignOffset; 208 Offset += AlignOffset; 209 DEBUG(dbgs() << "Allocating common symbol " << Name << " address " << 210 format("%p\n", Addr)); 211 } 212 Obj.updateSymbolAddress(it->first, (uint64_t)Addr); 213 SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset); 214 Offset += Size; 215 Addr += Size; 216 } 217 } 218 219 unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj, 220 const SectionRef &Section, 221 bool IsCode) { 222 223 unsigned StubBufSize = 0, 224 StubSize = getMaxStubSize(); 225 error_code err; 226 const ObjectFile *ObjFile = Obj.getObjectFile(); 227 // FIXME: this is an inefficient way to handle this. We should computed the 228 // necessary section allocation size in loadObject by walking all the sections 229 // once. 230 if (StubSize > 0) { 231 for (section_iterator SI = ObjFile->begin_sections(), 232 SE = ObjFile->end_sections(); 233 SI != SE; SI.increment(err), Check(err)) { 234 section_iterator RelSecI = SI->getRelocatedSection(); 235 if (!(RelSecI == Section)) 236 continue; 237 238 for (relocation_iterator I = SI->begin_relocations(), 239 E = SI->end_relocations(); I != E; I.increment(err), Check(err)) { 240 StubBufSize += StubSize; 241 } 242 } 243 } 244 245 StringRef data; 246 uint64_t Alignment64; 247 Check(Section.getContents(data)); 248 Check(Section.getAlignment(Alignment64)); 249 250 unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL; 251 bool IsRequired; 252 bool IsVirtual; 253 bool IsZeroInit; 254 bool IsReadOnly; 255 uint64_t DataSize; 256 StringRef Name; 257 Check(Section.isRequiredForExecution(IsRequired)); 258 Check(Section.isVirtual(IsVirtual)); 259 Check(Section.isZeroInit(IsZeroInit)); 260 Check(Section.isReadOnlyData(IsReadOnly)); 261 Check(Section.getSize(DataSize)); 262 Check(Section.getName(Name)); 263 if (StubSize > 0) { 264 unsigned StubAlignment = getStubAlignment(); 265 unsigned EndAlignment = (DataSize | Alignment) & -(DataSize | Alignment); 266 if (StubAlignment > EndAlignment) 267 StubBufSize += StubAlignment - EndAlignment; 268 } 269 270 unsigned Allocate; 271 unsigned SectionID = Sections.size(); 272 uint8_t *Addr; 273 const char *pData = 0; 274 275 // Some sections, such as debug info, don't need to be loaded for execution. 276 // Leave those where they are. 277 if (IsRequired) { 278 Allocate = DataSize + StubBufSize; 279 Addr = IsCode 280 ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID) 281 : MemMgr->allocateDataSection(Allocate, Alignment, SectionID, IsReadOnly); 282 if (!Addr) 283 report_fatal_error("Unable to allocate section memory!"); 284 285 // Virtual sections have no data in the object image, so leave pData = 0 286 if (!IsVirtual) 287 pData = data.data(); 288 289 // Zero-initialize or copy the data from the image 290 if (IsZeroInit || IsVirtual) 291 memset(Addr, 0, DataSize); 292 else 293 memcpy(Addr, pData, DataSize); 294 295 DEBUG(dbgs() << "emitSection SectionID: " << SectionID 296 << " Name: " << Name 297 << " obj addr: " << format("%p", pData) 298 << " new addr: " << format("%p", Addr) 299 << " DataSize: " << DataSize 300 << " StubBufSize: " << StubBufSize 301 << " Allocate: " << Allocate 302 << "\n"); 303 Obj.updateSectionAddress(Section, (uint64_t)Addr); 304 } 305 else { 306 // Even if we didn't load the section, we need to record an entry for it 307 // to handle later processing (and by 'handle' I mean don't do anything 308 // with these sections). 309 Allocate = 0; 310 Addr = 0; 311 DEBUG(dbgs() << "emitSection SectionID: " << SectionID 312 << " Name: " << Name 313 << " obj addr: " << format("%p", data.data()) 314 << " new addr: 0" 315 << " DataSize: " << DataSize 316 << " StubBufSize: " << StubBufSize 317 << " Allocate: " << Allocate 318 << "\n"); 319 } 320 321 Sections.push_back(SectionEntry(Name, Addr, DataSize, (uintptr_t)pData)); 322 return SectionID; 323 } 324 325 unsigned RuntimeDyldImpl::findOrEmitSection(ObjectImage &Obj, 326 const SectionRef &Section, 327 bool IsCode, 328 ObjSectionToIDMap &LocalSections) { 329 330 unsigned SectionID = 0; 331 ObjSectionToIDMap::iterator i = LocalSections.find(Section); 332 if (i != LocalSections.end()) 333 SectionID = i->second; 334 else { 335 SectionID = emitSection(Obj, Section, IsCode); 336 LocalSections[Section] = SectionID; 337 } 338 return SectionID; 339 } 340 341 void RuntimeDyldImpl::addRelocationForSection(const RelocationEntry &RE, 342 unsigned SectionID) { 343 Relocations[SectionID].push_back(RE); 344 } 345 346 void RuntimeDyldImpl::addRelocationForSymbol(const RelocationEntry &RE, 347 StringRef SymbolName) { 348 // Relocation by symbol. If the symbol is found in the global symbol table, 349 // create an appropriate section relocation. Otherwise, add it to 350 // ExternalSymbolRelocations. 351 SymbolTableMap::const_iterator Loc = 352 GlobalSymbolTable.find(SymbolName); 353 if (Loc == GlobalSymbolTable.end()) { 354 ExternalSymbolRelocations[SymbolName].push_back(RE); 355 } else { 356 // Copy the RE since we want to modify its addend. 357 RelocationEntry RECopy = RE; 358 RECopy.Addend += Loc->second.second; 359 Relocations[Loc->second.first].push_back(RECopy); 360 } 361 } 362 363 uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) { 364 if (Arch == Triple::aarch64) { 365 // This stub has to be able to access the full address space, 366 // since symbol lookup won't necessarily find a handy, in-range, 367 // PLT stub for functions which could be anywhere. 368 uint32_t *StubAddr = (uint32_t*)Addr; 369 370 // Stub can use ip0 (== x16) to calculate address 371 *StubAddr = 0xd2e00010; // movz ip0, #:abs_g3:<addr> 372 StubAddr++; 373 *StubAddr = 0xf2c00010; // movk ip0, #:abs_g2_nc:<addr> 374 StubAddr++; 375 *StubAddr = 0xf2a00010; // movk ip0, #:abs_g1_nc:<addr> 376 StubAddr++; 377 *StubAddr = 0xf2800010; // movk ip0, #:abs_g0_nc:<addr> 378 StubAddr++; 379 *StubAddr = 0xd61f0200; // br ip0 380 381 return Addr; 382 } else if (Arch == Triple::arm) { 383 // TODO: There is only ARM far stub now. We should add the Thumb stub, 384 // and stubs for branches Thumb - ARM and ARM - Thumb. 385 uint32_t *StubAddr = (uint32_t*)Addr; 386 *StubAddr = 0xe51ff004; // ldr pc,<label> 387 return (uint8_t*)++StubAddr; 388 } else if (Arch == Triple::mipsel || Arch == Triple::mips) { 389 uint32_t *StubAddr = (uint32_t*)Addr; 390 // 0: 3c190000 lui t9,%hi(addr). 391 // 4: 27390000 addiu t9,t9,%lo(addr). 392 // 8: 03200008 jr t9. 393 // c: 00000000 nop. 394 const unsigned LuiT9Instr = 0x3c190000, AdduiT9Instr = 0x27390000; 395 const unsigned JrT9Instr = 0x03200008, NopInstr = 0x0; 396 397 *StubAddr = LuiT9Instr; 398 StubAddr++; 399 *StubAddr = AdduiT9Instr; 400 StubAddr++; 401 *StubAddr = JrT9Instr; 402 StubAddr++; 403 *StubAddr = NopInstr; 404 return Addr; 405 } else if (Arch == Triple::ppc64 || Arch == Triple::ppc64le) { 406 // PowerPC64 stub: the address points to a function descriptor 407 // instead of the function itself. Load the function address 408 // on r11 and sets it to control register. Also loads the function 409 // TOC in r2 and environment pointer to r11. 410 writeInt32BE(Addr, 0x3D800000); // lis r12, highest(addr) 411 writeInt32BE(Addr+4, 0x618C0000); // ori r12, higher(addr) 412 writeInt32BE(Addr+8, 0x798C07C6); // sldi r12, r12, 32 413 writeInt32BE(Addr+12, 0x658C0000); // oris r12, r12, h(addr) 414 writeInt32BE(Addr+16, 0x618C0000); // ori r12, r12, l(addr) 415 writeInt32BE(Addr+20, 0xF8410028); // std r2, 40(r1) 416 writeInt32BE(Addr+24, 0xE96C0000); // ld r11, 0(r12) 417 writeInt32BE(Addr+28, 0xE84C0008); // ld r2, 0(r12) 418 writeInt32BE(Addr+32, 0x7D6903A6); // mtctr r11 419 writeInt32BE(Addr+36, 0xE96C0010); // ld r11, 16(r2) 420 writeInt32BE(Addr+40, 0x4E800420); // bctr 421 422 return Addr; 423 } else if (Arch == Triple::systemz) { 424 writeInt16BE(Addr, 0xC418); // lgrl %r1,.+8 425 writeInt16BE(Addr+2, 0x0000); 426 writeInt16BE(Addr+4, 0x0004); 427 writeInt16BE(Addr+6, 0x07F1); // brc 15,%r1 428 // 8-byte address stored at Addr + 8 429 return Addr; 430 } else if (Arch == Triple::x86_64) { 431 *Addr = 0xFF; // jmp 432 *(Addr+1) = 0x25; // rip 433 // 32-bit PC-relative address of the GOT entry will be stored at Addr+2 434 } 435 return Addr; 436 } 437 438 // Assign an address to a symbol name and resolve all the relocations 439 // associated with it. 440 void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID, 441 uint64_t Addr) { 442 // The address to use for relocation resolution is not 443 // the address of the local section buffer. We must be doing 444 // a remote execution environment of some sort. Relocations can't 445 // be applied until all the sections have been moved. The client must 446 // trigger this with a call to MCJIT::finalize() or 447 // RuntimeDyld::resolveRelocations(). 448 // 449 // Addr is a uint64_t because we can't assume the pointer width 450 // of the target is the same as that of the host. Just use a generic 451 // "big enough" type. 452 Sections[SectionID].LoadAddress = Addr; 453 } 454 455 void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs, 456 uint64_t Value) { 457 for (unsigned i = 0, e = Relocs.size(); i != e; ++i) { 458 const RelocationEntry &RE = Relocs[i]; 459 // Ignore relocations for sections that were not loaded 460 if (Sections[RE.SectionID].Address == 0) 461 continue; 462 resolveRelocation(RE, Value); 463 } 464 } 465 466 void RuntimeDyldImpl::resolveExternalSymbols() { 467 StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin(), 468 e = ExternalSymbolRelocations.end(); 469 for (; i != e; i++) { 470 StringRef Name = i->first(); 471 RelocationList &Relocs = i->second; 472 SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(Name); 473 if (Loc == GlobalSymbolTable.end()) { 474 if (Name.size() == 0) { 475 // This is an absolute symbol, use an address of zero. 476 DEBUG(dbgs() << "Resolving absolute relocations." << "\n"); 477 resolveRelocationList(Relocs, 0); 478 } else { 479 // This is an external symbol, try to get its address from 480 // MemoryManager. 481 uint8_t *Addr = (uint8_t*) MemMgr->getPointerToNamedFunction(Name.data(), 482 true); 483 updateGOTEntries(Name, (uint64_t)Addr); 484 DEBUG(dbgs() << "Resolving relocations Name: " << Name 485 << "\t" << format("%p", Addr) 486 << "\n"); 487 resolveRelocationList(Relocs, (uintptr_t)Addr); 488 } 489 } else { 490 report_fatal_error("Expected external symbol"); 491 } 492 } 493 } 494 495 496 //===----------------------------------------------------------------------===// 497 // RuntimeDyld class implementation 498 RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) { 499 // FIXME: There's a potential issue lurking here if a single instance of 500 // RuntimeDyld is used to load multiple objects. The current implementation 501 // associates a single memory manager with a RuntimeDyld instance. Even 502 // though the public class spawns a new 'impl' instance for each load, 503 // they share a single memory manager. This can become a problem when page 504 // permissions are applied. 505 Dyld = 0; 506 MM = mm; 507 } 508 509 RuntimeDyld::~RuntimeDyld() { 510 delete Dyld; 511 } 512 513 ObjectImage *RuntimeDyld::loadObject(ObjectBuffer *InputBuffer) { 514 if (!Dyld) { 515 sys::fs::file_magic Type = 516 sys::fs::identify_magic(InputBuffer->getBuffer()); 517 switch (Type) { 518 case sys::fs::file_magic::elf_relocatable: 519 case sys::fs::file_magic::elf_executable: 520 case sys::fs::file_magic::elf_shared_object: 521 case sys::fs::file_magic::elf_core: 522 Dyld = new RuntimeDyldELF(MM); 523 break; 524 case sys::fs::file_magic::macho_object: 525 case sys::fs::file_magic::macho_executable: 526 case sys::fs::file_magic::macho_fixed_virtual_memory_shared_lib: 527 case sys::fs::file_magic::macho_core: 528 case sys::fs::file_magic::macho_preload_executable: 529 case sys::fs::file_magic::macho_dynamically_linked_shared_lib: 530 case sys::fs::file_magic::macho_dynamic_linker: 531 case sys::fs::file_magic::macho_bundle: 532 case sys::fs::file_magic::macho_dynamically_linked_shared_lib_stub: 533 case sys::fs::file_magic::macho_dsym_companion: 534 Dyld = new RuntimeDyldMachO(MM); 535 break; 536 case sys::fs::file_magic::unknown: 537 case sys::fs::file_magic::bitcode: 538 case sys::fs::file_magic::archive: 539 case sys::fs::file_magic::coff_object: 540 case sys::fs::file_magic::pecoff_executable: 541 case sys::fs::file_magic::macho_universal_binary: 542 report_fatal_error("Incompatible object format!"); 543 } 544 } else { 545 if (!Dyld->isCompatibleFormat(InputBuffer)) 546 report_fatal_error("Incompatible object format!"); 547 } 548 549 return Dyld->loadObject(InputBuffer); 550 } 551 552 void *RuntimeDyld::getSymbolAddress(StringRef Name) { 553 return Dyld->getSymbolAddress(Name); 554 } 555 556 uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) { 557 return Dyld->getSymbolLoadAddress(Name); 558 } 559 560 void RuntimeDyld::resolveRelocations() { 561 Dyld->resolveRelocations(); 562 } 563 564 void RuntimeDyld::reassignSectionAddress(unsigned SectionID, 565 uint64_t Addr) { 566 Dyld->reassignSectionAddress(SectionID, Addr); 567 } 568 569 void RuntimeDyld::mapSectionAddress(const void *LocalAddress, 570 uint64_t TargetAddress) { 571 Dyld->mapSectionAddress(LocalAddress, TargetAddress); 572 } 573 574 StringRef RuntimeDyld::getErrorString() { 575 return Dyld->getErrorString(); 576 } 577 578 StringRef RuntimeDyld::getEHFrameSection() { 579 return Dyld->getEHFrameSection(); 580 } 581 582 } // end namespace llvm 583