1 //===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the stack slot coloring pass. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/CodeGen/Passes.h" 15 #include "llvm/ADT/BitVector.h" 16 #include "llvm/ADT/SmallVector.h" 17 #include "llvm/ADT/Statistic.h" 18 #include "llvm/CodeGen/LiveIntervalAnalysis.h" 19 #include "llvm/CodeGen/LiveStackAnalysis.h" 20 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" 21 #include "llvm/CodeGen/MachineFrameInfo.h" 22 #include "llvm/CodeGen/MachineInstrBuilder.h" 23 #include "llvm/CodeGen/MachineMemOperand.h" 24 #include "llvm/CodeGen/MachineRegisterInfo.h" 25 #include "llvm/CodeGen/PseudoSourceValue.h" 26 #include "llvm/IR/Module.h" 27 #include "llvm/Support/CommandLine.h" 28 #include "llvm/Support/Debug.h" 29 #include "llvm/Support/raw_ostream.h" 30 #include "llvm/Target/TargetInstrInfo.h" 31 #include "llvm/Target/TargetMachine.h" 32 #include "llvm/Target/TargetSubtargetInfo.h" 33 #include <vector> 34 using namespace llvm; 35 36 #define DEBUG_TYPE "stackslotcoloring" 37 38 static cl::opt<bool> 39 DisableSharing("no-stack-slot-sharing", 40 cl::init(false), cl::Hidden, 41 cl::desc("Suppress slot sharing during stack coloring")); 42 43 static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden); 44 45 STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring"); 46 STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated"); 47 48 namespace { 49 class StackSlotColoring : public MachineFunctionPass { 50 LiveStacks* LS; 51 MachineFrameInfo *MFI; 52 const TargetInstrInfo *TII; 53 const MachineBlockFrequencyInfo *MBFI; 54 55 // SSIntervals - Spill slot intervals. 56 std::vector<LiveInterval*> SSIntervals; 57 58 // SSRefs - Keep a list of MachineMemOperands for each spill slot. 59 // MachineMemOperands can be shared between instructions, so we need 60 // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not 61 // become FI0 -> FI1 -> FI2. 62 SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs; 63 64 // OrigAlignments - Alignments of stack objects before coloring. 65 SmallVector<unsigned, 16> OrigAlignments; 66 67 // OrigSizes - Sizess of stack objects before coloring. 68 SmallVector<unsigned, 16> OrigSizes; 69 70 // AllColors - If index is set, it's a spill slot, i.e. color. 71 // FIXME: This assumes PEI locate spill slot with smaller indices 72 // closest to stack pointer / frame pointer. Therefore, smaller 73 // index == better color. 74 BitVector AllColors; 75 76 // NextColor - Next "color" that's not yet used. 77 int NextColor; 78 79 // UsedColors - "Colors" that have been assigned. 80 BitVector UsedColors; 81 82 // Assignments - Color to intervals mapping. 83 SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments; 84 85 public: 86 static char ID; // Pass identification 87 StackSlotColoring() : 88 MachineFunctionPass(ID), NextColor(-1) { 89 initializeStackSlotColoringPass(*PassRegistry::getPassRegistry()); 90 } 91 92 void getAnalysisUsage(AnalysisUsage &AU) const override { 93 AU.setPreservesCFG(); 94 AU.addRequired<SlotIndexes>(); 95 AU.addPreserved<SlotIndexes>(); 96 AU.addRequired<LiveStacks>(); 97 AU.addRequired<MachineBlockFrequencyInfo>(); 98 AU.addPreserved<MachineBlockFrequencyInfo>(); 99 AU.addPreservedID(MachineDominatorsID); 100 MachineFunctionPass::getAnalysisUsage(AU); 101 } 102 103 bool runOnMachineFunction(MachineFunction &MF) override; 104 105 private: 106 void InitializeSlots(); 107 void ScanForSpillSlotRefs(MachineFunction &MF); 108 bool OverlapWithAssignments(LiveInterval *li, int Color) const; 109 int ColorSlot(LiveInterval *li); 110 bool ColorSlots(MachineFunction &MF); 111 void RewriteInstruction(MachineInstr *MI, SmallVectorImpl<int> &SlotMapping, 112 MachineFunction &MF); 113 bool RemoveDeadStores(MachineBasicBlock* MBB); 114 }; 115 } // end anonymous namespace 116 117 char StackSlotColoring::ID = 0; 118 char &llvm::StackSlotColoringID = StackSlotColoring::ID; 119 120 INITIALIZE_PASS_BEGIN(StackSlotColoring, "stack-slot-coloring", 121 "Stack Slot Coloring", false, false) 122 INITIALIZE_PASS_DEPENDENCY(SlotIndexes) 123 INITIALIZE_PASS_DEPENDENCY(LiveStacks) 124 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 125 INITIALIZE_PASS_END(StackSlotColoring, "stack-slot-coloring", 126 "Stack Slot Coloring", false, false) 127 128 namespace { 129 // IntervalSorter - Comparison predicate that sort live intervals by 130 // their weight. 131 struct IntervalSorter { 132 bool operator()(LiveInterval* LHS, LiveInterval* RHS) const { 133 return LHS->weight > RHS->weight; 134 } 135 }; 136 } 137 138 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot 139 /// references and update spill slot weights. 140 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { 141 SSRefs.resize(MFI->getObjectIndexEnd()); 142 143 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands. 144 for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); 145 MBBI != E; ++MBBI) { 146 MachineBasicBlock *MBB = &*MBBI; 147 for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end(); 148 MII != EE; ++MII) { 149 MachineInstr *MI = &*MII; 150 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 151 MachineOperand &MO = MI->getOperand(i); 152 if (!MO.isFI()) 153 continue; 154 int FI = MO.getIndex(); 155 if (FI < 0) 156 continue; 157 if (!LS->hasInterval(FI)) 158 continue; 159 LiveInterval &li = LS->getInterval(FI); 160 if (!MI->isDebugValue()) 161 li.weight += LiveIntervals::getSpillWeight(false, true, MBFI, MI); 162 } 163 for (MachineInstr::mmo_iterator MMOI = MI->memoperands_begin(), 164 EE = MI->memoperands_end(); MMOI != EE; ++MMOI) { 165 MachineMemOperand *MMO = *MMOI; 166 if (const FixedStackPseudoSourceValue *FSV = 167 dyn_cast_or_null<FixedStackPseudoSourceValue>( 168 MMO->getPseudoValue())) { 169 int FI = FSV->getFrameIndex(); 170 if (FI >= 0) 171 SSRefs[FI].push_back(MMO); 172 } 173 } 174 } 175 } 176 } 177 178 /// InitializeSlots - Process all spill stack slot liveintervals and add them 179 /// to a sorted (by weight) list. 180 void StackSlotColoring::InitializeSlots() { 181 int LastFI = MFI->getObjectIndexEnd(); 182 OrigAlignments.resize(LastFI); 183 OrigSizes.resize(LastFI); 184 AllColors.resize(LastFI); 185 UsedColors.resize(LastFI); 186 Assignments.resize(LastFI); 187 188 // Gather all spill slots into a list. 189 DEBUG(dbgs() << "Spill slot intervals:\n"); 190 for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) { 191 LiveInterval &li = i->second; 192 DEBUG(li.dump()); 193 int FI = TargetRegisterInfo::stackSlot2Index(li.reg); 194 if (MFI->isDeadObjectIndex(FI)) 195 continue; 196 SSIntervals.push_back(&li); 197 OrigAlignments[FI] = MFI->getObjectAlignment(FI); 198 OrigSizes[FI] = MFI->getObjectSize(FI); 199 AllColors.set(FI); 200 } 201 DEBUG(dbgs() << '\n'); 202 203 // Sort them by weight. 204 std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); 205 206 // Get first "color". 207 NextColor = AllColors.find_first(); 208 } 209 210 /// OverlapWithAssignments - Return true if LiveInterval overlaps with any 211 /// LiveIntervals that have already been assigned to the specified color. 212 bool 213 StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const { 214 const SmallVectorImpl<LiveInterval *> &OtherLIs = Assignments[Color]; 215 for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) { 216 LiveInterval *OtherLI = OtherLIs[i]; 217 if (OtherLI->overlaps(*li)) 218 return true; 219 } 220 return false; 221 } 222 223 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot. 224 /// 225 int StackSlotColoring::ColorSlot(LiveInterval *li) { 226 int Color = -1; 227 bool Share = false; 228 if (!DisableSharing) { 229 // Check if it's possible to reuse any of the used colors. 230 Color = UsedColors.find_first(); 231 while (Color != -1) { 232 if (!OverlapWithAssignments(li, Color)) { 233 Share = true; 234 ++NumEliminated; 235 break; 236 } 237 Color = UsedColors.find_next(Color); 238 } 239 } 240 241 // Assign it to the first available color (assumed to be the best) if it's 242 // not possible to share a used color with other objects. 243 if (!Share) { 244 assert(NextColor != -1 && "No more spill slots?"); 245 Color = NextColor; 246 UsedColors.set(Color); 247 NextColor = AllColors.find_next(NextColor); 248 } 249 250 // Record the assignment. 251 Assignments[Color].push_back(li); 252 int FI = TargetRegisterInfo::stackSlot2Index(li->reg); 253 DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n"); 254 255 // Change size and alignment of the allocated slot. If there are multiple 256 // objects sharing the same slot, then make sure the size and alignment 257 // are large enough for all. 258 unsigned Align = OrigAlignments[FI]; 259 if (!Share || Align > MFI->getObjectAlignment(Color)) 260 MFI->setObjectAlignment(Color, Align); 261 int64_t Size = OrigSizes[FI]; 262 if (!Share || Size > MFI->getObjectSize(Color)) 263 MFI->setObjectSize(Color, Size); 264 return Color; 265 } 266 267 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine 268 /// operands in the function. 269 bool StackSlotColoring::ColorSlots(MachineFunction &MF) { 270 unsigned NumObjs = MFI->getObjectIndexEnd(); 271 SmallVector<int, 16> SlotMapping(NumObjs, -1); 272 SmallVector<float, 16> SlotWeights(NumObjs, 0.0); 273 SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs); 274 BitVector UsedColors(NumObjs); 275 276 DEBUG(dbgs() << "Color spill slot intervals:\n"); 277 bool Changed = false; 278 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 279 LiveInterval *li = SSIntervals[i]; 280 int SS = TargetRegisterInfo::stackSlot2Index(li->reg); 281 int NewSS = ColorSlot(li); 282 assert(NewSS >= 0 && "Stack coloring failed?"); 283 SlotMapping[SS] = NewSS; 284 RevMap[NewSS].push_back(SS); 285 SlotWeights[NewSS] += li->weight; 286 UsedColors.set(NewSS); 287 Changed |= (SS != NewSS); 288 } 289 290 DEBUG(dbgs() << "\nSpill slots after coloring:\n"); 291 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 292 LiveInterval *li = SSIntervals[i]; 293 int SS = TargetRegisterInfo::stackSlot2Index(li->reg); 294 li->weight = SlotWeights[SS]; 295 } 296 // Sort them by new weight. 297 std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); 298 299 #ifndef NDEBUG 300 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) 301 DEBUG(SSIntervals[i]->dump()); 302 DEBUG(dbgs() << '\n'); 303 #endif 304 305 if (!Changed) 306 return false; 307 308 // Rewrite all MachineMemOperands. 309 for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) { 310 int NewFI = SlotMapping[SS]; 311 if (NewFI == -1 || (NewFI == (int)SS)) 312 continue; 313 314 const PseudoSourceValue *NewSV = PseudoSourceValue::getFixedStack(NewFI); 315 SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS]; 316 for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i) 317 RefMMOs[i]->setValue(NewSV); 318 } 319 320 // Rewrite all MO_FrameIndex operands. Look for dead stores. 321 for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); 322 MBBI != E; ++MBBI) { 323 MachineBasicBlock *MBB = &*MBBI; 324 for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end(); 325 MII != EE; ++MII) 326 RewriteInstruction(MII, SlotMapping, MF); 327 RemoveDeadStores(MBB); 328 } 329 330 // Delete unused stack slots. 331 while (NextColor != -1) { 332 DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n"); 333 MFI->RemoveStackObject(NextColor); 334 NextColor = AllColors.find_next(NextColor); 335 } 336 337 return true; 338 } 339 340 /// RewriteInstruction - Rewrite specified instruction by replacing references 341 /// to old frame index with new one. 342 void StackSlotColoring::RewriteInstruction(MachineInstr *MI, 343 SmallVectorImpl<int> &SlotMapping, 344 MachineFunction &MF) { 345 // Update the operands. 346 for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) { 347 MachineOperand &MO = MI->getOperand(i); 348 if (!MO.isFI()) 349 continue; 350 int OldFI = MO.getIndex(); 351 if (OldFI < 0) 352 continue; 353 int NewFI = SlotMapping[OldFI]; 354 if (NewFI == -1 || NewFI == OldFI) 355 continue; 356 MO.setIndex(NewFI); 357 } 358 359 // The MachineMemOperands have already been updated. 360 } 361 362 363 /// RemoveDeadStores - Scan through a basic block and look for loads followed 364 /// by stores. If they're both using the same stack slot, then the store is 365 /// definitely dead. This could obviously be much more aggressive (consider 366 /// pairs with instructions between them), but such extensions might have a 367 /// considerable compile time impact. 368 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) { 369 // FIXME: This could be much more aggressive, but we need to investigate 370 // the compile time impact of doing so. 371 bool changed = false; 372 373 SmallVector<MachineInstr*, 4> toErase; 374 375 for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); 376 I != E; ++I) { 377 if (DCELimit != -1 && (int)NumDead >= DCELimit) 378 break; 379 380 int FirstSS, SecondSS; 381 if (TII->isStackSlotCopy(I, FirstSS, SecondSS) && 382 FirstSS == SecondSS && 383 FirstSS != -1) { 384 ++NumDead; 385 changed = true; 386 toErase.push_back(I); 387 continue; 388 } 389 390 MachineBasicBlock::iterator NextMI = std::next(I); 391 if (NextMI == MBB->end()) continue; 392 393 unsigned LoadReg = 0; 394 unsigned StoreReg = 0; 395 if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue; 396 if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue; 397 if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue; 398 399 ++NumDead; 400 changed = true; 401 402 if (NextMI->findRegisterUseOperandIdx(LoadReg, true, nullptr) != -1) { 403 ++NumDead; 404 toErase.push_back(I); 405 } 406 407 toErase.push_back(NextMI); 408 ++I; 409 } 410 411 for (SmallVectorImpl<MachineInstr *>::iterator I = toErase.begin(), 412 E = toErase.end(); I != E; ++I) 413 (*I)->eraseFromParent(); 414 415 return changed; 416 } 417 418 419 bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) { 420 DEBUG({ 421 dbgs() << "********** Stack Slot Coloring **********\n" 422 << "********** Function: " << MF.getName() << '\n'; 423 }); 424 425 MFI = MF.getFrameInfo(); 426 TII = MF.getSubtarget().getInstrInfo(); 427 LS = &getAnalysis<LiveStacks>(); 428 MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 429 430 bool Changed = false; 431 432 unsigned NumSlots = LS->getNumIntervals(); 433 if (NumSlots == 0) 434 // Nothing to do! 435 return false; 436 437 // If there are calls to setjmp or sigsetjmp, don't perform stack slot 438 // coloring. The stack could be modified before the longjmp is executed, 439 // resulting in the wrong value being used afterwards. (See 440 // <rdar://problem/8007500>.) 441 if (MF.exposesReturnsTwice()) 442 return false; 443 444 // Gather spill slot references 445 ScanForSpillSlotRefs(MF); 446 InitializeSlots(); 447 Changed = ColorSlots(MF); 448 449 NextColor = -1; 450 SSIntervals.clear(); 451 for (unsigned i = 0, e = SSRefs.size(); i != e; ++i) 452 SSRefs[i].clear(); 453 SSRefs.clear(); 454 OrigAlignments.clear(); 455 OrigSizes.clear(); 456 AllColors.clear(); 457 UsedColors.clear(); 458 for (unsigned i = 0, e = Assignments.size(); i != e; ++i) 459 Assignments[i].clear(); 460 Assignments.clear(); 461 462 return Changed; 463 } 464