1 //===-------- InlineSpiller.cpp - Insert spills and restores inline -------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // The inline spiller modifies the machine function directly instead of
11 // inserting spills and restores in VirtRegMap.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "Spiller.h"
16 #include "SplitKit.h"
17 #include "llvm/ADT/MapVector.h"
18 #include "llvm/ADT/SetVector.h"
19 #include "llvm/ADT/Statistic.h"
20 #include "llvm/ADT/TinyPtrVector.h"
21 #include "llvm/Analysis/AliasAnalysis.h"
22 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
23 #include "llvm/CodeGen/LiveRangeEdit.h"
24 #include "llvm/CodeGen/LiveStackAnalysis.h"
25 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
26 #include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
27 #include "llvm/CodeGen/MachineDominators.h"
28 #include "llvm/CodeGen/MachineFrameInfo.h"
29 #include "llvm/CodeGen/MachineFunction.h"
30 #include "llvm/CodeGen/MachineInstrBuilder.h"
31 #include "llvm/CodeGen/MachineInstrBundle.h"
32 #include "llvm/CodeGen/MachineLoopInfo.h"
33 #include "llvm/CodeGen/MachineRegisterInfo.h"
34 #include "llvm/CodeGen/VirtRegMap.h"
35 #include "llvm/IR/DebugInfo.h"
36 #include "llvm/Support/CommandLine.h"
37 #include "llvm/Support/Debug.h"
38 #include "llvm/Support/raw_ostream.h"
39 #include "llvm/Target/TargetInstrInfo.h"
40 
41 using namespace llvm;
42 
43 #define DEBUG_TYPE "regalloc"
44 
45 STATISTIC(NumSpilledRanges,   "Number of spilled live ranges");
46 STATISTIC(NumSnippets,        "Number of spilled snippets");
47 STATISTIC(NumSpills,          "Number of spills inserted");
48 STATISTIC(NumSpillsRemoved,   "Number of spills removed");
49 STATISTIC(NumReloads,         "Number of reloads inserted");
50 STATISTIC(NumReloadsRemoved,  "Number of reloads removed");
51 STATISTIC(NumFolded,          "Number of folded stack accesses");
52 STATISTIC(NumFoldedLoads,     "Number of folded loads");
53 STATISTIC(NumRemats,          "Number of rematerialized defs for spilling");
54 
55 static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden,
56                                      cl::desc("Disable inline spill hoisting"));
57 
58 namespace {
59 class HoistSpillHelper : private LiveRangeEdit::Delegate {
60   MachineFunction &MF;
61   LiveIntervals &LIS;
62   LiveStacks &LSS;
63   AliasAnalysis *AA;
64   MachineDominatorTree &MDT;
65   MachineLoopInfo &Loops;
66   VirtRegMap &VRM;
67   MachineFrameInfo &MFI;
68   MachineRegisterInfo &MRI;
69   const TargetInstrInfo &TII;
70   const TargetRegisterInfo &TRI;
71   const MachineBlockFrequencyInfo &MBFI;
72 
73   InsertPointAnalysis IPA;
74 
75   // Map from StackSlot to its original register.
76   DenseMap<int, unsigned> StackSlotToReg;
77   // Map from pair of (StackSlot and Original VNI) to a set of spills which
78   // have the same stackslot and have equal values defined by Original VNI.
79   // These spills are mergeable and are hoist candiates.
80   typedef MapVector<std::pair<int, VNInfo *>, SmallPtrSet<MachineInstr *, 16>>
81       MergeableSpillsMap;
82   MergeableSpillsMap MergeableSpills;
83 
84   /// This is the map from original register to a set containing all its
85   /// siblings. To hoist a spill to another BB, we need to find out a live
86   /// sibling there and use it as the source of the new spill.
87   DenseMap<unsigned, SmallSetVector<unsigned, 16>> Virt2SiblingsMap;
88 
89   bool isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI, MachineBasicBlock &BB,
90                      unsigned &LiveReg);
91 
92   void rmRedundantSpills(
93       SmallPtrSet<MachineInstr *, 16> &Spills,
94       SmallVectorImpl<MachineInstr *> &SpillsToRm,
95       DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
96 
97   void getVisitOrders(
98       MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
99       SmallVectorImpl<MachineDomTreeNode *> &Orders,
100       SmallVectorImpl<MachineInstr *> &SpillsToRm,
101       DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
102       DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
103 
104   void runHoistSpills(unsigned OrigReg, VNInfo &OrigVNI,
105                       SmallPtrSet<MachineInstr *, 16> &Spills,
106                       SmallVectorImpl<MachineInstr *> &SpillsToRm,
107                       DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns);
108 
109 public:
110   HoistSpillHelper(MachineFunctionPass &pass, MachineFunction &mf,
111                    VirtRegMap &vrm)
112       : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()),
113         LSS(pass.getAnalysis<LiveStacks>()),
114         AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()),
115         MDT(pass.getAnalysis<MachineDominatorTree>()),
116         Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm),
117         MFI(mf.getFrameInfo()), MRI(mf.getRegInfo()),
118         TII(*mf.getSubtarget().getInstrInfo()),
119         TRI(*mf.getSubtarget().getRegisterInfo()),
120         MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()),
121         IPA(LIS, mf.getNumBlockIDs()) {}
122 
123   void addToMergeableSpills(MachineInstr &Spill, int StackSlot,
124                             unsigned Original);
125   bool rmFromMergeableSpills(MachineInstr &Spill, int StackSlot);
126   void hoistAllSpills();
127   void LRE_DidCloneVirtReg(unsigned, unsigned) override;
128 };
129 
130 class InlineSpiller : public Spiller {
131   MachineFunction &MF;
132   LiveIntervals &LIS;
133   LiveStacks &LSS;
134   AliasAnalysis *AA;
135   MachineDominatorTree &MDT;
136   MachineLoopInfo &Loops;
137   VirtRegMap &VRM;
138   MachineFrameInfo &MFI;
139   MachineRegisterInfo &MRI;
140   const TargetInstrInfo &TII;
141   const TargetRegisterInfo &TRI;
142   const MachineBlockFrequencyInfo &MBFI;
143 
144   // Variables that are valid during spill(), but used by multiple methods.
145   LiveRangeEdit *Edit;
146   LiveInterval *StackInt;
147   int StackSlot;
148   unsigned Original;
149 
150   // All registers to spill to StackSlot, including the main register.
151   SmallVector<unsigned, 8> RegsToSpill;
152 
153   // All COPY instructions to/from snippets.
154   // They are ignored since both operands refer to the same stack slot.
155   SmallPtrSet<MachineInstr*, 8> SnippetCopies;
156 
157   // Values that failed to remat at some point.
158   SmallPtrSet<VNInfo*, 8> UsedValues;
159 
160   // Dead defs generated during spilling.
161   SmallVector<MachineInstr*, 8> DeadDefs;
162 
163   // Object records spills information and does the hoisting.
164   HoistSpillHelper HSpiller;
165 
166   ~InlineSpiller() override {}
167 
168 public:
169   InlineSpiller(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
170       : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()),
171         LSS(pass.getAnalysis<LiveStacks>()),
172         AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()),
173         MDT(pass.getAnalysis<MachineDominatorTree>()),
174         Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm),
175         MFI(mf.getFrameInfo()), MRI(mf.getRegInfo()),
176         TII(*mf.getSubtarget().getInstrInfo()),
177         TRI(*mf.getSubtarget().getRegisterInfo()),
178         MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()),
179         HSpiller(pass, mf, vrm) {}
180 
181   void spill(LiveRangeEdit &) override;
182   void postOptimization() override;
183 
184 private:
185   bool isSnippet(const LiveInterval &SnipLI);
186   void collectRegsToSpill();
187 
188   bool isRegToSpill(unsigned Reg) { return is_contained(RegsToSpill, Reg); }
189 
190   bool isSibling(unsigned Reg);
191   bool hoistSpillInsideBB(LiveInterval &SpillLI, MachineInstr &CopyMI);
192   void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
193 
194   void markValueUsed(LiveInterval*, VNInfo*);
195   bool reMaterializeFor(LiveInterval &, MachineInstr &MI);
196   void reMaterializeAll();
197 
198   bool coalesceStackAccess(MachineInstr *MI, unsigned Reg);
199   bool foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> >,
200                          MachineInstr *LoadMI = nullptr);
201   void insertReload(unsigned VReg, SlotIndex, MachineBasicBlock::iterator MI);
202   void insertSpill(unsigned VReg, bool isKill, MachineBasicBlock::iterator MI);
203 
204   void spillAroundUses(unsigned Reg);
205   void spillAll();
206 };
207 }
208 
209 namespace llvm {
210 
211 Spiller::~Spiller() { }
212 void Spiller::anchor() { }
213 
214 Spiller *createInlineSpiller(MachineFunctionPass &pass,
215                              MachineFunction &mf,
216                              VirtRegMap &vrm) {
217   return new InlineSpiller(pass, mf, vrm);
218 }
219 
220 }
221 
222 //===----------------------------------------------------------------------===//
223 //                                Snippets
224 //===----------------------------------------------------------------------===//
225 
226 // When spilling a virtual register, we also spill any snippets it is connected
227 // to. The snippets are small live ranges that only have a single real use,
228 // leftovers from live range splitting. Spilling them enables memory operand
229 // folding or tightens the live range around the single use.
230 //
231 // This minimizes register pressure and maximizes the store-to-load distance for
232 // spill slots which can be important in tight loops.
233 
234 /// isFullCopyOf - If MI is a COPY to or from Reg, return the other register,
235 /// otherwise return 0.
236 static unsigned isFullCopyOf(const MachineInstr &MI, unsigned Reg) {
237   if (!MI.isFullCopy())
238     return 0;
239   if (MI.getOperand(0).getReg() == Reg)
240     return MI.getOperand(1).getReg();
241   if (MI.getOperand(1).getReg() == Reg)
242     return MI.getOperand(0).getReg();
243   return 0;
244 }
245 
246 /// isSnippet - Identify if a live interval is a snippet that should be spilled.
247 /// It is assumed that SnipLI is a virtual register with the same original as
248 /// Edit->getReg().
249 bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
250   unsigned Reg = Edit->getReg();
251 
252   // A snippet is a tiny live range with only a single instruction using it
253   // besides copies to/from Reg or spills/fills. We accept:
254   //
255   //   %snip = COPY %Reg / FILL fi#
256   //   %snip = USE %snip
257   //   %Reg = COPY %snip / SPILL %snip, fi#
258   //
259   if (SnipLI.getNumValNums() > 2 || !LIS.intervalIsInOneMBB(SnipLI))
260     return false;
261 
262   MachineInstr *UseMI = nullptr;
263 
264   // Check that all uses satisfy our criteria.
265   for (MachineRegisterInfo::reg_instr_nodbg_iterator
266        RI = MRI.reg_instr_nodbg_begin(SnipLI.reg),
267        E = MRI.reg_instr_nodbg_end(); RI != E; ) {
268     MachineInstr &MI = *RI++;
269 
270     // Allow copies to/from Reg.
271     if (isFullCopyOf(MI, Reg))
272       continue;
273 
274     // Allow stack slot loads.
275     int FI;
276     if (SnipLI.reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot)
277       continue;
278 
279     // Allow stack slot stores.
280     if (SnipLI.reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot)
281       continue;
282 
283     // Allow a single additional instruction.
284     if (UseMI && &MI != UseMI)
285       return false;
286     UseMI = &MI;
287   }
288   return true;
289 }
290 
291 /// collectRegsToSpill - Collect live range snippets that only have a single
292 /// real use.
293 void InlineSpiller::collectRegsToSpill() {
294   unsigned Reg = Edit->getReg();
295 
296   // Main register always spills.
297   RegsToSpill.assign(1, Reg);
298   SnippetCopies.clear();
299 
300   // Snippets all have the same original, so there can't be any for an original
301   // register.
302   if (Original == Reg)
303     return;
304 
305   for (MachineRegisterInfo::reg_instr_iterator
306        RI = MRI.reg_instr_begin(Reg), E = MRI.reg_instr_end(); RI != E; ) {
307     MachineInstr &MI = *RI++;
308     unsigned SnipReg = isFullCopyOf(MI, Reg);
309     if (!isSibling(SnipReg))
310       continue;
311     LiveInterval &SnipLI = LIS.getInterval(SnipReg);
312     if (!isSnippet(SnipLI))
313       continue;
314     SnippetCopies.insert(&MI);
315     if (isRegToSpill(SnipReg))
316       continue;
317     RegsToSpill.push_back(SnipReg);
318     DEBUG(dbgs() << "\talso spill snippet " << SnipLI << '\n');
319     ++NumSnippets;
320   }
321 }
322 
323 bool InlineSpiller::isSibling(unsigned Reg) {
324   return TargetRegisterInfo::isVirtualRegister(Reg) &&
325            VRM.getOriginal(Reg) == Original;
326 }
327 
328 /// It is beneficial to spill to earlier place in the same BB in case
329 /// as follows:
330 /// There is an alternative def earlier in the same MBB.
331 /// Hoist the spill as far as possible in SpillMBB. This can ease
332 /// register pressure:
333 ///
334 ///   x = def
335 ///   y = use x
336 ///   s = copy x
337 ///
338 /// Hoisting the spill of s to immediately after the def removes the
339 /// interference between x and y:
340 ///
341 ///   x = def
342 ///   spill x
343 ///   y = use x<kill>
344 ///
345 /// This hoist only helps when the copy kills its source.
346 ///
347 bool InlineSpiller::hoistSpillInsideBB(LiveInterval &SpillLI,
348                                        MachineInstr &CopyMI) {
349   SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
350 #ifndef NDEBUG
351   VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getRegSlot());
352   assert(VNI && VNI->def == Idx.getRegSlot() && "Not defined by copy");
353 #endif
354 
355   unsigned SrcReg = CopyMI.getOperand(1).getReg();
356   LiveInterval &SrcLI = LIS.getInterval(SrcReg);
357   VNInfo *SrcVNI = SrcLI.getVNInfoAt(Idx);
358   LiveQueryResult SrcQ = SrcLI.Query(Idx);
359   MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(SrcVNI->def);
360   if (DefMBB != CopyMI.getParent() || !SrcQ.isKill())
361     return false;
362 
363   // Conservatively extend the stack slot range to the range of the original
364   // value. We may be able to do better with stack slot coloring by being more
365   // careful here.
366   assert(StackInt && "No stack slot assigned yet.");
367   LiveInterval &OrigLI = LIS.getInterval(Original);
368   VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
369   StackInt->MergeValueInAsValue(OrigLI, OrigVNI, StackInt->getValNumInfo(0));
370   DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
371                << *StackInt << '\n');
372 
373   // We are going to spill SrcVNI immediately after its def, so clear out
374   // any later spills of the same value.
375   eliminateRedundantSpills(SrcLI, SrcVNI);
376 
377   MachineBasicBlock *MBB = LIS.getMBBFromIndex(SrcVNI->def);
378   MachineBasicBlock::iterator MII;
379   if (SrcVNI->isPHIDef())
380     MII = MBB->SkipPHIsAndLabels(MBB->begin());
381   else {
382     MachineInstr *DefMI = LIS.getInstructionFromIndex(SrcVNI->def);
383     assert(DefMI && "Defining instruction disappeared");
384     MII = DefMI;
385     ++MII;
386   }
387   // Insert spill without kill flag immediately after def.
388   TII.storeRegToStackSlot(*MBB, MII, SrcReg, false, StackSlot,
389                           MRI.getRegClass(SrcReg), &TRI);
390   --MII; // Point to store instruction.
391   LIS.InsertMachineInstrInMaps(*MII);
392   DEBUG(dbgs() << "\thoisted: " << SrcVNI->def << '\t' << *MII);
393 
394   HSpiller.addToMergeableSpills(*MII, StackSlot, Original);
395   ++NumSpills;
396   return true;
397 }
398 
399 /// eliminateRedundantSpills - SLI:VNI is known to be on the stack. Remove any
400 /// redundant spills of this value in SLI.reg and sibling copies.
401 void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) {
402   assert(VNI && "Missing value");
403   SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
404   WorkList.push_back(std::make_pair(&SLI, VNI));
405   assert(StackInt && "No stack slot assigned yet.");
406 
407   do {
408     LiveInterval *LI;
409     std::tie(LI, VNI) = WorkList.pop_back_val();
410     unsigned Reg = LI->reg;
411     DEBUG(dbgs() << "Checking redundant spills for "
412                  << VNI->id << '@' << VNI->def << " in " << *LI << '\n');
413 
414     // Regs to spill are taken care of.
415     if (isRegToSpill(Reg))
416       continue;
417 
418     // Add all of VNI's live range to StackInt.
419     StackInt->MergeValueInAsValue(*LI, VNI, StackInt->getValNumInfo(0));
420     DEBUG(dbgs() << "Merged to stack int: " << *StackInt << '\n');
421 
422     // Find all spills and copies of VNI.
423     for (MachineRegisterInfo::use_instr_nodbg_iterator
424          UI = MRI.use_instr_nodbg_begin(Reg), E = MRI.use_instr_nodbg_end();
425          UI != E; ) {
426       MachineInstr &MI = *UI++;
427       if (!MI.isCopy() && !MI.mayStore())
428         continue;
429       SlotIndex Idx = LIS.getInstructionIndex(MI);
430       if (LI->getVNInfoAt(Idx) != VNI)
431         continue;
432 
433       // Follow sibling copies down the dominator tree.
434       if (unsigned DstReg = isFullCopyOf(MI, Reg)) {
435         if (isSibling(DstReg)) {
436            LiveInterval &DstLI = LIS.getInterval(DstReg);
437            VNInfo *DstVNI = DstLI.getVNInfoAt(Idx.getRegSlot());
438            assert(DstVNI && "Missing defined value");
439            assert(DstVNI->def == Idx.getRegSlot() && "Wrong copy def slot");
440            WorkList.push_back(std::make_pair(&DstLI, DstVNI));
441         }
442         continue;
443       }
444 
445       // Erase spills.
446       int FI;
447       if (Reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) {
448         DEBUG(dbgs() << "Redundant spill " << Idx << '\t' << MI);
449         // eliminateDeadDefs won't normally remove stores, so switch opcode.
450         MI.setDesc(TII.get(TargetOpcode::KILL));
451         DeadDefs.push_back(&MI);
452         ++NumSpillsRemoved;
453         if (HSpiller.rmFromMergeableSpills(MI, StackSlot))
454           --NumSpills;
455       }
456     }
457   } while (!WorkList.empty());
458 }
459 
460 
461 //===----------------------------------------------------------------------===//
462 //                            Rematerialization
463 //===----------------------------------------------------------------------===//
464 
465 /// markValueUsed - Remember that VNI failed to rematerialize, so its defining
466 /// instruction cannot be eliminated. See through snippet copies
467 void InlineSpiller::markValueUsed(LiveInterval *LI, VNInfo *VNI) {
468   SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
469   WorkList.push_back(std::make_pair(LI, VNI));
470   do {
471     std::tie(LI, VNI) = WorkList.pop_back_val();
472     if (!UsedValues.insert(VNI).second)
473       continue;
474 
475     if (VNI->isPHIDef()) {
476       MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
477       for (MachineBasicBlock *P : MBB->predecessors()) {
478         VNInfo *PVNI = LI->getVNInfoBefore(LIS.getMBBEndIdx(P));
479         if (PVNI)
480           WorkList.push_back(std::make_pair(LI, PVNI));
481       }
482       continue;
483     }
484 
485     // Follow snippet copies.
486     MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
487     if (!SnippetCopies.count(MI))
488       continue;
489     LiveInterval &SnipLI = LIS.getInterval(MI->getOperand(1).getReg());
490     assert(isRegToSpill(SnipLI.reg) && "Unexpected register in copy");
491     VNInfo *SnipVNI = SnipLI.getVNInfoAt(VNI->def.getRegSlot(true));
492     assert(SnipVNI && "Snippet undefined before copy");
493     WorkList.push_back(std::make_pair(&SnipLI, SnipVNI));
494   } while (!WorkList.empty());
495 }
496 
497 /// reMaterializeFor - Attempt to rematerialize before MI instead of reloading.
498 bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg, MachineInstr &MI) {
499 
500   // Analyze instruction
501   SmallVector<std::pair<MachineInstr *, unsigned>, 8> Ops;
502   MIBundleOperands::VirtRegInfo RI =
503       MIBundleOperands(MI).analyzeVirtReg(VirtReg.reg, &Ops);
504 
505   if (!RI.Reads)
506     return false;
507 
508   SlotIndex UseIdx = LIS.getInstructionIndex(MI).getRegSlot(true);
509   VNInfo *ParentVNI = VirtReg.getVNInfoAt(UseIdx.getBaseIndex());
510 
511   if (!ParentVNI) {
512     DEBUG(dbgs() << "\tadding <undef> flags: ");
513     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
514       MachineOperand &MO = MI.getOperand(i);
515       if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg)
516         MO.setIsUndef();
517     }
518     DEBUG(dbgs() << UseIdx << '\t' << MI);
519     return true;
520   }
521 
522   if (SnippetCopies.count(&MI))
523     return false;
524 
525   LiveInterval &OrigLI = LIS.getInterval(Original);
526   VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx);
527   LiveRangeEdit::Remat RM(ParentVNI);
528   RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def);
529 
530   if (!Edit->canRematerializeAt(RM, OrigVNI, UseIdx, false)) {
531     markValueUsed(&VirtReg, ParentVNI);
532     DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI);
533     return false;
534   }
535 
536   // If the instruction also writes VirtReg.reg, it had better not require the
537   // same register for uses and defs.
538   if (RI.Tied) {
539     markValueUsed(&VirtReg, ParentVNI);
540     DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << MI);
541     return false;
542   }
543 
544   // Before rematerializing into a register for a single instruction, try to
545   // fold a load into the instruction. That avoids allocating a new register.
546   if (RM.OrigMI->canFoldAsLoad() &&
547       foldMemoryOperand(Ops, RM.OrigMI)) {
548     Edit->markRematerialized(RM.ParentVNI);
549     ++NumFoldedLoads;
550     return true;
551   }
552 
553   // Alocate a new register for the remat.
554   unsigned NewVReg = Edit->createFrom(Original);
555 
556   // Finally we can rematerialize OrigMI before MI.
557   SlotIndex DefIdx =
558       Edit->rematerializeAt(*MI.getParent(), MI, NewVReg, RM, TRI);
559   (void)DefIdx;
560   DEBUG(dbgs() << "\tremat:  " << DefIdx << '\t'
561                << *LIS.getInstructionFromIndex(DefIdx));
562 
563   // Replace operands
564   for (const auto &OpPair : Ops) {
565     MachineOperand &MO = OpPair.first->getOperand(OpPair.second);
566     if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) {
567       MO.setReg(NewVReg);
568       MO.setIsKill();
569     }
570   }
571   DEBUG(dbgs() << "\t        " << UseIdx << '\t' << MI << '\n');
572 
573   ++NumRemats;
574   return true;
575 }
576 
577 /// reMaterializeAll - Try to rematerialize as many uses as possible,
578 /// and trim the live ranges after.
579 void InlineSpiller::reMaterializeAll() {
580   if (!Edit->anyRematerializable(AA))
581     return;
582 
583   UsedValues.clear();
584 
585   // Try to remat before all uses of snippets.
586   bool anyRemat = false;
587   for (unsigned Reg : RegsToSpill) {
588     LiveInterval &LI = LIS.getInterval(Reg);
589     for (MachineRegisterInfo::reg_bundle_iterator
590            RegI = MRI.reg_bundle_begin(Reg), E = MRI.reg_bundle_end();
591          RegI != E; ) {
592       MachineInstr &MI = *RegI++;
593 
594       // Debug values are not allowed to affect codegen.
595       if (MI.isDebugValue())
596         continue;
597 
598       anyRemat |= reMaterializeFor(LI, MI);
599     }
600   }
601   if (!anyRemat)
602     return;
603 
604   // Remove any values that were completely rematted.
605   for (unsigned Reg : RegsToSpill) {
606     LiveInterval &LI = LIS.getInterval(Reg);
607     for (LiveInterval::vni_iterator I = LI.vni_begin(), E = LI.vni_end();
608          I != E; ++I) {
609       VNInfo *VNI = *I;
610       if (VNI->isUnused() || VNI->isPHIDef() || UsedValues.count(VNI))
611         continue;
612       MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
613       MI->addRegisterDead(Reg, &TRI);
614       if (!MI->allDefsAreDead())
615         continue;
616       DEBUG(dbgs() << "All defs dead: " << *MI);
617       DeadDefs.push_back(MI);
618     }
619   }
620 
621   // Eliminate dead code after remat. Note that some snippet copies may be
622   // deleted here.
623   if (DeadDefs.empty())
624     return;
625   DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n");
626   Edit->eliminateDeadDefs(DeadDefs, RegsToSpill, AA);
627 
628   // LiveRangeEdit::eliminateDeadDef is used to remove dead define instructions
629   // after rematerialization.  To remove a VNI for a vreg from its LiveInterval,
630   // LiveIntervals::removeVRegDefAt is used. However, after non-PHI VNIs are all
631   // removed, PHI VNI are still left in the LiveInterval.
632   // So to get rid of unused reg, we need to check whether it has non-dbg
633   // reference instead of whether it has non-empty interval.
634   unsigned ResultPos = 0;
635   for (unsigned Reg : RegsToSpill) {
636     if (MRI.reg_nodbg_empty(Reg)) {
637       Edit->eraseVirtReg(Reg);
638       continue;
639     }
640     assert((LIS.hasInterval(Reg) && !LIS.getInterval(Reg).empty()) &&
641            "Reg with empty interval has reference");
642     RegsToSpill[ResultPos++] = Reg;
643   }
644   RegsToSpill.erase(RegsToSpill.begin() + ResultPos, RegsToSpill.end());
645   DEBUG(dbgs() << RegsToSpill.size() << " registers to spill after remat.\n");
646 }
647 
648 
649 //===----------------------------------------------------------------------===//
650 //                                 Spilling
651 //===----------------------------------------------------------------------===//
652 
653 /// If MI is a load or store of StackSlot, it can be removed.
654 bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
655   int FI = 0;
656   unsigned InstrReg = TII.isLoadFromStackSlot(*MI, FI);
657   bool IsLoad = InstrReg;
658   if (!IsLoad)
659     InstrReg = TII.isStoreToStackSlot(*MI, FI);
660 
661   // We have a stack access. Is it the right register and slot?
662   if (InstrReg != Reg || FI != StackSlot)
663     return false;
664 
665   if (!IsLoad)
666     HSpiller.rmFromMergeableSpills(*MI, StackSlot);
667 
668   DEBUG(dbgs() << "Coalescing stack access: " << *MI);
669   LIS.RemoveMachineInstrFromMaps(*MI);
670   MI->eraseFromParent();
671 
672   if (IsLoad) {
673     ++NumReloadsRemoved;
674     --NumReloads;
675   } else {
676     ++NumSpillsRemoved;
677     --NumSpills;
678   }
679 
680   return true;
681 }
682 
683 #if !defined(NDEBUG)
684 // Dump the range of instructions from B to E with their slot indexes.
685 static void dumpMachineInstrRangeWithSlotIndex(MachineBasicBlock::iterator B,
686                                                MachineBasicBlock::iterator E,
687                                                LiveIntervals const &LIS,
688                                                const char *const header,
689                                                unsigned VReg =0) {
690   char NextLine = '\n';
691   char SlotIndent = '\t';
692 
693   if (std::next(B) == E) {
694     NextLine = ' ';
695     SlotIndent = ' ';
696   }
697 
698   dbgs() << '\t' << header << ": " << NextLine;
699 
700   for (MachineBasicBlock::iterator I = B; I != E; ++I) {
701     SlotIndex Idx = LIS.getInstructionIndex(*I).getRegSlot();
702 
703     // If a register was passed in and this instruction has it as a
704     // destination that is marked as an early clobber, print the
705     // early-clobber slot index.
706     if (VReg) {
707       MachineOperand *MO = I->findRegisterDefOperand(VReg);
708       if (MO && MO->isEarlyClobber())
709         Idx = Idx.getRegSlot(true);
710     }
711 
712     dbgs() << SlotIndent << Idx << '\t' << *I;
713   }
714 }
715 #endif
716 
717 /// foldMemoryOperand - Try folding stack slot references in Ops into their
718 /// instructions.
719 ///
720 /// @param Ops    Operand indices from analyzeVirtReg().
721 /// @param LoadMI Load instruction to use instead of stack slot when non-null.
722 /// @return       True on success.
723 bool InlineSpiller::
724 foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> > Ops,
725                   MachineInstr *LoadMI) {
726   if (Ops.empty())
727     return false;
728   // Don't attempt folding in bundles.
729   MachineInstr *MI = Ops.front().first;
730   if (Ops.back().first != MI || MI->isBundled())
731     return false;
732 
733   bool WasCopy = MI->isCopy();
734   unsigned ImpReg = 0;
735 
736   bool SpillSubRegs = (MI->getOpcode() == TargetOpcode::STATEPOINT ||
737                        MI->getOpcode() == TargetOpcode::PATCHPOINT ||
738                        MI->getOpcode() == TargetOpcode::STACKMAP);
739 
740   // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
741   // operands.
742   SmallVector<unsigned, 8> FoldOps;
743   for (const auto &OpPair : Ops) {
744     unsigned Idx = OpPair.second;
745     assert(MI == OpPair.first && "Instruction conflict during operand folding");
746     MachineOperand &MO = MI->getOperand(Idx);
747     if (MO.isImplicit()) {
748       ImpReg = MO.getReg();
749       continue;
750     }
751     // FIXME: Teach targets to deal with subregs.
752     if (!SpillSubRegs && MO.getSubReg())
753       return false;
754     // We cannot fold a load instruction into a def.
755     if (LoadMI && MO.isDef())
756       return false;
757     // Tied use operands should not be passed to foldMemoryOperand.
758     if (!MI->isRegTiedToDefOperand(Idx))
759       FoldOps.push_back(Idx);
760   }
761 
762   MachineInstrSpan MIS(MI);
763 
764   MachineInstr *FoldMI =
765       LoadMI ? TII.foldMemoryOperand(*MI, FoldOps, *LoadMI, &LIS)
766              : TII.foldMemoryOperand(*MI, FoldOps, StackSlot, &LIS);
767   if (!FoldMI)
768     return false;
769 
770   // Remove LIS for any dead defs in the original MI not in FoldMI.
771   for (MIBundleOperands MO(*MI); MO.isValid(); ++MO) {
772     if (!MO->isReg())
773       continue;
774     unsigned Reg = MO->getReg();
775     if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) ||
776         MRI.isReserved(Reg)) {
777       continue;
778     }
779     // Skip non-Defs, including undef uses and internal reads.
780     if (MO->isUse())
781       continue;
782     MIBundleOperands::PhysRegInfo RI =
783         MIBundleOperands(*FoldMI).analyzePhysReg(Reg, &TRI);
784     if (RI.FullyDefined)
785       continue;
786     // FoldMI does not define this physreg. Remove the LI segment.
787     assert(MO->isDead() && "Cannot fold physreg def");
788     SlotIndex Idx = LIS.getInstructionIndex(*MI).getRegSlot();
789     LIS.removePhysRegDefAt(Reg, Idx);
790   }
791 
792   int FI;
793   if (TII.isStoreToStackSlot(*MI, FI) &&
794       HSpiller.rmFromMergeableSpills(*MI, FI))
795     --NumSpills;
796   LIS.ReplaceMachineInstrInMaps(*MI, *FoldMI);
797   MI->eraseFromParent();
798 
799   // Insert any new instructions other than FoldMI into the LIS maps.
800   assert(!MIS.empty() && "Unexpected empty span of instructions!");
801   for (MachineInstr &MI : MIS)
802     if (&MI != FoldMI)
803       LIS.InsertMachineInstrInMaps(MI);
804 
805   // TII.foldMemoryOperand may have left some implicit operands on the
806   // instruction.  Strip them.
807   if (ImpReg)
808     for (unsigned i = FoldMI->getNumOperands(); i; --i) {
809       MachineOperand &MO = FoldMI->getOperand(i - 1);
810       if (!MO.isReg() || !MO.isImplicit())
811         break;
812       if (MO.getReg() == ImpReg)
813         FoldMI->RemoveOperand(i - 1);
814     }
815 
816   DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MIS.end(), LIS,
817                                            "folded"));
818 
819   if (!WasCopy)
820     ++NumFolded;
821   else if (Ops.front().second == 0) {
822     ++NumSpills;
823     HSpiller.addToMergeableSpills(*FoldMI, StackSlot, Original);
824   } else
825     ++NumReloads;
826   return true;
827 }
828 
829 void InlineSpiller::insertReload(unsigned NewVReg,
830                                  SlotIndex Idx,
831                                  MachineBasicBlock::iterator MI) {
832   MachineBasicBlock &MBB = *MI->getParent();
833 
834   MachineInstrSpan MIS(MI);
835   TII.loadRegFromStackSlot(MBB, MI, NewVReg, StackSlot,
836                            MRI.getRegClass(NewVReg), &TRI);
837 
838   LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MI);
839 
840   DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MI, LIS, "reload",
841                                            NewVReg));
842   ++NumReloads;
843 }
844 
845 /// insertSpill - Insert a spill of NewVReg after MI.
846 void InlineSpiller::insertSpill(unsigned NewVReg, bool isKill,
847                                  MachineBasicBlock::iterator MI) {
848   MachineBasicBlock &MBB = *MI->getParent();
849 
850   MachineInstrSpan MIS(MI);
851   TII.storeRegToStackSlot(MBB, std::next(MI), NewVReg, isKill, StackSlot,
852                           MRI.getRegClass(NewVReg), &TRI);
853 
854   LIS.InsertMachineInstrRangeInMaps(std::next(MI), MIS.end());
855 
856   DEBUG(dumpMachineInstrRangeWithSlotIndex(std::next(MI), MIS.end(), LIS,
857                                            "spill"));
858   ++NumSpills;
859   HSpiller.addToMergeableSpills(*std::next(MI), StackSlot, Original);
860 }
861 
862 /// spillAroundUses - insert spill code around each use of Reg.
863 void InlineSpiller::spillAroundUses(unsigned Reg) {
864   DEBUG(dbgs() << "spillAroundUses " << PrintReg(Reg) << '\n');
865   LiveInterval &OldLI = LIS.getInterval(Reg);
866 
867   // Iterate over instructions using Reg.
868   for (MachineRegisterInfo::reg_bundle_iterator
869        RegI = MRI.reg_bundle_begin(Reg), E = MRI.reg_bundle_end();
870        RegI != E; ) {
871     MachineInstr *MI = &*(RegI++);
872 
873     // Debug values are not allowed to affect codegen.
874     if (MI->isDebugValue()) {
875       // Modify DBG_VALUE now that the value is in a spill slot.
876       bool IsIndirect = MI->isIndirectDebugValue();
877       uint64_t Offset = IsIndirect ? MI->getOperand(1).getImm() : 0;
878       const MDNode *Var = MI->getDebugVariable();
879       const MDNode *Expr = MI->getDebugExpression();
880       DebugLoc DL = MI->getDebugLoc();
881       DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
882       MachineBasicBlock *MBB = MI->getParent();
883       assert(cast<DILocalVariable>(Var)->isValidLocationForIntrinsic(DL) &&
884              "Expected inlined-at fields to agree");
885       BuildMI(*MBB, MBB->erase(MI), DL, TII.get(TargetOpcode::DBG_VALUE))
886           .addFrameIndex(StackSlot)
887           .addImm(Offset)
888           .addMetadata(Var)
889           .addMetadata(Expr);
890       continue;
891     }
892 
893     // Ignore copies to/from snippets. We'll delete them.
894     if (SnippetCopies.count(MI))
895       continue;
896 
897     // Stack slot accesses may coalesce away.
898     if (coalesceStackAccess(MI, Reg))
899       continue;
900 
901     // Analyze instruction.
902     SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
903     MIBundleOperands::VirtRegInfo RI =
904         MIBundleOperands(*MI).analyzeVirtReg(Reg, &Ops);
905 
906     // Find the slot index where this instruction reads and writes OldLI.
907     // This is usually the def slot, except for tied early clobbers.
908     SlotIndex Idx = LIS.getInstructionIndex(*MI).getRegSlot();
909     if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getRegSlot(true)))
910       if (SlotIndex::isSameInstr(Idx, VNI->def))
911         Idx = VNI->def;
912 
913     // Check for a sibling copy.
914     unsigned SibReg = isFullCopyOf(*MI, Reg);
915     if (SibReg && isSibling(SibReg)) {
916       // This may actually be a copy between snippets.
917       if (isRegToSpill(SibReg)) {
918         DEBUG(dbgs() << "Found new snippet copy: " << *MI);
919         SnippetCopies.insert(MI);
920         continue;
921       }
922       if (RI.Writes) {
923         if (hoistSpillInsideBB(OldLI, *MI)) {
924           // This COPY is now dead, the value is already in the stack slot.
925           MI->getOperand(0).setIsDead();
926           DeadDefs.push_back(MI);
927           continue;
928         }
929       } else {
930         // This is a reload for a sib-reg copy. Drop spills downstream.
931         LiveInterval &SibLI = LIS.getInterval(SibReg);
932         eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
933         // The COPY will fold to a reload below.
934       }
935     }
936 
937     // Attempt to fold memory ops.
938     if (foldMemoryOperand(Ops))
939       continue;
940 
941     // Create a new virtual register for spill/fill.
942     // FIXME: Infer regclass from instruction alone.
943     unsigned NewVReg = Edit->createFrom(Reg);
944 
945     if (RI.Reads)
946       insertReload(NewVReg, Idx, MI);
947 
948     // Rewrite instruction operands.
949     bool hasLiveDef = false;
950     for (const auto &OpPair : Ops) {
951       MachineOperand &MO = OpPair.first->getOperand(OpPair.second);
952       MO.setReg(NewVReg);
953       if (MO.isUse()) {
954         if (!OpPair.first->isRegTiedToDefOperand(OpPair.second))
955           MO.setIsKill();
956       } else {
957         if (!MO.isDead())
958           hasLiveDef = true;
959       }
960     }
961     DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI << '\n');
962 
963     // FIXME: Use a second vreg if instruction has no tied ops.
964     if (RI.Writes)
965       if (hasLiveDef)
966         insertSpill(NewVReg, true, MI);
967   }
968 }
969 
970 /// spillAll - Spill all registers remaining after rematerialization.
971 void InlineSpiller::spillAll() {
972   // Update LiveStacks now that we are committed to spilling.
973   if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
974     StackSlot = VRM.assignVirt2StackSlot(Original);
975     StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
976     StackInt->getNextValue(SlotIndex(), LSS.getVNInfoAllocator());
977   } else
978     StackInt = &LSS.getInterval(StackSlot);
979 
980   if (Original != Edit->getReg())
981     VRM.assignVirt2StackSlot(Edit->getReg(), StackSlot);
982 
983   assert(StackInt->getNumValNums() == 1 && "Bad stack interval values");
984   for (unsigned Reg : RegsToSpill)
985     StackInt->MergeSegmentsInAsValue(LIS.getInterval(Reg),
986                                      StackInt->getValNumInfo(0));
987   DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n');
988 
989   // Spill around uses of all RegsToSpill.
990   for (unsigned Reg : RegsToSpill)
991     spillAroundUses(Reg);
992 
993   // Hoisted spills may cause dead code.
994   if (!DeadDefs.empty()) {
995     DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n");
996     Edit->eliminateDeadDefs(DeadDefs, RegsToSpill, AA);
997   }
998 
999   // Finally delete the SnippetCopies.
1000   for (unsigned Reg : RegsToSpill) {
1001     for (MachineRegisterInfo::reg_instr_iterator
1002          RI = MRI.reg_instr_begin(Reg), E = MRI.reg_instr_end();
1003          RI != E; ) {
1004       MachineInstr &MI = *(RI++);
1005       assert(SnippetCopies.count(&MI) && "Remaining use wasn't a snippet copy");
1006       // FIXME: Do this with a LiveRangeEdit callback.
1007       LIS.RemoveMachineInstrFromMaps(MI);
1008       MI.eraseFromParent();
1009     }
1010   }
1011 
1012   // Delete all spilled registers.
1013   for (unsigned Reg : RegsToSpill)
1014     Edit->eraseVirtReg(Reg);
1015 }
1016 
1017 void InlineSpiller::spill(LiveRangeEdit &edit) {
1018   ++NumSpilledRanges;
1019   Edit = &edit;
1020   assert(!TargetRegisterInfo::isStackSlot(edit.getReg())
1021          && "Trying to spill a stack slot.");
1022   // Share a stack slot among all descendants of Original.
1023   Original = VRM.getOriginal(edit.getReg());
1024   StackSlot = VRM.getStackSlot(Original);
1025   StackInt = nullptr;
1026 
1027   DEBUG(dbgs() << "Inline spilling "
1028                << TRI.getRegClassName(MRI.getRegClass(edit.getReg()))
1029                << ':' << edit.getParent()
1030                << "\nFrom original " << PrintReg(Original) << '\n');
1031   assert(edit.getParent().isSpillable() &&
1032          "Attempting to spill already spilled value.");
1033   assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
1034 
1035   collectRegsToSpill();
1036   reMaterializeAll();
1037 
1038   // Remat may handle everything.
1039   if (!RegsToSpill.empty())
1040     spillAll();
1041 
1042   Edit->calculateRegClassAndHint(MF, Loops, MBFI);
1043 }
1044 
1045 /// Optimizations after all the reg selections and spills are done.
1046 ///
1047 void InlineSpiller::postOptimization() { HSpiller.hoistAllSpills(); }
1048 
1049 /// When a spill is inserted, add the spill to MergeableSpills map.
1050 ///
1051 void HoistSpillHelper::addToMergeableSpills(MachineInstr &Spill, int StackSlot,
1052                                             unsigned Original) {
1053   StackSlotToReg[StackSlot] = Original;
1054   SlotIndex Idx = LIS.getInstructionIndex(Spill);
1055   VNInfo *OrigVNI = LIS.getInterval(Original).getVNInfoAt(Idx.getRegSlot());
1056   std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
1057   MergeableSpills[MIdx].insert(&Spill);
1058 }
1059 
1060 /// When a spill is removed, remove the spill from MergeableSpills map.
1061 /// Return true if the spill is removed successfully.
1062 ///
1063 bool HoistSpillHelper::rmFromMergeableSpills(MachineInstr &Spill,
1064                                              int StackSlot) {
1065   int Original = StackSlotToReg[StackSlot];
1066   if (!Original)
1067     return false;
1068   SlotIndex Idx = LIS.getInstructionIndex(Spill);
1069   VNInfo *OrigVNI = LIS.getInterval(Original).getVNInfoAt(Idx.getRegSlot());
1070   std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
1071   return MergeableSpills[MIdx].erase(&Spill);
1072 }
1073 
1074 /// Check BB to see if it is a possible target BB to place a hoisted spill,
1075 /// i.e., there should be a living sibling of OrigReg at the insert point.
1076 ///
1077 bool HoistSpillHelper::isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI,
1078                                      MachineBasicBlock &BB, unsigned &LiveReg) {
1079   SlotIndex Idx;
1080   LiveInterval &OrigLI = LIS.getInterval(OrigReg);
1081   MachineBasicBlock::iterator MI = IPA.getLastInsertPointIter(OrigLI, BB);
1082   if (MI != BB.end())
1083     Idx = LIS.getInstructionIndex(*MI);
1084   else
1085     Idx = LIS.getMBBEndIdx(&BB).getPrevSlot();
1086   SmallSetVector<unsigned, 16> &Siblings = Virt2SiblingsMap[OrigReg];
1087   assert((LIS.getInterval(OrigReg)).getVNInfoAt(Idx) == &OrigVNI &&
1088          "Unexpected VNI");
1089 
1090   for (auto const SibReg : Siblings) {
1091     LiveInterval &LI = LIS.getInterval(SibReg);
1092     VNInfo *VNI = LI.getVNInfoAt(Idx);
1093     if (VNI) {
1094       LiveReg = SibReg;
1095       return true;
1096     }
1097   }
1098   return false;
1099 }
1100 
1101 /// Remove redundant spills in the same BB. Save those redundant spills in
1102 /// SpillsToRm, and save the spill to keep and its BB in SpillBBToSpill map.
1103 ///
1104 void HoistSpillHelper::rmRedundantSpills(
1105     SmallPtrSet<MachineInstr *, 16> &Spills,
1106     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1107     DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
1108   // For each spill saw, check SpillBBToSpill[] and see if its BB already has
1109   // another spill inside. If a BB contains more than one spill, only keep the
1110   // earlier spill with smaller SlotIndex.
1111   for (const auto CurrentSpill : Spills) {
1112     MachineBasicBlock *Block = CurrentSpill->getParent();
1113     MachineDomTreeNode *Node = MDT.DT->getNode(Block);
1114     MachineInstr *PrevSpill = SpillBBToSpill[Node];
1115     if (PrevSpill) {
1116       SlotIndex PIdx = LIS.getInstructionIndex(*PrevSpill);
1117       SlotIndex CIdx = LIS.getInstructionIndex(*CurrentSpill);
1118       MachineInstr *SpillToRm = (CIdx > PIdx) ? CurrentSpill : PrevSpill;
1119       MachineInstr *SpillToKeep = (CIdx > PIdx) ? PrevSpill : CurrentSpill;
1120       SpillsToRm.push_back(SpillToRm);
1121       SpillBBToSpill[MDT.DT->getNode(Block)] = SpillToKeep;
1122     } else {
1123       SpillBBToSpill[MDT.DT->getNode(Block)] = CurrentSpill;
1124     }
1125   }
1126   for (const auto SpillToRm : SpillsToRm)
1127     Spills.erase(SpillToRm);
1128 }
1129 
1130 /// Starting from \p Root find a top-down traversal order of the dominator
1131 /// tree to visit all basic blocks containing the elements of \p Spills.
1132 /// Redundant spills will be found and put into \p SpillsToRm at the same
1133 /// time. \p SpillBBToSpill will be populated as part of the process and
1134 /// maps a basic block to the first store occurring in the basic block.
1135 /// \post SpillsToRm.union(Spills\@post) == Spills\@pre
1136 ///
1137 void HoistSpillHelper::getVisitOrders(
1138     MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
1139     SmallVectorImpl<MachineDomTreeNode *> &Orders,
1140     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1141     DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
1142     DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
1143   // The set contains all the possible BB nodes to which we may hoist
1144   // original spills.
1145   SmallPtrSet<MachineDomTreeNode *, 8> WorkSet;
1146   // Save the BB nodes on the path from the first BB node containing
1147   // non-redundant spill to the Root node.
1148   SmallPtrSet<MachineDomTreeNode *, 8> NodesOnPath;
1149   // All the spills to be hoisted must originate from a single def instruction
1150   // to the OrigReg. It means the def instruction should dominate all the spills
1151   // to be hoisted. We choose the BB where the def instruction is located as
1152   // the Root.
1153   MachineDomTreeNode *RootIDomNode = MDT[Root]->getIDom();
1154   // For every node on the dominator tree with spill, walk up on the dominator
1155   // tree towards the Root node until it is reached. If there is other node
1156   // containing spill in the middle of the path, the previous spill saw will
1157   // be redundant and the node containing it will be removed. All the nodes on
1158   // the path starting from the first node with non-redundant spill to the Root
1159   // node will be added to the WorkSet, which will contain all the possible
1160   // locations where spills may be hoisted to after the loop below is done.
1161   for (const auto Spill : Spills) {
1162     MachineBasicBlock *Block = Spill->getParent();
1163     MachineDomTreeNode *Node = MDT[Block];
1164     MachineInstr *SpillToRm = nullptr;
1165     while (Node != RootIDomNode) {
1166       // If Node dominates Block, and it already contains a spill, the spill in
1167       // Block will be redundant.
1168       if (Node != MDT[Block] && SpillBBToSpill[Node]) {
1169         SpillToRm = SpillBBToSpill[MDT[Block]];
1170         break;
1171         /// If we see the Node already in WorkSet, the path from the Node to
1172         /// the Root node must already be traversed by another spill.
1173         /// Then no need to repeat.
1174       } else if (WorkSet.count(Node)) {
1175         break;
1176       } else {
1177         NodesOnPath.insert(Node);
1178       }
1179       Node = Node->getIDom();
1180     }
1181     if (SpillToRm) {
1182       SpillsToRm.push_back(SpillToRm);
1183     } else {
1184       // Add a BB containing the original spills to SpillsToKeep -- i.e.,
1185       // set the initial status before hoisting start. The value of BBs
1186       // containing original spills is set to 0, in order to descriminate
1187       // with BBs containing hoisted spills which will be inserted to
1188       // SpillsToKeep later during hoisting.
1189       SpillsToKeep[MDT[Block]] = 0;
1190       WorkSet.insert(NodesOnPath.begin(), NodesOnPath.end());
1191     }
1192     NodesOnPath.clear();
1193   }
1194 
1195   // Sort the nodes in WorkSet in top-down order and save the nodes
1196   // in Orders. Orders will be used for hoisting in runHoistSpills.
1197   unsigned idx = 0;
1198   Orders.push_back(MDT.DT->getNode(Root));
1199   do {
1200     MachineDomTreeNode *Node = Orders[idx++];
1201     const std::vector<MachineDomTreeNode *> &Children = Node->getChildren();
1202     unsigned NumChildren = Children.size();
1203     for (unsigned i = 0; i != NumChildren; ++i) {
1204       MachineDomTreeNode *Child = Children[i];
1205       if (WorkSet.count(Child))
1206         Orders.push_back(Child);
1207     }
1208   } while (idx != Orders.size());
1209   assert(Orders.size() == WorkSet.size() &&
1210          "Orders have different size with WorkSet");
1211 
1212 #ifndef NDEBUG
1213   DEBUG(dbgs() << "Orders size is " << Orders.size() << "\n");
1214   SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin();
1215   for (; RIt != Orders.rend(); RIt++)
1216     DEBUG(dbgs() << "BB" << (*RIt)->getBlock()->getNumber() << ",");
1217   DEBUG(dbgs() << "\n");
1218 #endif
1219 }
1220 
1221 /// Try to hoist spills according to BB hotness. The spills to removed will
1222 /// be saved in \p SpillsToRm. The spills to be inserted will be saved in
1223 /// \p SpillsToIns.
1224 ///
1225 void HoistSpillHelper::runHoistSpills(
1226     unsigned OrigReg, VNInfo &OrigVNI, SmallPtrSet<MachineInstr *, 16> &Spills,
1227     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1228     DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns) {
1229   // Visit order of dominator tree nodes.
1230   SmallVector<MachineDomTreeNode *, 32> Orders;
1231   // SpillsToKeep contains all the nodes where spills are to be inserted
1232   // during hoisting. If the spill to be inserted is an original spill
1233   // (not a hoisted one), the value of the map entry is 0. If the spill
1234   // is a hoisted spill, the value of the map entry is the VReg to be used
1235   // as the source of the spill.
1236   DenseMap<MachineDomTreeNode *, unsigned> SpillsToKeep;
1237   // Map from BB to the first spill inside of it.
1238   DenseMap<MachineDomTreeNode *, MachineInstr *> SpillBBToSpill;
1239 
1240   rmRedundantSpills(Spills, SpillsToRm, SpillBBToSpill);
1241 
1242   MachineBasicBlock *Root = LIS.getMBBFromIndex(OrigVNI.def);
1243   getVisitOrders(Root, Spills, Orders, SpillsToRm, SpillsToKeep,
1244                  SpillBBToSpill);
1245 
1246   // SpillsInSubTreeMap keeps the map from a dom tree node to a pair of
1247   // nodes set and the cost of all the spills inside those nodes.
1248   // The nodes set are the locations where spills are to be inserted
1249   // in the subtree of current node.
1250   typedef std::pair<SmallPtrSet<MachineDomTreeNode *, 16>, BlockFrequency>
1251       NodesCostPair;
1252   DenseMap<MachineDomTreeNode *, NodesCostPair> SpillsInSubTreeMap;
1253   // Iterate Orders set in reverse order, which will be a bottom-up order
1254   // in the dominator tree. Once we visit a dom tree node, we know its
1255   // children have already been visited and the spill locations in the
1256   // subtrees of all the children have been determined.
1257   SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin();
1258   for (; RIt != Orders.rend(); RIt++) {
1259     MachineBasicBlock *Block = (*RIt)->getBlock();
1260 
1261     // If Block contains an original spill, simply continue.
1262     if (SpillsToKeep.find(*RIt) != SpillsToKeep.end() && !SpillsToKeep[*RIt]) {
1263       SpillsInSubTreeMap[*RIt].first.insert(*RIt);
1264       // SpillsInSubTreeMap[*RIt].second contains the cost of spill.
1265       SpillsInSubTreeMap[*RIt].second = MBFI.getBlockFreq(Block);
1266       continue;
1267     }
1268 
1269     // Collect spills in subtree of current node (*RIt) to
1270     // SpillsInSubTreeMap[*RIt].first.
1271     const std::vector<MachineDomTreeNode *> &Children = (*RIt)->getChildren();
1272     unsigned NumChildren = Children.size();
1273     for (unsigned i = 0; i != NumChildren; ++i) {
1274       MachineDomTreeNode *Child = Children[i];
1275       if (SpillsInSubTreeMap.find(Child) == SpillsInSubTreeMap.end())
1276         continue;
1277       // The stmt "SpillsInSubTree = SpillsInSubTreeMap[*RIt].first" below
1278       // should be placed before getting the begin and end iterators of
1279       // SpillsInSubTreeMap[Child].first, or else the iterators may be
1280       // invalidated when SpillsInSubTreeMap[*RIt] is seen the first time
1281       // and the map grows and then the original buckets in the map are moved.
1282       SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
1283           SpillsInSubTreeMap[*RIt].first;
1284       BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
1285       SubTreeCost += SpillsInSubTreeMap[Child].second;
1286       auto BI = SpillsInSubTreeMap[Child].first.begin();
1287       auto EI = SpillsInSubTreeMap[Child].first.end();
1288       SpillsInSubTree.insert(BI, EI);
1289       SpillsInSubTreeMap.erase(Child);
1290     }
1291 
1292     SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
1293           SpillsInSubTreeMap[*RIt].first;
1294     BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
1295     // No spills in subtree, simply continue.
1296     if (SpillsInSubTree.empty())
1297       continue;
1298 
1299     // Check whether Block is a possible candidate to insert spill.
1300     unsigned LiveReg = 0;
1301     if (!isSpillCandBB(OrigReg, OrigVNI, *Block, LiveReg))
1302       continue;
1303 
1304     // If there are multiple spills that could be merged, bias a little
1305     // to hoist the spill.
1306     BranchProbability MarginProb = (SpillsInSubTree.size() > 1)
1307                                        ? BranchProbability(9, 10)
1308                                        : BranchProbability(1, 1);
1309     if (SubTreeCost > MBFI.getBlockFreq(Block) * MarginProb) {
1310       // Hoist: Move spills to current Block.
1311       for (const auto SpillBB : SpillsInSubTree) {
1312         // When SpillBB is a BB contains original spill, insert the spill
1313         // to SpillsToRm.
1314         if (SpillsToKeep.find(SpillBB) != SpillsToKeep.end() &&
1315             !SpillsToKeep[SpillBB]) {
1316           MachineInstr *SpillToRm = SpillBBToSpill[SpillBB];
1317           SpillsToRm.push_back(SpillToRm);
1318         }
1319         // SpillBB will not contain spill anymore, remove it from SpillsToKeep.
1320         SpillsToKeep.erase(SpillBB);
1321       }
1322       // Current Block is the BB containing the new hoisted spill. Add it to
1323       // SpillsToKeep. LiveReg is the source of the new spill.
1324       SpillsToKeep[*RIt] = LiveReg;
1325       DEBUG({
1326         dbgs() << "spills in BB: ";
1327         for (const auto Rspill : SpillsInSubTree)
1328           dbgs() << Rspill->getBlock()->getNumber() << " ";
1329         dbgs() << "were promoted to BB" << (*RIt)->getBlock()->getNumber()
1330                << "\n";
1331       });
1332       SpillsInSubTree.clear();
1333       SpillsInSubTree.insert(*RIt);
1334       SubTreeCost = MBFI.getBlockFreq(Block);
1335     }
1336   }
1337   // For spills in SpillsToKeep with LiveReg set (i.e., not original spill),
1338   // save them to SpillsToIns.
1339   for (const auto Ent : SpillsToKeep) {
1340     if (Ent.second)
1341       SpillsToIns[Ent.first->getBlock()] = Ent.second;
1342   }
1343 }
1344 
1345 /// For spills with equal values, remove redundant spills and hoist those left
1346 /// to less hot spots.
1347 ///
1348 /// Spills with equal values will be collected into the same set in
1349 /// MergeableSpills when spill is inserted. These equal spills are originated
1350 /// from the same defining instruction and are dominated by the instruction.
1351 /// Before hoisting all the equal spills, redundant spills inside in the same
1352 /// BB are first marked to be deleted. Then starting from the spills left, walk
1353 /// up on the dominator tree towards the Root node where the define instruction
1354 /// is located, mark the dominated spills to be deleted along the way and
1355 /// collect the BB nodes on the path from non-dominated spills to the define
1356 /// instruction into a WorkSet. The nodes in WorkSet are the candidate places
1357 /// where we are considering to hoist the spills. We iterate the WorkSet in
1358 /// bottom-up order, and for each node, we will decide whether to hoist spills
1359 /// inside its subtree to that node. In this way, we can get benefit locally
1360 /// even if hoisting all the equal spills to one cold place is impossible.
1361 ///
1362 void HoistSpillHelper::hoistAllSpills() {
1363   SmallVector<unsigned, 4> NewVRegs;
1364   LiveRangeEdit Edit(nullptr, NewVRegs, MF, LIS, &VRM, this);
1365 
1366   // Save the mapping between stackslot and its original reg.
1367   DenseMap<int, unsigned> SlotToOrigReg;
1368   for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) {
1369     unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
1370     int Slot = VRM.getStackSlot(Reg);
1371     if (Slot != VirtRegMap::NO_STACK_SLOT)
1372       SlotToOrigReg[Slot] = VRM.getOriginal(Reg);
1373     unsigned Original = VRM.getPreSplitReg(Reg);
1374     if (!MRI.def_empty(Reg))
1375       Virt2SiblingsMap[Original].insert(Reg);
1376   }
1377 
1378   // Each entry in MergeableSpills contains a spill set with equal values.
1379   for (auto &Ent : MergeableSpills) {
1380     int Slot = Ent.first.first;
1381     unsigned OrigReg = SlotToOrigReg[Slot];
1382     LiveInterval &OrigLI = LIS.getInterval(OrigReg);
1383     VNInfo *OrigVNI = Ent.first.second;
1384     SmallPtrSet<MachineInstr *, 16> &EqValSpills = Ent.second;
1385     if (Ent.second.empty())
1386       continue;
1387 
1388     DEBUG({
1389       dbgs() << "\nFor Slot" << Slot << " and VN" << OrigVNI->id << ":\n"
1390              << "Equal spills in BB: ";
1391       for (const auto spill : EqValSpills)
1392         dbgs() << spill->getParent()->getNumber() << " ";
1393       dbgs() << "\n";
1394     });
1395 
1396     // SpillsToRm is the spill set to be removed from EqValSpills.
1397     SmallVector<MachineInstr *, 16> SpillsToRm;
1398     // SpillsToIns is the spill set to be newly inserted after hoisting.
1399     DenseMap<MachineBasicBlock *, unsigned> SpillsToIns;
1400 
1401     runHoistSpills(OrigReg, *OrigVNI, EqValSpills, SpillsToRm, SpillsToIns);
1402 
1403     DEBUG({
1404       dbgs() << "Finally inserted spills in BB: ";
1405       for (const auto Ispill : SpillsToIns)
1406         dbgs() << Ispill.first->getNumber() << " ";
1407       dbgs() << "\nFinally removed spills in BB: ";
1408       for (const auto Rspill : SpillsToRm)
1409         dbgs() << Rspill->getParent()->getNumber() << " ";
1410       dbgs() << "\n";
1411     });
1412 
1413     // Stack live range update.
1414     LiveInterval &StackIntvl = LSS.getInterval(Slot);
1415     if (!SpillsToIns.empty() || !SpillsToRm.empty())
1416       StackIntvl.MergeValueInAsValue(OrigLI, OrigVNI,
1417                                      StackIntvl.getValNumInfo(0));
1418 
1419     // Insert hoisted spills.
1420     for (auto const Insert : SpillsToIns) {
1421       MachineBasicBlock *BB = Insert.first;
1422       unsigned LiveReg = Insert.second;
1423       MachineBasicBlock::iterator MI = IPA.getLastInsertPointIter(OrigLI, *BB);
1424       TII.storeRegToStackSlot(*BB, MI, LiveReg, false, Slot,
1425                               MRI.getRegClass(LiveReg), &TRI);
1426       LIS.InsertMachineInstrRangeInMaps(std::prev(MI), MI);
1427       ++NumSpills;
1428     }
1429 
1430     // Remove redundant spills or change them to dead instructions.
1431     NumSpills -= SpillsToRm.size();
1432     for (auto const RMEnt : SpillsToRm) {
1433       RMEnt->setDesc(TII.get(TargetOpcode::KILL));
1434       for (unsigned i = RMEnt->getNumOperands(); i; --i) {
1435         MachineOperand &MO = RMEnt->getOperand(i - 1);
1436         if (MO.isReg() && MO.isImplicit() && MO.isDef() && !MO.isDead())
1437           RMEnt->RemoveOperand(i - 1);
1438       }
1439     }
1440     Edit.eliminateDeadDefs(SpillsToRm, None, AA);
1441   }
1442 }
1443 
1444 /// For VirtReg clone, the \p New register should have the same physreg or
1445 /// stackslot as the \p old register.
1446 void HoistSpillHelper::LRE_DidCloneVirtReg(unsigned New, unsigned Old) {
1447   if (VRM.hasPhys(Old))
1448     VRM.assignVirt2Phys(New, VRM.getPhys(Old));
1449   else if (VRM.getStackSlot(Old) != VirtRegMap::NO_STACK_SLOT)
1450     VRM.assignVirt2StackSlot(New, VRM.getStackSlot(Old));
1451   else
1452     llvm_unreachable("VReg should be assigned either physreg or stackslot");
1453 }
1454