1 //===-------- InlineSpiller.cpp - Insert spills and restores inline -------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // The inline spiller modifies the machine function directly instead of
11 // inserting spills and restores in VirtRegMap.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "Spiller.h"
16 #include "llvm/ADT/MapVector.h"
17 #include "llvm/ADT/SetVector.h"
18 #include "llvm/ADT/Statistic.h"
19 #include "llvm/ADT/TinyPtrVector.h"
20 #include "llvm/Analysis/AliasAnalysis.h"
21 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
22 #include "llvm/CodeGen/LiveRangeEdit.h"
23 #include "llvm/CodeGen/LiveStackAnalysis.h"
24 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
25 #include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
26 #include "llvm/CodeGen/MachineDominators.h"
27 #include "llvm/CodeGen/MachineFrameInfo.h"
28 #include "llvm/CodeGen/MachineFunction.h"
29 #include "llvm/CodeGen/MachineInstrBuilder.h"
30 #include "llvm/CodeGen/MachineInstrBundle.h"
31 #include "llvm/CodeGen/MachineLoopInfo.h"
32 #include "llvm/CodeGen/MachineRegisterInfo.h"
33 #include "llvm/CodeGen/VirtRegMap.h"
34 #include "llvm/IR/DebugInfo.h"
35 #include "llvm/Support/CommandLine.h"
36 #include "llvm/Support/Debug.h"
37 #include "llvm/Support/raw_ostream.h"
38 #include "llvm/Target/TargetInstrInfo.h"
39 
40 using namespace llvm;
41 
42 #define DEBUG_TYPE "regalloc"
43 
44 STATISTIC(NumSpilledRanges,   "Number of spilled live ranges");
45 STATISTIC(NumSnippets,        "Number of spilled snippets");
46 STATISTIC(NumSpills,          "Number of spills inserted");
47 STATISTIC(NumSpillsRemoved,   "Number of spills removed");
48 STATISTIC(NumReloads,         "Number of reloads inserted");
49 STATISTIC(NumReloadsRemoved,  "Number of reloads removed");
50 STATISTIC(NumFolded,          "Number of folded stack accesses");
51 STATISTIC(NumFoldedLoads,     "Number of folded loads");
52 STATISTIC(NumRemats,          "Number of rematerialized defs for spilling");
53 
54 static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden,
55                                      cl::desc("Disable inline spill hoisting"));
56 
57 namespace {
58 class HoistSpillHelper {
59   LiveIntervals &LIS;
60   LiveStacks &LSS;
61   AliasAnalysis *AA;
62   MachineDominatorTree &MDT;
63   MachineLoopInfo &Loops;
64   VirtRegMap &VRM;
65   MachineFrameInfo &MFI;
66   MachineRegisterInfo &MRI;
67   const TargetInstrInfo &TII;
68   const TargetRegisterInfo &TRI;
69   const MachineBlockFrequencyInfo &MBFI;
70 
71   // Map from StackSlot to its original register.
72   DenseMap<int, unsigned> StackSlotToReg;
73   // Map from pair of (StackSlot and Original VNI) to a set of spills which
74   // have the same stackslot and have equal values defined by Original VNI.
75   // These spills are mergeable and are hoist candiates.
76   typedef MapVector<std::pair<int, VNInfo *>, SmallPtrSet<MachineInstr *, 16>>
77       MergeableSpillsMap;
78   MergeableSpillsMap MergeableSpills;
79 
80   /// This is the map from original register to a set containing all its
81   /// siblings. To hoist a spill to another BB, we need to find out a live
82   /// sibling there and use it as the source of the new spill.
83   DenseMap<unsigned, SmallSetVector<unsigned, 16>> Virt2SiblingsMap;
84 
85   bool isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI, MachineBasicBlock &BB,
86                      unsigned &LiveReg);
87 
88   void rmRedundantSpills(
89       SmallPtrSet<MachineInstr *, 16> &Spills,
90       SmallVectorImpl<MachineInstr *> &SpillsToRm,
91       DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
92 
93   void getVisitOrders(
94       MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
95       SmallVectorImpl<MachineDomTreeNode *> &Orders,
96       SmallVectorImpl<MachineInstr *> &SpillsToRm,
97       DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
98       DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
99 
100   void runHoistSpills(unsigned OrigReg, VNInfo &OrigVNI,
101                       SmallPtrSet<MachineInstr *, 16> &Spills,
102                       SmallVectorImpl<MachineInstr *> &SpillsToRm,
103                       DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns);
104 
105 public:
106   HoistSpillHelper(MachineFunctionPass &pass, MachineFunction &mf,
107                    VirtRegMap &vrm)
108       : LIS(pass.getAnalysis<LiveIntervals>()),
109         LSS(pass.getAnalysis<LiveStacks>()),
110         AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()),
111         MDT(pass.getAnalysis<MachineDominatorTree>()),
112         Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm),
113         MFI(*mf.getFrameInfo()), MRI(mf.getRegInfo()),
114         TII(*mf.getSubtarget().getInstrInfo()),
115         TRI(*mf.getSubtarget().getRegisterInfo()),
116         MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()) {}
117 
118   void addToMergeableSpills(MachineInstr *Spill, int StackSlot,
119                             unsigned Original);
120   bool rmFromMergeableSpills(MachineInstr *Spill, int StackSlot);
121   void hoistAllSpills(LiveRangeEdit &Edit);
122 };
123 
124 class InlineSpiller : public Spiller {
125   MachineFunction &MF;
126   LiveIntervals &LIS;
127   LiveStacks &LSS;
128   AliasAnalysis *AA;
129   MachineDominatorTree &MDT;
130   MachineLoopInfo &Loops;
131   VirtRegMap &VRM;
132   MachineFrameInfo &MFI;
133   MachineRegisterInfo &MRI;
134   const TargetInstrInfo &TII;
135   const TargetRegisterInfo &TRI;
136   const MachineBlockFrequencyInfo &MBFI;
137 
138   // Variables that are valid during spill(), but used by multiple methods.
139   LiveRangeEdit *Edit;
140   LiveInterval *StackInt;
141   int StackSlot;
142   unsigned Original;
143 
144   // All registers to spill to StackSlot, including the main register.
145   SmallVector<unsigned, 8> RegsToSpill;
146 
147   // All COPY instructions to/from snippets.
148   // They are ignored since both operands refer to the same stack slot.
149   SmallPtrSet<MachineInstr*, 8> SnippetCopies;
150 
151   // Values that failed to remat at some point.
152   SmallPtrSet<VNInfo*, 8> UsedValues;
153 
154   // Dead defs generated during spilling.
155   SmallVector<MachineInstr*, 8> DeadDefs;
156 
157   // Object records spills information and does the hoisting.
158   HoistSpillHelper HSpiller;
159 
160   ~InlineSpiller() override {}
161 
162 public:
163   InlineSpiller(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
164       : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()),
165         LSS(pass.getAnalysis<LiveStacks>()),
166         AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()),
167         MDT(pass.getAnalysis<MachineDominatorTree>()),
168         Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm),
169         MFI(*mf.getFrameInfo()), MRI(mf.getRegInfo()),
170         TII(*mf.getSubtarget().getInstrInfo()),
171         TRI(*mf.getSubtarget().getRegisterInfo()),
172         MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()),
173         HSpiller(pass, mf, vrm) {}
174 
175   void spill(LiveRangeEdit &) override;
176   void postOptimization() override;
177 
178 private:
179   bool isSnippet(const LiveInterval &SnipLI);
180   void collectRegsToSpill();
181 
182   bool isRegToSpill(unsigned Reg) {
183     return std::find(RegsToSpill.begin(),
184                      RegsToSpill.end(), Reg) != RegsToSpill.end();
185   }
186 
187   bool isSibling(unsigned Reg);
188   bool hoistSpillInsideBB(LiveInterval &SpillLI, MachineInstr &CopyMI);
189   void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
190 
191   void markValueUsed(LiveInterval*, VNInfo*);
192   bool reMaterializeFor(LiveInterval &, MachineInstr &MI);
193   void reMaterializeAll();
194 
195   bool coalesceStackAccess(MachineInstr *MI, unsigned Reg);
196   bool foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> >,
197                          MachineInstr *LoadMI = nullptr);
198   void insertReload(unsigned VReg, SlotIndex, MachineBasicBlock::iterator MI);
199   void insertSpill(unsigned VReg, bool isKill, MachineBasicBlock::iterator MI);
200 
201   void spillAroundUses(unsigned Reg);
202   void spillAll();
203 };
204 }
205 
206 namespace llvm {
207 
208 Spiller::~Spiller() { }
209 void Spiller::anchor() { }
210 
211 Spiller *createInlineSpiller(MachineFunctionPass &pass,
212                              MachineFunction &mf,
213                              VirtRegMap &vrm) {
214   return new InlineSpiller(pass, mf, vrm);
215 }
216 
217 }
218 
219 //===----------------------------------------------------------------------===//
220 //                                Snippets
221 //===----------------------------------------------------------------------===//
222 
223 // When spilling a virtual register, we also spill any snippets it is connected
224 // to. The snippets are small live ranges that only have a single real use,
225 // leftovers from live range splitting. Spilling them enables memory operand
226 // folding or tightens the live range around the single use.
227 //
228 // This minimizes register pressure and maximizes the store-to-load distance for
229 // spill slots which can be important in tight loops.
230 
231 /// isFullCopyOf - If MI is a COPY to or from Reg, return the other register,
232 /// otherwise return 0.
233 static unsigned isFullCopyOf(const MachineInstr *MI, unsigned Reg) {
234   if (!MI->isFullCopy())
235     return 0;
236   if (MI->getOperand(0).getReg() == Reg)
237       return MI->getOperand(1).getReg();
238   if (MI->getOperand(1).getReg() == Reg)
239       return MI->getOperand(0).getReg();
240   return 0;
241 }
242 
243 /// isSnippet - Identify if a live interval is a snippet that should be spilled.
244 /// It is assumed that SnipLI is a virtual register with the same original as
245 /// Edit->getReg().
246 bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
247   unsigned Reg = Edit->getReg();
248 
249   // A snippet is a tiny live range with only a single instruction using it
250   // besides copies to/from Reg or spills/fills. We accept:
251   //
252   //   %snip = COPY %Reg / FILL fi#
253   //   %snip = USE %snip
254   //   %Reg = COPY %snip / SPILL %snip, fi#
255   //
256   if (SnipLI.getNumValNums() > 2 || !LIS.intervalIsInOneMBB(SnipLI))
257     return false;
258 
259   MachineInstr *UseMI = nullptr;
260 
261   // Check that all uses satisfy our criteria.
262   for (MachineRegisterInfo::reg_instr_nodbg_iterator
263        RI = MRI.reg_instr_nodbg_begin(SnipLI.reg),
264        E = MRI.reg_instr_nodbg_end(); RI != E; ) {
265     MachineInstr *MI = &*(RI++);
266 
267     // Allow copies to/from Reg.
268     if (isFullCopyOf(MI, Reg))
269       continue;
270 
271     // Allow stack slot loads.
272     int FI;
273     if (SnipLI.reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot)
274       continue;
275 
276     // Allow stack slot stores.
277     if (SnipLI.reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot)
278       continue;
279 
280     // Allow a single additional instruction.
281     if (UseMI && MI != UseMI)
282       return false;
283     UseMI = MI;
284   }
285   return true;
286 }
287 
288 /// collectRegsToSpill - Collect live range snippets that only have a single
289 /// real use.
290 void InlineSpiller::collectRegsToSpill() {
291   unsigned Reg = Edit->getReg();
292 
293   // Main register always spills.
294   RegsToSpill.assign(1, Reg);
295   SnippetCopies.clear();
296 
297   // Snippets all have the same original, so there can't be any for an original
298   // register.
299   if (Original == Reg)
300     return;
301 
302   for (MachineRegisterInfo::reg_instr_iterator
303        RI = MRI.reg_instr_begin(Reg), E = MRI.reg_instr_end(); RI != E; ) {
304     MachineInstr *MI = &*(RI++);
305     unsigned SnipReg = isFullCopyOf(MI, Reg);
306     if (!isSibling(SnipReg))
307       continue;
308     LiveInterval &SnipLI = LIS.getInterval(SnipReg);
309     if (!isSnippet(SnipLI))
310       continue;
311     SnippetCopies.insert(MI);
312     if (isRegToSpill(SnipReg))
313       continue;
314     RegsToSpill.push_back(SnipReg);
315     DEBUG(dbgs() << "\talso spill snippet " << SnipLI << '\n');
316     ++NumSnippets;
317   }
318 }
319 
320 bool InlineSpiller::isSibling(unsigned Reg) {
321   return TargetRegisterInfo::isVirtualRegister(Reg) &&
322            VRM.getOriginal(Reg) == Original;
323 }
324 
325 /// It is beneficial to spill to earlier place in the same BB in case
326 /// as follows:
327 /// There is an alternative def earlier in the same MBB.
328 /// Hoist the spill as far as possible in SpillMBB. This can ease
329 /// register pressure:
330 ///
331 ///   x = def
332 ///   y = use x
333 ///   s = copy x
334 ///
335 /// Hoisting the spill of s to immediately after the def removes the
336 /// interference between x and y:
337 ///
338 ///   x = def
339 ///   spill x
340 ///   y = use x<kill>
341 ///
342 /// This hoist only helps when the copy kills its source.
343 ///
344 bool InlineSpiller::hoistSpillInsideBB(LiveInterval &SpillLI,
345                                        MachineInstr &CopyMI) {
346   SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
347 #ifndef NDEBUG
348   VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getRegSlot());
349   assert(VNI && VNI->def == Idx.getRegSlot() && "Not defined by copy");
350 #endif
351 
352   unsigned SrcReg = CopyMI.getOperand(1).getReg();
353   LiveInterval &SrcLI = LIS.getInterval(SrcReg);
354   VNInfo *SrcVNI = SrcLI.getVNInfoAt(Idx);
355   LiveQueryResult SrcQ = SrcLI.Query(Idx);
356   MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(SrcVNI->def);
357   if (DefMBB != CopyMI.getParent() || !SrcQ.isKill())
358     return false;
359 
360   // Conservatively extend the stack slot range to the range of the original
361   // value. We may be able to do better with stack slot coloring by being more
362   // careful here.
363   assert(StackInt && "No stack slot assigned yet.");
364   LiveInterval &OrigLI = LIS.getInterval(Original);
365   VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
366   StackInt->MergeValueInAsValue(OrigLI, OrigVNI, StackInt->getValNumInfo(0));
367   DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
368                << *StackInt << '\n');
369 
370   // We are going to spill SrcVNI immediately after its def, so clear out
371   // any later spills of the same value.
372   eliminateRedundantSpills(SrcLI, SrcVNI);
373 
374   MachineBasicBlock *MBB = LIS.getMBBFromIndex(SrcVNI->def);
375   MachineBasicBlock::iterator MII;
376   if (SrcVNI->isPHIDef())
377     MII = MBB->SkipPHIsAndLabels(MBB->begin());
378   else {
379     MachineInstr *DefMI = LIS.getInstructionFromIndex(SrcVNI->def);
380     assert(DefMI && "Defining instruction disappeared");
381     MII = DefMI;
382     ++MII;
383   }
384   // Insert spill without kill flag immediately after def.
385   TII.storeRegToStackSlot(*MBB, MII, SrcReg, false, StackSlot,
386                           MRI.getRegClass(SrcReg), &TRI);
387   --MII; // Point to store instruction.
388   LIS.InsertMachineInstrInMaps(*MII);
389   DEBUG(dbgs() << "\thoisted: " << SrcVNI->def << '\t' << *MII);
390 
391   HSpiller.addToMergeableSpills(&(*MII), StackSlot, Original);
392   ++NumSpills;
393   return true;
394 }
395 
396 /// eliminateRedundantSpills - SLI:VNI is known to be on the stack. Remove any
397 /// redundant spills of this value in SLI.reg and sibling copies.
398 void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) {
399   assert(VNI && "Missing value");
400   SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
401   WorkList.push_back(std::make_pair(&SLI, VNI));
402   assert(StackInt && "No stack slot assigned yet.");
403 
404   do {
405     LiveInterval *LI;
406     std::tie(LI, VNI) = WorkList.pop_back_val();
407     unsigned Reg = LI->reg;
408     DEBUG(dbgs() << "Checking redundant spills for "
409                  << VNI->id << '@' << VNI->def << " in " << *LI << '\n');
410 
411     // Regs to spill are taken care of.
412     if (isRegToSpill(Reg))
413       continue;
414 
415     // Add all of VNI's live range to StackInt.
416     StackInt->MergeValueInAsValue(*LI, VNI, StackInt->getValNumInfo(0));
417     DEBUG(dbgs() << "Merged to stack int: " << *StackInt << '\n');
418 
419     // Find all spills and copies of VNI.
420     for (MachineRegisterInfo::use_instr_nodbg_iterator
421          UI = MRI.use_instr_nodbg_begin(Reg), E = MRI.use_instr_nodbg_end();
422          UI != E; ) {
423       MachineInstr *MI = &*(UI++);
424       if (!MI->isCopy() && !MI->mayStore())
425         continue;
426       SlotIndex Idx = LIS.getInstructionIndex(*MI);
427       if (LI->getVNInfoAt(Idx) != VNI)
428         continue;
429 
430       // Follow sibling copies down the dominator tree.
431       if (unsigned DstReg = isFullCopyOf(MI, Reg)) {
432         if (isSibling(DstReg)) {
433            LiveInterval &DstLI = LIS.getInterval(DstReg);
434            VNInfo *DstVNI = DstLI.getVNInfoAt(Idx.getRegSlot());
435            assert(DstVNI && "Missing defined value");
436            assert(DstVNI->def == Idx.getRegSlot() && "Wrong copy def slot");
437            WorkList.push_back(std::make_pair(&DstLI, DstVNI));
438         }
439         continue;
440       }
441 
442       // Erase spills.
443       int FI;
444       if (Reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) {
445         DEBUG(dbgs() << "Redundant spill " << Idx << '\t' << *MI);
446         // eliminateDeadDefs won't normally remove stores, so switch opcode.
447         MI->setDesc(TII.get(TargetOpcode::KILL));
448         DeadDefs.push_back(MI);
449         ++NumSpillsRemoved;
450         if (HSpiller.rmFromMergeableSpills(MI, StackSlot))
451           --NumSpills;
452       }
453     }
454   } while (!WorkList.empty());
455 }
456 
457 
458 //===----------------------------------------------------------------------===//
459 //                            Rematerialization
460 //===----------------------------------------------------------------------===//
461 
462 /// markValueUsed - Remember that VNI failed to rematerialize, so its defining
463 /// instruction cannot be eliminated. See through snippet copies
464 void InlineSpiller::markValueUsed(LiveInterval *LI, VNInfo *VNI) {
465   SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
466   WorkList.push_back(std::make_pair(LI, VNI));
467   do {
468     std::tie(LI, VNI) = WorkList.pop_back_val();
469     if (!UsedValues.insert(VNI).second)
470       continue;
471 
472     if (VNI->isPHIDef()) {
473       MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
474       for (MachineBasicBlock *P : MBB->predecessors()) {
475         VNInfo *PVNI = LI->getVNInfoBefore(LIS.getMBBEndIdx(P));
476         if (PVNI)
477           WorkList.push_back(std::make_pair(LI, PVNI));
478       }
479       continue;
480     }
481 
482     // Follow snippet copies.
483     MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
484     if (!SnippetCopies.count(MI))
485       continue;
486     LiveInterval &SnipLI = LIS.getInterval(MI->getOperand(1).getReg());
487     assert(isRegToSpill(SnipLI.reg) && "Unexpected register in copy");
488     VNInfo *SnipVNI = SnipLI.getVNInfoAt(VNI->def.getRegSlot(true));
489     assert(SnipVNI && "Snippet undefined before copy");
490     WorkList.push_back(std::make_pair(&SnipLI, SnipVNI));
491   } while (!WorkList.empty());
492 }
493 
494 /// reMaterializeFor - Attempt to rematerialize before MI instead of reloading.
495 bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg, MachineInstr &MI) {
496 
497   // Analyze instruction
498   SmallVector<std::pair<MachineInstr *, unsigned>, 8> Ops;
499   MIBundleOperands::VirtRegInfo RI =
500       MIBundleOperands(MI).analyzeVirtReg(VirtReg.reg, &Ops);
501 
502   if (!RI.Reads)
503     return false;
504 
505   SlotIndex UseIdx = LIS.getInstructionIndex(MI).getRegSlot(true);
506   VNInfo *ParentVNI = VirtReg.getVNInfoAt(UseIdx.getBaseIndex());
507 
508   if (!ParentVNI) {
509     DEBUG(dbgs() << "\tadding <undef> flags: ");
510     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
511       MachineOperand &MO = MI.getOperand(i);
512       if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg)
513         MO.setIsUndef();
514     }
515     DEBUG(dbgs() << UseIdx << '\t' << MI);
516     return true;
517   }
518 
519   if (SnippetCopies.count(&MI))
520     return false;
521 
522   LiveInterval &OrigLI = LIS.getInterval(Original);
523   VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx);
524   LiveRangeEdit::Remat RM(ParentVNI);
525   RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def);
526 
527   if (!Edit->canRematerializeAt(RM, OrigVNI, UseIdx, false)) {
528     markValueUsed(&VirtReg, ParentVNI);
529     DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI);
530     return false;
531   }
532 
533   // If the instruction also writes VirtReg.reg, it had better not require the
534   // same register for uses and defs.
535   if (RI.Tied) {
536     markValueUsed(&VirtReg, ParentVNI);
537     DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << MI);
538     return false;
539   }
540 
541   // Before rematerializing into a register for a single instruction, try to
542   // fold a load into the instruction. That avoids allocating a new register.
543   if (RM.OrigMI->canFoldAsLoad() &&
544       foldMemoryOperand(Ops, RM.OrigMI)) {
545     Edit->markRematerialized(RM.ParentVNI);
546     ++NumFoldedLoads;
547     return true;
548   }
549 
550   // Alocate a new register for the remat.
551   unsigned NewVReg = Edit->createFrom(Original);
552 
553   // Finally we can rematerialize OrigMI before MI.
554   SlotIndex DefIdx =
555       Edit->rematerializeAt(*MI.getParent(), MI, NewVReg, RM, TRI);
556   (void)DefIdx;
557   DEBUG(dbgs() << "\tremat:  " << DefIdx << '\t'
558                << *LIS.getInstructionFromIndex(DefIdx));
559 
560   // Replace operands
561   for (const auto &OpPair : Ops) {
562     MachineOperand &MO = OpPair.first->getOperand(OpPair.second);
563     if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) {
564       MO.setReg(NewVReg);
565       MO.setIsKill();
566     }
567   }
568   DEBUG(dbgs() << "\t        " << UseIdx << '\t' << MI << '\n');
569 
570   ++NumRemats;
571   return true;
572 }
573 
574 /// reMaterializeAll - Try to rematerialize as many uses as possible,
575 /// and trim the live ranges after.
576 void InlineSpiller::reMaterializeAll() {
577   if (!Edit->anyRematerializable(AA))
578     return;
579 
580   UsedValues.clear();
581 
582   // Try to remat before all uses of snippets.
583   bool anyRemat = false;
584   for (unsigned Reg : RegsToSpill) {
585     LiveInterval &LI = LIS.getInterval(Reg);
586     for (MachineRegisterInfo::reg_bundle_iterator
587            RegI = MRI.reg_bundle_begin(Reg), E = MRI.reg_bundle_end();
588          RegI != E; ) {
589       MachineInstr &MI = *RegI++;
590 
591       // Debug values are not allowed to affect codegen.
592       if (MI.isDebugValue())
593         continue;
594 
595       anyRemat |= reMaterializeFor(LI, MI);
596     }
597   }
598   if (!anyRemat)
599     return;
600 
601   // Remove any values that were completely rematted.
602   for (unsigned Reg : RegsToSpill) {
603     LiveInterval &LI = LIS.getInterval(Reg);
604     for (LiveInterval::vni_iterator I = LI.vni_begin(), E = LI.vni_end();
605          I != E; ++I) {
606       VNInfo *VNI = *I;
607       if (VNI->isUnused() || VNI->isPHIDef() || UsedValues.count(VNI))
608         continue;
609       MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
610       MI->addRegisterDead(Reg, &TRI);
611       if (!MI->allDefsAreDead())
612         continue;
613       DEBUG(dbgs() << "All defs dead: " << *MI);
614       DeadDefs.push_back(MI);
615     }
616   }
617 
618   // Eliminate dead code after remat. Note that some snippet copies may be
619   // deleted here.
620   if (DeadDefs.empty())
621     return;
622   DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n");
623   Edit->eliminateDeadDefs(DeadDefs, RegsToSpill);
624 
625   // LiveRangeEdit::eliminateDeadDef is used to remove dead define instructions
626   // after rematerialization.  To remove a VNI for a vreg from its LiveInterval,
627   // LiveIntervals::removeVRegDefAt is used. However, after non-PHI VNIs are all
628   // removed, PHI VNI are still left in the LiveInterval.
629   // So to get rid of unused reg, we need to check whether it has non-dbg
630   // reference instead of whether it has non-empty interval.
631   unsigned ResultPos = 0;
632   for (unsigned Reg : RegsToSpill) {
633     if (MRI.reg_nodbg_empty(Reg)) {
634       Edit->eraseVirtReg(Reg);
635       continue;
636     }
637     assert((LIS.hasInterval(Reg) && !LIS.getInterval(Reg).empty()) &&
638            "Reg with empty interval has reference");
639     RegsToSpill[ResultPos++] = Reg;
640   }
641   RegsToSpill.erase(RegsToSpill.begin() + ResultPos, RegsToSpill.end());
642   DEBUG(dbgs() << RegsToSpill.size() << " registers to spill after remat.\n");
643 }
644 
645 
646 //===----------------------------------------------------------------------===//
647 //                                 Spilling
648 //===----------------------------------------------------------------------===//
649 
650 /// If MI is a load or store of StackSlot, it can be removed.
651 bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
652   int FI = 0;
653   unsigned InstrReg = TII.isLoadFromStackSlot(MI, FI);
654   bool IsLoad = InstrReg;
655   if (!IsLoad)
656     InstrReg = TII.isStoreToStackSlot(MI, FI);
657 
658   // We have a stack access. Is it the right register and slot?
659   if (InstrReg != Reg || FI != StackSlot)
660     return false;
661 
662   if (!IsLoad)
663     HSpiller.rmFromMergeableSpills(MI, StackSlot);
664 
665   DEBUG(dbgs() << "Coalescing stack access: " << *MI);
666   LIS.RemoveMachineInstrFromMaps(*MI);
667   MI->eraseFromParent();
668 
669   if (IsLoad) {
670     ++NumReloadsRemoved;
671     --NumReloads;
672   } else {
673     ++NumSpillsRemoved;
674     --NumSpills;
675   }
676 
677   return true;
678 }
679 
680 #if !defined(NDEBUG)
681 // Dump the range of instructions from B to E with their slot indexes.
682 static void dumpMachineInstrRangeWithSlotIndex(MachineBasicBlock::iterator B,
683                                                MachineBasicBlock::iterator E,
684                                                LiveIntervals const &LIS,
685                                                const char *const header,
686                                                unsigned VReg =0) {
687   char NextLine = '\n';
688   char SlotIndent = '\t';
689 
690   if (std::next(B) == E) {
691     NextLine = ' ';
692     SlotIndent = ' ';
693   }
694 
695   dbgs() << '\t' << header << ": " << NextLine;
696 
697   for (MachineBasicBlock::iterator I = B; I != E; ++I) {
698     SlotIndex Idx = LIS.getInstructionIndex(*I).getRegSlot();
699 
700     // If a register was passed in and this instruction has it as a
701     // destination that is marked as an early clobber, print the
702     // early-clobber slot index.
703     if (VReg) {
704       MachineOperand *MO = I->findRegisterDefOperand(VReg);
705       if (MO && MO->isEarlyClobber())
706         Idx = Idx.getRegSlot(true);
707     }
708 
709     dbgs() << SlotIndent << Idx << '\t' << *I;
710   }
711 }
712 #endif
713 
714 /// foldMemoryOperand - Try folding stack slot references in Ops into their
715 /// instructions.
716 ///
717 /// @param Ops    Operand indices from analyzeVirtReg().
718 /// @param LoadMI Load instruction to use instead of stack slot when non-null.
719 /// @return       True on success.
720 bool InlineSpiller::
721 foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> > Ops,
722                   MachineInstr *LoadMI) {
723   if (Ops.empty())
724     return false;
725   // Don't attempt folding in bundles.
726   MachineInstr *MI = Ops.front().first;
727   if (Ops.back().first != MI || MI->isBundled())
728     return false;
729 
730   bool WasCopy = MI->isCopy();
731   unsigned ImpReg = 0;
732 
733   bool SpillSubRegs = (MI->getOpcode() == TargetOpcode::STATEPOINT ||
734                        MI->getOpcode() == TargetOpcode::PATCHPOINT ||
735                        MI->getOpcode() == TargetOpcode::STACKMAP);
736 
737   // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
738   // operands.
739   SmallVector<unsigned, 8> FoldOps;
740   for (const auto &OpPair : Ops) {
741     unsigned Idx = OpPair.second;
742     assert(MI == OpPair.first && "Instruction conflict during operand folding");
743     MachineOperand &MO = MI->getOperand(Idx);
744     if (MO.isImplicit()) {
745       ImpReg = MO.getReg();
746       continue;
747     }
748     // FIXME: Teach targets to deal with subregs.
749     if (!SpillSubRegs && MO.getSubReg())
750       return false;
751     // We cannot fold a load instruction into a def.
752     if (LoadMI && MO.isDef())
753       return false;
754     // Tied use operands should not be passed to foldMemoryOperand.
755     if (!MI->isRegTiedToDefOperand(Idx))
756       FoldOps.push_back(Idx);
757   }
758 
759   MachineInstrSpan MIS(MI);
760 
761   MachineInstr *FoldMI =
762                 LoadMI ? TII.foldMemoryOperand(MI, FoldOps, LoadMI)
763                        : TII.foldMemoryOperand(MI, FoldOps, StackSlot);
764   if (!FoldMI)
765     return false;
766 
767   // Remove LIS for any dead defs in the original MI not in FoldMI.
768   for (MIBundleOperands MO(*MI); MO.isValid(); ++MO) {
769     if (!MO->isReg())
770       continue;
771     unsigned Reg = MO->getReg();
772     if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) ||
773         MRI.isReserved(Reg)) {
774       continue;
775     }
776     // Skip non-Defs, including undef uses and internal reads.
777     if (MO->isUse())
778       continue;
779     MIBundleOperands::PhysRegInfo RI =
780         MIBundleOperands(*FoldMI).analyzePhysReg(Reg, &TRI);
781     if (RI.FullyDefined)
782       continue;
783     // FoldMI does not define this physreg. Remove the LI segment.
784     assert(MO->isDead() && "Cannot fold physreg def");
785     SlotIndex Idx = LIS.getInstructionIndex(*MI).getRegSlot();
786     LIS.removePhysRegDefAt(Reg, Idx);
787   }
788 
789   int FI;
790   if (TII.isStoreToStackSlot(MI, FI) && HSpiller.rmFromMergeableSpills(MI, FI))
791     --NumSpills;
792   LIS.ReplaceMachineInstrInMaps(*MI, *FoldMI);
793   MI->eraseFromParent();
794 
795   // Insert any new instructions other than FoldMI into the LIS maps.
796   assert(!MIS.empty() && "Unexpected empty span of instructions!");
797   for (MachineInstr &MI : MIS)
798     if (&MI != FoldMI)
799       LIS.InsertMachineInstrInMaps(MI);
800 
801   // TII.foldMemoryOperand may have left some implicit operands on the
802   // instruction.  Strip them.
803   if (ImpReg)
804     for (unsigned i = FoldMI->getNumOperands(); i; --i) {
805       MachineOperand &MO = FoldMI->getOperand(i - 1);
806       if (!MO.isReg() || !MO.isImplicit())
807         break;
808       if (MO.getReg() == ImpReg)
809         FoldMI->RemoveOperand(i - 1);
810     }
811 
812   DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MIS.end(), LIS,
813                                            "folded"));
814 
815   if (!WasCopy)
816     ++NumFolded;
817   else if (Ops.front().second == 0) {
818     ++NumSpills;
819     HSpiller.addToMergeableSpills(FoldMI, StackSlot, Original);
820   } else
821     ++NumReloads;
822   return true;
823 }
824 
825 void InlineSpiller::insertReload(unsigned NewVReg,
826                                  SlotIndex Idx,
827                                  MachineBasicBlock::iterator MI) {
828   MachineBasicBlock &MBB = *MI->getParent();
829 
830   MachineInstrSpan MIS(MI);
831   TII.loadRegFromStackSlot(MBB, MI, NewVReg, StackSlot,
832                            MRI.getRegClass(NewVReg), &TRI);
833 
834   LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MI);
835 
836   DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MI, LIS, "reload",
837                                            NewVReg));
838   ++NumReloads;
839 }
840 
841 /// insertSpill - Insert a spill of NewVReg after MI.
842 void InlineSpiller::insertSpill(unsigned NewVReg, bool isKill,
843                                  MachineBasicBlock::iterator MI) {
844   MachineBasicBlock &MBB = *MI->getParent();
845 
846   MachineInstrSpan MIS(MI);
847   TII.storeRegToStackSlot(MBB, std::next(MI), NewVReg, isKill, StackSlot,
848                           MRI.getRegClass(NewVReg), &TRI);
849 
850   LIS.InsertMachineInstrRangeInMaps(std::next(MI), MIS.end());
851 
852   DEBUG(dumpMachineInstrRangeWithSlotIndex(std::next(MI), MIS.end(), LIS,
853                                            "spill"));
854   ++NumSpills;
855   HSpiller.addToMergeableSpills(std::next(MI), StackSlot, Original);
856 }
857 
858 /// spillAroundUses - insert spill code around each use of Reg.
859 void InlineSpiller::spillAroundUses(unsigned Reg) {
860   DEBUG(dbgs() << "spillAroundUses " << PrintReg(Reg) << '\n');
861   LiveInterval &OldLI = LIS.getInterval(Reg);
862 
863   // Iterate over instructions using Reg.
864   for (MachineRegisterInfo::reg_bundle_iterator
865        RegI = MRI.reg_bundle_begin(Reg), E = MRI.reg_bundle_end();
866        RegI != E; ) {
867     MachineInstr *MI = &*(RegI++);
868 
869     // Debug values are not allowed to affect codegen.
870     if (MI->isDebugValue()) {
871       // Modify DBG_VALUE now that the value is in a spill slot.
872       bool IsIndirect = MI->isIndirectDebugValue();
873       uint64_t Offset = IsIndirect ? MI->getOperand(1).getImm() : 0;
874       const MDNode *Var = MI->getDebugVariable();
875       const MDNode *Expr = MI->getDebugExpression();
876       DebugLoc DL = MI->getDebugLoc();
877       DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
878       MachineBasicBlock *MBB = MI->getParent();
879       assert(cast<DILocalVariable>(Var)->isValidLocationForIntrinsic(DL) &&
880              "Expected inlined-at fields to agree");
881       BuildMI(*MBB, MBB->erase(MI), DL, TII.get(TargetOpcode::DBG_VALUE))
882           .addFrameIndex(StackSlot)
883           .addImm(Offset)
884           .addMetadata(Var)
885           .addMetadata(Expr);
886       continue;
887     }
888 
889     // Ignore copies to/from snippets. We'll delete them.
890     if (SnippetCopies.count(MI))
891       continue;
892 
893     // Stack slot accesses may coalesce away.
894     if (coalesceStackAccess(MI, Reg))
895       continue;
896 
897     // Analyze instruction.
898     SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
899     MIBundleOperands::VirtRegInfo RI =
900         MIBundleOperands(*MI).analyzeVirtReg(Reg, &Ops);
901 
902     // Find the slot index where this instruction reads and writes OldLI.
903     // This is usually the def slot, except for tied early clobbers.
904     SlotIndex Idx = LIS.getInstructionIndex(*MI).getRegSlot();
905     if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getRegSlot(true)))
906       if (SlotIndex::isSameInstr(Idx, VNI->def))
907         Idx = VNI->def;
908 
909     // Check for a sibling copy.
910     unsigned SibReg = isFullCopyOf(MI, Reg);
911     if (SibReg && isSibling(SibReg)) {
912       // This may actually be a copy between snippets.
913       if (isRegToSpill(SibReg)) {
914         DEBUG(dbgs() << "Found new snippet copy: " << *MI);
915         SnippetCopies.insert(MI);
916         continue;
917       }
918       if (RI.Writes) {
919         if (hoistSpillInsideBB(OldLI, *MI)) {
920           // This COPY is now dead, the value is already in the stack slot.
921           MI->getOperand(0).setIsDead();
922           DeadDefs.push_back(MI);
923           continue;
924         }
925       } else {
926         // This is a reload for a sib-reg copy. Drop spills downstream.
927         LiveInterval &SibLI = LIS.getInterval(SibReg);
928         eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
929         // The COPY will fold to a reload below.
930       }
931     }
932 
933     // Attempt to fold memory ops.
934     if (foldMemoryOperand(Ops))
935       continue;
936 
937     // Create a new virtual register for spill/fill.
938     // FIXME: Infer regclass from instruction alone.
939     unsigned NewVReg = Edit->createFrom(Reg);
940 
941     if (RI.Reads)
942       insertReload(NewVReg, Idx, MI);
943 
944     // Rewrite instruction operands.
945     bool hasLiveDef = false;
946     for (const auto &OpPair : Ops) {
947       MachineOperand &MO = OpPair.first->getOperand(OpPair.second);
948       MO.setReg(NewVReg);
949       if (MO.isUse()) {
950         if (!OpPair.first->isRegTiedToDefOperand(OpPair.second))
951           MO.setIsKill();
952       } else {
953         if (!MO.isDead())
954           hasLiveDef = true;
955       }
956     }
957     DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI << '\n');
958 
959     // FIXME: Use a second vreg if instruction has no tied ops.
960     if (RI.Writes)
961       if (hasLiveDef)
962         insertSpill(NewVReg, true, MI);
963   }
964 }
965 
966 /// spillAll - Spill all registers remaining after rematerialization.
967 void InlineSpiller::spillAll() {
968   // Update LiveStacks now that we are committed to spilling.
969   if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
970     StackSlot = VRM.assignVirt2StackSlot(Original);
971     StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
972     StackInt->getNextValue(SlotIndex(), LSS.getVNInfoAllocator());
973   } else
974     StackInt = &LSS.getInterval(StackSlot);
975 
976   if (Original != Edit->getReg())
977     VRM.assignVirt2StackSlot(Edit->getReg(), StackSlot);
978 
979   assert(StackInt->getNumValNums() == 1 && "Bad stack interval values");
980   for (unsigned Reg : RegsToSpill)
981     StackInt->MergeSegmentsInAsValue(LIS.getInterval(Reg),
982                                      StackInt->getValNumInfo(0));
983   DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n');
984 
985   // Spill around uses of all RegsToSpill.
986   for (unsigned Reg : RegsToSpill)
987     spillAroundUses(Reg);
988 
989   // Hoisted spills may cause dead code.
990   if (!DeadDefs.empty()) {
991     DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n");
992     Edit->eliminateDeadDefs(DeadDefs, RegsToSpill);
993   }
994 
995   // Finally delete the SnippetCopies.
996   for (unsigned Reg : RegsToSpill) {
997     for (MachineRegisterInfo::reg_instr_iterator
998          RI = MRI.reg_instr_begin(Reg), E = MRI.reg_instr_end();
999          RI != E; ) {
1000       MachineInstr &MI = *(RI++);
1001       assert(SnippetCopies.count(&MI) && "Remaining use wasn't a snippet copy");
1002       // FIXME: Do this with a LiveRangeEdit callback.
1003       LIS.RemoveMachineInstrFromMaps(MI);
1004       MI.eraseFromParent();
1005     }
1006   }
1007 
1008   // Delete all spilled registers.
1009   for (unsigned Reg : RegsToSpill)
1010     Edit->eraseVirtReg(Reg);
1011 }
1012 
1013 void InlineSpiller::spill(LiveRangeEdit &edit) {
1014   ++NumSpilledRanges;
1015   Edit = &edit;
1016   assert(!TargetRegisterInfo::isStackSlot(edit.getReg())
1017          && "Trying to spill a stack slot.");
1018   // Share a stack slot among all descendants of Original.
1019   Original = VRM.getOriginal(edit.getReg());
1020   StackSlot = VRM.getStackSlot(Original);
1021   StackInt = nullptr;
1022 
1023   DEBUG(dbgs() << "Inline spilling "
1024                << TRI.getRegClassName(MRI.getRegClass(edit.getReg()))
1025                << ':' << edit.getParent()
1026                << "\nFrom original " << PrintReg(Original) << '\n');
1027   assert(edit.getParent().isSpillable() &&
1028          "Attempting to spill already spilled value.");
1029   assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
1030 
1031   collectRegsToSpill();
1032   reMaterializeAll();
1033 
1034   // Remat may handle everything.
1035   if (!RegsToSpill.empty())
1036     spillAll();
1037 
1038   Edit->calculateRegClassAndHint(MF, Loops, MBFI);
1039 }
1040 
1041 /// Optimizations after all the reg selections and spills are done.
1042 ///
1043 void InlineSpiller::postOptimization() {
1044   SmallVector<unsigned, 4> NewVRegs;
1045   LiveRangeEdit LRE(nullptr, NewVRegs, MF, LIS, &VRM, nullptr);
1046   HSpiller.hoistAllSpills(LRE);
1047   assert(NewVRegs.size() == 0 &&
1048          "No new vregs should be generated in hoistAllSpills");
1049 }
1050 
1051 /// When a spill is inserted, add the spill to MergeableSpills map.
1052 ///
1053 void HoistSpillHelper::addToMergeableSpills(MachineInstr *Spill, int StackSlot,
1054                                             unsigned Original) {
1055   StackSlotToReg[StackSlot] = Original;
1056   SlotIndex Idx = LIS.getInstructionIndex(*Spill);
1057   VNInfo *OrigVNI = LIS.getInterval(Original).getVNInfoAt(Idx.getRegSlot());
1058   std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
1059   MergeableSpills[MIdx].insert(Spill);
1060 }
1061 
1062 /// When a spill is removed, remove the spill from MergeableSpills map.
1063 /// Return true if the spill is removed successfully.
1064 ///
1065 bool HoistSpillHelper::rmFromMergeableSpills(MachineInstr *Spill,
1066                                              int StackSlot) {
1067   int Original = StackSlotToReg[StackSlot];
1068   if (!Original)
1069     return false;
1070   SlotIndex Idx = LIS.getInstructionIndex(*Spill);
1071   VNInfo *OrigVNI = LIS.getInterval(Original).getVNInfoAt(Idx.getRegSlot());
1072   std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
1073   return MergeableSpills[MIdx].erase(Spill);
1074 }
1075 
1076 /// Check BB to see if it is a possible target BB to place a hoisted spill,
1077 /// i.e., there should be a living sibling of OrigReg at the insert point.
1078 ///
1079 bool HoistSpillHelper::isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI,
1080                                      MachineBasicBlock &BB, unsigned &LiveReg) {
1081   SlotIndex Idx;
1082   MachineBasicBlock::iterator MI = BB.getFirstTerminator();
1083   if (MI != BB.end())
1084     Idx = LIS.getInstructionIndex(*MI);
1085   else
1086     Idx = LIS.getMBBEndIdx(&BB).getPrevSlot();
1087   SmallSetVector<unsigned, 16> &Siblings = Virt2SiblingsMap[OrigReg];
1088   assert((LIS.getInterval(OrigReg)).getVNInfoAt(Idx) == &OrigVNI &&
1089          "Unexpected VNI");
1090 
1091   for (auto const SibReg : Siblings) {
1092     LiveInterval &LI = LIS.getInterval(SibReg);
1093     VNInfo *VNI = LI.getVNInfoAt(Idx);
1094     if (VNI) {
1095       LiveReg = SibReg;
1096       return true;
1097     }
1098   }
1099   return false;
1100 }
1101 
1102 /// Remove redundent spills in the same BB. Save those redundent spills in
1103 /// SpillsToRm, and save the spill to keep and its BB in SpillBBToSpill map.
1104 ///
1105 void HoistSpillHelper::rmRedundantSpills(
1106     SmallPtrSet<MachineInstr *, 16> &Spills,
1107     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1108     DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
1109   // For each spill saw, check SpillBBToSpill[] and see if its BB already has
1110   // another spill inside. If a BB contains more than one spill, only keep the
1111   // earlier spill with smaller SlotIndex.
1112   for (const auto CurrentSpill : Spills) {
1113     MachineBasicBlock *Block = CurrentSpill->getParent();
1114     MachineDomTreeNode *Node = MDT.DT->getNode(Block);
1115     MachineInstr *PrevSpill = SpillBBToSpill[Node];
1116     if (PrevSpill) {
1117       SlotIndex PIdx = LIS.getInstructionIndex(*PrevSpill);
1118       SlotIndex CIdx = LIS.getInstructionIndex(*CurrentSpill);
1119       MachineInstr *SpillToRm = (CIdx > PIdx) ? CurrentSpill : PrevSpill;
1120       MachineInstr *SpillToKeep = (CIdx > PIdx) ? PrevSpill : CurrentSpill;
1121       SpillsToRm.push_back(SpillToRm);
1122       SpillBBToSpill[MDT.DT->getNode(Block)] = SpillToKeep;
1123     } else {
1124       SpillBBToSpill[MDT.DT->getNode(Block)] = CurrentSpill;
1125     }
1126   }
1127   for (const auto SpillToRm : SpillsToRm)
1128     Spills.erase(SpillToRm);
1129 }
1130 
1131 /// Starting from \p Root find a top-down traversal order of the dominator
1132 /// tree to visit all basic blocks containing the elements of \p Spills.
1133 /// Redundant spills will be found and put into \p SpillsToRm at the same
1134 /// time. \p SpillBBToSpill will be populated as part of the process and
1135 /// maps a basic block to the first store occurring in the basic block.
1136 /// \post SpillsToRm.union(Spills\@post) == Spills\@pre
1137 ///
1138 void HoistSpillHelper::getVisitOrders(
1139     MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
1140     SmallVectorImpl<MachineDomTreeNode *> &Orders,
1141     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1142     DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
1143     DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
1144   // The set contains all the possible BB nodes to which we may hoist
1145   // original spills.
1146   SmallPtrSet<MachineDomTreeNode *, 8> WorkSet;
1147   // Save the BB nodes on the path from the first BB node containing
1148   // non-redundent spill to the Root node.
1149   SmallPtrSet<MachineDomTreeNode *, 8> NodesOnPath;
1150   // All the spills to be hoisted must originate from a single def instruction
1151   // to the OrigReg. It means the def instruction should dominate all the spills
1152   // to be hoisted. We choose the BB where the def instruction is located as
1153   // the Root.
1154   MachineDomTreeNode *RootIDomNode = MDT[Root]->getIDom();
1155   // For every node on the dominator tree with spill, walk up on the dominator
1156   // tree towards the Root node until it is reached. If there is other node
1157   // containing spill in the middle of the path, the previous spill saw will
1158   // be redundent and the node containing it will be removed. All the nodes on
1159   // the path starting from the first node with non-redundent spill to the Root
1160   // node will be added to the WorkSet, which will contain all the possible
1161   // locations where spills may be hoisted to after the loop below is done.
1162   for (const auto Spill : Spills) {
1163     MachineBasicBlock *Block = Spill->getParent();
1164     MachineDomTreeNode *Node = MDT[Block];
1165     MachineInstr *SpillToRm = nullptr;
1166     while (Node != RootIDomNode) {
1167       // If Node dominates Block, and it already contains a spill, the spill in
1168       // Block will be redundent.
1169       if (Node != MDT[Block] && SpillBBToSpill[Node]) {
1170         SpillToRm = SpillBBToSpill[MDT[Block]];
1171         break;
1172         /// If we see the Node already in WorkSet, the path from the Node to
1173         /// the Root node must already be traversed by another spill.
1174         /// Then no need to repeat.
1175       } else if (WorkSet.count(Node)) {
1176         break;
1177       } else {
1178         NodesOnPath.insert(Node);
1179       }
1180       Node = Node->getIDom();
1181     }
1182     if (SpillToRm) {
1183       SpillsToRm.push_back(SpillToRm);
1184     } else {
1185       // Add a BB containing the original spills to SpillsToKeep -- i.e.,
1186       // set the initial status before hoisting start. The value of BBs
1187       // containing original spills is set to 0, in order to descriminate
1188       // with BBs containing hoisted spills which will be inserted to
1189       // SpillsToKeep later during hoisting.
1190       SpillsToKeep[MDT[Block]] = 0;
1191       WorkSet.insert(NodesOnPath.begin(), NodesOnPath.end());
1192     }
1193     NodesOnPath.clear();
1194   }
1195 
1196   // Sort the nodes in WorkSet in top-down order and save the nodes
1197   // in Orders. Orders will be used for hoisting in runHoistSpills.
1198   unsigned idx = 0;
1199   Orders.push_back(MDT.DT->getNode(Root));
1200   do {
1201     MachineDomTreeNode *Node = Orders[idx++];
1202     const std::vector<MachineDomTreeNode *> &Children = Node->getChildren();
1203     unsigned NumChildren = Children.size();
1204     for (unsigned i = 0; i != NumChildren; ++i) {
1205       MachineDomTreeNode *Child = Children[i];
1206       if (WorkSet.count(Child))
1207         Orders.push_back(Child);
1208     }
1209   } while (idx != Orders.size());
1210   assert(Orders.size() == WorkSet.size() &&
1211          "Orders have different size with WorkSet");
1212 
1213 #ifndef NDEBUG
1214   DEBUG(dbgs() << "Orders size is " << Orders.size() << "\n");
1215   SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin();
1216   for (; RIt != Orders.rend(); RIt++)
1217     DEBUG(dbgs() << "BB" << (*RIt)->getBlock()->getNumber() << ",");
1218   DEBUG(dbgs() << "\n");
1219 #endif
1220 }
1221 
1222 /// Try to hoist spills according to BB hotness. The spills to removed will
1223 /// be saved in \p SpillsToRm. The spills to be inserted will be saved in
1224 /// \p SpillsToIns.
1225 ///
1226 void HoistSpillHelper::runHoistSpills(
1227     unsigned OrigReg, VNInfo &OrigVNI, SmallPtrSet<MachineInstr *, 16> &Spills,
1228     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1229     DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns) {
1230   // Visit order of dominator tree nodes.
1231   SmallVector<MachineDomTreeNode *, 32> Orders;
1232   // SpillsToKeep contains all the nodes where spills are to be inserted
1233   // during hoisting. If the spill to be inserted is an original spill
1234   // (not a hoisted one), the value of the map entry is 0. If the spill
1235   // is a hoisted spill, the value of the map entry is the VReg to be used
1236   // as the source of the spill.
1237   DenseMap<MachineDomTreeNode *, unsigned> SpillsToKeep;
1238   // Map from BB to the first spill inside of it.
1239   DenseMap<MachineDomTreeNode *, MachineInstr *> SpillBBToSpill;
1240 
1241   rmRedundantSpills(Spills, SpillsToRm, SpillBBToSpill);
1242 
1243   MachineBasicBlock *Root = LIS.getMBBFromIndex(OrigVNI.def);
1244   getVisitOrders(Root, Spills, Orders, SpillsToRm, SpillsToKeep,
1245                  SpillBBToSpill);
1246 
1247   // SpillsInSubTreeMap keeps the map from a dom tree node to a pair of
1248   // nodes set and the cost of all the spills inside those nodes.
1249   // The nodes set are the locations where spills are to be inserted
1250   // in the subtree of current node.
1251   typedef std::pair<SmallPtrSet<MachineDomTreeNode *, 16>, BlockFrequency>
1252       NodesCostPair;
1253   DenseMap<MachineDomTreeNode *, NodesCostPair> SpillsInSubTreeMap;
1254   // Iterate Orders set in reverse order, which will be a bottom-up order
1255   // in the dominator tree. Once we visit a dom tree node, we know its
1256   // children have already been visited and the spill locations in the
1257   // subtrees of all the children have been determined.
1258   SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin();
1259   for (; RIt != Orders.rend(); RIt++) {
1260     MachineBasicBlock *Block = (*RIt)->getBlock();
1261 
1262     // If Block contains an original spill, simply continue.
1263     if (SpillsToKeep.find(*RIt) != SpillsToKeep.end() && !SpillsToKeep[*RIt]) {
1264       SpillsInSubTreeMap[*RIt].first.insert(*RIt);
1265       // SpillsInSubTreeMap[*RIt].second contains the cost of spill.
1266       SpillsInSubTreeMap[*RIt].second = MBFI.getBlockFreq(Block);
1267       continue;
1268     }
1269 
1270     // Collect spills in subtree of current node (*RIt) to
1271     // SpillsInSubTreeMap[*RIt].first.
1272     const std::vector<MachineDomTreeNode *> &Children = (*RIt)->getChildren();
1273     unsigned NumChildren = Children.size();
1274     for (unsigned i = 0; i != NumChildren; ++i) {
1275       MachineDomTreeNode *Child = Children[i];
1276       if (SpillsInSubTreeMap.find(Child) == SpillsInSubTreeMap.end())
1277         continue;
1278       // The stmt "SpillsInSubTree = SpillsInSubTreeMap[*RIt].first" below
1279       // should be placed before getting the begin and end iterators of
1280       // SpillsInSubTreeMap[Child].first, or else the iterators may be
1281       // invalidated when SpillsInSubTreeMap[*RIt] is seen the first time
1282       // and the map grows and then the original buckets in the map are moved.
1283       SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
1284           SpillsInSubTreeMap[*RIt].first;
1285       BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
1286       SubTreeCost += SpillsInSubTreeMap[Child].second;
1287       auto BI = SpillsInSubTreeMap[Child].first.begin();
1288       auto EI = SpillsInSubTreeMap[Child].first.end();
1289       SpillsInSubTree.insert(BI, EI);
1290       SpillsInSubTreeMap.erase(Child);
1291     }
1292 
1293     SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
1294           SpillsInSubTreeMap[*RIt].first;
1295     BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
1296     // No spills in subtree, simply continue.
1297     if (SpillsInSubTree.empty())
1298       continue;
1299 
1300     // Check whether Block is a possible candidate to insert spill.
1301     unsigned LiveReg = 0;
1302     if (!isSpillCandBB(OrigReg, OrigVNI, *Block, LiveReg))
1303       continue;
1304 
1305     // If there are multiple spills that could be merged, bias a little
1306     // to hoist the spill.
1307     BranchProbability MarginProb = (SpillsInSubTree.size() > 1)
1308                                        ? BranchProbability(9, 10)
1309                                        : BranchProbability(1, 1);
1310     if (SubTreeCost > MBFI.getBlockFreq(Block) * MarginProb) {
1311       // Hoist: Move spills to current Block.
1312       for (const auto SpillBB : SpillsInSubTree) {
1313         // When SpillBB is a BB contains original spill, insert the spill
1314         // to SpillsToRm.
1315         if (SpillsToKeep.find(SpillBB) != SpillsToKeep.end() &&
1316             !SpillsToKeep[SpillBB]) {
1317           MachineInstr *SpillToRm = SpillBBToSpill[SpillBB];
1318           SpillsToRm.push_back(SpillToRm);
1319         }
1320         // SpillBB will not contain spill anymore, remove it from SpillsToKeep.
1321         SpillsToKeep.erase(SpillBB);
1322       }
1323       // Current Block is the BB containing the new hoisted spill. Add it to
1324       // SpillsToKeep. LiveReg is the source of the new spill.
1325       SpillsToKeep[*RIt] = LiveReg;
1326       DEBUG({
1327         dbgs() << "spills in BB: ";
1328         for (const auto Rspill : SpillsInSubTree)
1329           dbgs() << Rspill->getBlock()->getNumber() << " ";
1330         dbgs() << "were promoted to BB" << (*RIt)->getBlock()->getNumber()
1331                << "\n";
1332       });
1333       SpillsInSubTree.clear();
1334       SpillsInSubTree.insert(*RIt);
1335       SubTreeCost = MBFI.getBlockFreq(Block);
1336     }
1337   }
1338   // For spills in SpillsToKeep with LiveReg set (i.e., not original spill),
1339   // save them to SpillsToIns.
1340   for (const auto Ent : SpillsToKeep) {
1341     if (Ent.second)
1342       SpillsToIns[Ent.first->getBlock()] = Ent.second;
1343   }
1344 }
1345 
1346 /// For spills with equal values, remove redundent spills and hoist the left
1347 /// to less hot spots.
1348 ///
1349 /// Spills with equal values will be collected into the same set in
1350 /// MergeableSpills when spill is inserted. These equal spills are originated
1351 /// from the same define instruction and are dominated by the instruction.
1352 /// Before hoisting all the equal spills, redundent spills inside in the same
1353 /// BB is first marked to be deleted. Then starting from spills left, walk up
1354 /// on the dominator tree towards the Root node where the define instruction
1355 /// is located, mark the dominated spills to be deleted along the way and
1356 /// collect the BB nodes on the path from non-dominated spills to the define
1357 /// instruction into a WorkSet. The nodes in WorkSet are the candidate places
1358 /// where we consider to hoist the spills. We iterate the WorkSet in bottom-up
1359 /// order, and for each node, we will decide whether to hoist spills inside
1360 /// its subtree to that node. In this way, we can get benefit locally even if
1361 /// hoisting all the equal spills to one cold place is impossible.
1362 ///
1363 void HoistSpillHelper::hoistAllSpills(LiveRangeEdit &Edit) {
1364   // Save the mapping between stackslot and its original reg.
1365   DenseMap<int, unsigned> SlotToOrigReg;
1366   for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) {
1367     unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
1368     int Slot = VRM.getStackSlot(Reg);
1369     if (Slot != VirtRegMap::NO_STACK_SLOT)
1370       SlotToOrigReg[Slot] = VRM.getOriginal(Reg);
1371     unsigned Original = VRM.getPreSplitReg(Reg);
1372     if (!MRI.def_empty(Reg))
1373       Virt2SiblingsMap[Original].insert(Reg);
1374   }
1375 
1376   // Each entry in MergeableSpills contains a spill set with equal values.
1377   for (auto &Ent : MergeableSpills) {
1378     int Slot = Ent.first.first;
1379     unsigned OrigReg = SlotToOrigReg[Slot];
1380     VNInfo *OrigVNI = Ent.first.second;
1381     SmallPtrSet<MachineInstr *, 16> &EqValSpills = Ent.second;
1382     if (Ent.second.empty())
1383       continue;
1384 
1385     DEBUG({
1386       dbgs() << "\nFor Slot" << Slot << " and VN" << OrigVNI->id << ":\n"
1387              << "Equal spills in BB: ";
1388       for (const auto spill : EqValSpills)
1389         dbgs() << spill->getParent()->getNumber() << " ";
1390       dbgs() << "\n";
1391     });
1392 
1393     // SpillsToRm is the spill set to be removed from EqValSpills.
1394     SmallVector<MachineInstr *, 16> SpillsToRm;
1395     // SpillsToIns is the spill set to be newly inserted after hoisting.
1396     DenseMap<MachineBasicBlock *, unsigned> SpillsToIns;
1397 
1398     runHoistSpills(OrigReg, *OrigVNI, EqValSpills, SpillsToRm, SpillsToIns);
1399 
1400     DEBUG({
1401       dbgs() << "Finally inserted spills in BB: ";
1402       for (const auto Ispill : SpillsToIns)
1403         dbgs() << Ispill.first->getNumber() << " ";
1404       dbgs() << "\nFinally removed spills in BB: ";
1405       for (const auto Rspill : SpillsToRm)
1406         dbgs() << Rspill->getParent()->getNumber() << " ";
1407       dbgs() << "\n";
1408     });
1409 
1410     // Stack live range update.
1411     LiveInterval &StackIntvl = LSS.getInterval(Slot);
1412     if (!SpillsToIns.empty() || !SpillsToRm.empty()) {
1413       LiveInterval &OrigLI = LIS.getInterval(OrigReg);
1414       StackIntvl.MergeValueInAsValue(OrigLI, OrigVNI,
1415                                      StackIntvl.getValNumInfo(0));
1416     }
1417 
1418     // Insert hoisted spills.
1419     for (auto const Insert : SpillsToIns) {
1420       MachineBasicBlock *BB = Insert.first;
1421       unsigned LiveReg = Insert.second;
1422       MachineBasicBlock::iterator MI = BB->getFirstTerminator();
1423       TII.storeRegToStackSlot(*BB, MI, LiveReg, false, Slot,
1424                               MRI.getRegClass(LiveReg), &TRI);
1425       LIS.InsertMachineInstrRangeInMaps(std::prev(MI), MI);
1426       ++NumSpills;
1427     }
1428 
1429     // Remove redundent spills or change them to dead instructions.
1430     NumSpills -= SpillsToRm.size();
1431     for (auto const RMEnt : SpillsToRm) {
1432       RMEnt->setDesc(TII.get(TargetOpcode::KILL));
1433       for (unsigned i = RMEnt->getNumOperands(); i; --i) {
1434         MachineOperand &MO = RMEnt->getOperand(i - 1);
1435         if (MO.isReg() && MO.isImplicit() && MO.isDef() && !MO.isDead())
1436           RMEnt->RemoveOperand(i - 1);
1437       }
1438     }
1439     Edit.eliminateDeadDefs(SpillsToRm, None, true);
1440   }
1441 }
1442