1 //===-- llvm/CodeGen/DebugLocEntry.h - Entry in debug_loc list -*- C++ -*--===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #ifndef CODEGEN_ASMPRINTER_DEBUGLOCENTRY_H__ 11 #define CODEGEN_ASMPRINTER_DEBUGLOCENTRY_H__ 12 #include "llvm/IR/Constants.h" 13 #include "llvm/IR/DebugInfo.h" 14 #include "llvm/MC/MachineLocation.h" 15 #include "llvm/MC/MCSymbol.h" 16 17 namespace llvm { 18 class MDNode; 19 /// \brief This struct describes location entries emitted in the .debug_loc 20 /// section. 21 class DebugLocEntry { 22 // Begin and end symbols for the address range that this location is valid. 23 const MCSymbol *Begin; 24 const MCSymbol *End; 25 26 public: 27 /// A single location or constant. 28 struct Value { 29 Value(const MDNode *Var, int64_t i) 30 : Variable(Var), EntryKind(E_Integer) { 31 Constant.Int = i; 32 } 33 Value(const MDNode *Var, const ConstantFP *CFP) 34 : Variable(Var), EntryKind(E_ConstantFP) { 35 Constant.CFP = CFP; 36 } 37 Value(const MDNode *Var, const ConstantInt *CIP) 38 : Variable(Var), EntryKind(E_ConstantInt) { 39 Constant.CIP = CIP; 40 } 41 Value(const MDNode *Var, MachineLocation Loc) 42 : Variable(Var), EntryKind(E_Location), Loc(Loc) { 43 } 44 45 // The variable to which this location entry corresponds. 46 const MDNode *Variable; 47 48 // Type of entry that this represents. 49 enum EntryType { E_Location, E_Integer, E_ConstantFP, E_ConstantInt }; 50 enum EntryType EntryKind; 51 52 // Either a constant, 53 union { 54 int64_t Int; 55 const ConstantFP *CFP; 56 const ConstantInt *CIP; 57 } Constant; 58 59 // Or a location in the machine frame. 60 MachineLocation Loc; 61 62 bool operator==(const Value &other) const { 63 if (EntryKind != other.EntryKind) 64 return false; 65 66 switch (EntryKind) { 67 case E_Location: 68 return Loc == other.Loc; 69 case E_Integer: 70 return Constant.Int == other.Constant.Int; 71 case E_ConstantFP: 72 return Constant.CFP == other.Constant.CFP; 73 case E_ConstantInt: 74 return Constant.CIP == other.Constant.CIP; 75 } 76 llvm_unreachable("unhandled EntryKind"); 77 } 78 79 bool isLocation() const { return EntryKind == E_Location; } 80 bool isInt() const { return EntryKind == E_Integer; } 81 bool isConstantFP() const { return EntryKind == E_ConstantFP; } 82 bool isConstantInt() const { return EntryKind == E_ConstantInt; } 83 int64_t getInt() const { return Constant.Int; } 84 const ConstantFP *getConstantFP() const { return Constant.CFP; } 85 const ConstantInt *getConstantInt() const { return Constant.CIP; } 86 MachineLocation getLoc() const { return Loc; } 87 const MDNode *getVariable() const { return Variable; } 88 }; 89 private: 90 /// A list of locations/constants belonging to this entry. 91 SmallVector<Value, 1> Values; 92 93 public: 94 DebugLocEntry() : Begin(nullptr), End(nullptr) {} 95 DebugLocEntry(const MCSymbol *B, const MCSymbol *E, Value Val) 96 : Begin(B), End(E) { 97 Values.push_back(std::move(Val)); 98 } 99 100 /// \brief Attempt to merge this DebugLocEntry with Next and return 101 /// true if the merge was successful. Entries can be merged if they 102 /// share the same Loc/Constant and if Next immediately follows this 103 /// Entry. 104 bool Merge(const DebugLocEntry &Next) { 105 // If this and Next are describing different pieces of the same 106 // variable, merge them by appending next's values to the current 107 // list of values. 108 if (Begin == Next.Begin && Values.size() > 0 && Next.Values.size() > 0) { 109 DIVariable Var(Values[0].Variable); 110 DIVariable NextVar(Next.Values[0].Variable); 111 if (Var.getName() == NextVar.getName() && 112 Var.isVariablePiece() && NextVar.isVariablePiece()) { 113 Values.append(Next.Values.begin(), Next.Values.end()); 114 End = Next.End; 115 return true; 116 } 117 } 118 // If this and Next are describing the same variable, merge them. 119 if ((End == Next.Begin && Values == Next.Values)) { 120 End = Next.End; 121 return true; 122 } 123 return false; 124 } 125 126 const MCSymbol *getBeginSym() const { return Begin; } 127 const MCSymbol *getEndSym() const { return End; } 128 const ArrayRef<Value> getValues() const { return Values; } 129 void addValue(Value Val) { 130 assert(DIVariable(Val.Variable).isVariablePiece() && 131 "multi-value DebugLocEntries must be pieces"); 132 Values.push_back(Val); 133 } 134 }; 135 136 } 137 #endif 138