1===================================================================
2How To Cross-Compile Clang/LLVM using Clang/LLVM
3===================================================================
4
5Introduction
6============
7
8This document contains information about building LLVM and
9Clang on host machine, targeting another platform.
10
11For more information on how to use Clang as a cross-compiler,
12please check https://clang.llvm.org/docs/CrossCompilation.html.
13
14TODO: Add MIPS and other platforms to this document.
15
16Cross-Compiling from x86_64 to ARM
17==================================
18
19In this use case, we'll be using CMake and Ninja, on a Debian-based Linux
20system, cross-compiling from an x86_64 host (most Intel and AMD chips
21nowadays) to a hard-float ARM target (most ARM targets nowadays).
22
23The packages you'll need are:
24
25 * ``cmake``
26 * ``ninja-build`` (from backports in Ubuntu)
27 * ``gcc-4.7-arm-linux-gnueabihf``
28 * ``gcc-4.7-multilib-arm-linux-gnueabihf``
29 * ``binutils-arm-linux-gnueabihf``
30 * ``libgcc1-armhf-cross``
31 * ``libsfgcc1-armhf-cross``
32 * ``libstdc++6-armhf-cross``
33 * ``libstdc++6-4.7-dev-armhf-cross``
34
35Configuring CMake
36-----------------
37
38For more information on how to configure CMake for LLVM/Clang,
39see :doc:`CMake`.
40
41The CMake options you need to add are:
42
43 * ``-DCMAKE_SYSTEM_NAME=<target-system>``
44 * ``-DCMAKE_INSTALL_PREFIX=<install-dir>``
45 * ``-DLLVM_TABLEGEN=<path-to-host-bin>/llvm-tblgen``
46 * ``-DCLANG_TABLEGEN=<path-to-host-bin>/clang-tblgen``
47 * ``-DLLVM_DEFAULT_TARGET_TRIPLE=arm-linux-gnueabihf``
48 * ``-DLLVM_TARGET_ARCH=ARM``
49 * ``-DLLVM_TARGETS_TO_BUILD=ARM``
50
51Note: ``CMAKE_CROSSCOMPILING`` is always set automatically when ``CMAKE_SYSTEM_NAME`` is set. Don't put ``-DCMAKE_CROSSCOMPILING=TRUE`` in your options.
52
53If you're compiling with GCC, you can use architecture options for your target,
54and the compiler driver will detect everything that it needs:
55
56 * ``-DCMAKE_CXX_FLAGS='-march=armv7-a -mcpu=cortex-a9 -mfloat-abi=hard'``
57
58However, if you're using Clang, the driver might not be up-to-date with your
59specific Linux distribution, version or GCC layout, so you'll need to fudge.
60
61In addition to the ones above, you'll also need:
62
63 * ``--target=arm-linux-gnueabihf`` or whatever is the triple of your cross GCC.
64 * ``'--sysroot=/usr/arm-linux-gnueabihf'``, ``'--sysroot=/opt/gcc/arm-linux-gnueabihf'``
65   or whatever is the location of your GCC's sysroot (where /lib, /bin etc are).
66 * Appropriate use of ``-I`` and ``-L``, depending on how the cross GCC is installed,
67   and where are the libraries and headers.
68
69The TableGen options are required to compile it with the host compiler,
70so you'll need to compile LLVM (or at least ``llvm-tblgen``) to your host
71platform before you start. The CXX flags define the target, cpu (which in this case
72defaults to ``fpu=VFP3`` with NEON), and forcing the hard-float ABI. If you're
73using Clang as a cross-compiler, you will *also* have to set ``--sysroot``
74to make sure it picks the correct linker.
75
76When using Clang, it's important that you choose the triple to be *identical*
77to the GCC triple and the sysroot. This will make it easier for Clang to
78find the correct tools and include headers. But that won't mean all headers and
79libraries will be found. You'll still need to use ``-I`` and ``-L`` to locate
80those extra ones, depending on your distribution.
81
82Most of the time, what you want is to have a native compiler to the
83platform itself, but not others. So there's rarely a point in compiling
84all back-ends. For that reason, you should also set the
85``TARGETS_TO_BUILD`` to only build the back-end you're targeting to.
86
87You must set the ``CMAKE_INSTALL_PREFIX``, otherwise a ``ninja install``
88will copy ARM binaries to your root filesystem, which is not what you
89want.
90
91Hacks
92-----
93
94There are some bugs in current LLVM, which require some fiddling before
95running CMake:
96
97#. If you're using Clang as the cross-compiler, there is a problem in
98   the LLVM ARM back-end that is producing absolute relocations on
99   position-independent code (``R_ARM_THM_MOVW_ABS_NC``), so for now, you
100   should disable PIC:
101
102   .. code-block:: bash
103
104      -DLLVM_ENABLE_PIC=False
105
106   This is not a problem, since Clang/LLVM libraries are statically
107   linked anyway, it shouldn't affect much.
108
109#. The ARM libraries won't be installed in your system.
110   But the CMake prepare step, which checks for
111   dependencies, will check the *host* libraries, not the *target*
112   ones. Below there's a list of some dependencies, but your project could
113   have more, or this document could be outdated. You'll see the errors
114   while linking as an indication of that.
115
116   Debian based distros have a way to add ``multiarch``, which adds
117   a new architecture and allows you to install packages for those
118   systems. See https://wiki.debian.org/Multiarch/HOWTO for more info.
119
120   But not all distros will have that, and possibly not an easy way to
121   install them in any anyway, so you'll have to build/download
122   them separately.
123
124   A quick way of getting the libraries is to download them from
125   a distribution repository, like Debian (http://packages.debian.org/jessie/),
126   and download the missing libraries. Note that the ``libXXX``
127   will have the shared objects (``.so``) and the ``libXXX-dev`` will
128   give you the headers and the static (``.a``) library. Just in
129   case, download both.
130
131   The ones you need for ARM are: ``libtinfo``, ``zlib1g``,
132   ``libxml2`` and ``liblzma``. In the Debian repository you'll
133   find downloads for all architectures.
134
135   After you download and unpack all ``.deb`` packages, copy all
136   ``.so`` and ``.a`` to a directory, make the appropriate
137   symbolic links (if necessary), and add the relevant ``-L``
138   and ``-I`` paths to ``-DCMAKE_CXX_FLAGS`` above.
139
140
141Running CMake and Building
142--------------------------
143
144Finally, if you're using your platform compiler, run:
145
146   .. code-block:: bash
147
148     $ cmake -G Ninja <source-dir> -DCMAKE_BUILD_TYPE=<type> <options above>
149
150If you're using Clang as the cross-compiler, run:
151
152   .. code-block:: bash
153
154     $ CC='clang' CXX='clang++' cmake -G Ninja <source-dir> -DCMAKE_BUILD_TYPE=<type> <options above>
155
156If you have ``clang``/``clang++`` on the path, it should just work, and special
157Ninja files will be created in the build directory. I strongly suggest
158you to run ``cmake`` on a separate build directory, *not* inside the
159source tree.
160
161To build, simply type:
162
163   .. code-block:: bash
164
165     $ ninja
166
167It should automatically find out how many cores you have, what are
168the rules that needs building and will build the whole thing.
169
170You can't run ``ninja check-all`` on this tree because the created
171binaries are targeted to ARM, not x86_64.
172
173Installing and Using
174--------------------
175
176After the LLVM/Clang has built successfully, you should install it
177via:
178
179   .. code-block:: bash
180
181     $ ninja install
182
183which will create a sysroot on the install-dir. You can then tar
184that directory into a binary with the full triple name (for easy
185identification), like:
186
187   .. code-block:: bash
188
189     $ ln -sf <install-dir> arm-linux-gnueabihf-clang
190     $ tar zchf arm-linux-gnueabihf-clang.tar.gz arm-linux-gnueabihf-clang
191
192If you copy that tarball to your target board, you'll be able to use
193it for running the test-suite, for example. Follow the guidelines at
194https://llvm.org/docs/lnt/quickstart.html, unpack the tarball in the
195test directory, and use options:
196
197   .. code-block:: bash
198
199     $ ./sandbox/bin/python sandbox/bin/lnt runtest nt \
200         --sandbox sandbox \
201         --test-suite `pwd`/test-suite \
202         --cc `pwd`/arm-linux-gnueabihf-clang/bin/clang \
203         --cxx `pwd`/arm-linux-gnueabihf-clang/bin/clang++
204
205Remember to add the ``-jN`` options to ``lnt`` to the number of CPUs
206on your board. Also, the path to your clang has to be absolute, so
207you'll need the `pwd` trick above.
208