1""" 2Test SB API support for identifying artificial (tail call) frames. 3""" 4 5import lldb 6import lldbsuite.test.lldbutil as lldbutil 7from lldbsuite.test.decorators import * 8from lldbsuite.test.lldbtest import * 9 10class TestTailCallFrameSBAPI(TestBase): 11 12 @skipIf(compiler="clang", compiler_version=['<', '10.0']) 13 @skipIf(dwarf_version=['<', '4']) 14 @expectedFailureAll(oslist=["windows"], bugnumber="llvm.org/pr26265") 15 def test_tail_call_frame_sbapi(self): 16 self.build() 17 self.do_test() 18 19 def do_test(self): 20 exe = self.getBuildArtifact("a.out") 21 22 # Create a target by the debugger. 23 target = self.dbg.CreateTarget(exe) 24 self.assertTrue(target, VALID_TARGET) 25 26 breakpoint = target.BreakpointCreateBySourceRegex("break here", 27 lldb.SBFileSpec("main.cpp")) 28 self.assertTrue(breakpoint and 29 breakpoint.GetNumLocations() == 1, 30 VALID_BREAKPOINT) 31 32 error = lldb.SBError() 33 launch_info = target.GetLaunchInfo() 34 process = target.Launch(launch_info, error) 35 self.assertTrue(process, PROCESS_IS_VALID) 36 37 # Did we hit our breakpoint? 38 threads = lldbutil.get_threads_stopped_at_breakpoint(process, 39 breakpoint) 40 self.assertEqual( 41 len(threads), 1, 42 "There should be a thread stopped at our breakpoint") 43 44 self.assertEqual(breakpoint.GetHitCount(), 1) 45 46 thread = threads[0] 47 48 # Here's what we expect to see in the backtrace: 49 # frame #0: ... a.out`sink() at main.cpp:13:4 [opt] 50 # frame #1: ... a.out`func3() at main.cpp:14:1 [opt] [artificial] 51 # frame #2: ... a.out`func2() at main.cpp:18:62 [opt] 52 # frame #3: ... a.out`func1() at main.cpp:18:85 [opt] [artificial] 53 # frame #4: ... a.out`main at main.cpp:23:3 [opt] 54 names = ["sink", "func3", "func2", "func1", "main"] 55 artificiality = [False, True, False, True, False] 56 for idx, (name, is_artificial) in enumerate(zip(names, artificiality)): 57 frame = thread.GetFrameAtIndex(idx) 58 59 # Use a relaxed substring check because function dislpay names are 60 # platform-dependent. E.g we see "void sink(void)" on Windows, but 61 # "sink()" on Darwin. This seems like a bug -- just work around it 62 # for now. 63 self.assertIn(name, frame.GetDisplayFunctionName()) 64 self.assertEqual(frame.IsArtificial(), is_artificial) 65