1 //===-- StackFrameList.cpp ------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "lldb/Target/StackFrameList.h"
10 #include "lldb/Breakpoint/Breakpoint.h"
11 #include "lldb/Breakpoint/BreakpointLocation.h"
12 #include "lldb/Core/SourceManager.h"
13 #include "lldb/Core/StreamFile.h"
14 #include "lldb/Symbol/Block.h"
15 #include "lldb/Symbol/Function.h"
16 #include "lldb/Symbol/Symbol.h"
17 #include "lldb/Target/Process.h"
18 #include "lldb/Target/RegisterContext.h"
19 #include "lldb/Target/StackFrame.h"
20 #include "lldb/Target/StopInfo.h"
21 #include "lldb/Target/Target.h"
22 #include "lldb/Target/Thread.h"
23 #include "lldb/Target/Unwind.h"
24 #include "lldb/Utility/Log.h"
25 #include "llvm/ADT/SmallPtrSet.h"
26 
27 #include <memory>
28 
29 //#define DEBUG_STACK_FRAMES 1
30 
31 using namespace lldb;
32 using namespace lldb_private;
33 
34 // StackFrameList constructor
35 StackFrameList::StackFrameList(Thread &thread,
36                                const lldb::StackFrameListSP &prev_frames_sp,
37                                bool show_inline_frames)
38     : m_thread(thread), m_prev_frames_sp(prev_frames_sp), m_mutex(), m_frames(),
39       m_selected_frame_idx(0), m_concrete_frames_fetched(0),
40       m_current_inlined_depth(UINT32_MAX),
41       m_current_inlined_pc(LLDB_INVALID_ADDRESS),
42       m_show_inlined_frames(show_inline_frames) {
43   if (prev_frames_sp) {
44     m_current_inlined_depth = prev_frames_sp->m_current_inlined_depth;
45     m_current_inlined_pc = prev_frames_sp->m_current_inlined_pc;
46   }
47 }
48 
49 StackFrameList::~StackFrameList() {
50   // Call clear since this takes a lock and clears the stack frame list in case
51   // another thread is currently using this stack frame list
52   Clear();
53 }
54 
55 void StackFrameList::CalculateCurrentInlinedDepth() {
56   uint32_t cur_inlined_depth = GetCurrentInlinedDepth();
57   if (cur_inlined_depth == UINT32_MAX) {
58     ResetCurrentInlinedDepth();
59   }
60 }
61 
62 uint32_t StackFrameList::GetCurrentInlinedDepth() {
63   if (m_show_inlined_frames && m_current_inlined_pc != LLDB_INVALID_ADDRESS) {
64     lldb::addr_t cur_pc = m_thread.GetRegisterContext()->GetPC();
65     if (cur_pc != m_current_inlined_pc) {
66       m_current_inlined_pc = LLDB_INVALID_ADDRESS;
67       m_current_inlined_depth = UINT32_MAX;
68       Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
69       if (log && log->GetVerbose())
70         LLDB_LOGF(
71             log,
72             "GetCurrentInlinedDepth: invalidating current inlined depth.\n");
73     }
74     return m_current_inlined_depth;
75   } else {
76     return UINT32_MAX;
77   }
78 }
79 
80 void StackFrameList::ResetCurrentInlinedDepth() {
81   if (!m_show_inlined_frames)
82     return;
83 
84   std::lock_guard<std::recursive_mutex> guard(m_mutex);
85 
86   GetFramesUpTo(0);
87   if (m_frames.empty())
88     return;
89   if (!m_frames[0]->IsInlined()) {
90     m_current_inlined_depth = UINT32_MAX;
91     m_current_inlined_pc = LLDB_INVALID_ADDRESS;
92     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
93     if (log && log->GetVerbose())
94       LLDB_LOGF(
95           log,
96           "ResetCurrentInlinedDepth: Invalidating current inlined depth.\n");
97     return;
98   }
99 
100   // We only need to do something special about inlined blocks when we are
101   // at the beginning of an inlined function:
102   // FIXME: We probably also have to do something special if the PC is at
103   // the END of an inlined function, which coincides with the end of either
104   // its containing function or another inlined function.
105 
106   Block *block_ptr = m_frames[0]->GetFrameBlock();
107   if (!block_ptr)
108     return;
109 
110   Address pc_as_address;
111   lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
112   pc_as_address.SetLoadAddress(curr_pc, &(m_thread.GetProcess()->GetTarget()));
113   AddressRange containing_range;
114   if (!block_ptr->GetRangeContainingAddress(pc_as_address, containing_range) ||
115       pc_as_address != containing_range.GetBaseAddress())
116     return;
117 
118   // If we got here because of a breakpoint hit, then set the inlined depth
119   // depending on where the breakpoint was set. If we got here because of a
120   // crash, then set the inlined depth to the deepest most block.  Otherwise,
121   // we stopped here naturally as the result of a step, so set ourselves in the
122   // containing frame of the whole set of nested inlines, so the user can then
123   // "virtually" step into the frames one by one, or next over the whole mess.
124   // Note: We don't have to handle being somewhere in the middle of the stack
125   // here, since ResetCurrentInlinedDepth doesn't get called if there is a
126   // valid inlined depth set.
127   StopInfoSP stop_info_sp = m_thread.GetStopInfo();
128   if (!stop_info_sp)
129     return;
130   switch (stop_info_sp->GetStopReason()) {
131   case eStopReasonWatchpoint:
132   case eStopReasonException:
133   case eStopReasonExec:
134   case eStopReasonSignal:
135     // In all these cases we want to stop in the deepest frame.
136     m_current_inlined_pc = curr_pc;
137     m_current_inlined_depth = 0;
138     break;
139   case eStopReasonBreakpoint: {
140     // FIXME: Figure out what this break point is doing, and set the inline
141     // depth appropriately.  Be careful to take into account breakpoints that
142     // implement step over prologue, since that should do the default
143     // calculation. For now, if the breakpoints corresponding to this hit are
144     // all internal, I set the stop location to the top of the inlined stack,
145     // since that will make things like stepping over prologues work right.
146     // But if there are any non-internal breakpoints I do to the bottom of the
147     // stack, since that was the old behavior.
148     uint32_t bp_site_id = stop_info_sp->GetValue();
149     BreakpointSiteSP bp_site_sp(
150         m_thread.GetProcess()->GetBreakpointSiteList().FindByID(bp_site_id));
151     bool all_internal = true;
152     if (bp_site_sp) {
153       uint32_t num_owners = bp_site_sp->GetNumberOfOwners();
154       for (uint32_t i = 0; i < num_owners; i++) {
155         Breakpoint &bp_ref = bp_site_sp->GetOwnerAtIndex(i)->GetBreakpoint();
156         if (!bp_ref.IsInternal()) {
157           all_internal = false;
158         }
159       }
160     }
161     if (!all_internal) {
162       m_current_inlined_pc = curr_pc;
163       m_current_inlined_depth = 0;
164       break;
165     }
166   }
167     LLVM_FALLTHROUGH;
168   default: {
169     // Otherwise, we should set ourselves at the container of the inlining, so
170     // that the user can descend into them. So first we check whether we have
171     // more than one inlined block sharing this PC:
172     int num_inlined_functions = 0;
173 
174     for (Block *container_ptr = block_ptr->GetInlinedParent();
175          container_ptr != nullptr;
176          container_ptr = container_ptr->GetInlinedParent()) {
177       if (!container_ptr->GetRangeContainingAddress(pc_as_address,
178                                                     containing_range))
179         break;
180       if (pc_as_address != containing_range.GetBaseAddress())
181         break;
182 
183       num_inlined_functions++;
184     }
185     m_current_inlined_pc = curr_pc;
186     m_current_inlined_depth = num_inlined_functions + 1;
187     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
188     if (log && log->GetVerbose())
189       LLDB_LOGF(log,
190                 "ResetCurrentInlinedDepth: setting inlined "
191                 "depth: %d 0x%" PRIx64 ".\n",
192                 m_current_inlined_depth, curr_pc);
193 
194     break;
195   }
196   }
197 }
198 
199 bool StackFrameList::DecrementCurrentInlinedDepth() {
200   if (m_show_inlined_frames) {
201     uint32_t current_inlined_depth = GetCurrentInlinedDepth();
202     if (current_inlined_depth != UINT32_MAX) {
203       if (current_inlined_depth > 0) {
204         m_current_inlined_depth--;
205         return true;
206       }
207     }
208   }
209   return false;
210 }
211 
212 void StackFrameList::SetCurrentInlinedDepth(uint32_t new_depth) {
213   m_current_inlined_depth = new_depth;
214   if (new_depth == UINT32_MAX)
215     m_current_inlined_pc = LLDB_INVALID_ADDRESS;
216   else
217     m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC();
218 }
219 
220 void StackFrameList::GetOnlyConcreteFramesUpTo(uint32_t end_idx,
221                                                Unwind &unwinder) {
222   assert(m_thread.IsValid() && "Expected valid thread");
223   assert(m_frames.size() <= end_idx && "Expected there to be frames to fill");
224 
225   if (end_idx < m_concrete_frames_fetched)
226     return;
227 
228   uint32_t num_frames = unwinder.GetFramesUpTo(end_idx);
229   if (num_frames <= end_idx + 1) {
230     // Done unwinding.
231     m_concrete_frames_fetched = UINT32_MAX;
232   }
233 
234   // Don't create the frames eagerly. Defer this work to GetFrameAtIndex,
235   // which can lazily query the unwinder to create frames.
236   m_frames.resize(num_frames);
237 }
238 
239 /// A sequence of calls that comprise some portion of a backtrace. Each frame
240 /// is represented as a pair of a callee (Function *) and an address within the
241 /// callee.
242 using CallSequence = std::vector<std::pair<Function *, addr_t>>;
243 
244 /// Find the unique path through the call graph from \p begin (with return PC
245 /// \p return_pc) to \p end. On success this path is stored into \p path, and
246 /// on failure \p path is unchanged.
247 static void FindInterveningFrames(Function &begin, Function &end,
248                                   ExecutionContext &exe_ctx, Target &target,
249                                   addr_t return_pc, CallSequence &path,
250                                   ModuleList &images, Log *log) {
251   LLDB_LOG(log, "Finding frames between {0} and {1}, retn-pc={2:x}",
252            begin.GetDisplayName(), end.GetDisplayName(), return_pc);
253 
254   // Find a non-tail calling edge with the correct return PC.
255   if (log)
256     for (const auto &edge : begin.GetCallEdges())
257       LLDB_LOG(log, "FindInterveningFrames: found call with retn-PC = {0:x}",
258                edge->GetReturnPCAddress(begin, target));
259   CallEdge *first_edge = begin.GetCallEdgeForReturnAddress(return_pc, target);
260   if (!first_edge) {
261     LLDB_LOG(log, "No call edge outgoing from {0} with retn-PC == {1:x}",
262              begin.GetDisplayName(), return_pc);
263     return;
264   }
265 
266   // The first callee may not be resolved, or there may be nothing to fill in.
267   Function *first_callee = first_edge->GetCallee(images, exe_ctx);
268   if (!first_callee) {
269     LLDB_LOG(log, "Could not resolve callee");
270     return;
271   }
272   if (first_callee == &end) {
273     LLDB_LOG(log, "Not searching further, first callee is {0} (retn-PC: {1:x})",
274              end.GetDisplayName(), return_pc);
275     return;
276   }
277 
278   // Run DFS on the tail-calling edges out of the first callee to find \p end.
279   // Fully explore the set of functions reachable from the first edge via tail
280   // calls in order to detect ambiguous executions.
281   struct DFS {
282     CallSequence active_path = {};
283     CallSequence solution_path = {};
284     llvm::SmallPtrSet<Function *, 2> visited_nodes = {};
285     bool ambiguous = false;
286     Function *end;
287     ModuleList &images;
288     Target &target;
289     ExecutionContext &context;
290 
291     DFS(Function *end, ModuleList &images, Target &target,
292         ExecutionContext &context)
293         : end(end), images(images), target(target), context(context) {}
294 
295     void search(CallEdge &first_edge, Function &first_callee,
296                 CallSequence &path) {
297       dfs(first_edge, first_callee);
298       if (!ambiguous)
299         path = std::move(solution_path);
300     }
301 
302     void dfs(CallEdge &current_edge, Function &callee) {
303       // Found a path to the target function.
304       if (&callee == end) {
305         if (solution_path.empty())
306           solution_path = active_path;
307         else
308           ambiguous = true;
309         return;
310       }
311 
312       // Terminate the search if tail recursion is found, or more generally if
313       // there's more than one way to reach a target. This errs on the side of
314       // caution: it conservatively stops searching when some solutions are
315       // still possible to save time in the average case.
316       if (!visited_nodes.insert(&callee).second) {
317         ambiguous = true;
318         return;
319       }
320 
321       // Search the calls made from this callee.
322       active_path.emplace_back(&callee, LLDB_INVALID_ADDRESS);
323       for (const auto &edge : callee.GetTailCallingEdges()) {
324         Function *next_callee = edge->GetCallee(images, context);
325         if (!next_callee)
326           continue;
327 
328         addr_t tail_call_pc = edge->GetCallInstPC(callee, target);
329         active_path.back().second = tail_call_pc;
330 
331         dfs(*edge, *next_callee);
332         if (ambiguous)
333           return;
334       }
335       active_path.pop_back();
336     }
337   };
338 
339   DFS(&end, images, target, exe_ctx).search(*first_edge, *first_callee, path);
340 }
341 
342 /// Given that \p next_frame will be appended to the frame list, synthesize
343 /// tail call frames between the current end of the list and \p next_frame.
344 /// If any frames are added, adjust the frame index of \p next_frame.
345 ///
346 ///   --------------
347 ///   |    ...     | <- Completed frames.
348 ///   --------------
349 ///   | prev_frame |
350 ///   --------------
351 ///   |    ...     | <- Artificial frames inserted here.
352 ///   --------------
353 ///   | next_frame |
354 ///   --------------
355 ///   |    ...     | <- Not-yet-visited frames.
356 ///   --------------
357 void StackFrameList::SynthesizeTailCallFrames(StackFrame &next_frame) {
358   // Cannot synthesize tail call frames when the stack is empty (there is no
359   // "previous" frame).
360   if (m_frames.empty())
361     return;
362 
363   TargetSP target_sp = next_frame.CalculateTarget();
364   if (!target_sp)
365     return;
366 
367   lldb::RegisterContextSP next_reg_ctx_sp = next_frame.GetRegisterContext();
368   if (!next_reg_ctx_sp)
369     return;
370 
371   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
372 
373   StackFrame &prev_frame = *m_frames.back().get();
374 
375   // Find the functions prev_frame and next_frame are stopped in. The function
376   // objects are needed to search the lazy call graph for intervening frames.
377   Function *prev_func =
378       prev_frame.GetSymbolContext(eSymbolContextFunction).function;
379   if (!prev_func) {
380     LLDB_LOG(log, "SynthesizeTailCallFrames: can't find previous function");
381     return;
382   }
383   Function *next_func =
384       next_frame.GetSymbolContext(eSymbolContextFunction).function;
385   if (!next_func) {
386     LLDB_LOG(log, "SynthesizeTailCallFrames: can't find next function");
387     return;
388   }
389 
390   // Try to find the unique sequence of (tail) calls which led from next_frame
391   // to prev_frame.
392   CallSequence path;
393   addr_t return_pc = next_reg_ctx_sp->GetPC();
394   Target &target = *target_sp.get();
395   ModuleList &images = next_frame.CalculateTarget()->GetImages();
396   ExecutionContext exe_ctx(target_sp, /*get_process=*/true);
397   exe_ctx.SetFramePtr(&next_frame);
398   FindInterveningFrames(*next_func, *prev_func, exe_ctx, target, return_pc,
399                         path, images, log);
400 
401   // Push synthetic tail call frames.
402   for (auto calleeInfo : llvm::reverse(path)) {
403     Function *callee = calleeInfo.first;
404     uint32_t frame_idx = m_frames.size();
405     uint32_t concrete_frame_idx = next_frame.GetConcreteFrameIndex();
406     addr_t cfa = LLDB_INVALID_ADDRESS;
407     bool cfa_is_valid = false;
408     addr_t pc = calleeInfo.second;
409     // We do not want to subtract 1 from this PC, as it's the actual address
410     // of the tail-calling branch instruction. This address is provided by the
411     // compiler via DW_AT_call_pc.
412     constexpr bool behaves_like_zeroth_frame = true;
413     SymbolContext sc;
414     callee->CalculateSymbolContext(&sc);
415     auto synth_frame = std::make_shared<StackFrame>(
416         m_thread.shared_from_this(), frame_idx, concrete_frame_idx, cfa,
417         cfa_is_valid, pc, StackFrame::Kind::Artificial,
418         behaves_like_zeroth_frame, &sc);
419     m_frames.push_back(synth_frame);
420     LLDB_LOG(log, "Pushed frame {0} at {1:x}", callee->GetDisplayName(), pc);
421   }
422 
423   // If any frames were created, adjust next_frame's index.
424   if (!path.empty())
425     next_frame.SetFrameIndex(m_frames.size());
426 }
427 
428 void StackFrameList::GetFramesUpTo(uint32_t end_idx) {
429   // Do not fetch frames for an invalid thread.
430   if (!m_thread.IsValid())
431     return;
432 
433   // We've already gotten more frames than asked for, or we've already finished
434   // unwinding, return.
435   if (m_frames.size() > end_idx || GetAllFramesFetched())
436     return;
437 
438   Unwind &unwinder = m_thread.GetUnwinder();
439 
440   if (!m_show_inlined_frames) {
441     GetOnlyConcreteFramesUpTo(end_idx, unwinder);
442     return;
443   }
444 
445 #if defined(DEBUG_STACK_FRAMES)
446   StreamFile s(stdout, false);
447 #endif
448   // If we are hiding some frames from the outside world, we need to add
449   // those onto the total count of frames to fetch.  However, we don't need
450   // to do that if end_idx is 0 since in that case we always get the first
451   // concrete frame and all the inlined frames below it...  And of course, if
452   // end_idx is UINT32_MAX that means get all, so just do that...
453 
454   uint32_t inlined_depth = 0;
455   if (end_idx > 0 && end_idx != UINT32_MAX) {
456     inlined_depth = GetCurrentInlinedDepth();
457     if (inlined_depth != UINT32_MAX) {
458       if (end_idx > 0)
459         end_idx += inlined_depth;
460     }
461   }
462 
463   StackFrameSP unwind_frame_sp;
464   do {
465     uint32_t idx = m_concrete_frames_fetched++;
466     lldb::addr_t pc = LLDB_INVALID_ADDRESS;
467     lldb::addr_t cfa = LLDB_INVALID_ADDRESS;
468     bool behaves_like_zeroth_frame = (idx == 0);
469     if (idx == 0) {
470       // We might have already created frame zero, only create it if we need
471       // to.
472       if (m_frames.empty()) {
473         RegisterContextSP reg_ctx_sp(m_thread.GetRegisterContext());
474 
475         if (reg_ctx_sp) {
476           const bool success = unwinder.GetFrameInfoAtIndex(
477               idx, cfa, pc, behaves_like_zeroth_frame);
478           // There shouldn't be any way not to get the frame info for frame
479           // 0. But if the unwinder can't make one, lets make one by hand
480           // with the SP as the CFA and see if that gets any further.
481           if (!success) {
482             cfa = reg_ctx_sp->GetSP();
483             pc = reg_ctx_sp->GetPC();
484           }
485 
486           unwind_frame_sp = std::make_shared<StackFrame>(
487               m_thread.shared_from_this(), m_frames.size(), idx, reg_ctx_sp,
488               cfa, pc, behaves_like_zeroth_frame, nullptr);
489           m_frames.push_back(unwind_frame_sp);
490         }
491       } else {
492         unwind_frame_sp = m_frames.front();
493         cfa = unwind_frame_sp->m_id.GetCallFrameAddress();
494       }
495     } else {
496       const bool success =
497           unwinder.GetFrameInfoAtIndex(idx, cfa, pc, behaves_like_zeroth_frame);
498       if (!success) {
499         // We've gotten to the end of the stack.
500         SetAllFramesFetched();
501         break;
502       }
503       const bool cfa_is_valid = true;
504       unwind_frame_sp = std::make_shared<StackFrame>(
505           m_thread.shared_from_this(), m_frames.size(), idx, cfa, cfa_is_valid,
506           pc, StackFrame::Kind::Regular, behaves_like_zeroth_frame, nullptr);
507 
508       // Create synthetic tail call frames between the previous frame and the
509       // newly-found frame. The new frame's index may change after this call,
510       // although its concrete index will stay the same.
511       SynthesizeTailCallFrames(*unwind_frame_sp.get());
512 
513       m_frames.push_back(unwind_frame_sp);
514     }
515 
516     assert(unwind_frame_sp);
517     SymbolContext unwind_sc = unwind_frame_sp->GetSymbolContext(
518         eSymbolContextBlock | eSymbolContextFunction);
519     Block *unwind_block = unwind_sc.block;
520     if (unwind_block) {
521       Address curr_frame_address(unwind_frame_sp->GetFrameCodeAddress());
522       TargetSP target_sp = m_thread.CalculateTarget();
523       // Be sure to adjust the frame address to match the address that was
524       // used to lookup the symbol context above. If we are in the first
525       // concrete frame, then we lookup using the current address, else we
526       // decrement the address by one to get the correct location.
527       if (idx > 0) {
528         if (curr_frame_address.GetOffset() == 0) {
529           // If curr_frame_address points to the first address in a section
530           // then after adjustment it will point to an other section. In that
531           // case resolve the address again to the correct section plus
532           // offset form.
533           addr_t load_addr = curr_frame_address.GetOpcodeLoadAddress(
534               target_sp.get(), AddressClass::eCode);
535           curr_frame_address.SetOpcodeLoadAddress(
536               load_addr - 1, target_sp.get(), AddressClass::eCode);
537         } else {
538           curr_frame_address.Slide(-1);
539         }
540       }
541 
542       SymbolContext next_frame_sc;
543       Address next_frame_address;
544 
545       while (unwind_sc.GetParentOfInlinedScope(
546           curr_frame_address, next_frame_sc, next_frame_address)) {
547         next_frame_sc.line_entry.ApplyFileMappings(target_sp);
548         behaves_like_zeroth_frame = false;
549         StackFrameSP frame_sp(new StackFrame(
550             m_thread.shared_from_this(), m_frames.size(), idx,
551             unwind_frame_sp->GetRegisterContextSP(), cfa, next_frame_address,
552             behaves_like_zeroth_frame, &next_frame_sc));
553 
554         m_frames.push_back(frame_sp);
555         unwind_sc = next_frame_sc;
556         curr_frame_address = next_frame_address;
557       }
558     }
559   } while (m_frames.size() - 1 < end_idx);
560 
561   // Don't try to merge till you've calculated all the frames in this stack.
562   if (GetAllFramesFetched() && m_prev_frames_sp) {
563     StackFrameList *prev_frames = m_prev_frames_sp.get();
564     StackFrameList *curr_frames = this;
565 
566 #if defined(DEBUG_STACK_FRAMES)
567     s.PutCString("\nprev_frames:\n");
568     prev_frames->Dump(&s);
569     s.PutCString("\ncurr_frames:\n");
570     curr_frames->Dump(&s);
571     s.EOL();
572 #endif
573     size_t curr_frame_num, prev_frame_num;
574 
575     for (curr_frame_num = curr_frames->m_frames.size(),
576         prev_frame_num = prev_frames->m_frames.size();
577          curr_frame_num > 0 && prev_frame_num > 0;
578          --curr_frame_num, --prev_frame_num) {
579       const size_t curr_frame_idx = curr_frame_num - 1;
580       const size_t prev_frame_idx = prev_frame_num - 1;
581       StackFrameSP curr_frame_sp(curr_frames->m_frames[curr_frame_idx]);
582       StackFrameSP prev_frame_sp(prev_frames->m_frames[prev_frame_idx]);
583 
584 #if defined(DEBUG_STACK_FRAMES)
585       s.Printf("\n\nCurr frame #%u ", curr_frame_idx);
586       if (curr_frame_sp)
587         curr_frame_sp->Dump(&s, true, false);
588       else
589         s.PutCString("NULL");
590       s.Printf("\nPrev frame #%u ", prev_frame_idx);
591       if (prev_frame_sp)
592         prev_frame_sp->Dump(&s, true, false);
593       else
594         s.PutCString("NULL");
595 #endif
596 
597       StackFrame *curr_frame = curr_frame_sp.get();
598       StackFrame *prev_frame = prev_frame_sp.get();
599 
600       if (curr_frame == nullptr || prev_frame == nullptr)
601         break;
602 
603       // Check the stack ID to make sure they are equal.
604       if (curr_frame->GetStackID() != prev_frame->GetStackID())
605         break;
606 
607       prev_frame->UpdatePreviousFrameFromCurrentFrame(*curr_frame);
608       // Now copy the fixed up previous frame into the current frames so the
609       // pointer doesn't change.
610       m_frames[curr_frame_idx] = prev_frame_sp;
611 
612 #if defined(DEBUG_STACK_FRAMES)
613       s.Printf("\n    Copying previous frame to current frame");
614 #endif
615     }
616     // We are done with the old stack frame list, we can release it now.
617     m_prev_frames_sp.reset();
618   }
619 
620 #if defined(DEBUG_STACK_FRAMES)
621   s.PutCString("\n\nNew frames:\n");
622   Dump(&s);
623   s.EOL();
624 #endif
625 }
626 
627 uint32_t StackFrameList::GetNumFrames(bool can_create) {
628   std::lock_guard<std::recursive_mutex> guard(m_mutex);
629 
630   if (can_create)
631     GetFramesUpTo(UINT32_MAX);
632 
633   return GetVisibleStackFrameIndex(m_frames.size());
634 }
635 
636 void StackFrameList::Dump(Stream *s) {
637   if (s == nullptr)
638     return;
639 
640   std::lock_guard<std::recursive_mutex> guard(m_mutex);
641 
642   const_iterator pos, begin = m_frames.begin(), end = m_frames.end();
643   for (pos = begin; pos != end; ++pos) {
644     StackFrame *frame = (*pos).get();
645     s->Printf("%p: ", static_cast<void *>(frame));
646     if (frame) {
647       frame->GetStackID().Dump(s);
648       frame->DumpUsingSettingsFormat(s);
649     } else
650       s->Printf("frame #%u", (uint32_t)std::distance(begin, pos));
651     s->EOL();
652   }
653   s->EOL();
654 }
655 
656 StackFrameSP StackFrameList::GetFrameAtIndex(uint32_t idx) {
657   StackFrameSP frame_sp;
658   std::lock_guard<std::recursive_mutex> guard(m_mutex);
659   uint32_t original_idx = idx;
660 
661   uint32_t inlined_depth = GetCurrentInlinedDepth();
662   if (inlined_depth != UINT32_MAX)
663     idx += inlined_depth;
664 
665   if (idx < m_frames.size())
666     frame_sp = m_frames[idx];
667 
668   if (frame_sp)
669     return frame_sp;
670 
671   // GetFramesUpTo will fill m_frames with as many frames as you asked for, if
672   // there are that many.  If there weren't then you asked for too many frames.
673   GetFramesUpTo(idx);
674   if (idx < m_frames.size()) {
675     if (m_show_inlined_frames) {
676       // When inline frames are enabled we actually create all the frames in
677       // GetFramesUpTo.
678       frame_sp = m_frames[idx];
679     } else {
680       addr_t pc, cfa;
681       bool behaves_like_zeroth_frame = (idx == 0);
682       if (m_thread.GetUnwinder().GetFrameInfoAtIndex(
683               idx, cfa, pc, behaves_like_zeroth_frame)) {
684         const bool cfa_is_valid = true;
685         frame_sp = std::make_shared<StackFrame>(
686             m_thread.shared_from_this(), idx, idx, cfa, cfa_is_valid, pc,
687             StackFrame::Kind::Regular, behaves_like_zeroth_frame, nullptr);
688 
689         Function *function =
690             frame_sp->GetSymbolContext(eSymbolContextFunction).function;
691         if (function) {
692           // When we aren't showing inline functions we always use the top
693           // most function block as the scope.
694           frame_sp->SetSymbolContextScope(&function->GetBlock(false));
695         } else {
696           // Set the symbol scope from the symbol regardless if it is nullptr
697           // or valid.
698           frame_sp->SetSymbolContextScope(
699               frame_sp->GetSymbolContext(eSymbolContextSymbol).symbol);
700         }
701         SetFrameAtIndex(idx, frame_sp);
702       }
703     }
704   } else if (original_idx == 0) {
705     // There should ALWAYS be a frame at index 0.  If something went wrong with
706     // the CurrentInlinedDepth such that there weren't as many frames as we
707     // thought taking that into account, then reset the current inlined depth
708     // and return the real zeroth frame.
709     if (m_frames.empty()) {
710       // Why do we have a thread with zero frames, that should not ever
711       // happen...
712       assert(!m_thread.IsValid() && "A valid thread has no frames.");
713     } else {
714       ResetCurrentInlinedDepth();
715       frame_sp = m_frames[original_idx];
716     }
717   }
718 
719   return frame_sp;
720 }
721 
722 StackFrameSP
723 StackFrameList::GetFrameWithConcreteFrameIndex(uint32_t unwind_idx) {
724   // First try assuming the unwind index is the same as the frame index. The
725   // unwind index is always greater than or equal to the frame index, so it is
726   // a good place to start. If we have inlined frames we might have 5 concrete
727   // frames (frame unwind indexes go from 0-4), but we might have 15 frames
728   // after we make all the inlined frames. Most of the time the unwind frame
729   // index (or the concrete frame index) is the same as the frame index.
730   uint32_t frame_idx = unwind_idx;
731   StackFrameSP frame_sp(GetFrameAtIndex(frame_idx));
732   while (frame_sp) {
733     if (frame_sp->GetFrameIndex() == unwind_idx)
734       break;
735     frame_sp = GetFrameAtIndex(++frame_idx);
736   }
737   return frame_sp;
738 }
739 
740 static bool CompareStackID(const StackFrameSP &stack_sp,
741                            const StackID &stack_id) {
742   return stack_sp->GetStackID() < stack_id;
743 }
744 
745 StackFrameSP StackFrameList::GetFrameWithStackID(const StackID &stack_id) {
746   StackFrameSP frame_sp;
747 
748   if (stack_id.IsValid()) {
749     std::lock_guard<std::recursive_mutex> guard(m_mutex);
750     uint32_t frame_idx = 0;
751     // Do a binary search in case the stack frame is already in our cache
752     collection::const_iterator begin = m_frames.begin();
753     collection::const_iterator end = m_frames.end();
754     if (begin != end) {
755       collection::const_iterator pos =
756           std::lower_bound(begin, end, stack_id, CompareStackID);
757       if (pos != end) {
758         if ((*pos)->GetStackID() == stack_id)
759           return *pos;
760       }
761     }
762     do {
763       frame_sp = GetFrameAtIndex(frame_idx);
764       if (frame_sp && frame_sp->GetStackID() == stack_id)
765         break;
766       frame_idx++;
767     } while (frame_sp);
768   }
769   return frame_sp;
770 }
771 
772 bool StackFrameList::SetFrameAtIndex(uint32_t idx, StackFrameSP &frame_sp) {
773   if (idx >= m_frames.size())
774     m_frames.resize(idx + 1);
775   // Make sure allocation succeeded by checking bounds again
776   if (idx < m_frames.size()) {
777     m_frames[idx] = frame_sp;
778     return true;
779   }
780   return false; // resize failed, out of memory?
781 }
782 
783 uint32_t StackFrameList::GetSelectedFrameIndex() const {
784   std::lock_guard<std::recursive_mutex> guard(m_mutex);
785   return m_selected_frame_idx;
786 }
787 
788 uint32_t StackFrameList::SetSelectedFrame(lldb_private::StackFrame *frame) {
789   std::lock_guard<std::recursive_mutex> guard(m_mutex);
790   const_iterator pos;
791   const_iterator begin = m_frames.begin();
792   const_iterator end = m_frames.end();
793   m_selected_frame_idx = 0;
794   for (pos = begin; pos != end; ++pos) {
795     if (pos->get() == frame) {
796       m_selected_frame_idx = std::distance(begin, pos);
797       uint32_t inlined_depth = GetCurrentInlinedDepth();
798       if (inlined_depth != UINT32_MAX)
799         m_selected_frame_idx -= inlined_depth;
800       break;
801     }
802   }
803   SetDefaultFileAndLineToSelectedFrame();
804   return m_selected_frame_idx;
805 }
806 
807 bool StackFrameList::SetSelectedFrameByIndex(uint32_t idx) {
808   std::lock_guard<std::recursive_mutex> guard(m_mutex);
809   StackFrameSP frame_sp(GetFrameAtIndex(idx));
810   if (frame_sp) {
811     SetSelectedFrame(frame_sp.get());
812     return true;
813   } else
814     return false;
815 }
816 
817 void StackFrameList::SetDefaultFileAndLineToSelectedFrame() {
818   if (m_thread.GetID() ==
819       m_thread.GetProcess()->GetThreadList().GetSelectedThread()->GetID()) {
820     StackFrameSP frame_sp(GetFrameAtIndex(GetSelectedFrameIndex()));
821     if (frame_sp) {
822       SymbolContext sc = frame_sp->GetSymbolContext(eSymbolContextLineEntry);
823       if (sc.line_entry.file)
824         m_thread.CalculateTarget()->GetSourceManager().SetDefaultFileAndLine(
825             sc.line_entry.file, sc.line_entry.line);
826     }
827   }
828 }
829 
830 // The thread has been run, reset the number stack frames to zero so we can
831 // determine how many frames we have lazily.
832 void StackFrameList::Clear() {
833   std::lock_guard<std::recursive_mutex> guard(m_mutex);
834   m_frames.clear();
835   m_concrete_frames_fetched = 0;
836 }
837 
838 void StackFrameList::Merge(std::unique_ptr<StackFrameList> &curr_up,
839                            lldb::StackFrameListSP &prev_sp) {
840   std::unique_lock<std::recursive_mutex> current_lock, previous_lock;
841   if (curr_up)
842     current_lock = std::unique_lock<std::recursive_mutex>(curr_up->m_mutex);
843   if (prev_sp)
844     previous_lock = std::unique_lock<std::recursive_mutex>(prev_sp->m_mutex);
845 
846 #if defined(DEBUG_STACK_FRAMES)
847   StreamFile s(stdout, false);
848   s.PutCString("\n\nStackFrameList::Merge():\nPrev:\n");
849   if (prev_sp)
850     prev_sp->Dump(&s);
851   else
852     s.PutCString("NULL");
853   s.PutCString("\nCurr:\n");
854   if (curr_up)
855     curr_up->Dump(&s);
856   else
857     s.PutCString("NULL");
858   s.EOL();
859 #endif
860 
861   if (!curr_up || curr_up->GetNumFrames(false) == 0) {
862 #if defined(DEBUG_STACK_FRAMES)
863     s.PutCString("No current frames, leave previous frames alone...\n");
864 #endif
865     curr_up.release();
866     return;
867   }
868 
869   if (!prev_sp || prev_sp->GetNumFrames(false) == 0) {
870 #if defined(DEBUG_STACK_FRAMES)
871     s.PutCString("No previous frames, so use current frames...\n");
872 #endif
873     // We either don't have any previous frames, or since we have more than one
874     // current frames it means we have all the frames and can safely replace
875     // our previous frames.
876     prev_sp.reset(curr_up.release());
877     return;
878   }
879 
880   const uint32_t num_curr_frames = curr_up->GetNumFrames(false);
881 
882   if (num_curr_frames > 1) {
883 #if defined(DEBUG_STACK_FRAMES)
884     s.PutCString(
885         "We have more than one current frame, so use current frames...\n");
886 #endif
887     // We have more than one current frames it means we have all the frames and
888     // can safely replace our previous frames.
889     prev_sp.reset(curr_up.release());
890 
891 #if defined(DEBUG_STACK_FRAMES)
892     s.PutCString("\nMerged:\n");
893     prev_sp->Dump(&s);
894 #endif
895     return;
896   }
897 
898   StackFrameSP prev_frame_zero_sp(prev_sp->GetFrameAtIndex(0));
899   StackFrameSP curr_frame_zero_sp(curr_up->GetFrameAtIndex(0));
900   StackID curr_stack_id(curr_frame_zero_sp->GetStackID());
901   StackID prev_stack_id(prev_frame_zero_sp->GetStackID());
902 
903 #if defined(DEBUG_STACK_FRAMES)
904   const uint32_t num_prev_frames = prev_sp->GetNumFrames(false);
905   s.Printf("\n%u previous frames with one current frame\n", num_prev_frames);
906 #endif
907 
908   // We have only a single current frame
909   // Our previous stack frames only had a single frame as well...
910   if (curr_stack_id == prev_stack_id) {
911 #if defined(DEBUG_STACK_FRAMES)
912     s.Printf("\nPrevious frame #0 is same as current frame #0, merge the "
913              "cached data\n");
914 #endif
915 
916     curr_frame_zero_sp->UpdateCurrentFrameFromPreviousFrame(
917         *prev_frame_zero_sp);
918     //        prev_frame_zero_sp->UpdatePreviousFrameFromCurrentFrame
919     //        (*curr_frame_zero_sp);
920     //        prev_sp->SetFrameAtIndex (0, prev_frame_zero_sp);
921   } else if (curr_stack_id < prev_stack_id) {
922 #if defined(DEBUG_STACK_FRAMES)
923     s.Printf("\nCurrent frame #0 has a stack ID that is less than the previous "
924              "frame #0, insert current frame zero in front of previous\n");
925 #endif
926     prev_sp->m_frames.insert(prev_sp->m_frames.begin(), curr_frame_zero_sp);
927   }
928 
929   curr_up.release();
930 
931 #if defined(DEBUG_STACK_FRAMES)
932   s.PutCString("\nMerged:\n");
933   prev_sp->Dump(&s);
934 #endif
935 }
936 
937 lldb::StackFrameSP
938 StackFrameList::GetStackFrameSPForStackFramePtr(StackFrame *stack_frame_ptr) {
939   const_iterator pos;
940   const_iterator begin = m_frames.begin();
941   const_iterator end = m_frames.end();
942   lldb::StackFrameSP ret_sp;
943 
944   for (pos = begin; pos != end; ++pos) {
945     if (pos->get() == stack_frame_ptr) {
946       ret_sp = (*pos);
947       break;
948     }
949   }
950   return ret_sp;
951 }
952 
953 size_t StackFrameList::GetStatus(Stream &strm, uint32_t first_frame,
954                                  uint32_t num_frames, bool show_frame_info,
955                                  uint32_t num_frames_with_source,
956                                  bool show_unique,
957                                  const char *selected_frame_marker) {
958   size_t num_frames_displayed = 0;
959 
960   if (num_frames == 0)
961     return 0;
962 
963   StackFrameSP frame_sp;
964   uint32_t frame_idx = 0;
965   uint32_t last_frame;
966 
967   // Don't let the last frame wrap around...
968   if (num_frames == UINT32_MAX)
969     last_frame = UINT32_MAX;
970   else
971     last_frame = first_frame + num_frames;
972 
973   StackFrameSP selected_frame_sp = m_thread.GetSelectedFrame();
974   const char *unselected_marker = nullptr;
975   std::string buffer;
976   if (selected_frame_marker) {
977     size_t len = strlen(selected_frame_marker);
978     buffer.insert(buffer.begin(), len, ' ');
979     unselected_marker = buffer.c_str();
980   }
981   const char *marker = nullptr;
982 
983   for (frame_idx = first_frame; frame_idx < last_frame; ++frame_idx) {
984     frame_sp = GetFrameAtIndex(frame_idx);
985     if (!frame_sp)
986       break;
987 
988     if (selected_frame_marker != nullptr) {
989       if (frame_sp == selected_frame_sp)
990         marker = selected_frame_marker;
991       else
992         marker = unselected_marker;
993     }
994 
995     if (!frame_sp->GetStatus(strm, show_frame_info,
996                              num_frames_with_source > (first_frame - frame_idx),
997                              show_unique, marker))
998       break;
999     ++num_frames_displayed;
1000   }
1001 
1002   strm.IndentLess();
1003   return num_frames_displayed;
1004 }
1005