1 //===-- StackFrameList.cpp ------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "lldb/Target/StackFrameList.h"
10 #include "lldb/Breakpoint/Breakpoint.h"
11 #include "lldb/Breakpoint/BreakpointLocation.h"
12 #include "lldb/Core/SourceManager.h"
13 #include "lldb/Core/StreamFile.h"
14 #include "lldb/Symbol/Block.h"
15 #include "lldb/Symbol/Function.h"
16 #include "lldb/Symbol/Symbol.h"
17 #include "lldb/Target/Process.h"
18 #include "lldb/Target/RegisterContext.h"
19 #include "lldb/Target/StackFrame.h"
20 #include "lldb/Target/StopInfo.h"
21 #include "lldb/Target/Target.h"
22 #include "lldb/Target/Thread.h"
23 #include "lldb/Target/Unwind.h"
24 #include "lldb/Utility/Log.h"
25 #include "llvm/ADT/SmallPtrSet.h"
26 
27 #include <memory>
28 
29 //#define DEBUG_STACK_FRAMES 1
30 
31 using namespace lldb;
32 using namespace lldb_private;
33 
34 // StackFrameList constructor
35 StackFrameList::StackFrameList(Thread &thread,
36                                const lldb::StackFrameListSP &prev_frames_sp,
37                                bool show_inline_frames)
38     : m_thread(thread), m_prev_frames_sp(prev_frames_sp), m_mutex(), m_frames(),
39       m_selected_frame_idx(0), m_concrete_frames_fetched(0),
40       m_current_inlined_depth(UINT32_MAX),
41       m_current_inlined_pc(LLDB_INVALID_ADDRESS),
42       m_show_inlined_frames(show_inline_frames) {
43   if (prev_frames_sp) {
44     m_current_inlined_depth = prev_frames_sp->m_current_inlined_depth;
45     m_current_inlined_pc = prev_frames_sp->m_current_inlined_pc;
46   }
47 }
48 
49 StackFrameList::~StackFrameList() {
50   // Call clear since this takes a lock and clears the stack frame list in case
51   // another thread is currently using this stack frame list
52   Clear();
53 }
54 
55 void StackFrameList::CalculateCurrentInlinedDepth() {
56   uint32_t cur_inlined_depth = GetCurrentInlinedDepth();
57   if (cur_inlined_depth == UINT32_MAX) {
58     ResetCurrentInlinedDepth();
59   }
60 }
61 
62 uint32_t StackFrameList::GetCurrentInlinedDepth() {
63   if (m_show_inlined_frames && m_current_inlined_pc != LLDB_INVALID_ADDRESS) {
64     lldb::addr_t cur_pc = m_thread.GetRegisterContext()->GetPC();
65     if (cur_pc != m_current_inlined_pc) {
66       m_current_inlined_pc = LLDB_INVALID_ADDRESS;
67       m_current_inlined_depth = UINT32_MAX;
68       Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
69       if (log && log->GetVerbose())
70         LLDB_LOGF(
71             log,
72             "GetCurrentInlinedDepth: invalidating current inlined depth.\n");
73     }
74     return m_current_inlined_depth;
75   } else {
76     return UINT32_MAX;
77   }
78 }
79 
80 void StackFrameList::ResetCurrentInlinedDepth() {
81   if (!m_show_inlined_frames)
82     return;
83 
84   std::lock_guard<std::recursive_mutex> guard(m_mutex);
85 
86   GetFramesUpTo(0);
87   if (m_frames.empty())
88     return;
89   if (!m_frames[0]->IsInlined()) {
90     m_current_inlined_depth = UINT32_MAX;
91     m_current_inlined_pc = LLDB_INVALID_ADDRESS;
92     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
93     if (log && log->GetVerbose())
94       LLDB_LOGF(
95           log,
96           "ResetCurrentInlinedDepth: Invalidating current inlined depth.\n");
97     return;
98   }
99 
100   // We only need to do something special about inlined blocks when we are
101   // at the beginning of an inlined function:
102   // FIXME: We probably also have to do something special if the PC is at
103   // the END of an inlined function, which coincides with the end of either
104   // its containing function or another inlined function.
105 
106   Block *block_ptr = m_frames[0]->GetFrameBlock();
107   if (!block_ptr)
108     return;
109 
110   Address pc_as_address;
111   lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
112   pc_as_address.SetLoadAddress(curr_pc, &(m_thread.GetProcess()->GetTarget()));
113   AddressRange containing_range;
114   if (!block_ptr->GetRangeContainingAddress(pc_as_address, containing_range) ||
115       pc_as_address != containing_range.GetBaseAddress())
116     return;
117 
118   // If we got here because of a breakpoint hit, then set the inlined depth
119   // depending on where the breakpoint was set. If we got here because of a
120   // crash, then set the inlined depth to the deepest most block.  Otherwise,
121   // we stopped here naturally as the result of a step, so set ourselves in the
122   // containing frame of the whole set of nested inlines, so the user can then
123   // "virtually" step into the frames one by one, or next over the whole mess.
124   // Note: We don't have to handle being somewhere in the middle of the stack
125   // here, since ResetCurrentInlinedDepth doesn't get called if there is a
126   // valid inlined depth set.
127   StopInfoSP stop_info_sp = m_thread.GetStopInfo();
128   if (!stop_info_sp)
129     return;
130   switch (stop_info_sp->GetStopReason()) {
131   case eStopReasonWatchpoint:
132   case eStopReasonException:
133   case eStopReasonExec:
134   case eStopReasonSignal:
135     // In all these cases we want to stop in the deepest frame.
136     m_current_inlined_pc = curr_pc;
137     m_current_inlined_depth = 0;
138     break;
139   case eStopReasonBreakpoint: {
140     // FIXME: Figure out what this break point is doing, and set the inline
141     // depth appropriately.  Be careful to take into account breakpoints that
142     // implement step over prologue, since that should do the default
143     // calculation. For now, if the breakpoints corresponding to this hit are
144     // all internal, I set the stop location to the top of the inlined stack,
145     // since that will make things like stepping over prologues work right.
146     // But if there are any non-internal breakpoints I do to the bottom of the
147     // stack, since that was the old behavior.
148     uint32_t bp_site_id = stop_info_sp->GetValue();
149     BreakpointSiteSP bp_site_sp(
150         m_thread.GetProcess()->GetBreakpointSiteList().FindByID(bp_site_id));
151     bool all_internal = true;
152     if (bp_site_sp) {
153       uint32_t num_owners = bp_site_sp->GetNumberOfOwners();
154       for (uint32_t i = 0; i < num_owners; i++) {
155         Breakpoint &bp_ref = bp_site_sp->GetOwnerAtIndex(i)->GetBreakpoint();
156         if (!bp_ref.IsInternal()) {
157           all_internal = false;
158         }
159       }
160     }
161     if (!all_internal) {
162       m_current_inlined_pc = curr_pc;
163       m_current_inlined_depth = 0;
164       break;
165     }
166   }
167     LLVM_FALLTHROUGH;
168   default: {
169     // Otherwise, we should set ourselves at the container of the inlining, so
170     // that the user can descend into them. So first we check whether we have
171     // more than one inlined block sharing this PC:
172     int num_inlined_functions = 0;
173 
174     for (Block *container_ptr = block_ptr->GetInlinedParent();
175          container_ptr != nullptr;
176          container_ptr = container_ptr->GetInlinedParent()) {
177       if (!container_ptr->GetRangeContainingAddress(pc_as_address,
178                                                     containing_range))
179         break;
180       if (pc_as_address != containing_range.GetBaseAddress())
181         break;
182 
183       num_inlined_functions++;
184     }
185     m_current_inlined_pc = curr_pc;
186     m_current_inlined_depth = num_inlined_functions + 1;
187     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
188     if (log && log->GetVerbose())
189       LLDB_LOGF(log,
190                 "ResetCurrentInlinedDepth: setting inlined "
191                 "depth: %d 0x%" PRIx64 ".\n",
192                 m_current_inlined_depth, curr_pc);
193 
194     break;
195   }
196   }
197 }
198 
199 bool StackFrameList::DecrementCurrentInlinedDepth() {
200   if (m_show_inlined_frames) {
201     uint32_t current_inlined_depth = GetCurrentInlinedDepth();
202     if (current_inlined_depth != UINT32_MAX) {
203       if (current_inlined_depth > 0) {
204         m_current_inlined_depth--;
205         return true;
206       }
207     }
208   }
209   return false;
210 }
211 
212 void StackFrameList::SetCurrentInlinedDepth(uint32_t new_depth) {
213   m_current_inlined_depth = new_depth;
214   if (new_depth == UINT32_MAX)
215     m_current_inlined_pc = LLDB_INVALID_ADDRESS;
216   else
217     m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC();
218 }
219 
220 void StackFrameList::GetOnlyConcreteFramesUpTo(uint32_t end_idx,
221                                                Unwind *unwinder) {
222   assert(m_thread.IsValid() && "Expected valid thread");
223   assert(m_frames.size() <= end_idx && "Expected there to be frames to fill");
224 
225   if (end_idx < m_concrete_frames_fetched)
226     return;
227 
228   if (!unwinder)
229     return;
230 
231   uint32_t num_frames = unwinder->GetFramesUpTo(end_idx);
232   if (num_frames <= end_idx + 1) {
233     // Done unwinding.
234     m_concrete_frames_fetched = UINT32_MAX;
235   }
236 
237   // Don't create the frames eagerly. Defer this work to GetFrameAtIndex,
238   // which can lazily query the unwinder to create frames.
239   m_frames.resize(num_frames);
240 }
241 
242 /// Find the unique path through the call graph from \p begin (with return PC
243 /// \p return_pc) to \p end. On success this path is stored into \p path, and
244 /// on failure \p path is unchanged.
245 static void FindInterveningFrames(Function &begin, Function &end,
246                                   ExecutionContext &exe_ctx, Target &target,
247                                   addr_t return_pc,
248                                   std::vector<Function *> &path,
249                                   ModuleList &images, Log *log) {
250   LLDB_LOG(log, "Finding frames between {0} and {1}, retn-pc={2:x}",
251            begin.GetDisplayName(), end.GetDisplayName(), return_pc);
252 
253   // Find a non-tail calling edge with the correct return PC.
254   if (log)
255     for (const auto &edge : begin.GetCallEdges())
256       LLDB_LOG(log, "FindInterveningFrames: found call with retn-PC = {0:x}",
257                edge->GetReturnPCAddress(begin, target));
258   CallEdge *first_edge = begin.GetCallEdgeForReturnAddress(return_pc, target);
259   if (!first_edge) {
260     LLDB_LOG(log, "No call edge outgoing from {0} with retn-PC == {1:x}",
261              begin.GetDisplayName(), return_pc);
262     return;
263   }
264 
265   // The first callee may not be resolved, or there may be nothing to fill in.
266   Function *first_callee = first_edge->GetCallee(images, exe_ctx);
267   if (!first_callee) {
268     LLDB_LOG(log, "Could not resolve callee");
269     return;
270   }
271   if (first_callee == &end) {
272     LLDB_LOG(log, "Not searching further, first callee is {0} (retn-PC: {1:x})",
273              end.GetDisplayName(), return_pc);
274     return;
275   }
276 
277   // Run DFS on the tail-calling edges out of the first callee to find \p end.
278   // Fully explore the set of functions reachable from the first edge via tail
279   // calls in order to detect ambiguous executions.
280   struct DFS {
281     std::vector<Function *> active_path = {};
282     std::vector<Function *> solution_path = {};
283     llvm::SmallPtrSet<Function *, 2> visited_nodes = {};
284     bool ambiguous = false;
285     Function *end;
286     ModuleList &images;
287     ExecutionContext &context;
288 
289     DFS(Function *end, ModuleList &images, ExecutionContext &context)
290         : end(end), images(images), context(context) {}
291 
292     void search(Function &first_callee, std::vector<Function *> &path) {
293       dfs(first_callee);
294       if (!ambiguous)
295         path = std::move(solution_path);
296     }
297 
298     void dfs(Function &callee) {
299       // Found a path to the target function.
300       if (&callee == end) {
301         if (solution_path.empty())
302           solution_path = active_path;
303         else
304           ambiguous = true;
305         return;
306       }
307 
308       // Terminate the search if tail recursion is found, or more generally if
309       // there's more than one way to reach a target. This errs on the side of
310       // caution: it conservatively stops searching when some solutions are
311       // still possible to save time in the average case.
312       if (!visited_nodes.insert(&callee).second) {
313         ambiguous = true;
314         return;
315       }
316 
317       // Search the calls made from this callee.
318       active_path.push_back(&callee);
319       for (const auto &edge : callee.GetTailCallingEdges()) {
320         Function *next_callee = edge->GetCallee(images, context);
321         if (!next_callee)
322           continue;
323 
324         dfs(*next_callee);
325         if (ambiguous)
326           return;
327       }
328       active_path.pop_back();
329     }
330   };
331 
332   DFS(&end, images, exe_ctx).search(*first_callee, path);
333 }
334 
335 /// Given that \p next_frame will be appended to the frame list, synthesize
336 /// tail call frames between the current end of the list and \p next_frame.
337 /// If any frames are added, adjust the frame index of \p next_frame.
338 ///
339 ///   --------------
340 ///   |    ...     | <- Completed frames.
341 ///   --------------
342 ///   | prev_frame |
343 ///   --------------
344 ///   |    ...     | <- Artificial frames inserted here.
345 ///   --------------
346 ///   | next_frame |
347 ///   --------------
348 ///   |    ...     | <- Not-yet-visited frames.
349 ///   --------------
350 void StackFrameList::SynthesizeTailCallFrames(StackFrame &next_frame) {
351   // Cannot synthesize tail call frames when the stack is empty (there is no
352   // "previous" frame).
353   if (m_frames.empty())
354     return;
355 
356   TargetSP target_sp = next_frame.CalculateTarget();
357   if (!target_sp)
358     return;
359 
360   lldb::RegisterContextSP next_reg_ctx_sp = next_frame.GetRegisterContext();
361   if (!next_reg_ctx_sp)
362     return;
363 
364   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
365 
366   StackFrame &prev_frame = *m_frames.back().get();
367 
368   // Find the functions prev_frame and next_frame are stopped in. The function
369   // objects are needed to search the lazy call graph for intervening frames.
370   Function *prev_func =
371       prev_frame.GetSymbolContext(eSymbolContextFunction).function;
372   if (!prev_func) {
373     LLDB_LOG(log, "SynthesizeTailCallFrames: can't find previous function");
374     return;
375   }
376   Function *next_func =
377       next_frame.GetSymbolContext(eSymbolContextFunction).function;
378   if (!next_func) {
379     LLDB_LOG(log, "SynthesizeTailCallFrames: can't find next function");
380     return;
381   }
382 
383   // Try to find the unique sequence of (tail) calls which led from next_frame
384   // to prev_frame.
385   std::vector<Function *> path;
386   addr_t return_pc = next_reg_ctx_sp->GetPC();
387   Target &target = *target_sp.get();
388   ModuleList &images = next_frame.CalculateTarget()->GetImages();
389   ExecutionContext exe_ctx(target_sp, /*get_process=*/true);
390   exe_ctx.SetFramePtr(&next_frame);
391   FindInterveningFrames(*next_func, *prev_func, exe_ctx, target, return_pc,
392                         path, images, log);
393 
394   // Push synthetic tail call frames.
395   for (Function *callee : llvm::reverse(path)) {
396     uint32_t frame_idx = m_frames.size();
397     uint32_t concrete_frame_idx = next_frame.GetConcreteFrameIndex();
398     addr_t cfa = LLDB_INVALID_ADDRESS;
399     bool cfa_is_valid = false;
400     addr_t pc =
401         callee->GetAddressRange().GetBaseAddress().GetLoadAddress(&target);
402     constexpr bool behaves_like_zeroth_frame = false;
403     SymbolContext sc;
404     callee->CalculateSymbolContext(&sc);
405     auto synth_frame = std::make_shared<StackFrame>(
406         m_thread.shared_from_this(), frame_idx, concrete_frame_idx, cfa,
407         cfa_is_valid, pc, StackFrame::Kind::Artificial,
408         behaves_like_zeroth_frame, &sc);
409     m_frames.push_back(synth_frame);
410     LLDB_LOG(log, "Pushed frame {0}", callee->GetDisplayName());
411   }
412 
413   // If any frames were created, adjust next_frame's index.
414   if (!path.empty())
415     next_frame.SetFrameIndex(m_frames.size());
416 }
417 
418 void StackFrameList::GetFramesUpTo(uint32_t end_idx) {
419   // Do not fetch frames for an invalid thread.
420   if (!m_thread.IsValid())
421     return;
422 
423   // We've already gotten more frames than asked for, or we've already finished
424   // unwinding, return.
425   if (m_frames.size() > end_idx || GetAllFramesFetched())
426     return;
427 
428   Unwind *unwinder = m_thread.GetUnwinder();
429 
430   if (!m_show_inlined_frames) {
431     GetOnlyConcreteFramesUpTo(end_idx, unwinder);
432     return;
433   }
434 
435 #if defined(DEBUG_STACK_FRAMES)
436   StreamFile s(stdout, false);
437 #endif
438   // If we are hiding some frames from the outside world, we need to add
439   // those onto the total count of frames to fetch.  However, we don't need
440   // to do that if end_idx is 0 since in that case we always get the first
441   // concrete frame and all the inlined frames below it...  And of course, if
442   // end_idx is UINT32_MAX that means get all, so just do that...
443 
444   uint32_t inlined_depth = 0;
445   if (end_idx > 0 && end_idx != UINT32_MAX) {
446     inlined_depth = GetCurrentInlinedDepth();
447     if (inlined_depth != UINT32_MAX) {
448       if (end_idx > 0)
449         end_idx += inlined_depth;
450     }
451   }
452 
453   StackFrameSP unwind_frame_sp;
454   do {
455     uint32_t idx = m_concrete_frames_fetched++;
456     lldb::addr_t pc = LLDB_INVALID_ADDRESS;
457     lldb::addr_t cfa = LLDB_INVALID_ADDRESS;
458     bool behaves_like_zeroth_frame = (idx == 0);
459     if (idx == 0) {
460       // We might have already created frame zero, only create it if we need
461       // to.
462       if (m_frames.empty()) {
463         RegisterContextSP reg_ctx_sp(m_thread.GetRegisterContext());
464 
465         if (reg_ctx_sp) {
466           const bool success = unwinder &&
467                                unwinder->GetFrameInfoAtIndex(
468                                    idx, cfa, pc, behaves_like_zeroth_frame);
469           // There shouldn't be any way not to get the frame info for frame
470           // 0. But if the unwinder can't make one, lets make one by hand
471           // with the SP as the CFA and see if that gets any further.
472           if (!success) {
473             cfa = reg_ctx_sp->GetSP();
474             pc = reg_ctx_sp->GetPC();
475           }
476 
477           unwind_frame_sp = std::make_shared<StackFrame>(
478               m_thread.shared_from_this(), m_frames.size(), idx, reg_ctx_sp,
479               cfa, pc, behaves_like_zeroth_frame, nullptr);
480           m_frames.push_back(unwind_frame_sp);
481         }
482       } else {
483         unwind_frame_sp = m_frames.front();
484         cfa = unwind_frame_sp->m_id.GetCallFrameAddress();
485       }
486     } else {
487       const bool success = unwinder &&
488                            unwinder->GetFrameInfoAtIndex(
489                                idx, cfa, pc, behaves_like_zeroth_frame);
490       if (!success) {
491         // We've gotten to the end of the stack.
492         SetAllFramesFetched();
493         break;
494       }
495       const bool cfa_is_valid = true;
496       unwind_frame_sp = std::make_shared<StackFrame>(
497           m_thread.shared_from_this(), m_frames.size(), idx, cfa, cfa_is_valid,
498           pc, StackFrame::Kind::Regular, behaves_like_zeroth_frame, nullptr);
499 
500       // Create synthetic tail call frames between the previous frame and the
501       // newly-found frame. The new frame's index may change after this call,
502       // although its concrete index will stay the same.
503       SynthesizeTailCallFrames(*unwind_frame_sp.get());
504 
505       m_frames.push_back(unwind_frame_sp);
506     }
507 
508     assert(unwind_frame_sp);
509     SymbolContext unwind_sc = unwind_frame_sp->GetSymbolContext(
510         eSymbolContextBlock | eSymbolContextFunction);
511     Block *unwind_block = unwind_sc.block;
512     if (unwind_block) {
513       Address curr_frame_address(unwind_frame_sp->GetFrameCodeAddress());
514       TargetSP target_sp = m_thread.CalculateTarget();
515       // Be sure to adjust the frame address to match the address that was
516       // used to lookup the symbol context above. If we are in the first
517       // concrete frame, then we lookup using the current address, else we
518       // decrement the address by one to get the correct location.
519       if (idx > 0) {
520         if (curr_frame_address.GetOffset() == 0) {
521           // If curr_frame_address points to the first address in a section
522           // then after adjustment it will point to an other section. In that
523           // case resolve the address again to the correct section plus
524           // offset form.
525           addr_t load_addr = curr_frame_address.GetOpcodeLoadAddress(
526               target_sp.get(), AddressClass::eCode);
527           curr_frame_address.SetOpcodeLoadAddress(
528               load_addr - 1, target_sp.get(), AddressClass::eCode);
529         } else {
530           curr_frame_address.Slide(-1);
531         }
532       }
533 
534       SymbolContext next_frame_sc;
535       Address next_frame_address;
536 
537       while (unwind_sc.GetParentOfInlinedScope(
538           curr_frame_address, next_frame_sc, next_frame_address)) {
539         next_frame_sc.line_entry.ApplyFileMappings(target_sp);
540         behaves_like_zeroth_frame = false;
541         StackFrameSP frame_sp(new StackFrame(
542             m_thread.shared_from_this(), m_frames.size(), idx,
543             unwind_frame_sp->GetRegisterContextSP(), cfa, next_frame_address,
544             behaves_like_zeroth_frame, &next_frame_sc));
545 
546         m_frames.push_back(frame_sp);
547         unwind_sc = next_frame_sc;
548         curr_frame_address = next_frame_address;
549       }
550     }
551   } while (m_frames.size() - 1 < end_idx);
552 
553   // Don't try to merge till you've calculated all the frames in this stack.
554   if (GetAllFramesFetched() && m_prev_frames_sp) {
555     StackFrameList *prev_frames = m_prev_frames_sp.get();
556     StackFrameList *curr_frames = this;
557 
558 #if defined(DEBUG_STACK_FRAMES)
559     s.PutCString("\nprev_frames:\n");
560     prev_frames->Dump(&s);
561     s.PutCString("\ncurr_frames:\n");
562     curr_frames->Dump(&s);
563     s.EOL();
564 #endif
565     size_t curr_frame_num, prev_frame_num;
566 
567     for (curr_frame_num = curr_frames->m_frames.size(),
568         prev_frame_num = prev_frames->m_frames.size();
569          curr_frame_num > 0 && prev_frame_num > 0;
570          --curr_frame_num, --prev_frame_num) {
571       const size_t curr_frame_idx = curr_frame_num - 1;
572       const size_t prev_frame_idx = prev_frame_num - 1;
573       StackFrameSP curr_frame_sp(curr_frames->m_frames[curr_frame_idx]);
574       StackFrameSP prev_frame_sp(prev_frames->m_frames[prev_frame_idx]);
575 
576 #if defined(DEBUG_STACK_FRAMES)
577       s.Printf("\n\nCurr frame #%u ", curr_frame_idx);
578       if (curr_frame_sp)
579         curr_frame_sp->Dump(&s, true, false);
580       else
581         s.PutCString("NULL");
582       s.Printf("\nPrev frame #%u ", prev_frame_idx);
583       if (prev_frame_sp)
584         prev_frame_sp->Dump(&s, true, false);
585       else
586         s.PutCString("NULL");
587 #endif
588 
589       StackFrame *curr_frame = curr_frame_sp.get();
590       StackFrame *prev_frame = prev_frame_sp.get();
591 
592       if (curr_frame == nullptr || prev_frame == nullptr)
593         break;
594 
595       // Check the stack ID to make sure they are equal.
596       if (curr_frame->GetStackID() != prev_frame->GetStackID())
597         break;
598 
599       prev_frame->UpdatePreviousFrameFromCurrentFrame(*curr_frame);
600       // Now copy the fixed up previous frame into the current frames so the
601       // pointer doesn't change.
602       m_frames[curr_frame_idx] = prev_frame_sp;
603 
604 #if defined(DEBUG_STACK_FRAMES)
605       s.Printf("\n    Copying previous frame to current frame");
606 #endif
607     }
608     // We are done with the old stack frame list, we can release it now.
609     m_prev_frames_sp.reset();
610   }
611 
612 #if defined(DEBUG_STACK_FRAMES)
613   s.PutCString("\n\nNew frames:\n");
614   Dump(&s);
615   s.EOL();
616 #endif
617 }
618 
619 uint32_t StackFrameList::GetNumFrames(bool can_create) {
620   std::lock_guard<std::recursive_mutex> guard(m_mutex);
621 
622   if (can_create)
623     GetFramesUpTo(UINT32_MAX);
624 
625   return GetVisibleStackFrameIndex(m_frames.size());
626 }
627 
628 void StackFrameList::Dump(Stream *s) {
629   if (s == nullptr)
630     return;
631 
632   std::lock_guard<std::recursive_mutex> guard(m_mutex);
633 
634   const_iterator pos, begin = m_frames.begin(), end = m_frames.end();
635   for (pos = begin; pos != end; ++pos) {
636     StackFrame *frame = (*pos).get();
637     s->Printf("%p: ", static_cast<void *>(frame));
638     if (frame) {
639       frame->GetStackID().Dump(s);
640       frame->DumpUsingSettingsFormat(s);
641     } else
642       s->Printf("frame #%u", (uint32_t)std::distance(begin, pos));
643     s->EOL();
644   }
645   s->EOL();
646 }
647 
648 StackFrameSP StackFrameList::GetFrameAtIndex(uint32_t idx) {
649   StackFrameSP frame_sp;
650   std::lock_guard<std::recursive_mutex> guard(m_mutex);
651   uint32_t original_idx = idx;
652 
653   uint32_t inlined_depth = GetCurrentInlinedDepth();
654   if (inlined_depth != UINT32_MAX)
655     idx += inlined_depth;
656 
657   if (idx < m_frames.size())
658     frame_sp = m_frames[idx];
659 
660   if (frame_sp)
661     return frame_sp;
662 
663   // GetFramesUpTo will fill m_frames with as many frames as you asked for, if
664   // there are that many.  If there weren't then you asked for too many frames.
665   GetFramesUpTo(idx);
666   if (idx < m_frames.size()) {
667     if (m_show_inlined_frames) {
668       // When inline frames are enabled we actually create all the frames in
669       // GetFramesUpTo.
670       frame_sp = m_frames[idx];
671     } else {
672       Unwind *unwinder = m_thread.GetUnwinder();
673       if (unwinder) {
674         addr_t pc, cfa;
675         bool behaves_like_zeroth_frame = (idx == 0);
676         if (unwinder->GetFrameInfoAtIndex(idx, cfa, pc,
677                                           behaves_like_zeroth_frame)) {
678           const bool cfa_is_valid = true;
679           frame_sp = std::make_shared<StackFrame>(
680               m_thread.shared_from_this(), idx, idx, cfa, cfa_is_valid, pc,
681               StackFrame::Kind::Regular, behaves_like_zeroth_frame, nullptr);
682 
683           Function *function =
684               frame_sp->GetSymbolContext(eSymbolContextFunction).function;
685           if (function) {
686             // When we aren't showing inline functions we always use the top
687             // most function block as the scope.
688             frame_sp->SetSymbolContextScope(&function->GetBlock(false));
689           } else {
690             // Set the symbol scope from the symbol regardless if it is nullptr
691             // or valid.
692             frame_sp->SetSymbolContextScope(
693                 frame_sp->GetSymbolContext(eSymbolContextSymbol).symbol);
694           }
695           SetFrameAtIndex(idx, frame_sp);
696         }
697       }
698     }
699   } else if (original_idx == 0) {
700     // There should ALWAYS be a frame at index 0.  If something went wrong with
701     // the CurrentInlinedDepth such that there weren't as many frames as we
702     // thought taking that into account, then reset the current inlined depth
703     // and return the real zeroth frame.
704     if (m_frames.empty()) {
705       // Why do we have a thread with zero frames, that should not ever
706       // happen...
707       assert(!m_thread.IsValid() && "A valid thread has no frames.");
708     } else {
709       ResetCurrentInlinedDepth();
710       frame_sp = m_frames[original_idx];
711     }
712   }
713 
714   return frame_sp;
715 }
716 
717 StackFrameSP
718 StackFrameList::GetFrameWithConcreteFrameIndex(uint32_t unwind_idx) {
719   // First try assuming the unwind index is the same as the frame index. The
720   // unwind index is always greater than or equal to the frame index, so it is
721   // a good place to start. If we have inlined frames we might have 5 concrete
722   // frames (frame unwind indexes go from 0-4), but we might have 15 frames
723   // after we make all the inlined frames. Most of the time the unwind frame
724   // index (or the concrete frame index) is the same as the frame index.
725   uint32_t frame_idx = unwind_idx;
726   StackFrameSP frame_sp(GetFrameAtIndex(frame_idx));
727   while (frame_sp) {
728     if (frame_sp->GetFrameIndex() == unwind_idx)
729       break;
730     frame_sp = GetFrameAtIndex(++frame_idx);
731   }
732   return frame_sp;
733 }
734 
735 static bool CompareStackID(const StackFrameSP &stack_sp,
736                            const StackID &stack_id) {
737   return stack_sp->GetStackID() < stack_id;
738 }
739 
740 StackFrameSP StackFrameList::GetFrameWithStackID(const StackID &stack_id) {
741   StackFrameSP frame_sp;
742 
743   if (stack_id.IsValid()) {
744     std::lock_guard<std::recursive_mutex> guard(m_mutex);
745     uint32_t frame_idx = 0;
746     // Do a binary search in case the stack frame is already in our cache
747     collection::const_iterator begin = m_frames.begin();
748     collection::const_iterator end = m_frames.end();
749     if (begin != end) {
750       collection::const_iterator pos =
751           std::lower_bound(begin, end, stack_id, CompareStackID);
752       if (pos != end) {
753         if ((*pos)->GetStackID() == stack_id)
754           return *pos;
755       }
756     }
757     do {
758       frame_sp = GetFrameAtIndex(frame_idx);
759       if (frame_sp && frame_sp->GetStackID() == stack_id)
760         break;
761       frame_idx++;
762     } while (frame_sp);
763   }
764   return frame_sp;
765 }
766 
767 bool StackFrameList::SetFrameAtIndex(uint32_t idx, StackFrameSP &frame_sp) {
768   if (idx >= m_frames.size())
769     m_frames.resize(idx + 1);
770   // Make sure allocation succeeded by checking bounds again
771   if (idx < m_frames.size()) {
772     m_frames[idx] = frame_sp;
773     return true;
774   }
775   return false; // resize failed, out of memory?
776 }
777 
778 uint32_t StackFrameList::GetSelectedFrameIndex() const {
779   std::lock_guard<std::recursive_mutex> guard(m_mutex);
780   return m_selected_frame_idx;
781 }
782 
783 uint32_t StackFrameList::SetSelectedFrame(lldb_private::StackFrame *frame) {
784   std::lock_guard<std::recursive_mutex> guard(m_mutex);
785   const_iterator pos;
786   const_iterator begin = m_frames.begin();
787   const_iterator end = m_frames.end();
788   m_selected_frame_idx = 0;
789   for (pos = begin; pos != end; ++pos) {
790     if (pos->get() == frame) {
791       m_selected_frame_idx = std::distance(begin, pos);
792       uint32_t inlined_depth = GetCurrentInlinedDepth();
793       if (inlined_depth != UINT32_MAX)
794         m_selected_frame_idx -= inlined_depth;
795       break;
796     }
797   }
798   SetDefaultFileAndLineToSelectedFrame();
799   return m_selected_frame_idx;
800 }
801 
802 bool StackFrameList::SetSelectedFrameByIndex(uint32_t idx) {
803   std::lock_guard<std::recursive_mutex> guard(m_mutex);
804   StackFrameSP frame_sp(GetFrameAtIndex(idx));
805   if (frame_sp) {
806     SetSelectedFrame(frame_sp.get());
807     return true;
808   } else
809     return false;
810 }
811 
812 void StackFrameList::SetDefaultFileAndLineToSelectedFrame() {
813   if (m_thread.GetID() ==
814       m_thread.GetProcess()->GetThreadList().GetSelectedThread()->GetID()) {
815     StackFrameSP frame_sp(GetFrameAtIndex(GetSelectedFrameIndex()));
816     if (frame_sp) {
817       SymbolContext sc = frame_sp->GetSymbolContext(eSymbolContextLineEntry);
818       if (sc.line_entry.file)
819         m_thread.CalculateTarget()->GetSourceManager().SetDefaultFileAndLine(
820             sc.line_entry.file, sc.line_entry.line);
821     }
822   }
823 }
824 
825 // The thread has been run, reset the number stack frames to zero so we can
826 // determine how many frames we have lazily.
827 void StackFrameList::Clear() {
828   std::lock_guard<std::recursive_mutex> guard(m_mutex);
829   m_frames.clear();
830   m_concrete_frames_fetched = 0;
831 }
832 
833 void StackFrameList::Merge(std::unique_ptr<StackFrameList> &curr_up,
834                            lldb::StackFrameListSP &prev_sp) {
835   std::unique_lock<std::recursive_mutex> current_lock, previous_lock;
836   if (curr_up)
837     current_lock = std::unique_lock<std::recursive_mutex>(curr_up->m_mutex);
838   if (prev_sp)
839     previous_lock = std::unique_lock<std::recursive_mutex>(prev_sp->m_mutex);
840 
841 #if defined(DEBUG_STACK_FRAMES)
842   StreamFile s(stdout, false);
843   s.PutCString("\n\nStackFrameList::Merge():\nPrev:\n");
844   if (prev_sp)
845     prev_sp->Dump(&s);
846   else
847     s.PutCString("NULL");
848   s.PutCString("\nCurr:\n");
849   if (curr_up)
850     curr_up->Dump(&s);
851   else
852     s.PutCString("NULL");
853   s.EOL();
854 #endif
855 
856   if (!curr_up || curr_up->GetNumFrames(false) == 0) {
857 #if defined(DEBUG_STACK_FRAMES)
858     s.PutCString("No current frames, leave previous frames alone...\n");
859 #endif
860     curr_up.release();
861     return;
862   }
863 
864   if (!prev_sp || prev_sp->GetNumFrames(false) == 0) {
865 #if defined(DEBUG_STACK_FRAMES)
866     s.PutCString("No previous frames, so use current frames...\n");
867 #endif
868     // We either don't have any previous frames, or since we have more than one
869     // current frames it means we have all the frames and can safely replace
870     // our previous frames.
871     prev_sp.reset(curr_up.release());
872     return;
873   }
874 
875   const uint32_t num_curr_frames = curr_up->GetNumFrames(false);
876 
877   if (num_curr_frames > 1) {
878 #if defined(DEBUG_STACK_FRAMES)
879     s.PutCString(
880         "We have more than one current frame, so use current frames...\n");
881 #endif
882     // We have more than one current frames it means we have all the frames and
883     // can safely replace our previous frames.
884     prev_sp.reset(curr_up.release());
885 
886 #if defined(DEBUG_STACK_FRAMES)
887     s.PutCString("\nMerged:\n");
888     prev_sp->Dump(&s);
889 #endif
890     return;
891   }
892 
893   StackFrameSP prev_frame_zero_sp(prev_sp->GetFrameAtIndex(0));
894   StackFrameSP curr_frame_zero_sp(curr_up->GetFrameAtIndex(0));
895   StackID curr_stack_id(curr_frame_zero_sp->GetStackID());
896   StackID prev_stack_id(prev_frame_zero_sp->GetStackID());
897 
898 #if defined(DEBUG_STACK_FRAMES)
899   const uint32_t num_prev_frames = prev_sp->GetNumFrames(false);
900   s.Printf("\n%u previous frames with one current frame\n", num_prev_frames);
901 #endif
902 
903   // We have only a single current frame
904   // Our previous stack frames only had a single frame as well...
905   if (curr_stack_id == prev_stack_id) {
906 #if defined(DEBUG_STACK_FRAMES)
907     s.Printf("\nPrevious frame #0 is same as current frame #0, merge the "
908              "cached data\n");
909 #endif
910 
911     curr_frame_zero_sp->UpdateCurrentFrameFromPreviousFrame(
912         *prev_frame_zero_sp);
913     //        prev_frame_zero_sp->UpdatePreviousFrameFromCurrentFrame
914     //        (*curr_frame_zero_sp);
915     //        prev_sp->SetFrameAtIndex (0, prev_frame_zero_sp);
916   } else if (curr_stack_id < prev_stack_id) {
917 #if defined(DEBUG_STACK_FRAMES)
918     s.Printf("\nCurrent frame #0 has a stack ID that is less than the previous "
919              "frame #0, insert current frame zero in front of previous\n");
920 #endif
921     prev_sp->m_frames.insert(prev_sp->m_frames.begin(), curr_frame_zero_sp);
922   }
923 
924   curr_up.release();
925 
926 #if defined(DEBUG_STACK_FRAMES)
927   s.PutCString("\nMerged:\n");
928   prev_sp->Dump(&s);
929 #endif
930 }
931 
932 lldb::StackFrameSP
933 StackFrameList::GetStackFrameSPForStackFramePtr(StackFrame *stack_frame_ptr) {
934   const_iterator pos;
935   const_iterator begin = m_frames.begin();
936   const_iterator end = m_frames.end();
937   lldb::StackFrameSP ret_sp;
938 
939   for (pos = begin; pos != end; ++pos) {
940     if (pos->get() == stack_frame_ptr) {
941       ret_sp = (*pos);
942       break;
943     }
944   }
945   return ret_sp;
946 }
947 
948 size_t StackFrameList::GetStatus(Stream &strm, uint32_t first_frame,
949                                  uint32_t num_frames, bool show_frame_info,
950                                  uint32_t num_frames_with_source,
951                                  bool show_unique,
952                                  const char *selected_frame_marker) {
953   size_t num_frames_displayed = 0;
954 
955   if (num_frames == 0)
956     return 0;
957 
958   StackFrameSP frame_sp;
959   uint32_t frame_idx = 0;
960   uint32_t last_frame;
961 
962   // Don't let the last frame wrap around...
963   if (num_frames == UINT32_MAX)
964     last_frame = UINT32_MAX;
965   else
966     last_frame = first_frame + num_frames;
967 
968   StackFrameSP selected_frame_sp = m_thread.GetSelectedFrame();
969   const char *unselected_marker = nullptr;
970   std::string buffer;
971   if (selected_frame_marker) {
972     size_t len = strlen(selected_frame_marker);
973     buffer.insert(buffer.begin(), len, ' ');
974     unselected_marker = buffer.c_str();
975   }
976   const char *marker = nullptr;
977 
978   for (frame_idx = first_frame; frame_idx < last_frame; ++frame_idx) {
979     frame_sp = GetFrameAtIndex(frame_idx);
980     if (!frame_sp)
981       break;
982 
983     if (selected_frame_marker != nullptr) {
984       if (frame_sp == selected_frame_sp)
985         marker = selected_frame_marker;
986       else
987         marker = unselected_marker;
988     }
989 
990     if (!frame_sp->GetStatus(strm, show_frame_info,
991                              num_frames_with_source > (first_frame - frame_idx),
992                              show_unique, marker))
993       break;
994     ++num_frames_displayed;
995   }
996 
997   strm.IndentLess();
998   return num_frames_displayed;
999 }
1000