1 //===-- Symtab.cpp ----------------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include <map> 11 12 #include "lldb/Core/Module.h" 13 #include "lldb/Core/RegularExpression.h" 14 #include "lldb/Core/Section.h" 15 #include "lldb/Core/Timer.h" 16 #include "lldb/Symbol/ObjectFile.h" 17 #include "lldb/Symbol/Symbol.h" 18 #include "lldb/Symbol/SymbolContext.h" 19 #include "lldb/Symbol/Symtab.h" 20 #include "lldb/Target/CPPLanguageRuntime.h" 21 #include "lldb/Target/ObjCLanguageRuntime.h" 22 23 using namespace lldb; 24 using namespace lldb_private; 25 26 27 28 Symtab::Symtab(ObjectFile *objfile) : 29 m_objfile (objfile), 30 m_symbols (), 31 m_file_addr_to_index (), 32 m_name_to_index (), 33 m_mutex (Mutex::eMutexTypeRecursive), 34 m_file_addr_to_index_computed (false), 35 m_name_indexes_computed (false) 36 { 37 } 38 39 Symtab::~Symtab() 40 { 41 } 42 43 void 44 Symtab::Reserve(size_t count) 45 { 46 // Clients should grab the mutex from this symbol table and lock it manually 47 // when calling this function to avoid performance issues. 48 m_symbols.reserve (count); 49 } 50 51 Symbol * 52 Symtab::Resize(size_t count) 53 { 54 // Clients should grab the mutex from this symbol table and lock it manually 55 // when calling this function to avoid performance issues. 56 m_symbols.resize (count); 57 return &m_symbols[0]; 58 } 59 60 uint32_t 61 Symtab::AddSymbol(const Symbol& symbol) 62 { 63 // Clients should grab the mutex from this symbol table and lock it manually 64 // when calling this function to avoid performance issues. 65 uint32_t symbol_idx = m_symbols.size(); 66 m_name_to_index.Clear(); 67 m_file_addr_to_index.Clear(); 68 m_symbols.push_back(symbol); 69 m_file_addr_to_index_computed = false; 70 m_name_indexes_computed = false; 71 return symbol_idx; 72 } 73 74 size_t 75 Symtab::GetNumSymbols() const 76 { 77 Mutex::Locker locker (m_mutex); 78 return m_symbols.size(); 79 } 80 81 void 82 Symtab::SectionFileAddressesChanged () 83 { 84 m_name_to_index.Clear(); 85 m_file_addr_to_index_computed = false; 86 } 87 88 void 89 Symtab::Dump (Stream *s, Target *target, SortOrder sort_order) 90 { 91 Mutex::Locker locker (m_mutex); 92 93 // s->Printf("%.*p: ", (int)sizeof(void*) * 2, this); 94 s->Indent(); 95 const FileSpec &file_spec = m_objfile->GetFileSpec(); 96 const char * object_name = nullptr; 97 if (m_objfile->GetModule()) 98 object_name = m_objfile->GetModule()->GetObjectName().GetCString(); 99 100 if (file_spec) 101 s->Printf("Symtab, file = %s%s%s%s, num_symbols = %" PRIu64, 102 file_spec.GetPath().c_str(), 103 object_name ? "(" : "", 104 object_name ? object_name : "", 105 object_name ? ")" : "", 106 (uint64_t)m_symbols.size()); 107 else 108 s->Printf("Symtab, num_symbols = %" PRIu64 "", (uint64_t)m_symbols.size()); 109 110 if (!m_symbols.empty()) 111 { 112 switch (sort_order) 113 { 114 case eSortOrderNone: 115 { 116 s->PutCString (":\n"); 117 DumpSymbolHeader (s); 118 const_iterator begin = m_symbols.begin(); 119 const_iterator end = m_symbols.end(); 120 for (const_iterator pos = m_symbols.begin(); pos != end; ++pos) 121 { 122 s->Indent(); 123 pos->Dump(s, target, std::distance(begin, pos)); 124 } 125 } 126 break; 127 128 case eSortOrderByName: 129 { 130 // Although we maintain a lookup by exact name map, the table 131 // isn't sorted by name. So we must make the ordered symbol list 132 // up ourselves. 133 s->PutCString (" (sorted by name):\n"); 134 DumpSymbolHeader (s); 135 typedef std::multimap<const char*, const Symbol *, CStringCompareFunctionObject> CStringToSymbol; 136 CStringToSymbol name_map; 137 for (const_iterator pos = m_symbols.begin(), end = m_symbols.end(); pos != end; ++pos) 138 { 139 const char *name = pos->GetName().AsCString(); 140 if (name && name[0]) 141 name_map.insert (std::make_pair(name, &(*pos))); 142 } 143 144 for (CStringToSymbol::const_iterator pos = name_map.begin(), end = name_map.end(); pos != end; ++pos) 145 { 146 s->Indent(); 147 pos->second->Dump (s, target, pos->second - &m_symbols[0]); 148 } 149 } 150 break; 151 152 case eSortOrderByAddress: 153 s->PutCString (" (sorted by address):\n"); 154 DumpSymbolHeader (s); 155 if (!m_file_addr_to_index_computed) 156 InitAddressIndexes(); 157 const size_t num_entries = m_file_addr_to_index.GetSize(); 158 for (size_t i=0; i<num_entries; ++i) 159 { 160 s->Indent(); 161 const uint32_t symbol_idx = m_file_addr_to_index.GetEntryRef(i).data; 162 m_symbols[symbol_idx].Dump(s, target, symbol_idx); 163 } 164 break; 165 } 166 } 167 } 168 169 void 170 Symtab::Dump(Stream *s, Target *target, std::vector<uint32_t>& indexes) const 171 { 172 Mutex::Locker locker (m_mutex); 173 174 const size_t num_symbols = GetNumSymbols(); 175 //s->Printf("%.*p: ", (int)sizeof(void*) * 2, this); 176 s->Indent(); 177 s->Printf("Symtab %" PRIu64 " symbol indexes (%" PRIu64 " symbols total):\n", (uint64_t)indexes.size(), (uint64_t)m_symbols.size()); 178 s->IndentMore(); 179 180 if (!indexes.empty()) 181 { 182 std::vector<uint32_t>::const_iterator pos; 183 std::vector<uint32_t>::const_iterator end = indexes.end(); 184 DumpSymbolHeader (s); 185 for (pos = indexes.begin(); pos != end; ++pos) 186 { 187 size_t idx = *pos; 188 if (idx < num_symbols) 189 { 190 s->Indent(); 191 m_symbols[idx].Dump(s, target, idx); 192 } 193 } 194 } 195 s->IndentLess (); 196 } 197 198 void 199 Symtab::DumpSymbolHeader (Stream *s) 200 { 201 s->Indent(" Debug symbol\n"); 202 s->Indent(" |Synthetic symbol\n"); 203 s->Indent(" ||Externally Visible\n"); 204 s->Indent(" |||\n"); 205 s->Indent("Index UserID DSX Type File Address/Value Load Address Size Flags Name\n"); 206 s->Indent("------- ------ --- --------------- ------------------ ------------------ ------------------ ---------- ----------------------------------\n"); 207 } 208 209 210 static int 211 CompareSymbolID (const void *key, const void *p) 212 { 213 const user_id_t match_uid = *(const user_id_t*) key; 214 const user_id_t symbol_uid = ((const Symbol *)p)->GetID(); 215 if (match_uid < symbol_uid) 216 return -1; 217 if (match_uid > symbol_uid) 218 return 1; 219 return 0; 220 } 221 222 Symbol * 223 Symtab::FindSymbolByID (lldb::user_id_t symbol_uid) const 224 { 225 Mutex::Locker locker (m_mutex); 226 227 Symbol *symbol = (Symbol*)::bsearch (&symbol_uid, 228 &m_symbols[0], 229 m_symbols.size(), 230 sizeof(m_symbols[0]), 231 CompareSymbolID); 232 return symbol; 233 } 234 235 236 Symbol * 237 Symtab::SymbolAtIndex(size_t idx) 238 { 239 // Clients should grab the mutex from this symbol table and lock it manually 240 // when calling this function to avoid performance issues. 241 if (idx < m_symbols.size()) 242 return &m_symbols[idx]; 243 return nullptr; 244 } 245 246 247 const Symbol * 248 Symtab::SymbolAtIndex(size_t idx) const 249 { 250 // Clients should grab the mutex from this symbol table and lock it manually 251 // when calling this function to avoid performance issues. 252 if (idx < m_symbols.size()) 253 return &m_symbols[idx]; 254 return nullptr; 255 } 256 257 //---------------------------------------------------------------------- 258 // InitNameIndexes 259 //---------------------------------------------------------------------- 260 void 261 Symtab::InitNameIndexes() 262 { 263 // Protected function, no need to lock mutex... 264 if (!m_name_indexes_computed) 265 { 266 m_name_indexes_computed = true; 267 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 268 // Create the name index vector to be able to quickly search by name 269 const size_t num_symbols = m_symbols.size(); 270 #if 1 271 m_name_to_index.Reserve (num_symbols); 272 #else 273 // TODO: benchmark this to see if we save any memory. Otherwise we 274 // will always keep the memory reserved in the vector unless we pull 275 // some STL swap magic and then recopy... 276 uint32_t actual_count = 0; 277 for (const_iterator pos = m_symbols.begin(), end = m_symbols.end(); 278 pos != end; 279 ++pos) 280 { 281 const Mangled &mangled = pos->GetMangled(); 282 if (mangled.GetMangledName()) 283 ++actual_count; 284 285 if (mangled.GetDemangledName()) 286 ++actual_count; 287 } 288 289 m_name_to_index.Reserve (actual_count); 290 #endif 291 292 NameToIndexMap::Entry entry; 293 294 // The "const char *" in "class_contexts" must come from a ConstString::GetCString() 295 std::set<const char *> class_contexts; 296 UniqueCStringMap<uint32_t> mangled_name_to_index; 297 std::vector<const char *> symbol_contexts(num_symbols, nullptr); 298 299 for (entry.value = 0; entry.value<num_symbols; ++entry.value) 300 { 301 const Symbol *symbol = &m_symbols[entry.value]; 302 303 // Don't let trampolines get into the lookup by name map 304 // If we ever need the trampoline symbols to be searchable by name 305 // we can remove this and then possibly add a new bool to any of the 306 // Symtab functions that lookup symbols by name to indicate if they 307 // want trampolines. 308 if (symbol->IsTrampoline()) 309 continue; 310 311 const Mangled &mangled = symbol->GetMangled(); 312 entry.cstring = mangled.GetMangledName().GetCString(); 313 if (entry.cstring && entry.cstring[0]) 314 { 315 m_name_to_index.Append (entry); 316 317 if (symbol->ContainsLinkerAnnotations()) { 318 // If the symbol has linker annotations, also add the version without the 319 // annotations. 320 entry.cstring = ConstString(m_objfile->StripLinkerSymbolAnnotations(entry.cstring)).GetCString(); 321 m_name_to_index.Append (entry); 322 } 323 324 const SymbolType symbol_type = symbol->GetType(); 325 if (symbol_type == eSymbolTypeCode || symbol_type == eSymbolTypeResolver) 326 { 327 if (entry.cstring[0] == '_' && entry.cstring[1] == 'Z' && 328 (entry.cstring[2] != 'T' && // avoid virtual table, VTT structure, typeinfo structure, and typeinfo name 329 entry.cstring[2] != 'G' && // avoid guard variables 330 entry.cstring[2] != 'Z')) // named local entities (if we eventually handle eSymbolTypeData, we will want this back) 331 { 332 CPPLanguageRuntime::MethodName cxx_method (mangled.GetDemangledName(lldb::eLanguageTypeC_plus_plus)); 333 entry.cstring = ConstString(cxx_method.GetBasename()).GetCString(); 334 if (entry.cstring && entry.cstring[0]) 335 { 336 // ConstString objects permanently store the string in the pool so calling 337 // GetCString() on the value gets us a const char * that will never go away 338 const char *const_context = ConstString(cxx_method.GetContext()).GetCString(); 339 340 if (entry.cstring[0] == '~' || !cxx_method.GetQualifiers().empty()) 341 { 342 // The first character of the demangled basename is '~' which 343 // means we have a class destructor. We can use this information 344 // to help us know what is a class and what isn't. 345 if (class_contexts.find(const_context) == class_contexts.end()) 346 class_contexts.insert(const_context); 347 m_method_to_index.Append (entry); 348 } 349 else 350 { 351 if (const_context && const_context[0]) 352 { 353 if (class_contexts.find(const_context) != class_contexts.end()) 354 { 355 // The current decl context is in our "class_contexts" which means 356 // this is a method on a class 357 m_method_to_index.Append (entry); 358 } 359 else 360 { 361 // We don't know if this is a function basename or a method, 362 // so put it into a temporary collection so once we are done 363 // we can look in class_contexts to see if each entry is a class 364 // or just a function and will put any remaining items into 365 // m_method_to_index or m_basename_to_index as needed 366 mangled_name_to_index.Append (entry); 367 symbol_contexts[entry.value] = const_context; 368 } 369 } 370 else 371 { 372 // No context for this function so this has to be a basename 373 m_basename_to_index.Append(entry); 374 } 375 } 376 } 377 } 378 } 379 } 380 381 entry.cstring = mangled.GetDemangledName(symbol->GetLanguage()).GetCString(); 382 if (entry.cstring && entry.cstring[0]) { 383 m_name_to_index.Append (entry); 384 385 if (symbol->ContainsLinkerAnnotations()) { 386 // If the symbol has linker annotations, also add the version without the 387 // annotations. 388 entry.cstring = ConstString(m_objfile->StripLinkerSymbolAnnotations(entry.cstring)).GetCString(); 389 m_name_to_index.Append (entry); 390 } 391 } 392 393 // If the demangled name turns out to be an ObjC name, and 394 // is a category name, add the version without categories to the index too. 395 ObjCLanguageRuntime::MethodName objc_method (entry.cstring, true); 396 if (objc_method.IsValid(true)) 397 { 398 entry.cstring = objc_method.GetSelector().GetCString(); 399 m_selector_to_index.Append (entry); 400 401 ConstString objc_method_no_category (objc_method.GetFullNameWithoutCategory(true)); 402 if (objc_method_no_category) 403 { 404 entry.cstring = objc_method_no_category.GetCString(); 405 m_name_to_index.Append (entry); 406 } 407 } 408 409 } 410 411 size_t count; 412 if (!mangled_name_to_index.IsEmpty()) 413 { 414 count = mangled_name_to_index.GetSize(); 415 for (size_t i=0; i<count; ++i) 416 { 417 if (mangled_name_to_index.GetValueAtIndex(i, entry.value)) 418 { 419 entry.cstring = mangled_name_to_index.GetCStringAtIndex(i); 420 if (symbol_contexts[entry.value] && class_contexts.find(symbol_contexts[entry.value]) != class_contexts.end()) 421 { 422 m_method_to_index.Append (entry); 423 } 424 else 425 { 426 // If we got here, we have something that had a context (was inside a namespace or class) 427 // yet we don't know if the entry 428 m_method_to_index.Append (entry); 429 m_basename_to_index.Append (entry); 430 } 431 } 432 } 433 } 434 m_name_to_index.Sort(); 435 m_name_to_index.SizeToFit(); 436 m_selector_to_index.Sort(); 437 m_selector_to_index.SizeToFit(); 438 m_basename_to_index.Sort(); 439 m_basename_to_index.SizeToFit(); 440 m_method_to_index.Sort(); 441 m_method_to_index.SizeToFit(); 442 443 // static StreamFile a ("/tmp/a.txt"); 444 // 445 // count = m_basename_to_index.GetSize(); 446 // if (count) 447 // { 448 // for (size_t i=0; i<count; ++i) 449 // { 450 // if (m_basename_to_index.GetValueAtIndex(i, entry.value)) 451 // a.Printf ("%s BASENAME\n", m_symbols[entry.value].GetMangled().GetName().GetCString()); 452 // } 453 // } 454 // count = m_method_to_index.GetSize(); 455 // if (count) 456 // { 457 // for (size_t i=0; i<count; ++i) 458 // { 459 // if (m_method_to_index.GetValueAtIndex(i, entry.value)) 460 // a.Printf ("%s METHOD\n", m_symbols[entry.value].GetMangled().GetName().GetCString()); 461 // } 462 // } 463 } 464 } 465 466 void 467 Symtab::AppendSymbolNamesToMap (const IndexCollection &indexes, 468 bool add_demangled, 469 bool add_mangled, 470 NameToIndexMap &name_to_index_map) const 471 { 472 if (add_demangled || add_mangled) 473 { 474 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 475 Mutex::Locker locker (m_mutex); 476 477 // Create the name index vector to be able to quickly search by name 478 NameToIndexMap::Entry entry; 479 const size_t num_indexes = indexes.size(); 480 for (size_t i=0; i<num_indexes; ++i) 481 { 482 entry.value = indexes[i]; 483 assert (i < m_symbols.size()); 484 const Symbol *symbol = &m_symbols[entry.value]; 485 486 const Mangled &mangled = symbol->GetMangled(); 487 if (add_demangled) 488 { 489 entry.cstring = mangled.GetDemangledName(symbol->GetLanguage()).GetCString(); 490 if (entry.cstring && entry.cstring[0]) 491 name_to_index_map.Append (entry); 492 } 493 494 if (add_mangled) 495 { 496 entry.cstring = mangled.GetMangledName().GetCString(); 497 if (entry.cstring && entry.cstring[0]) 498 name_to_index_map.Append (entry); 499 } 500 } 501 } 502 } 503 504 uint32_t 505 Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const 506 { 507 Mutex::Locker locker (m_mutex); 508 509 uint32_t prev_size = indexes.size(); 510 511 const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index); 512 513 for (uint32_t i = start_idx; i < count; ++i) 514 { 515 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) 516 indexes.push_back(i); 517 } 518 519 return indexes.size() - prev_size; 520 } 521 522 uint32_t 523 Symtab::AppendSymbolIndexesWithTypeAndFlagsValue (SymbolType symbol_type, uint32_t flags_value, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const 524 { 525 Mutex::Locker locker (m_mutex); 526 527 uint32_t prev_size = indexes.size(); 528 529 const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index); 530 531 for (uint32_t i = start_idx; i < count; ++i) 532 { 533 if ((symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) && m_symbols[i].GetFlags() == flags_value) 534 indexes.push_back(i); 535 } 536 537 return indexes.size() - prev_size; 538 } 539 540 uint32_t 541 Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const 542 { 543 Mutex::Locker locker (m_mutex); 544 545 uint32_t prev_size = indexes.size(); 546 547 const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index); 548 549 for (uint32_t i = start_idx; i < count; ++i) 550 { 551 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) 552 { 553 if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility)) 554 indexes.push_back(i); 555 } 556 } 557 558 return indexes.size() - prev_size; 559 } 560 561 562 uint32_t 563 Symtab::GetIndexForSymbol (const Symbol *symbol) const 564 { 565 if (!m_symbols.empty()) 566 { 567 const Symbol *first_symbol = &m_symbols[0]; 568 if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size()) 569 return symbol - first_symbol; 570 } 571 return UINT32_MAX; 572 } 573 574 struct SymbolSortInfo 575 { 576 const bool sort_by_load_addr; 577 const Symbol *symbols; 578 }; 579 580 namespace { 581 struct SymbolIndexComparator { 582 const std::vector<Symbol>& symbols; 583 std::vector<lldb::addr_t> &addr_cache; 584 585 // Getting from the symbol to the Address to the File Address involves some work. 586 // Since there are potentially many symbols here, and we're using this for sorting so 587 // we're going to be computing the address many times, cache that in addr_cache. 588 // The array passed in has to be the same size as the symbols array passed into the 589 // member variable symbols, and should be initialized with LLDB_INVALID_ADDRESS. 590 // NOTE: You have to make addr_cache externally and pass it in because std::stable_sort 591 // makes copies of the comparator it is initially passed in, and you end up spending 592 // huge amounts of time copying this array... 593 594 SymbolIndexComparator(const std::vector<Symbol>& s, std::vector<lldb::addr_t> &a) : symbols(s), addr_cache(a) { 595 assert (symbols.size() == addr_cache.size()); 596 } 597 bool operator()(uint32_t index_a, uint32_t index_b) { 598 addr_t value_a = addr_cache[index_a]; 599 if (value_a == LLDB_INVALID_ADDRESS) 600 { 601 value_a = symbols[index_a].GetAddressRef().GetFileAddress(); 602 addr_cache[index_a] = value_a; 603 } 604 605 addr_t value_b = addr_cache[index_b]; 606 if (value_b == LLDB_INVALID_ADDRESS) 607 { 608 value_b = symbols[index_b].GetAddressRef().GetFileAddress(); 609 addr_cache[index_b] = value_b; 610 } 611 612 613 if (value_a == value_b) { 614 // The if the values are equal, use the original symbol user ID 615 lldb::user_id_t uid_a = symbols[index_a].GetID(); 616 lldb::user_id_t uid_b = symbols[index_b].GetID(); 617 if (uid_a < uid_b) 618 return true; 619 if (uid_a > uid_b) 620 return false; 621 return false; 622 } else if (value_a < value_b) 623 return true; 624 625 return false; 626 } 627 }; 628 } 629 630 void 631 Symtab::SortSymbolIndexesByValue (std::vector<uint32_t>& indexes, bool remove_duplicates) const 632 { 633 Mutex::Locker locker (m_mutex); 634 635 Timer scoped_timer (__PRETTY_FUNCTION__,__PRETTY_FUNCTION__); 636 // No need to sort if we have zero or one items... 637 if (indexes.size() <= 1) 638 return; 639 640 // Sort the indexes in place using std::stable_sort. 641 // NOTE: The use of std::stable_sort instead of std::sort here is strictly for performance, 642 // not correctness. The indexes vector tends to be "close" to sorted, which the 643 // stable sort handles better. 644 645 std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS); 646 647 SymbolIndexComparator comparator(m_symbols, addr_cache); 648 std::stable_sort(indexes.begin(), indexes.end(), comparator); 649 650 // Remove any duplicates if requested 651 if (remove_duplicates) 652 std::unique(indexes.begin(), indexes.end()); 653 } 654 655 uint32_t 656 Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, std::vector<uint32_t>& indexes) 657 { 658 Mutex::Locker locker (m_mutex); 659 660 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 661 if (symbol_name) 662 { 663 const char *symbol_cstr = symbol_name.GetCString(); 664 if (!m_name_indexes_computed) 665 InitNameIndexes(); 666 667 return m_name_to_index.GetValues (symbol_cstr, indexes); 668 } 669 return 0; 670 } 671 672 uint32_t 673 Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes) 674 { 675 Mutex::Locker locker (m_mutex); 676 677 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 678 if (symbol_name) 679 { 680 const size_t old_size = indexes.size(); 681 if (!m_name_indexes_computed) 682 InitNameIndexes(); 683 684 const char *symbol_cstr = symbol_name.GetCString(); 685 686 std::vector<uint32_t> all_name_indexes; 687 const size_t name_match_count = m_name_to_index.GetValues (symbol_cstr, all_name_indexes); 688 for (size_t i=0; i<name_match_count; ++i) 689 { 690 if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type, symbol_visibility)) 691 indexes.push_back (all_name_indexes[i]); 692 } 693 return indexes.size() - old_size; 694 } 695 return 0; 696 } 697 698 uint32_t 699 Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, std::vector<uint32_t>& indexes) 700 { 701 Mutex::Locker locker (m_mutex); 702 703 if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0) 704 { 705 std::vector<uint32_t>::iterator pos = indexes.begin(); 706 while (pos != indexes.end()) 707 { 708 if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type) 709 ++pos; 710 else 711 pos = indexes.erase(pos); 712 } 713 } 714 return indexes.size(); 715 } 716 717 uint32_t 718 Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes) 719 { 720 Mutex::Locker locker (m_mutex); 721 722 if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type, symbol_visibility, indexes) > 0) 723 { 724 std::vector<uint32_t>::iterator pos = indexes.begin(); 725 while (pos != indexes.end()) 726 { 727 if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type) 728 ++pos; 729 else 730 pos = indexes.erase(pos); 731 } 732 } 733 return indexes.size(); 734 } 735 736 737 uint32_t 738 Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression ®exp, SymbolType symbol_type, std::vector<uint32_t>& indexes) 739 { 740 Mutex::Locker locker (m_mutex); 741 742 uint32_t prev_size = indexes.size(); 743 uint32_t sym_end = m_symbols.size(); 744 745 for (uint32_t i = 0; i < sym_end; i++) 746 { 747 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) 748 { 749 const char *name = m_symbols[i].GetName().AsCString(); 750 if (name) 751 { 752 if (regexp.Execute (name)) 753 indexes.push_back(i); 754 } 755 } 756 } 757 return indexes.size() - prev_size; 758 759 } 760 761 uint32_t 762 Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression ®exp, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes) 763 { 764 Mutex::Locker locker (m_mutex); 765 766 uint32_t prev_size = indexes.size(); 767 uint32_t sym_end = m_symbols.size(); 768 769 for (uint32_t i = 0; i < sym_end; i++) 770 { 771 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) 772 { 773 if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility) == false) 774 continue; 775 776 const char *name = m_symbols[i].GetName().AsCString(); 777 if (name) 778 { 779 if (regexp.Execute (name)) 780 indexes.push_back(i); 781 } 782 } 783 } 784 return indexes.size() - prev_size; 785 786 } 787 788 Symbol * 789 Symtab::FindSymbolWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, uint32_t& start_idx) 790 { 791 Mutex::Locker locker (m_mutex); 792 793 const size_t count = m_symbols.size(); 794 for (size_t idx = start_idx; idx < count; ++idx) 795 { 796 if (symbol_type == eSymbolTypeAny || m_symbols[idx].GetType() == symbol_type) 797 { 798 if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility)) 799 { 800 start_idx = idx; 801 return &m_symbols[idx]; 802 } 803 } 804 } 805 return nullptr; 806 } 807 808 size_t 809 Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, std::vector<uint32_t>& symbol_indexes) 810 { 811 Mutex::Locker locker (m_mutex); 812 813 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 814 // Initialize all of the lookup by name indexes before converting NAME 815 // to a uniqued string NAME_STR below. 816 if (!m_name_indexes_computed) 817 InitNameIndexes(); 818 819 if (name) 820 { 821 // The string table did have a string that matched, but we need 822 // to check the symbols and match the symbol_type if any was given. 823 AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_indexes); 824 } 825 return symbol_indexes.size(); 826 } 827 828 size_t 829 Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes) 830 { 831 Mutex::Locker locker (m_mutex); 832 833 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 834 // Initialize all of the lookup by name indexes before converting NAME 835 // to a uniqued string NAME_STR below. 836 if (!m_name_indexes_computed) 837 InitNameIndexes(); 838 839 if (name) 840 { 841 // The string table did have a string that matched, but we need 842 // to check the symbols and match the symbol_type if any was given. 843 AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes); 844 } 845 return symbol_indexes.size(); 846 } 847 848 size_t 849 Symtab::FindAllSymbolsMatchingRexExAndType (const RegularExpression ®ex, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes) 850 { 851 Mutex::Locker locker (m_mutex); 852 853 AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes); 854 return symbol_indexes.size(); 855 } 856 857 Symbol * 858 Symtab::FindFirstSymbolWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility) 859 { 860 Mutex::Locker locker (m_mutex); 861 862 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__); 863 if (!m_name_indexes_computed) 864 InitNameIndexes(); 865 866 if (name) 867 { 868 std::vector<uint32_t> matching_indexes; 869 // The string table did have a string that matched, but we need 870 // to check the symbols and match the symbol_type if any was given. 871 if (AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, matching_indexes)) 872 { 873 std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end(); 874 for (pos = matching_indexes.begin(); pos != end; ++pos) 875 { 876 Symbol *symbol = SymbolAtIndex(*pos); 877 878 if (symbol->Compare(name, symbol_type)) 879 return symbol; 880 } 881 } 882 } 883 return nullptr; 884 } 885 886 typedef struct 887 { 888 const Symtab *symtab; 889 const addr_t file_addr; 890 Symbol *match_symbol; 891 const uint32_t *match_index_ptr; 892 addr_t match_offset; 893 } SymbolSearchInfo; 894 895 static int 896 SymbolWithClosestFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr) 897 { 898 const Symbol *symbol = info->symtab->SymbolAtIndex (index_ptr[0]); 899 if (symbol == nullptr) 900 return -1; 901 902 const addr_t info_file_addr = info->file_addr; 903 if (symbol->ValueIsAddress()) 904 { 905 const addr_t curr_file_addr = symbol->GetAddressRef().GetFileAddress(); 906 if (info_file_addr < curr_file_addr) 907 return -1; 908 909 // Since we are finding the closest symbol that is greater than or equal 910 // to 'info->file_addr' we set the symbol here. This will get set 911 // multiple times, but after the search is done it will contain the best 912 // symbol match 913 info->match_symbol = const_cast<Symbol *>(symbol); 914 info->match_index_ptr = index_ptr; 915 info->match_offset = info_file_addr - curr_file_addr; 916 917 if (info_file_addr > curr_file_addr) 918 return +1; 919 return 0; 920 } 921 return -1; 922 } 923 924 void 925 Symtab::InitAddressIndexes() 926 { 927 // Protected function, no need to lock mutex... 928 if (!m_file_addr_to_index_computed && !m_symbols.empty()) 929 { 930 m_file_addr_to_index_computed = true; 931 932 FileRangeToIndexMap::Entry entry; 933 const_iterator begin = m_symbols.begin(); 934 const_iterator end = m_symbols.end(); 935 for (const_iterator pos = m_symbols.begin(); pos != end; ++pos) 936 { 937 if (pos->ValueIsAddress()) 938 { 939 entry.SetRangeBase(pos->GetAddressRef().GetFileAddress()); 940 entry.SetByteSize(pos->GetByteSize()); 941 entry.data = std::distance(begin, pos); 942 m_file_addr_to_index.Append(entry); 943 } 944 } 945 const size_t num_entries = m_file_addr_to_index.GetSize(); 946 if (num_entries > 0) 947 { 948 m_file_addr_to_index.Sort(); 949 m_file_addr_to_index.CalculateSizesOfZeroByteSizeRanges(); 950 951 // Now our last symbols might not have had sizes because there 952 // was no subsequent symbol to calculate the size from. If this is 953 // the case, then calculate the size by capping it at the end of the 954 // section in which the symbol resides 955 for (int i = num_entries - 1; i >= 0; --i) 956 { 957 const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i); 958 // As we iterate backwards, as soon as we find a symbol with a valid 959 // byte size, we are done 960 if (entry.GetByteSize() > 0) 961 break; 962 963 // Cap the size to the end of the section in which the symbol resides 964 SectionSP section_sp (m_objfile->GetSectionList()->FindSectionContainingFileAddress (entry.GetRangeBase())); 965 if (section_sp) 966 { 967 const lldb::addr_t end_section_file_addr = section_sp->GetFileAddress() + section_sp->GetByteSize(); 968 const lldb::addr_t symbol_file_addr = entry.GetRangeBase(); 969 if (end_section_file_addr > symbol_file_addr) 970 { 971 Symbol &symbol = m_symbols[entry.data]; 972 973 symbol.SetByteSize(end_section_file_addr - symbol_file_addr); 974 symbol.SetSizeIsSynthesized(true); 975 } 976 } 977 } 978 // Sort again in case the range size changes the ordering 979 m_file_addr_to_index.Sort(); 980 } 981 } 982 } 983 984 void 985 Symtab::CalculateSymbolSizes () 986 { 987 Mutex::Locker locker (m_mutex); 988 989 if (!m_symbols.empty()) 990 { 991 if (!m_file_addr_to_index_computed) 992 InitAddressIndexes(); 993 994 const size_t num_entries = m_file_addr_to_index.GetSize(); 995 996 for (size_t i = 0; i < num_entries; ++i) 997 { 998 // The entries in the m_file_addr_to_index have calculated the sizes already 999 // so we will use this size if we need to. 1000 const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i); 1001 1002 Symbol &symbol = m_symbols[entry.data]; 1003 1004 // If the symbol size is already valid, no need to do anything 1005 if (symbol.GetByteSizeIsValid()) 1006 continue; 1007 1008 const addr_t range_size = entry.GetByteSize(); 1009 if (range_size > 0) 1010 { 1011 symbol.SetByteSize(range_size); 1012 symbol.SetSizeIsSynthesized(true); 1013 } 1014 } 1015 } 1016 } 1017 1018 Symbol * 1019 Symtab::FindSymbolContainingFileAddress (addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes) 1020 { 1021 Mutex::Locker locker (m_mutex); 1022 1023 1024 SymbolSearchInfo info = { this, file_addr, nullptr, nullptr, 0 }; 1025 1026 ::bsearch (&info, 1027 indexes, 1028 num_indexes, 1029 sizeof(uint32_t), 1030 (ComparisonFunction)SymbolWithClosestFileAddress); 1031 1032 if (info.match_symbol) 1033 { 1034 if (info.match_offset == 0) 1035 { 1036 // We found an exact match! 1037 return info.match_symbol; 1038 } 1039 1040 const size_t symbol_byte_size = info.match_symbol->GetByteSize(); 1041 1042 if (symbol_byte_size == 0) 1043 { 1044 // We weren't able to find the size of the symbol so lets just go 1045 // with that match we found in our search... 1046 return info.match_symbol; 1047 } 1048 1049 // We were able to figure out a symbol size so lets make sure our 1050 // offset puts "file_addr" in the symbol's address range. 1051 if (info.match_offset < symbol_byte_size) 1052 return info.match_symbol; 1053 } 1054 return nullptr; 1055 } 1056 1057 Symbol * 1058 Symtab::FindSymbolContainingFileAddress (addr_t file_addr) 1059 { 1060 Mutex::Locker locker (m_mutex); 1061 1062 if (!m_file_addr_to_index_computed) 1063 InitAddressIndexes(); 1064 1065 const FileRangeToIndexMap::Entry *entry = m_file_addr_to_index.FindEntryThatContains(file_addr); 1066 if (entry) 1067 return SymbolAtIndex(entry->data); 1068 return nullptr; 1069 } 1070 1071 void 1072 Symtab::SymbolIndicesToSymbolContextList (std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list) 1073 { 1074 // No need to protect this call using m_mutex all other method calls are 1075 // already thread safe. 1076 1077 const bool merge_symbol_into_function = true; 1078 size_t num_indices = symbol_indexes.size(); 1079 if (num_indices > 0) 1080 { 1081 SymbolContext sc; 1082 sc.module_sp = m_objfile->GetModule(); 1083 for (size_t i = 0; i < num_indices; i++) 1084 { 1085 sc.symbol = SymbolAtIndex (symbol_indexes[i]); 1086 if (sc.symbol) 1087 sc_list.AppendIfUnique(sc, merge_symbol_into_function); 1088 } 1089 } 1090 } 1091 1092 1093 size_t 1094 Symtab::FindFunctionSymbols (const ConstString &name, 1095 uint32_t name_type_mask, 1096 SymbolContextList& sc_list) 1097 { 1098 size_t count = 0; 1099 std::vector<uint32_t> symbol_indexes; 1100 1101 const char *name_cstr = name.GetCString(); 1102 1103 // eFunctionNameTypeAuto should be pre-resolved by a call to Module::PrepareForFunctionNameLookup() 1104 assert ((name_type_mask & eFunctionNameTypeAuto) == 0); 1105 1106 if (name_type_mask & (eFunctionNameTypeBase | eFunctionNameTypeFull)) 1107 { 1108 std::vector<uint32_t> temp_symbol_indexes; 1109 FindAllSymbolsWithNameAndType (name, eSymbolTypeAny, temp_symbol_indexes); 1110 1111 unsigned temp_symbol_indexes_size = temp_symbol_indexes.size(); 1112 if (temp_symbol_indexes_size > 0) 1113 { 1114 Mutex::Locker locker (m_mutex); 1115 for (unsigned i = 0; i < temp_symbol_indexes_size; i++) 1116 { 1117 SymbolContext sym_ctx; 1118 sym_ctx.symbol = SymbolAtIndex (temp_symbol_indexes[i]); 1119 if (sym_ctx.symbol) 1120 { 1121 switch (sym_ctx.symbol->GetType()) 1122 { 1123 case eSymbolTypeCode: 1124 case eSymbolTypeResolver: 1125 case eSymbolTypeReExported: 1126 symbol_indexes.push_back(temp_symbol_indexes[i]); 1127 break; 1128 default: 1129 break; 1130 } 1131 } 1132 } 1133 } 1134 } 1135 1136 if (name_type_mask & eFunctionNameTypeBase) 1137 { 1138 // From mangled names we can't tell what is a basename and what 1139 // is a method name, so we just treat them the same 1140 if (!m_name_indexes_computed) 1141 InitNameIndexes(); 1142 1143 if (!m_basename_to_index.IsEmpty()) 1144 { 1145 const UniqueCStringMap<uint32_t>::Entry *match; 1146 for (match = m_basename_to_index.FindFirstValueForName(name_cstr); 1147 match != nullptr; 1148 match = m_basename_to_index.FindNextValueForName(match)) 1149 { 1150 symbol_indexes.push_back(match->value); 1151 } 1152 } 1153 } 1154 1155 if (name_type_mask & eFunctionNameTypeMethod) 1156 { 1157 if (!m_name_indexes_computed) 1158 InitNameIndexes(); 1159 1160 if (!m_method_to_index.IsEmpty()) 1161 { 1162 const UniqueCStringMap<uint32_t>::Entry *match; 1163 for (match = m_method_to_index.FindFirstValueForName(name_cstr); 1164 match != nullptr; 1165 match = m_method_to_index.FindNextValueForName(match)) 1166 { 1167 symbol_indexes.push_back(match->value); 1168 } 1169 } 1170 } 1171 1172 if (name_type_mask & eFunctionNameTypeSelector) 1173 { 1174 if (!m_name_indexes_computed) 1175 InitNameIndexes(); 1176 1177 if (!m_selector_to_index.IsEmpty()) 1178 { 1179 const UniqueCStringMap<uint32_t>::Entry *match; 1180 for (match = m_selector_to_index.FindFirstValueForName(name_cstr); 1181 match != nullptr; 1182 match = m_selector_to_index.FindNextValueForName(match)) 1183 { 1184 symbol_indexes.push_back(match->value); 1185 } 1186 } 1187 } 1188 1189 if (!symbol_indexes.empty()) 1190 { 1191 std::sort(symbol_indexes.begin(), symbol_indexes.end()); 1192 symbol_indexes.erase(std::unique(symbol_indexes.begin(), symbol_indexes.end()), symbol_indexes.end()); 1193 count = symbol_indexes.size(); 1194 SymbolIndicesToSymbolContextList (symbol_indexes, sc_list); 1195 } 1196 1197 return count; 1198 } 1199 1200 1201 const Symbol * 1202 Symtab::GetParent (Symbol *child_symbol) const 1203 { 1204 uint32_t child_idx = GetIndexForSymbol(child_symbol); 1205 if (child_idx != UINT32_MAX && child_idx > 0) 1206 { 1207 for (uint32_t idx = child_idx - 1; idx != UINT32_MAX; --idx) 1208 { 1209 const Symbol *symbol = SymbolAtIndex (idx); 1210 const uint32_t sibling_idx = symbol->GetSiblingIndex(); 1211 if (sibling_idx != UINT32_MAX && sibling_idx > child_idx) 1212 return symbol; 1213 } 1214 } 1215 return NULL; 1216 } 1217