1 //===-- DebuggerThread.cpp ------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "DebuggerThread.h"
10 #include "ExceptionRecord.h"
11 #include "IDebugDelegate.h"
12 
13 #include "lldb/Core/ModuleSpec.h"
14 #include "lldb/Host/ProcessLaunchInfo.h"
15 #include "lldb/Host/ThreadLauncher.h"
16 #include "lldb/Host/windows/AutoHandle.h"
17 #include "lldb/Host/windows/HostProcessWindows.h"
18 #include "lldb/Host/windows/HostThreadWindows.h"
19 #include "lldb/Host/windows/ProcessLauncherWindows.h"
20 #include "lldb/Target/Process.h"
21 #include "lldb/Utility/FileSpec.h"
22 #include "lldb/Utility/Log.h"
23 #include "lldb/Utility/Predicate.h"
24 #include "lldb/Utility/Status.h"
25 
26 #include "Plugins/Process/Windows/Common/ProcessWindowsLog.h"
27 
28 #include "llvm/ADT/STLExtras.h"
29 #include "llvm/Support/ConvertUTF.h"
30 #include "llvm/Support/Threading.h"
31 #include "llvm/Support/raw_ostream.h"
32 
33 #include <psapi.h>
34 
35 #ifndef STATUS_WX86_BREAKPOINT
36 #define STATUS_WX86_BREAKPOINT 0x4000001FL // For WOW64
37 #endif
38 
39 using namespace lldb;
40 using namespace lldb_private;
41 
DebuggerThread(DebugDelegateSP debug_delegate)42 DebuggerThread::DebuggerThread(DebugDelegateSP debug_delegate)
43     : m_debug_delegate(debug_delegate), m_pid_to_detach(0),
44       m_is_shutting_down(false) {
45   m_debugging_ended_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
46 }
47 
~DebuggerThread()48 DebuggerThread::~DebuggerThread() { ::CloseHandle(m_debugging_ended_event); }
49 
DebugLaunch(const ProcessLaunchInfo & launch_info)50 Status DebuggerThread::DebugLaunch(const ProcessLaunchInfo &launch_info) {
51   Log *log = GetLog(WindowsLog::Process);
52   LLDB_LOG(log, "launching '{0}'", launch_info.GetExecutableFile().GetPath());
53 
54   Status result;
55   llvm::Expected<HostThread> secondary_thread = ThreadLauncher::LaunchThread(
56       "lldb.plugin.process-windows.secondary[?]",
57       [this, launch_info] { return DebuggerThreadLaunchRoutine(launch_info); });
58   if (!secondary_thread) {
59     result = Status(secondary_thread.takeError());
60     LLDB_LOG(log, "couldn't launch debugger thread. {0}", result);
61   }
62 
63   return result;
64 }
65 
DebugAttach(lldb::pid_t pid,const ProcessAttachInfo & attach_info)66 Status DebuggerThread::DebugAttach(lldb::pid_t pid,
67                                    const ProcessAttachInfo &attach_info) {
68   Log *log = GetLog(WindowsLog::Process);
69   LLDB_LOG(log, "attaching to '{0}'", pid);
70 
71   Status result;
72   llvm::Expected<HostThread> secondary_thread = ThreadLauncher::LaunchThread(
73       "lldb.plugin.process-windows.secondary[?]", [this, pid, attach_info] {
74         return DebuggerThreadAttachRoutine(pid, attach_info);
75       });
76   if (!secondary_thread) {
77     result = Status(secondary_thread.takeError());
78     LLDB_LOG(log, "couldn't attach to process '{0}'. {1}", pid, result);
79   }
80 
81   return result;
82 }
83 
DebuggerThreadLaunchRoutine(const ProcessLaunchInfo & launch_info)84 lldb::thread_result_t DebuggerThread::DebuggerThreadLaunchRoutine(
85     const ProcessLaunchInfo &launch_info) {
86   // Grab a shared_ptr reference to this so that we know it won't get deleted
87   // until after the thread routine has exited.
88   std::shared_ptr<DebuggerThread> this_ref(shared_from_this());
89 
90   Log *log = GetLog(WindowsLog::Process);
91   LLDB_LOG(log, "preparing to launch '{0}' on background thread.",
92            launch_info.GetExecutableFile().GetPath());
93 
94   Status error;
95   ProcessLauncherWindows launcher;
96   HostProcess process(launcher.LaunchProcess(launch_info, error));
97   // If we couldn't create the process, notify waiters immediately.  Otherwise
98   // enter the debug loop and wait until we get the create process debug
99   // notification.  Note that if the process was created successfully, we can
100   // throw away the process handle we got from CreateProcess because Windows
101   // will give us another (potentially more useful?) handle when it sends us
102   // the CREATE_PROCESS_DEBUG_EVENT.
103   if (error.Success())
104     DebugLoop();
105   else
106     m_debug_delegate->OnDebuggerError(error, 0);
107 
108   return {};
109 }
110 
DebuggerThreadAttachRoutine(lldb::pid_t pid,const ProcessAttachInfo & attach_info)111 lldb::thread_result_t DebuggerThread::DebuggerThreadAttachRoutine(
112     lldb::pid_t pid, const ProcessAttachInfo &attach_info) {
113   // Grab a shared_ptr reference to this so that we know it won't get deleted
114   // until after the thread routine has exited.
115   std::shared_ptr<DebuggerThread> this_ref(shared_from_this());
116 
117   Log *log = GetLog(WindowsLog::Process);
118   LLDB_LOG(log, "preparing to attach to process '{0}' on background thread.",
119            pid);
120 
121   if (!DebugActiveProcess((DWORD)pid)) {
122     Status error(::GetLastError(), eErrorTypeWin32);
123     m_debug_delegate->OnDebuggerError(error, 0);
124     return {};
125   }
126 
127   // The attach was successful, enter the debug loop.  From here on out, this
128   // is no different than a create process operation, so all the same comments
129   // in DebugLaunch should apply from this point out.
130   DebugLoop();
131 
132   return {};
133 }
134 
StopDebugging(bool terminate)135 Status DebuggerThread::StopDebugging(bool terminate) {
136   Status error;
137 
138   lldb::pid_t pid = m_process.GetProcessId();
139 
140   Log *log = GetLog(WindowsLog::Process);
141   LLDB_LOG(log, "terminate = {0}, inferior={1}.", terminate, pid);
142 
143   // Set m_is_shutting_down to true if it was false.  Return if it was already
144   // true.
145   bool expected = false;
146   if (!m_is_shutting_down.compare_exchange_strong(expected, true))
147     return error;
148 
149   // Make a copy of the process, since the termination sequence will reset
150   // DebuggerThread's internal copy and it needs to remain open for the Wait
151   // operation.
152   HostProcess process_copy = m_process;
153   lldb::process_t handle = m_process.GetNativeProcess().GetSystemHandle();
154 
155   if (terminate) {
156     if (handle != nullptr && handle != LLDB_INVALID_PROCESS) {
157       // Initiate the termination before continuing the exception, so that the
158       // next debug event we get is the exit process event, and not some other
159       // event.
160       BOOL terminate_suceeded = TerminateProcess(handle, 0);
161       LLDB_LOG(log,
162                "calling TerminateProcess({0}, 0) (inferior={1}), success={2}",
163                handle, pid, terminate_suceeded);
164     } else {
165       LLDB_LOG(log,
166                "NOT calling TerminateProcess because the inferior is not valid "
167                "({0}, 0) (inferior={1})",
168                handle, pid);
169     }
170   }
171 
172   // If we're stuck waiting for an exception to continue (e.g. the user is at a
173   // breakpoint messing around in the debugger), continue it now.  But only
174   // AFTER calling TerminateProcess to make sure that the very next call to
175   // WaitForDebugEvent is an exit process event.
176   if (m_active_exception.get()) {
177     LLDB_LOG(log, "masking active exception");
178     ContinueAsyncException(ExceptionResult::MaskException);
179   }
180 
181   if (!terminate) {
182     // Indicate that we want to detach.
183     m_pid_to_detach = GetProcess().GetProcessId();
184 
185     // Force a fresh break so that the detach can happen from the debugger
186     // thread.
187     if (!::DebugBreakProcess(
188             GetProcess().GetNativeProcess().GetSystemHandle())) {
189       error.SetError(::GetLastError(), eErrorTypeWin32);
190     }
191   }
192 
193   LLDB_LOG(log, "waiting for detach from process {0} to complete.", pid);
194 
195   DWORD wait_result = WaitForSingleObject(m_debugging_ended_event, 5000);
196   if (wait_result != WAIT_OBJECT_0) {
197     error.SetError(GetLastError(), eErrorTypeWin32);
198     LLDB_LOG(log, "error: WaitForSingleObject({0}, 5000) returned {1}",
199              m_debugging_ended_event, wait_result);
200   } else
201     LLDB_LOG(log, "detach from process {0} completed successfully.", pid);
202 
203   if (!error.Success()) {
204     LLDB_LOG(log, "encountered an error while trying to stop process {0}. {1}",
205              pid, error);
206   }
207   return error;
208 }
209 
ContinueAsyncException(ExceptionResult result)210 void DebuggerThread::ContinueAsyncException(ExceptionResult result) {
211   if (!m_active_exception.get())
212     return;
213 
214   Log *log = GetLog(WindowsLog::Process | WindowsLog::Exception);
215   LLDB_LOG(log, "broadcasting for inferior process {0}.",
216            m_process.GetProcessId());
217 
218   m_active_exception.reset();
219   m_exception_pred.SetValue(result, eBroadcastAlways);
220 }
221 
FreeProcessHandles()222 void DebuggerThread::FreeProcessHandles() {
223   m_process = HostProcess();
224   m_main_thread = HostThread();
225   if (m_image_file) {
226     ::CloseHandle(m_image_file);
227     m_image_file = nullptr;
228   }
229 }
230 
DebugLoop()231 void DebuggerThread::DebugLoop() {
232   Log *log = GetLog(WindowsLog::Event);
233   DEBUG_EVENT dbe = {};
234   bool should_debug = true;
235   LLDB_LOGV(log, "Entering WaitForDebugEvent loop");
236   while (should_debug) {
237     LLDB_LOGV(log, "Calling WaitForDebugEvent");
238     BOOL wait_result = WaitForDebugEvent(&dbe, INFINITE);
239     if (wait_result) {
240       DWORD continue_status = DBG_CONTINUE;
241       switch (dbe.dwDebugEventCode) {
242       default:
243         llvm_unreachable("Unhandle debug event code!");
244       case EXCEPTION_DEBUG_EVENT: {
245         ExceptionResult status =
246             HandleExceptionEvent(dbe.u.Exception, dbe.dwThreadId);
247 
248         if (status == ExceptionResult::MaskException)
249           continue_status = DBG_CONTINUE;
250         else if (status == ExceptionResult::SendToApplication)
251           continue_status = DBG_EXCEPTION_NOT_HANDLED;
252 
253         break;
254       }
255       case CREATE_THREAD_DEBUG_EVENT:
256         continue_status =
257             HandleCreateThreadEvent(dbe.u.CreateThread, dbe.dwThreadId);
258         break;
259       case CREATE_PROCESS_DEBUG_EVENT:
260         continue_status =
261             HandleCreateProcessEvent(dbe.u.CreateProcessInfo, dbe.dwThreadId);
262         break;
263       case EXIT_THREAD_DEBUG_EVENT:
264         continue_status =
265             HandleExitThreadEvent(dbe.u.ExitThread, dbe.dwThreadId);
266         break;
267       case EXIT_PROCESS_DEBUG_EVENT:
268         continue_status =
269             HandleExitProcessEvent(dbe.u.ExitProcess, dbe.dwThreadId);
270         should_debug = false;
271         break;
272       case LOAD_DLL_DEBUG_EVENT:
273         continue_status = HandleLoadDllEvent(dbe.u.LoadDll, dbe.dwThreadId);
274         break;
275       case UNLOAD_DLL_DEBUG_EVENT:
276         continue_status = HandleUnloadDllEvent(dbe.u.UnloadDll, dbe.dwThreadId);
277         break;
278       case OUTPUT_DEBUG_STRING_EVENT:
279         continue_status = HandleODSEvent(dbe.u.DebugString, dbe.dwThreadId);
280         break;
281       case RIP_EVENT:
282         continue_status = HandleRipEvent(dbe.u.RipInfo, dbe.dwThreadId);
283         if (dbe.u.RipInfo.dwType == SLE_ERROR)
284           should_debug = false;
285         break;
286       }
287 
288       LLDB_LOGV(log, "calling ContinueDebugEvent({0}, {1}, {2}) on thread {3}.",
289                 dbe.dwProcessId, dbe.dwThreadId, continue_status,
290                 ::GetCurrentThreadId());
291 
292       ::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId, continue_status);
293 
294       if (m_detached) {
295         should_debug = false;
296       }
297     } else {
298       LLDB_LOG(log, "returned FALSE from WaitForDebugEvent.  Error = {0}",
299                ::GetLastError());
300 
301       should_debug = false;
302     }
303   }
304   FreeProcessHandles();
305 
306   LLDB_LOG(log, "WaitForDebugEvent loop completed, exiting.");
307   ::SetEvent(m_debugging_ended_event);
308 }
309 
310 ExceptionResult
HandleExceptionEvent(const EXCEPTION_DEBUG_INFO & info,DWORD thread_id)311 DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info,
312                                      DWORD thread_id) {
313   Log *log = GetLog(WindowsLog::Event | WindowsLog::Exception);
314   if (m_is_shutting_down) {
315     // A breakpoint that occurs while `m_pid_to_detach` is non-zero is a magic
316     // exception that
317     // we use simply to wake up the DebuggerThread so that we can close out the
318     // debug loop.
319     if (m_pid_to_detach != 0 &&
320         (info.ExceptionRecord.ExceptionCode == EXCEPTION_BREAKPOINT ||
321          info.ExceptionRecord.ExceptionCode == STATUS_WX86_BREAKPOINT)) {
322       LLDB_LOG(log, "Breakpoint exception is cue to detach from process {0:x}",
323                m_pid_to_detach.load());
324       ::DebugActiveProcessStop(m_pid_to_detach);
325       m_detached = true;
326     }
327 
328     // Don't perform any blocking operations while we're shutting down.  That
329     // will cause TerminateProcess -> WaitForSingleObject to time out.
330     return ExceptionResult::SendToApplication;
331   }
332 
333   bool first_chance = (info.dwFirstChance != 0);
334 
335   m_active_exception.reset(
336       new ExceptionRecord(info.ExceptionRecord, thread_id));
337   LLDB_LOG(log, "encountered {0} chance exception {1:x} on thread {2:x}",
338            first_chance ? "first" : "second",
339            info.ExceptionRecord.ExceptionCode, thread_id);
340 
341   ExceptionResult result =
342       m_debug_delegate->OnDebugException(first_chance, *m_active_exception);
343   m_exception_pred.SetValue(result, eBroadcastNever);
344 
345   LLDB_LOG(log, "waiting for ExceptionPred != BreakInDebugger");
346   result = *m_exception_pred.WaitForValueNotEqualTo(
347       ExceptionResult::BreakInDebugger);
348 
349   LLDB_LOG(log, "got ExceptionPred = {0}", (int)m_exception_pred.GetValue());
350   return result;
351 }
352 
353 DWORD
HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO & info,DWORD thread_id)354 DebuggerThread::HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info,
355                                         DWORD thread_id) {
356   Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread);
357   LLDB_LOG(log, "Thread {0} spawned in process {1}", thread_id,
358            m_process.GetProcessId());
359   HostThread thread(info.hThread);
360   thread.GetNativeThread().SetOwnsHandle(false);
361   m_debug_delegate->OnCreateThread(thread);
362   return DBG_CONTINUE;
363 }
364 
365 DWORD
HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO & info,DWORD thread_id)366 DebuggerThread::HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info,
367                                          DWORD thread_id) {
368   Log *log = GetLog(WindowsLog::Event | WindowsLog::Process);
369   uint32_t process_id = ::GetProcessId(info.hProcess);
370 
371   LLDB_LOG(log, "process {0} spawned", process_id);
372 
373   std::string thread_name;
374   llvm::raw_string_ostream name_stream(thread_name);
375   name_stream << "lldb.plugin.process-windows.secondary[" << process_id << "]";
376   name_stream.flush();
377   llvm::set_thread_name(thread_name);
378 
379   // info.hProcess and info.hThread are closed automatically by Windows when
380   // EXIT_PROCESS_DEBUG_EVENT is received.
381   m_process = HostProcess(info.hProcess);
382   ((HostProcessWindows &)m_process.GetNativeProcess()).SetOwnsHandle(false);
383   m_main_thread = HostThread(info.hThread);
384   m_main_thread.GetNativeThread().SetOwnsHandle(false);
385   m_image_file = info.hFile;
386 
387   lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfImage);
388   m_debug_delegate->OnDebuggerConnected(load_addr);
389 
390   return DBG_CONTINUE;
391 }
392 
393 DWORD
HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO & info,DWORD thread_id)394 DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info,
395                                       DWORD thread_id) {
396   Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread);
397   LLDB_LOG(log, "Thread {0} exited with code {1} in process {2}", thread_id,
398            info.dwExitCode, m_process.GetProcessId());
399   m_debug_delegate->OnExitThread(thread_id, info.dwExitCode);
400   return DBG_CONTINUE;
401 }
402 
403 DWORD
HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO & info,DWORD thread_id)404 DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info,
405                                        DWORD thread_id) {
406   Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread);
407   LLDB_LOG(log, "process {0} exited with code {1}", m_process.GetProcessId(),
408            info.dwExitCode);
409 
410   m_debug_delegate->OnExitProcess(info.dwExitCode);
411 
412   return DBG_CONTINUE;
413 }
414 
GetFileNameFromHandleFallback(HANDLE hFile)415 static llvm::Optional<std::string> GetFileNameFromHandleFallback(HANDLE hFile) {
416   // Check that file is not empty as we cannot map a file with zero length.
417   DWORD dwFileSizeHi = 0;
418   DWORD dwFileSizeLo = ::GetFileSize(hFile, &dwFileSizeHi);
419   if (dwFileSizeLo == 0 && dwFileSizeHi == 0)
420     return llvm::None;
421 
422   AutoHandle filemap(
423       ::CreateFileMappingW(hFile, nullptr, PAGE_READONLY, 0, 1, NULL), nullptr);
424   if (!filemap.IsValid())
425     return llvm::None;
426 
427   auto view_deleter = [](void *pMem) { ::UnmapViewOfFile(pMem); };
428   std::unique_ptr<void, decltype(view_deleter)> pMem(
429       ::MapViewOfFile(filemap.get(), FILE_MAP_READ, 0, 0, 1), view_deleter);
430   if (!pMem)
431     return llvm::None;
432 
433   std::array<wchar_t, MAX_PATH + 1> mapped_filename;
434   if (!::GetMappedFileNameW(::GetCurrentProcess(), pMem.get(),
435                             mapped_filename.data(), mapped_filename.size()))
436     return llvm::None;
437 
438   // A series of null-terminated strings, plus an additional null character
439   std::array<wchar_t, 512> drive_strings;
440   drive_strings[0] = L'\0';
441   if (!::GetLogicalDriveStringsW(drive_strings.size(), drive_strings.data()))
442     return llvm::None;
443 
444   std::array<wchar_t, 3> drive = {L"_:"};
445   for (const wchar_t *it = drive_strings.data(); *it != L'\0';
446        it += wcslen(it) + 1) {
447     // Copy the drive letter to the template string
448     drive[0] = it[0];
449     std::array<wchar_t, MAX_PATH> device_name;
450     if (::QueryDosDeviceW(drive.data(), device_name.data(),
451                           device_name.size())) {
452       size_t device_name_len = wcslen(device_name.data());
453       if (device_name_len < mapped_filename.size()) {
454         bool match = _wcsnicmp(mapped_filename.data(), device_name.data(),
455                                device_name_len) == 0;
456         if (match && mapped_filename[device_name_len] == L'\\') {
457           // Replace device path with its drive letter
458           std::wstring rebuilt_path(drive.data());
459           rebuilt_path.append(&mapped_filename[device_name_len]);
460           std::string path_utf8;
461           llvm::convertWideToUTF8(rebuilt_path, path_utf8);
462           return path_utf8;
463         }
464       }
465     }
466   }
467   return llvm::None;
468 }
469 
470 DWORD
HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO & info,DWORD thread_id)471 DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info,
472                                    DWORD thread_id) {
473   Log *log = GetLog(WindowsLog::Event);
474   if (info.hFile == nullptr) {
475     // Not sure what this is, so just ignore it.
476     LLDB_LOG(log, "Warning: Inferior {0} has a NULL file handle, returning...",
477              m_process.GetProcessId());
478     return DBG_CONTINUE;
479   }
480 
481   auto on_load_dll = [&](llvm::StringRef path) {
482     FileSpec file_spec(path);
483     ModuleSpec module_spec(file_spec);
484     lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll);
485 
486     LLDB_LOG(log, "Inferior {0} - DLL '{1}' loaded at address {2:x}...",
487              m_process.GetProcessId(), path, info.lpBaseOfDll);
488 
489     m_debug_delegate->OnLoadDll(module_spec, load_addr);
490   };
491 
492   std::vector<wchar_t> buffer(1);
493   DWORD required_size =
494       GetFinalPathNameByHandleW(info.hFile, &buffer[0], 0, VOLUME_NAME_DOS);
495   if (required_size > 0) {
496     buffer.resize(required_size + 1);
497     required_size = GetFinalPathNameByHandleW(info.hFile, &buffer[0],
498                                               required_size, VOLUME_NAME_DOS);
499     std::string path_str_utf8;
500     llvm::convertWideToUTF8(buffer.data(), path_str_utf8);
501     llvm::StringRef path_str = path_str_utf8;
502     const char *path = path_str.data();
503     if (path_str.startswith("\\\\?\\"))
504       path += 4;
505 
506     on_load_dll(path);
507   } else if (llvm::Optional<std::string> path =
508                  GetFileNameFromHandleFallback(info.hFile)) {
509     on_load_dll(*path);
510   } else {
511     LLDB_LOG(
512         log,
513         "Inferior {0} - Error {1} occurred calling GetFinalPathNameByHandle",
514         m_process.GetProcessId(), ::GetLastError());
515   }
516   // Windows does not automatically close info.hFile, so we need to do it.
517   ::CloseHandle(info.hFile);
518   return DBG_CONTINUE;
519 }
520 
521 DWORD
HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO & info,DWORD thread_id)522 DebuggerThread::HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info,
523                                      DWORD thread_id) {
524   Log *log = GetLog(WindowsLog::Event);
525   LLDB_LOG(log, "process {0} unloading DLL at addr {1:x}.",
526            m_process.GetProcessId(), info.lpBaseOfDll);
527 
528   m_debug_delegate->OnUnloadDll(
529       reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll));
530   return DBG_CONTINUE;
531 }
532 
533 DWORD
HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO & info,DWORD thread_id)534 DebuggerThread::HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info,
535                                DWORD thread_id) {
536   return DBG_CONTINUE;
537 }
538 
539 DWORD
HandleRipEvent(const RIP_INFO & info,DWORD thread_id)540 DebuggerThread::HandleRipEvent(const RIP_INFO &info, DWORD thread_id) {
541   Log *log = GetLog(WindowsLog::Event);
542   LLDB_LOG(log, "encountered error {0} (type={1}) in process {2} thread {3}",
543            info.dwError, info.dwType, m_process.GetProcessId(), thread_id);
544 
545   Status error(info.dwError, eErrorTypeWin32);
546   m_debug_delegate->OnDebuggerError(error, info.dwType);
547 
548   return DBG_CONTINUE;
549 }
550