1 //===-- lib/Evaluate/real.cpp ---------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #include "flang/Evaluate/real.h" 10 #include "int-power.h" 11 #include "flang/Common/idioms.h" 12 #include "flang/Decimal/decimal.h" 13 #include "flang/Parser/characters.h" 14 #include "llvm/Support/raw_ostream.h" 15 #include <limits> 16 17 namespace Fortran::evaluate::value { 18 19 template <typename W, int P> Relation Real<W, P>::Compare(const Real &y) const { 20 if (IsNotANumber() || y.IsNotANumber()) { // NaN vs x, x vs NaN 21 return Relation::Unordered; 22 } else if (IsInfinite()) { 23 if (y.IsInfinite()) { 24 if (IsNegative()) { // -Inf vs +/-Inf 25 return y.IsNegative() ? Relation::Equal : Relation::Less; 26 } else { // +Inf vs +/-Inf 27 return y.IsNegative() ? Relation::Greater : Relation::Equal; 28 } 29 } else { // +/-Inf vs finite 30 return IsNegative() ? Relation::Less : Relation::Greater; 31 } 32 } else if (y.IsInfinite()) { // finite vs +/-Inf 33 return y.IsNegative() ? Relation::Greater : Relation::Less; 34 } else { // two finite numbers 35 bool isNegative{IsNegative()}; 36 if (isNegative != y.IsNegative()) { 37 if (word_.IOR(y.word_).IBCLR(bits - 1).IsZero()) { 38 return Relation::Equal; // +/-0.0 == -/+0.0 39 } else { 40 return isNegative ? Relation::Less : Relation::Greater; 41 } 42 } else { 43 // same sign 44 Ordering order{evaluate::Compare(Exponent(), y.Exponent())}; 45 if (order == Ordering::Equal) { 46 order = GetSignificand().CompareUnsigned(y.GetSignificand()); 47 } 48 if (isNegative) { 49 order = Reverse(order); 50 } 51 return RelationFromOrdering(order); 52 } 53 } 54 } 55 56 template <typename W, int P> 57 ValueWithRealFlags<Real<W, P>> Real<W, P>::Add( 58 const Real &y, Rounding rounding) const { 59 ValueWithRealFlags<Real> result; 60 if (IsNotANumber() || y.IsNotANumber()) { 61 result.value = NotANumber(); // NaN + x -> NaN 62 if (IsSignalingNaN() || y.IsSignalingNaN()) { 63 result.flags.set(RealFlag::InvalidArgument); 64 } 65 return result; 66 } 67 bool isNegative{IsNegative()}; 68 bool yIsNegative{y.IsNegative()}; 69 if (IsInfinite()) { 70 if (y.IsInfinite()) { 71 if (isNegative == yIsNegative) { 72 result.value = *this; // +/-Inf + +/-Inf -> +/-Inf 73 } else { 74 result.value = NotANumber(); // +/-Inf + -/+Inf -> NaN 75 result.flags.set(RealFlag::InvalidArgument); 76 } 77 } else { 78 result.value = *this; // +/-Inf + x -> +/-Inf 79 } 80 return result; 81 } 82 if (y.IsInfinite()) { 83 result.value = y; // x + +/-Inf -> +/-Inf 84 return result; 85 } 86 int exponent{Exponent()}; 87 int yExponent{y.Exponent()}; 88 if (exponent < yExponent) { 89 // y is larger in magnitude; simplify by reversing operands 90 return y.Add(*this, rounding); 91 } 92 if (exponent == yExponent && isNegative != yIsNegative) { 93 Ordering order{GetSignificand().CompareUnsigned(y.GetSignificand())}; 94 if (order == Ordering::Less) { 95 // Same exponent, opposite signs, and y is larger in magnitude 96 return y.Add(*this, rounding); 97 } 98 if (order == Ordering::Equal) { 99 // x + (-x) -> +0.0 unless rounding is directed downwards 100 if (rounding.mode == common::RoundingMode::Down) { 101 result.value = NegativeZero(); 102 } 103 return result; 104 } 105 } 106 // Our exponent is greater than y's, or the exponents match and y is not 107 // of the opposite sign and greater magnitude. So (x+y) will have the 108 // same sign as x. 109 Fraction fraction{GetFraction()}; 110 Fraction yFraction{y.GetFraction()}; 111 int rshift = exponent - yExponent; 112 if (exponent > 0 && yExponent == 0) { 113 --rshift; // correct overshift when only y is subnormal 114 } 115 RoundingBits roundingBits{yFraction, rshift}; 116 yFraction = yFraction.SHIFTR(rshift); 117 bool carry{false}; 118 if (isNegative != yIsNegative) { 119 // Opposite signs: subtract via addition of two's complement of y and 120 // the rounding bits. 121 yFraction = yFraction.NOT(); 122 carry = roundingBits.Negate(); 123 } 124 auto sum{fraction.AddUnsigned(yFraction, carry)}; 125 fraction = sum.value; 126 if (isNegative == yIsNegative && sum.carry) { 127 roundingBits.ShiftRight(sum.value.BTEST(0)); 128 fraction = fraction.SHIFTR(1).IBSET(fraction.bits - 1); 129 ++exponent; 130 } 131 NormalizeAndRound( 132 result, isNegative, exponent, fraction, rounding, roundingBits); 133 return result; 134 } 135 136 template <typename W, int P> 137 ValueWithRealFlags<Real<W, P>> Real<W, P>::Multiply( 138 const Real &y, Rounding rounding) const { 139 ValueWithRealFlags<Real> result; 140 if (IsNotANumber() || y.IsNotANumber()) { 141 result.value = NotANumber(); // NaN * x -> NaN 142 if (IsSignalingNaN() || y.IsSignalingNaN()) { 143 result.flags.set(RealFlag::InvalidArgument); 144 } 145 } else { 146 bool isNegative{IsNegative() != y.IsNegative()}; 147 if (IsInfinite() || y.IsInfinite()) { 148 if (IsZero() || y.IsZero()) { 149 result.value = NotANumber(); // 0 * Inf -> NaN 150 result.flags.set(RealFlag::InvalidArgument); 151 } else { 152 result.value = Infinity(isNegative); 153 } 154 } else { 155 auto product{GetFraction().MultiplyUnsigned(y.GetFraction())}; 156 std::int64_t exponent{CombineExponents(y, false)}; 157 if (exponent < 1) { 158 int rshift = 1 - exponent; 159 exponent = 1; 160 bool sticky{false}; 161 if (rshift >= product.upper.bits + product.lower.bits) { 162 sticky = !product.lower.IsZero() || !product.upper.IsZero(); 163 } else if (rshift >= product.lower.bits) { 164 sticky = !product.lower.IsZero() || 165 !product.upper 166 .IAND(product.upper.MASKR(rshift - product.lower.bits)) 167 .IsZero(); 168 } else { 169 sticky = !product.lower.IAND(product.lower.MASKR(rshift)).IsZero(); 170 } 171 product.lower = product.lower.SHIFTRWithFill(product.upper, rshift); 172 product.upper = product.upper.SHIFTR(rshift); 173 if (sticky) { 174 product.lower = product.lower.IBSET(0); 175 } 176 } 177 int leadz{product.upper.LEADZ()}; 178 if (leadz >= product.upper.bits) { 179 leadz += product.lower.LEADZ(); 180 } 181 int lshift{leadz}; 182 if (lshift > exponent - 1) { 183 lshift = exponent - 1; 184 } 185 exponent -= lshift; 186 product.upper = product.upper.SHIFTLWithFill(product.lower, lshift); 187 product.lower = product.lower.SHIFTL(lshift); 188 RoundingBits roundingBits{product.lower, product.lower.bits}; 189 NormalizeAndRound(result, isNegative, exponent, product.upper, rounding, 190 roundingBits, true /*multiply*/); 191 } 192 } 193 return result; 194 } 195 196 template <typename W, int P> 197 ValueWithRealFlags<Real<W, P>> Real<W, P>::Divide( 198 const Real &y, Rounding rounding) const { 199 ValueWithRealFlags<Real> result; 200 if (IsNotANumber() || y.IsNotANumber()) { 201 result.value = NotANumber(); // NaN / x -> NaN, x / NaN -> NaN 202 if (IsSignalingNaN() || y.IsSignalingNaN()) { 203 result.flags.set(RealFlag::InvalidArgument); 204 } 205 } else { 206 bool isNegative{IsNegative() != y.IsNegative()}; 207 if (IsInfinite()) { 208 if (y.IsInfinite()) { 209 result.value = NotANumber(); // Inf/Inf -> NaN 210 result.flags.set(RealFlag::InvalidArgument); 211 } else { // Inf/x -> Inf, Inf/0 -> Inf 212 result.value = Infinity(isNegative); 213 } 214 } else if (y.IsZero()) { 215 if (IsZero()) { // 0/0 -> NaN 216 result.value = NotANumber(); 217 result.flags.set(RealFlag::InvalidArgument); 218 } else { // x/0 -> Inf, Inf/0 -> Inf 219 result.value = Infinity(isNegative); 220 result.flags.set(RealFlag::DivideByZero); 221 } 222 } else if (IsZero() || y.IsInfinite()) { // 0/x, x/Inf -> 0 223 if (isNegative) { 224 result.value = NegativeZero(); 225 } 226 } else { 227 // dividend and divisor are both finite and nonzero numbers 228 Fraction top{GetFraction()}, divisor{y.GetFraction()}; 229 std::int64_t exponent{CombineExponents(y, true)}; 230 Fraction quotient; 231 bool msb{false}; 232 if (!top.BTEST(top.bits - 1) || !divisor.BTEST(divisor.bits - 1)) { 233 // One or two subnormals 234 int topLshift{top.LEADZ()}; 235 top = top.SHIFTL(topLshift); 236 int divisorLshift{divisor.LEADZ()}; 237 divisor = divisor.SHIFTL(divisorLshift); 238 exponent += divisorLshift - topLshift; 239 } 240 for (int j{1}; j <= quotient.bits; ++j) { 241 if (NextQuotientBit(top, msb, divisor)) { 242 quotient = quotient.IBSET(quotient.bits - j); 243 } 244 } 245 bool guard{NextQuotientBit(top, msb, divisor)}; 246 bool round{NextQuotientBit(top, msb, divisor)}; 247 bool sticky{msb || !top.IsZero()}; 248 RoundingBits roundingBits{guard, round, sticky}; 249 if (exponent < 1) { 250 std::int64_t rshift{1 - exponent}; 251 for (; rshift > 0; --rshift) { 252 roundingBits.ShiftRight(quotient.BTEST(0)); 253 quotient = quotient.SHIFTR(1); 254 } 255 exponent = 1; 256 } 257 NormalizeAndRound( 258 result, isNegative, exponent, quotient, rounding, roundingBits); 259 } 260 } 261 return result; 262 } 263 264 template <typename W, int P> 265 ValueWithRealFlags<Real<W, P>> Real<W, P>::SQRT(Rounding rounding) const { 266 ValueWithRealFlags<Real> result; 267 if (IsNotANumber()) { 268 result.value = NotANumber(); 269 if (IsSignalingNaN()) { 270 result.flags.set(RealFlag::InvalidArgument); 271 } 272 } else if (IsNegative()) { 273 if (IsZero()) { 274 // SQRT(-0) == -0 in IEEE-754. 275 result.value = NegativeZero(); 276 } else { 277 result.flags.set(RealFlag::InvalidArgument); 278 result.value = NotANumber(); 279 } 280 } else if (IsInfinite()) { 281 // SQRT(+Inf) == +Inf 282 result.value = Infinity(false); 283 } else if (IsZero()) { 284 result.value = PositiveZero(); 285 } else { 286 int expo{UnbiasedExponent()}; 287 if (expo < -1 || expo > 1) { 288 // Reduce the range to [0.5 .. 4.0) by dividing by an integral power 289 // of four to avoid trouble with very large and very small values 290 // (esp. truncation of subnormals). 291 // SQRT(2**(2a) * x) = SQRT(2**(2a)) * SQRT(x) = 2**a * SQRT(x) 292 Real scaled; 293 int adjust{expo / 2}; 294 scaled.Normalize(false, expo - 2 * adjust + exponentBias, GetFraction()); 295 result = scaled.SQRT(rounding); 296 result.value.Normalize(false, 297 result.value.UnbiasedExponent() + adjust + exponentBias, 298 result.value.GetFraction()); 299 return result; 300 } 301 // (-1) <= expo <= 1; use it as a shift to set the desired square. 302 using Extended = typename value::Integer<(binaryPrecision + 2)>; 303 Extended goal{ 304 Extended::ConvertUnsigned(GetFraction()).value.SHIFTL(expo + 1)}; 305 // Calculate the exact square root by maximizing a value whose square 306 // does not exceed the goal. Use two extra bits of precision for 307 // rounding. 308 bool sticky{true}; 309 Extended extFrac{}; 310 for (int bit{Extended::bits - 1}; bit >= 0; --bit) { 311 Extended next{extFrac.IBSET(bit)}; 312 auto squared{next.MultiplyUnsigned(next)}; 313 auto cmp{squared.upper.CompareUnsigned(goal)}; 314 if (cmp == Ordering::Less) { 315 extFrac = next; 316 } else if (cmp == Ordering::Equal && squared.lower.IsZero()) { 317 extFrac = next; 318 sticky = false; 319 break; // exact result 320 } 321 } 322 RoundingBits roundingBits{extFrac.BTEST(1), extFrac.BTEST(0), sticky}; 323 NormalizeAndRound(result, false, exponentBias, 324 Fraction::ConvertUnsigned(extFrac.SHIFTR(2)).value, rounding, 325 roundingBits); 326 } 327 return result; 328 } 329 330 template <typename W, int P> 331 ValueWithRealFlags<Real<W, P>> Real<W, P>::NEAREST(bool upward) const { 332 ValueWithRealFlags<Real> result; 333 if (IsFinite()) { 334 Fraction fraction{GetFraction()}; 335 int expo{Exponent()}; 336 Fraction one{1}; 337 Fraction nearest; 338 bool isNegative{IsNegative()}; 339 if (upward != isNegative) { // upward in magnitude 340 auto next{fraction.AddUnsigned(one)}; 341 if (next.carry) { 342 ++expo; 343 nearest = Fraction::Least(); // MSB only 344 } else { 345 nearest = next.value; 346 } 347 } else { // downward in magnitude 348 if (IsZero()) { 349 nearest = 1; // smallest magnitude negative subnormal 350 isNegative = !isNegative; 351 } else { 352 auto sub1{fraction.SubtractSigned(one)}; 353 if (sub1.overflow) { 354 nearest = Fraction{0}.NOT(); 355 --expo; 356 } else { 357 nearest = sub1.value; 358 } 359 } 360 } 361 result.flags = result.value.Normalize(isNegative, expo, nearest); 362 } else { 363 result.flags.set(RealFlag::InvalidArgument); 364 result.value = *this; 365 } 366 return result; 367 } 368 369 // HYPOT(x,y) = SQRT(x**2 + y**2) by definition, but those squared intermediate 370 // values are susceptible to over/underflow when computed naively. 371 // Assuming that x>=y, calculate instead: 372 // HYPOT(x,y) = SQRT(x**2 * (1+(y/x)**2)) 373 // = ABS(x) * SQRT(1+(y/x)**2) 374 template <typename W, int P> 375 ValueWithRealFlags<Real<W, P>> Real<W, P>::HYPOT( 376 const Real &y, Rounding rounding) const { 377 ValueWithRealFlags<Real> result; 378 if (IsNotANumber() || y.IsNotANumber()) { 379 result.flags.set(RealFlag::InvalidArgument); 380 result.value = NotANumber(); 381 } else if (ABS().Compare(y.ABS()) == Relation::Less) { 382 return y.HYPOT(*this); 383 } else if (IsZero()) { 384 return result; // x==y==0 385 } else { 386 auto yOverX{y.Divide(*this, rounding)}; // y/x 387 bool inexact{yOverX.flags.test(RealFlag::Inexact)}; 388 auto squared{yOverX.value.Multiply(yOverX.value, rounding)}; // (y/x)**2 389 inexact |= squared.flags.test(RealFlag::Inexact); 390 Real one; 391 one.Normalize(false, exponentBias, Fraction::MASKL(1)); // 1.0 392 auto sum{squared.value.Add(one, rounding)}; // 1.0 + (y/x)**2 393 inexact |= sum.flags.test(RealFlag::Inexact); 394 auto sqrt{sum.value.SQRT()}; 395 inexact |= sqrt.flags.test(RealFlag::Inexact); 396 result = sqrt.value.Multiply(ABS(), rounding); 397 if (inexact) { 398 result.flags.set(RealFlag::Inexact); 399 } 400 } 401 return result; 402 } 403 404 // MOD(x,y) = x - AINT(x/y)*y 405 template <typename W, int P> 406 ValueWithRealFlags<Real<W, P>> Real<W, P>::MOD( 407 const Real &y, Rounding rounding) const { 408 ValueWithRealFlags<Real> result; 409 Real quotient{Divide(y, rounding).AccumulateFlags(result.flags)}; 410 Real toInt{quotient.ToWholeNumber(common::RoundingMode::ToZero) 411 .AccumulateFlags(result.flags)}; 412 Real product{toInt.Multiply(y, rounding).AccumulateFlags(result.flags)}; 413 result.value = Subtract(product, rounding).AccumulateFlags(result.flags); 414 return result; 415 } 416 417 // MODULO(x,y) = x - FLOOR(x/y)*y 418 template <typename W, int P> 419 ValueWithRealFlags<Real<W, P>> Real<W, P>::MODULO( 420 const Real &y, Rounding rounding) const { 421 ValueWithRealFlags<Real> result; 422 Real quotient{Divide(y, rounding).AccumulateFlags(result.flags)}; 423 Real toInt{quotient.ToWholeNumber(common::RoundingMode::Down) 424 .AccumulateFlags(result.flags)}; 425 Real product{toInt.Multiply(y, rounding).AccumulateFlags(result.flags)}; 426 result.value = Subtract(product, rounding).AccumulateFlags(result.flags); 427 return result; 428 } 429 430 template <typename W, int P> 431 ValueWithRealFlags<Real<W, P>> Real<W, P>::DIM( 432 const Real &y, Rounding rounding) const { 433 ValueWithRealFlags<Real> result; 434 if (IsNotANumber() || y.IsNotANumber()) { 435 result.flags.set(RealFlag::InvalidArgument); 436 result.value = NotANumber(); 437 } else if (Compare(y) == Relation::Greater) { 438 result = Subtract(y, rounding); 439 } else { 440 // result is already zero 441 } 442 return result; 443 } 444 445 template <typename W, int P> 446 ValueWithRealFlags<Real<W, P>> Real<W, P>::ToWholeNumber( 447 common::RoundingMode mode) const { 448 ValueWithRealFlags<Real> result{*this}; 449 if (IsNotANumber()) { 450 result.flags.set(RealFlag::InvalidArgument); 451 result.value = NotANumber(); 452 } else if (IsInfinite()) { 453 result.flags.set(RealFlag::Overflow); 454 } else { 455 constexpr int noClipExponent{exponentBias + binaryPrecision - 1}; 456 if (Exponent() < noClipExponent) { 457 Real adjust; // ABS(EPSILON(adjust)) == 0.5 458 adjust.Normalize(IsSignBitSet(), noClipExponent, Fraction::MASKL(1)); 459 // Compute ival=(*this + adjust), losing any fractional bits; keep flags 460 result = Add(adjust, Rounding{mode}); 461 result.flags.reset(RealFlag::Inexact); // result *is* exact 462 // Return (ival-adjust) with original sign in case we've generated a zero. 463 result.value = 464 result.value.Subtract(adjust, Rounding{common::RoundingMode::ToZero}) 465 .value.SIGN(*this); 466 } 467 } 468 return result; 469 } 470 471 template <typename W, int P> 472 RealFlags Real<W, P>::Normalize(bool negative, int exponent, 473 const Fraction &fraction, Rounding rounding, RoundingBits *roundingBits) { 474 int lshift{fraction.LEADZ()}; 475 if (lshift == fraction.bits /* fraction is zero */ && 476 (!roundingBits || roundingBits->empty())) { 477 // No fraction, no rounding bits -> +/-0.0 478 exponent = lshift = 0; 479 } else if (lshift < exponent) { 480 exponent -= lshift; 481 } else if (exponent > 0) { 482 lshift = exponent - 1; 483 exponent = 0; 484 } else if (lshift == 0) { 485 exponent = 1; 486 } else { 487 lshift = 0; 488 } 489 if (exponent >= maxExponent) { 490 // Infinity or overflow 491 if (rounding.mode == common::RoundingMode::TiesToEven || 492 rounding.mode == common::RoundingMode::TiesAwayFromZero || 493 (rounding.mode == common::RoundingMode::Up && !negative) || 494 (rounding.mode == common::RoundingMode::Down && negative)) { 495 word_ = Word{maxExponent}.SHIFTL(significandBits); // Inf 496 } else { 497 // directed rounding: round to largest finite value rather than infinity 498 // (x86 does this, not sure whether it's standard behavior) 499 word_ = Word{word_.MASKR(word_.bits - 1)}.IBCLR(significandBits); 500 } 501 if (negative) { 502 word_ = word_.IBSET(bits - 1); 503 } 504 RealFlags flags{RealFlag::Overflow}; 505 if (!fraction.IsZero()) { 506 flags.set(RealFlag::Inexact); 507 } 508 return flags; 509 } 510 word_ = Word::ConvertUnsigned(fraction).value; 511 if (lshift > 0) { 512 word_ = word_.SHIFTL(lshift); 513 if (roundingBits) { 514 for (; lshift > 0; --lshift) { 515 if (roundingBits->ShiftLeft()) { 516 word_ = word_.IBSET(lshift - 1); 517 } 518 } 519 } 520 } 521 if constexpr (isImplicitMSB) { 522 word_ = word_.IBCLR(significandBits); 523 } 524 word_ = word_.IOR(Word{exponent}.SHIFTL(significandBits)); 525 if (negative) { 526 word_ = word_.IBSET(bits - 1); 527 } 528 return {}; 529 } 530 531 template <typename W, int P> 532 RealFlags Real<W, P>::Round( 533 Rounding rounding, const RoundingBits &bits, bool multiply) { 534 int origExponent{Exponent()}; 535 RealFlags flags; 536 bool inexact{!bits.empty()}; 537 if (inexact) { 538 flags.set(RealFlag::Inexact); 539 } 540 if (origExponent < maxExponent && 541 bits.MustRound(rounding, IsNegative(), word_.BTEST(0) /* is odd */)) { 542 typename Fraction::ValueWithCarry sum{ 543 GetFraction().AddUnsigned(Fraction{}, true)}; 544 int newExponent{origExponent}; 545 if (sum.carry) { 546 // The fraction was all ones before rounding; sum.value is now zero 547 sum.value = sum.value.IBSET(binaryPrecision - 1); 548 if (++newExponent >= maxExponent) { 549 flags.set(RealFlag::Overflow); // rounded away to an infinity 550 } 551 } 552 flags |= Normalize(IsNegative(), newExponent, sum.value); 553 } 554 if (inexact && origExponent == 0) { 555 // inexact subnormal input: signal Underflow unless in an x86-specific 556 // edge case 557 if (rounding.x86CompatibleBehavior && Exponent() != 0 && multiply && 558 bits.sticky() && 559 (bits.guard() || 560 (rounding.mode != common::RoundingMode::Up && 561 rounding.mode != common::RoundingMode::Down))) { 562 // x86 edge case in which Underflow fails to signal when a subnormal 563 // inexact multiplication product rounds to a normal result when 564 // the guard bit is set or we're not using directed rounding 565 } else { 566 flags.set(RealFlag::Underflow); 567 } 568 } 569 return flags; 570 } 571 572 template <typename W, int P> 573 void Real<W, P>::NormalizeAndRound(ValueWithRealFlags<Real> &result, 574 bool isNegative, int exponent, const Fraction &fraction, Rounding rounding, 575 RoundingBits roundingBits, bool multiply) { 576 result.flags |= result.value.Normalize( 577 isNegative, exponent, fraction, rounding, &roundingBits); 578 result.flags |= result.value.Round(rounding, roundingBits, multiply); 579 } 580 581 inline enum decimal::FortranRounding MapRoundingMode( 582 common::RoundingMode rounding) { 583 switch (rounding) { 584 case common::RoundingMode::TiesToEven: 585 break; 586 case common::RoundingMode::ToZero: 587 return decimal::RoundToZero; 588 case common::RoundingMode::Down: 589 return decimal::RoundDown; 590 case common::RoundingMode::Up: 591 return decimal::RoundUp; 592 case common::RoundingMode::TiesAwayFromZero: 593 return decimal::RoundCompatible; 594 } 595 return decimal::RoundNearest; // dodge gcc warning about lack of result 596 } 597 598 inline RealFlags MapFlags(decimal::ConversionResultFlags flags) { 599 RealFlags result; 600 if (flags & decimal::Overflow) { 601 result.set(RealFlag::Overflow); 602 } 603 if (flags & decimal::Inexact) { 604 result.set(RealFlag::Inexact); 605 } 606 if (flags & decimal::Invalid) { 607 result.set(RealFlag::InvalidArgument); 608 } 609 return result; 610 } 611 612 template <typename W, int P> 613 ValueWithRealFlags<Real<W, P>> Real<W, P>::Read( 614 const char *&p, Rounding rounding) { 615 auto converted{ 616 decimal::ConvertToBinary<P>(p, MapRoundingMode(rounding.mode))}; 617 const auto *value{reinterpret_cast<Real<W, P> *>(&converted.binary)}; 618 return {*value, MapFlags(converted.flags)}; 619 } 620 621 template <typename W, int P> std::string Real<W, P>::DumpHexadecimal() const { 622 if (IsNotANumber()) { 623 return "NaN0x"s + word_.Hexadecimal(); 624 } else if (IsNegative()) { 625 return "-"s + Negate().DumpHexadecimal(); 626 } else if (IsInfinite()) { 627 return "Inf"s; 628 } else if (IsZero()) { 629 return "0.0"s; 630 } else { 631 Fraction frac{GetFraction()}; 632 std::string result{"0x"}; 633 char intPart = '0' + frac.BTEST(frac.bits - 1); 634 result += intPart; 635 result += '.'; 636 int trailz{frac.TRAILZ()}; 637 if (trailz >= frac.bits - 1) { 638 result += '0'; 639 } else { 640 int remainingBits{frac.bits - 1 - trailz}; 641 int wholeNybbles{remainingBits / 4}; 642 int lostBits{remainingBits - 4 * wholeNybbles}; 643 if (wholeNybbles > 0) { 644 std::string fracHex{frac.SHIFTR(trailz + lostBits) 645 .IAND(frac.MASKR(4 * wholeNybbles)) 646 .Hexadecimal()}; 647 std::size_t field = wholeNybbles; 648 if (fracHex.size() < field) { 649 result += std::string(field - fracHex.size(), '0'); 650 } 651 result += fracHex; 652 } 653 if (lostBits > 0) { 654 result += frac.SHIFTR(trailz) 655 .IAND(frac.MASKR(lostBits)) 656 .SHIFTL(4 - lostBits) 657 .Hexadecimal(); 658 } 659 } 660 result += 'p'; 661 int exponent = Exponent() - exponentBias; 662 if (intPart == '0') { 663 exponent += 1; 664 } 665 result += Integer<32>{exponent}.SignedDecimal(); 666 return result; 667 } 668 } 669 670 template <typename W, int P> 671 llvm::raw_ostream &Real<W, P>::AsFortran( 672 llvm::raw_ostream &o, int kind, bool minimal) const { 673 if (IsNotANumber()) { 674 o << "(0._" << kind << "/0.)"; 675 } else if (IsInfinite()) { 676 if (IsNegative()) { 677 o << "(-1._" << kind << "/0.)"; 678 } else { 679 o << "(1._" << kind << "/0.)"; 680 } 681 } else { 682 using B = decimal::BinaryFloatingPointNumber<P>; 683 B value{word_.template ToUInt<typename B::RawType>()}; 684 char buffer[common::MaxDecimalConversionDigits(P) + 685 EXTRA_DECIMAL_CONVERSION_SPACE]; 686 decimal::DecimalConversionFlags flags{}; // default: exact representation 687 if (minimal) { 688 flags = decimal::Minimize; 689 } 690 auto result{decimal::ConvertToDecimal<P>(buffer, sizeof buffer, flags, 691 static_cast<int>(sizeof buffer), decimal::RoundNearest, value)}; 692 const char *p{result.str}; 693 if (DEREF(p) == '-' || *p == '+') { 694 o << *p++; 695 } 696 int expo{result.decimalExponent}; 697 if (*p != '0') { 698 --expo; 699 } 700 o << *p << '.' << (p + 1); 701 if (expo != 0) { 702 o << 'e' << expo; 703 } 704 o << '_' << kind; 705 } 706 return o; 707 } 708 709 // 16.9.180 710 template <typename W, int P> Real<W, P> Real<W, P>::RRSPACING() const { 711 if (IsNotANumber()) { 712 return *this; 713 } else if (IsInfinite()) { 714 return NotANumber(); 715 } else { 716 Real result; 717 result.Normalize(false, binaryPrecision + exponentBias - 1, GetFraction()); 718 return result; 719 } 720 } 721 722 // 16.9.180 723 template <typename W, int P> Real<W, P> Real<W, P>::SPACING() const { 724 if (IsNotANumber()) { 725 return *this; 726 } else if (IsInfinite()) { 727 return NotANumber(); 728 } else if (IsZero()) { 729 return TINY(); 730 } else { 731 Real result; 732 result.Normalize( 733 false, Exponent() - binaryPrecision + 1, Fraction::MASKL(1)); 734 return result; 735 } 736 } 737 738 template class Real<Integer<16>, 11>; 739 template class Real<Integer<16>, 8>; 740 template class Real<Integer<32>, 24>; 741 template class Real<Integer<64>, 53>; 742 template class Real<Integer<80>, 64>; 743 template class Real<Integer<128>, 113>; 744 } // namespace Fortran::evaluate::value 745