1 //===-- lib/Evaluate/real.cpp ---------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #include "flang/Evaluate/real.h" 10 #include "int-power.h" 11 #include "flang/Common/idioms.h" 12 #include "flang/Decimal/decimal.h" 13 #include "flang/Parser/characters.h" 14 #include "llvm/Support/raw_ostream.h" 15 #include <limits> 16 17 namespace Fortran::evaluate::value { 18 19 template <typename W, int P> Relation Real<W, P>::Compare(const Real &y) const { 20 if (IsNotANumber() || y.IsNotANumber()) { // NaN vs x, x vs NaN 21 return Relation::Unordered; 22 } else if (IsInfinite()) { 23 if (y.IsInfinite()) { 24 if (IsNegative()) { // -Inf vs +/-Inf 25 return y.IsNegative() ? Relation::Equal : Relation::Less; 26 } else { // +Inf vs +/-Inf 27 return y.IsNegative() ? Relation::Greater : Relation::Equal; 28 } 29 } else { // +/-Inf vs finite 30 return IsNegative() ? Relation::Less : Relation::Greater; 31 } 32 } else if (y.IsInfinite()) { // finite vs +/-Inf 33 return y.IsNegative() ? Relation::Greater : Relation::Less; 34 } else { // two finite numbers 35 bool isNegative{IsNegative()}; 36 if (isNegative != y.IsNegative()) { 37 if (word_.IOR(y.word_).IBCLR(bits - 1).IsZero()) { 38 return Relation::Equal; // +/-0.0 == -/+0.0 39 } else { 40 return isNegative ? Relation::Less : Relation::Greater; 41 } 42 } else { 43 // same sign 44 Ordering order{evaluate::Compare(Exponent(), y.Exponent())}; 45 if (order == Ordering::Equal) { 46 order = GetSignificand().CompareUnsigned(y.GetSignificand()); 47 } 48 if (isNegative) { 49 order = Reverse(order); 50 } 51 return RelationFromOrdering(order); 52 } 53 } 54 } 55 56 template <typename W, int P> 57 ValueWithRealFlags<Real<W, P>> Real<W, P>::Add( 58 const Real &y, Rounding rounding) const { 59 ValueWithRealFlags<Real> result; 60 if (IsNotANumber() || y.IsNotANumber()) { 61 result.value = NotANumber(); // NaN + x -> NaN 62 if (IsSignalingNaN() || y.IsSignalingNaN()) { 63 result.flags.set(RealFlag::InvalidArgument); 64 } 65 return result; 66 } 67 bool isNegative{IsNegative()}; 68 bool yIsNegative{y.IsNegative()}; 69 if (IsInfinite()) { 70 if (y.IsInfinite()) { 71 if (isNegative == yIsNegative) { 72 result.value = *this; // +/-Inf + +/-Inf -> +/-Inf 73 } else { 74 result.value = NotANumber(); // +/-Inf + -/+Inf -> NaN 75 result.flags.set(RealFlag::InvalidArgument); 76 } 77 } else { 78 result.value = *this; // +/-Inf + x -> +/-Inf 79 } 80 return result; 81 } 82 if (y.IsInfinite()) { 83 result.value = y; // x + +/-Inf -> +/-Inf 84 return result; 85 } 86 int exponent{Exponent()}; 87 int yExponent{y.Exponent()}; 88 if (exponent < yExponent) { 89 // y is larger in magnitude; simplify by reversing operands 90 return y.Add(*this, rounding); 91 } 92 if (exponent == yExponent && isNegative != yIsNegative) { 93 Ordering order{GetSignificand().CompareUnsigned(y.GetSignificand())}; 94 if (order == Ordering::Less) { 95 // Same exponent, opposite signs, and y is larger in magnitude 96 return y.Add(*this, rounding); 97 } 98 if (order == Ordering::Equal) { 99 // x + (-x) -> +0.0 unless rounding is directed downwards 100 if (rounding.mode == common::RoundingMode::Down) { 101 result.value = NegativeZero(); 102 } 103 return result; 104 } 105 } 106 // Our exponent is greater than y's, or the exponents match and y is not 107 // of the opposite sign and greater magnitude. So (x+y) will have the 108 // same sign as x. 109 Fraction fraction{GetFraction()}; 110 Fraction yFraction{y.GetFraction()}; 111 int rshift = exponent - yExponent; 112 if (exponent > 0 && yExponent == 0) { 113 --rshift; // correct overshift when only y is subnormal 114 } 115 RoundingBits roundingBits{yFraction, rshift}; 116 yFraction = yFraction.SHIFTR(rshift); 117 bool carry{false}; 118 if (isNegative != yIsNegative) { 119 // Opposite signs: subtract via addition of two's complement of y and 120 // the rounding bits. 121 yFraction = yFraction.NOT(); 122 carry = roundingBits.Negate(); 123 } 124 auto sum{fraction.AddUnsigned(yFraction, carry)}; 125 fraction = sum.value; 126 if (isNegative == yIsNegative && sum.carry) { 127 roundingBits.ShiftRight(sum.value.BTEST(0)); 128 fraction = fraction.SHIFTR(1).IBSET(fraction.bits - 1); 129 ++exponent; 130 } 131 NormalizeAndRound( 132 result, isNegative, exponent, fraction, rounding, roundingBits); 133 return result; 134 } 135 136 template <typename W, int P> 137 ValueWithRealFlags<Real<W, P>> Real<W, P>::Multiply( 138 const Real &y, Rounding rounding) const { 139 ValueWithRealFlags<Real> result; 140 if (IsNotANumber() || y.IsNotANumber()) { 141 result.value = NotANumber(); // NaN * x -> NaN 142 if (IsSignalingNaN() || y.IsSignalingNaN()) { 143 result.flags.set(RealFlag::InvalidArgument); 144 } 145 } else { 146 bool isNegative{IsNegative() != y.IsNegative()}; 147 if (IsInfinite() || y.IsInfinite()) { 148 if (IsZero() || y.IsZero()) { 149 result.value = NotANumber(); // 0 * Inf -> NaN 150 result.flags.set(RealFlag::InvalidArgument); 151 } else { 152 result.value = Infinity(isNegative); 153 } 154 } else { 155 auto product{GetFraction().MultiplyUnsigned(y.GetFraction())}; 156 std::int64_t exponent{CombineExponents(y, false)}; 157 if (exponent < 1) { 158 int rshift = 1 - exponent; 159 exponent = 1; 160 bool sticky{false}; 161 if (rshift >= product.upper.bits + product.lower.bits) { 162 sticky = !product.lower.IsZero() || !product.upper.IsZero(); 163 } else if (rshift >= product.lower.bits) { 164 sticky = !product.lower.IsZero() || 165 !product.upper 166 .IAND(product.upper.MASKR(rshift - product.lower.bits)) 167 .IsZero(); 168 } else { 169 sticky = !product.lower.IAND(product.lower.MASKR(rshift)).IsZero(); 170 } 171 product.lower = product.lower.SHIFTRWithFill(product.upper, rshift); 172 product.upper = product.upper.SHIFTR(rshift); 173 if (sticky) { 174 product.lower = product.lower.IBSET(0); 175 } 176 } 177 int leadz{product.upper.LEADZ()}; 178 if (leadz >= product.upper.bits) { 179 leadz += product.lower.LEADZ(); 180 } 181 int lshift{leadz}; 182 if (lshift > exponent - 1) { 183 lshift = exponent - 1; 184 } 185 exponent -= lshift; 186 product.upper = product.upper.SHIFTLWithFill(product.lower, lshift); 187 product.lower = product.lower.SHIFTL(lshift); 188 RoundingBits roundingBits{product.lower, product.lower.bits}; 189 NormalizeAndRound(result, isNegative, exponent, product.upper, rounding, 190 roundingBits, true /*multiply*/); 191 } 192 } 193 return result; 194 } 195 196 template <typename W, int P> 197 ValueWithRealFlags<Real<W, P>> Real<W, P>::Divide( 198 const Real &y, Rounding rounding) const { 199 ValueWithRealFlags<Real> result; 200 if (IsNotANumber() || y.IsNotANumber()) { 201 result.value = NotANumber(); // NaN / x -> NaN, x / NaN -> NaN 202 if (IsSignalingNaN() || y.IsSignalingNaN()) { 203 result.flags.set(RealFlag::InvalidArgument); 204 } 205 } else { 206 bool isNegative{IsNegative() != y.IsNegative()}; 207 if (IsInfinite()) { 208 if (y.IsInfinite()) { 209 result.value = NotANumber(); // Inf/Inf -> NaN 210 result.flags.set(RealFlag::InvalidArgument); 211 } else { // Inf/x -> Inf, Inf/0 -> Inf 212 result.value = Infinity(isNegative); 213 } 214 } else if (y.IsZero()) { 215 if (IsZero()) { // 0/0 -> NaN 216 result.value = NotANumber(); 217 result.flags.set(RealFlag::InvalidArgument); 218 } else { // x/0 -> Inf, Inf/0 -> Inf 219 result.value = Infinity(isNegative); 220 result.flags.set(RealFlag::DivideByZero); 221 } 222 } else if (IsZero() || y.IsInfinite()) { // 0/x, x/Inf -> 0 223 if (isNegative) { 224 result.value = NegativeZero(); 225 } 226 } else { 227 // dividend and divisor are both finite and nonzero numbers 228 Fraction top{GetFraction()}, divisor{y.GetFraction()}; 229 std::int64_t exponent{CombineExponents(y, true)}; 230 Fraction quotient; 231 bool msb{false}; 232 if (!top.BTEST(top.bits - 1) || !divisor.BTEST(divisor.bits - 1)) { 233 // One or two subnormals 234 int topLshift{top.LEADZ()}; 235 top = top.SHIFTL(topLshift); 236 int divisorLshift{divisor.LEADZ()}; 237 divisor = divisor.SHIFTL(divisorLshift); 238 exponent += divisorLshift - topLshift; 239 } 240 for (int j{1}; j <= quotient.bits; ++j) { 241 if (NextQuotientBit(top, msb, divisor)) { 242 quotient = quotient.IBSET(quotient.bits - j); 243 } 244 } 245 bool guard{NextQuotientBit(top, msb, divisor)}; 246 bool round{NextQuotientBit(top, msb, divisor)}; 247 bool sticky{msb || !top.IsZero()}; 248 RoundingBits roundingBits{guard, round, sticky}; 249 if (exponent < 1) { 250 std::int64_t rshift{1 - exponent}; 251 for (; rshift > 0; --rshift) { 252 roundingBits.ShiftRight(quotient.BTEST(0)); 253 quotient = quotient.SHIFTR(1); 254 } 255 exponent = 1; 256 } 257 NormalizeAndRound( 258 result, isNegative, exponent, quotient, rounding, roundingBits); 259 } 260 } 261 return result; 262 } 263 264 template <typename W, int P> 265 ValueWithRealFlags<Real<W, P>> Real<W, P>::SQRT(Rounding rounding) const { 266 ValueWithRealFlags<Real> result; 267 if (IsNotANumber()) { 268 result.value = NotANumber(); 269 if (IsSignalingNaN()) { 270 result.flags.set(RealFlag::InvalidArgument); 271 } 272 } else if (IsNegative()) { 273 if (IsZero()) { 274 // SQRT(-0) == -0 in IEEE-754. 275 result.value = NegativeZero(); 276 } else { 277 result.value = NotANumber(); 278 } 279 } else if (IsInfinite()) { 280 // SQRT(+Inf) == +Inf 281 result.value = Infinity(false); 282 } else if (IsZero()) { 283 result.value = PositiveZero(); 284 } else { 285 int expo{UnbiasedExponent()}; 286 if (expo < -1 || expo > 1) { 287 // Reduce the range to [0.5 .. 4.0) by dividing by an integral power 288 // of four to avoid trouble with very large and very small values 289 // (esp. truncation of subnormals). 290 // SQRT(2**(2a) * x) = SQRT(2**(2a)) * SQRT(x) = 2**a * SQRT(x) 291 Real scaled; 292 int adjust{expo / 2}; 293 scaled.Normalize(false, expo - 2 * adjust + exponentBias, GetFraction()); 294 result = scaled.SQRT(rounding); 295 result.value.Normalize(false, 296 result.value.UnbiasedExponent() + adjust + exponentBias, 297 result.value.GetFraction()); 298 return result; 299 } 300 // Compute the square root of the reduced value with the slow but 301 // reliable bit-at-a-time method. Start with a clear significand and 302 // half of the unbiased exponent, and then try to set significand bits 303 // in descending order of magnitude without exceeding the exact result. 304 expo = expo / 2 + exponentBias; 305 result.value.Normalize(false, expo, Fraction::MASKL(1)); 306 Real initialSq{result.value.Multiply(result.value).value}; 307 if (Compare(initialSq) == Relation::Less) { 308 // Initial estimate is too large; this can happen for values just 309 // under 1.0. 310 --expo; 311 result.value.Normalize(false, expo, Fraction::MASKL(1)); 312 } 313 for (int bit{significandBits - 1}; bit >= 0; --bit) { 314 Word word{result.value.word_}; 315 result.value.word_ = word.IBSET(bit); 316 auto squared{result.value.Multiply(result.value, rounding)}; 317 if (squared.flags.test(RealFlag::Overflow) || 318 squared.flags.test(RealFlag::Underflow) || 319 Compare(squared.value) == Relation::Less) { 320 result.value.word_ = word; 321 } 322 } 323 // The computed square root has a square that's not greater than the 324 // original argument. Check this square against the square of the next 325 // larger Real and return that one if its square is closer in magnitude to 326 // the original argument. 327 Real resultSq{result.value.Multiply(result.value).value}; 328 Real diff{Subtract(resultSq).value.ABS()}; 329 if (diff.IsZero()) { 330 return result; // exact 331 } 332 Real ulp; 333 ulp.Normalize(false, expo, Fraction::MASKR(1)); 334 Real nextAfter{result.value.Add(ulp).value}; 335 auto nextAfterSq{nextAfter.Multiply(nextAfter)}; 336 if (!nextAfterSq.flags.test(RealFlag::Overflow) && 337 !nextAfterSq.flags.test(RealFlag::Underflow)) { 338 Real nextAfterDiff{Subtract(nextAfterSq.value).value.ABS()}; 339 if (nextAfterDiff.Compare(diff) == Relation::Less) { 340 result.value = nextAfter; 341 if (nextAfterDiff.IsZero()) { 342 return result; // exact 343 } 344 } 345 } 346 result.flags.set(RealFlag::Inexact); 347 } 348 return result; 349 } 350 351 template <typename W, int P> 352 ValueWithRealFlags<Real<W, P>> Real<W, P>::NEAREST(bool upward) const { 353 ValueWithRealFlags<Real> result; 354 if (IsFinite()) { 355 Fraction fraction{GetFraction()}; 356 int expo{Exponent()}; 357 Fraction one{1}; 358 Fraction nearest; 359 bool isNegative{IsNegative()}; 360 if (upward != isNegative) { // upward in magnitude 361 auto next{fraction.AddUnsigned(one)}; 362 if (next.carry) { 363 ++expo; 364 nearest = Fraction::Least(); // MSB only 365 } else { 366 nearest = next.value; 367 } 368 } else { // downward in magnitude 369 if (IsZero()) { 370 nearest = 1; // smallest magnitude negative subnormal 371 isNegative = !isNegative; 372 } else { 373 auto sub1{fraction.SubtractSigned(one)}; 374 if (sub1.overflow) { 375 nearest = Fraction{0}.NOT(); 376 --expo; 377 } else { 378 nearest = sub1.value; 379 } 380 } 381 } 382 result.flags = result.value.Normalize(isNegative, expo, nearest); 383 } else { 384 result.flags.set(RealFlag::InvalidArgument); 385 result.value = *this; 386 } 387 return result; 388 } 389 390 // HYPOT(x,y) = SQRT(x**2 + y**2) by definition, but those squared intermediate 391 // values are susceptible to over/underflow when computed naively. 392 // Assuming that x>=y, calculate instead: 393 // HYPOT(x,y) = SQRT(x**2 * (1+(y/x)**2)) 394 // = ABS(x) * SQRT(1+(y/x)**2) 395 template <typename W, int P> 396 ValueWithRealFlags<Real<W, P>> Real<W, P>::HYPOT( 397 const Real &y, Rounding rounding) const { 398 ValueWithRealFlags<Real> result; 399 if (IsNotANumber() || y.IsNotANumber()) { 400 result.flags.set(RealFlag::InvalidArgument); 401 result.value = NotANumber(); 402 } else if (ABS().Compare(y.ABS()) == Relation::Less) { 403 return y.HYPOT(*this); 404 } else if (IsZero()) { 405 return result; // x==y==0 406 } else { 407 auto yOverX{y.Divide(*this, rounding)}; // y/x 408 bool inexact{yOverX.flags.test(RealFlag::Inexact)}; 409 auto squared{yOverX.value.Multiply(yOverX.value, rounding)}; // (y/x)**2 410 inexact |= squared.flags.test(RealFlag::Inexact); 411 Real one; 412 one.Normalize(false, exponentBias, Fraction::MASKL(1)); // 1.0 413 auto sum{squared.value.Add(one, rounding)}; // 1.0 + (y/x)**2 414 inexact |= sum.flags.test(RealFlag::Inexact); 415 auto sqrt{sum.value.SQRT()}; 416 inexact |= sqrt.flags.test(RealFlag::Inexact); 417 result = sqrt.value.Multiply(ABS(), rounding); 418 if (inexact) { 419 result.flags.set(RealFlag::Inexact); 420 } 421 } 422 return result; 423 } 424 425 // MOD(x,y) = x - AINT(x/y)*y 426 template <typename W, int P> 427 ValueWithRealFlags<Real<W, P>> Real<W, P>::MOD( 428 const Real &y, Rounding rounding) const { 429 ValueWithRealFlags<Real> result; 430 Real quotient{Divide(y, rounding).AccumulateFlags(result.flags)}; 431 Real toInt{quotient.ToWholeNumber(common::RoundingMode::ToZero) 432 .AccumulateFlags(result.flags)}; 433 Real product{toInt.Multiply(y, rounding).AccumulateFlags(result.flags)}; 434 result.value = Subtract(product, rounding).AccumulateFlags(result.flags); 435 return result; 436 } 437 438 // MODULO(x,y) = x - FLOOR(x/y)*y 439 template <typename W, int P> 440 ValueWithRealFlags<Real<W, P>> Real<W, P>::MODULO( 441 const Real &y, Rounding rounding) const { 442 ValueWithRealFlags<Real> result; 443 Real quotient{Divide(y, rounding).AccumulateFlags(result.flags)}; 444 Real toInt{quotient.ToWholeNumber(common::RoundingMode::Down) 445 .AccumulateFlags(result.flags)}; 446 Real product{toInt.Multiply(y, rounding).AccumulateFlags(result.flags)}; 447 result.value = Subtract(product, rounding).AccumulateFlags(result.flags); 448 return result; 449 } 450 451 template <typename W, int P> 452 ValueWithRealFlags<Real<W, P>> Real<W, P>::DIM( 453 const Real &y, Rounding rounding) const { 454 ValueWithRealFlags<Real> result; 455 if (IsNotANumber() || y.IsNotANumber()) { 456 result.flags.set(RealFlag::InvalidArgument); 457 result.value = NotANumber(); 458 } else if (Compare(y) == Relation::Greater) { 459 result = Subtract(y, rounding); 460 } else { 461 // result is already zero 462 } 463 return result; 464 } 465 466 template <typename W, int P> 467 ValueWithRealFlags<Real<W, P>> Real<W, P>::ToWholeNumber( 468 common::RoundingMode mode) const { 469 ValueWithRealFlags<Real> result{*this}; 470 if (IsNotANumber()) { 471 result.flags.set(RealFlag::InvalidArgument); 472 result.value = NotANumber(); 473 } else if (IsInfinite()) { 474 result.flags.set(RealFlag::Overflow); 475 } else { 476 constexpr int noClipExponent{exponentBias + binaryPrecision - 1}; 477 if (Exponent() < noClipExponent) { 478 Real adjust; // ABS(EPSILON(adjust)) == 0.5 479 adjust.Normalize(IsSignBitSet(), noClipExponent, Fraction::MASKL(1)); 480 // Compute ival=(*this + adjust), losing any fractional bits; keep flags 481 result = Add(adjust, Rounding{mode}); 482 result.flags.reset(RealFlag::Inexact); // result *is* exact 483 // Return (ival-adjust) with original sign in case we've generated a zero. 484 result.value = 485 result.value.Subtract(adjust, Rounding{common::RoundingMode::ToZero}) 486 .value.SIGN(*this); 487 } 488 } 489 return result; 490 } 491 492 template <typename W, int P> 493 RealFlags Real<W, P>::Normalize(bool negative, int exponent, 494 const Fraction &fraction, Rounding rounding, RoundingBits *roundingBits) { 495 int lshift{fraction.LEADZ()}; 496 if (lshift == fraction.bits /* fraction is zero */ && 497 (!roundingBits || roundingBits->empty())) { 498 // No fraction, no rounding bits -> +/-0.0 499 exponent = lshift = 0; 500 } else if (lshift < exponent) { 501 exponent -= lshift; 502 } else if (exponent > 0) { 503 lshift = exponent - 1; 504 exponent = 0; 505 } else if (lshift == 0) { 506 exponent = 1; 507 } else { 508 lshift = 0; 509 } 510 if (exponent >= maxExponent) { 511 // Infinity or overflow 512 if (rounding.mode == common::RoundingMode::TiesToEven || 513 rounding.mode == common::RoundingMode::TiesAwayFromZero || 514 (rounding.mode == common::RoundingMode::Up && !negative) || 515 (rounding.mode == common::RoundingMode::Down && negative)) { 516 word_ = Word{maxExponent}.SHIFTL(significandBits); // Inf 517 } else { 518 // directed rounding: round to largest finite value rather than infinity 519 // (x86 does this, not sure whether it's standard behavior) 520 word_ = Word{word_.MASKR(word_.bits - 1)}.IBCLR(significandBits); 521 } 522 if (negative) { 523 word_ = word_.IBSET(bits - 1); 524 } 525 RealFlags flags{RealFlag::Overflow}; 526 if (!fraction.IsZero()) { 527 flags.set(RealFlag::Inexact); 528 } 529 return flags; 530 } 531 word_ = Word::ConvertUnsigned(fraction).value; 532 if (lshift > 0) { 533 word_ = word_.SHIFTL(lshift); 534 if (roundingBits) { 535 for (; lshift > 0; --lshift) { 536 if (roundingBits->ShiftLeft()) { 537 word_ = word_.IBSET(lshift - 1); 538 } 539 } 540 } 541 } 542 if constexpr (isImplicitMSB) { 543 word_ = word_.IBCLR(significandBits); 544 } 545 word_ = word_.IOR(Word{exponent}.SHIFTL(significandBits)); 546 if (negative) { 547 word_ = word_.IBSET(bits - 1); 548 } 549 return {}; 550 } 551 552 template <typename W, int P> 553 RealFlags Real<W, P>::Round( 554 Rounding rounding, const RoundingBits &bits, bool multiply) { 555 int origExponent{Exponent()}; 556 RealFlags flags; 557 bool inexact{!bits.empty()}; 558 if (inexact) { 559 flags.set(RealFlag::Inexact); 560 } 561 if (origExponent < maxExponent && 562 bits.MustRound(rounding, IsNegative(), word_.BTEST(0) /* is odd */)) { 563 typename Fraction::ValueWithCarry sum{ 564 GetFraction().AddUnsigned(Fraction{}, true)}; 565 int newExponent{origExponent}; 566 if (sum.carry) { 567 // The fraction was all ones before rounding; sum.value is now zero 568 sum.value = sum.value.IBSET(binaryPrecision - 1); 569 if (++newExponent >= maxExponent) { 570 flags.set(RealFlag::Overflow); // rounded away to an infinity 571 } 572 } 573 flags |= Normalize(IsNegative(), newExponent, sum.value); 574 } 575 if (inexact && origExponent == 0) { 576 // inexact subnormal input: signal Underflow unless in an x86-specific 577 // edge case 578 if (rounding.x86CompatibleBehavior && Exponent() != 0 && multiply && 579 bits.sticky() && 580 (bits.guard() || 581 (rounding.mode != common::RoundingMode::Up && 582 rounding.mode != common::RoundingMode::Down))) { 583 // x86 edge case in which Underflow fails to signal when a subnormal 584 // inexact multiplication product rounds to a normal result when 585 // the guard bit is set or we're not using directed rounding 586 } else { 587 flags.set(RealFlag::Underflow); 588 } 589 } 590 return flags; 591 } 592 593 template <typename W, int P> 594 void Real<W, P>::NormalizeAndRound(ValueWithRealFlags<Real> &result, 595 bool isNegative, int exponent, const Fraction &fraction, Rounding rounding, 596 RoundingBits roundingBits, bool multiply) { 597 result.flags |= result.value.Normalize( 598 isNegative, exponent, fraction, rounding, &roundingBits); 599 result.flags |= result.value.Round(rounding, roundingBits, multiply); 600 } 601 602 inline enum decimal::FortranRounding MapRoundingMode( 603 common::RoundingMode rounding) { 604 switch (rounding) { 605 case common::RoundingMode::TiesToEven: 606 break; 607 case common::RoundingMode::ToZero: 608 return decimal::RoundToZero; 609 case common::RoundingMode::Down: 610 return decimal::RoundDown; 611 case common::RoundingMode::Up: 612 return decimal::RoundUp; 613 case common::RoundingMode::TiesAwayFromZero: 614 return decimal::RoundCompatible; 615 } 616 return decimal::RoundNearest; // dodge gcc warning about lack of result 617 } 618 619 inline RealFlags MapFlags(decimal::ConversionResultFlags flags) { 620 RealFlags result; 621 if (flags & decimal::Overflow) { 622 result.set(RealFlag::Overflow); 623 } 624 if (flags & decimal::Inexact) { 625 result.set(RealFlag::Inexact); 626 } 627 if (flags & decimal::Invalid) { 628 result.set(RealFlag::InvalidArgument); 629 } 630 return result; 631 } 632 633 template <typename W, int P> 634 ValueWithRealFlags<Real<W, P>> Real<W, P>::Read( 635 const char *&p, Rounding rounding) { 636 auto converted{ 637 decimal::ConvertToBinary<P>(p, MapRoundingMode(rounding.mode))}; 638 const auto *value{reinterpret_cast<Real<W, P> *>(&converted.binary)}; 639 return {*value, MapFlags(converted.flags)}; 640 } 641 642 template <typename W, int P> std::string Real<W, P>::DumpHexadecimal() const { 643 if (IsNotANumber()) { 644 return "NaN0x"s + word_.Hexadecimal(); 645 } else if (IsNegative()) { 646 return "-"s + Negate().DumpHexadecimal(); 647 } else if (IsInfinite()) { 648 return "Inf"s; 649 } else if (IsZero()) { 650 return "0.0"s; 651 } else { 652 Fraction frac{GetFraction()}; 653 std::string result{"0x"}; 654 char intPart = '0' + frac.BTEST(frac.bits - 1); 655 result += intPart; 656 result += '.'; 657 int trailz{frac.TRAILZ()}; 658 if (trailz >= frac.bits - 1) { 659 result += '0'; 660 } else { 661 int remainingBits{frac.bits - 1 - trailz}; 662 int wholeNybbles{remainingBits / 4}; 663 int lostBits{remainingBits - 4 * wholeNybbles}; 664 if (wholeNybbles > 0) { 665 std::string fracHex{frac.SHIFTR(trailz + lostBits) 666 .IAND(frac.MASKR(4 * wholeNybbles)) 667 .Hexadecimal()}; 668 std::size_t field = wholeNybbles; 669 if (fracHex.size() < field) { 670 result += std::string(field - fracHex.size(), '0'); 671 } 672 result += fracHex; 673 } 674 if (lostBits > 0) { 675 result += frac.SHIFTR(trailz) 676 .IAND(frac.MASKR(lostBits)) 677 .SHIFTL(4 - lostBits) 678 .Hexadecimal(); 679 } 680 } 681 result += 'p'; 682 int exponent = Exponent() - exponentBias; 683 if (intPart == '0') { 684 exponent += 1; 685 } 686 result += Integer<32>{exponent}.SignedDecimal(); 687 return result; 688 } 689 } 690 691 template <typename W, int P> 692 llvm::raw_ostream &Real<W, P>::AsFortran( 693 llvm::raw_ostream &o, int kind, bool minimal) const { 694 if (IsNotANumber()) { 695 o << "(0._" << kind << "/0.)"; 696 } else if (IsInfinite()) { 697 if (IsNegative()) { 698 o << "(-1._" << kind << "/0.)"; 699 } else { 700 o << "(1._" << kind << "/0.)"; 701 } 702 } else { 703 using B = decimal::BinaryFloatingPointNumber<P>; 704 B value{word_.template ToUInt<typename B::RawType>()}; 705 char buffer[common::MaxDecimalConversionDigits(P) + 706 EXTRA_DECIMAL_CONVERSION_SPACE]; 707 decimal::DecimalConversionFlags flags{}; // default: exact representation 708 if (minimal) { 709 flags = decimal::Minimize; 710 } 711 auto result{decimal::ConvertToDecimal<P>(buffer, sizeof buffer, flags, 712 static_cast<int>(sizeof buffer), decimal::RoundNearest, value)}; 713 const char *p{result.str}; 714 if (DEREF(p) == '-' || *p == '+') { 715 o << *p++; 716 } 717 int expo{result.decimalExponent}; 718 if (*p != '0') { 719 --expo; 720 } 721 o << *p << '.' << (p + 1); 722 if (expo != 0) { 723 o << 'e' << expo; 724 } 725 o << '_' << kind; 726 } 727 return o; 728 } 729 730 // 16.9.180 731 template <typename W, int P> Real<W, P> Real<W, P>::RRSPACING() const { 732 if (IsNotANumber()) { 733 return *this; 734 } else if (IsInfinite()) { 735 return NotANumber(); 736 } else { 737 Real result; 738 result.Normalize(false, binaryPrecision + exponentBias - 1, GetFraction()); 739 return result; 740 } 741 } 742 743 // 16.9.180 744 template <typename W, int P> Real<W, P> Real<W, P>::SPACING() const { 745 if (IsNotANumber()) { 746 return *this; 747 } else if (IsInfinite()) { 748 return NotANumber(); 749 } else if (IsZero()) { 750 return TINY(); 751 } else { 752 Real result; 753 result.Normalize( 754 false, Exponent() - binaryPrecision + 1, Fraction::MASKL(1)); 755 return result; 756 } 757 } 758 759 template class Real<Integer<16>, 11>; 760 template class Real<Integer<16>, 8>; 761 template class Real<Integer<32>, 24>; 762 template class Real<Integer<64>, 53>; 763 template class Real<Integer<80>, 64>; 764 template class Real<Integer<128>, 113>; 765 } // namespace Fortran::evaluate::value 766