1 //=== RecordLayoutBuilder.cpp - Helper class for building record layouts ---==// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "clang/AST/Attr.h" 11 #include "clang/AST/CXXInheritance.h" 12 #include "clang/AST/Decl.h" 13 #include "clang/AST/DeclCXX.h" 14 #include "clang/AST/DeclObjC.h" 15 #include "clang/AST/Expr.h" 16 #include "clang/AST/RecordLayout.h" 17 #include "clang/Basic/TargetInfo.h" 18 #include "clang/Sema/SemaDiagnostic.h" 19 #include "llvm/Support/Format.h" 20 #include "llvm/ADT/SmallSet.h" 21 #include "llvm/Support/MathExtras.h" 22 #include "llvm/Support/CrashRecoveryContext.h" 23 24 using namespace clang; 25 26 namespace { 27 28 /// BaseSubobjectInfo - Represents a single base subobject in a complete class. 29 /// For a class hierarchy like 30 /// 31 /// class A { }; 32 /// class B : A { }; 33 /// class C : A, B { }; 34 /// 35 /// The BaseSubobjectInfo graph for C will have three BaseSubobjectInfo 36 /// instances, one for B and two for A. 37 /// 38 /// If a base is virtual, it will only have one BaseSubobjectInfo allocated. 39 struct BaseSubobjectInfo { 40 /// Class - The class for this base info. 41 const CXXRecordDecl *Class; 42 43 /// IsVirtual - Whether the BaseInfo represents a virtual base or not. 44 bool IsVirtual; 45 46 /// Bases - Information about the base subobjects. 47 SmallVector<BaseSubobjectInfo*, 4> Bases; 48 49 /// PrimaryVirtualBaseInfo - Holds the base info for the primary virtual base 50 /// of this base info (if one exists). 51 BaseSubobjectInfo *PrimaryVirtualBaseInfo; 52 53 // FIXME: Document. 54 const BaseSubobjectInfo *Derived; 55 }; 56 57 /// EmptySubobjectMap - Keeps track of which empty subobjects exist at different 58 /// offsets while laying out a C++ class. 59 class EmptySubobjectMap { 60 const ASTContext &Context; 61 uint64_t CharWidth; 62 63 /// Class - The class whose empty entries we're keeping track of. 64 const CXXRecordDecl *Class; 65 66 /// EmptyClassOffsets - A map from offsets to empty record decls. 67 typedef SmallVector<const CXXRecordDecl *, 1> ClassVectorTy; 68 typedef llvm::DenseMap<CharUnits, ClassVectorTy> EmptyClassOffsetsMapTy; 69 EmptyClassOffsetsMapTy EmptyClassOffsets; 70 71 /// MaxEmptyClassOffset - The highest offset known to contain an empty 72 /// base subobject. 73 CharUnits MaxEmptyClassOffset; 74 75 /// ComputeEmptySubobjectSizes - Compute the size of the largest base or 76 /// member subobject that is empty. 77 void ComputeEmptySubobjectSizes(); 78 79 void AddSubobjectAtOffset(const CXXRecordDecl *RD, CharUnits Offset); 80 81 void UpdateEmptyBaseSubobjects(const BaseSubobjectInfo *Info, 82 CharUnits Offset, bool PlacingEmptyBase); 83 84 void UpdateEmptyFieldSubobjects(const CXXRecordDecl *RD, 85 const CXXRecordDecl *Class, 86 CharUnits Offset); 87 void UpdateEmptyFieldSubobjects(const FieldDecl *FD, CharUnits Offset); 88 89 /// AnyEmptySubobjectsBeyondOffset - Returns whether there are any empty 90 /// subobjects beyond the given offset. 91 bool AnyEmptySubobjectsBeyondOffset(CharUnits Offset) const { 92 return Offset <= MaxEmptyClassOffset; 93 } 94 95 CharUnits 96 getFieldOffset(const ASTRecordLayout &Layout, unsigned FieldNo) const { 97 uint64_t FieldOffset = Layout.getFieldOffset(FieldNo); 98 assert(FieldOffset % CharWidth == 0 && 99 "Field offset not at char boundary!"); 100 101 return Context.toCharUnitsFromBits(FieldOffset); 102 } 103 104 protected: 105 bool CanPlaceSubobjectAtOffset(const CXXRecordDecl *RD, 106 CharUnits Offset) const; 107 108 bool CanPlaceBaseSubobjectAtOffset(const BaseSubobjectInfo *Info, 109 CharUnits Offset); 110 111 bool CanPlaceFieldSubobjectAtOffset(const CXXRecordDecl *RD, 112 const CXXRecordDecl *Class, 113 CharUnits Offset) const; 114 bool CanPlaceFieldSubobjectAtOffset(const FieldDecl *FD, 115 CharUnits Offset) const; 116 117 public: 118 /// This holds the size of the largest empty subobject (either a base 119 /// or a member). Will be zero if the record being built doesn't contain 120 /// any empty classes. 121 CharUnits SizeOfLargestEmptySubobject; 122 123 EmptySubobjectMap(const ASTContext &Context, const CXXRecordDecl *Class) 124 : Context(Context), CharWidth(Context.getCharWidth()), Class(Class) { 125 ComputeEmptySubobjectSizes(); 126 } 127 128 /// CanPlaceBaseAtOffset - Return whether the given base class can be placed 129 /// at the given offset. 130 /// Returns false if placing the record will result in two components 131 /// (direct or indirect) of the same type having the same offset. 132 bool CanPlaceBaseAtOffset(const BaseSubobjectInfo *Info, 133 CharUnits Offset); 134 135 /// CanPlaceFieldAtOffset - Return whether a field can be placed at the given 136 /// offset. 137 bool CanPlaceFieldAtOffset(const FieldDecl *FD, CharUnits Offset); 138 }; 139 140 void EmptySubobjectMap::ComputeEmptySubobjectSizes() { 141 // Check the bases. 142 for (CXXRecordDecl::base_class_const_iterator I = Class->bases_begin(), 143 E = Class->bases_end(); I != E; ++I) { 144 const CXXRecordDecl *BaseDecl = 145 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 146 147 CharUnits EmptySize; 148 const ASTRecordLayout &Layout = Context.getASTRecordLayout(BaseDecl); 149 if (BaseDecl->isEmpty()) { 150 // If the class decl is empty, get its size. 151 EmptySize = Layout.getSize(); 152 } else { 153 // Otherwise, we get the largest empty subobject for the decl. 154 EmptySize = Layout.getSizeOfLargestEmptySubobject(); 155 } 156 157 if (EmptySize > SizeOfLargestEmptySubobject) 158 SizeOfLargestEmptySubobject = EmptySize; 159 } 160 161 // Check the fields. 162 for (CXXRecordDecl::field_iterator I = Class->field_begin(), 163 E = Class->field_end(); I != E; ++I) { 164 const FieldDecl *FD = *I; 165 166 const RecordType *RT = 167 Context.getBaseElementType(FD->getType())->getAs<RecordType>(); 168 169 // We only care about record types. 170 if (!RT) 171 continue; 172 173 CharUnits EmptySize; 174 const CXXRecordDecl *MemberDecl = cast<CXXRecordDecl>(RT->getDecl()); 175 const ASTRecordLayout &Layout = Context.getASTRecordLayout(MemberDecl); 176 if (MemberDecl->isEmpty()) { 177 // If the class decl is empty, get its size. 178 EmptySize = Layout.getSize(); 179 } else { 180 // Otherwise, we get the largest empty subobject for the decl. 181 EmptySize = Layout.getSizeOfLargestEmptySubobject(); 182 } 183 184 if (EmptySize > SizeOfLargestEmptySubobject) 185 SizeOfLargestEmptySubobject = EmptySize; 186 } 187 } 188 189 bool 190 EmptySubobjectMap::CanPlaceSubobjectAtOffset(const CXXRecordDecl *RD, 191 CharUnits Offset) const { 192 // We only need to check empty bases. 193 if (!RD->isEmpty()) 194 return true; 195 196 EmptyClassOffsetsMapTy::const_iterator I = EmptyClassOffsets.find(Offset); 197 if (I == EmptyClassOffsets.end()) 198 return true; 199 200 const ClassVectorTy& Classes = I->second; 201 if (std::find(Classes.begin(), Classes.end(), RD) == Classes.end()) 202 return true; 203 204 // There is already an empty class of the same type at this offset. 205 return false; 206 } 207 208 void EmptySubobjectMap::AddSubobjectAtOffset(const CXXRecordDecl *RD, 209 CharUnits Offset) { 210 // We only care about empty bases. 211 if (!RD->isEmpty()) 212 return; 213 214 // If we have empty structures inside an union, we can assign both 215 // the same offset. Just avoid pushing them twice in the list. 216 ClassVectorTy& Classes = EmptyClassOffsets[Offset]; 217 if (std::find(Classes.begin(), Classes.end(), RD) != Classes.end()) 218 return; 219 220 Classes.push_back(RD); 221 222 // Update the empty class offset. 223 if (Offset > MaxEmptyClassOffset) 224 MaxEmptyClassOffset = Offset; 225 } 226 227 bool 228 EmptySubobjectMap::CanPlaceBaseSubobjectAtOffset(const BaseSubobjectInfo *Info, 229 CharUnits Offset) { 230 // We don't have to keep looking past the maximum offset that's known to 231 // contain an empty class. 232 if (!AnyEmptySubobjectsBeyondOffset(Offset)) 233 return true; 234 235 if (!CanPlaceSubobjectAtOffset(Info->Class, Offset)) 236 return false; 237 238 // Traverse all non-virtual bases. 239 const ASTRecordLayout &Layout = Context.getASTRecordLayout(Info->Class); 240 for (unsigned I = 0, E = Info->Bases.size(); I != E; ++I) { 241 BaseSubobjectInfo* Base = Info->Bases[I]; 242 if (Base->IsVirtual) 243 continue; 244 245 CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(Base->Class); 246 247 if (!CanPlaceBaseSubobjectAtOffset(Base, BaseOffset)) 248 return false; 249 } 250 251 if (Info->PrimaryVirtualBaseInfo) { 252 BaseSubobjectInfo *PrimaryVirtualBaseInfo = Info->PrimaryVirtualBaseInfo; 253 254 if (Info == PrimaryVirtualBaseInfo->Derived) { 255 if (!CanPlaceBaseSubobjectAtOffset(PrimaryVirtualBaseInfo, Offset)) 256 return false; 257 } 258 } 259 260 // Traverse all member variables. 261 unsigned FieldNo = 0; 262 for (CXXRecordDecl::field_iterator I = Info->Class->field_begin(), 263 E = Info->Class->field_end(); I != E; ++I, ++FieldNo) { 264 const FieldDecl *FD = *I; 265 if (FD->isBitField()) 266 continue; 267 268 CharUnits FieldOffset = Offset + getFieldOffset(Layout, FieldNo); 269 if (!CanPlaceFieldSubobjectAtOffset(FD, FieldOffset)) 270 return false; 271 } 272 273 return true; 274 } 275 276 void EmptySubobjectMap::UpdateEmptyBaseSubobjects(const BaseSubobjectInfo *Info, 277 CharUnits Offset, 278 bool PlacingEmptyBase) { 279 if (!PlacingEmptyBase && Offset >= SizeOfLargestEmptySubobject) { 280 // We know that the only empty subobjects that can conflict with empty 281 // subobject of non-empty bases, are empty bases that can be placed at 282 // offset zero. Because of this, we only need to keep track of empty base 283 // subobjects with offsets less than the size of the largest empty 284 // subobject for our class. 285 return; 286 } 287 288 AddSubobjectAtOffset(Info->Class, Offset); 289 290 // Traverse all non-virtual bases. 291 const ASTRecordLayout &Layout = Context.getASTRecordLayout(Info->Class); 292 for (unsigned I = 0, E = Info->Bases.size(); I != E; ++I) { 293 BaseSubobjectInfo* Base = Info->Bases[I]; 294 if (Base->IsVirtual) 295 continue; 296 297 CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(Base->Class); 298 UpdateEmptyBaseSubobjects(Base, BaseOffset, PlacingEmptyBase); 299 } 300 301 if (Info->PrimaryVirtualBaseInfo) { 302 BaseSubobjectInfo *PrimaryVirtualBaseInfo = Info->PrimaryVirtualBaseInfo; 303 304 if (Info == PrimaryVirtualBaseInfo->Derived) 305 UpdateEmptyBaseSubobjects(PrimaryVirtualBaseInfo, Offset, 306 PlacingEmptyBase); 307 } 308 309 // Traverse all member variables. 310 unsigned FieldNo = 0; 311 for (CXXRecordDecl::field_iterator I = Info->Class->field_begin(), 312 E = Info->Class->field_end(); I != E; ++I, ++FieldNo) { 313 const FieldDecl *FD = *I; 314 if (FD->isBitField()) 315 continue; 316 317 CharUnits FieldOffset = Offset + getFieldOffset(Layout, FieldNo); 318 UpdateEmptyFieldSubobjects(FD, FieldOffset); 319 } 320 } 321 322 bool EmptySubobjectMap::CanPlaceBaseAtOffset(const BaseSubobjectInfo *Info, 323 CharUnits Offset) { 324 // If we know this class doesn't have any empty subobjects we don't need to 325 // bother checking. 326 if (SizeOfLargestEmptySubobject.isZero()) 327 return true; 328 329 if (!CanPlaceBaseSubobjectAtOffset(Info, Offset)) 330 return false; 331 332 // We are able to place the base at this offset. Make sure to update the 333 // empty base subobject map. 334 UpdateEmptyBaseSubobjects(Info, Offset, Info->Class->isEmpty()); 335 return true; 336 } 337 338 bool 339 EmptySubobjectMap::CanPlaceFieldSubobjectAtOffset(const CXXRecordDecl *RD, 340 const CXXRecordDecl *Class, 341 CharUnits Offset) const { 342 // We don't have to keep looking past the maximum offset that's known to 343 // contain an empty class. 344 if (!AnyEmptySubobjectsBeyondOffset(Offset)) 345 return true; 346 347 if (!CanPlaceSubobjectAtOffset(RD, Offset)) 348 return false; 349 350 const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD); 351 352 // Traverse all non-virtual bases. 353 for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(), 354 E = RD->bases_end(); I != E; ++I) { 355 if (I->isVirtual()) 356 continue; 357 358 const CXXRecordDecl *BaseDecl = 359 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 360 361 CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(BaseDecl); 362 if (!CanPlaceFieldSubobjectAtOffset(BaseDecl, Class, BaseOffset)) 363 return false; 364 } 365 366 if (RD == Class) { 367 // This is the most derived class, traverse virtual bases as well. 368 for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(), 369 E = RD->vbases_end(); I != E; ++I) { 370 const CXXRecordDecl *VBaseDecl = 371 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 372 373 CharUnits VBaseOffset = Offset + Layout.getVBaseClassOffset(VBaseDecl); 374 if (!CanPlaceFieldSubobjectAtOffset(VBaseDecl, Class, VBaseOffset)) 375 return false; 376 } 377 } 378 379 // Traverse all member variables. 380 unsigned FieldNo = 0; 381 for (CXXRecordDecl::field_iterator I = RD->field_begin(), E = RD->field_end(); 382 I != E; ++I, ++FieldNo) { 383 const FieldDecl *FD = *I; 384 if (FD->isBitField()) 385 continue; 386 387 CharUnits FieldOffset = Offset + getFieldOffset(Layout, FieldNo); 388 389 if (!CanPlaceFieldSubobjectAtOffset(FD, FieldOffset)) 390 return false; 391 } 392 393 return true; 394 } 395 396 bool 397 EmptySubobjectMap::CanPlaceFieldSubobjectAtOffset(const FieldDecl *FD, 398 CharUnits Offset) const { 399 // We don't have to keep looking past the maximum offset that's known to 400 // contain an empty class. 401 if (!AnyEmptySubobjectsBeyondOffset(Offset)) 402 return true; 403 404 QualType T = FD->getType(); 405 if (const RecordType *RT = T->getAs<RecordType>()) { 406 const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl()); 407 return CanPlaceFieldSubobjectAtOffset(RD, RD, Offset); 408 } 409 410 // If we have an array type we need to look at every element. 411 if (const ConstantArrayType *AT = Context.getAsConstantArrayType(T)) { 412 QualType ElemTy = Context.getBaseElementType(AT); 413 const RecordType *RT = ElemTy->getAs<RecordType>(); 414 if (!RT) 415 return true; 416 417 const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl()); 418 const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD); 419 420 uint64_t NumElements = Context.getConstantArrayElementCount(AT); 421 CharUnits ElementOffset = Offset; 422 for (uint64_t I = 0; I != NumElements; ++I) { 423 // We don't have to keep looking past the maximum offset that's known to 424 // contain an empty class. 425 if (!AnyEmptySubobjectsBeyondOffset(ElementOffset)) 426 return true; 427 428 if (!CanPlaceFieldSubobjectAtOffset(RD, RD, ElementOffset)) 429 return false; 430 431 ElementOffset += Layout.getSize(); 432 } 433 } 434 435 return true; 436 } 437 438 bool 439 EmptySubobjectMap::CanPlaceFieldAtOffset(const FieldDecl *FD, 440 CharUnits Offset) { 441 if (!CanPlaceFieldSubobjectAtOffset(FD, Offset)) 442 return false; 443 444 // We are able to place the member variable at this offset. 445 // Make sure to update the empty base subobject map. 446 UpdateEmptyFieldSubobjects(FD, Offset); 447 return true; 448 } 449 450 void EmptySubobjectMap::UpdateEmptyFieldSubobjects(const CXXRecordDecl *RD, 451 const CXXRecordDecl *Class, 452 CharUnits Offset) { 453 // We know that the only empty subobjects that can conflict with empty 454 // field subobjects are subobjects of empty bases that can be placed at offset 455 // zero. Because of this, we only need to keep track of empty field 456 // subobjects with offsets less than the size of the largest empty 457 // subobject for our class. 458 if (Offset >= SizeOfLargestEmptySubobject) 459 return; 460 461 AddSubobjectAtOffset(RD, Offset); 462 463 const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD); 464 465 // Traverse all non-virtual bases. 466 for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(), 467 E = RD->bases_end(); I != E; ++I) { 468 if (I->isVirtual()) 469 continue; 470 471 const CXXRecordDecl *BaseDecl = 472 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 473 474 CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(BaseDecl); 475 UpdateEmptyFieldSubobjects(BaseDecl, Class, BaseOffset); 476 } 477 478 if (RD == Class) { 479 // This is the most derived class, traverse virtual bases as well. 480 for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(), 481 E = RD->vbases_end(); I != E; ++I) { 482 const CXXRecordDecl *VBaseDecl = 483 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 484 485 CharUnits VBaseOffset = Offset + Layout.getVBaseClassOffset(VBaseDecl); 486 UpdateEmptyFieldSubobjects(VBaseDecl, Class, VBaseOffset); 487 } 488 } 489 490 // Traverse all member variables. 491 unsigned FieldNo = 0; 492 for (CXXRecordDecl::field_iterator I = RD->field_begin(), E = RD->field_end(); 493 I != E; ++I, ++FieldNo) { 494 const FieldDecl *FD = *I; 495 if (FD->isBitField()) 496 continue; 497 498 CharUnits FieldOffset = Offset + getFieldOffset(Layout, FieldNo); 499 500 UpdateEmptyFieldSubobjects(FD, FieldOffset); 501 } 502 } 503 504 void EmptySubobjectMap::UpdateEmptyFieldSubobjects(const FieldDecl *FD, 505 CharUnits Offset) { 506 QualType T = FD->getType(); 507 if (const RecordType *RT = T->getAs<RecordType>()) { 508 const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl()); 509 UpdateEmptyFieldSubobjects(RD, RD, Offset); 510 return; 511 } 512 513 // If we have an array type we need to update every element. 514 if (const ConstantArrayType *AT = Context.getAsConstantArrayType(T)) { 515 QualType ElemTy = Context.getBaseElementType(AT); 516 const RecordType *RT = ElemTy->getAs<RecordType>(); 517 if (!RT) 518 return; 519 520 const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl()); 521 const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD); 522 523 uint64_t NumElements = Context.getConstantArrayElementCount(AT); 524 CharUnits ElementOffset = Offset; 525 526 for (uint64_t I = 0; I != NumElements; ++I) { 527 // We know that the only empty subobjects that can conflict with empty 528 // field subobjects are subobjects of empty bases that can be placed at 529 // offset zero. Because of this, we only need to keep track of empty field 530 // subobjects with offsets less than the size of the largest empty 531 // subobject for our class. 532 if (ElementOffset >= SizeOfLargestEmptySubobject) 533 return; 534 535 UpdateEmptyFieldSubobjects(RD, RD, ElementOffset); 536 ElementOffset += Layout.getSize(); 537 } 538 } 539 } 540 541 class RecordLayoutBuilder { 542 protected: 543 // FIXME: Remove this and make the appropriate fields public. 544 friend class clang::ASTContext; 545 546 const ASTContext &Context; 547 548 EmptySubobjectMap *EmptySubobjects; 549 550 /// Size - The current size of the record layout. 551 uint64_t Size; 552 553 /// Alignment - The current alignment of the record layout. 554 CharUnits Alignment; 555 556 /// \brief The alignment if attribute packed is not used. 557 CharUnits UnpackedAlignment; 558 559 SmallVector<uint64_t, 16> FieldOffsets; 560 561 /// Packed - Whether the record is packed or not. 562 unsigned Packed : 1; 563 564 unsigned IsUnion : 1; 565 566 unsigned IsMac68kAlign : 1; 567 568 unsigned IsMsStruct : 1; 569 570 /// UnfilledBitsInLastByte - If the last field laid out was a bitfield, 571 /// this contains the number of bits in the last byte that can be used for 572 /// an adjacent bitfield if necessary. 573 unsigned char UnfilledBitsInLastByte; 574 575 /// MaxFieldAlignment - The maximum allowed field alignment. This is set by 576 /// #pragma pack. 577 CharUnits MaxFieldAlignment; 578 579 /// DataSize - The data size of the record being laid out. 580 uint64_t DataSize; 581 582 CharUnits NonVirtualSize; 583 CharUnits NonVirtualAlignment; 584 585 FieldDecl *ZeroLengthBitfield; 586 587 /// PrimaryBase - the primary base class (if one exists) of the class 588 /// we're laying out. 589 const CXXRecordDecl *PrimaryBase; 590 591 /// PrimaryBaseIsVirtual - Whether the primary base of the class we're laying 592 /// out is virtual. 593 bool PrimaryBaseIsVirtual; 594 595 /// VFPtrOffset - Virtual function table offset. Only for MS layout. 596 CharUnits VFPtrOffset; 597 598 /// VBPtrOffset - Virtual base table offset. Only for MS layout. 599 CharUnits VBPtrOffset; 600 601 typedef llvm::DenseMap<const CXXRecordDecl *, CharUnits> BaseOffsetsMapTy; 602 603 /// Bases - base classes and their offsets in the record. 604 BaseOffsetsMapTy Bases; 605 606 // VBases - virtual base classes and their offsets in the record. 607 BaseOffsetsMapTy VBases; 608 609 /// IndirectPrimaryBases - Virtual base classes, direct or indirect, that are 610 /// primary base classes for some other direct or indirect base class. 611 CXXIndirectPrimaryBaseSet IndirectPrimaryBases; 612 613 /// FirstNearlyEmptyVBase - The first nearly empty virtual base class in 614 /// inheritance graph order. Used for determining the primary base class. 615 const CXXRecordDecl *FirstNearlyEmptyVBase; 616 617 /// VisitedVirtualBases - A set of all the visited virtual bases, used to 618 /// avoid visiting virtual bases more than once. 619 llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBases; 620 621 RecordLayoutBuilder(const ASTContext &Context, 622 EmptySubobjectMap *EmptySubobjects) 623 : Context(Context), EmptySubobjects(EmptySubobjects), Size(0), 624 Alignment(CharUnits::One()), UnpackedAlignment(CharUnits::One()), 625 Packed(false), IsUnion(false), 626 IsMac68kAlign(false), IsMsStruct(false), 627 UnfilledBitsInLastByte(0), MaxFieldAlignment(CharUnits::Zero()), 628 DataSize(0), NonVirtualSize(CharUnits::Zero()), 629 NonVirtualAlignment(CharUnits::One()), 630 ZeroLengthBitfield(0), PrimaryBase(0), 631 PrimaryBaseIsVirtual(false), 632 VFPtrOffset(CharUnits::fromQuantity(-1)), 633 VBPtrOffset(CharUnits::fromQuantity(-1)), 634 FirstNearlyEmptyVBase(0) { } 635 636 /// Reset this RecordLayoutBuilder to a fresh state, using the given 637 /// alignment as the initial alignment. This is used for the 638 /// correct layout of vb-table pointers in MSVC. 639 void resetWithTargetAlignment(CharUnits TargetAlignment) { 640 const ASTContext &Context = this->Context; 641 EmptySubobjectMap *EmptySubobjects = this->EmptySubobjects; 642 this->~RecordLayoutBuilder(); 643 new (this) RecordLayoutBuilder(Context, EmptySubobjects); 644 Alignment = UnpackedAlignment = TargetAlignment; 645 } 646 647 void Layout(const RecordDecl *D); 648 void Layout(const CXXRecordDecl *D); 649 void Layout(const ObjCInterfaceDecl *D); 650 651 void LayoutFields(const RecordDecl *D); 652 void LayoutField(const FieldDecl *D); 653 void LayoutWideBitField(uint64_t FieldSize, uint64_t TypeSize, 654 bool FieldPacked, const FieldDecl *D); 655 void LayoutBitField(const FieldDecl *D); 656 657 bool isMicrosoftCXXABI() const { 658 return Context.getTargetInfo().getCXXABI() == CXXABI_Microsoft; 659 } 660 661 void MSLayoutVirtualBases(const CXXRecordDecl *RD); 662 663 /// BaseSubobjectInfoAllocator - Allocator for BaseSubobjectInfo objects. 664 llvm::SpecificBumpPtrAllocator<BaseSubobjectInfo> BaseSubobjectInfoAllocator; 665 666 typedef llvm::DenseMap<const CXXRecordDecl *, BaseSubobjectInfo *> 667 BaseSubobjectInfoMapTy; 668 669 /// VirtualBaseInfo - Map from all the (direct or indirect) virtual bases 670 /// of the class we're laying out to their base subobject info. 671 BaseSubobjectInfoMapTy VirtualBaseInfo; 672 673 /// NonVirtualBaseInfo - Map from all the direct non-virtual bases of the 674 /// class we're laying out to their base subobject info. 675 BaseSubobjectInfoMapTy NonVirtualBaseInfo; 676 677 /// ComputeBaseSubobjectInfo - Compute the base subobject information for the 678 /// bases of the given class. 679 void ComputeBaseSubobjectInfo(const CXXRecordDecl *RD); 680 681 /// ComputeBaseSubobjectInfo - Compute the base subobject information for a 682 /// single class and all of its base classes. 683 BaseSubobjectInfo *ComputeBaseSubobjectInfo(const CXXRecordDecl *RD, 684 bool IsVirtual, 685 BaseSubobjectInfo *Derived); 686 687 /// DeterminePrimaryBase - Determine the primary base of the given class. 688 void DeterminePrimaryBase(const CXXRecordDecl *RD); 689 690 void SelectPrimaryVBase(const CXXRecordDecl *RD); 691 692 void EnsureVTablePointerAlignment(CharUnits UnpackedBaseAlign); 693 694 /// LayoutNonVirtualBases - Determines the primary base class (if any) and 695 /// lays it out. Will then proceed to lay out all non-virtual base clasess. 696 void LayoutNonVirtualBases(const CXXRecordDecl *RD); 697 698 /// LayoutNonVirtualBase - Lays out a single non-virtual base. 699 void LayoutNonVirtualBase(const BaseSubobjectInfo *Base); 700 701 void AddPrimaryVirtualBaseOffsets(const BaseSubobjectInfo *Info, 702 CharUnits Offset); 703 704 bool needsVFTable(const CXXRecordDecl *RD) const; 705 bool hasNewVirtualFunction(const CXXRecordDecl *RD) const; 706 bool isPossiblePrimaryBase(const CXXRecordDecl *Base) const; 707 708 /// LayoutVirtualBases - Lays out all the virtual bases. 709 void LayoutVirtualBases(const CXXRecordDecl *RD, 710 const CXXRecordDecl *MostDerivedClass); 711 712 /// LayoutVirtualBase - Lays out a single virtual base. 713 void LayoutVirtualBase(const BaseSubobjectInfo *Base); 714 715 /// LayoutBase - Will lay out a base and return the offset where it was 716 /// placed, in chars. 717 CharUnits LayoutBase(const BaseSubobjectInfo *Base); 718 719 /// InitializeLayout - Initialize record layout for the given record decl. 720 void InitializeLayout(const Decl *D); 721 722 /// FinishLayout - Finalize record layout. Adjust record size based on the 723 /// alignment. 724 void FinishLayout(const NamedDecl *D); 725 726 void UpdateAlignment(CharUnits NewAlignment, CharUnits UnpackedNewAlignment); 727 void UpdateAlignment(CharUnits NewAlignment) { 728 UpdateAlignment(NewAlignment, NewAlignment); 729 } 730 731 void CheckFieldPadding(uint64_t Offset, uint64_t UnpaddedOffset, 732 uint64_t UnpackedOffset, unsigned UnpackedAlign, 733 bool isPacked, const FieldDecl *D); 734 735 DiagnosticBuilder Diag(SourceLocation Loc, unsigned DiagID); 736 737 CharUnits getSize() const { 738 assert(Size % Context.getCharWidth() == 0); 739 return Context.toCharUnitsFromBits(Size); 740 } 741 uint64_t getSizeInBits() const { return Size; } 742 743 void setSize(CharUnits NewSize) { Size = Context.toBits(NewSize); } 744 void setSize(uint64_t NewSize) { Size = NewSize; } 745 746 CharUnits getAligment() const { return Alignment; } 747 748 CharUnits getDataSize() const { 749 assert(DataSize % Context.getCharWidth() == 0); 750 return Context.toCharUnitsFromBits(DataSize); 751 } 752 uint64_t getDataSizeInBits() const { return DataSize; } 753 754 void setDataSize(CharUnits NewSize) { DataSize = Context.toBits(NewSize); } 755 void setDataSize(uint64_t NewSize) { DataSize = NewSize; } 756 757 RecordLayoutBuilder(const RecordLayoutBuilder&); // DO NOT IMPLEMENT 758 void operator=(const RecordLayoutBuilder&); // DO NOT IMPLEMENT 759 public: 760 static const CXXMethodDecl *ComputeKeyFunction(const CXXRecordDecl *RD); 761 }; 762 } // end anonymous namespace 763 764 void 765 RecordLayoutBuilder::SelectPrimaryVBase(const CXXRecordDecl *RD) { 766 for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(), 767 E = RD->bases_end(); I != E; ++I) { 768 assert(!I->getType()->isDependentType() && 769 "Cannot layout class with dependent bases."); 770 771 const CXXRecordDecl *Base = 772 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 773 774 // Check if this is a nearly empty virtual base. 775 if (I->isVirtual() && Context.isNearlyEmpty(Base)) { 776 // If it's not an indirect primary base, then we've found our primary 777 // base. 778 if (!IndirectPrimaryBases.count(Base)) { 779 PrimaryBase = Base; 780 PrimaryBaseIsVirtual = true; 781 return; 782 } 783 784 // Is this the first nearly empty virtual base? 785 if (!FirstNearlyEmptyVBase) 786 FirstNearlyEmptyVBase = Base; 787 } 788 789 SelectPrimaryVBase(Base); 790 if (PrimaryBase) 791 return; 792 } 793 } 794 795 /// DeterminePrimaryBase - Determine the primary base of the given class. 796 void RecordLayoutBuilder::DeterminePrimaryBase(const CXXRecordDecl *RD) { 797 // If the class isn't dynamic, it won't have a primary base. 798 if (!RD->isDynamicClass()) 799 return; 800 801 // Compute all the primary virtual bases for all of our direct and 802 // indirect bases, and record all their primary virtual base classes. 803 RD->getIndirectPrimaryBases(IndirectPrimaryBases); 804 805 // If the record has a dynamic base class, attempt to choose a primary base 806 // class. It is the first (in direct base class order) non-virtual dynamic 807 // base class, if one exists. 808 for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(), 809 e = RD->bases_end(); i != e; ++i) { 810 // Ignore virtual bases. 811 if (i->isVirtual()) 812 continue; 813 814 const CXXRecordDecl *Base = 815 cast<CXXRecordDecl>(i->getType()->getAs<RecordType>()->getDecl()); 816 817 if (isPossiblePrimaryBase(Base)) { 818 // We found it. 819 PrimaryBase = Base; 820 PrimaryBaseIsVirtual = false; 821 return; 822 } 823 } 824 825 // The Microsoft ABI doesn't have primary virtual bases. 826 if (isMicrosoftCXXABI()) { 827 assert(!PrimaryBase && "Should not get here with a primary base!"); 828 return; 829 } 830 831 // Under the Itanium ABI, if there is no non-virtual primary base class, 832 // try to compute the primary virtual base. The primary virtual base is 833 // the first nearly empty virtual base that is not an indirect primary 834 // virtual base class, if one exists. 835 if (RD->getNumVBases() != 0) { 836 SelectPrimaryVBase(RD); 837 if (PrimaryBase) 838 return; 839 } 840 841 // Otherwise, it is the first indirect primary base class, if one exists. 842 if (FirstNearlyEmptyVBase) { 843 PrimaryBase = FirstNearlyEmptyVBase; 844 PrimaryBaseIsVirtual = true; 845 return; 846 } 847 848 assert(!PrimaryBase && "Should not get here with a primary base!"); 849 } 850 851 BaseSubobjectInfo * 852 RecordLayoutBuilder::ComputeBaseSubobjectInfo(const CXXRecordDecl *RD, 853 bool IsVirtual, 854 BaseSubobjectInfo *Derived) { 855 BaseSubobjectInfo *Info; 856 857 if (IsVirtual) { 858 // Check if we already have info about this virtual base. 859 BaseSubobjectInfo *&InfoSlot = VirtualBaseInfo[RD]; 860 if (InfoSlot) { 861 assert(InfoSlot->Class == RD && "Wrong class for virtual base info!"); 862 return InfoSlot; 863 } 864 865 // We don't, create it. 866 InfoSlot = new (BaseSubobjectInfoAllocator.Allocate()) BaseSubobjectInfo; 867 Info = InfoSlot; 868 } else { 869 Info = new (BaseSubobjectInfoAllocator.Allocate()) BaseSubobjectInfo; 870 } 871 872 Info->Class = RD; 873 Info->IsVirtual = IsVirtual; 874 Info->Derived = 0; 875 Info->PrimaryVirtualBaseInfo = 0; 876 877 const CXXRecordDecl *PrimaryVirtualBase = 0; 878 BaseSubobjectInfo *PrimaryVirtualBaseInfo = 0; 879 880 // Check if this base has a primary virtual base. 881 if (RD->getNumVBases()) { 882 const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD); 883 if (Layout.isPrimaryBaseVirtual()) { 884 // This base does have a primary virtual base. 885 PrimaryVirtualBase = Layout.getPrimaryBase(); 886 assert(PrimaryVirtualBase && "Didn't have a primary virtual base!"); 887 888 // Now check if we have base subobject info about this primary base. 889 PrimaryVirtualBaseInfo = VirtualBaseInfo.lookup(PrimaryVirtualBase); 890 891 if (PrimaryVirtualBaseInfo) { 892 if (PrimaryVirtualBaseInfo->Derived) { 893 // We did have info about this primary base, and it turns out that it 894 // has already been claimed as a primary virtual base for another 895 // base. 896 PrimaryVirtualBase = 0; 897 } else { 898 // We can claim this base as our primary base. 899 Info->PrimaryVirtualBaseInfo = PrimaryVirtualBaseInfo; 900 PrimaryVirtualBaseInfo->Derived = Info; 901 } 902 } 903 } 904 } 905 906 // Now go through all direct bases. 907 for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(), 908 E = RD->bases_end(); I != E; ++I) { 909 bool IsVirtual = I->isVirtual(); 910 911 const CXXRecordDecl *BaseDecl = 912 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 913 914 Info->Bases.push_back(ComputeBaseSubobjectInfo(BaseDecl, IsVirtual, Info)); 915 } 916 917 if (PrimaryVirtualBase && !PrimaryVirtualBaseInfo) { 918 // Traversing the bases must have created the base info for our primary 919 // virtual base. 920 PrimaryVirtualBaseInfo = VirtualBaseInfo.lookup(PrimaryVirtualBase); 921 assert(PrimaryVirtualBaseInfo && 922 "Did not create a primary virtual base!"); 923 924 // Claim the primary virtual base as our primary virtual base. 925 Info->PrimaryVirtualBaseInfo = PrimaryVirtualBaseInfo; 926 PrimaryVirtualBaseInfo->Derived = Info; 927 } 928 929 return Info; 930 } 931 932 void RecordLayoutBuilder::ComputeBaseSubobjectInfo(const CXXRecordDecl *RD) { 933 for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(), 934 E = RD->bases_end(); I != E; ++I) { 935 bool IsVirtual = I->isVirtual(); 936 937 const CXXRecordDecl *BaseDecl = 938 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 939 940 // Compute the base subobject info for this base. 941 BaseSubobjectInfo *Info = ComputeBaseSubobjectInfo(BaseDecl, IsVirtual, 0); 942 943 if (IsVirtual) { 944 // ComputeBaseInfo has already added this base for us. 945 assert(VirtualBaseInfo.count(BaseDecl) && 946 "Did not add virtual base!"); 947 } else { 948 // Add the base info to the map of non-virtual bases. 949 assert(!NonVirtualBaseInfo.count(BaseDecl) && 950 "Non-virtual base already exists!"); 951 NonVirtualBaseInfo.insert(std::make_pair(BaseDecl, Info)); 952 } 953 } 954 } 955 956 void 957 RecordLayoutBuilder::EnsureVTablePointerAlignment(CharUnits UnpackedBaseAlign) { 958 CharUnits BaseAlign = (Packed) ? CharUnits::One() : UnpackedBaseAlign; 959 960 // The maximum field alignment overrides base align. 961 if (!MaxFieldAlignment.isZero()) { 962 BaseAlign = std::min(BaseAlign, MaxFieldAlignment); 963 UnpackedBaseAlign = std::min(UnpackedBaseAlign, MaxFieldAlignment); 964 } 965 966 // Round up the current record size to pointer alignment. 967 setSize(getSize().RoundUpToAlignment(BaseAlign)); 968 setDataSize(getSize()); 969 970 // Update the alignment. 971 UpdateAlignment(BaseAlign, UnpackedBaseAlign); 972 } 973 974 void 975 RecordLayoutBuilder::LayoutNonVirtualBases(const CXXRecordDecl *RD) { 976 // Then, determine the primary base class. 977 DeterminePrimaryBase(RD); 978 979 // Compute base subobject info. 980 ComputeBaseSubobjectInfo(RD); 981 982 // If we have a primary base class, lay it out. 983 if (PrimaryBase) { 984 if (PrimaryBaseIsVirtual) { 985 // If the primary virtual base was a primary virtual base of some other 986 // base class we'll have to steal it. 987 BaseSubobjectInfo *PrimaryBaseInfo = VirtualBaseInfo.lookup(PrimaryBase); 988 PrimaryBaseInfo->Derived = 0; 989 990 // We have a virtual primary base, insert it as an indirect primary base. 991 IndirectPrimaryBases.insert(PrimaryBase); 992 993 assert(!VisitedVirtualBases.count(PrimaryBase) && 994 "vbase already visited!"); 995 VisitedVirtualBases.insert(PrimaryBase); 996 997 LayoutVirtualBase(PrimaryBaseInfo); 998 } else { 999 BaseSubobjectInfo *PrimaryBaseInfo = 1000 NonVirtualBaseInfo.lookup(PrimaryBase); 1001 assert(PrimaryBaseInfo && 1002 "Did not find base info for non-virtual primary base!"); 1003 1004 LayoutNonVirtualBase(PrimaryBaseInfo); 1005 } 1006 1007 // If this class needs a vtable/vf-table and didn't get one from a 1008 // primary base, add it in now. 1009 } else if (needsVFTable(RD)) { 1010 assert(DataSize == 0 && "Vtable pointer must be at offset zero!"); 1011 CharUnits PtrWidth = 1012 Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerWidth(0)); 1013 CharUnits PtrAlign = 1014 Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerAlign(0)); 1015 EnsureVTablePointerAlignment(PtrAlign); 1016 if (isMicrosoftCXXABI()) 1017 VFPtrOffset = getSize(); 1018 setSize(getSize() + PtrWidth); 1019 setDataSize(getSize()); 1020 } 1021 1022 bool HasDirectVirtualBases = false; 1023 bool HasNonVirtualBaseWithVBTable = false; 1024 1025 // Now lay out the non-virtual bases. 1026 for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(), 1027 E = RD->bases_end(); I != E; ++I) { 1028 1029 // Ignore virtual bases, but remember that we saw one. 1030 if (I->isVirtual()) { 1031 HasDirectVirtualBases = true; 1032 continue; 1033 } 1034 1035 const CXXRecordDecl *BaseDecl = 1036 cast<CXXRecordDecl>(I->getType()->castAs<RecordType>()->getDecl()); 1037 1038 // Remember if this base has virtual bases itself. 1039 if (BaseDecl->getNumVBases()) 1040 HasNonVirtualBaseWithVBTable = true; 1041 1042 // Skip the primary base, because we've already laid it out. The 1043 // !PrimaryBaseIsVirtual check is required because we might have a 1044 // non-virtual base of the same type as a primary virtual base. 1045 if (BaseDecl == PrimaryBase && !PrimaryBaseIsVirtual) 1046 continue; 1047 1048 // Lay out the base. 1049 BaseSubobjectInfo *BaseInfo = NonVirtualBaseInfo.lookup(BaseDecl); 1050 assert(BaseInfo && "Did not find base info for non-virtual base!"); 1051 1052 LayoutNonVirtualBase(BaseInfo); 1053 } 1054 1055 // In the MS ABI, add the vb-table pointer if we need one, which is 1056 // whenever we have a virtual base and we can't re-use a vb-table 1057 // pointer from a non-virtual base. 1058 if (isMicrosoftCXXABI() && 1059 HasDirectVirtualBases && !HasNonVirtualBaseWithVBTable) { 1060 CharUnits PtrWidth = 1061 Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerWidth(0)); 1062 CharUnits PtrAlign = 1063 Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerAlign(0)); 1064 1065 // MSVC potentially over-aligns the vb-table pointer by giving it 1066 // the max alignment of all the non-virtual objects in the class. 1067 // This is completely unnecessary, but we're not here to pass 1068 // judgment. 1069 // 1070 // Note that we've only laid out the non-virtual bases, so on the 1071 // first pass Alignment won't be set correctly here, but if the 1072 // vb-table doesn't end up aligned correctly we'll come through 1073 // and redo the layout from scratch with the right alignment. 1074 // 1075 // TODO: Instead of doing this, just lay out the fields as if the 1076 // vb-table were at offset zero, then retroactively bump the field 1077 // offsets up. 1078 PtrAlign = std::max(PtrAlign, Alignment); 1079 1080 EnsureVTablePointerAlignment(PtrAlign); 1081 VBPtrOffset = getSize(); 1082 setSize(getSize() + PtrWidth); 1083 setDataSize(getSize()); 1084 } 1085 } 1086 1087 void RecordLayoutBuilder::LayoutNonVirtualBase(const BaseSubobjectInfo *Base) { 1088 // Layout the base. 1089 CharUnits Offset = LayoutBase(Base); 1090 1091 // Add its base class offset. 1092 assert(!Bases.count(Base->Class) && "base offset already exists!"); 1093 Bases.insert(std::make_pair(Base->Class, Offset)); 1094 1095 AddPrimaryVirtualBaseOffsets(Base, Offset); 1096 } 1097 1098 void 1099 RecordLayoutBuilder::AddPrimaryVirtualBaseOffsets(const BaseSubobjectInfo *Info, 1100 CharUnits Offset) { 1101 // This base isn't interesting, it has no virtual bases. 1102 if (!Info->Class->getNumVBases()) 1103 return; 1104 1105 // First, check if we have a virtual primary base to add offsets for. 1106 if (Info->PrimaryVirtualBaseInfo) { 1107 assert(Info->PrimaryVirtualBaseInfo->IsVirtual && 1108 "Primary virtual base is not virtual!"); 1109 if (Info->PrimaryVirtualBaseInfo->Derived == Info) { 1110 // Add the offset. 1111 assert(!VBases.count(Info->PrimaryVirtualBaseInfo->Class) && 1112 "primary vbase offset already exists!"); 1113 VBases.insert(std::make_pair(Info->PrimaryVirtualBaseInfo->Class, 1114 Offset)); 1115 1116 // Traverse the primary virtual base. 1117 AddPrimaryVirtualBaseOffsets(Info->PrimaryVirtualBaseInfo, Offset); 1118 } 1119 } 1120 1121 // Now go through all direct non-virtual bases. 1122 const ASTRecordLayout &Layout = Context.getASTRecordLayout(Info->Class); 1123 for (unsigned I = 0, E = Info->Bases.size(); I != E; ++I) { 1124 const BaseSubobjectInfo *Base = Info->Bases[I]; 1125 if (Base->IsVirtual) 1126 continue; 1127 1128 CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(Base->Class); 1129 AddPrimaryVirtualBaseOffsets(Base, BaseOffset); 1130 } 1131 } 1132 1133 /// needsVFTable - Return true if this class needs a vtable or vf-table 1134 /// when laid out as a base class. These are treated the same because 1135 /// they're both always laid out at offset zero. 1136 /// 1137 /// This function assumes that the class has no primary base. 1138 bool RecordLayoutBuilder::needsVFTable(const CXXRecordDecl *RD) const { 1139 assert(!PrimaryBase); 1140 1141 // In the Itanium ABI, every dynamic class needs a vtable: even if 1142 // this class has no virtual functions as a base class (i.e. it's 1143 // non-polymorphic or only has virtual functions from virtual 1144 // bases),x it still needs a vtable to locate its virtual bases. 1145 if (!isMicrosoftCXXABI()) 1146 return RD->isDynamicClass(); 1147 1148 // In the MS ABI, we need a vfptr if the class has virtual functions 1149 // other than those declared by its virtual bases. The AST doesn't 1150 // tell us that directly, and checking manually for virtual 1151 // functions that aren't overrides is expensive, but there are 1152 // some important shortcuts: 1153 1154 // - Non-polymorphic classes have no virtual functions at all. 1155 if (!RD->isPolymorphic()) return false; 1156 1157 // - Polymorphic classes with no virtual bases must either declare 1158 // virtual functions directly or inherit them, but in the latter 1159 // case we would have a primary base. 1160 if (RD->getNumVBases() == 0) return true; 1161 1162 return hasNewVirtualFunction(RD); 1163 } 1164 1165 /// hasNewVirtualFunction - Does the given polymorphic class declare a 1166 /// virtual function that does not override a method from any of its 1167 /// base classes? 1168 bool 1169 RecordLayoutBuilder::hasNewVirtualFunction(const CXXRecordDecl *RD) const { 1170 assert(RD->isPolymorphic()); 1171 if (!RD->getNumBases()) 1172 return true; 1173 1174 for (CXXRecordDecl::method_iterator method = RD->method_begin(); 1175 method != RD->method_end(); 1176 ++method) { 1177 if (method->isVirtual() && !method->size_overridden_methods()) { 1178 return true; 1179 } 1180 } 1181 return false; 1182 } 1183 1184 /// isPossiblePrimaryBase - Is the given base class an acceptable 1185 /// primary base class? 1186 bool 1187 RecordLayoutBuilder::isPossiblePrimaryBase(const CXXRecordDecl *Base) const { 1188 // In the Itanium ABI, a class can be a primary base class if it has 1189 // a vtable for any reason. 1190 if (!isMicrosoftCXXABI()) 1191 return Base->isDynamicClass(); 1192 1193 // In the MS ABI, a class can only be a primary base class if it 1194 // provides a vf-table at a static offset. That means it has to be 1195 // non-virtual base. The existence of a separate vb-table means 1196 // that it's possible to get virtual functions only from a virtual 1197 // base, which we have to guard against. 1198 1199 // First off, it has to have virtual functions. 1200 if (!Base->isPolymorphic()) return false; 1201 1202 // If it has no virtual bases, then everything is at a static offset. 1203 if (!Base->getNumVBases()) return true; 1204 1205 // Okay, just ask the base class's layout. 1206 return (Context.getASTRecordLayout(Base).getVFPtrOffset() 1207 != CharUnits::fromQuantity(-1)); 1208 } 1209 1210 void 1211 RecordLayoutBuilder::LayoutVirtualBases(const CXXRecordDecl *RD, 1212 const CXXRecordDecl *MostDerivedClass) { 1213 const CXXRecordDecl *PrimaryBase; 1214 bool PrimaryBaseIsVirtual; 1215 1216 if (MostDerivedClass == RD) { 1217 PrimaryBase = this->PrimaryBase; 1218 PrimaryBaseIsVirtual = this->PrimaryBaseIsVirtual; 1219 } else { 1220 const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD); 1221 PrimaryBase = Layout.getPrimaryBase(); 1222 PrimaryBaseIsVirtual = Layout.isPrimaryBaseVirtual(); 1223 } 1224 1225 for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(), 1226 E = RD->bases_end(); I != E; ++I) { 1227 assert(!I->getType()->isDependentType() && 1228 "Cannot layout class with dependent bases."); 1229 1230 const CXXRecordDecl *BaseDecl = 1231 cast<CXXRecordDecl>(I->getType()->castAs<RecordType>()->getDecl()); 1232 1233 if (I->isVirtual()) { 1234 if (PrimaryBase != BaseDecl || !PrimaryBaseIsVirtual) { 1235 bool IndirectPrimaryBase = IndirectPrimaryBases.count(BaseDecl); 1236 1237 // Only lay out the virtual base if it's not an indirect primary base. 1238 if (!IndirectPrimaryBase) { 1239 // Only visit virtual bases once. 1240 if (!VisitedVirtualBases.insert(BaseDecl)) 1241 continue; 1242 1243 const BaseSubobjectInfo *BaseInfo = VirtualBaseInfo.lookup(BaseDecl); 1244 assert(BaseInfo && "Did not find virtual base info!"); 1245 LayoutVirtualBase(BaseInfo); 1246 } 1247 } 1248 } 1249 1250 if (!BaseDecl->getNumVBases()) { 1251 // This base isn't interesting since it doesn't have any virtual bases. 1252 continue; 1253 } 1254 1255 LayoutVirtualBases(BaseDecl, MostDerivedClass); 1256 } 1257 } 1258 1259 void RecordLayoutBuilder::MSLayoutVirtualBases(const CXXRecordDecl *RD) { 1260 1261 if (!RD->getNumVBases()) 1262 return; 1263 1264 // This is substantially simplified because there are no virtual 1265 // primary bases. 1266 for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(), 1267 E = RD->vbases_end(); I != E; ++I) { 1268 const CXXRecordDecl *BaseDecl = I->getType()->getAsCXXRecordDecl(); 1269 const BaseSubobjectInfo *BaseInfo = VirtualBaseInfo.lookup(BaseDecl); 1270 assert(BaseInfo && "Did not find virtual base info!"); 1271 1272 LayoutVirtualBase(BaseInfo); 1273 } 1274 } 1275 1276 void RecordLayoutBuilder::LayoutVirtualBase(const BaseSubobjectInfo *Base) { 1277 assert(!Base->Derived && "Trying to lay out a primary virtual base!"); 1278 1279 // Layout the base. 1280 CharUnits Offset = LayoutBase(Base); 1281 1282 // Add its base class offset. 1283 assert(!VBases.count(Base->Class) && "vbase offset already exists!"); 1284 VBases.insert(std::make_pair(Base->Class, Offset)); 1285 1286 AddPrimaryVirtualBaseOffsets(Base, Offset); 1287 } 1288 1289 CharUnits RecordLayoutBuilder::LayoutBase(const BaseSubobjectInfo *Base) { 1290 const ASTRecordLayout &Layout = Context.getASTRecordLayout(Base->Class); 1291 1292 // If we have an empty base class, try to place it at offset 0. 1293 if (Base->Class->isEmpty() && 1294 EmptySubobjects->CanPlaceBaseAtOffset(Base, CharUnits::Zero())) { 1295 setSize(std::max(getSize(), Layout.getSize())); 1296 1297 return CharUnits::Zero(); 1298 } 1299 1300 CharUnits UnpackedBaseAlign = Layout.getNonVirtualAlign(); 1301 CharUnits BaseAlign = (Packed) ? CharUnits::One() : UnpackedBaseAlign; 1302 1303 // The maximum field alignment overrides base align. 1304 if (!MaxFieldAlignment.isZero()) { 1305 BaseAlign = std::min(BaseAlign, MaxFieldAlignment); 1306 UnpackedBaseAlign = std::min(UnpackedBaseAlign, MaxFieldAlignment); 1307 } 1308 1309 // Round up the current record size to the base's alignment boundary. 1310 CharUnits Offset = getDataSize().RoundUpToAlignment(BaseAlign); 1311 1312 // Try to place the base. 1313 while (!EmptySubobjects->CanPlaceBaseAtOffset(Base, Offset)) 1314 Offset += BaseAlign; 1315 1316 if (!Base->Class->isEmpty()) { 1317 // Update the data size. 1318 setDataSize(Offset + Layout.getNonVirtualSize()); 1319 1320 setSize(std::max(getSize(), getDataSize())); 1321 } else 1322 setSize(std::max(getSize(), Offset + Layout.getSize())); 1323 1324 // Remember max struct/class alignment. 1325 UpdateAlignment(BaseAlign, UnpackedBaseAlign); 1326 1327 return Offset; 1328 } 1329 1330 void RecordLayoutBuilder::InitializeLayout(const Decl *D) { 1331 if (const RecordDecl *RD = dyn_cast<RecordDecl>(D)) 1332 IsUnion = RD->isUnion(); 1333 1334 Packed = D->hasAttr<PackedAttr>(); 1335 1336 IsMsStruct = D->hasAttr<MsStructAttr>(); 1337 1338 // Honor the default struct packing maximum alignment flag. 1339 if (unsigned DefaultMaxFieldAlignment = Context.getLangOptions().PackStruct) { 1340 MaxFieldAlignment = CharUnits::fromQuantity(DefaultMaxFieldAlignment); 1341 } 1342 1343 // mac68k alignment supersedes maximum field alignment and attribute aligned, 1344 // and forces all structures to have 2-byte alignment. The IBM docs on it 1345 // allude to additional (more complicated) semantics, especially with regard 1346 // to bit-fields, but gcc appears not to follow that. 1347 if (D->hasAttr<AlignMac68kAttr>()) { 1348 IsMac68kAlign = true; 1349 MaxFieldAlignment = CharUnits::fromQuantity(2); 1350 Alignment = CharUnits::fromQuantity(2); 1351 } else { 1352 if (const MaxFieldAlignmentAttr *MFAA = D->getAttr<MaxFieldAlignmentAttr>()) 1353 MaxFieldAlignment = Context.toCharUnitsFromBits(MFAA->getAlignment()); 1354 1355 if (unsigned MaxAlign = D->getMaxAlignment()) 1356 UpdateAlignment(Context.toCharUnitsFromBits(MaxAlign)); 1357 } 1358 } 1359 1360 void RecordLayoutBuilder::Layout(const RecordDecl *D) { 1361 InitializeLayout(D); 1362 LayoutFields(D); 1363 1364 // Finally, round the size of the total struct up to the alignment of the 1365 // struct itself. 1366 FinishLayout(D); 1367 } 1368 1369 void RecordLayoutBuilder::Layout(const CXXRecordDecl *RD) { 1370 InitializeLayout(RD); 1371 1372 // Lay out the vtable and the non-virtual bases. 1373 LayoutNonVirtualBases(RD); 1374 1375 LayoutFields(RD); 1376 1377 NonVirtualSize = Context.toCharUnitsFromBits( 1378 llvm::RoundUpToAlignment(getSizeInBits(), 1379 Context.getTargetInfo().getCharAlign())); 1380 NonVirtualAlignment = Alignment; 1381 1382 if (isMicrosoftCXXABI() && 1383 NonVirtualSize != NonVirtualSize.RoundUpToAlignment(Alignment)) { 1384 CharUnits AlignMember = 1385 NonVirtualSize.RoundUpToAlignment(Alignment) - NonVirtualSize; 1386 1387 setSize(getSize() + AlignMember); 1388 setDataSize(getSize()); 1389 1390 NonVirtualSize = Context.toCharUnitsFromBits( 1391 llvm::RoundUpToAlignment(getSizeInBits(), 1392 Context.getTargetInfo().getCharAlign())); 1393 1394 MSLayoutVirtualBases(RD); 1395 1396 } else { 1397 // Lay out the virtual bases and add the primary virtual base offsets. 1398 LayoutVirtualBases(RD, RD); 1399 } 1400 1401 // Finally, round the size of the total struct up to the alignment 1402 // of the struct itself. 1403 FinishLayout(RD); 1404 1405 #ifndef NDEBUG 1406 // Check that we have base offsets for all bases. 1407 for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(), 1408 E = RD->bases_end(); I != E; ++I) { 1409 if (I->isVirtual()) 1410 continue; 1411 1412 const CXXRecordDecl *BaseDecl = 1413 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 1414 1415 assert(Bases.count(BaseDecl) && "Did not find base offset!"); 1416 } 1417 1418 // And all virtual bases. 1419 for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(), 1420 E = RD->vbases_end(); I != E; ++I) { 1421 const CXXRecordDecl *BaseDecl = 1422 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 1423 1424 assert(VBases.count(BaseDecl) && "Did not find base offset!"); 1425 } 1426 #endif 1427 } 1428 1429 void RecordLayoutBuilder::Layout(const ObjCInterfaceDecl *D) { 1430 if (ObjCInterfaceDecl *SD = D->getSuperClass()) { 1431 const ASTRecordLayout &SL = Context.getASTObjCInterfaceLayout(SD); 1432 1433 UpdateAlignment(SL.getAlignment()); 1434 1435 // We start laying out ivars not at the end of the superclass 1436 // structure, but at the next byte following the last field. 1437 setSize(SL.getDataSize()); 1438 setDataSize(getSize()); 1439 } 1440 1441 InitializeLayout(D); 1442 // Layout each ivar sequentially. 1443 for (const ObjCIvarDecl *IVD = D->all_declared_ivar_begin(); IVD; 1444 IVD = IVD->getNextIvar()) 1445 LayoutField(IVD); 1446 1447 // Finally, round the size of the total struct up to the alignment of the 1448 // struct itself. 1449 FinishLayout(D); 1450 } 1451 1452 void RecordLayoutBuilder::LayoutFields(const RecordDecl *D) { 1453 // Layout each field, for now, just sequentially, respecting alignment. In 1454 // the future, this will need to be tweakable by targets. 1455 const FieldDecl *LastFD = 0; 1456 ZeroLengthBitfield = 0; 1457 unsigned RemainingInAlignment = 0; 1458 for (RecordDecl::field_iterator Field = D->field_begin(), 1459 FieldEnd = D->field_end(); Field != FieldEnd; ++Field) { 1460 if (IsMsStruct) { 1461 FieldDecl *FD = (*Field); 1462 if (Context.ZeroBitfieldFollowsBitfield(FD, LastFD)) 1463 ZeroLengthBitfield = FD; 1464 // Zero-length bitfields following non-bitfield members are 1465 // ignored: 1466 else if (Context.ZeroBitfieldFollowsNonBitfield(FD, LastFD)) 1467 continue; 1468 // FIXME. streamline these conditions into a simple one. 1469 else if (Context.BitfieldFollowsBitfield(FD, LastFD) || 1470 Context.BitfieldFollowsNonBitfield(FD, LastFD) || 1471 Context.NonBitfieldFollowsBitfield(FD, LastFD)) { 1472 // 1) Adjacent bit fields are packed into the same 1-, 2-, or 1473 // 4-byte allocation unit if the integral types are the same 1474 // size and if the next bit field fits into the current 1475 // allocation unit without crossing the boundary imposed by the 1476 // common alignment requirements of the bit fields. 1477 // 2) Establish a new alignment for a bitfield following 1478 // a non-bitfield if size of their types differ. 1479 // 3) Establish a new alignment for a non-bitfield following 1480 // a bitfield if size of their types differ. 1481 std::pair<uint64_t, unsigned> FieldInfo = 1482 Context.getTypeInfo(FD->getType()); 1483 uint64_t TypeSize = FieldInfo.first; 1484 unsigned FieldAlign = FieldInfo.second; 1485 // This check is needed for 'long long' in -m32 mode. 1486 if (TypeSize > FieldAlign) 1487 FieldAlign = TypeSize; 1488 FieldInfo = Context.getTypeInfo(LastFD->getType()); 1489 uint64_t TypeSizeLastFD = FieldInfo.first; 1490 unsigned FieldAlignLastFD = FieldInfo.second; 1491 // This check is needed for 'long long' in -m32 mode. 1492 if (TypeSizeLastFD > FieldAlignLastFD) 1493 FieldAlignLastFD = TypeSizeLastFD; 1494 1495 if (TypeSizeLastFD != TypeSize) { 1496 if (RemainingInAlignment && 1497 LastFD && LastFD->isBitField() && 1498 LastFD->getBitWidthValue(Context)) { 1499 // If previous field was a bitfield with some remaining unfilled 1500 // bits, pad the field so current field starts on its type boundary. 1501 uint64_t FieldOffset = 1502 getDataSizeInBits() - UnfilledBitsInLastByte; 1503 uint64_t NewSizeInBits = RemainingInAlignment + FieldOffset; 1504 setDataSize(llvm::RoundUpToAlignment(NewSizeInBits, 1505 Context.getTargetInfo().getCharAlign())); 1506 setSize(std::max(getSizeInBits(), getDataSizeInBits())); 1507 RemainingInAlignment = 0; 1508 } 1509 1510 uint64_t UnpaddedFieldOffset = 1511 getDataSizeInBits() - UnfilledBitsInLastByte; 1512 FieldAlign = std::max(FieldAlign, FieldAlignLastFD); 1513 1514 // The maximum field alignment overrides the aligned attribute. 1515 if (!MaxFieldAlignment.isZero()) { 1516 unsigned MaxFieldAlignmentInBits = 1517 Context.toBits(MaxFieldAlignment); 1518 FieldAlign = std::min(FieldAlign, MaxFieldAlignmentInBits); 1519 } 1520 1521 uint64_t NewSizeInBits = 1522 llvm::RoundUpToAlignment(UnpaddedFieldOffset, FieldAlign); 1523 setDataSize(llvm::RoundUpToAlignment(NewSizeInBits, 1524 Context.getTargetInfo().getCharAlign())); 1525 UnfilledBitsInLastByte = getDataSizeInBits() - NewSizeInBits; 1526 setSize(std::max(getSizeInBits(), getDataSizeInBits())); 1527 } 1528 if (FD->isBitField()) { 1529 uint64_t FieldSize = FD->getBitWidthValue(Context); 1530 assert (FieldSize > 0 && "LayoutFields - ms_struct layout"); 1531 if (RemainingInAlignment < FieldSize) 1532 RemainingInAlignment = TypeSize - FieldSize; 1533 else 1534 RemainingInAlignment -= FieldSize; 1535 } 1536 } 1537 else if (FD->isBitField()) { 1538 uint64_t FieldSize = FD->getBitWidthValue(Context); 1539 std::pair<uint64_t, unsigned> FieldInfo = 1540 Context.getTypeInfo(FD->getType()); 1541 uint64_t TypeSize = FieldInfo.first; 1542 RemainingInAlignment = TypeSize - FieldSize; 1543 } 1544 LastFD = FD; 1545 } 1546 else if (!Context.getTargetInfo().useBitFieldTypeAlignment() && 1547 Context.getTargetInfo().useZeroLengthBitfieldAlignment()) { 1548 FieldDecl *FD = (*Field); 1549 if (FD->isBitField() && FD->getBitWidthValue(Context) == 0) 1550 ZeroLengthBitfield = FD; 1551 } 1552 LayoutField(*Field); 1553 } 1554 if (IsMsStruct && RemainingInAlignment && 1555 LastFD && LastFD->isBitField() && LastFD->getBitWidthValue(Context)) { 1556 // If we ended a bitfield before the full length of the type then 1557 // pad the struct out to the full length of the last type. 1558 uint64_t FieldOffset = 1559 getDataSizeInBits() - UnfilledBitsInLastByte; 1560 uint64_t NewSizeInBits = RemainingInAlignment + FieldOffset; 1561 setDataSize(llvm::RoundUpToAlignment(NewSizeInBits, 1562 Context.getTargetInfo().getCharAlign())); 1563 setSize(std::max(getSizeInBits(), getDataSizeInBits())); 1564 } 1565 } 1566 1567 void RecordLayoutBuilder::LayoutWideBitField(uint64_t FieldSize, 1568 uint64_t TypeSize, 1569 bool FieldPacked, 1570 const FieldDecl *D) { 1571 assert(Context.getLangOptions().CPlusPlus && 1572 "Can only have wide bit-fields in C++!"); 1573 1574 // Itanium C++ ABI 2.4: 1575 // If sizeof(T)*8 < n, let T' be the largest integral POD type with 1576 // sizeof(T')*8 <= n. 1577 1578 QualType IntegralPODTypes[] = { 1579 Context.UnsignedCharTy, Context.UnsignedShortTy, Context.UnsignedIntTy, 1580 Context.UnsignedLongTy, Context.UnsignedLongLongTy 1581 }; 1582 1583 QualType Type; 1584 for (unsigned I = 0, E = llvm::array_lengthof(IntegralPODTypes); 1585 I != E; ++I) { 1586 uint64_t Size = Context.getTypeSize(IntegralPODTypes[I]); 1587 1588 if (Size > FieldSize) 1589 break; 1590 1591 Type = IntegralPODTypes[I]; 1592 } 1593 assert(!Type.isNull() && "Did not find a type!"); 1594 1595 CharUnits TypeAlign = Context.getTypeAlignInChars(Type); 1596 1597 // We're not going to use any of the unfilled bits in the last byte. 1598 UnfilledBitsInLastByte = 0; 1599 1600 uint64_t FieldOffset; 1601 uint64_t UnpaddedFieldOffset = getDataSizeInBits() - UnfilledBitsInLastByte; 1602 1603 if (IsUnion) { 1604 setDataSize(std::max(getDataSizeInBits(), FieldSize)); 1605 FieldOffset = 0; 1606 } else { 1607 // The bitfield is allocated starting at the next offset aligned 1608 // appropriately for T', with length n bits. 1609 FieldOffset = llvm::RoundUpToAlignment(getDataSizeInBits(), 1610 Context.toBits(TypeAlign)); 1611 1612 uint64_t NewSizeInBits = FieldOffset + FieldSize; 1613 1614 setDataSize(llvm::RoundUpToAlignment(NewSizeInBits, 1615 Context.getTargetInfo().getCharAlign())); 1616 UnfilledBitsInLastByte = getDataSizeInBits() - NewSizeInBits; 1617 } 1618 1619 // Place this field at the current location. 1620 FieldOffsets.push_back(FieldOffset); 1621 1622 CheckFieldPadding(FieldOffset, UnpaddedFieldOffset, FieldOffset, 1623 Context.toBits(TypeAlign), FieldPacked, D); 1624 1625 // Update the size. 1626 setSize(std::max(getSizeInBits(), getDataSizeInBits())); 1627 1628 // Remember max struct/class alignment. 1629 UpdateAlignment(TypeAlign); 1630 } 1631 1632 void RecordLayoutBuilder::LayoutBitField(const FieldDecl *D) { 1633 bool FieldPacked = Packed || D->hasAttr<PackedAttr>(); 1634 uint64_t UnpaddedFieldOffset = getDataSizeInBits() - UnfilledBitsInLastByte; 1635 uint64_t FieldOffset = IsUnion ? 0 : UnpaddedFieldOffset; 1636 uint64_t FieldSize = D->getBitWidthValue(Context); 1637 1638 std::pair<uint64_t, unsigned> FieldInfo = Context.getTypeInfo(D->getType()); 1639 uint64_t TypeSize = FieldInfo.first; 1640 unsigned FieldAlign = FieldInfo.second; 1641 1642 // This check is needed for 'long long' in -m32 mode. 1643 if (IsMsStruct && (TypeSize > FieldAlign)) 1644 FieldAlign = TypeSize; 1645 1646 if (ZeroLengthBitfield) { 1647 std::pair<uint64_t, unsigned> FieldInfo; 1648 unsigned ZeroLengthBitfieldAlignment; 1649 if (IsMsStruct) { 1650 // If a zero-length bitfield is inserted after a bitfield, 1651 // and the alignment of the zero-length bitfield is 1652 // greater than the member that follows it, `bar', `bar' 1653 // will be aligned as the type of the zero-length bitfield. 1654 if (ZeroLengthBitfield != D) { 1655 FieldInfo = Context.getTypeInfo(ZeroLengthBitfield->getType()); 1656 ZeroLengthBitfieldAlignment = FieldInfo.second; 1657 // Ignore alignment of subsequent zero-length bitfields. 1658 if ((ZeroLengthBitfieldAlignment > FieldAlign) || (FieldSize == 0)) 1659 FieldAlign = ZeroLengthBitfieldAlignment; 1660 if (FieldSize) 1661 ZeroLengthBitfield = 0; 1662 } 1663 } else { 1664 // The alignment of a zero-length bitfield affects the alignment 1665 // of the next member. The alignment is the max of the zero 1666 // length bitfield's alignment and a target specific fixed value. 1667 unsigned ZeroLengthBitfieldBoundary = 1668 Context.getTargetInfo().getZeroLengthBitfieldBoundary(); 1669 if (ZeroLengthBitfieldBoundary > FieldAlign) 1670 FieldAlign = ZeroLengthBitfieldBoundary; 1671 } 1672 } 1673 1674 if (FieldSize > TypeSize) { 1675 LayoutWideBitField(FieldSize, TypeSize, FieldPacked, D); 1676 return; 1677 } 1678 1679 // The align if the field is not packed. This is to check if the attribute 1680 // was unnecessary (-Wpacked). 1681 unsigned UnpackedFieldAlign = FieldAlign; 1682 uint64_t UnpackedFieldOffset = FieldOffset; 1683 if (!Context.getTargetInfo().useBitFieldTypeAlignment() && !ZeroLengthBitfield) 1684 UnpackedFieldAlign = 1; 1685 1686 if (FieldPacked || 1687 (!Context.getTargetInfo().useBitFieldTypeAlignment() && !ZeroLengthBitfield)) 1688 FieldAlign = 1; 1689 FieldAlign = std::max(FieldAlign, D->getMaxAlignment()); 1690 UnpackedFieldAlign = std::max(UnpackedFieldAlign, D->getMaxAlignment()); 1691 1692 // The maximum field alignment overrides the aligned attribute. 1693 if (!MaxFieldAlignment.isZero() && FieldSize != 0) { 1694 unsigned MaxFieldAlignmentInBits = Context.toBits(MaxFieldAlignment); 1695 FieldAlign = std::min(FieldAlign, MaxFieldAlignmentInBits); 1696 UnpackedFieldAlign = std::min(UnpackedFieldAlign, MaxFieldAlignmentInBits); 1697 } 1698 1699 // Check if we need to add padding to give the field the correct alignment. 1700 if (FieldSize == 0 || (MaxFieldAlignment.isZero() && 1701 (FieldOffset & (FieldAlign-1)) + FieldSize > TypeSize)) 1702 FieldOffset = llvm::RoundUpToAlignment(FieldOffset, FieldAlign); 1703 1704 if (FieldSize == 0 || 1705 (MaxFieldAlignment.isZero() && 1706 (UnpackedFieldOffset & (UnpackedFieldAlign-1)) + FieldSize > TypeSize)) 1707 UnpackedFieldOffset = llvm::RoundUpToAlignment(UnpackedFieldOffset, 1708 UnpackedFieldAlign); 1709 1710 // Padding members don't affect overall alignment, unless zero length bitfield 1711 // alignment is enabled. 1712 if (!D->getIdentifier() && !Context.getTargetInfo().useZeroLengthBitfieldAlignment()) 1713 FieldAlign = UnpackedFieldAlign = 1; 1714 1715 if (!IsMsStruct) 1716 ZeroLengthBitfield = 0; 1717 1718 // Place this field at the current location. 1719 FieldOffsets.push_back(FieldOffset); 1720 1721 CheckFieldPadding(FieldOffset, UnpaddedFieldOffset, UnpackedFieldOffset, 1722 UnpackedFieldAlign, FieldPacked, D); 1723 1724 // Update DataSize to include the last byte containing (part of) the bitfield. 1725 if (IsUnion) { 1726 // FIXME: I think FieldSize should be TypeSize here. 1727 setDataSize(std::max(getDataSizeInBits(), FieldSize)); 1728 } else { 1729 uint64_t NewSizeInBits = FieldOffset + FieldSize; 1730 1731 setDataSize(llvm::RoundUpToAlignment(NewSizeInBits, 1732 Context.getTargetInfo().getCharAlign())); 1733 UnfilledBitsInLastByte = getDataSizeInBits() - NewSizeInBits; 1734 } 1735 1736 // Update the size. 1737 setSize(std::max(getSizeInBits(), getDataSizeInBits())); 1738 1739 // Remember max struct/class alignment. 1740 UpdateAlignment(Context.toCharUnitsFromBits(FieldAlign), 1741 Context.toCharUnitsFromBits(UnpackedFieldAlign)); 1742 } 1743 1744 void RecordLayoutBuilder::LayoutField(const FieldDecl *D) { 1745 if (D->isBitField()) { 1746 LayoutBitField(D); 1747 return; 1748 } 1749 1750 uint64_t UnpaddedFieldOffset = getDataSizeInBits() - UnfilledBitsInLastByte; 1751 1752 // Reset the unfilled bits. 1753 UnfilledBitsInLastByte = 0; 1754 1755 bool FieldPacked = Packed || D->hasAttr<PackedAttr>(); 1756 CharUnits FieldOffset = 1757 IsUnion ? CharUnits::Zero() : getDataSize(); 1758 CharUnits FieldSize; 1759 CharUnits FieldAlign; 1760 1761 if (D->getType()->isIncompleteArrayType()) { 1762 // This is a flexible array member; we can't directly 1763 // query getTypeInfo about these, so we figure it out here. 1764 // Flexible array members don't have any size, but they 1765 // have to be aligned appropriately for their element type. 1766 FieldSize = CharUnits::Zero(); 1767 const ArrayType* ATy = Context.getAsArrayType(D->getType()); 1768 FieldAlign = Context.getTypeAlignInChars(ATy->getElementType()); 1769 } else if (const ReferenceType *RT = D->getType()->getAs<ReferenceType>()) { 1770 unsigned AS = RT->getPointeeType().getAddressSpace(); 1771 FieldSize = 1772 Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerWidth(AS)); 1773 FieldAlign = 1774 Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerAlign(AS)); 1775 } else { 1776 std::pair<CharUnits, CharUnits> FieldInfo = 1777 Context.getTypeInfoInChars(D->getType()); 1778 FieldSize = FieldInfo.first; 1779 FieldAlign = FieldInfo.second; 1780 1781 if (ZeroLengthBitfield) { 1782 CharUnits ZeroLengthBitfieldBoundary = 1783 Context.toCharUnitsFromBits( 1784 Context.getTargetInfo().getZeroLengthBitfieldBoundary()); 1785 if (ZeroLengthBitfieldBoundary == CharUnits::Zero()) { 1786 // If a zero-length bitfield is inserted after a bitfield, 1787 // and the alignment of the zero-length bitfield is 1788 // greater than the member that follows it, `bar', `bar' 1789 // will be aligned as the type of the zero-length bitfield. 1790 std::pair<CharUnits, CharUnits> FieldInfo = 1791 Context.getTypeInfoInChars(ZeroLengthBitfield->getType()); 1792 CharUnits ZeroLengthBitfieldAlignment = FieldInfo.second; 1793 if (ZeroLengthBitfieldAlignment > FieldAlign) 1794 FieldAlign = ZeroLengthBitfieldAlignment; 1795 } else if (ZeroLengthBitfieldBoundary > FieldAlign) { 1796 // Align 'bar' based on a fixed alignment specified by the target. 1797 assert(Context.getTargetInfo().useZeroLengthBitfieldAlignment() && 1798 "ZeroLengthBitfieldBoundary should only be used in conjunction" 1799 " with useZeroLengthBitfieldAlignment."); 1800 FieldAlign = ZeroLengthBitfieldBoundary; 1801 } 1802 ZeroLengthBitfield = 0; 1803 } 1804 1805 if (Context.getLangOptions().MSBitfields || IsMsStruct) { 1806 // If MS bitfield layout is required, figure out what type is being 1807 // laid out and align the field to the width of that type. 1808 1809 // Resolve all typedefs down to their base type and round up the field 1810 // alignment if necessary. 1811 QualType T = Context.getBaseElementType(D->getType()); 1812 if (const BuiltinType *BTy = T->getAs<BuiltinType>()) { 1813 CharUnits TypeSize = Context.getTypeSizeInChars(BTy); 1814 if (TypeSize > FieldAlign) 1815 FieldAlign = TypeSize; 1816 } 1817 } 1818 } 1819 1820 // The align if the field is not packed. This is to check if the attribute 1821 // was unnecessary (-Wpacked). 1822 CharUnits UnpackedFieldAlign = FieldAlign; 1823 CharUnits UnpackedFieldOffset = FieldOffset; 1824 1825 if (FieldPacked) 1826 FieldAlign = CharUnits::One(); 1827 CharUnits MaxAlignmentInChars = 1828 Context.toCharUnitsFromBits(D->getMaxAlignment()); 1829 FieldAlign = std::max(FieldAlign, MaxAlignmentInChars); 1830 UnpackedFieldAlign = std::max(UnpackedFieldAlign, MaxAlignmentInChars); 1831 1832 // The maximum field alignment overrides the aligned attribute. 1833 if (!MaxFieldAlignment.isZero()) { 1834 FieldAlign = std::min(FieldAlign, MaxFieldAlignment); 1835 UnpackedFieldAlign = std::min(UnpackedFieldAlign, MaxFieldAlignment); 1836 } 1837 1838 // Round up the current record size to the field's alignment boundary. 1839 FieldOffset = FieldOffset.RoundUpToAlignment(FieldAlign); 1840 UnpackedFieldOffset = 1841 UnpackedFieldOffset.RoundUpToAlignment(UnpackedFieldAlign); 1842 1843 if (!IsUnion && EmptySubobjects) { 1844 // Check if we can place the field at this offset. 1845 while (!EmptySubobjects->CanPlaceFieldAtOffset(D, FieldOffset)) { 1846 // We couldn't place the field at the offset. Try again at a new offset. 1847 FieldOffset += FieldAlign; 1848 } 1849 } 1850 1851 // Place this field at the current location. 1852 FieldOffsets.push_back(Context.toBits(FieldOffset)); 1853 1854 CheckFieldPadding(Context.toBits(FieldOffset), UnpaddedFieldOffset, 1855 Context.toBits(UnpackedFieldOffset), 1856 Context.toBits(UnpackedFieldAlign), FieldPacked, D); 1857 1858 // Reserve space for this field. 1859 uint64_t FieldSizeInBits = Context.toBits(FieldSize); 1860 if (IsUnion) 1861 setSize(std::max(getSizeInBits(), FieldSizeInBits)); 1862 else 1863 setSize(FieldOffset + FieldSize); 1864 1865 // Update the data size. 1866 setDataSize(getSizeInBits()); 1867 1868 // Remember max struct/class alignment. 1869 UpdateAlignment(FieldAlign, UnpackedFieldAlign); 1870 } 1871 1872 void RecordLayoutBuilder::FinishLayout(const NamedDecl *D) { 1873 // In C++, records cannot be of size 0. 1874 if (Context.getLangOptions().CPlusPlus && getSizeInBits() == 0) { 1875 if (const CXXRecordDecl *RD = dyn_cast<CXXRecordDecl>(D)) { 1876 // Compatibility with gcc requires a class (pod or non-pod) 1877 // which is not empty but of size 0; such as having fields of 1878 // array of zero-length, remains of Size 0 1879 if (RD->isEmpty()) 1880 setSize(CharUnits::One()); 1881 } 1882 else 1883 setSize(CharUnits::One()); 1884 } 1885 1886 // MSVC doesn't round up to the alignment of the record with virtual bases. 1887 if (const CXXRecordDecl *RD = dyn_cast<CXXRecordDecl>(D)) { 1888 if (isMicrosoftCXXABI() && RD->getNumVBases()) 1889 return; 1890 } 1891 1892 // Finally, round the size of the record up to the alignment of the 1893 // record itself. 1894 uint64_t UnpaddedSize = getSizeInBits() - UnfilledBitsInLastByte; 1895 uint64_t UnpackedSizeInBits = 1896 llvm::RoundUpToAlignment(getSizeInBits(), 1897 Context.toBits(UnpackedAlignment)); 1898 CharUnits UnpackedSize = Context.toCharUnitsFromBits(UnpackedSizeInBits); 1899 setSize(llvm::RoundUpToAlignment(getSizeInBits(), Context.toBits(Alignment))); 1900 1901 unsigned CharBitNum = Context.getTargetInfo().getCharWidth(); 1902 if (const RecordDecl *RD = dyn_cast<RecordDecl>(D)) { 1903 // Warn if padding was introduced to the struct/class/union. 1904 if (getSizeInBits() > UnpaddedSize) { 1905 unsigned PadSize = getSizeInBits() - UnpaddedSize; 1906 bool InBits = true; 1907 if (PadSize % CharBitNum == 0) { 1908 PadSize = PadSize / CharBitNum; 1909 InBits = false; 1910 } 1911 Diag(RD->getLocation(), diag::warn_padded_struct_size) 1912 << Context.getTypeDeclType(RD) 1913 << PadSize 1914 << (InBits ? 1 : 0) /*(byte|bit)*/ << (PadSize > 1); // plural or not 1915 } 1916 1917 // Warn if we packed it unnecessarily. If the alignment is 1 byte don't 1918 // bother since there won't be alignment issues. 1919 if (Packed && UnpackedAlignment > CharUnits::One() && 1920 getSize() == UnpackedSize) 1921 Diag(D->getLocation(), diag::warn_unnecessary_packed) 1922 << Context.getTypeDeclType(RD); 1923 } 1924 } 1925 1926 void RecordLayoutBuilder::UpdateAlignment(CharUnits NewAlignment, 1927 CharUnits UnpackedNewAlignment) { 1928 // The alignment is not modified when using 'mac68k' alignment. 1929 if (IsMac68kAlign) 1930 return; 1931 1932 if (NewAlignment > Alignment) { 1933 assert(llvm::isPowerOf2_32(NewAlignment.getQuantity() && 1934 "Alignment not a power of 2")); 1935 Alignment = NewAlignment; 1936 } 1937 1938 if (UnpackedNewAlignment > UnpackedAlignment) { 1939 assert(llvm::isPowerOf2_32(UnpackedNewAlignment.getQuantity() && 1940 "Alignment not a power of 2")); 1941 UnpackedAlignment = UnpackedNewAlignment; 1942 } 1943 } 1944 1945 void RecordLayoutBuilder::CheckFieldPadding(uint64_t Offset, 1946 uint64_t UnpaddedOffset, 1947 uint64_t UnpackedOffset, 1948 unsigned UnpackedAlign, 1949 bool isPacked, 1950 const FieldDecl *D) { 1951 // We let objc ivars without warning, objc interfaces generally are not used 1952 // for padding tricks. 1953 if (isa<ObjCIvarDecl>(D)) 1954 return; 1955 1956 // Don't warn about structs created without a SourceLocation. This can 1957 // be done by clients of the AST, such as codegen. 1958 if (D->getLocation().isInvalid()) 1959 return; 1960 1961 unsigned CharBitNum = Context.getTargetInfo().getCharWidth(); 1962 1963 // Warn if padding was introduced to the struct/class. 1964 if (!IsUnion && Offset > UnpaddedOffset) { 1965 unsigned PadSize = Offset - UnpaddedOffset; 1966 bool InBits = true; 1967 if (PadSize % CharBitNum == 0) { 1968 PadSize = PadSize / CharBitNum; 1969 InBits = false; 1970 } 1971 if (D->getIdentifier()) 1972 Diag(D->getLocation(), diag::warn_padded_struct_field) 1973 << (D->getParent()->isStruct() ? 0 : 1) // struct|class 1974 << Context.getTypeDeclType(D->getParent()) 1975 << PadSize 1976 << (InBits ? 1 : 0) /*(byte|bit)*/ << (PadSize > 1) // plural or not 1977 << D->getIdentifier(); 1978 else 1979 Diag(D->getLocation(), diag::warn_padded_struct_anon_field) 1980 << (D->getParent()->isStruct() ? 0 : 1) // struct|class 1981 << Context.getTypeDeclType(D->getParent()) 1982 << PadSize 1983 << (InBits ? 1 : 0) /*(byte|bit)*/ << (PadSize > 1); // plural or not 1984 } 1985 1986 // Warn if we packed it unnecessarily. If the alignment is 1 byte don't 1987 // bother since there won't be alignment issues. 1988 if (isPacked && UnpackedAlign > CharBitNum && Offset == UnpackedOffset) 1989 Diag(D->getLocation(), diag::warn_unnecessary_packed) 1990 << D->getIdentifier(); 1991 } 1992 1993 const CXXMethodDecl * 1994 RecordLayoutBuilder::ComputeKeyFunction(const CXXRecordDecl *RD) { 1995 // If a class isn't polymorphic it doesn't have a key function. 1996 if (!RD->isPolymorphic()) 1997 return 0; 1998 1999 // A class that is not externally visible doesn't have a key function. (Or 2000 // at least, there's no point to assigning a key function to such a class; 2001 // this doesn't affect the ABI.) 2002 if (RD->getLinkage() != ExternalLinkage) 2003 return 0; 2004 2005 // Template instantiations don't have key functions,see Itanium C++ ABI 5.2.6. 2006 // Same behavior as GCC. 2007 TemplateSpecializationKind TSK = RD->getTemplateSpecializationKind(); 2008 if (TSK == TSK_ImplicitInstantiation || 2009 TSK == TSK_ExplicitInstantiationDefinition) 2010 return 0; 2011 2012 for (CXXRecordDecl::method_iterator I = RD->method_begin(), 2013 E = RD->method_end(); I != E; ++I) { 2014 const CXXMethodDecl *MD = *I; 2015 2016 if (!MD->isVirtual()) 2017 continue; 2018 2019 if (MD->isPure()) 2020 continue; 2021 2022 // Ignore implicit member functions, they are always marked as inline, but 2023 // they don't have a body until they're defined. 2024 if (MD->isImplicit()) 2025 continue; 2026 2027 if (MD->isInlineSpecified()) 2028 continue; 2029 2030 if (MD->hasInlineBody()) 2031 continue; 2032 2033 // We found it. 2034 return MD; 2035 } 2036 2037 return 0; 2038 } 2039 2040 DiagnosticBuilder 2041 RecordLayoutBuilder::Diag(SourceLocation Loc, unsigned DiagID) { 2042 return Context.getDiagnostics().Report(Loc, DiagID); 2043 } 2044 2045 /// getASTRecordLayout - Get or compute information about the layout of the 2046 /// specified record (struct/union/class), which indicates its size and field 2047 /// position information. 2048 const ASTRecordLayout & 2049 ASTContext::getASTRecordLayout(const RecordDecl *D) const { 2050 // These asserts test different things. A record has a definition 2051 // as soon as we begin to parse the definition. That definition is 2052 // not a complete definition (which is what isDefinition() tests) 2053 // until we *finish* parsing the definition. 2054 D = D->getDefinition(); 2055 assert(D && "Cannot get layout of forward declarations!"); 2056 assert(D->isCompleteDefinition() && "Cannot layout type before complete!"); 2057 2058 // Look up this layout, if already laid out, return what we have. 2059 // Note that we can't save a reference to the entry because this function 2060 // is recursive. 2061 const ASTRecordLayout *Entry = ASTRecordLayouts[D]; 2062 if (Entry) return *Entry; 2063 2064 const ASTRecordLayout *NewEntry; 2065 2066 if (const CXXRecordDecl *RD = dyn_cast<CXXRecordDecl>(D)) { 2067 EmptySubobjectMap EmptySubobjects(*this, RD); 2068 RecordLayoutBuilder Builder(*this, &EmptySubobjects); 2069 Builder.Layout(RD); 2070 2071 // MSVC gives the vb-table pointer an alignment equal to that of 2072 // the non-virtual part of the structure. That's an inherently 2073 // multi-pass operation. If our first pass doesn't give us 2074 // adequate alignment, try again with the specified minimum 2075 // alignment. This is *much* more maintainable than computing the 2076 // alignment in advance in a separately-coded pass; it's also 2077 // significantly more efficient in the common case where the 2078 // vb-table doesn't need extra padding. 2079 if (Builder.VBPtrOffset != CharUnits::fromQuantity(-1) && 2080 (Builder.VBPtrOffset % Builder.NonVirtualAlignment) != 0) { 2081 Builder.resetWithTargetAlignment(Builder.NonVirtualAlignment); 2082 Builder.Layout(RD); 2083 } 2084 2085 // FIXME: This is not always correct. See the part about bitfields at 2086 // http://www.codesourcery.com/public/cxx-abi/abi.html#POD for more info. 2087 // FIXME: IsPODForThePurposeOfLayout should be stored in the record layout. 2088 // This does not affect the calculations of MSVC layouts 2089 bool IsPODForThePurposeOfLayout = 2090 (!Builder.isMicrosoftCXXABI() && cast<CXXRecordDecl>(D)->isPOD()); 2091 2092 // FIXME: This should be done in FinalizeLayout. 2093 CharUnits DataSize = 2094 IsPODForThePurposeOfLayout ? Builder.getSize() : Builder.getDataSize(); 2095 CharUnits NonVirtualSize = 2096 IsPODForThePurposeOfLayout ? DataSize : Builder.NonVirtualSize; 2097 2098 NewEntry = 2099 new (*this) ASTRecordLayout(*this, Builder.getSize(), 2100 Builder.Alignment, 2101 Builder.VFPtrOffset, 2102 Builder.VBPtrOffset, 2103 DataSize, 2104 Builder.FieldOffsets.data(), 2105 Builder.FieldOffsets.size(), 2106 NonVirtualSize, 2107 Builder.NonVirtualAlignment, 2108 EmptySubobjects.SizeOfLargestEmptySubobject, 2109 Builder.PrimaryBase, 2110 Builder.PrimaryBaseIsVirtual, 2111 Builder.Bases, Builder.VBases); 2112 } else { 2113 RecordLayoutBuilder Builder(*this, /*EmptySubobjects=*/0); 2114 Builder.Layout(D); 2115 2116 NewEntry = 2117 new (*this) ASTRecordLayout(*this, Builder.getSize(), 2118 Builder.Alignment, 2119 Builder.getSize(), 2120 Builder.FieldOffsets.data(), 2121 Builder.FieldOffsets.size()); 2122 } 2123 2124 ASTRecordLayouts[D] = NewEntry; 2125 2126 if (getLangOptions().DumpRecordLayouts) { 2127 llvm::errs() << "\n*** Dumping AST Record Layout\n"; 2128 DumpRecordLayout(D, llvm::errs()); 2129 } 2130 2131 return *NewEntry; 2132 } 2133 2134 const CXXMethodDecl *ASTContext::getKeyFunction(const CXXRecordDecl *RD) { 2135 RD = cast<CXXRecordDecl>(RD->getDefinition()); 2136 assert(RD && "Cannot get key function for forward declarations!"); 2137 2138 const CXXMethodDecl *&Entry = KeyFunctions[RD]; 2139 if (!Entry) 2140 Entry = RecordLayoutBuilder::ComputeKeyFunction(RD); 2141 2142 return Entry; 2143 } 2144 2145 /// getObjCLayout - Get or compute information about the layout of the 2146 /// given interface. 2147 /// 2148 /// \param Impl - If given, also include the layout of the interface's 2149 /// implementation. This may differ by including synthesized ivars. 2150 const ASTRecordLayout & 2151 ASTContext::getObjCLayout(const ObjCInterfaceDecl *D, 2152 const ObjCImplementationDecl *Impl) const { 2153 assert(!D->isForwardDecl() && "Invalid interface decl!"); 2154 2155 // Look up this layout, if already laid out, return what we have. 2156 ObjCContainerDecl *Key = 2157 Impl ? (ObjCContainerDecl*) Impl : (ObjCContainerDecl*) D; 2158 if (const ASTRecordLayout *Entry = ObjCLayouts[Key]) 2159 return *Entry; 2160 2161 // Add in synthesized ivar count if laying out an implementation. 2162 if (Impl) { 2163 unsigned SynthCount = CountNonClassIvars(D); 2164 // If there aren't any sythesized ivars then reuse the interface 2165 // entry. Note we can't cache this because we simply free all 2166 // entries later; however we shouldn't look up implementations 2167 // frequently. 2168 if (SynthCount == 0) 2169 return getObjCLayout(D, 0); 2170 } 2171 2172 RecordLayoutBuilder Builder(*this, /*EmptySubobjects=*/0); 2173 Builder.Layout(D); 2174 2175 const ASTRecordLayout *NewEntry = 2176 new (*this) ASTRecordLayout(*this, Builder.getSize(), 2177 Builder.Alignment, 2178 Builder.getDataSize(), 2179 Builder.FieldOffsets.data(), 2180 Builder.FieldOffsets.size()); 2181 2182 ObjCLayouts[Key] = NewEntry; 2183 2184 return *NewEntry; 2185 } 2186 2187 static void PrintOffset(raw_ostream &OS, 2188 CharUnits Offset, unsigned IndentLevel) { 2189 OS << llvm::format("%4" PRId64 " | ", (int64_t)Offset.getQuantity()); 2190 OS.indent(IndentLevel * 2); 2191 } 2192 2193 static void DumpCXXRecordLayout(raw_ostream &OS, 2194 const CXXRecordDecl *RD, const ASTContext &C, 2195 CharUnits Offset, 2196 unsigned IndentLevel, 2197 const char* Description, 2198 bool IncludeVirtualBases) { 2199 const ASTRecordLayout &Layout = C.getASTRecordLayout(RD); 2200 2201 PrintOffset(OS, Offset, IndentLevel); 2202 OS << C.getTypeDeclType(const_cast<CXXRecordDecl *>(RD)).getAsString(); 2203 if (Description) 2204 OS << ' ' << Description; 2205 if (RD->isEmpty()) 2206 OS << " (empty)"; 2207 OS << '\n'; 2208 2209 IndentLevel++; 2210 2211 const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase(); 2212 bool HasVfptr = Layout.getVFPtrOffset() != CharUnits::fromQuantity(-1); 2213 bool HasVbptr = Layout.getVBPtrOffset() != CharUnits::fromQuantity(-1); 2214 2215 // Vtable pointer. 2216 if (RD->isDynamicClass() && !PrimaryBase && 2217 C.getTargetInfo().getCXXABI() != CXXABI_Microsoft) { 2218 PrintOffset(OS, Offset, IndentLevel); 2219 OS << '(' << *RD << " vtable pointer)\n"; 2220 } 2221 2222 // Dump (non-virtual) bases 2223 for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(), 2224 E = RD->bases_end(); I != E; ++I) { 2225 assert(!I->getType()->isDependentType() && 2226 "Cannot layout class with dependent bases."); 2227 if (I->isVirtual()) 2228 continue; 2229 2230 const CXXRecordDecl *Base = 2231 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 2232 2233 CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(Base); 2234 2235 DumpCXXRecordLayout(OS, Base, C, BaseOffset, IndentLevel, 2236 Base == PrimaryBase ? "(primary base)" : "(base)", 2237 /*IncludeVirtualBases=*/false); 2238 } 2239 2240 // vfptr and vbptr (for Microsoft C++ ABI) 2241 if (HasVfptr) { 2242 PrintOffset(OS, Offset + Layout.getVFPtrOffset(), IndentLevel); 2243 OS << '(' << *RD << " vftable pointer)\n"; 2244 } 2245 if (HasVbptr) { 2246 PrintOffset(OS, Offset + Layout.getVBPtrOffset(), IndentLevel); 2247 OS << '(' << *RD << " vbtable pointer)\n"; 2248 } 2249 2250 // Dump fields. 2251 uint64_t FieldNo = 0; 2252 for (CXXRecordDecl::field_iterator I = RD->field_begin(), 2253 E = RD->field_end(); I != E; ++I, ++FieldNo) { 2254 const FieldDecl *Field = *I; 2255 CharUnits FieldOffset = Offset + 2256 C.toCharUnitsFromBits(Layout.getFieldOffset(FieldNo)); 2257 2258 if (const RecordType *RT = Field->getType()->getAs<RecordType>()) { 2259 if (const CXXRecordDecl *D = dyn_cast<CXXRecordDecl>(RT->getDecl())) { 2260 DumpCXXRecordLayout(OS, D, C, FieldOffset, IndentLevel, 2261 Field->getName().data(), 2262 /*IncludeVirtualBases=*/true); 2263 continue; 2264 } 2265 } 2266 2267 PrintOffset(OS, FieldOffset, IndentLevel); 2268 OS << Field->getType().getAsString() << ' ' << *Field << '\n'; 2269 } 2270 2271 if (!IncludeVirtualBases) 2272 return; 2273 2274 // Dump virtual bases. 2275 for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(), 2276 E = RD->vbases_end(); I != E; ++I) { 2277 assert(I->isVirtual() && "Found non-virtual class!"); 2278 const CXXRecordDecl *VBase = 2279 cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl()); 2280 2281 CharUnits VBaseOffset = Offset + Layout.getVBaseClassOffset(VBase); 2282 DumpCXXRecordLayout(OS, VBase, C, VBaseOffset, IndentLevel, 2283 VBase == PrimaryBase ? 2284 "(primary virtual base)" : "(virtual base)", 2285 /*IncludeVirtualBases=*/false); 2286 } 2287 2288 OS << " sizeof=" << Layout.getSize().getQuantity(); 2289 OS << ", dsize=" << Layout.getDataSize().getQuantity(); 2290 OS << ", align=" << Layout.getAlignment().getQuantity() << '\n'; 2291 OS << " nvsize=" << Layout.getNonVirtualSize().getQuantity(); 2292 OS << ", nvalign=" << Layout.getNonVirtualAlign().getQuantity() << '\n'; 2293 OS << '\n'; 2294 } 2295 2296 void ASTContext::DumpRecordLayout(const RecordDecl *RD, 2297 raw_ostream &OS) const { 2298 const ASTRecordLayout &Info = getASTRecordLayout(RD); 2299 2300 if (const CXXRecordDecl *CXXRD = dyn_cast<CXXRecordDecl>(RD)) 2301 return DumpCXXRecordLayout(OS, CXXRD, *this, CharUnits(), 0, 0, 2302 /*IncludeVirtualBases=*/true); 2303 2304 OS << "Type: " << getTypeDeclType(RD).getAsString() << "\n"; 2305 OS << "Record: "; 2306 RD->dump(); 2307 OS << "\nLayout: "; 2308 OS << "<ASTRecordLayout\n"; 2309 OS << " Size:" << toBits(Info.getSize()) << "\n"; 2310 OS << " DataSize:" << toBits(Info.getDataSize()) << "\n"; 2311 OS << " Alignment:" << toBits(Info.getAlignment()) << "\n"; 2312 OS << " FieldOffsets: ["; 2313 for (unsigned i = 0, e = Info.getFieldCount(); i != e; ++i) { 2314 if (i) OS << ", "; 2315 OS << Info.getFieldOffset(i); 2316 } 2317 OS << "]>\n"; 2318 } 2319