1 //=== RecordLayoutBuilder.cpp - Helper class for building record layouts ---==//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "clang/AST/RecordLayout.h"
11 #include "clang/AST/ASTContext.h"
12 #include "clang/AST/Attr.h"
13 #include "clang/AST/CXXInheritance.h"
14 #include "clang/AST/Decl.h"
15 #include "clang/AST/DeclCXX.h"
16 #include "clang/AST/DeclObjC.h"
17 #include "clang/AST/Expr.h"
18 #include "clang/Basic/TargetInfo.h"
19 #include "clang/Sema/SemaDiagnostic.h"
20 #include "llvm/ADT/SmallSet.h"
21 #include "llvm/Support/CrashRecoveryContext.h"
22 #include "llvm/Support/Format.h"
23 #include "llvm/Support/MathExtras.h"
24 
25 using namespace clang;
26 
27 namespace {
28 
29 /// BaseSubobjectInfo - Represents a single base subobject in a complete class.
30 /// For a class hierarchy like
31 ///
32 /// class A { };
33 /// class B : A { };
34 /// class C : A, B { };
35 ///
36 /// The BaseSubobjectInfo graph for C will have three BaseSubobjectInfo
37 /// instances, one for B and two for A.
38 ///
39 /// If a base is virtual, it will only have one BaseSubobjectInfo allocated.
40 struct BaseSubobjectInfo {
41   /// Class - The class for this base info.
42   const CXXRecordDecl *Class;
43 
44   /// IsVirtual - Whether the BaseInfo represents a virtual base or not.
45   bool IsVirtual;
46 
47   /// Bases - Information about the base subobjects.
48   SmallVector<BaseSubobjectInfo*, 4> Bases;
49 
50   /// PrimaryVirtualBaseInfo - Holds the base info for the primary virtual base
51   /// of this base info (if one exists).
52   BaseSubobjectInfo *PrimaryVirtualBaseInfo;
53 
54   // FIXME: Document.
55   const BaseSubobjectInfo *Derived;
56 };
57 
58 /// EmptySubobjectMap - Keeps track of which empty subobjects exist at different
59 /// offsets while laying out a C++ class.
60 class EmptySubobjectMap {
61   const ASTContext &Context;
62   uint64_t CharWidth;
63 
64   /// Class - The class whose empty entries we're keeping track of.
65   const CXXRecordDecl *Class;
66 
67   /// EmptyClassOffsets - A map from offsets to empty record decls.
68   typedef SmallVector<const CXXRecordDecl *, 1> ClassVectorTy;
69   typedef llvm::DenseMap<CharUnits, ClassVectorTy> EmptyClassOffsetsMapTy;
70   EmptyClassOffsetsMapTy EmptyClassOffsets;
71 
72   /// MaxEmptyClassOffset - The highest offset known to contain an empty
73   /// base subobject.
74   CharUnits MaxEmptyClassOffset;
75 
76   /// ComputeEmptySubobjectSizes - Compute the size of the largest base or
77   /// member subobject that is empty.
78   void ComputeEmptySubobjectSizes();
79 
80   void AddSubobjectAtOffset(const CXXRecordDecl *RD, CharUnits Offset);
81 
82   void UpdateEmptyBaseSubobjects(const BaseSubobjectInfo *Info,
83                                  CharUnits Offset, bool PlacingEmptyBase);
84 
85   void UpdateEmptyFieldSubobjects(const CXXRecordDecl *RD,
86                                   const CXXRecordDecl *Class,
87                                   CharUnits Offset);
88   void UpdateEmptyFieldSubobjects(const FieldDecl *FD, CharUnits Offset);
89 
90   /// AnyEmptySubobjectsBeyondOffset - Returns whether there are any empty
91   /// subobjects beyond the given offset.
92   bool AnyEmptySubobjectsBeyondOffset(CharUnits Offset) const {
93     return Offset <= MaxEmptyClassOffset;
94   }
95 
96   CharUnits
97   getFieldOffset(const ASTRecordLayout &Layout, unsigned FieldNo) const {
98     uint64_t FieldOffset = Layout.getFieldOffset(FieldNo);
99     assert(FieldOffset % CharWidth == 0 &&
100            "Field offset not at char boundary!");
101 
102     return Context.toCharUnitsFromBits(FieldOffset);
103   }
104 
105 protected:
106   bool CanPlaceSubobjectAtOffset(const CXXRecordDecl *RD,
107                                  CharUnits Offset) const;
108 
109   bool CanPlaceBaseSubobjectAtOffset(const BaseSubobjectInfo *Info,
110                                      CharUnits Offset);
111 
112   bool CanPlaceFieldSubobjectAtOffset(const CXXRecordDecl *RD,
113                                       const CXXRecordDecl *Class,
114                                       CharUnits Offset) const;
115   bool CanPlaceFieldSubobjectAtOffset(const FieldDecl *FD,
116                                       CharUnits Offset) const;
117 
118 public:
119   /// This holds the size of the largest empty subobject (either a base
120   /// or a member). Will be zero if the record being built doesn't contain
121   /// any empty classes.
122   CharUnits SizeOfLargestEmptySubobject;
123 
124   EmptySubobjectMap(const ASTContext &Context, const CXXRecordDecl *Class)
125   : Context(Context), CharWidth(Context.getCharWidth()), Class(Class) {
126       ComputeEmptySubobjectSizes();
127   }
128 
129   /// CanPlaceBaseAtOffset - Return whether the given base class can be placed
130   /// at the given offset.
131   /// Returns false if placing the record will result in two components
132   /// (direct or indirect) of the same type having the same offset.
133   bool CanPlaceBaseAtOffset(const BaseSubobjectInfo *Info,
134                             CharUnits Offset);
135 
136   /// CanPlaceFieldAtOffset - Return whether a field can be placed at the given
137   /// offset.
138   bool CanPlaceFieldAtOffset(const FieldDecl *FD, CharUnits Offset);
139 };
140 
141 void EmptySubobjectMap::ComputeEmptySubobjectSizes() {
142   // Check the bases.
143   for (CXXRecordDecl::base_class_const_iterator I = Class->bases_begin(),
144        E = Class->bases_end(); I != E; ++I) {
145     const CXXRecordDecl *BaseDecl =
146       cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
147 
148     CharUnits EmptySize;
149     const ASTRecordLayout &Layout = Context.getASTRecordLayout(BaseDecl);
150     if (BaseDecl->isEmpty()) {
151       // If the class decl is empty, get its size.
152       EmptySize = Layout.getSize();
153     } else {
154       // Otherwise, we get the largest empty subobject for the decl.
155       EmptySize = Layout.getSizeOfLargestEmptySubobject();
156     }
157 
158     if (EmptySize > SizeOfLargestEmptySubobject)
159       SizeOfLargestEmptySubobject = EmptySize;
160   }
161 
162   // Check the fields.
163   for (const auto *I : Class->fields()) {
164     const RecordType *RT =
165       Context.getBaseElementType(I->getType())->getAs<RecordType>();
166 
167     // We only care about record types.
168     if (!RT)
169       continue;
170 
171     CharUnits EmptySize;
172     const CXXRecordDecl *MemberDecl = cast<CXXRecordDecl>(RT->getDecl());
173     const ASTRecordLayout &Layout = Context.getASTRecordLayout(MemberDecl);
174     if (MemberDecl->isEmpty()) {
175       // If the class decl is empty, get its size.
176       EmptySize = Layout.getSize();
177     } else {
178       // Otherwise, we get the largest empty subobject for the decl.
179       EmptySize = Layout.getSizeOfLargestEmptySubobject();
180     }
181 
182     if (EmptySize > SizeOfLargestEmptySubobject)
183       SizeOfLargestEmptySubobject = EmptySize;
184   }
185 }
186 
187 bool
188 EmptySubobjectMap::CanPlaceSubobjectAtOffset(const CXXRecordDecl *RD,
189                                              CharUnits Offset) const {
190   // We only need to check empty bases.
191   if (!RD->isEmpty())
192     return true;
193 
194   EmptyClassOffsetsMapTy::const_iterator I = EmptyClassOffsets.find(Offset);
195   if (I == EmptyClassOffsets.end())
196     return true;
197 
198   const ClassVectorTy& Classes = I->second;
199   if (std::find(Classes.begin(), Classes.end(), RD) == Classes.end())
200     return true;
201 
202   // There is already an empty class of the same type at this offset.
203   return false;
204 }
205 
206 void EmptySubobjectMap::AddSubobjectAtOffset(const CXXRecordDecl *RD,
207                                              CharUnits Offset) {
208   // We only care about empty bases.
209   if (!RD->isEmpty())
210     return;
211 
212   // If we have empty structures inside a union, we can assign both
213   // the same offset. Just avoid pushing them twice in the list.
214   ClassVectorTy& Classes = EmptyClassOffsets[Offset];
215   if (std::find(Classes.begin(), Classes.end(), RD) != Classes.end())
216     return;
217 
218   Classes.push_back(RD);
219 
220   // Update the empty class offset.
221   if (Offset > MaxEmptyClassOffset)
222     MaxEmptyClassOffset = Offset;
223 }
224 
225 bool
226 EmptySubobjectMap::CanPlaceBaseSubobjectAtOffset(const BaseSubobjectInfo *Info,
227                                                  CharUnits Offset) {
228   // We don't have to keep looking past the maximum offset that's known to
229   // contain an empty class.
230   if (!AnyEmptySubobjectsBeyondOffset(Offset))
231     return true;
232 
233   if (!CanPlaceSubobjectAtOffset(Info->Class, Offset))
234     return false;
235 
236   // Traverse all non-virtual bases.
237   const ASTRecordLayout &Layout = Context.getASTRecordLayout(Info->Class);
238   for (unsigned I = 0, E = Info->Bases.size(); I != E; ++I) {
239     BaseSubobjectInfo* Base = Info->Bases[I];
240     if (Base->IsVirtual)
241       continue;
242 
243     CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(Base->Class);
244 
245     if (!CanPlaceBaseSubobjectAtOffset(Base, BaseOffset))
246       return false;
247   }
248 
249   if (Info->PrimaryVirtualBaseInfo) {
250     BaseSubobjectInfo *PrimaryVirtualBaseInfo = Info->PrimaryVirtualBaseInfo;
251 
252     if (Info == PrimaryVirtualBaseInfo->Derived) {
253       if (!CanPlaceBaseSubobjectAtOffset(PrimaryVirtualBaseInfo, Offset))
254         return false;
255     }
256   }
257 
258   // Traverse all member variables.
259   unsigned FieldNo = 0;
260   for (CXXRecordDecl::field_iterator I = Info->Class->field_begin(),
261        E = Info->Class->field_end(); I != E; ++I, ++FieldNo) {
262     if (I->isBitField())
263       continue;
264 
265     CharUnits FieldOffset = Offset + getFieldOffset(Layout, FieldNo);
266     if (!CanPlaceFieldSubobjectAtOffset(*I, FieldOffset))
267       return false;
268   }
269 
270   return true;
271 }
272 
273 void EmptySubobjectMap::UpdateEmptyBaseSubobjects(const BaseSubobjectInfo *Info,
274                                                   CharUnits Offset,
275                                                   bool PlacingEmptyBase) {
276   if (!PlacingEmptyBase && Offset >= SizeOfLargestEmptySubobject) {
277     // We know that the only empty subobjects that can conflict with empty
278     // subobject of non-empty bases, are empty bases that can be placed at
279     // offset zero. Because of this, we only need to keep track of empty base
280     // subobjects with offsets less than the size of the largest empty
281     // subobject for our class.
282     return;
283   }
284 
285   AddSubobjectAtOffset(Info->Class, Offset);
286 
287   // Traverse all non-virtual bases.
288   const ASTRecordLayout &Layout = Context.getASTRecordLayout(Info->Class);
289   for (unsigned I = 0, E = Info->Bases.size(); I != E; ++I) {
290     BaseSubobjectInfo* Base = Info->Bases[I];
291     if (Base->IsVirtual)
292       continue;
293 
294     CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(Base->Class);
295     UpdateEmptyBaseSubobjects(Base, BaseOffset, PlacingEmptyBase);
296   }
297 
298   if (Info->PrimaryVirtualBaseInfo) {
299     BaseSubobjectInfo *PrimaryVirtualBaseInfo = Info->PrimaryVirtualBaseInfo;
300 
301     if (Info == PrimaryVirtualBaseInfo->Derived)
302       UpdateEmptyBaseSubobjects(PrimaryVirtualBaseInfo, Offset,
303                                 PlacingEmptyBase);
304   }
305 
306   // Traverse all member variables.
307   unsigned FieldNo = 0;
308   for (CXXRecordDecl::field_iterator I = Info->Class->field_begin(),
309        E = Info->Class->field_end(); I != E; ++I, ++FieldNo) {
310     if (I->isBitField())
311       continue;
312 
313     CharUnits FieldOffset = Offset + getFieldOffset(Layout, FieldNo);
314     UpdateEmptyFieldSubobjects(*I, FieldOffset);
315   }
316 }
317 
318 bool EmptySubobjectMap::CanPlaceBaseAtOffset(const BaseSubobjectInfo *Info,
319                                              CharUnits Offset) {
320   // If we know this class doesn't have any empty subobjects we don't need to
321   // bother checking.
322   if (SizeOfLargestEmptySubobject.isZero())
323     return true;
324 
325   if (!CanPlaceBaseSubobjectAtOffset(Info, Offset))
326     return false;
327 
328   // We are able to place the base at this offset. Make sure to update the
329   // empty base subobject map.
330   UpdateEmptyBaseSubobjects(Info, Offset, Info->Class->isEmpty());
331   return true;
332 }
333 
334 bool
335 EmptySubobjectMap::CanPlaceFieldSubobjectAtOffset(const CXXRecordDecl *RD,
336                                                   const CXXRecordDecl *Class,
337                                                   CharUnits Offset) const {
338   // We don't have to keep looking past the maximum offset that's known to
339   // contain an empty class.
340   if (!AnyEmptySubobjectsBeyondOffset(Offset))
341     return true;
342 
343   if (!CanPlaceSubobjectAtOffset(RD, Offset))
344     return false;
345 
346   const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
347 
348   // Traverse all non-virtual bases.
349   for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
350        E = RD->bases_end(); I != E; ++I) {
351     if (I->isVirtual())
352       continue;
353 
354     const CXXRecordDecl *BaseDecl =
355       cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
356 
357     CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(BaseDecl);
358     if (!CanPlaceFieldSubobjectAtOffset(BaseDecl, Class, BaseOffset))
359       return false;
360   }
361 
362   if (RD == Class) {
363     // This is the most derived class, traverse virtual bases as well.
364     for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(),
365          E = RD->vbases_end(); I != E; ++I) {
366       const CXXRecordDecl *VBaseDecl =
367         cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
368 
369       CharUnits VBaseOffset = Offset + Layout.getVBaseClassOffset(VBaseDecl);
370       if (!CanPlaceFieldSubobjectAtOffset(VBaseDecl, Class, VBaseOffset))
371         return false;
372     }
373   }
374 
375   // Traverse all member variables.
376   unsigned FieldNo = 0;
377   for (CXXRecordDecl::field_iterator I = RD->field_begin(), E = RD->field_end();
378        I != E; ++I, ++FieldNo) {
379     if (I->isBitField())
380       continue;
381 
382     CharUnits FieldOffset = Offset + getFieldOffset(Layout, FieldNo);
383 
384     if (!CanPlaceFieldSubobjectAtOffset(*I, FieldOffset))
385       return false;
386   }
387 
388   return true;
389 }
390 
391 bool
392 EmptySubobjectMap::CanPlaceFieldSubobjectAtOffset(const FieldDecl *FD,
393                                                   CharUnits Offset) const {
394   // We don't have to keep looking past the maximum offset that's known to
395   // contain an empty class.
396   if (!AnyEmptySubobjectsBeyondOffset(Offset))
397     return true;
398 
399   QualType T = FD->getType();
400   if (const RecordType *RT = T->getAs<RecordType>()) {
401     const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl());
402     return CanPlaceFieldSubobjectAtOffset(RD, RD, Offset);
403   }
404 
405   // If we have an array type we need to look at every element.
406   if (const ConstantArrayType *AT = Context.getAsConstantArrayType(T)) {
407     QualType ElemTy = Context.getBaseElementType(AT);
408     const RecordType *RT = ElemTy->getAs<RecordType>();
409     if (!RT)
410       return true;
411 
412     const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl());
413     const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
414 
415     uint64_t NumElements = Context.getConstantArrayElementCount(AT);
416     CharUnits ElementOffset = Offset;
417     for (uint64_t I = 0; I != NumElements; ++I) {
418       // We don't have to keep looking past the maximum offset that's known to
419       // contain an empty class.
420       if (!AnyEmptySubobjectsBeyondOffset(ElementOffset))
421         return true;
422 
423       if (!CanPlaceFieldSubobjectAtOffset(RD, RD, ElementOffset))
424         return false;
425 
426       ElementOffset += Layout.getSize();
427     }
428   }
429 
430   return true;
431 }
432 
433 bool
434 EmptySubobjectMap::CanPlaceFieldAtOffset(const FieldDecl *FD,
435                                          CharUnits Offset) {
436   if (!CanPlaceFieldSubobjectAtOffset(FD, Offset))
437     return false;
438 
439   // We are able to place the member variable at this offset.
440   // Make sure to update the empty base subobject map.
441   UpdateEmptyFieldSubobjects(FD, Offset);
442   return true;
443 }
444 
445 void EmptySubobjectMap::UpdateEmptyFieldSubobjects(const CXXRecordDecl *RD,
446                                                    const CXXRecordDecl *Class,
447                                                    CharUnits Offset) {
448   // We know that the only empty subobjects that can conflict with empty
449   // field subobjects are subobjects of empty bases that can be placed at offset
450   // zero. Because of this, we only need to keep track of empty field
451   // subobjects with offsets less than the size of the largest empty
452   // subobject for our class.
453   if (Offset >= SizeOfLargestEmptySubobject)
454     return;
455 
456   AddSubobjectAtOffset(RD, Offset);
457 
458   const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
459 
460   // Traverse all non-virtual bases.
461   for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
462        E = RD->bases_end(); I != E; ++I) {
463     if (I->isVirtual())
464       continue;
465 
466     const CXXRecordDecl *BaseDecl =
467       cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
468 
469     CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(BaseDecl);
470     UpdateEmptyFieldSubobjects(BaseDecl, Class, BaseOffset);
471   }
472 
473   if (RD == Class) {
474     // This is the most derived class, traverse virtual bases as well.
475     for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(),
476          E = RD->vbases_end(); I != E; ++I) {
477       const CXXRecordDecl *VBaseDecl =
478       cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
479 
480       CharUnits VBaseOffset = Offset + Layout.getVBaseClassOffset(VBaseDecl);
481       UpdateEmptyFieldSubobjects(VBaseDecl, Class, VBaseOffset);
482     }
483   }
484 
485   // Traverse all member variables.
486   unsigned FieldNo = 0;
487   for (CXXRecordDecl::field_iterator I = RD->field_begin(), E = RD->field_end();
488        I != E; ++I, ++FieldNo) {
489     if (I->isBitField())
490       continue;
491 
492     CharUnits FieldOffset = Offset + getFieldOffset(Layout, FieldNo);
493 
494     UpdateEmptyFieldSubobjects(*I, FieldOffset);
495   }
496 }
497 
498 void EmptySubobjectMap::UpdateEmptyFieldSubobjects(const FieldDecl *FD,
499                                                    CharUnits Offset) {
500   QualType T = FD->getType();
501   if (const RecordType *RT = T->getAs<RecordType>()) {
502     const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl());
503     UpdateEmptyFieldSubobjects(RD, RD, Offset);
504     return;
505   }
506 
507   // If we have an array type we need to update every element.
508   if (const ConstantArrayType *AT = Context.getAsConstantArrayType(T)) {
509     QualType ElemTy = Context.getBaseElementType(AT);
510     const RecordType *RT = ElemTy->getAs<RecordType>();
511     if (!RT)
512       return;
513 
514     const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl());
515     const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
516 
517     uint64_t NumElements = Context.getConstantArrayElementCount(AT);
518     CharUnits ElementOffset = Offset;
519 
520     for (uint64_t I = 0; I != NumElements; ++I) {
521       // We know that the only empty subobjects that can conflict with empty
522       // field subobjects are subobjects of empty bases that can be placed at
523       // offset zero. Because of this, we only need to keep track of empty field
524       // subobjects with offsets less than the size of the largest empty
525       // subobject for our class.
526       if (ElementOffset >= SizeOfLargestEmptySubobject)
527         return;
528 
529       UpdateEmptyFieldSubobjects(RD, RD, ElementOffset);
530       ElementOffset += Layout.getSize();
531     }
532   }
533 }
534 
535 typedef llvm::SmallPtrSet<const CXXRecordDecl*, 4> ClassSetTy;
536 
537 class RecordLayoutBuilder {
538 protected:
539   // FIXME: Remove this and make the appropriate fields public.
540   friend class clang::ASTContext;
541 
542   const ASTContext &Context;
543 
544   EmptySubobjectMap *EmptySubobjects;
545 
546   /// Size - The current size of the record layout.
547   uint64_t Size;
548 
549   /// Alignment - The current alignment of the record layout.
550   CharUnits Alignment;
551 
552   /// \brief The alignment if attribute packed is not used.
553   CharUnits UnpackedAlignment;
554 
555   SmallVector<uint64_t, 16> FieldOffsets;
556 
557   /// \brief Whether the external AST source has provided a layout for this
558   /// record.
559   unsigned ExternalLayout : 1;
560 
561   /// \brief Whether we need to infer alignment, even when we have an
562   /// externally-provided layout.
563   unsigned InferAlignment : 1;
564 
565   /// Packed - Whether the record is packed or not.
566   unsigned Packed : 1;
567 
568   unsigned IsUnion : 1;
569 
570   unsigned IsMac68kAlign : 1;
571 
572   unsigned IsMsStruct : 1;
573 
574   /// UnfilledBitsInLastUnit - If the last field laid out was a bitfield,
575   /// this contains the number of bits in the last unit that can be used for
576   /// an adjacent bitfield if necessary.  The unit in question is usually
577   /// a byte, but larger units are used if IsMsStruct.
578   unsigned char UnfilledBitsInLastUnit;
579   /// LastBitfieldTypeSize - If IsMsStruct, represents the size of the type
580   /// of the previous field if it was a bitfield.
581   unsigned char LastBitfieldTypeSize;
582 
583   /// MaxFieldAlignment - The maximum allowed field alignment. This is set by
584   /// #pragma pack.
585   CharUnits MaxFieldAlignment;
586 
587   /// DataSize - The data size of the record being laid out.
588   uint64_t DataSize;
589 
590   CharUnits NonVirtualSize;
591   CharUnits NonVirtualAlignment;
592 
593   /// PrimaryBase - the primary base class (if one exists) of the class
594   /// we're laying out.
595   const CXXRecordDecl *PrimaryBase;
596 
597   /// PrimaryBaseIsVirtual - Whether the primary base of the class we're laying
598   /// out is virtual.
599   bool PrimaryBaseIsVirtual;
600 
601   /// HasOwnVFPtr - Whether the class provides its own vtable/vftbl
602   /// pointer, as opposed to inheriting one from a primary base class.
603   bool HasOwnVFPtr;
604 
605   typedef llvm::DenseMap<const CXXRecordDecl *, CharUnits> BaseOffsetsMapTy;
606 
607   /// Bases - base classes and their offsets in the record.
608   BaseOffsetsMapTy Bases;
609 
610   // VBases - virtual base classes and their offsets in the record.
611   ASTRecordLayout::VBaseOffsetsMapTy VBases;
612 
613   /// IndirectPrimaryBases - Virtual base classes, direct or indirect, that are
614   /// primary base classes for some other direct or indirect base class.
615   CXXIndirectPrimaryBaseSet IndirectPrimaryBases;
616 
617   /// FirstNearlyEmptyVBase - The first nearly empty virtual base class in
618   /// inheritance graph order. Used for determining the primary base class.
619   const CXXRecordDecl *FirstNearlyEmptyVBase;
620 
621   /// VisitedVirtualBases - A set of all the visited virtual bases, used to
622   /// avoid visiting virtual bases more than once.
623   llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBases;
624 
625   /// \brief Externally-provided size.
626   uint64_t ExternalSize;
627 
628   /// \brief Externally-provided alignment.
629   uint64_t ExternalAlign;
630 
631   /// \brief Externally-provided field offsets.
632   llvm::DenseMap<const FieldDecl *, uint64_t> ExternalFieldOffsets;
633 
634   /// \brief Externally-provided direct, non-virtual base offsets.
635   llvm::DenseMap<const CXXRecordDecl *, CharUnits> ExternalBaseOffsets;
636 
637   /// \brief Externally-provided virtual base offsets.
638   llvm::DenseMap<const CXXRecordDecl *, CharUnits> ExternalVirtualBaseOffsets;
639 
640   RecordLayoutBuilder(const ASTContext &Context,
641                       EmptySubobjectMap *EmptySubobjects)
642     : Context(Context), EmptySubobjects(EmptySubobjects), Size(0),
643       Alignment(CharUnits::One()), UnpackedAlignment(CharUnits::One()),
644       ExternalLayout(false), InferAlignment(false),
645       Packed(false), IsUnion(false), IsMac68kAlign(false), IsMsStruct(false),
646       UnfilledBitsInLastUnit(0), LastBitfieldTypeSize(0),
647       MaxFieldAlignment(CharUnits::Zero()),
648       DataSize(0), NonVirtualSize(CharUnits::Zero()),
649       NonVirtualAlignment(CharUnits::One()),
650       PrimaryBase(0), PrimaryBaseIsVirtual(false),
651       HasOwnVFPtr(false),
652       FirstNearlyEmptyVBase(0) { }
653 
654   /// Reset this RecordLayoutBuilder to a fresh state, using the given
655   /// alignment as the initial alignment.  This is used for the
656   /// correct layout of vb-table pointers in MSVC.
657   void resetWithTargetAlignment(CharUnits TargetAlignment) {
658     const ASTContext &Context = this->Context;
659     EmptySubobjectMap *EmptySubobjects = this->EmptySubobjects;
660     this->~RecordLayoutBuilder();
661     new (this) RecordLayoutBuilder(Context, EmptySubobjects);
662     Alignment = UnpackedAlignment = TargetAlignment;
663   }
664 
665   void Layout(const RecordDecl *D);
666   void Layout(const CXXRecordDecl *D);
667   void Layout(const ObjCInterfaceDecl *D);
668 
669   void LayoutFields(const RecordDecl *D);
670   void LayoutField(const FieldDecl *D);
671   void LayoutWideBitField(uint64_t FieldSize, uint64_t TypeSize,
672                           bool FieldPacked, const FieldDecl *D);
673   void LayoutBitField(const FieldDecl *D);
674 
675   TargetCXXABI getCXXABI() const {
676     return Context.getTargetInfo().getCXXABI();
677   }
678 
679   /// BaseSubobjectInfoAllocator - Allocator for BaseSubobjectInfo objects.
680   llvm::SpecificBumpPtrAllocator<BaseSubobjectInfo> BaseSubobjectInfoAllocator;
681 
682   typedef llvm::DenseMap<const CXXRecordDecl *, BaseSubobjectInfo *>
683     BaseSubobjectInfoMapTy;
684 
685   /// VirtualBaseInfo - Map from all the (direct or indirect) virtual bases
686   /// of the class we're laying out to their base subobject info.
687   BaseSubobjectInfoMapTy VirtualBaseInfo;
688 
689   /// NonVirtualBaseInfo - Map from all the direct non-virtual bases of the
690   /// class we're laying out to their base subobject info.
691   BaseSubobjectInfoMapTy NonVirtualBaseInfo;
692 
693   /// ComputeBaseSubobjectInfo - Compute the base subobject information for the
694   /// bases of the given class.
695   void ComputeBaseSubobjectInfo(const CXXRecordDecl *RD);
696 
697   /// ComputeBaseSubobjectInfo - Compute the base subobject information for a
698   /// single class and all of its base classes.
699   BaseSubobjectInfo *ComputeBaseSubobjectInfo(const CXXRecordDecl *RD,
700                                               bool IsVirtual,
701                                               BaseSubobjectInfo *Derived);
702 
703   /// DeterminePrimaryBase - Determine the primary base of the given class.
704   void DeterminePrimaryBase(const CXXRecordDecl *RD);
705 
706   void SelectPrimaryVBase(const CXXRecordDecl *RD);
707 
708   void EnsureVTablePointerAlignment(CharUnits UnpackedBaseAlign);
709 
710   /// LayoutNonVirtualBases - Determines the primary base class (if any) and
711   /// lays it out. Will then proceed to lay out all non-virtual base clasess.
712   void LayoutNonVirtualBases(const CXXRecordDecl *RD);
713 
714   /// LayoutNonVirtualBase - Lays out a single non-virtual base.
715   void LayoutNonVirtualBase(const BaseSubobjectInfo *Base);
716 
717   void AddPrimaryVirtualBaseOffsets(const BaseSubobjectInfo *Info,
718                                     CharUnits Offset);
719 
720   /// LayoutVirtualBases - Lays out all the virtual bases.
721   void LayoutVirtualBases(const CXXRecordDecl *RD,
722                           const CXXRecordDecl *MostDerivedClass);
723 
724   /// LayoutVirtualBase - Lays out a single virtual base.
725   void LayoutVirtualBase(const BaseSubobjectInfo *Base);
726 
727   /// LayoutBase - Will lay out a base and return the offset where it was
728   /// placed, in chars.
729   CharUnits LayoutBase(const BaseSubobjectInfo *Base);
730 
731   /// InitializeLayout - Initialize record layout for the given record decl.
732   void InitializeLayout(const Decl *D);
733 
734   /// FinishLayout - Finalize record layout. Adjust record size based on the
735   /// alignment.
736   void FinishLayout(const NamedDecl *D);
737 
738   void UpdateAlignment(CharUnits NewAlignment, CharUnits UnpackedNewAlignment);
739   void UpdateAlignment(CharUnits NewAlignment) {
740     UpdateAlignment(NewAlignment, NewAlignment);
741   }
742 
743   /// \brief Retrieve the externally-supplied field offset for the given
744   /// field.
745   ///
746   /// \param Field The field whose offset is being queried.
747   /// \param ComputedOffset The offset that we've computed for this field.
748   uint64_t updateExternalFieldOffset(const FieldDecl *Field,
749                                      uint64_t ComputedOffset);
750 
751   void CheckFieldPadding(uint64_t Offset, uint64_t UnpaddedOffset,
752                           uint64_t UnpackedOffset, unsigned UnpackedAlign,
753                           bool isPacked, const FieldDecl *D);
754 
755   DiagnosticBuilder Diag(SourceLocation Loc, unsigned DiagID);
756 
757   CharUnits getSize() const {
758     assert(Size % Context.getCharWidth() == 0);
759     return Context.toCharUnitsFromBits(Size);
760   }
761   uint64_t getSizeInBits() const { return Size; }
762 
763   void setSize(CharUnits NewSize) { Size = Context.toBits(NewSize); }
764   void setSize(uint64_t NewSize) { Size = NewSize; }
765 
766   CharUnits getAligment() const { return Alignment; }
767 
768   CharUnits getDataSize() const {
769     assert(DataSize % Context.getCharWidth() == 0);
770     return Context.toCharUnitsFromBits(DataSize);
771   }
772   uint64_t getDataSizeInBits() const { return DataSize; }
773 
774   void setDataSize(CharUnits NewSize) { DataSize = Context.toBits(NewSize); }
775   void setDataSize(uint64_t NewSize) { DataSize = NewSize; }
776 
777   RecordLayoutBuilder(const RecordLayoutBuilder &) LLVM_DELETED_FUNCTION;
778   void operator=(const RecordLayoutBuilder &) LLVM_DELETED_FUNCTION;
779 };
780 } // end anonymous namespace
781 
782 void
783 RecordLayoutBuilder::SelectPrimaryVBase(const CXXRecordDecl *RD) {
784   for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
785          E = RD->bases_end(); I != E; ++I) {
786     assert(!I->getType()->isDependentType() &&
787            "Cannot layout class with dependent bases.");
788 
789     const CXXRecordDecl *Base =
790       cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
791 
792     // Check if this is a nearly empty virtual base.
793     if (I->isVirtual() && Context.isNearlyEmpty(Base)) {
794       // If it's not an indirect primary base, then we've found our primary
795       // base.
796       if (!IndirectPrimaryBases.count(Base)) {
797         PrimaryBase = Base;
798         PrimaryBaseIsVirtual = true;
799         return;
800       }
801 
802       // Is this the first nearly empty virtual base?
803       if (!FirstNearlyEmptyVBase)
804         FirstNearlyEmptyVBase = Base;
805     }
806 
807     SelectPrimaryVBase(Base);
808     if (PrimaryBase)
809       return;
810   }
811 }
812 
813 /// DeterminePrimaryBase - Determine the primary base of the given class.
814 void RecordLayoutBuilder::DeterminePrimaryBase(const CXXRecordDecl *RD) {
815   // If the class isn't dynamic, it won't have a primary base.
816   if (!RD->isDynamicClass())
817     return;
818 
819   // Compute all the primary virtual bases for all of our direct and
820   // indirect bases, and record all their primary virtual base classes.
821   RD->getIndirectPrimaryBases(IndirectPrimaryBases);
822 
823   // If the record has a dynamic base class, attempt to choose a primary base
824   // class. It is the first (in direct base class order) non-virtual dynamic
825   // base class, if one exists.
826   for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(),
827          e = RD->bases_end(); i != e; ++i) {
828     // Ignore virtual bases.
829     if (i->isVirtual())
830       continue;
831 
832     const CXXRecordDecl *Base =
833       cast<CXXRecordDecl>(i->getType()->getAs<RecordType>()->getDecl());
834 
835     if (Base->isDynamicClass()) {
836       // We found it.
837       PrimaryBase = Base;
838       PrimaryBaseIsVirtual = false;
839       return;
840     }
841   }
842 
843   // Under the Itanium ABI, if there is no non-virtual primary base class,
844   // try to compute the primary virtual base.  The primary virtual base is
845   // the first nearly empty virtual base that is not an indirect primary
846   // virtual base class, if one exists.
847   if (RD->getNumVBases() != 0) {
848     SelectPrimaryVBase(RD);
849     if (PrimaryBase)
850       return;
851   }
852 
853   // Otherwise, it is the first indirect primary base class, if one exists.
854   if (FirstNearlyEmptyVBase) {
855     PrimaryBase = FirstNearlyEmptyVBase;
856     PrimaryBaseIsVirtual = true;
857     return;
858   }
859 
860   assert(!PrimaryBase && "Should not get here with a primary base!");
861 }
862 
863 BaseSubobjectInfo *
864 RecordLayoutBuilder::ComputeBaseSubobjectInfo(const CXXRecordDecl *RD,
865                                               bool IsVirtual,
866                                               BaseSubobjectInfo *Derived) {
867   BaseSubobjectInfo *Info;
868 
869   if (IsVirtual) {
870     // Check if we already have info about this virtual base.
871     BaseSubobjectInfo *&InfoSlot = VirtualBaseInfo[RD];
872     if (InfoSlot) {
873       assert(InfoSlot->Class == RD && "Wrong class for virtual base info!");
874       return InfoSlot;
875     }
876 
877     // We don't, create it.
878     InfoSlot = new (BaseSubobjectInfoAllocator.Allocate()) BaseSubobjectInfo;
879     Info = InfoSlot;
880   } else {
881     Info = new (BaseSubobjectInfoAllocator.Allocate()) BaseSubobjectInfo;
882   }
883 
884   Info->Class = RD;
885   Info->IsVirtual = IsVirtual;
886   Info->Derived = 0;
887   Info->PrimaryVirtualBaseInfo = 0;
888 
889   const CXXRecordDecl *PrimaryVirtualBase = 0;
890   BaseSubobjectInfo *PrimaryVirtualBaseInfo = 0;
891 
892   // Check if this base has a primary virtual base.
893   if (RD->getNumVBases()) {
894     const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
895     if (Layout.isPrimaryBaseVirtual()) {
896       // This base does have a primary virtual base.
897       PrimaryVirtualBase = Layout.getPrimaryBase();
898       assert(PrimaryVirtualBase && "Didn't have a primary virtual base!");
899 
900       // Now check if we have base subobject info about this primary base.
901       PrimaryVirtualBaseInfo = VirtualBaseInfo.lookup(PrimaryVirtualBase);
902 
903       if (PrimaryVirtualBaseInfo) {
904         if (PrimaryVirtualBaseInfo->Derived) {
905           // We did have info about this primary base, and it turns out that it
906           // has already been claimed as a primary virtual base for another
907           // base.
908           PrimaryVirtualBase = 0;
909         } else {
910           // We can claim this base as our primary base.
911           Info->PrimaryVirtualBaseInfo = PrimaryVirtualBaseInfo;
912           PrimaryVirtualBaseInfo->Derived = Info;
913         }
914       }
915     }
916   }
917 
918   // Now go through all direct bases.
919   for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
920        E = RD->bases_end(); I != E; ++I) {
921     bool IsVirtual = I->isVirtual();
922 
923     const CXXRecordDecl *BaseDecl =
924       cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
925 
926     Info->Bases.push_back(ComputeBaseSubobjectInfo(BaseDecl, IsVirtual, Info));
927   }
928 
929   if (PrimaryVirtualBase && !PrimaryVirtualBaseInfo) {
930     // Traversing the bases must have created the base info for our primary
931     // virtual base.
932     PrimaryVirtualBaseInfo = VirtualBaseInfo.lookup(PrimaryVirtualBase);
933     assert(PrimaryVirtualBaseInfo &&
934            "Did not create a primary virtual base!");
935 
936     // Claim the primary virtual base as our primary virtual base.
937     Info->PrimaryVirtualBaseInfo = PrimaryVirtualBaseInfo;
938     PrimaryVirtualBaseInfo->Derived = Info;
939   }
940 
941   return Info;
942 }
943 
944 void RecordLayoutBuilder::ComputeBaseSubobjectInfo(const CXXRecordDecl *RD) {
945   for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
946        E = RD->bases_end(); I != E; ++I) {
947     bool IsVirtual = I->isVirtual();
948 
949     const CXXRecordDecl *BaseDecl =
950       cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
951 
952     // Compute the base subobject info for this base.
953     BaseSubobjectInfo *Info = ComputeBaseSubobjectInfo(BaseDecl, IsVirtual, 0);
954 
955     if (IsVirtual) {
956       // ComputeBaseInfo has already added this base for us.
957       assert(VirtualBaseInfo.count(BaseDecl) &&
958              "Did not add virtual base!");
959     } else {
960       // Add the base info to the map of non-virtual bases.
961       assert(!NonVirtualBaseInfo.count(BaseDecl) &&
962              "Non-virtual base already exists!");
963       NonVirtualBaseInfo.insert(std::make_pair(BaseDecl, Info));
964     }
965   }
966 }
967 
968 void
969 RecordLayoutBuilder::EnsureVTablePointerAlignment(CharUnits UnpackedBaseAlign) {
970   CharUnits BaseAlign = (Packed) ? CharUnits::One() : UnpackedBaseAlign;
971 
972   // The maximum field alignment overrides base align.
973   if (!MaxFieldAlignment.isZero()) {
974     BaseAlign = std::min(BaseAlign, MaxFieldAlignment);
975     UnpackedBaseAlign = std::min(UnpackedBaseAlign, MaxFieldAlignment);
976   }
977 
978   // Round up the current record size to pointer alignment.
979   setSize(getSize().RoundUpToAlignment(BaseAlign));
980   setDataSize(getSize());
981 
982   // Update the alignment.
983   UpdateAlignment(BaseAlign, UnpackedBaseAlign);
984 }
985 
986 void
987 RecordLayoutBuilder::LayoutNonVirtualBases(const CXXRecordDecl *RD) {
988   // Then, determine the primary base class.
989   DeterminePrimaryBase(RD);
990 
991   // Compute base subobject info.
992   ComputeBaseSubobjectInfo(RD);
993 
994   // If we have a primary base class, lay it out.
995   if (PrimaryBase) {
996     if (PrimaryBaseIsVirtual) {
997       // If the primary virtual base was a primary virtual base of some other
998       // base class we'll have to steal it.
999       BaseSubobjectInfo *PrimaryBaseInfo = VirtualBaseInfo.lookup(PrimaryBase);
1000       PrimaryBaseInfo->Derived = 0;
1001 
1002       // We have a virtual primary base, insert it as an indirect primary base.
1003       IndirectPrimaryBases.insert(PrimaryBase);
1004 
1005       assert(!VisitedVirtualBases.count(PrimaryBase) &&
1006              "vbase already visited!");
1007       VisitedVirtualBases.insert(PrimaryBase);
1008 
1009       LayoutVirtualBase(PrimaryBaseInfo);
1010     } else {
1011       BaseSubobjectInfo *PrimaryBaseInfo =
1012         NonVirtualBaseInfo.lookup(PrimaryBase);
1013       assert(PrimaryBaseInfo &&
1014              "Did not find base info for non-virtual primary base!");
1015 
1016       LayoutNonVirtualBase(PrimaryBaseInfo);
1017     }
1018 
1019   // If this class needs a vtable/vf-table and didn't get one from a
1020   // primary base, add it in now.
1021   } else if (RD->isDynamicClass()) {
1022     assert(DataSize == 0 && "Vtable pointer must be at offset zero!");
1023     CharUnits PtrWidth =
1024       Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerWidth(0));
1025     CharUnits PtrAlign =
1026       Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerAlign(0));
1027     EnsureVTablePointerAlignment(PtrAlign);
1028     HasOwnVFPtr = true;
1029     setSize(getSize() + PtrWidth);
1030     setDataSize(getSize());
1031   }
1032 
1033   // Now lay out the non-virtual bases.
1034   for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
1035          E = RD->bases_end(); I != E; ++I) {
1036 
1037     // Ignore virtual bases.
1038     if (I->isVirtual())
1039       continue;
1040 
1041     const CXXRecordDecl *BaseDecl = I->getType()->getAsCXXRecordDecl();
1042 
1043     // Skip the primary base, because we've already laid it out.  The
1044     // !PrimaryBaseIsVirtual check is required because we might have a
1045     // non-virtual base of the same type as a primary virtual base.
1046     if (BaseDecl == PrimaryBase && !PrimaryBaseIsVirtual)
1047       continue;
1048 
1049     // Lay out the base.
1050     BaseSubobjectInfo *BaseInfo = NonVirtualBaseInfo.lookup(BaseDecl);
1051     assert(BaseInfo && "Did not find base info for non-virtual base!");
1052 
1053     LayoutNonVirtualBase(BaseInfo);
1054   }
1055 }
1056 
1057 void RecordLayoutBuilder::LayoutNonVirtualBase(const BaseSubobjectInfo *Base) {
1058   // Layout the base.
1059   CharUnits Offset = LayoutBase(Base);
1060 
1061   // Add its base class offset.
1062   assert(!Bases.count(Base->Class) && "base offset already exists!");
1063   Bases.insert(std::make_pair(Base->Class, Offset));
1064 
1065   AddPrimaryVirtualBaseOffsets(Base, Offset);
1066 }
1067 
1068 void
1069 RecordLayoutBuilder::AddPrimaryVirtualBaseOffsets(const BaseSubobjectInfo *Info,
1070                                                   CharUnits Offset) {
1071   // This base isn't interesting, it has no virtual bases.
1072   if (!Info->Class->getNumVBases())
1073     return;
1074 
1075   // First, check if we have a virtual primary base to add offsets for.
1076   if (Info->PrimaryVirtualBaseInfo) {
1077     assert(Info->PrimaryVirtualBaseInfo->IsVirtual &&
1078            "Primary virtual base is not virtual!");
1079     if (Info->PrimaryVirtualBaseInfo->Derived == Info) {
1080       // Add the offset.
1081       assert(!VBases.count(Info->PrimaryVirtualBaseInfo->Class) &&
1082              "primary vbase offset already exists!");
1083       VBases.insert(std::make_pair(Info->PrimaryVirtualBaseInfo->Class,
1084                                    ASTRecordLayout::VBaseInfo(Offset, false)));
1085 
1086       // Traverse the primary virtual base.
1087       AddPrimaryVirtualBaseOffsets(Info->PrimaryVirtualBaseInfo, Offset);
1088     }
1089   }
1090 
1091   // Now go through all direct non-virtual bases.
1092   const ASTRecordLayout &Layout = Context.getASTRecordLayout(Info->Class);
1093   for (unsigned I = 0, E = Info->Bases.size(); I != E; ++I) {
1094     const BaseSubobjectInfo *Base = Info->Bases[I];
1095     if (Base->IsVirtual)
1096       continue;
1097 
1098     CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(Base->Class);
1099     AddPrimaryVirtualBaseOffsets(Base, BaseOffset);
1100   }
1101 }
1102 
1103 void
1104 RecordLayoutBuilder::LayoutVirtualBases(const CXXRecordDecl *RD,
1105                                         const CXXRecordDecl *MostDerivedClass) {
1106   const CXXRecordDecl *PrimaryBase;
1107   bool PrimaryBaseIsVirtual;
1108 
1109   if (MostDerivedClass == RD) {
1110     PrimaryBase = this->PrimaryBase;
1111     PrimaryBaseIsVirtual = this->PrimaryBaseIsVirtual;
1112   } else {
1113     const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
1114     PrimaryBase = Layout.getPrimaryBase();
1115     PrimaryBaseIsVirtual = Layout.isPrimaryBaseVirtual();
1116   }
1117 
1118   for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
1119          E = RD->bases_end(); I != E; ++I) {
1120     assert(!I->getType()->isDependentType() &&
1121            "Cannot layout class with dependent bases.");
1122 
1123     const CXXRecordDecl *BaseDecl = I->getType()->getAsCXXRecordDecl();
1124 
1125     if (I->isVirtual()) {
1126       if (PrimaryBase != BaseDecl || !PrimaryBaseIsVirtual) {
1127         bool IndirectPrimaryBase = IndirectPrimaryBases.count(BaseDecl);
1128 
1129         // Only lay out the virtual base if it's not an indirect primary base.
1130         if (!IndirectPrimaryBase) {
1131           // Only visit virtual bases once.
1132           if (!VisitedVirtualBases.insert(BaseDecl))
1133             continue;
1134 
1135           const BaseSubobjectInfo *BaseInfo = VirtualBaseInfo.lookup(BaseDecl);
1136           assert(BaseInfo && "Did not find virtual base info!");
1137           LayoutVirtualBase(BaseInfo);
1138         }
1139       }
1140     }
1141 
1142     if (!BaseDecl->getNumVBases()) {
1143       // This base isn't interesting since it doesn't have any virtual bases.
1144       continue;
1145     }
1146 
1147     LayoutVirtualBases(BaseDecl, MostDerivedClass);
1148   }
1149 }
1150 
1151 void RecordLayoutBuilder::LayoutVirtualBase(const BaseSubobjectInfo *Base) {
1152   assert(!Base->Derived && "Trying to lay out a primary virtual base!");
1153 
1154   // Layout the base.
1155   CharUnits Offset = LayoutBase(Base);
1156 
1157   // Add its base class offset.
1158   assert(!VBases.count(Base->Class) && "vbase offset already exists!");
1159   VBases.insert(std::make_pair(Base->Class,
1160                        ASTRecordLayout::VBaseInfo(Offset, false)));
1161 
1162   AddPrimaryVirtualBaseOffsets(Base, Offset);
1163 }
1164 
1165 CharUnits RecordLayoutBuilder::LayoutBase(const BaseSubobjectInfo *Base) {
1166   const ASTRecordLayout &Layout = Context.getASTRecordLayout(Base->Class);
1167 
1168 
1169   CharUnits Offset;
1170 
1171   // Query the external layout to see if it provides an offset.
1172   bool HasExternalLayout = false;
1173   if (ExternalLayout) {
1174     llvm::DenseMap<const CXXRecordDecl *, CharUnits>::iterator Known;
1175     if (Base->IsVirtual) {
1176       Known = ExternalVirtualBaseOffsets.find(Base->Class);
1177       if (Known != ExternalVirtualBaseOffsets.end()) {
1178         Offset = Known->second;
1179         HasExternalLayout = true;
1180       }
1181     } else {
1182       Known = ExternalBaseOffsets.find(Base->Class);
1183       if (Known != ExternalBaseOffsets.end()) {
1184         Offset = Known->second;
1185         HasExternalLayout = true;
1186       }
1187     }
1188   }
1189 
1190   CharUnits UnpackedBaseAlign = Layout.getNonVirtualAlignment();
1191   CharUnits BaseAlign = (Packed) ? CharUnits::One() : UnpackedBaseAlign;
1192 
1193   // If we have an empty base class, try to place it at offset 0.
1194   if (Base->Class->isEmpty() &&
1195       (!HasExternalLayout || Offset == CharUnits::Zero()) &&
1196       EmptySubobjects->CanPlaceBaseAtOffset(Base, CharUnits::Zero())) {
1197     setSize(std::max(getSize(), Layout.getSize()));
1198     UpdateAlignment(BaseAlign, UnpackedBaseAlign);
1199 
1200     return CharUnits::Zero();
1201   }
1202 
1203   // The maximum field alignment overrides base align.
1204   if (!MaxFieldAlignment.isZero()) {
1205     BaseAlign = std::min(BaseAlign, MaxFieldAlignment);
1206     UnpackedBaseAlign = std::min(UnpackedBaseAlign, MaxFieldAlignment);
1207   }
1208 
1209   if (!HasExternalLayout) {
1210     // Round up the current record size to the base's alignment boundary.
1211     Offset = getDataSize().RoundUpToAlignment(BaseAlign);
1212 
1213     // Try to place the base.
1214     while (!EmptySubobjects->CanPlaceBaseAtOffset(Base, Offset))
1215       Offset += BaseAlign;
1216   } else {
1217     bool Allowed = EmptySubobjects->CanPlaceBaseAtOffset(Base, Offset);
1218     (void)Allowed;
1219     assert(Allowed && "Base subobject externally placed at overlapping offset");
1220 
1221     if (InferAlignment && Offset < getDataSize().RoundUpToAlignment(BaseAlign)){
1222       // The externally-supplied base offset is before the base offset we
1223       // computed. Assume that the structure is packed.
1224       Alignment = CharUnits::One();
1225       InferAlignment = false;
1226     }
1227   }
1228 
1229   if (!Base->Class->isEmpty()) {
1230     // Update the data size.
1231     setDataSize(Offset + Layout.getNonVirtualSize());
1232 
1233     setSize(std::max(getSize(), getDataSize()));
1234   } else
1235     setSize(std::max(getSize(), Offset + Layout.getSize()));
1236 
1237   // Remember max struct/class alignment.
1238   UpdateAlignment(BaseAlign, UnpackedBaseAlign);
1239 
1240   return Offset;
1241 }
1242 
1243 void RecordLayoutBuilder::InitializeLayout(const Decl *D) {
1244   if (const RecordDecl *RD = dyn_cast<RecordDecl>(D)) {
1245     IsUnion = RD->isUnion();
1246     IsMsStruct = RD->isMsStruct(Context);
1247   }
1248 
1249   Packed = D->hasAttr<PackedAttr>();
1250 
1251   // Honor the default struct packing maximum alignment flag.
1252   if (unsigned DefaultMaxFieldAlignment = Context.getLangOpts().PackStruct) {
1253     MaxFieldAlignment = CharUnits::fromQuantity(DefaultMaxFieldAlignment);
1254   }
1255 
1256   // mac68k alignment supersedes maximum field alignment and attribute aligned,
1257   // and forces all structures to have 2-byte alignment. The IBM docs on it
1258   // allude to additional (more complicated) semantics, especially with regard
1259   // to bit-fields, but gcc appears not to follow that.
1260   if (D->hasAttr<AlignMac68kAttr>()) {
1261     IsMac68kAlign = true;
1262     MaxFieldAlignment = CharUnits::fromQuantity(2);
1263     Alignment = CharUnits::fromQuantity(2);
1264   } else {
1265     if (const MaxFieldAlignmentAttr *MFAA = D->getAttr<MaxFieldAlignmentAttr>())
1266       MaxFieldAlignment = Context.toCharUnitsFromBits(MFAA->getAlignment());
1267 
1268     if (unsigned MaxAlign = D->getMaxAlignment())
1269       UpdateAlignment(Context.toCharUnitsFromBits(MaxAlign));
1270   }
1271 
1272   // If there is an external AST source, ask it for the various offsets.
1273   if (const RecordDecl *RD = dyn_cast<RecordDecl>(D))
1274     if (ExternalASTSource *External = Context.getExternalSource()) {
1275       ExternalLayout = External->layoutRecordType(RD,
1276                                                   ExternalSize,
1277                                                   ExternalAlign,
1278                                                   ExternalFieldOffsets,
1279                                                   ExternalBaseOffsets,
1280                                                   ExternalVirtualBaseOffsets);
1281 
1282       // Update based on external alignment.
1283       if (ExternalLayout) {
1284         if (ExternalAlign > 0) {
1285           Alignment = Context.toCharUnitsFromBits(ExternalAlign);
1286         } else {
1287           // The external source didn't have alignment information; infer it.
1288           InferAlignment = true;
1289         }
1290       }
1291     }
1292 }
1293 
1294 void RecordLayoutBuilder::Layout(const RecordDecl *D) {
1295   InitializeLayout(D);
1296   LayoutFields(D);
1297 
1298   // Finally, round the size of the total struct up to the alignment of the
1299   // struct itself.
1300   FinishLayout(D);
1301 }
1302 
1303 void RecordLayoutBuilder::Layout(const CXXRecordDecl *RD) {
1304   InitializeLayout(RD);
1305 
1306   // Lay out the vtable and the non-virtual bases.
1307   LayoutNonVirtualBases(RD);
1308 
1309   LayoutFields(RD);
1310 
1311   NonVirtualSize = Context.toCharUnitsFromBits(
1312         llvm::RoundUpToAlignment(getSizeInBits(),
1313                                  Context.getTargetInfo().getCharAlign()));
1314   NonVirtualAlignment = Alignment;
1315 
1316   // Lay out the virtual bases and add the primary virtual base offsets.
1317   LayoutVirtualBases(RD, RD);
1318 
1319   // Finally, round the size of the total struct up to the alignment
1320   // of the struct itself.
1321   FinishLayout(RD);
1322 
1323 #ifndef NDEBUG
1324   // Check that we have base offsets for all bases.
1325   for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
1326        E = RD->bases_end(); I != E; ++I) {
1327     if (I->isVirtual())
1328       continue;
1329 
1330     const CXXRecordDecl *BaseDecl =
1331       cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
1332 
1333     assert(Bases.count(BaseDecl) && "Did not find base offset!");
1334   }
1335 
1336   // And all virtual bases.
1337   for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(),
1338        E = RD->vbases_end(); I != E; ++I) {
1339     const CXXRecordDecl *BaseDecl =
1340       cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
1341 
1342     assert(VBases.count(BaseDecl) && "Did not find base offset!");
1343   }
1344 #endif
1345 }
1346 
1347 void RecordLayoutBuilder::Layout(const ObjCInterfaceDecl *D) {
1348   if (ObjCInterfaceDecl *SD = D->getSuperClass()) {
1349     const ASTRecordLayout &SL = Context.getASTObjCInterfaceLayout(SD);
1350 
1351     UpdateAlignment(SL.getAlignment());
1352 
1353     // We start laying out ivars not at the end of the superclass
1354     // structure, but at the next byte following the last field.
1355     setSize(SL.getDataSize());
1356     setDataSize(getSize());
1357   }
1358 
1359   InitializeLayout(D);
1360   // Layout each ivar sequentially.
1361   for (const ObjCIvarDecl *IVD = D->all_declared_ivar_begin(); IVD;
1362        IVD = IVD->getNextIvar())
1363     LayoutField(IVD);
1364 
1365   // Finally, round the size of the total struct up to the alignment of the
1366   // struct itself.
1367   FinishLayout(D);
1368 }
1369 
1370 void RecordLayoutBuilder::LayoutFields(const RecordDecl *D) {
1371   // Layout each field, for now, just sequentially, respecting alignment.  In
1372   // the future, this will need to be tweakable by targets.
1373   for (const auto *Field : D->fields())
1374     LayoutField(Field);
1375 }
1376 
1377 void RecordLayoutBuilder::LayoutWideBitField(uint64_t FieldSize,
1378                                              uint64_t TypeSize,
1379                                              bool FieldPacked,
1380                                              const FieldDecl *D) {
1381   assert(Context.getLangOpts().CPlusPlus &&
1382          "Can only have wide bit-fields in C++!");
1383 
1384   // Itanium C++ ABI 2.4:
1385   //   If sizeof(T)*8 < n, let T' be the largest integral POD type with
1386   //   sizeof(T')*8 <= n.
1387 
1388   QualType IntegralPODTypes[] = {
1389     Context.UnsignedCharTy, Context.UnsignedShortTy, Context.UnsignedIntTy,
1390     Context.UnsignedLongTy, Context.UnsignedLongLongTy
1391   };
1392 
1393   QualType Type;
1394   for (unsigned I = 0, E = llvm::array_lengthof(IntegralPODTypes);
1395        I != E; ++I) {
1396     uint64_t Size = Context.getTypeSize(IntegralPODTypes[I]);
1397 
1398     if (Size > FieldSize)
1399       break;
1400 
1401     Type = IntegralPODTypes[I];
1402   }
1403   assert(!Type.isNull() && "Did not find a type!");
1404 
1405   CharUnits TypeAlign = Context.getTypeAlignInChars(Type);
1406 
1407   // We're not going to use any of the unfilled bits in the last byte.
1408   UnfilledBitsInLastUnit = 0;
1409   LastBitfieldTypeSize = 0;
1410 
1411   uint64_t FieldOffset;
1412   uint64_t UnpaddedFieldOffset = getDataSizeInBits() - UnfilledBitsInLastUnit;
1413 
1414   if (IsUnion) {
1415     setDataSize(std::max(getDataSizeInBits(), FieldSize));
1416     FieldOffset = 0;
1417   } else {
1418     // The bitfield is allocated starting at the next offset aligned
1419     // appropriately for T', with length n bits.
1420     FieldOffset = llvm::RoundUpToAlignment(getDataSizeInBits(),
1421                                            Context.toBits(TypeAlign));
1422 
1423     uint64_t NewSizeInBits = FieldOffset + FieldSize;
1424 
1425     setDataSize(llvm::RoundUpToAlignment(NewSizeInBits,
1426                                          Context.getTargetInfo().getCharAlign()));
1427     UnfilledBitsInLastUnit = getDataSizeInBits() - NewSizeInBits;
1428   }
1429 
1430   // Place this field at the current location.
1431   FieldOffsets.push_back(FieldOffset);
1432 
1433   CheckFieldPadding(FieldOffset, UnpaddedFieldOffset, FieldOffset,
1434                     Context.toBits(TypeAlign), FieldPacked, D);
1435 
1436   // Update the size.
1437   setSize(std::max(getSizeInBits(), getDataSizeInBits()));
1438 
1439   // Remember max struct/class alignment.
1440   UpdateAlignment(TypeAlign);
1441 }
1442 
1443 void RecordLayoutBuilder::LayoutBitField(const FieldDecl *D) {
1444   bool FieldPacked = Packed || D->hasAttr<PackedAttr>();
1445   uint64_t FieldSize = D->getBitWidthValue(Context);
1446   std::pair<uint64_t, unsigned> FieldInfo = Context.getTypeInfo(D->getType());
1447   uint64_t TypeSize = FieldInfo.first;
1448   unsigned FieldAlign = FieldInfo.second;
1449 
1450   // UnfilledBitsInLastUnit is the difference between the end of the
1451   // last allocated bitfield (i.e. the first bit offset available for
1452   // bitfields) and the end of the current data size in bits (i.e. the
1453   // first bit offset available for non-bitfields).  The current data
1454   // size in bits is always a multiple of the char size; additionally,
1455   // for ms_struct records it's also a multiple of the
1456   // LastBitfieldTypeSize (if set).
1457 
1458   // The struct-layout algorithm is dictated by the platform ABI,
1459   // which in principle could use almost any rules it likes.  In
1460   // practice, UNIXy targets tend to inherit the algorithm described
1461   // in the System V generic ABI.  The basic bitfield layout rule in
1462   // System V is to place bitfields at the next available bit offset
1463   // where the entire bitfield would fit in an aligned storage unit of
1464   // the declared type; it's okay if an earlier or later non-bitfield
1465   // is allocated in the same storage unit.  However, some targets
1466   // (those that !useBitFieldTypeAlignment(), e.g. ARM APCS) don't
1467   // require this storage unit to be aligned, and therefore always put
1468   // the bitfield at the next available bit offset.
1469 
1470   // ms_struct basically requests a complete replacement of the
1471   // platform ABI's struct-layout algorithm, with the high-level goal
1472   // of duplicating MSVC's layout.  For non-bitfields, this follows
1473   // the the standard algorithm.  The basic bitfield layout rule is to
1474   // allocate an entire unit of the bitfield's declared type
1475   // (e.g. 'unsigned long'), then parcel it up among successive
1476   // bitfields whose declared types have the same size, making a new
1477   // unit as soon as the last can no longer store the whole value.
1478   // Since it completely replaces the platform ABI's algorithm,
1479   // settings like !useBitFieldTypeAlignment() do not apply.
1480 
1481   // A zero-width bitfield forces the use of a new storage unit for
1482   // later bitfields.  In general, this occurs by rounding up the
1483   // current size of the struct as if the algorithm were about to
1484   // place a non-bitfield of the field's formal type.  Usually this
1485   // does not change the alignment of the struct itself, but it does
1486   // on some targets (those that useZeroLengthBitfieldAlignment(),
1487   // e.g. ARM).  In ms_struct layout, zero-width bitfields are
1488   // ignored unless they follow a non-zero-width bitfield.
1489 
1490   // A field alignment restriction (e.g. from #pragma pack) or
1491   // specification (e.g. from __attribute__((aligned))) changes the
1492   // formal alignment of the field.  For System V, this alters the
1493   // required alignment of the notional storage unit that must contain
1494   // the bitfield.  For ms_struct, this only affects the placement of
1495   // new storage units.  In both cases, the effect of #pragma pack is
1496   // ignored on zero-width bitfields.
1497 
1498   // On System V, a packed field (e.g. from #pragma pack or
1499   // __attribute__((packed))) always uses the next available bit
1500   // offset.
1501 
1502   // In an ms_struct struct, the alignment of a fundamental type is
1503   // always equal to its size.  This is necessary in order to mimic
1504   // the i386 alignment rules on targets which might not fully align
1505   // all types (e.g. Darwin PPC32, where alignof(long long) == 4).
1506 
1507   // First, some simple bookkeeping to perform for ms_struct structs.
1508   if (IsMsStruct) {
1509     // The field alignment for integer types is always the size.
1510     FieldAlign = TypeSize;
1511 
1512     // If the previous field was not a bitfield, or was a bitfield
1513     // with a different storage unit size, we're done with that
1514     // storage unit.
1515     if (LastBitfieldTypeSize != TypeSize) {
1516       // Also, ignore zero-length bitfields after non-bitfields.
1517       if (!LastBitfieldTypeSize && !FieldSize)
1518         FieldAlign = 1;
1519 
1520       UnfilledBitsInLastUnit = 0;
1521       LastBitfieldTypeSize = 0;
1522     }
1523   }
1524 
1525   // If the field is wider than its declared type, it follows
1526   // different rules in all cases.
1527   if (FieldSize > TypeSize) {
1528     LayoutWideBitField(FieldSize, TypeSize, FieldPacked, D);
1529     return;
1530   }
1531 
1532   // Compute the next available bit offset.
1533   uint64_t FieldOffset =
1534     IsUnion ? 0 : (getDataSizeInBits() - UnfilledBitsInLastUnit);
1535 
1536   // Handle targets that don't honor bitfield type alignment.
1537   if (!IsMsStruct && !Context.getTargetInfo().useBitFieldTypeAlignment()) {
1538     // Some such targets do honor it on zero-width bitfields.
1539     if (FieldSize == 0 &&
1540         Context.getTargetInfo().useZeroLengthBitfieldAlignment()) {
1541       // The alignment to round up to is the max of the field's natural
1542       // alignment and a target-specific fixed value (sometimes zero).
1543       unsigned ZeroLengthBitfieldBoundary =
1544         Context.getTargetInfo().getZeroLengthBitfieldBoundary();
1545       FieldAlign = std::max(FieldAlign, ZeroLengthBitfieldBoundary);
1546 
1547     // If that doesn't apply, just ignore the field alignment.
1548     } else {
1549       FieldAlign = 1;
1550     }
1551   }
1552 
1553   // Remember the alignment we would have used if the field were not packed.
1554   unsigned UnpackedFieldAlign = FieldAlign;
1555 
1556   // Ignore the field alignment if the field is packed unless it has zero-size.
1557   if (!IsMsStruct && FieldPacked && FieldSize != 0)
1558     FieldAlign = 1;
1559 
1560   // But, if there's an 'aligned' attribute on the field, honor that.
1561   if (unsigned ExplicitFieldAlign = D->getMaxAlignment()) {
1562     FieldAlign = std::max(FieldAlign, ExplicitFieldAlign);
1563     UnpackedFieldAlign = std::max(UnpackedFieldAlign, ExplicitFieldAlign);
1564   }
1565 
1566   // But, if there's a #pragma pack in play, that takes precedent over
1567   // even the 'aligned' attribute, for non-zero-width bitfields.
1568   if (!MaxFieldAlignment.isZero() && FieldSize) {
1569     unsigned MaxFieldAlignmentInBits = Context.toBits(MaxFieldAlignment);
1570     FieldAlign = std::min(FieldAlign, MaxFieldAlignmentInBits);
1571     UnpackedFieldAlign = std::min(UnpackedFieldAlign, MaxFieldAlignmentInBits);
1572   }
1573 
1574   // For purposes of diagnostics, we're going to simultaneously
1575   // compute the field offsets that we would have used if we weren't
1576   // adding any alignment padding or if the field weren't packed.
1577   uint64_t UnpaddedFieldOffset = FieldOffset;
1578   uint64_t UnpackedFieldOffset = FieldOffset;
1579 
1580   // Check if we need to add padding to fit the bitfield within an
1581   // allocation unit with the right size and alignment.  The rules are
1582   // somewhat different here for ms_struct structs.
1583   if (IsMsStruct) {
1584     // If it's not a zero-width bitfield, and we can fit the bitfield
1585     // into the active storage unit (and we haven't already decided to
1586     // start a new storage unit), just do so, regardless of any other
1587     // other consideration.  Otherwise, round up to the right alignment.
1588     if (FieldSize == 0 || FieldSize > UnfilledBitsInLastUnit) {
1589       FieldOffset = llvm::RoundUpToAlignment(FieldOffset, FieldAlign);
1590       UnpackedFieldOffset = llvm::RoundUpToAlignment(UnpackedFieldOffset,
1591                                                      UnpackedFieldAlign);
1592       UnfilledBitsInLastUnit = 0;
1593     }
1594 
1595   } else {
1596     // #pragma pack, with any value, suppresses the insertion of padding.
1597     bool AllowPadding = MaxFieldAlignment.isZero();
1598 
1599     // Compute the real offset.
1600     if (FieldSize == 0 ||
1601         (AllowPadding &&
1602          (FieldOffset & (FieldAlign-1)) + FieldSize > TypeSize)) {
1603       FieldOffset = llvm::RoundUpToAlignment(FieldOffset, FieldAlign);
1604     }
1605 
1606     // Repeat the computation for diagnostic purposes.
1607     if (FieldSize == 0 ||
1608         (AllowPadding &&
1609          (UnpackedFieldOffset & (UnpackedFieldAlign-1)) + FieldSize > TypeSize))
1610       UnpackedFieldOffset = llvm::RoundUpToAlignment(UnpackedFieldOffset,
1611                                                      UnpackedFieldAlign);
1612   }
1613 
1614   // If we're using external layout, give the external layout a chance
1615   // to override this information.
1616   if (ExternalLayout)
1617     FieldOffset = updateExternalFieldOffset(D, FieldOffset);
1618 
1619   // Okay, place the bitfield at the calculated offset.
1620   FieldOffsets.push_back(FieldOffset);
1621 
1622   // Bookkeeping:
1623 
1624   // Anonymous members don't affect the overall record alignment,
1625   // except on targets where they do.
1626   if (!IsMsStruct &&
1627       !Context.getTargetInfo().useZeroLengthBitfieldAlignment() &&
1628       !D->getIdentifier())
1629     FieldAlign = UnpackedFieldAlign = 1;
1630 
1631   // Diagnose differences in layout due to padding or packing.
1632   if (!ExternalLayout)
1633     CheckFieldPadding(FieldOffset, UnpaddedFieldOffset, UnpackedFieldOffset,
1634                       UnpackedFieldAlign, FieldPacked, D);
1635 
1636   // Update DataSize to include the last byte containing (part of) the bitfield.
1637 
1638   // For unions, this is just a max operation, as usual.
1639   if (IsUnion) {
1640     // FIXME: I think FieldSize should be TypeSize here.
1641     setDataSize(std::max(getDataSizeInBits(), FieldSize));
1642 
1643   // For non-zero-width bitfields in ms_struct structs, allocate a new
1644   // storage unit if necessary.
1645   } else if (IsMsStruct && FieldSize) {
1646     // We should have cleared UnfilledBitsInLastUnit in every case
1647     // where we changed storage units.
1648     if (!UnfilledBitsInLastUnit) {
1649       setDataSize(FieldOffset + TypeSize);
1650       UnfilledBitsInLastUnit = TypeSize;
1651     }
1652     UnfilledBitsInLastUnit -= FieldSize;
1653     LastBitfieldTypeSize = TypeSize;
1654 
1655   // Otherwise, bump the data size up to include the bitfield,
1656   // including padding up to char alignment, and then remember how
1657   // bits we didn't use.
1658   } else {
1659     uint64_t NewSizeInBits = FieldOffset + FieldSize;
1660     uint64_t CharAlignment = Context.getTargetInfo().getCharAlign();
1661     setDataSize(llvm::RoundUpToAlignment(NewSizeInBits, CharAlignment));
1662     UnfilledBitsInLastUnit = getDataSizeInBits() - NewSizeInBits;
1663 
1664     // The only time we can get here for an ms_struct is if this is a
1665     // zero-width bitfield, which doesn't count as anything for the
1666     // purposes of unfilled bits.
1667     LastBitfieldTypeSize = 0;
1668   }
1669 
1670   // Update the size.
1671   setSize(std::max(getSizeInBits(), getDataSizeInBits()));
1672 
1673   // Remember max struct/class alignment.
1674   UpdateAlignment(Context.toCharUnitsFromBits(FieldAlign),
1675                   Context.toCharUnitsFromBits(UnpackedFieldAlign));
1676 }
1677 
1678 void RecordLayoutBuilder::LayoutField(const FieldDecl *D) {
1679   if (D->isBitField()) {
1680     LayoutBitField(D);
1681     return;
1682   }
1683 
1684   uint64_t UnpaddedFieldOffset = getDataSizeInBits() - UnfilledBitsInLastUnit;
1685 
1686   // Reset the unfilled bits.
1687   UnfilledBitsInLastUnit = 0;
1688   LastBitfieldTypeSize = 0;
1689 
1690   bool FieldPacked = Packed || D->hasAttr<PackedAttr>();
1691   CharUnits FieldOffset =
1692     IsUnion ? CharUnits::Zero() : getDataSize();
1693   CharUnits FieldSize;
1694   CharUnits FieldAlign;
1695 
1696   if (D->getType()->isIncompleteArrayType()) {
1697     // This is a flexible array member; we can't directly
1698     // query getTypeInfo about these, so we figure it out here.
1699     // Flexible array members don't have any size, but they
1700     // have to be aligned appropriately for their element type.
1701     FieldSize = CharUnits::Zero();
1702     const ArrayType* ATy = Context.getAsArrayType(D->getType());
1703     FieldAlign = Context.getTypeAlignInChars(ATy->getElementType());
1704   } else if (const ReferenceType *RT = D->getType()->getAs<ReferenceType>()) {
1705     unsigned AS = RT->getPointeeType().getAddressSpace();
1706     FieldSize =
1707       Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerWidth(AS));
1708     FieldAlign =
1709       Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerAlign(AS));
1710   } else {
1711     std::pair<CharUnits, CharUnits> FieldInfo =
1712       Context.getTypeInfoInChars(D->getType());
1713     FieldSize = FieldInfo.first;
1714     FieldAlign = FieldInfo.second;
1715 
1716     if (IsMsStruct) {
1717       // If MS bitfield layout is required, figure out what type is being
1718       // laid out and align the field to the width of that type.
1719 
1720       // Resolve all typedefs down to their base type and round up the field
1721       // alignment if necessary.
1722       QualType T = Context.getBaseElementType(D->getType());
1723       if (const BuiltinType *BTy = T->getAs<BuiltinType>()) {
1724         CharUnits TypeSize = Context.getTypeSizeInChars(BTy);
1725         if (TypeSize > FieldAlign)
1726           FieldAlign = TypeSize;
1727       }
1728     }
1729   }
1730 
1731   // The align if the field is not packed. This is to check if the attribute
1732   // was unnecessary (-Wpacked).
1733   CharUnits UnpackedFieldAlign = FieldAlign;
1734   CharUnits UnpackedFieldOffset = FieldOffset;
1735 
1736   if (FieldPacked)
1737     FieldAlign = CharUnits::One();
1738   CharUnits MaxAlignmentInChars =
1739     Context.toCharUnitsFromBits(D->getMaxAlignment());
1740   FieldAlign = std::max(FieldAlign, MaxAlignmentInChars);
1741   UnpackedFieldAlign = std::max(UnpackedFieldAlign, MaxAlignmentInChars);
1742 
1743   // The maximum field alignment overrides the aligned attribute.
1744   if (!MaxFieldAlignment.isZero()) {
1745     FieldAlign = std::min(FieldAlign, MaxFieldAlignment);
1746     UnpackedFieldAlign = std::min(UnpackedFieldAlign, MaxFieldAlignment);
1747   }
1748 
1749   // Round up the current record size to the field's alignment boundary.
1750   FieldOffset = FieldOffset.RoundUpToAlignment(FieldAlign);
1751   UnpackedFieldOffset =
1752     UnpackedFieldOffset.RoundUpToAlignment(UnpackedFieldAlign);
1753 
1754   if (ExternalLayout) {
1755     FieldOffset = Context.toCharUnitsFromBits(
1756                     updateExternalFieldOffset(D, Context.toBits(FieldOffset)));
1757 
1758     if (!IsUnion && EmptySubobjects) {
1759       // Record the fact that we're placing a field at this offset.
1760       bool Allowed = EmptySubobjects->CanPlaceFieldAtOffset(D, FieldOffset);
1761       (void)Allowed;
1762       assert(Allowed && "Externally-placed field cannot be placed here");
1763     }
1764   } else {
1765     if (!IsUnion && EmptySubobjects) {
1766       // Check if we can place the field at this offset.
1767       while (!EmptySubobjects->CanPlaceFieldAtOffset(D, FieldOffset)) {
1768         // We couldn't place the field at the offset. Try again at a new offset.
1769         FieldOffset += FieldAlign;
1770       }
1771     }
1772   }
1773 
1774   // Place this field at the current location.
1775   FieldOffsets.push_back(Context.toBits(FieldOffset));
1776 
1777   if (!ExternalLayout)
1778     CheckFieldPadding(Context.toBits(FieldOffset), UnpaddedFieldOffset,
1779                       Context.toBits(UnpackedFieldOffset),
1780                       Context.toBits(UnpackedFieldAlign), FieldPacked, D);
1781 
1782   // Reserve space for this field.
1783   uint64_t FieldSizeInBits = Context.toBits(FieldSize);
1784   if (IsUnion)
1785     setDataSize(std::max(getDataSizeInBits(), FieldSizeInBits));
1786   else
1787     setDataSize(FieldOffset + FieldSize);
1788 
1789   // Update the size.
1790   setSize(std::max(getSizeInBits(), getDataSizeInBits()));
1791 
1792   // Remember max struct/class alignment.
1793   UpdateAlignment(FieldAlign, UnpackedFieldAlign);
1794 }
1795 
1796 void RecordLayoutBuilder::FinishLayout(const NamedDecl *D) {
1797   // In C++, records cannot be of size 0.
1798   if (Context.getLangOpts().CPlusPlus && getSizeInBits() == 0) {
1799     if (const CXXRecordDecl *RD = dyn_cast<CXXRecordDecl>(D)) {
1800       // Compatibility with gcc requires a class (pod or non-pod)
1801       // which is not empty but of size 0; such as having fields of
1802       // array of zero-length, remains of Size 0
1803       if (RD->isEmpty())
1804         setSize(CharUnits::One());
1805     }
1806     else
1807       setSize(CharUnits::One());
1808   }
1809 
1810   // Finally, round the size of the record up to the alignment of the
1811   // record itself.
1812   uint64_t UnpaddedSize = getSizeInBits() - UnfilledBitsInLastUnit;
1813   uint64_t UnpackedSizeInBits =
1814   llvm::RoundUpToAlignment(getSizeInBits(),
1815                            Context.toBits(UnpackedAlignment));
1816   CharUnits UnpackedSize = Context.toCharUnitsFromBits(UnpackedSizeInBits);
1817   uint64_t RoundedSize
1818     = llvm::RoundUpToAlignment(getSizeInBits(), Context.toBits(Alignment));
1819 
1820   if (ExternalLayout) {
1821     // If we're inferring alignment, and the external size is smaller than
1822     // our size after we've rounded up to alignment, conservatively set the
1823     // alignment to 1.
1824     if (InferAlignment && ExternalSize < RoundedSize) {
1825       Alignment = CharUnits::One();
1826       InferAlignment = false;
1827     }
1828     setSize(ExternalSize);
1829     return;
1830   }
1831 
1832   // Set the size to the final size.
1833   setSize(RoundedSize);
1834 
1835   unsigned CharBitNum = Context.getTargetInfo().getCharWidth();
1836   if (const RecordDecl *RD = dyn_cast<RecordDecl>(D)) {
1837     // Warn if padding was introduced to the struct/class/union.
1838     if (getSizeInBits() > UnpaddedSize) {
1839       unsigned PadSize = getSizeInBits() - UnpaddedSize;
1840       bool InBits = true;
1841       if (PadSize % CharBitNum == 0) {
1842         PadSize = PadSize / CharBitNum;
1843         InBits = false;
1844       }
1845       Diag(RD->getLocation(), diag::warn_padded_struct_size)
1846           << Context.getTypeDeclType(RD)
1847           << PadSize
1848           << (InBits ? 1 : 0) /*(byte|bit)*/ << (PadSize > 1); // plural or not
1849     }
1850 
1851     // Warn if we packed it unnecessarily. If the alignment is 1 byte don't
1852     // bother since there won't be alignment issues.
1853     if (Packed && UnpackedAlignment > CharUnits::One() &&
1854         getSize() == UnpackedSize)
1855       Diag(D->getLocation(), diag::warn_unnecessary_packed)
1856           << Context.getTypeDeclType(RD);
1857   }
1858 }
1859 
1860 void RecordLayoutBuilder::UpdateAlignment(CharUnits NewAlignment,
1861                                           CharUnits UnpackedNewAlignment) {
1862   // The alignment is not modified when using 'mac68k' alignment or when
1863   // we have an externally-supplied layout that also provides overall alignment.
1864   if (IsMac68kAlign || (ExternalLayout && !InferAlignment))
1865     return;
1866 
1867   if (NewAlignment > Alignment) {
1868     assert(llvm::isPowerOf2_32(NewAlignment.getQuantity() &&
1869            "Alignment not a power of 2"));
1870     Alignment = NewAlignment;
1871   }
1872 
1873   if (UnpackedNewAlignment > UnpackedAlignment) {
1874     assert(llvm::isPowerOf2_32(UnpackedNewAlignment.getQuantity() &&
1875            "Alignment not a power of 2"));
1876     UnpackedAlignment = UnpackedNewAlignment;
1877   }
1878 }
1879 
1880 uint64_t
1881 RecordLayoutBuilder::updateExternalFieldOffset(const FieldDecl *Field,
1882                                                uint64_t ComputedOffset) {
1883   assert(ExternalFieldOffsets.find(Field) != ExternalFieldOffsets.end() &&
1884          "Field does not have an external offset");
1885 
1886   uint64_t ExternalFieldOffset = ExternalFieldOffsets[Field];
1887 
1888   if (InferAlignment && ExternalFieldOffset < ComputedOffset) {
1889     // The externally-supplied field offset is before the field offset we
1890     // computed. Assume that the structure is packed.
1891     Alignment = CharUnits::One();
1892     InferAlignment = false;
1893   }
1894 
1895   // Use the externally-supplied field offset.
1896   return ExternalFieldOffset;
1897 }
1898 
1899 /// \brief Get diagnostic %select index for tag kind for
1900 /// field padding diagnostic message.
1901 /// WARNING: Indexes apply to particular diagnostics only!
1902 ///
1903 /// \returns diagnostic %select index.
1904 static unsigned getPaddingDiagFromTagKind(TagTypeKind Tag) {
1905   switch (Tag) {
1906   case TTK_Struct: return 0;
1907   case TTK_Interface: return 1;
1908   case TTK_Class: return 2;
1909   default: llvm_unreachable("Invalid tag kind for field padding diagnostic!");
1910   }
1911 }
1912 
1913 void RecordLayoutBuilder::CheckFieldPadding(uint64_t Offset,
1914                                             uint64_t UnpaddedOffset,
1915                                             uint64_t UnpackedOffset,
1916                                             unsigned UnpackedAlign,
1917                                             bool isPacked,
1918                                             const FieldDecl *D) {
1919   // We let objc ivars without warning, objc interfaces generally are not used
1920   // for padding tricks.
1921   if (isa<ObjCIvarDecl>(D))
1922     return;
1923 
1924   // Don't warn about structs created without a SourceLocation.  This can
1925   // be done by clients of the AST, such as codegen.
1926   if (D->getLocation().isInvalid())
1927     return;
1928 
1929   unsigned CharBitNum = Context.getTargetInfo().getCharWidth();
1930 
1931   // Warn if padding was introduced to the struct/class.
1932   if (!IsUnion && Offset > UnpaddedOffset) {
1933     unsigned PadSize = Offset - UnpaddedOffset;
1934     bool InBits = true;
1935     if (PadSize % CharBitNum == 0) {
1936       PadSize = PadSize / CharBitNum;
1937       InBits = false;
1938     }
1939     if (D->getIdentifier())
1940       Diag(D->getLocation(), diag::warn_padded_struct_field)
1941           << getPaddingDiagFromTagKind(D->getParent()->getTagKind())
1942           << Context.getTypeDeclType(D->getParent())
1943           << PadSize
1944           << (InBits ? 1 : 0) /*(byte|bit)*/ << (PadSize > 1) // plural or not
1945           << D->getIdentifier();
1946     else
1947       Diag(D->getLocation(), diag::warn_padded_struct_anon_field)
1948           << getPaddingDiagFromTagKind(D->getParent()->getTagKind())
1949           << Context.getTypeDeclType(D->getParent())
1950           << PadSize
1951           << (InBits ? 1 : 0) /*(byte|bit)*/ << (PadSize > 1); // plural or not
1952   }
1953 
1954   // Warn if we packed it unnecessarily. If the alignment is 1 byte don't
1955   // bother since there won't be alignment issues.
1956   if (isPacked && UnpackedAlign > CharBitNum && Offset == UnpackedOffset)
1957     Diag(D->getLocation(), diag::warn_unnecessary_packed)
1958         << D->getIdentifier();
1959 }
1960 
1961 static const CXXMethodDecl *computeKeyFunction(ASTContext &Context,
1962                                                const CXXRecordDecl *RD) {
1963   // If a class isn't polymorphic it doesn't have a key function.
1964   if (!RD->isPolymorphic())
1965     return 0;
1966 
1967   // A class that is not externally visible doesn't have a key function. (Or
1968   // at least, there's no point to assigning a key function to such a class;
1969   // this doesn't affect the ABI.)
1970   if (!RD->isExternallyVisible())
1971     return 0;
1972 
1973   // Template instantiations don't have key functions,see Itanium C++ ABI 5.2.6.
1974   // Same behavior as GCC.
1975   TemplateSpecializationKind TSK = RD->getTemplateSpecializationKind();
1976   if (TSK == TSK_ImplicitInstantiation ||
1977       TSK == TSK_ExplicitInstantiationDefinition)
1978     return 0;
1979 
1980   bool allowInlineFunctions =
1981     Context.getTargetInfo().getCXXABI().canKeyFunctionBeInline();
1982 
1983   for (CXXRecordDecl::method_iterator I = RD->method_begin(),
1984          E = RD->method_end(); I != E; ++I) {
1985     const CXXMethodDecl *MD = *I;
1986 
1987     if (!MD->isVirtual())
1988       continue;
1989 
1990     if (MD->isPure())
1991       continue;
1992 
1993     // Ignore implicit member functions, they are always marked as inline, but
1994     // they don't have a body until they're defined.
1995     if (MD->isImplicit())
1996       continue;
1997 
1998     if (MD->isInlineSpecified())
1999       continue;
2000 
2001     if (MD->hasInlineBody())
2002       continue;
2003 
2004     // Ignore inline deleted or defaulted functions.
2005     if (!MD->isUserProvided())
2006       continue;
2007 
2008     // In certain ABIs, ignore functions with out-of-line inline definitions.
2009     if (!allowInlineFunctions) {
2010       const FunctionDecl *Def;
2011       if (MD->hasBody(Def) && Def->isInlineSpecified())
2012         continue;
2013     }
2014 
2015     // We found it.
2016     return MD;
2017   }
2018 
2019   return 0;
2020 }
2021 
2022 DiagnosticBuilder
2023 RecordLayoutBuilder::Diag(SourceLocation Loc, unsigned DiagID) {
2024   return Context.getDiagnostics().Report(Loc, DiagID);
2025 }
2026 
2027 /// Does the target C++ ABI require us to skip over the tail-padding
2028 /// of the given class (considering it as a base class) when allocating
2029 /// objects?
2030 static bool mustSkipTailPadding(TargetCXXABI ABI, const CXXRecordDecl *RD) {
2031   switch (ABI.getTailPaddingUseRules()) {
2032   case TargetCXXABI::AlwaysUseTailPadding:
2033     return false;
2034 
2035   case TargetCXXABI::UseTailPaddingUnlessPOD03:
2036     // FIXME: To the extent that this is meant to cover the Itanium ABI
2037     // rules, we should implement the restrictions about over-sized
2038     // bitfields:
2039     //
2040     // http://mentorembedded.github.com/cxx-abi/abi.html#POD :
2041     //   In general, a type is considered a POD for the purposes of
2042     //   layout if it is a POD type (in the sense of ISO C++
2043     //   [basic.types]). However, a POD-struct or POD-union (in the
2044     //   sense of ISO C++ [class]) with a bitfield member whose
2045     //   declared width is wider than the declared type of the
2046     //   bitfield is not a POD for the purpose of layout.  Similarly,
2047     //   an array type is not a POD for the purpose of layout if the
2048     //   element type of the array is not a POD for the purpose of
2049     //   layout.
2050     //
2051     //   Where references to the ISO C++ are made in this paragraph,
2052     //   the Technical Corrigendum 1 version of the standard is
2053     //   intended.
2054     return RD->isPOD();
2055 
2056   case TargetCXXABI::UseTailPaddingUnlessPOD11:
2057     // This is equivalent to RD->getTypeForDecl().isCXX11PODType(),
2058     // but with a lot of abstraction penalty stripped off.  This does
2059     // assume that these properties are set correctly even in C++98
2060     // mode; fortunately, that is true because we want to assign
2061     // consistently semantics to the type-traits intrinsics (or at
2062     // least as many of them as possible).
2063     return RD->isTrivial() && RD->isStandardLayout();
2064   }
2065 
2066   llvm_unreachable("bad tail-padding use kind");
2067 }
2068 
2069 static bool isMsLayout(const RecordDecl* D) {
2070   return D->getASTContext().getTargetInfo().getCXXABI().isMicrosoft();
2071 }
2072 
2073 // This section contains an implementation of struct layout that is, up to the
2074 // included tests, compatible with cl.exe (2012).  The layout produced is
2075 // significantly different than those produced by the Itanium ABI.  Here we note
2076 // the most important differences.
2077 //
2078 // * The alignment of bitfields in unions is ignored when computing the
2079 //   alignment of the union.
2080 // * The existence of zero-width bitfield that occurs after anything other than
2081 //   a non-zero length bitfield is ignored.
2082 // * The Itanium equivalent vtable pointers are split into a vfptr (virtual
2083 //   function pointer) and a vbptr (virtual base pointer).  They can each be
2084 //   shared with a, non-virtual bases. These bases need not be the same.  vfptrs
2085 //   always occur at offset 0.  vbptrs can occur at an
2086 //   arbitrary offset and are placed after non-virtual bases but before fields.
2087 // * Virtual bases sometimes require a 'vtordisp' field that is laid out before
2088 //   the virtual base and is used in conjunction with virtual overrides during
2089 //   construction and destruction.
2090 // * vfptrs are allocated in a block of memory equal to the alignment of the
2091 //   fields and non-virtual bases at offset 0 in 32 bit mode and in a pointer
2092 //   sized block of memory in 64 bit mode.
2093 // * vbptrs are allocated in a block of memory equal to the alignment of the
2094 //   fields and non-virtual bases.  This block is at a potentially unaligned
2095 //   offset.  If the allocation slot is unaligned and the alignment is less than
2096 //   or equal to the pointer size, additional space is allocated so that the
2097 //   pointer can be aligned properly.  This causes very strange effects on the
2098 //   placement of objects after the allocated block. (see the code).
2099 // * vtordisps are allocated in a block of memory with size and alignment equal
2100 //   to the alignment of the completed structure (before applying __declspec(
2101 //   align())).  The vtordisp always occur at the end of the allocation block,
2102 //   immediately prior to the virtual base.
2103 // * The last zero sized non-virtual base is allocated after the placement of
2104 //   vbptr if one exists and can be placed at the end of the struct, potentially
2105 //   aliasing either the first member or another struct allocated after this
2106 //   one.
2107 // * The last zero size virtual base may be placed at the end of the struct.
2108 //   and can potentially alias a zero sized type in the next struct.
2109 // * If the last field is a non-zero length bitfield, all virtual bases will
2110 //   have extra padding added before them for no obvious reason.  The padding
2111 //   has the same number of bits as the type of the bitfield.
2112 // * When laying out empty non-virtual bases, an extra byte of padding is added
2113 //   if the non-virtual base before the empty non-virtual base has a vbptr.
2114 // * The ABI attempts to avoid aliasing of zero sized bases by adding padding
2115 //   between bases or vbases with specific properties.  The criteria for
2116 //   additional padding between two bases is that the first base is zero sized
2117 //   or has a zero sized subobject and the second base is zero sized or leads
2118 //   with a zero sized base (sharing of vfptrs can reorder the layout of the
2119 //   so the leading base is not always the first one declared).  The padding
2120 //   added for bases is 1 byte.  The padding added for vbases depends on the
2121 //   alignment of the object but is at least 4 bytes (in both 32 and 64 bit
2122 //   modes).
2123 // * There is no concept of non-virtual alignment or any distinction between
2124 //   data size and non-virtual size.
2125 // * __declspec(align) on bitfields has the effect of changing the bitfield's
2126 //   alignment instead of its required alignment.  This has implications on how
2127 //   it interacts with pragam pack.
2128 
2129 namespace {
2130 struct MicrosoftRecordLayoutBuilder {
2131   struct ElementInfo {
2132     CharUnits Size;
2133     CharUnits Alignment;
2134   };
2135   typedef llvm::DenseMap<const CXXRecordDecl *, CharUnits> BaseOffsetsMapTy;
2136   MicrosoftRecordLayoutBuilder(const ASTContext &Context) : Context(Context) {}
2137 private:
2138   MicrosoftRecordLayoutBuilder(const MicrosoftRecordLayoutBuilder &)
2139   LLVM_DELETED_FUNCTION;
2140   void operator=(const MicrosoftRecordLayoutBuilder &) LLVM_DELETED_FUNCTION;
2141 public:
2142   void layout(const RecordDecl *RD);
2143   void cxxLayout(const CXXRecordDecl *RD);
2144   /// \brief Initializes size and alignment and honors some flags.
2145   void initializeLayout(const RecordDecl *RD);
2146   /// \brief Initialized C++ layout, compute alignment and virtual alignment and
2147   /// existence of vfptrs and vbptrs.  Alignment is needed before the vfptr is
2148   /// laid out.
2149   void initializeCXXLayout(const CXXRecordDecl *RD);
2150   void layoutNonVirtualBases(const CXXRecordDecl *RD);
2151   void layoutNonVirtualBase(const CXXRecordDecl *BaseDecl,
2152                             const ASTRecordLayout &BaseLayout,
2153                             const ASTRecordLayout *&PreviousBaseLayout);
2154   void injectVFPtr(const CXXRecordDecl *RD);
2155   void injectVBPtr(const CXXRecordDecl *RD);
2156   void injectVPtrs(const CXXRecordDecl *RD);
2157   /// \brief Lays out the fields of the record.  Also rounds size up to
2158   /// alignment.
2159   void layoutFields(const RecordDecl *RD);
2160   void layoutField(const FieldDecl *FD);
2161   void layoutBitField(const FieldDecl *FD);
2162   /// \brief Lays out a single zero-width bit-field in the record and handles
2163   /// special cases associated with zero-width bit-fields.
2164   void layoutZeroWidthBitField(const FieldDecl *FD);
2165   void layoutVirtualBases(const CXXRecordDecl *RD);
2166   void finalizeLayout(const RecordDecl *RD);
2167   /// \brief Gets the size and alignment of a base taking pragma pack and
2168   /// __declspec(align) into account.
2169   ElementInfo getAdjustedElementInfo(const ASTRecordLayout &Layout,
2170                                      bool AsBase = true);
2171   /// \brief Gets the size and alignment of a field taking pragma  pack and
2172   /// __declspec(align) into account.  It also updates RequiredAlignment as a
2173   /// side effect because it is most convenient to do so here.
2174   ElementInfo getAdjustedElementInfo(const FieldDecl *FD);
2175   /// \brief Places a field at an offset in CharUnits.
2176   void placeFieldAtOffset(CharUnits FieldOffset) {
2177     FieldOffsets.push_back(Context.toBits(FieldOffset));
2178   }
2179   /// \brief Places a bitfield at a bit offset.
2180   void placeFieldAtBitOffset(uint64_t FieldOffset) {
2181     FieldOffsets.push_back(FieldOffset);
2182   }
2183   /// \brief Compute the set of virtual bases for which vtordisps are required.
2184   llvm::SmallPtrSet<const CXXRecordDecl *, 2>
2185   computeVtorDispSet(const CXXRecordDecl *RD);
2186   const ASTContext &Context;
2187   /// \brief The size of the record being laid out.
2188   CharUnits Size;
2189   /// \brief The non-virtual size of the record layout.
2190   CharUnits NonVirtualSize;
2191   /// \brief The data size of the record layout.
2192   CharUnits DataSize;
2193   /// \brief The current alignment of the record layout.
2194   CharUnits Alignment;
2195   /// \brief The maximum allowed field alignment. This is set by #pragma pack.
2196   CharUnits MaxFieldAlignment;
2197   /// \brief The alignment that this record must obey.  This is imposed by
2198   /// __declspec(align()) on the record itself or one of its fields or bases.
2199   CharUnits RequiredAlignment;
2200   /// \brief The size of the allocation of the currently active bitfield.
2201   /// This value isn't meaningful unless LastFieldIsNonZeroWidthBitfield
2202   /// is true.
2203   CharUnits CurrentBitfieldSize;
2204   /// \brief Offset to the virtual base table pointer (if one exists).
2205   CharUnits VBPtrOffset;
2206   /// \brief The size and alignment info of a pointer.
2207   ElementInfo PointerInfo;
2208   /// \brief The primary base class (if one exists).
2209   const CXXRecordDecl *PrimaryBase;
2210   /// \brief The class we share our vb-pointer with.
2211   const CXXRecordDecl *SharedVBPtrBase;
2212   /// \brief The collection of field offsets.
2213   SmallVector<uint64_t, 16> FieldOffsets;
2214   /// \brief Base classes and their offsets in the record.
2215   BaseOffsetsMapTy Bases;
2216   /// \brief virtual base classes and their offsets in the record.
2217   ASTRecordLayout::VBaseOffsetsMapTy VBases;
2218   /// \brief The number of remaining bits in our last bitfield allocation.
2219   /// This value isn't meaningful unless LastFieldIsNonZeroWidthBitfield is
2220   /// true.
2221   unsigned RemainingBitsInField;
2222   bool IsUnion : 1;
2223   /// \brief True if the last field laid out was a bitfield and was not 0
2224   /// width.
2225   bool LastFieldIsNonZeroWidthBitfield : 1;
2226   /// \brief True if the class has its own vftable pointer.
2227   bool HasOwnVFPtr : 1;
2228   /// \brief True if the class has a vbtable pointer.
2229   bool HasVBPtr : 1;
2230   /// \brief Lets us know if we're in 64-bit mode
2231   bool Is64BitMode : 1;
2232   /// \brief True if this class contains a zero sized member or base or a base
2233   /// with a zero sized member or base.  Only used for MS-ABI.
2234   bool HasZeroSizedSubObject : 1;
2235   /// \brief True if this class is zero sized or first base is zero sized or
2236   /// has this property.  Only used for MS-ABI.
2237   bool LeadsWithZeroSizedBase : 1;
2238 };
2239 } // namespace
2240 
2241 MicrosoftRecordLayoutBuilder::ElementInfo
2242 MicrosoftRecordLayoutBuilder::getAdjustedElementInfo(
2243     const ASTRecordLayout &Layout, bool AsBase) {
2244   ElementInfo Info;
2245   Info.Alignment = Layout.getAlignment();
2246   // Respect pragma pack.
2247   if (!MaxFieldAlignment.isZero())
2248     Info.Alignment = std::min(Info.Alignment, MaxFieldAlignment);
2249   // Track zero-sized subobjects here where it's already available.
2250   if (Layout.hasZeroSizedSubObject())
2251     HasZeroSizedSubObject = true;
2252   // Respect required alignment, this is necessary because we may have adjusted
2253   // the alignment in the case of pragam pack.  Note that the required alignment
2254   // doesn't actually apply to the struct alignment at this point.
2255   Alignment = std::max(Alignment, Info.Alignment);
2256   Info.Alignment = std::max(Info.Alignment, Layout.getRequiredAlignment());
2257   Info.Size = AsBase ? Layout.getNonVirtualSize() : Layout.getSize();
2258   return Info;
2259 }
2260 
2261 MicrosoftRecordLayoutBuilder::ElementInfo
2262 MicrosoftRecordLayoutBuilder::getAdjustedElementInfo(
2263     const FieldDecl *FD) {
2264   ElementInfo Info;
2265   std::tie(Info.Size, Info.Alignment) =
2266       Context.getTypeInfoInChars(FD->getType());
2267   // Respect align attributes.
2268   CharUnits FieldRequiredAlignment =
2269       Context.toCharUnitsFromBits(FD->getMaxAlignment());
2270   // Respect attributes applied to subobjects of the field.
2271   if (const RecordType *RT =
2272       FD->getType()->getBaseElementTypeUnsafe()->getAs<RecordType>()) {
2273     const ASTRecordLayout &Layout = Context.getASTRecordLayout(RT->getDecl());
2274     // Get the element info for a layout, respecting pack.
2275     Info.Alignment = getAdjustedElementInfo(Layout, false).Alignment;
2276     // Capture required alignment as a side-effect.
2277     RequiredAlignment = std::max(RequiredAlignment,
2278                                  Layout.getRequiredAlignment());
2279   } else {
2280     if (FD->isBitField() && FD->getMaxAlignment() != 0)
2281       Info.Alignment = std::max(Info.Alignment, FieldRequiredAlignment);
2282     // Respect pragma pack.
2283     if (!MaxFieldAlignment.isZero())
2284       Info.Alignment = std::min(Info.Alignment, MaxFieldAlignment);
2285   }
2286   // Respect packed field attribute.
2287   if (FD->hasAttr<PackedAttr>())
2288     Info.Alignment = CharUnits::One();
2289   // Take required alignment into account.  __declspec(align) on bitfields
2290   // impacts the alignment rather than the required alignment.
2291   if (!FD->isBitField()) {
2292     Info.Alignment = std::max(Info.Alignment, FieldRequiredAlignment);
2293     // Capture required alignment as a side-effect.
2294     RequiredAlignment = std::max(RequiredAlignment, FieldRequiredAlignment);
2295   }
2296   // TODO: Add a Sema warning that MS ignores bitfield alignment in unions.
2297   if (!(FD->isBitField() && IsUnion)) {
2298     Alignment = std::max(Alignment, Info.Alignment);
2299     if (!MaxFieldAlignment.isZero())
2300       Alignment = std::min(Alignment, MaxFieldAlignment);
2301   }
2302   return Info;
2303 }
2304 
2305 void MicrosoftRecordLayoutBuilder::layout(const RecordDecl *RD) {
2306   initializeLayout(RD);
2307   layoutFields(RD);
2308   DataSize = Size = Size.RoundUpToAlignment(Alignment);
2309   RequiredAlignment = std::max(
2310       RequiredAlignment, Context.toCharUnitsFromBits(RD->getMaxAlignment()));
2311   finalizeLayout(RD);
2312 }
2313 
2314 void MicrosoftRecordLayoutBuilder::cxxLayout(const CXXRecordDecl *RD) {
2315   initializeLayout(RD);
2316   initializeCXXLayout(RD);
2317   layoutNonVirtualBases(RD);
2318   layoutFields(RD);
2319   injectVPtrs(RD);
2320   NonVirtualSize = Size = Size.RoundUpToAlignment(Alignment);
2321   RequiredAlignment = std::max(
2322       RequiredAlignment, Context.toCharUnitsFromBits(RD->getMaxAlignment()));
2323   layoutVirtualBases(RD);
2324   finalizeLayout(RD);
2325 }
2326 
2327 void MicrosoftRecordLayoutBuilder::initializeLayout(const RecordDecl *RD) {
2328   IsUnion = RD->isUnion();
2329   Is64BitMode = Context.getTargetInfo().getPointerWidth(0) == 64;
2330   Size = CharUnits::Zero();
2331   Alignment = CharUnits::One();
2332   // In 64-bit mode we always perform an alignment step after laying out vbases.
2333   // In 32-bit mode we do not.  The check to see if we need to perform alignment
2334   // checks the RequiredAlignment field and performs alignment if it isn't 0.
2335   RequiredAlignment = Is64BitMode ? CharUnits::One() : CharUnits::Zero();
2336   // Compute the maximum field alignment.
2337   MaxFieldAlignment = CharUnits::Zero();
2338   // Honor the default struct packing maximum alignment flag.
2339   if (unsigned DefaultMaxFieldAlignment = Context.getLangOpts().PackStruct)
2340       MaxFieldAlignment = CharUnits::fromQuantity(DefaultMaxFieldAlignment);
2341   // Honor the packing attribute.  The MS-ABI ignores pragma pack if its larger
2342   // than the pointer size.
2343   if (const MaxFieldAlignmentAttr *MFAA = RD->getAttr<MaxFieldAlignmentAttr>()){
2344     unsigned PackedAlignment = MFAA->getAlignment();
2345     if (PackedAlignment <= Context.getTargetInfo().getPointerWidth(0))
2346       MaxFieldAlignment = Context.toCharUnitsFromBits(PackedAlignment);
2347   }
2348   // Packed attribute forces max field alignment to be 1.
2349   if (RD->hasAttr<PackedAttr>())
2350     MaxFieldAlignment = CharUnits::One();
2351 }
2352 
2353 void
2354 MicrosoftRecordLayoutBuilder::initializeCXXLayout(const CXXRecordDecl *RD) {
2355   HasZeroSizedSubObject = false;
2356   LeadsWithZeroSizedBase = false;
2357   HasOwnVFPtr = false;
2358   HasVBPtr = false;
2359   PrimaryBase = 0;
2360   SharedVBPtrBase = 0;
2361   // Calculate pointer size and alignment.  These are used for vfptr and vbprt
2362   // injection.
2363   PointerInfo.Size =
2364       Context.toCharUnitsFromBits(Context.getTargetInfo().getPointerWidth(0));
2365   PointerInfo.Alignment = PointerInfo.Size;
2366   // Respect pragma pack.
2367   if (!MaxFieldAlignment.isZero())
2368     PointerInfo.Alignment = std::min(PointerInfo.Alignment, MaxFieldAlignment);
2369 }
2370 
2371 void
2372 MicrosoftRecordLayoutBuilder::layoutNonVirtualBases(const CXXRecordDecl *RD) {
2373   // The MS-ABI lays out all bases that contain leading vfptrs before it lays
2374   // out any bases that do not contain vfptrs.  We implement this as two passes
2375   // over the bases.  This approach guarantees that the primary base is laid out
2376   // first.  We use these passes to calculate some additional aggregated
2377   // information about the bases, such as reqruied alignment and the presence of
2378   // zero sized members.
2379   const ASTRecordLayout* PreviousBaseLayout = 0;
2380   // Iterate through the bases and lay out the non-virtual ones.
2381   for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(),
2382                                                 e = RD->bases_end();
2383        i != e; ++i) {
2384     const CXXRecordDecl *BaseDecl = i->getType()->getAsCXXRecordDecl();
2385     const ASTRecordLayout &BaseLayout = Context.getASTRecordLayout(BaseDecl);
2386     // Mark and skip virtual bases.
2387     if (i->isVirtual()) {
2388       HasVBPtr = true;
2389       continue;
2390     }
2391     // Track RequiredAlignment for all bases in this pass.
2392     RequiredAlignment = std::max(RequiredAlignment,
2393                                  BaseLayout.getRequiredAlignment());
2394     // Check fo a base to share a VBPtr with.
2395     if (!SharedVBPtrBase && BaseLayout.hasVBPtr()) {
2396       SharedVBPtrBase = BaseDecl;
2397       HasVBPtr = true;
2398     }
2399     // Only lay out bases with extendable VFPtrs on the first pass.
2400     if (!BaseLayout.hasExtendableVFPtr())
2401       continue;
2402     // If we don't have a primary base, this one qualifies.
2403     if (!PrimaryBase) {
2404       PrimaryBase = BaseDecl;
2405       LeadsWithZeroSizedBase = BaseLayout.leadsWithZeroSizedBase();
2406     }
2407     // Lay out the base.
2408     layoutNonVirtualBase(BaseDecl, BaseLayout, PreviousBaseLayout);
2409   }
2410   // Figure out if we need a fresh VFPtr for this class.
2411   if (!PrimaryBase && RD->isDynamicClass())
2412     for (CXXRecordDecl::method_iterator i = RD->method_begin(),
2413                                         e = RD->method_end();
2414          !HasOwnVFPtr && i != e; ++i)
2415       HasOwnVFPtr = i->isVirtual() && i->size_overridden_methods() == 0;
2416   // If we don't have a primary base then we have a leading object that could
2417   // itself lead with a zero-sized object, something we track.
2418   bool CheckLeadingLayout = !PrimaryBase;
2419   // Iterate through the bases and lay out the non-virtual ones.
2420   for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(),
2421                                                 e = RD->bases_end();
2422        i != e; ++i) {
2423     if (i->isVirtual())
2424       continue;
2425     const CXXRecordDecl *BaseDecl = i->getType()->getAsCXXRecordDecl();
2426     const ASTRecordLayout &BaseLayout = Context.getASTRecordLayout(BaseDecl);
2427     // Only lay out bases without extendable VFPtrs on the second pass.
2428     if (BaseLayout.hasExtendableVFPtr())
2429       continue;
2430     // If this is the first layout, check to see if it leads with a zero sized
2431     // object.  If it does, so do we.
2432     if (CheckLeadingLayout) {
2433       CheckLeadingLayout = false;
2434       LeadsWithZeroSizedBase = BaseLayout.leadsWithZeroSizedBase();
2435     }
2436     // Lay out the base.
2437     layoutNonVirtualBase(BaseDecl, BaseLayout, PreviousBaseLayout);
2438   }
2439   // Set our VBPtroffset if we know it at this point.
2440   if (!HasVBPtr)
2441     VBPtrOffset = CharUnits::fromQuantity(-1);
2442   else if (SharedVBPtrBase) {
2443     const ASTRecordLayout &Layout = Context.getASTRecordLayout(SharedVBPtrBase);
2444     VBPtrOffset = Bases[SharedVBPtrBase] + Layout.getVBPtrOffset();
2445   }
2446 }
2447 
2448 void MicrosoftRecordLayoutBuilder::layoutNonVirtualBase(
2449     const CXXRecordDecl *BaseDecl,
2450     const ASTRecordLayout &BaseLayout,
2451     const ASTRecordLayout *&PreviousBaseLayout) {
2452   // Insert padding between two bases if the left first one is zero sized or
2453   // contains a zero sized subobject and the right is zero sized or one leads
2454   // with a zero sized base.
2455   if (PreviousBaseLayout && PreviousBaseLayout->hasZeroSizedSubObject() &&
2456       BaseLayout.leadsWithZeroSizedBase())
2457     Size++;
2458   ElementInfo Info = getAdjustedElementInfo(BaseLayout);
2459   CharUnits BaseOffset = Size.RoundUpToAlignment(Info.Alignment);
2460   Bases.insert(std::make_pair(BaseDecl, BaseOffset));
2461   Size = BaseOffset + BaseLayout.getNonVirtualSize();
2462   PreviousBaseLayout = &BaseLayout;
2463   VBPtrOffset = Size;
2464 }
2465 
2466 void MicrosoftRecordLayoutBuilder::layoutFields(const RecordDecl *RD) {
2467   LastFieldIsNonZeroWidthBitfield = false;
2468   for (const auto *Field : RD->fields())
2469     layoutField(Field);
2470 }
2471 
2472 void MicrosoftRecordLayoutBuilder::layoutField(const FieldDecl *FD) {
2473   if (FD->isBitField()) {
2474     layoutBitField(FD);
2475     return;
2476   }
2477   LastFieldIsNonZeroWidthBitfield = false;
2478   ElementInfo Info = getAdjustedElementInfo(FD);
2479   if (IsUnion) {
2480     placeFieldAtOffset(CharUnits::Zero());
2481     Size = std::max(Size, Info.Size);
2482   } else {
2483     CharUnits FieldOffset = Size.RoundUpToAlignment(Info.Alignment);
2484     placeFieldAtOffset(FieldOffset);
2485     Size = FieldOffset + Info.Size;
2486   }
2487 }
2488 
2489 void MicrosoftRecordLayoutBuilder::layoutBitField(const FieldDecl *FD) {
2490   unsigned Width = FD->getBitWidthValue(Context);
2491   if (Width == 0) {
2492     layoutZeroWidthBitField(FD);
2493     return;
2494   }
2495   ElementInfo Info = getAdjustedElementInfo(FD);
2496   // Clamp the bitfield to a containable size for the sake of being able
2497   // to lay them out.  Sema will throw an error.
2498   if (Width > Context.toBits(Info.Size))
2499     Width = Context.toBits(Info.Size);
2500   // Check to see if this bitfield fits into an existing allocation.  Note:
2501   // MSVC refuses to pack bitfields of formal types with different sizes
2502   // into the same allocation.
2503   if (!IsUnion && LastFieldIsNonZeroWidthBitfield &&
2504       CurrentBitfieldSize == Info.Size && Width <= RemainingBitsInField) {
2505     placeFieldAtBitOffset(Context.toBits(Size) - RemainingBitsInField);
2506     RemainingBitsInField -= Width;
2507     return;
2508   }
2509   LastFieldIsNonZeroWidthBitfield = true;
2510   CurrentBitfieldSize = Info.Size;
2511   if (IsUnion) {
2512     placeFieldAtOffset(CharUnits::Zero());
2513     Size = std::max(Size, Info.Size);
2514   } else {
2515     // Allocate a new block of memory and place the bitfield in it.
2516     CharUnits FieldOffset = Size.RoundUpToAlignment(Info.Alignment);
2517     placeFieldAtOffset(FieldOffset);
2518     Size = FieldOffset + Info.Size;
2519     RemainingBitsInField = Context.toBits(Info.Size) - Width;
2520   }
2521 }
2522 
2523 void
2524 MicrosoftRecordLayoutBuilder::layoutZeroWidthBitField(const FieldDecl *FD) {
2525   // Zero-width bitfields are ignored unless they follow a non-zero-width
2526   // bitfield.
2527   if (!LastFieldIsNonZeroWidthBitfield) {
2528     placeFieldAtOffset(IsUnion ? CharUnits::Zero() : Size);
2529     // TODO: Add a Sema warning that MS ignores alignment for zero
2530     // sized bitfields that occur after zero-size bitfields or non-bitfields.
2531     return;
2532   }
2533   LastFieldIsNonZeroWidthBitfield = false;
2534   ElementInfo Info = getAdjustedElementInfo(FD);
2535   if (IsUnion) {
2536     placeFieldAtOffset(CharUnits::Zero());
2537     Size = std::max(Size, Info.Size);
2538   } else {
2539     // Round up the current record size to the field's alignment boundary.
2540     CharUnits FieldOffset = Size.RoundUpToAlignment(Info.Alignment);
2541     placeFieldAtOffset(FieldOffset);
2542     Size = FieldOffset;
2543   }
2544 }
2545 
2546 void MicrosoftRecordLayoutBuilder::injectVBPtr(const CXXRecordDecl *RD) {
2547   if (!HasVBPtr || SharedVBPtrBase)
2548     return;
2549   // Inject the VBPointer at the injection site.
2550   CharUnits InjectionSite = VBPtrOffset;
2551   // But before we do, make sure it's properly aligned.
2552   VBPtrOffset = VBPtrOffset.RoundUpToAlignment(PointerInfo.Alignment);
2553   // Determine where the first field should be laid out after the vbptr.
2554   CharUnits FieldStart = VBPtrOffset + PointerInfo.Size;
2555   // Make sure that the amount we push the fields back by is a multiple of the
2556   // alignment.
2557   CharUnits Offset = (FieldStart - InjectionSite).RoundUpToAlignment(
2558       std::max(RequiredAlignment, Alignment));
2559   // Increase the size of the object and push back all fields by the offset
2560   // amount.
2561   Size += Offset;
2562   for (SmallVector<uint64_t, 16>::iterator i = FieldOffsets.begin(),
2563                                            e = FieldOffsets.end();
2564        i != e; ++i)
2565     *i += Context.toBits(Offset);
2566   for (BaseOffsetsMapTy::iterator i = Bases.begin(), e = Bases.end();
2567        i != e; ++i)
2568        if (i->second >= InjectionSite)
2569          i->second += Offset;
2570 }
2571 
2572 void MicrosoftRecordLayoutBuilder::injectVFPtr(const CXXRecordDecl *RD) {
2573   if (!HasOwnVFPtr)
2574     return;
2575   // Make sure that the amount we push the struct back by is a multiple of the
2576   // alignment.
2577   CharUnits Offset = PointerInfo.Size.RoundUpToAlignment(
2578       std::max(RequiredAlignment, Alignment));
2579   // Increase the size of the object and push back all fields, the vbptr and all
2580   // bases by the offset amount.
2581   Size += Offset;
2582   for (SmallVectorImpl<uint64_t>::iterator i = FieldOffsets.begin(),
2583                                            e = FieldOffsets.end();
2584        i != e; ++i)
2585     *i += Context.toBits(Offset);
2586   if (HasVBPtr)
2587     VBPtrOffset += Offset;
2588   for (BaseOffsetsMapTy::iterator i = Bases.begin(), e = Bases.end();
2589        i != e; ++i)
2590     i->second += Offset;
2591 }
2592 
2593 void MicrosoftRecordLayoutBuilder::injectVPtrs(const CXXRecordDecl *RD) {
2594   if (!(HasOwnVFPtr || (HasVBPtr && !SharedVBPtrBase)))
2595     return;
2596   if (!Is64BitMode || RequiredAlignment <= CharUnits::fromQuantity(8)) {
2597     // Note that the VBPtr is injected first.  It depends on the alignment of
2598     // the object *before* the alignment is updated by inserting a pointer into
2599     // the record.
2600     injectVBPtr(RD);
2601     injectVFPtr(RD);
2602     Alignment = std::max(Alignment, PointerInfo.Alignment);
2603     return;
2604   }
2605   // In 64-bit mode, structs with RequiredAlignment greater than 8 get special
2606   // layout rules.  Likely this is to avoid excessive padding intruced around
2607   // the vfptrs and vbptrs.  The special rules involve re-laying out the struct
2608   // and inserting the vfptr and vbptr as if they were fields/bases.
2609   FieldOffsets.clear();
2610   Bases.clear();
2611   Size = CharUnits::Zero();
2612   Alignment = std::max(Alignment, PointerInfo.Alignment);
2613   if (HasOwnVFPtr)
2614     Size = PointerInfo.Size;
2615   layoutNonVirtualBases(RD);
2616   if (HasVBPtr && !SharedVBPtrBase) {
2617     const CXXRecordDecl *PenultBaseDecl = 0;
2618     const CXXRecordDecl *LastBaseDecl = 0;
2619     // Iterate through the bases and find the last two non-virtual bases.
2620     for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(),
2621                                                   e = RD->bases_end();
2622           i != e; ++i) {
2623       if (i->isVirtual())
2624         continue;
2625       const CXXRecordDecl *BaseDecl = i->getType()->getAsCXXRecordDecl();
2626       if (!LastBaseDecl || Bases[BaseDecl] > Bases[LastBaseDecl]) {
2627         PenultBaseDecl = LastBaseDecl;
2628         LastBaseDecl = BaseDecl;
2629       }
2630     }
2631     const ASTRecordLayout *PenultBaseLayout = PenultBaseDecl ?
2632         &Context.getASTRecordLayout(PenultBaseDecl) : 0;
2633     const ASTRecordLayout *LastBaseLayout = LastBaseDecl ?
2634         &Context.getASTRecordLayout(LastBaseDecl) : 0;
2635     // Calculate the vbptr offset.  The rule is different than in the general
2636     // case layout.  Particularly, if the last two non-virtual bases are both
2637     // zero sized, the site of the vbptr is *before* the padding that occurs
2638     // between the two zero sized bases and the vbptr potentially aliases with
2639     // the first of these two bases.  We have no understanding of why this is
2640     // different from the general case layout but it may have to do with lazy
2641     // placement of zero sized bases.
2642     VBPtrOffset = Size;
2643     if (LastBaseLayout && LastBaseLayout->getNonVirtualSize().isZero()) {
2644       VBPtrOffset = Bases[LastBaseDecl];
2645       if (PenultBaseLayout && PenultBaseLayout->getNonVirtualSize().isZero())
2646         VBPtrOffset = Bases[PenultBaseDecl];
2647     }
2648     // Once we've located a spot for the vbptr, place it.
2649     VBPtrOffset = VBPtrOffset.RoundUpToAlignment(PointerInfo.Alignment);
2650     Size = VBPtrOffset + PointerInfo.Size;
2651     if (LastBaseLayout && LastBaseLayout->getNonVirtualSize().isZero()) {
2652       // Add the padding between zero sized bases after the vbptr.
2653       if (PenultBaseLayout && PenultBaseLayout->getNonVirtualSize().isZero())
2654         Size += CharUnits::One();
2655       Size = Size.RoundUpToAlignment(LastBaseLayout->getRequiredAlignment());
2656       Bases[LastBaseDecl] = Size;
2657     }
2658   }
2659   layoutFields(RD);
2660   // The presence of a vbptr suppresses zero sized objects that are not in
2661   // virtual bases.
2662   HasZeroSizedSubObject = false;
2663 }
2664 
2665 void MicrosoftRecordLayoutBuilder::layoutVirtualBases(const CXXRecordDecl *RD) {
2666   if (!HasVBPtr)
2667     return;
2668   // Vtordisps are always 4 bytes (even in 64-bit mode)
2669   CharUnits VtorDispSize = CharUnits::fromQuantity(4);
2670   CharUnits VtorDispAlignment = VtorDispSize;
2671   // vtordisps respect pragma pack.
2672   if (!MaxFieldAlignment.isZero())
2673     VtorDispAlignment = std::min(VtorDispAlignment, MaxFieldAlignment);
2674   // The alignment of the vtordisp is at least the required alignment of the
2675   // entire record.  This requirement may be present to support vtordisp
2676   // injection.
2677   for (CXXRecordDecl::base_class_const_iterator i = RD->vbases_begin(),
2678                                                 e = RD->vbases_end();
2679        i != e; ++i) {
2680     const CXXRecordDecl *BaseDecl = i->getType()->getAsCXXRecordDecl();
2681     const ASTRecordLayout &BaseLayout = Context.getASTRecordLayout(BaseDecl);
2682     RequiredAlignment =
2683         std::max(RequiredAlignment, BaseLayout.getRequiredAlignment());
2684   }
2685   VtorDispAlignment = std::max(VtorDispAlignment, RequiredAlignment);
2686   // Compute the vtordisp set.
2687   llvm::SmallPtrSet<const CXXRecordDecl *, 2> HasVtordispSet =
2688       computeVtorDispSet(RD);
2689   // Iterate through the virtual bases and lay them out.
2690   const ASTRecordLayout* PreviousBaseLayout = 0;
2691   for (CXXRecordDecl::base_class_const_iterator i = RD->vbases_begin(),
2692                                                 e = RD->vbases_end();
2693        i != e; ++i) {
2694     const CXXRecordDecl *BaseDecl = i->getType()->getAsCXXRecordDecl();
2695     const ASTRecordLayout &BaseLayout = Context.getASTRecordLayout(BaseDecl);
2696     bool HasVtordisp = HasVtordispSet.count(BaseDecl);
2697     // If the last field we laid out was a non-zero length bitfield then add
2698     // some extra padding for no obvious reason.
2699     if (LastFieldIsNonZeroWidthBitfield)
2700       Size += CurrentBitfieldSize;
2701     // Insert padding between two bases if the left first one is zero sized or
2702     // contains a zero sized subobject and the right is zero sized or one leads
2703     // with a zero sized base.  The padding between virtual bases is 4
2704     // bytes (in both 32 and 64 bits modes) and always involves rounding up to
2705     // the required alignment, we don't know why.
2706     if (PreviousBaseLayout && PreviousBaseLayout->hasZeroSizedSubObject() &&
2707         BaseLayout.leadsWithZeroSizedBase())
2708       Size = Size.RoundUpToAlignment(VtorDispAlignment) + VtorDispSize;
2709     // Insert the vtordisp.
2710     if (HasVtordisp)
2711       Size = Size.RoundUpToAlignment(VtorDispAlignment) + VtorDispSize;
2712     // Insert the virtual base.
2713     HasZeroSizedSubObject = false;
2714     ElementInfo Info = getAdjustedElementInfo(BaseLayout);
2715     CharUnits BaseOffset = Size.RoundUpToAlignment(Info.Alignment);
2716     VBases.insert(std::make_pair(BaseDecl,
2717         ASTRecordLayout::VBaseInfo(BaseOffset, HasVtordisp)));
2718     Size = BaseOffset + BaseLayout.getNonVirtualSize();
2719     PreviousBaseLayout = &BaseLayout;
2720   }
2721 }
2722 
2723 void MicrosoftRecordLayoutBuilder::finalizeLayout(const RecordDecl *RD) {
2724   // Respect required alignment.  Note that in 32-bit mode Required alignment
2725   // may be 0 nad cause size not to be updated.
2726   DataSize = Size;
2727   if (!RequiredAlignment.isZero()) {
2728     Alignment = std::max(Alignment, RequiredAlignment);
2729     Size = Size.RoundUpToAlignment(Alignment);
2730   }
2731   // Zero-sized structures have size equal to their alignment.
2732   if (Size.isZero()) {
2733     HasZeroSizedSubObject = true;
2734     LeadsWithZeroSizedBase = true;
2735     Size = Alignment;
2736   }
2737 }
2738 
2739 static bool
2740 RequiresVtordisp(const llvm::SmallPtrSet<const CXXRecordDecl *, 2> &HasVtordisp,
2741                  const CXXRecordDecl *RD) {
2742   if (HasVtordisp.count(RD))
2743     return true;
2744   // If any of a virtual bases non-virtual bases (recursively) requires a
2745   // vtordisp than so does this virtual base.
2746   for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(),
2747                                                 e = RD->bases_end();
2748        i != e; ++i)
2749     if (!i->isVirtual() &&
2750         RequiresVtordisp(
2751             HasVtordisp,
2752             cast<CXXRecordDecl>(i->getType()->getAs<RecordType>()->getDecl())))
2753       return true;
2754   return false;
2755 }
2756 
2757 llvm::SmallPtrSet<const CXXRecordDecl *, 2>
2758 MicrosoftRecordLayoutBuilder::computeVtorDispSet(const CXXRecordDecl *RD) {
2759   llvm::SmallPtrSet<const CXXRecordDecl *, 2> HasVtordispSet;
2760 
2761   // /vd0 or #pragma vtordisp(0): Never use vtordisps when used as a vbase.
2762   if (RD->getMSVtorDispMode() == MSVtorDispAttr::Never)
2763     return HasVtordispSet;
2764 
2765   // /vd2 or #pragma vtordisp(2): Always use vtordisps for virtual bases with
2766   // vftables.
2767   if (RD->getMSVtorDispMode() == MSVtorDispAttr::ForVFTable) {
2768     for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(),
2769                                                   E = RD->vbases_end();
2770          I != E; ++I) {
2771       const CXXRecordDecl *BaseDecl = I->getType()->getAsCXXRecordDecl();
2772       const ASTRecordLayout &Layout = Context.getASTRecordLayout(BaseDecl);
2773       if (Layout.hasExtendableVFPtr())
2774         HasVtordispSet.insert(BaseDecl);
2775     }
2776     return HasVtordispSet;
2777   }
2778 
2779   // /vd1 or #pragma vtordisp(1): Try to guess based on whether we think it's
2780   // possible for a partially constructed object with virtual base overrides to
2781   // escape a non-trivial constructor.
2782   assert(RD->getMSVtorDispMode() == MSVtorDispAttr::ForVBaseOverride);
2783 
2784   // If any of our bases need a vtordisp for this type, so do we.  Check our
2785   // direct bases for vtordisp requirements.
2786   for (CXXRecordDecl::base_class_const_iterator i = RD->bases_begin(),
2787                                                 e = RD->bases_end();
2788        i != e; ++i) {
2789     const CXXRecordDecl *BaseDecl =
2790         cast<CXXRecordDecl>(i->getType()->getAs<RecordType>()->getDecl());
2791     const ASTRecordLayout &Layout = Context.getASTRecordLayout(BaseDecl);
2792     for (ASTRecordLayout::VBaseOffsetsMapTy::const_iterator
2793              bi = Layout.getVBaseOffsetsMap().begin(),
2794              be = Layout.getVBaseOffsetsMap().end();
2795          bi != be; ++bi)
2796       if (bi->second.hasVtorDisp())
2797         HasVtordispSet.insert(bi->first);
2798   }
2799   // If we define a constructor or destructor and override a function that is
2800   // defined in a virtual base's vtable, that virtual bases need a vtordisp.
2801   // Here we collect a list of classes with vtables for which our virtual bases
2802   // actually live.  The virtual bases with this property will require
2803   // vtordisps.  In addition, virtual bases that contain non-virtual bases that
2804   // define functions we override also require vtordisps, this case is checked
2805   // explicitly below.
2806   if (RD->hasUserDeclaredConstructor() || RD->hasUserDeclaredDestructor()) {
2807     llvm::SmallPtrSet<const CXXMethodDecl *, 8> Work;
2808     // Seed the working set with our non-destructor virtual methods.
2809     for (CXXRecordDecl::method_iterator i = RD->method_begin(),
2810                                         e = RD->method_end();
2811          i != e; ++i)
2812       if ((*i)->isVirtual() && !isa<CXXDestructorDecl>(*i))
2813         Work.insert(*i);
2814     while (!Work.empty()) {
2815       const CXXMethodDecl *MD = *Work.begin();
2816       CXXMethodDecl::method_iterator i = MD->begin_overridden_methods(),
2817                                      e = MD->end_overridden_methods();
2818       if (i == e)
2819         // If a virtual method has no-overrides it lives in its parent's vtable.
2820         HasVtordispSet.insert(MD->getParent());
2821       else
2822         Work.insert(i, e);
2823       // We've finished processing this element, remove it from the working set.
2824       Work.erase(MD);
2825     }
2826   }
2827   // Re-check all of our vbases for vtordisp requirements (in case their
2828   // non-virtual bases have vtordisp requirements).
2829   for (CXXRecordDecl::base_class_const_iterator i = RD->vbases_begin(),
2830                                                 e = RD->vbases_end();
2831        i != e; ++i) {
2832     const CXXRecordDecl *BaseDecl =  i->getType()->getAsCXXRecordDecl();
2833     if (!HasVtordispSet.count(BaseDecl) &&
2834         RequiresVtordisp(HasVtordispSet, BaseDecl))
2835       HasVtordispSet.insert(BaseDecl);
2836   }
2837   return HasVtordispSet;
2838 }
2839 
2840 /// \brief Get or compute information about the layout of the specified record
2841 /// (struct/union/class), which indicates its size and field position
2842 /// information.
2843 const ASTRecordLayout *
2844 ASTContext::BuildMicrosoftASTRecordLayout(const RecordDecl *D) const {
2845   MicrosoftRecordLayoutBuilder Builder(*this);
2846   if (const CXXRecordDecl *RD = dyn_cast<CXXRecordDecl>(D)) {
2847     Builder.cxxLayout(RD);
2848     return new (*this) ASTRecordLayout(
2849         *this, Builder.Size, Builder.Alignment, Builder.RequiredAlignment,
2850         Builder.HasOwnVFPtr,
2851         Builder.HasOwnVFPtr || Builder.PrimaryBase,
2852         Builder.VBPtrOffset, Builder.NonVirtualSize, Builder.FieldOffsets.data(),
2853         Builder.FieldOffsets.size(), Builder.NonVirtualSize,
2854         Builder.Alignment, CharUnits::Zero(), Builder.PrimaryBase,
2855         false, Builder.SharedVBPtrBase,
2856         Builder.HasZeroSizedSubObject, Builder.LeadsWithZeroSizedBase,
2857         Builder.Bases, Builder.VBases);
2858   } else {
2859     Builder.layout(D);
2860     return new (*this) ASTRecordLayout(
2861         *this, Builder.Size, Builder.Alignment, Builder.RequiredAlignment,
2862         Builder.Size, Builder.FieldOffsets.data(), Builder.FieldOffsets.size());
2863   }
2864 }
2865 
2866 /// getASTRecordLayout - Get or compute information about the layout of the
2867 /// specified record (struct/union/class), which indicates its size and field
2868 /// position information.
2869 const ASTRecordLayout &
2870 ASTContext::getASTRecordLayout(const RecordDecl *D) const {
2871   // These asserts test different things.  A record has a definition
2872   // as soon as we begin to parse the definition.  That definition is
2873   // not a complete definition (which is what isDefinition() tests)
2874   // until we *finish* parsing the definition.
2875 
2876   if (D->hasExternalLexicalStorage() && !D->getDefinition())
2877     getExternalSource()->CompleteType(const_cast<RecordDecl*>(D));
2878 
2879   D = D->getDefinition();
2880   assert(D && "Cannot get layout of forward declarations!");
2881   assert(!D->isInvalidDecl() && "Cannot get layout of invalid decl!");
2882   assert(D->isCompleteDefinition() && "Cannot layout type before complete!");
2883 
2884   // Look up this layout, if already laid out, return what we have.
2885   // Note that we can't save a reference to the entry because this function
2886   // is recursive.
2887   const ASTRecordLayout *Entry = ASTRecordLayouts[D];
2888   if (Entry) return *Entry;
2889 
2890   const ASTRecordLayout *NewEntry = 0;
2891 
2892   if (isMsLayout(D) && !D->getASTContext().getExternalSource()) {
2893     NewEntry = BuildMicrosoftASTRecordLayout(D);
2894   } else if (const CXXRecordDecl *RD = dyn_cast<CXXRecordDecl>(D)) {
2895     EmptySubobjectMap EmptySubobjects(*this, RD);
2896     RecordLayoutBuilder Builder(*this, &EmptySubobjects);
2897     Builder.Layout(RD);
2898 
2899     // In certain situations, we are allowed to lay out objects in the
2900     // tail-padding of base classes.  This is ABI-dependent.
2901     // FIXME: this should be stored in the record layout.
2902     bool skipTailPadding =
2903       mustSkipTailPadding(getTargetInfo().getCXXABI(), cast<CXXRecordDecl>(D));
2904 
2905     // FIXME: This should be done in FinalizeLayout.
2906     CharUnits DataSize =
2907       skipTailPadding ? Builder.getSize() : Builder.getDataSize();
2908     CharUnits NonVirtualSize =
2909       skipTailPadding ? DataSize : Builder.NonVirtualSize;
2910     NewEntry =
2911       new (*this) ASTRecordLayout(*this, Builder.getSize(),
2912                                   Builder.Alignment,
2913                                   /*RequiredAlignment : used by MS-ABI)*/
2914                                   Builder.Alignment,
2915                                   Builder.HasOwnVFPtr,
2916                                   RD->isDynamicClass(),
2917                                   CharUnits::fromQuantity(-1),
2918                                   DataSize,
2919                                   Builder.FieldOffsets.data(),
2920                                   Builder.FieldOffsets.size(),
2921                                   NonVirtualSize,
2922                                   Builder.NonVirtualAlignment,
2923                                   EmptySubobjects.SizeOfLargestEmptySubobject,
2924                                   Builder.PrimaryBase,
2925                                   Builder.PrimaryBaseIsVirtual,
2926                                   0, false, false,
2927                                   Builder.Bases, Builder.VBases);
2928   } else {
2929     RecordLayoutBuilder Builder(*this, /*EmptySubobjects=*/0);
2930     Builder.Layout(D);
2931 
2932     NewEntry =
2933       new (*this) ASTRecordLayout(*this, Builder.getSize(),
2934                                   Builder.Alignment,
2935                                   /*RequiredAlignment : used by MS-ABI)*/
2936                                   Builder.Alignment,
2937                                   Builder.getSize(),
2938                                   Builder.FieldOffsets.data(),
2939                                   Builder.FieldOffsets.size());
2940   }
2941 
2942   ASTRecordLayouts[D] = NewEntry;
2943 
2944   if (getLangOpts().DumpRecordLayouts) {
2945     llvm::outs() << "\n*** Dumping AST Record Layout\n";
2946     DumpRecordLayout(D, llvm::outs(), getLangOpts().DumpRecordLayoutsSimple);
2947   }
2948 
2949   return *NewEntry;
2950 }
2951 
2952 const CXXMethodDecl *ASTContext::getCurrentKeyFunction(const CXXRecordDecl *RD) {
2953   if (!getTargetInfo().getCXXABI().hasKeyFunctions())
2954     return 0;
2955 
2956   assert(RD->getDefinition() && "Cannot get key function for forward decl!");
2957   RD = cast<CXXRecordDecl>(RD->getDefinition());
2958 
2959   LazyDeclPtr &Entry = KeyFunctions[RD];
2960   if (!Entry)
2961     Entry = const_cast<CXXMethodDecl*>(computeKeyFunction(*this, RD));
2962 
2963   return cast_or_null<CXXMethodDecl>(Entry.get(getExternalSource()));
2964 }
2965 
2966 void ASTContext::setNonKeyFunction(const CXXMethodDecl *Method) {
2967   assert(Method == Method->getFirstDecl() &&
2968          "not working with method declaration from class definition");
2969 
2970   // Look up the cache entry.  Since we're working with the first
2971   // declaration, its parent must be the class definition, which is
2972   // the correct key for the KeyFunctions hash.
2973   llvm::DenseMap<const CXXRecordDecl*, LazyDeclPtr>::iterator
2974     I = KeyFunctions.find(Method->getParent());
2975 
2976   // If it's not cached, there's nothing to do.
2977   if (I == KeyFunctions.end()) return;
2978 
2979   // If it is cached, check whether it's the target method, and if so,
2980   // remove it from the cache.
2981   if (I->second.get(getExternalSource()) == Method) {
2982     // FIXME: remember that we did this for module / chained PCH state?
2983     KeyFunctions.erase(I);
2984   }
2985 }
2986 
2987 static uint64_t getFieldOffset(const ASTContext &C, const FieldDecl *FD) {
2988   const ASTRecordLayout &Layout = C.getASTRecordLayout(FD->getParent());
2989   return Layout.getFieldOffset(FD->getFieldIndex());
2990 }
2991 
2992 uint64_t ASTContext::getFieldOffset(const ValueDecl *VD) const {
2993   uint64_t OffsetInBits;
2994   if (const FieldDecl *FD = dyn_cast<FieldDecl>(VD)) {
2995     OffsetInBits = ::getFieldOffset(*this, FD);
2996   } else {
2997     const IndirectFieldDecl *IFD = cast<IndirectFieldDecl>(VD);
2998 
2999     OffsetInBits = 0;
3000     for (const auto *CI : IFD->chain())
3001       OffsetInBits += ::getFieldOffset(*this, cast<FieldDecl>(CI));
3002   }
3003 
3004   return OffsetInBits;
3005 }
3006 
3007 /// getObjCLayout - Get or compute information about the layout of the
3008 /// given interface.
3009 ///
3010 /// \param Impl - If given, also include the layout of the interface's
3011 /// implementation. This may differ by including synthesized ivars.
3012 const ASTRecordLayout &
3013 ASTContext::getObjCLayout(const ObjCInterfaceDecl *D,
3014                           const ObjCImplementationDecl *Impl) const {
3015   // Retrieve the definition
3016   if (D->hasExternalLexicalStorage() && !D->getDefinition())
3017     getExternalSource()->CompleteType(const_cast<ObjCInterfaceDecl*>(D));
3018   D = D->getDefinition();
3019   assert(D && D->isThisDeclarationADefinition() && "Invalid interface decl!");
3020 
3021   // Look up this layout, if already laid out, return what we have.
3022   const ObjCContainerDecl *Key =
3023     Impl ? (const ObjCContainerDecl*) Impl : (const ObjCContainerDecl*) D;
3024   if (const ASTRecordLayout *Entry = ObjCLayouts[Key])
3025     return *Entry;
3026 
3027   // Add in synthesized ivar count if laying out an implementation.
3028   if (Impl) {
3029     unsigned SynthCount = CountNonClassIvars(D);
3030     // If there aren't any sythesized ivars then reuse the interface
3031     // entry. Note we can't cache this because we simply free all
3032     // entries later; however we shouldn't look up implementations
3033     // frequently.
3034     if (SynthCount == 0)
3035       return getObjCLayout(D, 0);
3036   }
3037 
3038   RecordLayoutBuilder Builder(*this, /*EmptySubobjects=*/0);
3039   Builder.Layout(D);
3040 
3041   const ASTRecordLayout *NewEntry =
3042     new (*this) ASTRecordLayout(*this, Builder.getSize(),
3043                                 Builder.Alignment,
3044                                 /*RequiredAlignment : used by MS-ABI)*/
3045                                 Builder.Alignment,
3046                                 Builder.getDataSize(),
3047                                 Builder.FieldOffsets.data(),
3048                                 Builder.FieldOffsets.size());
3049 
3050   ObjCLayouts[Key] = NewEntry;
3051 
3052   return *NewEntry;
3053 }
3054 
3055 static void PrintOffset(raw_ostream &OS,
3056                         CharUnits Offset, unsigned IndentLevel) {
3057   OS << llvm::format("%4" PRId64 " | ", (int64_t)Offset.getQuantity());
3058   OS.indent(IndentLevel * 2);
3059 }
3060 
3061 static void PrintIndentNoOffset(raw_ostream &OS, unsigned IndentLevel) {
3062   OS << "     | ";
3063   OS.indent(IndentLevel * 2);
3064 }
3065 
3066 static void DumpCXXRecordLayout(raw_ostream &OS,
3067                                 const CXXRecordDecl *RD, const ASTContext &C,
3068                                 CharUnits Offset,
3069                                 unsigned IndentLevel,
3070                                 const char* Description,
3071                                 bool IncludeVirtualBases) {
3072   const ASTRecordLayout &Layout = C.getASTRecordLayout(RD);
3073 
3074   PrintOffset(OS, Offset, IndentLevel);
3075   OS << C.getTypeDeclType(const_cast<CXXRecordDecl *>(RD)).getAsString();
3076   if (Description)
3077     OS << ' ' << Description;
3078   if (RD->isEmpty())
3079     OS << " (empty)";
3080   OS << '\n';
3081 
3082   IndentLevel++;
3083 
3084   const CXXRecordDecl *PrimaryBase = Layout.getPrimaryBase();
3085   bool HasOwnVFPtr = Layout.hasOwnVFPtr();
3086   bool HasOwnVBPtr = Layout.hasOwnVBPtr();
3087 
3088   // Vtable pointer.
3089   if (RD->isDynamicClass() && !PrimaryBase && !isMsLayout(RD)) {
3090     PrintOffset(OS, Offset, IndentLevel);
3091     OS << '(' << *RD << " vtable pointer)\n";
3092   } else if (HasOwnVFPtr) {
3093     PrintOffset(OS, Offset, IndentLevel);
3094     // vfptr (for Microsoft C++ ABI)
3095     OS << '(' << *RD << " vftable pointer)\n";
3096   }
3097 
3098   // Collect nvbases.
3099   SmallVector<const CXXRecordDecl *, 4> Bases;
3100   for (CXXRecordDecl::base_class_const_iterator I = RD->bases_begin(),
3101                                                 E = RD->bases_end();
3102        I != E; ++I) {
3103     assert(!I->getType()->isDependentType() &&
3104            "Cannot layout class with dependent bases.");
3105     if (!I->isVirtual())
3106       Bases.push_back(I->getType()->getAsCXXRecordDecl());
3107   }
3108 
3109   // Sort nvbases by offset.
3110   std::stable_sort(Bases.begin(), Bases.end(),
3111                    [&](const CXXRecordDecl *L, const CXXRecordDecl *R) {
3112     return Layout.getBaseClassOffset(L) < Layout.getBaseClassOffset(R);
3113   });
3114 
3115   // Dump (non-virtual) bases
3116   for (SmallVectorImpl<const CXXRecordDecl *>::iterator I = Bases.begin(),
3117                                                         E = Bases.end();
3118        I != E; ++I) {
3119     const CXXRecordDecl *Base = *I;
3120     CharUnits BaseOffset = Offset + Layout.getBaseClassOffset(Base);
3121     DumpCXXRecordLayout(OS, Base, C, BaseOffset, IndentLevel,
3122                         Base == PrimaryBase ? "(primary base)" : "(base)",
3123                         /*IncludeVirtualBases=*/false);
3124   }
3125 
3126   // vbptr (for Microsoft C++ ABI)
3127   if (HasOwnVBPtr) {
3128     PrintOffset(OS, Offset + Layout.getVBPtrOffset(), IndentLevel);
3129     OS << '(' << *RD << " vbtable pointer)\n";
3130   }
3131 
3132   // Dump fields.
3133   uint64_t FieldNo = 0;
3134   for (CXXRecordDecl::field_iterator I = RD->field_begin(),
3135          E = RD->field_end(); I != E; ++I, ++FieldNo) {
3136     const FieldDecl &Field = **I;
3137     CharUnits FieldOffset = Offset +
3138       C.toCharUnitsFromBits(Layout.getFieldOffset(FieldNo));
3139 
3140     if (const RecordType *RT = Field.getType()->getAs<RecordType>()) {
3141       if (const CXXRecordDecl *D = dyn_cast<CXXRecordDecl>(RT->getDecl())) {
3142         DumpCXXRecordLayout(OS, D, C, FieldOffset, IndentLevel,
3143                             Field.getName().data(),
3144                             /*IncludeVirtualBases=*/true);
3145         continue;
3146       }
3147     }
3148 
3149     PrintOffset(OS, FieldOffset, IndentLevel);
3150     OS << Field.getType().getAsString() << ' ' << Field << '\n';
3151   }
3152 
3153   if (!IncludeVirtualBases)
3154     return;
3155 
3156   // Dump virtual bases.
3157   const ASTRecordLayout::VBaseOffsetsMapTy &vtordisps =
3158     Layout.getVBaseOffsetsMap();
3159   for (CXXRecordDecl::base_class_const_iterator I = RD->vbases_begin(),
3160          E = RD->vbases_end(); I != E; ++I) {
3161     assert(I->isVirtual() && "Found non-virtual class!");
3162     const CXXRecordDecl *VBase =
3163       cast<CXXRecordDecl>(I->getType()->getAs<RecordType>()->getDecl());
3164 
3165     CharUnits VBaseOffset = Offset + Layout.getVBaseClassOffset(VBase);
3166 
3167     if (vtordisps.find(VBase)->second.hasVtorDisp()) {
3168       PrintOffset(OS, VBaseOffset - CharUnits::fromQuantity(4), IndentLevel);
3169       OS << "(vtordisp for vbase " << *VBase << ")\n";
3170     }
3171 
3172     DumpCXXRecordLayout(OS, VBase, C, VBaseOffset, IndentLevel,
3173                         VBase == PrimaryBase ?
3174                         "(primary virtual base)" : "(virtual base)",
3175                         /*IncludeVirtualBases=*/false);
3176   }
3177 
3178   PrintIndentNoOffset(OS, IndentLevel - 1);
3179   OS << "[sizeof=" << Layout.getSize().getQuantity();
3180   if (!isMsLayout(RD))
3181     OS << ", dsize=" << Layout.getDataSize().getQuantity();
3182   OS << ", align=" << Layout.getAlignment().getQuantity() << '\n';
3183 
3184   PrintIndentNoOffset(OS, IndentLevel - 1);
3185   OS << " nvsize=" << Layout.getNonVirtualSize().getQuantity();
3186   OS << ", nvalign=" << Layout.getNonVirtualAlignment().getQuantity() << "]\n";
3187   OS << '\n';
3188 }
3189 
3190 void ASTContext::DumpRecordLayout(const RecordDecl *RD,
3191                                   raw_ostream &OS,
3192                                   bool Simple) const {
3193   const ASTRecordLayout &Info = getASTRecordLayout(RD);
3194 
3195   if (const CXXRecordDecl *CXXRD = dyn_cast<CXXRecordDecl>(RD))
3196     if (!Simple)
3197       return DumpCXXRecordLayout(OS, CXXRD, *this, CharUnits(), 0, 0,
3198                                  /*IncludeVirtualBases=*/true);
3199 
3200   OS << "Type: " << getTypeDeclType(RD).getAsString() << "\n";
3201   if (!Simple) {
3202     OS << "Record: ";
3203     RD->dump();
3204   }
3205   OS << "\nLayout: ";
3206   OS << "<ASTRecordLayout\n";
3207   OS << "  Size:" << toBits(Info.getSize()) << "\n";
3208   if (!isMsLayout(RD))
3209     OS << "  DataSize:" << toBits(Info.getDataSize()) << "\n";
3210   OS << "  Alignment:" << toBits(Info.getAlignment()) << "\n";
3211   OS << "  FieldOffsets: [";
3212   for (unsigned i = 0, e = Info.getFieldCount(); i != e; ++i) {
3213     if (i) OS << ", ";
3214     OS << Info.getFieldOffset(i);
3215   }
3216   OS << "]>\n";
3217 }
3218