1 //===-- NativeThreadDarwin.cpp -------------------------------- -*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "NativeThreadDarwin.h"
11 
12 // C includes
13 #include <libproc.h>
14 
15 // LLDB includes
16 #include "lldb/Utility/Stream.h"
17 
18 #include "NativeProcessDarwin.h"
19 
20 using namespace lldb;
21 using namespace lldb_private;
22 using namespace lldb_private::process_darwin;
23 
GetGloballyUniqueThreadIDForMachPortID(::thread_t mach_port_id)24 uint64_t NativeThreadDarwin::GetGloballyUniqueThreadIDForMachPortID(
25     ::thread_t mach_port_id) {
26   thread_identifier_info_data_t tident;
27   mach_msg_type_number_t tident_count = THREAD_IDENTIFIER_INFO_COUNT;
28 
29   auto mach_err = ::thread_info(mach_port_id, THREAD_IDENTIFIER_INFO,
30                                 (thread_info_t)&tident, &tident_count);
31   if (mach_err != KERN_SUCCESS) {
32     // When we fail to get thread info for the supposed port, assume it is
33     // really a globally unique thread id already, or return the best thing we
34     // can, which is the thread port.
35     return mach_port_id;
36   }
37   return tident.thread_id;
38 }
39 
NativeThreadDarwin(NativeProcessDarwin * process,bool is_64_bit,lldb::tid_t unique_thread_id,::thread_t mach_thread_port)40 NativeThreadDarwin::NativeThreadDarwin(NativeProcessDarwin *process,
41                                        bool is_64_bit,
42                                        lldb::tid_t unique_thread_id,
43                                        ::thread_t mach_thread_port)
44     : NativeThreadProtocol(process, unique_thread_id),
45       m_mach_thread_port(mach_thread_port), m_basic_info(),
46       m_proc_threadinfo() {}
47 
GetIdentifierInfo()48 bool NativeThreadDarwin::GetIdentifierInfo() {
49   // Don't try to get the thread info once and cache it for the life of the
50   // thread.  It changes over time, for instance if the thread name changes,
51   // then the thread_handle also changes...  So you have to refetch it every
52   // time.
53   mach_msg_type_number_t count = THREAD_IDENTIFIER_INFO_COUNT;
54   kern_return_t kret = ::thread_info(m_mach_thread_port, THREAD_IDENTIFIER_INFO,
55                                      (thread_info_t)&m_ident_info, &count);
56   return kret == KERN_SUCCESS;
57 
58   return false;
59 }
60 
GetName()61 std::string NativeThreadDarwin::GetName() {
62   std::string name;
63 
64   if (GetIdentifierInfo()) {
65     auto process_sp = GetProcess();
66     if (!process_sp) {
67       name = "<unavailable>";
68       return name;
69     }
70 
71     int len = ::proc_pidinfo(process_sp->GetID(), PROC_PIDTHREADINFO,
72                              m_ident_info.thread_handle, &m_proc_threadinfo,
73                              sizeof(m_proc_threadinfo));
74 
75     if (len && m_proc_threadinfo.pth_name[0])
76       name = m_proc_threadinfo.pth_name;
77   }
78   return name;
79 }
80 
GetState()81 lldb::StateType NativeThreadDarwin::GetState() {
82   // TODO implement
83   return eStateInvalid;
84 }
85 
GetStopReason(ThreadStopInfo & stop_info,std::string & description)86 bool NativeThreadDarwin::GetStopReason(ThreadStopInfo &stop_info,
87                                        std::string &description) {
88   // TODO implement
89   return false;
90 }
91 
GetRegisterContext()92 NativeRegisterContextSP NativeThreadDarwin::GetRegisterContext() {
93   // TODO implement
94   return NativeRegisterContextSP();
95 }
96 
SetWatchpoint(lldb::addr_t addr,size_t size,uint32_t watch_flags,bool hardware)97 Status NativeThreadDarwin::SetWatchpoint(lldb::addr_t addr, size_t size,
98                                          uint32_t watch_flags, bool hardware) {
99   Status error;
100   error.SetErrorString("not yet implemented");
101   return error;
102 }
103 
RemoveWatchpoint(lldb::addr_t addr)104 Status NativeThreadDarwin::RemoveWatchpoint(lldb::addr_t addr) {
105   Status error;
106   error.SetErrorString("not yet implemented");
107   return error;
108 }
109 
Dump(Stream & stream) const110 void NativeThreadDarwin::Dump(Stream &stream) const {
111 // This is what we really want once we have the thread class wired up.
112 #if 0
113     DNBLogThreaded("[%3u] #%3u tid: 0x%8.8" PRIx64 ", pc: 0x%16.16" PRIx64 ", sp: 0x%16.16" PRIx64 ", user: %d.%6.6d, system: %d.%6.6d, cpu: %2d, policy: %2d, run_state: %2d (%s), flags: %2d, suspend_count: %2d (current %2d), sleep_time: %d",
114                    index,
115                    m_seq_id,
116                    m_unique_id,
117                    GetPC(INVALID_NUB_ADDRESS),
118                    GetSP(INVALID_NUB_ADDRESS),
119                    m_basic_info.user_time.seconds,      m_basic_info.user_time.microseconds,
120                    m_basic_info.system_time.seconds,    m_basic_info.system_time.microseconds,
121                    m_basic_info.cpu_usage,
122                    m_basic_info.policy,
123                    m_basic_info.run_state,
124                    thread_run_state,
125                    m_basic_info.flags,
126                    m_basic_info.suspend_count, m_suspend_count,
127                    m_basic_info.sleep_time);
128 
129 #else
130   // Here's all we have right now.
131   stream.Printf("tid: 0x%8.8" PRIx64 ", thread port: 0x%4.4x", GetID(),
132                 m_mach_thread_port);
133 #endif
134 }
135 
NotifyException(MachException::Data & exc)136 bool NativeThreadDarwin::NotifyException(MachException::Data &exc) {
137 // TODO implement this.
138 #if 0
139     // Allow the arch specific protocol to process (MachException::Data &)exc
140     // first before possible reassignment of m_stop_exception with exc. See
141     // also MachThread::GetStopException().
142     bool handled = m_arch_ap->NotifyException(exc);
143 
144     if (m_stop_exception.IsValid())
145     {
146         // We may have more than one exception for a thread, but we need to
147         // only remember the one that we will say is the reason we stopped. We
148         // may have been single stepping and also gotten a signal exception, so
149         // just remember the most pertinent one.
150         if (m_stop_exception.IsBreakpoint())
151             m_stop_exception = exc;
152     }
153     else
154     {
155         m_stop_exception = exc;
156     }
157 
158     return handled;
159 #else
160   // Pretend we handled it.
161   return true;
162 #endif
163 }
164 
ShouldStop(bool & step_more) const165 bool NativeThreadDarwin::ShouldStop(bool &step_more) const {
166 // TODO: implement this
167 #if 0
168     // See if this thread is at a breakpoint?
169     DNBBreakpoint *bp = CurrentBreakpoint();
170 
171     if (bp)
172     {
173         // This thread is sitting at a breakpoint, ask the breakpoint if we
174         // should be stopping here.
175         return true;
176     }
177     else
178     {
179         if (m_arch_ap->StepNotComplete())
180         {
181             step_more = true;
182             return false;
183         }
184         // The thread state is used to let us know what the thread was trying
185         // to do. MachThread::ThreadWillResume() will set the thread state to
186         // various values depending if the thread was the current thread and if
187         // it was to be single stepped, or resumed.
188         if (GetState() == eStateRunning)
189         {
190             // If our state is running, then we should continue as we are in
191             // the process of stepping over a breakpoint.
192             return false;
193         }
194         else
195         {
196             // Stop if we have any kind of valid exception for this thread.
197             if (GetStopException().IsValid())
198                 return true;
199         }
200     }
201     return false;
202 #else
203   return false;
204 #endif
205 }
206 
ThreadDidStop()207 void NativeThreadDarwin::ThreadDidStop() {
208 // TODO implement this.
209 #if 0
210     // This thread has existed prior to resuming under debug nub control, and
211     // has just been stopped. Do any cleanup that needs to be done after
212     // running.
213 
214     // The thread state and breakpoint will still have the same values as they
215     // had prior to resuming the thread, so it makes it easy to check if we
216     // were trying to step a thread, or we tried to resume while being at a
217     // breakpoint.
218 
219     // When this method gets called, the process state is still in the state it
220     // was in while running so we can act accordingly.
221     m_arch_ap->ThreadDidStop();
222 
223 
224     // We may have suspended this thread so the primary thread could step
225     // without worrying about race conditions, so lets restore our suspend
226     // count.
227     RestoreSuspendCountAfterStop();
228 
229     // Update the basic information for a thread
230     MachThread::GetBasicInfo(m_mach_port_number, &m_basic_info);
231 
232     if (m_basic_info.suspend_count > 0)
233         SetState(eStateSuspended);
234     else
235         SetState(eStateStopped);
236 #endif
237 }
238 
MachPortNumberIsValid(::thread_t thread)239 bool NativeThreadDarwin::MachPortNumberIsValid(::thread_t thread) {
240   return thread != (::thread_t)(0);
241 }
242 
GetBasicInfo() const243 const struct thread_basic_info *NativeThreadDarwin::GetBasicInfo() const {
244   if (GetBasicInfo(m_mach_thread_port, &m_basic_info))
245     return &m_basic_info;
246   return NULL;
247 }
248 
GetBasicInfo(::thread_t thread,struct thread_basic_info * basicInfoPtr)249 bool NativeThreadDarwin::GetBasicInfo(::thread_t thread,
250                                       struct thread_basic_info *basicInfoPtr) {
251   if (MachPortNumberIsValid(thread)) {
252     unsigned int info_count = THREAD_BASIC_INFO_COUNT;
253     kern_return_t err = ::thread_info(thread, THREAD_BASIC_INFO,
254                                       (thread_info_t)basicInfoPtr, &info_count);
255     if (err == KERN_SUCCESS)
256       return true;
257   }
258   ::memset(basicInfoPtr, 0, sizeof(struct thread_basic_info));
259   return false;
260 }
261 
IsUserReady() const262 bool NativeThreadDarwin::IsUserReady() const {
263   if (m_basic_info.run_state == 0)
264     GetBasicInfo();
265 
266   switch (m_basic_info.run_state) {
267   default:
268   case TH_STATE_UNINTERRUPTIBLE:
269     break;
270 
271   case TH_STATE_RUNNING:
272   case TH_STATE_STOPPED:
273   case TH_STATE_WAITING:
274   case TH_STATE_HALTED:
275     return true;
276   }
277   return false;
278 }
279 
GetNativeProcessDarwinSP()280 NativeProcessDarwinSP NativeThreadDarwin::GetNativeProcessDarwinSP() {
281   return std::static_pointer_cast<NativeProcessDarwin>(GetProcess());
282 }
283