1 //===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 11 // C Includes 12 // C++ Includes 13 // Other libraries and framework includes 14 // Project includes 15 16 #include "lldb/Core/Address.h" 17 #include "lldb/Breakpoint/Breakpoint.h" 18 #include "lldb/Breakpoint/BreakpointLocation.h" 19 #include "lldb/Breakpoint/BreakpointLocationCollection.h" 20 #include "lldb/Breakpoint/BreakpointResolver.h" 21 #include "lldb/Breakpoint/BreakpointResolverFileLine.h" 22 #include "lldb/Core/Log.h" 23 #include "lldb/Core/Module.h" 24 #include "lldb/Core/ModuleList.h" 25 #include "lldb/Core/SearchFilter.h" 26 #include "lldb/Core/Section.h" 27 #include "lldb/Core/Stream.h" 28 #include "lldb/Core/StreamString.h" 29 #include "lldb/Symbol/CompileUnit.h" 30 #include "lldb/Symbol/Function.h" 31 #include "lldb/Symbol/SymbolContext.h" 32 #include "lldb/Target/Target.h" 33 #include "lldb/Target/ThreadSpec.h" 34 #include "lldb/lldb-private-log.h" 35 #include "llvm/Support/Casting.h" 36 37 using namespace lldb; 38 using namespace lldb_private; 39 using namespace llvm; 40 41 const ConstString & 42 Breakpoint::GetEventIdentifier () 43 { 44 static ConstString g_identifier("event-identifier.breakpoint.changed"); 45 return g_identifier; 46 } 47 48 //---------------------------------------------------------------------- 49 // Breakpoint constructor 50 //---------------------------------------------------------------------- 51 Breakpoint::Breakpoint(Target &target, 52 SearchFilterSP &filter_sp, 53 BreakpointResolverSP &resolver_sp, 54 bool hardware, 55 bool resolve_indirect_symbols) : 56 m_being_created(true), 57 m_hardware(hardware), 58 m_target (target), 59 m_filter_sp (filter_sp), 60 m_resolver_sp (resolver_sp), 61 m_options (), 62 m_locations (*this), 63 m_resolve_indirect_symbols(resolve_indirect_symbols) 64 { 65 m_being_created = false; 66 } 67 68 Breakpoint::Breakpoint (Target &new_target, Breakpoint &source_bp) : 69 m_being_created(true), 70 m_hardware(source_bp.m_hardware), 71 m_target(new_target), 72 m_name_list (source_bp.m_name_list), 73 m_options (source_bp.m_options), 74 m_locations(*this), 75 m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols) 76 { 77 // Now go through and copy the filter & resolver: 78 m_resolver_sp = source_bp.m_resolver_sp->CopyForBreakpoint(*this); 79 m_filter_sp = source_bp.m_filter_sp->CopyForBreakpoint(*this); 80 } 81 82 //---------------------------------------------------------------------- 83 // Destructor 84 //---------------------------------------------------------------------- 85 Breakpoint::~Breakpoint() 86 { 87 } 88 89 const lldb::TargetSP 90 Breakpoint::GetTargetSP () 91 { 92 return m_target.shared_from_this(); 93 } 94 95 bool 96 Breakpoint::IsInternal () const 97 { 98 return LLDB_BREAK_ID_IS_INTERNAL(m_bid); 99 } 100 101 BreakpointLocationSP 102 Breakpoint::AddLocation (const Address &addr, bool *new_location) 103 { 104 return m_locations.AddLocation (addr, m_resolve_indirect_symbols, new_location); 105 } 106 107 BreakpointLocationSP 108 Breakpoint::FindLocationByAddress (const Address &addr) 109 { 110 return m_locations.FindByAddress(addr); 111 } 112 113 break_id_t 114 Breakpoint::FindLocationIDByAddress (const Address &addr) 115 { 116 return m_locations.FindIDByAddress(addr); 117 } 118 119 BreakpointLocationSP 120 Breakpoint::FindLocationByID (break_id_t bp_loc_id) 121 { 122 return m_locations.FindByID(bp_loc_id); 123 } 124 125 BreakpointLocationSP 126 Breakpoint::GetLocationAtIndex (size_t index) 127 { 128 return m_locations.GetByIndex(index); 129 } 130 131 void 132 Breakpoint::RemoveInvalidLocations (const ArchSpec &arch) 133 { 134 m_locations.RemoveInvalidLocations(arch); 135 } 136 137 // For each of the overall options we need to decide how they propagate to 138 // the location options. This will determine the precedence of options on 139 // the breakpoint vs. its locations. 140 141 // Disable at the breakpoint level should override the location settings. 142 // That way you can conveniently turn off a whole breakpoint without messing 143 // up the individual settings. 144 145 void 146 Breakpoint::SetEnabled (bool enable) 147 { 148 if (enable == m_options.IsEnabled()) 149 return; 150 151 m_options.SetEnabled(enable); 152 if (enable) 153 m_locations.ResolveAllBreakpointSites(); 154 else 155 m_locations.ClearAllBreakpointSites(); 156 157 SendBreakpointChangedEvent (enable ? eBreakpointEventTypeEnabled : eBreakpointEventTypeDisabled); 158 159 } 160 161 bool 162 Breakpoint::IsEnabled () 163 { 164 return m_options.IsEnabled(); 165 } 166 167 void 168 Breakpoint::SetIgnoreCount (uint32_t n) 169 { 170 if (m_options.GetIgnoreCount() == n) 171 return; 172 173 m_options.SetIgnoreCount(n); 174 SendBreakpointChangedEvent (eBreakpointEventTypeIgnoreChanged); 175 } 176 177 void 178 Breakpoint::DecrementIgnoreCount () 179 { 180 uint32_t ignore = m_options.GetIgnoreCount(); 181 if (ignore != 0) 182 m_options.SetIgnoreCount(ignore - 1); 183 } 184 185 uint32_t 186 Breakpoint::GetIgnoreCount () const 187 { 188 return m_options.GetIgnoreCount(); 189 } 190 191 bool 192 Breakpoint::IgnoreCountShouldStop () 193 { 194 uint32_t ignore = GetIgnoreCount(); 195 if (ignore != 0) 196 { 197 // When we get here we know the location that caused the stop doesn't have an ignore count, 198 // since by contract we call it first... So we don't have to find & decrement it, we only have 199 // to decrement our own ignore count. 200 DecrementIgnoreCount(); 201 return false; 202 } 203 else 204 return true; 205 } 206 207 uint32_t 208 Breakpoint::GetHitCount () const 209 { 210 return m_locations.GetHitCount(); 211 } 212 213 bool 214 Breakpoint::IsOneShot () const 215 { 216 return m_options.IsOneShot(); 217 } 218 219 void 220 Breakpoint::SetOneShot (bool one_shot) 221 { 222 m_options.SetOneShot (one_shot); 223 } 224 225 void 226 Breakpoint::SetThreadID (lldb::tid_t thread_id) 227 { 228 if (m_options.GetThreadSpec()->GetTID() == thread_id) 229 return; 230 231 m_options.GetThreadSpec()->SetTID(thread_id); 232 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged); 233 } 234 235 lldb::tid_t 236 Breakpoint::GetThreadID () const 237 { 238 if (m_options.GetThreadSpecNoCreate() == NULL) 239 return LLDB_INVALID_THREAD_ID; 240 else 241 return m_options.GetThreadSpecNoCreate()->GetTID(); 242 } 243 244 void 245 Breakpoint::SetThreadIndex (uint32_t index) 246 { 247 if (m_options.GetThreadSpec()->GetIndex() == index) 248 return; 249 250 m_options.GetThreadSpec()->SetIndex(index); 251 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged); 252 } 253 254 uint32_t 255 Breakpoint::GetThreadIndex() const 256 { 257 if (m_options.GetThreadSpecNoCreate() == NULL) 258 return 0; 259 else 260 return m_options.GetThreadSpecNoCreate()->GetIndex(); 261 } 262 263 void 264 Breakpoint::SetThreadName (const char *thread_name) 265 { 266 if (m_options.GetThreadSpec()->GetName() != NULL 267 && ::strcmp (m_options.GetThreadSpec()->GetName(), thread_name) == 0) 268 return; 269 270 m_options.GetThreadSpec()->SetName (thread_name); 271 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged); 272 } 273 274 const char * 275 Breakpoint::GetThreadName () const 276 { 277 if (m_options.GetThreadSpecNoCreate() == NULL) 278 return NULL; 279 else 280 return m_options.GetThreadSpecNoCreate()->GetName(); 281 } 282 283 void 284 Breakpoint::SetQueueName (const char *queue_name) 285 { 286 if (m_options.GetThreadSpec()->GetQueueName() != NULL 287 && ::strcmp (m_options.GetThreadSpec()->GetQueueName(), queue_name) == 0) 288 return; 289 290 m_options.GetThreadSpec()->SetQueueName (queue_name); 291 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged); 292 } 293 294 const char * 295 Breakpoint::GetQueueName () const 296 { 297 if (m_options.GetThreadSpecNoCreate() == NULL) 298 return NULL; 299 else 300 return m_options.GetThreadSpecNoCreate()->GetQueueName(); 301 } 302 303 void 304 Breakpoint::SetCondition (const char *condition) 305 { 306 m_options.SetCondition (condition); 307 SendBreakpointChangedEvent (eBreakpointEventTypeConditionChanged); 308 } 309 310 const char * 311 Breakpoint::GetConditionText () const 312 { 313 return m_options.GetConditionText(); 314 } 315 316 // This function is used when "baton" doesn't need to be freed 317 void 318 Breakpoint::SetCallback (BreakpointHitCallback callback, void *baton, bool is_synchronous) 319 { 320 // The default "Baton" class will keep a copy of "baton" and won't free 321 // or delete it when it goes goes out of scope. 322 m_options.SetCallback(callback, BatonSP (new Baton(baton)), is_synchronous); 323 324 SendBreakpointChangedEvent (eBreakpointEventTypeCommandChanged); 325 } 326 327 // This function is used when a baton needs to be freed and therefore is 328 // contained in a "Baton" subclass. 329 void 330 Breakpoint::SetCallback (BreakpointHitCallback callback, const BatonSP &callback_baton_sp, bool is_synchronous) 331 { 332 m_options.SetCallback(callback, callback_baton_sp, is_synchronous); 333 } 334 335 void 336 Breakpoint::ClearCallback () 337 { 338 m_options.ClearCallback (); 339 } 340 341 bool 342 Breakpoint::InvokeCallback (StoppointCallbackContext *context, break_id_t bp_loc_id) 343 { 344 return m_options.InvokeCallback (context, GetID(), bp_loc_id); 345 } 346 347 BreakpointOptions * 348 Breakpoint::GetOptions () 349 { 350 return &m_options; 351 } 352 353 void 354 Breakpoint::ResolveBreakpoint () 355 { 356 if (m_resolver_sp) 357 m_resolver_sp->ResolveBreakpoint(*m_filter_sp); 358 } 359 360 void 361 Breakpoint::ResolveBreakpointInModules (ModuleList &module_list, BreakpointLocationCollection &new_locations) 362 { 363 m_locations.StartRecordingNewLocations(new_locations); 364 365 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 366 367 m_locations.StopRecordingNewLocations(); 368 } 369 370 void 371 Breakpoint::ResolveBreakpointInModules (ModuleList &module_list, bool send_event) 372 { 373 if (m_resolver_sp) 374 { 375 // If this is not an internal breakpoint, set up to record the new locations, then dispatch 376 // an event with the new locations. 377 if (!IsInternal() && send_event) 378 { 379 BreakpointEventData *new_locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsAdded, 380 shared_from_this()); 381 382 ResolveBreakpointInModules (module_list, new_locations_event->GetBreakpointLocationCollection()); 383 384 if (new_locations_event->GetBreakpointLocationCollection().GetSize() != 0) 385 { 386 SendBreakpointChangedEvent (new_locations_event); 387 } 388 else 389 delete new_locations_event; 390 } 391 else 392 { 393 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 394 } 395 } 396 } 397 398 void 399 Breakpoint::ClearAllBreakpointSites () 400 { 401 m_locations.ClearAllBreakpointSites(); 402 } 403 404 //---------------------------------------------------------------------- 405 // ModulesChanged: Pass in a list of new modules, and 406 //---------------------------------------------------------------------- 407 408 void 409 Breakpoint::ModulesChanged (ModuleList &module_list, bool load, bool delete_locations) 410 { 411 Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS)); 412 if (log) 413 log->Printf ("Breakpoint::ModulesChanged: num_modules: %zu load: %i delete_locations: %i\n", 414 module_list.GetSize(), load, delete_locations); 415 416 Mutex::Locker modules_mutex(module_list.GetMutex()); 417 if (load) 418 { 419 // The logic for handling new modules is: 420 // 1) If the filter rejects this module, then skip it. 421 // 2) Run through the current location list and if there are any locations 422 // for that module, we mark the module as "seen" and we don't try to re-resolve 423 // breakpoint locations for that module. 424 // However, we do add breakpoint sites to these locations if needed. 425 // 3) If we don't see this module in our breakpoint location list, call ResolveInModules. 426 427 ModuleList new_modules; // We'll stuff the "unseen" modules in this list, and then resolve 428 // them after the locations pass. Have to do it this way because 429 // resolving breakpoints will add new locations potentially. 430 431 for (ModuleSP module_sp : module_list.ModulesNoLocking()) 432 { 433 bool seen = false; 434 if (!m_filter_sp->ModulePasses (module_sp)) 435 continue; 436 437 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) 438 { 439 if (!break_loc_sp->IsEnabled()) 440 continue; 441 SectionSP section_sp (break_loc_sp->GetAddress().GetSection()); 442 if (!section_sp || section_sp->GetModule() == module_sp) 443 { 444 if (!seen) 445 seen = true; 446 447 if (!break_loc_sp->ResolveBreakpointSite()) 448 { 449 if (log) 450 log->Printf ("Warning: could not set breakpoint site for breakpoint location %d of breakpoint %d.\n", 451 break_loc_sp->GetID(), GetID()); 452 } 453 } 454 } 455 456 if (!seen) 457 new_modules.AppendIfNeeded (module_sp); 458 459 } 460 461 if (new_modules.GetSize() > 0) 462 { 463 ResolveBreakpointInModules(new_modules); 464 } 465 } 466 else 467 { 468 // Go through the currently set locations and if any have breakpoints in 469 // the module list, then remove their breakpoint sites, and their locations if asked to. 470 471 BreakpointEventData *removed_locations_event; 472 if (!IsInternal()) 473 removed_locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsRemoved, 474 shared_from_this()); 475 else 476 removed_locations_event = NULL; 477 478 size_t num_modules = module_list.GetSize(); 479 for (size_t i = 0; i < num_modules; i++) 480 { 481 ModuleSP module_sp (module_list.GetModuleAtIndexUnlocked (i)); 482 if (m_filter_sp->ModulePasses (module_sp)) 483 { 484 size_t loc_idx = 0; 485 size_t num_locations = m_locations.GetSize(); 486 BreakpointLocationCollection locations_to_remove; 487 for (loc_idx = 0; loc_idx < num_locations; loc_idx++) 488 { 489 BreakpointLocationSP break_loc_sp (m_locations.GetByIndex(loc_idx)); 490 SectionSP section_sp (break_loc_sp->GetAddress().GetSection()); 491 if (section_sp && section_sp->GetModule() == module_sp) 492 { 493 // Remove this breakpoint since the shared library is 494 // unloaded, but keep the breakpoint location around 495 // so we always get complete hit count and breakpoint 496 // lifetime info 497 break_loc_sp->ClearBreakpointSite(); 498 if (removed_locations_event) 499 { 500 removed_locations_event->GetBreakpointLocationCollection().Add(break_loc_sp); 501 } 502 if (delete_locations) 503 locations_to_remove.Add (break_loc_sp); 504 505 } 506 } 507 508 if (delete_locations) 509 { 510 size_t num_locations_to_remove = locations_to_remove.GetSize(); 511 for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++) 512 m_locations.RemoveLocation (locations_to_remove.GetByIndex(loc_idx)); 513 } 514 } 515 } 516 SendBreakpointChangedEvent (removed_locations_event); 517 } 518 } 519 520 namespace 521 { 522 static bool 523 SymbolContextsMightBeEquivalent(SymbolContext &old_sc, SymbolContext &new_sc) 524 { 525 bool equivalent_scs = false; 526 527 if (old_sc.module_sp.get() == new_sc.module_sp.get()) 528 { 529 // If these come from the same module, we can directly compare the pointers: 530 if (old_sc.comp_unit && new_sc.comp_unit 531 && (old_sc.comp_unit == new_sc.comp_unit)) 532 { 533 if (old_sc.function && new_sc.function 534 && (old_sc.function == new_sc.function)) 535 { 536 equivalent_scs = true; 537 } 538 } 539 else if (old_sc.symbol && new_sc.symbol 540 && (old_sc.symbol == new_sc.symbol)) 541 { 542 equivalent_scs = true; 543 } 544 } 545 else 546 { 547 // Otherwise we will compare by name... 548 if (old_sc.comp_unit && new_sc.comp_unit) 549 { 550 if (FileSpec::Equal(*old_sc.comp_unit, *new_sc.comp_unit, true)) 551 { 552 // Now check the functions: 553 if (old_sc.function && new_sc.function 554 && (old_sc.function->GetName() == new_sc.function->GetName())) 555 { 556 equivalent_scs = true; 557 } 558 } 559 } 560 else if (old_sc.symbol && new_sc.symbol) 561 { 562 if (Mangled::Compare(old_sc.symbol->GetMangled(), new_sc.symbol->GetMangled()) == 0) 563 { 564 equivalent_scs = true; 565 } 566 } 567 } 568 return equivalent_scs; 569 } 570 } 571 572 void 573 Breakpoint::ModuleReplaced (ModuleSP old_module_sp, ModuleSP new_module_sp) 574 { 575 Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS)); 576 if (log) 577 log->Printf ("Breakpoint::ModulesReplaced for %s\n", 578 old_module_sp->GetSpecificationDescription().c_str()); 579 // First find all the locations that are in the old module 580 581 BreakpointLocationCollection old_break_locs; 582 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) 583 { 584 SectionSP section_sp = break_loc_sp->GetAddress().GetSection(); 585 if (section_sp && section_sp->GetModule() == old_module_sp) 586 { 587 old_break_locs.Add(break_loc_sp); 588 } 589 } 590 591 size_t num_old_locations = old_break_locs.GetSize(); 592 593 if (num_old_locations == 0) 594 { 595 // There were no locations in the old module, so we just need to check if there were any in the new module. 596 ModuleList temp_list; 597 temp_list.Append (new_module_sp); 598 ResolveBreakpointInModules(temp_list); 599 } 600 else 601 { 602 // First search the new module for locations. 603 // Then compare this with the old list, copy over locations that "look the same" 604 // Then delete the old locations. 605 // Finally remember to post the creation event. 606 // 607 // Two locations are the same if they have the same comp unit & function (by name) and there are the same number 608 // of locations in the old function as in the new one. 609 610 ModuleList temp_list; 611 temp_list.Append (new_module_sp); 612 BreakpointLocationCollection new_break_locs; 613 ResolveBreakpointInModules(temp_list, new_break_locs); 614 BreakpointLocationCollection locations_to_remove; 615 BreakpointLocationCollection locations_to_announce; 616 617 size_t num_new_locations = new_break_locs.GetSize(); 618 619 if (num_new_locations > 0) 620 { 621 // Break out the case of one location -> one location since that's the most common one, and there's no need 622 // to build up the structures needed for the merge in that case. 623 if (num_new_locations == 1 && num_old_locations == 1) 624 { 625 bool equivalent_locations = false; 626 SymbolContext old_sc, new_sc; 627 // The only way the old and new location can be equivalent is if they have the same amount of information: 628 BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0); 629 BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0); 630 631 if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) 632 == new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) 633 { 634 equivalent_locations = SymbolContextsMightBeEquivalent(old_sc, new_sc); 635 } 636 637 if (equivalent_locations) 638 { 639 m_locations.SwapLocation (old_loc_sp, new_loc_sp); 640 } 641 else 642 { 643 locations_to_remove.Add(old_loc_sp); 644 locations_to_announce.Add(new_loc_sp); 645 } 646 } 647 else 648 { 649 //We don't want to have to keep computing the SymbolContexts for these addresses over and over, 650 // so lets get them up front: 651 652 typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap; 653 IDToSCMap old_sc_map; 654 for (size_t idx = 0; idx < num_old_locations; idx++) 655 { 656 SymbolContext sc; 657 BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx); 658 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 659 bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]); 660 } 661 662 std::map<lldb::break_id_t, SymbolContext> new_sc_map; 663 for (size_t idx = 0; idx < num_new_locations; idx++) 664 { 665 SymbolContext sc; 666 BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx); 667 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 668 bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]); 669 } 670 // Take an element from the old Symbol Contexts 671 while (old_sc_map.size() > 0) 672 { 673 lldb::break_id_t old_id = old_sc_map.begin()->first; 674 SymbolContext &old_sc = old_sc_map.begin()->second; 675 676 // Count the number of entries equivalent to this SC for the old list: 677 std::vector<lldb::break_id_t> old_id_vec; 678 old_id_vec.push_back(old_id); 679 680 IDToSCMap::iterator tmp_iter; 681 for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end(); tmp_iter++) 682 { 683 if (SymbolContextsMightBeEquivalent (old_sc, tmp_iter->second)) 684 old_id_vec.push_back (tmp_iter->first); 685 } 686 687 // Now find all the equivalent locations in the new list. 688 std::vector<lldb::break_id_t> new_id_vec; 689 for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end(); tmp_iter++) 690 { 691 if (SymbolContextsMightBeEquivalent (old_sc, tmp_iter->second)) 692 new_id_vec.push_back(tmp_iter->first); 693 } 694 695 // Alright, if we have the same number of potentially equivalent locations in the old 696 // and new modules, we'll just map them one to one in ascending ID order (assuming the 697 // resolver's order would match the equivalent ones. 698 // Otherwise, we'll dump all the old ones, and just take the new ones, erasing the elements 699 // from both maps as we go. 700 701 if (old_id_vec.size() == new_id_vec.size()) 702 { 703 sort(old_id_vec.begin(), old_id_vec.end()); 704 sort(new_id_vec.begin(), new_id_vec.end()); 705 size_t num_elements = old_id_vec.size(); 706 for (size_t idx = 0; idx < num_elements; idx++) 707 { 708 BreakpointLocationSP old_loc_sp = old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]); 709 BreakpointLocationSP new_loc_sp = new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]); 710 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 711 old_sc_map.erase(old_id_vec[idx]); 712 new_sc_map.erase(new_id_vec[idx]); 713 } 714 } 715 else 716 { 717 for (lldb::break_id_t old_id : old_id_vec) 718 { 719 locations_to_remove.Add(old_break_locs.FindByIDPair(GetID(), old_id)); 720 old_sc_map.erase(old_id); 721 } 722 for (lldb::break_id_t new_id : new_id_vec) 723 { 724 locations_to_announce.Add(new_break_locs.FindByIDPair(GetID(), new_id)); 725 new_sc_map.erase(new_id); 726 } 727 } 728 } 729 } 730 } 731 732 // Now remove the remaining old locations, and cons up a removed locations event. 733 // Note, we don't put the new locations that were swapped with an old location on the locations_to_remove 734 // list, so we don't need to worry about telling the world about removing a location we didn't tell them 735 // about adding. 736 737 BreakpointEventData *locations_event; 738 if (!IsInternal()) 739 locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsRemoved, 740 shared_from_this()); 741 else 742 locations_event = NULL; 743 744 for (BreakpointLocationSP loc_sp : locations_to_remove.BreakpointLocations()) 745 { 746 m_locations.RemoveLocation(loc_sp); 747 if (locations_event) 748 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 749 } 750 SendBreakpointChangedEvent (locations_event); 751 752 // And announce the new ones. 753 754 if (!IsInternal()) 755 { 756 locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsAdded, 757 shared_from_this()); 758 for (BreakpointLocationSP loc_sp : locations_to_announce.BreakpointLocations()) 759 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 760 761 SendBreakpointChangedEvent (locations_event); 762 } 763 m_locations.Compact(); 764 } 765 } 766 767 void 768 Breakpoint::Dump (Stream *) 769 { 770 } 771 772 size_t 773 Breakpoint::GetNumResolvedLocations() const 774 { 775 // Return the number of breakpoints that are actually resolved and set 776 // down in the inferior process. 777 return m_locations.GetNumResolvedLocations(); 778 } 779 780 size_t 781 Breakpoint::GetNumLocations() const 782 { 783 return m_locations.GetSize(); 784 } 785 786 bool 787 Breakpoint::AddName (const char *new_name, Error &error) 788 { 789 if (!new_name) 790 return false; 791 if (!BreakpointID::StringIsBreakpointName(new_name, error)) 792 { 793 error.SetErrorStringWithFormat("input name \"%s\" not a breakpoint name.", new_name); 794 return false; 795 } 796 if (!error.Success()) 797 return false; 798 799 m_name_list.insert(new_name); 800 return true; 801 } 802 803 void 804 Breakpoint::GetDescription (Stream *s, lldb::DescriptionLevel level, bool show_locations) 805 { 806 assert (s != NULL); 807 808 if (!m_kind_description.empty()) 809 { 810 if (level == eDescriptionLevelBrief) 811 { 812 s->PutCString (GetBreakpointKind()); 813 return; 814 } 815 else 816 s->Printf("Kind: %s\n", GetBreakpointKind ()); 817 } 818 819 const size_t num_locations = GetNumLocations (); 820 const size_t num_resolved_locations = GetNumResolvedLocations (); 821 822 // They just made the breakpoint, they don't need to be told HOW they made it... 823 // Also, we'll print the breakpoint number differently depending on whether there is 1 or more locations. 824 if (level != eDescriptionLevelInitial) 825 { 826 s->Printf("%i: ", GetID()); 827 GetResolverDescription (s); 828 GetFilterDescription (s); 829 } 830 831 switch (level) 832 { 833 case lldb::eDescriptionLevelBrief: 834 case lldb::eDescriptionLevelFull: 835 if (num_locations > 0) 836 { 837 s->Printf(", locations = %" PRIu64, (uint64_t)num_locations); 838 if (num_resolved_locations > 0) 839 s->Printf(", resolved = %" PRIu64 ", hit count = %d", (uint64_t)num_resolved_locations, GetHitCount()); 840 } 841 else 842 { 843 // Don't print the pending notification for exception resolvers since we don't generally 844 // know how to set them until the target is run. 845 if (m_resolver_sp->getResolverID() != BreakpointResolver::ExceptionResolver) 846 s->Printf(", locations = 0 (pending)"); 847 } 848 849 GetOptions()->GetDescription(s, level); 850 851 if (level == lldb::eDescriptionLevelFull) 852 { 853 if (!m_name_list.empty()) 854 { 855 s->EOL(); 856 s->Indent(); 857 s->Printf ("Names:"); 858 s->EOL(); 859 s->IndentMore(); 860 for (std::string name : m_name_list) 861 { 862 s->Indent(); 863 s->Printf("%s\n", name.c_str()); 864 } 865 s->IndentLess(); 866 } 867 s->IndentLess(); 868 s->EOL(); 869 } 870 break; 871 872 case lldb::eDescriptionLevelInitial: 873 s->Printf ("Breakpoint %i: ", GetID()); 874 if (num_locations == 0) 875 { 876 s->Printf ("no locations (pending)."); 877 } 878 else if (num_locations == 1) 879 { 880 // If there is one location only, we'll just print that location information. But don't do this if 881 // show locations is true, then that will be handled below. 882 if (show_locations == false) 883 { 884 GetLocationAtIndex(0)->GetDescription(s, level); 885 } 886 else 887 { 888 s->Printf ("%zd locations.", num_locations); 889 } 890 } 891 else 892 { 893 s->Printf ("%zd locations.", num_locations); 894 } 895 s->EOL(); 896 break; 897 case lldb::eDescriptionLevelVerbose: 898 // Verbose mode does a debug dump of the breakpoint 899 Dump (s); 900 s->EOL (); 901 //s->Indent(); 902 GetOptions()->GetDescription(s, level); 903 break; 904 905 default: 906 break; 907 } 908 909 // The brief description is just the location name (1.2 or whatever). That's pointless to 910 // show in the breakpoint's description, so suppress it. 911 if (show_locations && level != lldb::eDescriptionLevelBrief) 912 { 913 s->IndentMore(); 914 for (size_t i = 0; i < num_locations; ++i) 915 { 916 BreakpointLocation *loc = GetLocationAtIndex(i).get(); 917 loc->GetDescription(s, level); 918 s->EOL(); 919 } 920 s->IndentLess(); 921 } 922 } 923 924 void 925 Breakpoint::GetResolverDescription (Stream *s) 926 { 927 if (m_resolver_sp) 928 m_resolver_sp->GetDescription (s); 929 } 930 931 932 bool 933 Breakpoint::GetMatchingFileLine (const ConstString &filename, uint32_t line_number, BreakpointLocationCollection &loc_coll) 934 { 935 // TODO: To be correct, this method needs to fill the breakpoint location collection 936 // with the location IDs which match the filename and line_number. 937 // 938 939 if (m_resolver_sp) 940 { 941 BreakpointResolverFileLine *resolverFileLine = dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get()); 942 if (resolverFileLine && 943 resolverFileLine->m_file_spec.GetFilename() == filename && 944 resolverFileLine->m_line_number == line_number) 945 { 946 return true; 947 } 948 } 949 return false; 950 } 951 952 void 953 Breakpoint::GetFilterDescription (Stream *s) 954 { 955 m_filter_sp->GetDescription (s); 956 } 957 958 void 959 Breakpoint::SendBreakpointChangedEvent (lldb::BreakpointEventType eventKind) 960 { 961 if (!m_being_created 962 && !IsInternal() 963 && GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged)) 964 { 965 BreakpointEventData *data = new Breakpoint::BreakpointEventData (eventKind, shared_from_this()); 966 967 GetTarget().BroadcastEvent (Target::eBroadcastBitBreakpointChanged, data); 968 } 969 } 970 971 void 972 Breakpoint::SendBreakpointChangedEvent (BreakpointEventData *data) 973 { 974 975 if (data == NULL) 976 return; 977 978 if (!m_being_created 979 && !IsInternal() 980 && GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged)) 981 GetTarget().BroadcastEvent (Target::eBroadcastBitBreakpointChanged, data); 982 else 983 delete data; 984 } 985 986 Breakpoint::BreakpointEventData::BreakpointEventData (BreakpointEventType sub_type, 987 const BreakpointSP &new_breakpoint_sp) : 988 EventData (), 989 m_breakpoint_event (sub_type), 990 m_new_breakpoint_sp (new_breakpoint_sp) 991 { 992 } 993 994 Breakpoint::BreakpointEventData::~BreakpointEventData () 995 { 996 } 997 998 const ConstString & 999 Breakpoint::BreakpointEventData::GetFlavorString () 1000 { 1001 static ConstString g_flavor ("Breakpoint::BreakpointEventData"); 1002 return g_flavor; 1003 } 1004 1005 const ConstString & 1006 Breakpoint::BreakpointEventData::GetFlavor () const 1007 { 1008 return BreakpointEventData::GetFlavorString (); 1009 } 1010 1011 1012 BreakpointSP & 1013 Breakpoint::BreakpointEventData::GetBreakpoint () 1014 { 1015 return m_new_breakpoint_sp; 1016 } 1017 1018 BreakpointEventType 1019 Breakpoint::BreakpointEventData::GetBreakpointEventType () const 1020 { 1021 return m_breakpoint_event; 1022 } 1023 1024 void 1025 Breakpoint::BreakpointEventData::Dump (Stream *s) const 1026 { 1027 } 1028 1029 const Breakpoint::BreakpointEventData * 1030 Breakpoint::BreakpointEventData::GetEventDataFromEvent (const Event *event) 1031 { 1032 if (event) 1033 { 1034 const EventData *event_data = event->GetData(); 1035 if (event_data && event_data->GetFlavor() == BreakpointEventData::GetFlavorString()) 1036 return static_cast <const BreakpointEventData *> (event->GetData()); 1037 } 1038 return NULL; 1039 } 1040 1041 BreakpointEventType 1042 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent (const EventSP &event_sp) 1043 { 1044 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get()); 1045 1046 if (data == NULL) 1047 return eBreakpointEventTypeInvalidType; 1048 else 1049 return data->GetBreakpointEventType(); 1050 } 1051 1052 BreakpointSP 1053 Breakpoint::BreakpointEventData::GetBreakpointFromEvent (const EventSP &event_sp) 1054 { 1055 BreakpointSP bp_sp; 1056 1057 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get()); 1058 if (data) 1059 bp_sp = data->m_new_breakpoint_sp; 1060 1061 return bp_sp; 1062 } 1063 1064 size_t 1065 Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent (const EventSP &event_sp) 1066 { 1067 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get()); 1068 if (data) 1069 return data->m_locations.GetSize(); 1070 1071 return 0; 1072 } 1073 1074 lldb::BreakpointLocationSP 1075 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent (const lldb::EventSP &event_sp, uint32_t bp_loc_idx) 1076 { 1077 lldb::BreakpointLocationSP bp_loc_sp; 1078 1079 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get()); 1080 if (data) 1081 { 1082 bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx); 1083 } 1084 1085 return bp_loc_sp; 1086 } 1087