1 //===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 #include "llvm/Support/Casting.h"
11
12 #include "lldb/Breakpoint/Breakpoint.h"
13 #include "lldb/Breakpoint/BreakpointLocation.h"
14 #include "lldb/Breakpoint/BreakpointLocationCollection.h"
15 #include "lldb/Breakpoint/BreakpointResolver.h"
16 #include "lldb/Breakpoint/BreakpointResolverFileLine.h"
17 #include "lldb/Core/Address.h"
18 #include "lldb/Core/Module.h"
19 #include "lldb/Core/ModuleList.h"
20 #include "lldb/Core/SearchFilter.h"
21 #include "lldb/Core/Section.h"
22 #include "lldb/Target/SectionLoadList.h"
23 #include "lldb/Symbol/CompileUnit.h"
24 #include "lldb/Symbol/Function.h"
25 #include "lldb/Symbol/Symbol.h"
26 #include "lldb/Symbol/SymbolContext.h"
27 #include "lldb/Target/Target.h"
28 #include "lldb/Target/ThreadSpec.h"
29 #include "lldb/Utility/Log.h"
30 #include "lldb/Utility/Stream.h"
31 #include "lldb/Utility/StreamString.h"
32
33 using namespace lldb;
34 using namespace lldb_private;
35 using namespace llvm;
36
GetEventIdentifier()37 const ConstString &Breakpoint::GetEventIdentifier() {
38 static ConstString g_identifier("event-identifier.breakpoint.changed");
39 return g_identifier;
40 }
41
42 const char *Breakpoint::g_option_names[static_cast<uint32_t>(
43 Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"};
44
45 //----------------------------------------------------------------------
46 // Breakpoint constructor
47 //----------------------------------------------------------------------
Breakpoint(Target & target,SearchFilterSP & filter_sp,BreakpointResolverSP & resolver_sp,bool hardware,bool resolve_indirect_symbols)48 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp,
49 BreakpointResolverSP &resolver_sp, bool hardware,
50 bool resolve_indirect_symbols)
51 : m_being_created(true), m_hardware(hardware), m_target(target),
52 m_filter_sp(filter_sp), m_resolver_sp(resolver_sp),
53 m_options_up(new BreakpointOptions(true)), m_locations(*this),
54 m_resolve_indirect_symbols(resolve_indirect_symbols), m_hit_count(0) {
55 m_being_created = false;
56 }
57
Breakpoint(Target & new_target,Breakpoint & source_bp)58 Breakpoint::Breakpoint(Target &new_target, Breakpoint &source_bp)
59 : m_being_created(true), m_hardware(source_bp.m_hardware),
60 m_target(new_target), m_name_list(source_bp.m_name_list),
61 m_options_up(new BreakpointOptions(*source_bp.m_options_up.get())),
62 m_locations(*this),
63 m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols),
64 m_hit_count(0) {
65 // Now go through and copy the filter & resolver:
66 m_resolver_sp = source_bp.m_resolver_sp->CopyForBreakpoint(*this);
67 m_filter_sp = source_bp.m_filter_sp->CopyForBreakpoint(*this);
68 }
69
70 //----------------------------------------------------------------------
71 // Destructor
72 //----------------------------------------------------------------------
73 Breakpoint::~Breakpoint() = default;
74
75 //----------------------------------------------------------------------
76 // Serialization
77 //----------------------------------------------------------------------
SerializeToStructuredData()78 StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() {
79 // Serialize the resolver:
80 StructuredData::DictionarySP breakpoint_dict_sp(
81 new StructuredData::Dictionary());
82 StructuredData::DictionarySP breakpoint_contents_sp(
83 new StructuredData::Dictionary());
84
85 if (!m_name_list.empty()) {
86 StructuredData::ArraySP names_array_sp(new StructuredData::Array());
87 for (auto name : m_name_list) {
88 names_array_sp->AddItem(
89 StructuredData::StringSP(new StructuredData::String(name)));
90 }
91 breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names),
92 names_array_sp);
93 }
94
95 breakpoint_contents_sp->AddBooleanItem(
96 Breakpoint::GetKey(OptionNames::Hardware), m_hardware);
97
98 StructuredData::ObjectSP resolver_dict_sp(
99 m_resolver_sp->SerializeToStructuredData());
100 if (!resolver_dict_sp)
101 return StructuredData::ObjectSP();
102
103 breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(),
104 resolver_dict_sp);
105
106 StructuredData::ObjectSP filter_dict_sp(
107 m_filter_sp->SerializeToStructuredData());
108 if (!filter_dict_sp)
109 return StructuredData::ObjectSP();
110
111 breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(),
112 filter_dict_sp);
113
114 StructuredData::ObjectSP options_dict_sp(
115 m_options_up->SerializeToStructuredData());
116 if (!options_dict_sp)
117 return StructuredData::ObjectSP();
118
119 breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(),
120 options_dict_sp);
121
122 breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp);
123 return breakpoint_dict_sp;
124 }
125
CreateFromStructuredData(Target & target,StructuredData::ObjectSP & object_data,Status & error)126 lldb::BreakpointSP Breakpoint::CreateFromStructuredData(
127 Target &target, StructuredData::ObjectSP &object_data, Status &error) {
128 BreakpointSP result_sp;
129
130 StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary();
131
132 if (!breakpoint_dict || !breakpoint_dict->IsValid()) {
133 error.SetErrorString("Can't deserialize from an invalid data object.");
134 return result_sp;
135 }
136
137 StructuredData::Dictionary *resolver_dict;
138 bool success = breakpoint_dict->GetValueForKeyAsDictionary(
139 BreakpointResolver::GetSerializationKey(), resolver_dict);
140 if (!success) {
141 error.SetErrorStringWithFormat(
142 "Breakpoint data missing toplevel resolver key");
143 return result_sp;
144 }
145
146 Status create_error;
147 BreakpointResolverSP resolver_sp =
148 BreakpointResolver::CreateFromStructuredData(*resolver_dict,
149 create_error);
150 if (create_error.Fail()) {
151 error.SetErrorStringWithFormat(
152 "Error creating breakpoint resolver from data: %s.",
153 create_error.AsCString());
154 return result_sp;
155 }
156
157 StructuredData::Dictionary *filter_dict;
158 success = breakpoint_dict->GetValueForKeyAsDictionary(
159 SearchFilter::GetSerializationKey(), filter_dict);
160 SearchFilterSP filter_sp;
161 if (!success)
162 filter_sp.reset(
163 new SearchFilterForUnconstrainedSearches(target.shared_from_this()));
164 else {
165 filter_sp = SearchFilter::CreateFromStructuredData(target, *filter_dict,
166 create_error);
167 if (create_error.Fail()) {
168 error.SetErrorStringWithFormat(
169 "Error creating breakpoint filter from data: %s.",
170 create_error.AsCString());
171 return result_sp;
172 }
173 }
174
175 std::unique_ptr<BreakpointOptions> options_up;
176 StructuredData::Dictionary *options_dict;
177 success = breakpoint_dict->GetValueForKeyAsDictionary(
178 BreakpointOptions::GetSerializationKey(), options_dict);
179 if (success) {
180 options_up = BreakpointOptions::CreateFromStructuredData(
181 target, *options_dict, create_error);
182 if (create_error.Fail()) {
183 error.SetErrorStringWithFormat(
184 "Error creating breakpoint options from data: %s.",
185 create_error.AsCString());
186 return result_sp;
187 }
188 }
189
190 bool hardware = false;
191 success = breakpoint_dict->GetValueForKeyAsBoolean(
192 Breakpoint::GetKey(OptionNames::Hardware), hardware);
193
194 result_sp =
195 target.CreateBreakpoint(filter_sp, resolver_sp, false, hardware, true);
196
197 if (result_sp && options_up) {
198 result_sp->m_options_up = std::move(options_up);
199 }
200
201 StructuredData::Array *names_array;
202 success = breakpoint_dict->GetValueForKeyAsArray(
203 Breakpoint::GetKey(OptionNames::Names), names_array);
204 if (success && names_array) {
205 size_t num_names = names_array->GetSize();
206 for (size_t i = 0; i < num_names; i++) {
207 llvm::StringRef name;
208 Status error;
209 success = names_array->GetItemAtIndexAsString(i, name);
210 target.AddNameToBreakpoint(result_sp, name.str().c_str(), error);
211 }
212 }
213
214 return result_sp;
215 }
216
SerializedBreakpointMatchesNames(StructuredData::ObjectSP & bkpt_object_sp,std::vector<std::string> & names)217 bool Breakpoint::SerializedBreakpointMatchesNames(
218 StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) {
219 if (!bkpt_object_sp)
220 return false;
221
222 StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary();
223 if (!bkpt_dict)
224 return false;
225
226 if (names.empty())
227 return true;
228
229 StructuredData::Array *names_array;
230
231 bool success =
232 bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array);
233 // If there are no names, it can't match these names;
234 if (!success)
235 return false;
236
237 size_t num_names = names_array->GetSize();
238 std::vector<std::string>::iterator begin = names.begin();
239 std::vector<std::string>::iterator end = names.end();
240
241 for (size_t i = 0; i < num_names; i++) {
242 llvm::StringRef name;
243 if (names_array->GetItemAtIndexAsString(i, name)) {
244 if (std::find(begin, end, name) != end) {
245 return true;
246 }
247 }
248 }
249 return false;
250 }
251
GetTargetSP()252 const lldb::TargetSP Breakpoint::GetTargetSP() {
253 return m_target.shared_from_this();
254 }
255
IsInternal() const256 bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); }
257
AddLocation(const Address & addr,bool * new_location)258 BreakpointLocationSP Breakpoint::AddLocation(const Address &addr,
259 bool *new_location) {
260 return m_locations.AddLocation(addr, m_resolve_indirect_symbols,
261 new_location);
262 }
263
FindLocationByAddress(const Address & addr)264 BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) {
265 return m_locations.FindByAddress(addr);
266 }
267
FindLocationIDByAddress(const Address & addr)268 break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) {
269 return m_locations.FindIDByAddress(addr);
270 }
271
FindLocationByID(break_id_t bp_loc_id)272 BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) {
273 return m_locations.FindByID(bp_loc_id);
274 }
275
GetLocationAtIndex(size_t index)276 BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) {
277 return m_locations.GetByIndex(index);
278 }
279
RemoveInvalidLocations(const ArchSpec & arch)280 void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) {
281 m_locations.RemoveInvalidLocations(arch);
282 }
283
284 // For each of the overall options we need to decide how they propagate to the
285 // location options. This will determine the precedence of options on the
286 // breakpoint vs. its locations.
287
288 // Disable at the breakpoint level should override the location settings. That
289 // way you can conveniently turn off a whole breakpoint without messing up the
290 // individual settings.
291
SetEnabled(bool enable)292 void Breakpoint::SetEnabled(bool enable) {
293 if (enable == m_options_up->IsEnabled())
294 return;
295
296 m_options_up->SetEnabled(enable);
297 if (enable)
298 m_locations.ResolveAllBreakpointSites();
299 else
300 m_locations.ClearAllBreakpointSites();
301
302 SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled
303 : eBreakpointEventTypeDisabled);
304 }
305
IsEnabled()306 bool Breakpoint::IsEnabled() { return m_options_up->IsEnabled(); }
307
SetIgnoreCount(uint32_t n)308 void Breakpoint::SetIgnoreCount(uint32_t n) {
309 if (m_options_up->GetIgnoreCount() == n)
310 return;
311
312 m_options_up->SetIgnoreCount(n);
313 SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged);
314 }
315
DecrementIgnoreCount()316 void Breakpoint::DecrementIgnoreCount() {
317 uint32_t ignore = m_options_up->GetIgnoreCount();
318 if (ignore != 0)
319 m_options_up->SetIgnoreCount(ignore - 1);
320 }
321
GetIgnoreCount() const322 uint32_t Breakpoint::GetIgnoreCount() const {
323 return m_options_up->GetIgnoreCount();
324 }
325
IgnoreCountShouldStop()326 bool Breakpoint::IgnoreCountShouldStop() {
327 uint32_t ignore = GetIgnoreCount();
328 if (ignore != 0) {
329 // When we get here we know the location that caused the stop doesn't have
330 // an ignore count, since by contract we call it first... So we don't have
331 // to find & decrement it, we only have to decrement our own ignore count.
332 DecrementIgnoreCount();
333 return false;
334 } else
335 return true;
336 }
337
GetHitCount() const338 uint32_t Breakpoint::GetHitCount() const { return m_hit_count; }
339
IsOneShot() const340 bool Breakpoint::IsOneShot() const { return m_options_up->IsOneShot(); }
341
SetOneShot(bool one_shot)342 void Breakpoint::SetOneShot(bool one_shot) {
343 m_options_up->SetOneShot(one_shot);
344 }
345
IsAutoContinue() const346 bool Breakpoint::IsAutoContinue() const {
347 return m_options_up->IsAutoContinue();
348 }
349
SetAutoContinue(bool auto_continue)350 void Breakpoint::SetAutoContinue(bool auto_continue) {
351 m_options_up->SetAutoContinue(auto_continue);
352 }
353
SetThreadID(lldb::tid_t thread_id)354 void Breakpoint::SetThreadID(lldb::tid_t thread_id) {
355 if (m_options_up->GetThreadSpec()->GetTID() == thread_id)
356 return;
357
358 m_options_up->GetThreadSpec()->SetTID(thread_id);
359 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
360 }
361
GetThreadID() const362 lldb::tid_t Breakpoint::GetThreadID() const {
363 if (m_options_up->GetThreadSpecNoCreate() == nullptr)
364 return LLDB_INVALID_THREAD_ID;
365 else
366 return m_options_up->GetThreadSpecNoCreate()->GetTID();
367 }
368
SetThreadIndex(uint32_t index)369 void Breakpoint::SetThreadIndex(uint32_t index) {
370 if (m_options_up->GetThreadSpec()->GetIndex() == index)
371 return;
372
373 m_options_up->GetThreadSpec()->SetIndex(index);
374 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
375 }
376
GetThreadIndex() const377 uint32_t Breakpoint::GetThreadIndex() const {
378 if (m_options_up->GetThreadSpecNoCreate() == nullptr)
379 return 0;
380 else
381 return m_options_up->GetThreadSpecNoCreate()->GetIndex();
382 }
383
SetThreadName(const char * thread_name)384 void Breakpoint::SetThreadName(const char *thread_name) {
385 if (m_options_up->GetThreadSpec()->GetName() != nullptr &&
386 ::strcmp(m_options_up->GetThreadSpec()->GetName(), thread_name) == 0)
387 return;
388
389 m_options_up->GetThreadSpec()->SetName(thread_name);
390 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
391 }
392
GetThreadName() const393 const char *Breakpoint::GetThreadName() const {
394 if (m_options_up->GetThreadSpecNoCreate() == nullptr)
395 return nullptr;
396 else
397 return m_options_up->GetThreadSpecNoCreate()->GetName();
398 }
399
SetQueueName(const char * queue_name)400 void Breakpoint::SetQueueName(const char *queue_name) {
401 if (m_options_up->GetThreadSpec()->GetQueueName() != nullptr &&
402 ::strcmp(m_options_up->GetThreadSpec()->GetQueueName(), queue_name) == 0)
403 return;
404
405 m_options_up->GetThreadSpec()->SetQueueName(queue_name);
406 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
407 }
408
GetQueueName() const409 const char *Breakpoint::GetQueueName() const {
410 if (m_options_up->GetThreadSpecNoCreate() == nullptr)
411 return nullptr;
412 else
413 return m_options_up->GetThreadSpecNoCreate()->GetQueueName();
414 }
415
SetCondition(const char * condition)416 void Breakpoint::SetCondition(const char *condition) {
417 m_options_up->SetCondition(condition);
418 SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged);
419 }
420
GetConditionText() const421 const char *Breakpoint::GetConditionText() const {
422 return m_options_up->GetConditionText();
423 }
424
425 // This function is used when "baton" doesn't need to be freed
SetCallback(BreakpointHitCallback callback,void * baton,bool is_synchronous)426 void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton,
427 bool is_synchronous) {
428 // The default "Baton" class will keep a copy of "baton" and won't free or
429 // delete it when it goes goes out of scope.
430 m_options_up->SetCallback(callback, std::make_shared<UntypedBaton>(baton),
431 is_synchronous);
432
433 SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged);
434 }
435
436 // This function is used when a baton needs to be freed and therefore is
437 // contained in a "Baton" subclass.
SetCallback(BreakpointHitCallback callback,const BatonSP & callback_baton_sp,bool is_synchronous)438 void Breakpoint::SetCallback(BreakpointHitCallback callback,
439 const BatonSP &callback_baton_sp,
440 bool is_synchronous) {
441 m_options_up->SetCallback(callback, callback_baton_sp, is_synchronous);
442 }
443
ClearCallback()444 void Breakpoint::ClearCallback() { m_options_up->ClearCallback(); }
445
InvokeCallback(StoppointCallbackContext * context,break_id_t bp_loc_id)446 bool Breakpoint::InvokeCallback(StoppointCallbackContext *context,
447 break_id_t bp_loc_id) {
448 return m_options_up->InvokeCallback(context, GetID(), bp_loc_id);
449 }
450
GetOptions()451 BreakpointOptions *Breakpoint::GetOptions() { return m_options_up.get(); }
452
GetOptions() const453 const BreakpointOptions *Breakpoint::GetOptions() const {
454 return m_options_up.get();
455 }
456
ResolveBreakpoint()457 void Breakpoint::ResolveBreakpoint() {
458 if (m_resolver_sp)
459 m_resolver_sp->ResolveBreakpoint(*m_filter_sp);
460 }
461
ResolveBreakpointInModules(ModuleList & module_list,BreakpointLocationCollection & new_locations)462 void Breakpoint::ResolveBreakpointInModules(
463 ModuleList &module_list, BreakpointLocationCollection &new_locations) {
464 m_locations.StartRecordingNewLocations(new_locations);
465
466 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
467
468 m_locations.StopRecordingNewLocations();
469 }
470
ResolveBreakpointInModules(ModuleList & module_list,bool send_event)471 void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list,
472 bool send_event) {
473 if (m_resolver_sp) {
474 // If this is not an internal breakpoint, set up to record the new
475 // locations, then dispatch an event with the new locations.
476 if (!IsInternal() && send_event) {
477 BreakpointEventData *new_locations_event = new BreakpointEventData(
478 eBreakpointEventTypeLocationsAdded, shared_from_this());
479
480 ResolveBreakpointInModules(
481 module_list, new_locations_event->GetBreakpointLocationCollection());
482
483 if (new_locations_event->GetBreakpointLocationCollection().GetSize() !=
484 0) {
485 SendBreakpointChangedEvent(new_locations_event);
486 } else
487 delete new_locations_event;
488 } else {
489 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
490 }
491 }
492 }
493
ClearAllBreakpointSites()494 void Breakpoint::ClearAllBreakpointSites() {
495 m_locations.ClearAllBreakpointSites();
496 }
497
498 //----------------------------------------------------------------------
499 // ModulesChanged: Pass in a list of new modules, and
500 //----------------------------------------------------------------------
501
ModulesChanged(ModuleList & module_list,bool load,bool delete_locations)502 void Breakpoint::ModulesChanged(ModuleList &module_list, bool load,
503 bool delete_locations) {
504 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
505 if (log)
506 log->Printf("Breakpoint::ModulesChanged: num_modules: %zu load: %i "
507 "delete_locations: %i\n",
508 module_list.GetSize(), load, delete_locations);
509
510 std::lock_guard<std::recursive_mutex> guard(module_list.GetMutex());
511 if (load) {
512 // The logic for handling new modules is:
513 // 1) If the filter rejects this module, then skip it. 2) Run through the
514 // current location list and if there are any locations
515 // for that module, we mark the module as "seen" and we don't try to
516 // re-resolve
517 // breakpoint locations for that module.
518 // However, we do add breakpoint sites to these locations if needed.
519 // 3) If we don't see this module in our breakpoint location list, call
520 // ResolveInModules.
521
522 ModuleList new_modules; // We'll stuff the "unseen" modules in this list,
523 // and then resolve
524 // them after the locations pass. Have to do it this way because resolving
525 // breakpoints will add new locations potentially.
526
527 for (ModuleSP module_sp : module_list.ModulesNoLocking()) {
528 bool seen = false;
529 if (!m_filter_sp->ModulePasses(module_sp))
530 continue;
531
532 BreakpointLocationCollection locations_with_no_section;
533 for (BreakpointLocationSP break_loc_sp :
534 m_locations.BreakpointLocations()) {
535
536 // If the section for this location was deleted, that means it's Module
537 // has gone away but somebody forgot to tell us. Let's clean it up
538 // here.
539 Address section_addr(break_loc_sp->GetAddress());
540 if (section_addr.SectionWasDeleted()) {
541 locations_with_no_section.Add(break_loc_sp);
542 continue;
543 }
544
545 if (!break_loc_sp->IsEnabled())
546 continue;
547
548 SectionSP section_sp(section_addr.GetSection());
549
550 // If we don't have a Section, that means this location is a raw
551 // address that we haven't resolved to a section yet. So we'll have to
552 // look in all the new modules to resolve this location. Otherwise, if
553 // it was set in this module, re-resolve it here.
554 if (section_sp && section_sp->GetModule() == module_sp) {
555 if (!seen)
556 seen = true;
557
558 if (!break_loc_sp->ResolveBreakpointSite()) {
559 if (log)
560 log->Printf("Warning: could not set breakpoint site for "
561 "breakpoint location %d of breakpoint %d.\n",
562 break_loc_sp->GetID(), GetID());
563 }
564 }
565 }
566
567 size_t num_to_delete = locations_with_no_section.GetSize();
568
569 for (size_t i = 0; i < num_to_delete; i++)
570 m_locations.RemoveLocation(locations_with_no_section.GetByIndex(i));
571
572 if (!seen)
573 new_modules.AppendIfNeeded(module_sp);
574 }
575
576 if (new_modules.GetSize() > 0) {
577 ResolveBreakpointInModules(new_modules);
578 }
579 } else {
580 // Go through the currently set locations and if any have breakpoints in
581 // the module list, then remove their breakpoint sites, and their locations
582 // if asked to.
583
584 BreakpointEventData *removed_locations_event;
585 if (!IsInternal())
586 removed_locations_event = new BreakpointEventData(
587 eBreakpointEventTypeLocationsRemoved, shared_from_this());
588 else
589 removed_locations_event = nullptr;
590
591 size_t num_modules = module_list.GetSize();
592 for (size_t i = 0; i < num_modules; i++) {
593 ModuleSP module_sp(module_list.GetModuleAtIndexUnlocked(i));
594 if (m_filter_sp->ModulePasses(module_sp)) {
595 size_t loc_idx = 0;
596 size_t num_locations = m_locations.GetSize();
597 BreakpointLocationCollection locations_to_remove;
598 for (loc_idx = 0; loc_idx < num_locations; loc_idx++) {
599 BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx));
600 SectionSP section_sp(break_loc_sp->GetAddress().GetSection());
601 if (section_sp && section_sp->GetModule() == module_sp) {
602 // Remove this breakpoint since the shared library is unloaded, but
603 // keep the breakpoint location around so we always get complete
604 // hit count and breakpoint lifetime info
605 break_loc_sp->ClearBreakpointSite();
606 if (removed_locations_event) {
607 removed_locations_event->GetBreakpointLocationCollection().Add(
608 break_loc_sp);
609 }
610 if (delete_locations)
611 locations_to_remove.Add(break_loc_sp);
612 }
613 }
614
615 if (delete_locations) {
616 size_t num_locations_to_remove = locations_to_remove.GetSize();
617 for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++)
618 m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx));
619 }
620 }
621 }
622 SendBreakpointChangedEvent(removed_locations_event);
623 }
624 }
625
626 namespace {
SymbolContextsMightBeEquivalent(SymbolContext & old_sc,SymbolContext & new_sc)627 static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc,
628 SymbolContext &new_sc) {
629 bool equivalent_scs = false;
630
631 if (old_sc.module_sp.get() == new_sc.module_sp.get()) {
632 // If these come from the same module, we can directly compare the
633 // pointers:
634 if (old_sc.comp_unit && new_sc.comp_unit &&
635 (old_sc.comp_unit == new_sc.comp_unit)) {
636 if (old_sc.function && new_sc.function &&
637 (old_sc.function == new_sc.function)) {
638 equivalent_scs = true;
639 }
640 } else if (old_sc.symbol && new_sc.symbol &&
641 (old_sc.symbol == new_sc.symbol)) {
642 equivalent_scs = true;
643 }
644 } else {
645 // Otherwise we will compare by name...
646 if (old_sc.comp_unit && new_sc.comp_unit) {
647 if (FileSpec::Equal(*old_sc.comp_unit, *new_sc.comp_unit, true)) {
648 // Now check the functions:
649 if (old_sc.function && new_sc.function &&
650 (old_sc.function->GetName() == new_sc.function->GetName())) {
651 equivalent_scs = true;
652 }
653 }
654 } else if (old_sc.symbol && new_sc.symbol) {
655 if (Mangled::Compare(old_sc.symbol->GetMangled(),
656 new_sc.symbol->GetMangled()) == 0) {
657 equivalent_scs = true;
658 }
659 }
660 }
661 return equivalent_scs;
662 }
663 } // anonymous namespace
664
ModuleReplaced(ModuleSP old_module_sp,ModuleSP new_module_sp)665 void Breakpoint::ModuleReplaced(ModuleSP old_module_sp,
666 ModuleSP new_module_sp) {
667 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
668 if (log)
669 log->Printf("Breakpoint::ModulesReplaced for %s\n",
670 old_module_sp->GetSpecificationDescription().c_str());
671 // First find all the locations that are in the old module
672
673 BreakpointLocationCollection old_break_locs;
674 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) {
675 SectionSP section_sp = break_loc_sp->GetAddress().GetSection();
676 if (section_sp && section_sp->GetModule() == old_module_sp) {
677 old_break_locs.Add(break_loc_sp);
678 }
679 }
680
681 size_t num_old_locations = old_break_locs.GetSize();
682
683 if (num_old_locations == 0) {
684 // There were no locations in the old module, so we just need to check if
685 // there were any in the new module.
686 ModuleList temp_list;
687 temp_list.Append(new_module_sp);
688 ResolveBreakpointInModules(temp_list);
689 } else {
690 // First search the new module for locations. Then compare this with the
691 // old list, copy over locations that "look the same" Then delete the old
692 // locations. Finally remember to post the creation event.
693 //
694 // Two locations are the same if they have the same comp unit & function
695 // (by name) and there are the same number of locations in the old function
696 // as in the new one.
697
698 ModuleList temp_list;
699 temp_list.Append(new_module_sp);
700 BreakpointLocationCollection new_break_locs;
701 ResolveBreakpointInModules(temp_list, new_break_locs);
702 BreakpointLocationCollection locations_to_remove;
703 BreakpointLocationCollection locations_to_announce;
704
705 size_t num_new_locations = new_break_locs.GetSize();
706
707 if (num_new_locations > 0) {
708 // Break out the case of one location -> one location since that's the
709 // most common one, and there's no need to build up the structures needed
710 // for the merge in that case.
711 if (num_new_locations == 1 && num_old_locations == 1) {
712 bool equivalent_locations = false;
713 SymbolContext old_sc, new_sc;
714 // The only way the old and new location can be equivalent is if they
715 // have the same amount of information:
716 BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0);
717 BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0);
718
719 if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) ==
720 new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) {
721 equivalent_locations =
722 SymbolContextsMightBeEquivalent(old_sc, new_sc);
723 }
724
725 if (equivalent_locations) {
726 m_locations.SwapLocation(old_loc_sp, new_loc_sp);
727 } else {
728 locations_to_remove.Add(old_loc_sp);
729 locations_to_announce.Add(new_loc_sp);
730 }
731 } else {
732 // We don't want to have to keep computing the SymbolContexts for these
733 // addresses over and over, so lets get them up front:
734
735 typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap;
736 IDToSCMap old_sc_map;
737 for (size_t idx = 0; idx < num_old_locations; idx++) {
738 SymbolContext sc;
739 BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx);
740 lldb::break_id_t loc_id = bp_loc_sp->GetID();
741 bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]);
742 }
743
744 std::map<lldb::break_id_t, SymbolContext> new_sc_map;
745 for (size_t idx = 0; idx < num_new_locations; idx++) {
746 SymbolContext sc;
747 BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx);
748 lldb::break_id_t loc_id = bp_loc_sp->GetID();
749 bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]);
750 }
751 // Take an element from the old Symbol Contexts
752 while (old_sc_map.size() > 0) {
753 lldb::break_id_t old_id = old_sc_map.begin()->first;
754 SymbolContext &old_sc = old_sc_map.begin()->second;
755
756 // Count the number of entries equivalent to this SC for the old
757 // list:
758 std::vector<lldb::break_id_t> old_id_vec;
759 old_id_vec.push_back(old_id);
760
761 IDToSCMap::iterator tmp_iter;
762 for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end();
763 tmp_iter++) {
764 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
765 old_id_vec.push_back(tmp_iter->first);
766 }
767
768 // Now find all the equivalent locations in the new list.
769 std::vector<lldb::break_id_t> new_id_vec;
770 for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end();
771 tmp_iter++) {
772 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
773 new_id_vec.push_back(tmp_iter->first);
774 }
775
776 // Alright, if we have the same number of potentially equivalent
777 // locations in the old and new modules, we'll just map them one to
778 // one in ascending ID order (assuming the resolver's order would
779 // match the equivalent ones. Otherwise, we'll dump all the old ones,
780 // and just take the new ones, erasing the elements from both maps as
781 // we go.
782
783 if (old_id_vec.size() == new_id_vec.size()) {
784 llvm::sort(old_id_vec);
785 llvm::sort(new_id_vec);
786 size_t num_elements = old_id_vec.size();
787 for (size_t idx = 0; idx < num_elements; idx++) {
788 BreakpointLocationSP old_loc_sp =
789 old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]);
790 BreakpointLocationSP new_loc_sp =
791 new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]);
792 m_locations.SwapLocation(old_loc_sp, new_loc_sp);
793 old_sc_map.erase(old_id_vec[idx]);
794 new_sc_map.erase(new_id_vec[idx]);
795 }
796 } else {
797 for (lldb::break_id_t old_id : old_id_vec) {
798 locations_to_remove.Add(
799 old_break_locs.FindByIDPair(GetID(), old_id));
800 old_sc_map.erase(old_id);
801 }
802 for (lldb::break_id_t new_id : new_id_vec) {
803 locations_to_announce.Add(
804 new_break_locs.FindByIDPair(GetID(), new_id));
805 new_sc_map.erase(new_id);
806 }
807 }
808 }
809 }
810 }
811
812 // Now remove the remaining old locations, and cons up a removed locations
813 // event. Note, we don't put the new locations that were swapped with an
814 // old location on the locations_to_remove list, so we don't need to worry
815 // about telling the world about removing a location we didn't tell them
816 // about adding.
817
818 BreakpointEventData *locations_event;
819 if (!IsInternal())
820 locations_event = new BreakpointEventData(
821 eBreakpointEventTypeLocationsRemoved, shared_from_this());
822 else
823 locations_event = nullptr;
824
825 for (BreakpointLocationSP loc_sp :
826 locations_to_remove.BreakpointLocations()) {
827 m_locations.RemoveLocation(loc_sp);
828 if (locations_event)
829 locations_event->GetBreakpointLocationCollection().Add(loc_sp);
830 }
831 SendBreakpointChangedEvent(locations_event);
832
833 // And announce the new ones.
834
835 if (!IsInternal()) {
836 locations_event = new BreakpointEventData(
837 eBreakpointEventTypeLocationsAdded, shared_from_this());
838 for (BreakpointLocationSP loc_sp :
839 locations_to_announce.BreakpointLocations())
840 locations_event->GetBreakpointLocationCollection().Add(loc_sp);
841
842 SendBreakpointChangedEvent(locations_event);
843 }
844 m_locations.Compact();
845 }
846 }
847
Dump(Stream *)848 void Breakpoint::Dump(Stream *) {}
849
GetNumResolvedLocations() const850 size_t Breakpoint::GetNumResolvedLocations() const {
851 // Return the number of breakpoints that are actually resolved and set down
852 // in the inferior process.
853 return m_locations.GetNumResolvedLocations();
854 }
855
HasResolvedLocations() const856 bool Breakpoint::HasResolvedLocations() const {
857 return GetNumResolvedLocations() > 0;
858 }
859
GetNumLocations() const860 size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); }
861
AddName(llvm::StringRef new_name)862 bool Breakpoint::AddName(llvm::StringRef new_name) {
863 m_name_list.insert(new_name.str().c_str());
864 return true;
865 }
866
GetDescription(Stream * s,lldb::DescriptionLevel level,bool show_locations)867 void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level,
868 bool show_locations) {
869 assert(s != nullptr);
870
871 if (!m_kind_description.empty()) {
872 if (level == eDescriptionLevelBrief) {
873 s->PutCString(GetBreakpointKind());
874 return;
875 } else
876 s->Printf("Kind: %s\n", GetBreakpointKind());
877 }
878
879 const size_t num_locations = GetNumLocations();
880 const size_t num_resolved_locations = GetNumResolvedLocations();
881
882 // They just made the breakpoint, they don't need to be told HOW they made
883 // it... Also, we'll print the breakpoint number differently depending on
884 // whether there is 1 or more locations.
885 if (level != eDescriptionLevelInitial) {
886 s->Printf("%i: ", GetID());
887 GetResolverDescription(s);
888 GetFilterDescription(s);
889 }
890
891 switch (level) {
892 case lldb::eDescriptionLevelBrief:
893 case lldb::eDescriptionLevelFull:
894 if (num_locations > 0) {
895 s->Printf(", locations = %" PRIu64, (uint64_t)num_locations);
896 if (num_resolved_locations > 0)
897 s->Printf(", resolved = %" PRIu64 ", hit count = %d",
898 (uint64_t)num_resolved_locations, GetHitCount());
899 } else {
900 // Don't print the pending notification for exception resolvers since we
901 // don't generally know how to set them until the target is run.
902 if (m_resolver_sp->getResolverID() !=
903 BreakpointResolver::ExceptionResolver)
904 s->Printf(", locations = 0 (pending)");
905 }
906
907 GetOptions()->GetDescription(s, level);
908
909 if (m_precondition_sp)
910 m_precondition_sp->GetDescription(*s, level);
911
912 if (level == lldb::eDescriptionLevelFull) {
913 if (!m_name_list.empty()) {
914 s->EOL();
915 s->Indent();
916 s->Printf("Names:");
917 s->EOL();
918 s->IndentMore();
919 for (std::string name : m_name_list) {
920 s->Indent();
921 s->Printf("%s\n", name.c_str());
922 }
923 s->IndentLess();
924 }
925 s->IndentLess();
926 s->EOL();
927 }
928 break;
929
930 case lldb::eDescriptionLevelInitial:
931 s->Printf("Breakpoint %i: ", GetID());
932 if (num_locations == 0) {
933 s->Printf("no locations (pending).");
934 } else if (num_locations == 1 && !show_locations) {
935 // There is only one location, so we'll just print that location
936 // information.
937 GetLocationAtIndex(0)->GetDescription(s, level);
938 } else {
939 s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations));
940 }
941 s->EOL();
942 break;
943
944 case lldb::eDescriptionLevelVerbose:
945 // Verbose mode does a debug dump of the breakpoint
946 Dump(s);
947 s->EOL();
948 // s->Indent();
949 GetOptions()->GetDescription(s, level);
950 break;
951
952 default:
953 break;
954 }
955
956 // The brief description is just the location name (1.2 or whatever). That's
957 // pointless to show in the breakpoint's description, so suppress it.
958 if (show_locations && level != lldb::eDescriptionLevelBrief) {
959 s->IndentMore();
960 for (size_t i = 0; i < num_locations; ++i) {
961 BreakpointLocation *loc = GetLocationAtIndex(i).get();
962 loc->GetDescription(s, level);
963 s->EOL();
964 }
965 s->IndentLess();
966 }
967 }
968
GetResolverDescription(Stream * s)969 void Breakpoint::GetResolverDescription(Stream *s) {
970 if (m_resolver_sp)
971 m_resolver_sp->GetDescription(s);
972 }
973
GetMatchingFileLine(const ConstString & filename,uint32_t line_number,BreakpointLocationCollection & loc_coll)974 bool Breakpoint::GetMatchingFileLine(const ConstString &filename,
975 uint32_t line_number,
976 BreakpointLocationCollection &loc_coll) {
977 // TODO: To be correct, this method needs to fill the breakpoint location
978 // collection
979 // with the location IDs which match the filename and line_number.
980 //
981
982 if (m_resolver_sp) {
983 BreakpointResolverFileLine *resolverFileLine =
984 dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get());
985 if (resolverFileLine &&
986 resolverFileLine->m_file_spec.GetFilename() == filename &&
987 resolverFileLine->m_line_number == line_number) {
988 return true;
989 }
990 }
991 return false;
992 }
993
GetFilterDescription(Stream * s)994 void Breakpoint::GetFilterDescription(Stream *s) {
995 m_filter_sp->GetDescription(s);
996 }
997
EvaluatePrecondition(StoppointCallbackContext & context)998 bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) {
999 if (!m_precondition_sp)
1000 return true;
1001
1002 return m_precondition_sp->EvaluatePrecondition(context);
1003 }
1004
EvaluatePrecondition(StoppointCallbackContext & context)1005 bool Breakpoint::BreakpointPrecondition::EvaluatePrecondition(
1006 StoppointCallbackContext &context) {
1007 return true;
1008 }
1009
GetDescription(Stream & stream,lldb::DescriptionLevel level)1010 void Breakpoint::BreakpointPrecondition::GetDescription(
1011 Stream &stream, lldb::DescriptionLevel level) {}
1012
1013 Status
ConfigurePrecondition(Args & options)1014 Breakpoint::BreakpointPrecondition::ConfigurePrecondition(Args &options) {
1015 Status error;
1016 error.SetErrorString("Base breakpoint precondition has no options.");
1017 return error;
1018 }
1019
SendBreakpointChangedEvent(lldb::BreakpointEventType eventKind)1020 void Breakpoint::SendBreakpointChangedEvent(
1021 lldb::BreakpointEventType eventKind) {
1022 if (!m_being_created && !IsInternal() &&
1023 GetTarget().EventTypeHasListeners(
1024 Target::eBroadcastBitBreakpointChanged)) {
1025 BreakpointEventData *data =
1026 new Breakpoint::BreakpointEventData(eventKind, shared_from_this());
1027
1028 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
1029 }
1030 }
1031
SendBreakpointChangedEvent(BreakpointEventData * data)1032 void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) {
1033 if (data == nullptr)
1034 return;
1035
1036 if (!m_being_created && !IsInternal() &&
1037 GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
1038 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
1039 else
1040 delete data;
1041 }
1042
BreakpointEventData(BreakpointEventType sub_type,const BreakpointSP & new_breakpoint_sp)1043 Breakpoint::BreakpointEventData::BreakpointEventData(
1044 BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp)
1045 : EventData(), m_breakpoint_event(sub_type),
1046 m_new_breakpoint_sp(new_breakpoint_sp) {}
1047
1048 Breakpoint::BreakpointEventData::~BreakpointEventData() = default;
1049
GetFlavorString()1050 const ConstString &Breakpoint::BreakpointEventData::GetFlavorString() {
1051 static ConstString g_flavor("Breakpoint::BreakpointEventData");
1052 return g_flavor;
1053 }
1054
GetFlavor() const1055 const ConstString &Breakpoint::BreakpointEventData::GetFlavor() const {
1056 return BreakpointEventData::GetFlavorString();
1057 }
1058
GetBreakpoint()1059 BreakpointSP &Breakpoint::BreakpointEventData::GetBreakpoint() {
1060 return m_new_breakpoint_sp;
1061 }
1062
1063 BreakpointEventType
GetBreakpointEventType() const1064 Breakpoint::BreakpointEventData::GetBreakpointEventType() const {
1065 return m_breakpoint_event;
1066 }
1067
Dump(Stream * s) const1068 void Breakpoint::BreakpointEventData::Dump(Stream *s) const {}
1069
1070 const Breakpoint::BreakpointEventData *
GetEventDataFromEvent(const Event * event)1071 Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) {
1072 if (event) {
1073 const EventData *event_data = event->GetData();
1074 if (event_data &&
1075 event_data->GetFlavor() == BreakpointEventData::GetFlavorString())
1076 return static_cast<const BreakpointEventData *>(event->GetData());
1077 }
1078 return nullptr;
1079 }
1080
1081 BreakpointEventType
GetBreakpointEventTypeFromEvent(const EventSP & event_sp)1082 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
1083 const EventSP &event_sp) {
1084 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1085
1086 if (data == nullptr)
1087 return eBreakpointEventTypeInvalidType;
1088 else
1089 return data->GetBreakpointEventType();
1090 }
1091
GetBreakpointFromEvent(const EventSP & event_sp)1092 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent(
1093 const EventSP &event_sp) {
1094 BreakpointSP bp_sp;
1095
1096 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1097 if (data)
1098 bp_sp = data->m_new_breakpoint_sp;
1099
1100 return bp_sp;
1101 }
1102
GetNumBreakpointLocationsFromEvent(const EventSP & event_sp)1103 size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
1104 const EventSP &event_sp) {
1105 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1106 if (data)
1107 return data->m_locations.GetSize();
1108
1109 return 0;
1110 }
1111
1112 lldb::BreakpointLocationSP
GetBreakpointLocationAtIndexFromEvent(const lldb::EventSP & event_sp,uint32_t bp_loc_idx)1113 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent(
1114 const lldb::EventSP &event_sp, uint32_t bp_loc_idx) {
1115 lldb::BreakpointLocationSP bp_loc_sp;
1116
1117 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1118 if (data) {
1119 bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx);
1120 }
1121
1122 return bp_loc_sp;
1123 }
1124