1 //===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "llvm/Support/Casting.h" 11 12 #include "lldb/Breakpoint/Breakpoint.h" 13 #include "lldb/Breakpoint/BreakpointLocation.h" 14 #include "lldb/Breakpoint/BreakpointLocationCollection.h" 15 #include "lldb/Breakpoint/BreakpointResolver.h" 16 #include "lldb/Breakpoint/BreakpointResolverFileLine.h" 17 #include "lldb/Core/Address.h" 18 #include "lldb/Core/Module.h" 19 #include "lldb/Core/ModuleList.h" 20 #include "lldb/Core/SearchFilter.h" 21 #include "lldb/Core/Section.h" 22 #include "lldb/Target/SectionLoadList.h" 23 #include "lldb/Symbol/CompileUnit.h" 24 #include "lldb/Symbol/Function.h" 25 #include "lldb/Symbol/Symbol.h" 26 #include "lldb/Symbol/SymbolContext.h" 27 #include "lldb/Target/Target.h" 28 #include "lldb/Target/ThreadSpec.h" 29 #include "lldb/Utility/Log.h" 30 #include "lldb/Utility/Stream.h" 31 #include "lldb/Utility/StreamString.h" 32 33 using namespace lldb; 34 using namespace lldb_private; 35 using namespace llvm; 36 37 const ConstString &Breakpoint::GetEventIdentifier() { 38 static ConstString g_identifier("event-identifier.breakpoint.changed"); 39 return g_identifier; 40 } 41 42 const char *Breakpoint::g_option_names[static_cast<uint32_t>( 43 Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"}; 44 45 //---------------------------------------------------------------------- 46 // Breakpoint constructor 47 //---------------------------------------------------------------------- 48 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp, 49 BreakpointResolverSP &resolver_sp, bool hardware, 50 bool resolve_indirect_symbols) 51 : m_being_created(true), m_hardware(hardware), m_target(target), 52 m_filter_sp(filter_sp), m_resolver_sp(resolver_sp), 53 m_options_up(new BreakpointOptions(true)), m_locations(*this), 54 m_resolve_indirect_symbols(resolve_indirect_symbols), m_hit_count(0) { 55 m_being_created = false; 56 } 57 58 Breakpoint::Breakpoint(Target &new_target, Breakpoint &source_bp) 59 : m_being_created(true), m_hardware(source_bp.m_hardware), 60 m_target(new_target), m_name_list(source_bp.m_name_list), 61 m_options_up(new BreakpointOptions(*source_bp.m_options_up.get())), 62 m_locations(*this), 63 m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols), 64 m_hit_count(0) { 65 // Now go through and copy the filter & resolver: 66 m_resolver_sp = source_bp.m_resolver_sp->CopyForBreakpoint(*this); 67 m_filter_sp = source_bp.m_filter_sp->CopyForBreakpoint(*this); 68 } 69 70 //---------------------------------------------------------------------- 71 // Destructor 72 //---------------------------------------------------------------------- 73 Breakpoint::~Breakpoint() = default; 74 75 //---------------------------------------------------------------------- 76 // Serialization 77 //---------------------------------------------------------------------- 78 StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() { 79 // Serialize the resolver: 80 StructuredData::DictionarySP breakpoint_dict_sp( 81 new StructuredData::Dictionary()); 82 StructuredData::DictionarySP breakpoint_contents_sp( 83 new StructuredData::Dictionary()); 84 85 if (!m_name_list.empty()) { 86 StructuredData::ArraySP names_array_sp(new StructuredData::Array()); 87 for (auto name : m_name_list) { 88 names_array_sp->AddItem( 89 StructuredData::StringSP(new StructuredData::String(name))); 90 } 91 breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names), 92 names_array_sp); 93 } 94 95 breakpoint_contents_sp->AddBooleanItem( 96 Breakpoint::GetKey(OptionNames::Hardware), m_hardware); 97 98 StructuredData::ObjectSP resolver_dict_sp( 99 m_resolver_sp->SerializeToStructuredData()); 100 if (!resolver_dict_sp) 101 return StructuredData::ObjectSP(); 102 103 breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(), 104 resolver_dict_sp); 105 106 StructuredData::ObjectSP filter_dict_sp( 107 m_filter_sp->SerializeToStructuredData()); 108 if (!filter_dict_sp) 109 return StructuredData::ObjectSP(); 110 111 breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(), 112 filter_dict_sp); 113 114 StructuredData::ObjectSP options_dict_sp( 115 m_options_up->SerializeToStructuredData()); 116 if (!options_dict_sp) 117 return StructuredData::ObjectSP(); 118 119 breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(), 120 options_dict_sp); 121 122 breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp); 123 return breakpoint_dict_sp; 124 } 125 126 lldb::BreakpointSP Breakpoint::CreateFromStructuredData( 127 Target &target, StructuredData::ObjectSP &object_data, Status &error) { 128 BreakpointSP result_sp; 129 130 StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary(); 131 132 if (!breakpoint_dict || !breakpoint_dict->IsValid()) { 133 error.SetErrorString("Can't deserialize from an invalid data object."); 134 return result_sp; 135 } 136 137 StructuredData::Dictionary *resolver_dict; 138 bool success = breakpoint_dict->GetValueForKeyAsDictionary( 139 BreakpointResolver::GetSerializationKey(), resolver_dict); 140 if (!success) { 141 error.SetErrorStringWithFormat( 142 "Breakpoint data missing toplevel resolver key"); 143 return result_sp; 144 } 145 146 Status create_error; 147 BreakpointResolverSP resolver_sp = 148 BreakpointResolver::CreateFromStructuredData(*resolver_dict, 149 create_error); 150 if (create_error.Fail()) { 151 error.SetErrorStringWithFormat( 152 "Error creating breakpoint resolver from data: %s.", 153 create_error.AsCString()); 154 return result_sp; 155 } 156 157 StructuredData::Dictionary *filter_dict; 158 success = breakpoint_dict->GetValueForKeyAsDictionary( 159 SearchFilter::GetSerializationKey(), filter_dict); 160 SearchFilterSP filter_sp; 161 if (!success) 162 filter_sp.reset( 163 new SearchFilterForUnconstrainedSearches(target.shared_from_this())); 164 else { 165 filter_sp = SearchFilter::CreateFromStructuredData(target, *filter_dict, 166 create_error); 167 if (create_error.Fail()) { 168 error.SetErrorStringWithFormat( 169 "Error creating breakpoint filter from data: %s.", 170 create_error.AsCString()); 171 return result_sp; 172 } 173 } 174 175 std::unique_ptr<BreakpointOptions> options_up; 176 StructuredData::Dictionary *options_dict; 177 success = breakpoint_dict->GetValueForKeyAsDictionary( 178 BreakpointOptions::GetSerializationKey(), options_dict); 179 if (success) { 180 options_up = BreakpointOptions::CreateFromStructuredData( 181 target, *options_dict, create_error); 182 if (create_error.Fail()) { 183 error.SetErrorStringWithFormat( 184 "Error creating breakpoint options from data: %s.", 185 create_error.AsCString()); 186 return result_sp; 187 } 188 } 189 190 bool hardware = false; 191 success = breakpoint_dict->GetValueForKeyAsBoolean( 192 Breakpoint::GetKey(OptionNames::Hardware), hardware); 193 194 result_sp = 195 target.CreateBreakpoint(filter_sp, resolver_sp, false, hardware, true); 196 197 if (result_sp && options_up) { 198 result_sp->m_options_up = std::move(options_up); 199 } 200 201 StructuredData::Array *names_array; 202 success = breakpoint_dict->GetValueForKeyAsArray( 203 Breakpoint::GetKey(OptionNames::Names), names_array); 204 if (success && names_array) { 205 size_t num_names = names_array->GetSize(); 206 for (size_t i = 0; i < num_names; i++) { 207 llvm::StringRef name; 208 Status error; 209 success = names_array->GetItemAtIndexAsString(i, name); 210 target.AddNameToBreakpoint(result_sp, name.str().c_str(), error); 211 } 212 } 213 214 return result_sp; 215 } 216 217 bool Breakpoint::SerializedBreakpointMatchesNames( 218 StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) { 219 if (!bkpt_object_sp) 220 return false; 221 222 StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary(); 223 if (!bkpt_dict) 224 return false; 225 226 if (names.empty()) 227 return true; 228 229 StructuredData::Array *names_array; 230 231 bool success = 232 bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array); 233 // If there are no names, it can't match these names; 234 if (!success) 235 return false; 236 237 size_t num_names = names_array->GetSize(); 238 std::vector<std::string>::iterator begin = names.begin(); 239 std::vector<std::string>::iterator end = names.end(); 240 241 for (size_t i = 0; i < num_names; i++) { 242 llvm::StringRef name; 243 if (names_array->GetItemAtIndexAsString(i, name)) { 244 if (std::find(begin, end, name) != end) { 245 return true; 246 } 247 } 248 } 249 return false; 250 } 251 252 const lldb::TargetSP Breakpoint::GetTargetSP() { 253 return m_target.shared_from_this(); 254 } 255 256 bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); } 257 258 BreakpointLocationSP Breakpoint::AddLocation(const Address &addr, 259 bool *new_location) { 260 return m_locations.AddLocation(addr, m_resolve_indirect_symbols, 261 new_location); 262 } 263 264 BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) { 265 return m_locations.FindByAddress(addr); 266 } 267 268 break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) { 269 return m_locations.FindIDByAddress(addr); 270 } 271 272 BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) { 273 return m_locations.FindByID(bp_loc_id); 274 } 275 276 BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) { 277 return m_locations.GetByIndex(index); 278 } 279 280 void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) { 281 m_locations.RemoveInvalidLocations(arch); 282 } 283 284 // For each of the overall options we need to decide how they propagate to the 285 // location options. This will determine the precedence of options on the 286 // breakpoint vs. its locations. 287 288 // Disable at the breakpoint level should override the location settings. That 289 // way you can conveniently turn off a whole breakpoint without messing up the 290 // individual settings. 291 292 void Breakpoint::SetEnabled(bool enable) { 293 if (enable == m_options_up->IsEnabled()) 294 return; 295 296 m_options_up->SetEnabled(enable); 297 if (enable) 298 m_locations.ResolveAllBreakpointSites(); 299 else 300 m_locations.ClearAllBreakpointSites(); 301 302 SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled 303 : eBreakpointEventTypeDisabled); 304 } 305 306 bool Breakpoint::IsEnabled() { return m_options_up->IsEnabled(); } 307 308 void Breakpoint::SetIgnoreCount(uint32_t n) { 309 if (m_options_up->GetIgnoreCount() == n) 310 return; 311 312 m_options_up->SetIgnoreCount(n); 313 SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged); 314 } 315 316 void Breakpoint::DecrementIgnoreCount() { 317 uint32_t ignore = m_options_up->GetIgnoreCount(); 318 if (ignore != 0) 319 m_options_up->SetIgnoreCount(ignore - 1); 320 } 321 322 uint32_t Breakpoint::GetIgnoreCount() const { 323 return m_options_up->GetIgnoreCount(); 324 } 325 326 bool Breakpoint::IgnoreCountShouldStop() { 327 uint32_t ignore = GetIgnoreCount(); 328 if (ignore != 0) { 329 // When we get here we know the location that caused the stop doesn't have 330 // an ignore count, since by contract we call it first... So we don't have 331 // to find & decrement it, we only have to decrement our own ignore count. 332 DecrementIgnoreCount(); 333 return false; 334 } else 335 return true; 336 } 337 338 uint32_t Breakpoint::GetHitCount() const { return m_hit_count; } 339 340 bool Breakpoint::IsOneShot() const { return m_options_up->IsOneShot(); } 341 342 void Breakpoint::SetOneShot(bool one_shot) { 343 m_options_up->SetOneShot(one_shot); 344 } 345 346 bool Breakpoint::IsAutoContinue() const { 347 return m_options_up->IsAutoContinue(); 348 } 349 350 void Breakpoint::SetAutoContinue(bool auto_continue) { 351 m_options_up->SetAutoContinue(auto_continue); 352 } 353 354 void Breakpoint::SetThreadID(lldb::tid_t thread_id) { 355 if (m_options_up->GetThreadSpec()->GetTID() == thread_id) 356 return; 357 358 m_options_up->GetThreadSpec()->SetTID(thread_id); 359 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 360 } 361 362 lldb::tid_t Breakpoint::GetThreadID() const { 363 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 364 return LLDB_INVALID_THREAD_ID; 365 else 366 return m_options_up->GetThreadSpecNoCreate()->GetTID(); 367 } 368 369 void Breakpoint::SetThreadIndex(uint32_t index) { 370 if (m_options_up->GetThreadSpec()->GetIndex() == index) 371 return; 372 373 m_options_up->GetThreadSpec()->SetIndex(index); 374 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 375 } 376 377 uint32_t Breakpoint::GetThreadIndex() const { 378 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 379 return 0; 380 else 381 return m_options_up->GetThreadSpecNoCreate()->GetIndex(); 382 } 383 384 void Breakpoint::SetThreadName(const char *thread_name) { 385 if (m_options_up->GetThreadSpec()->GetName() != nullptr && 386 ::strcmp(m_options_up->GetThreadSpec()->GetName(), thread_name) == 0) 387 return; 388 389 m_options_up->GetThreadSpec()->SetName(thread_name); 390 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 391 } 392 393 const char *Breakpoint::GetThreadName() const { 394 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 395 return nullptr; 396 else 397 return m_options_up->GetThreadSpecNoCreate()->GetName(); 398 } 399 400 void Breakpoint::SetQueueName(const char *queue_name) { 401 if (m_options_up->GetThreadSpec()->GetQueueName() != nullptr && 402 ::strcmp(m_options_up->GetThreadSpec()->GetQueueName(), queue_name) == 0) 403 return; 404 405 m_options_up->GetThreadSpec()->SetQueueName(queue_name); 406 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 407 } 408 409 const char *Breakpoint::GetQueueName() const { 410 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 411 return nullptr; 412 else 413 return m_options_up->GetThreadSpecNoCreate()->GetQueueName(); 414 } 415 416 void Breakpoint::SetCondition(const char *condition) { 417 m_options_up->SetCondition(condition); 418 SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged); 419 } 420 421 const char *Breakpoint::GetConditionText() const { 422 return m_options_up->GetConditionText(); 423 } 424 425 // This function is used when "baton" doesn't need to be freed 426 void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton, 427 bool is_synchronous) { 428 // The default "Baton" class will keep a copy of "baton" and won't free or 429 // delete it when it goes goes out of scope. 430 m_options_up->SetCallback(callback, std::make_shared<UntypedBaton>(baton), 431 is_synchronous); 432 433 SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged); 434 } 435 436 // This function is used when a baton needs to be freed and therefore is 437 // contained in a "Baton" subclass. 438 void Breakpoint::SetCallback(BreakpointHitCallback callback, 439 const BatonSP &callback_baton_sp, 440 bool is_synchronous) { 441 m_options_up->SetCallback(callback, callback_baton_sp, is_synchronous); 442 } 443 444 void Breakpoint::ClearCallback() { m_options_up->ClearCallback(); } 445 446 bool Breakpoint::InvokeCallback(StoppointCallbackContext *context, 447 break_id_t bp_loc_id) { 448 return m_options_up->InvokeCallback(context, GetID(), bp_loc_id); 449 } 450 451 BreakpointOptions *Breakpoint::GetOptions() { return m_options_up.get(); } 452 453 const BreakpointOptions *Breakpoint::GetOptions() const { 454 return m_options_up.get(); 455 } 456 457 void Breakpoint::ResolveBreakpoint() { 458 if (m_resolver_sp) 459 m_resolver_sp->ResolveBreakpoint(*m_filter_sp); 460 } 461 462 void Breakpoint::ResolveBreakpointInModules( 463 ModuleList &module_list, BreakpointLocationCollection &new_locations) { 464 m_locations.StartRecordingNewLocations(new_locations); 465 466 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 467 468 m_locations.StopRecordingNewLocations(); 469 } 470 471 void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list, 472 bool send_event) { 473 if (m_resolver_sp) { 474 // If this is not an internal breakpoint, set up to record the new 475 // locations, then dispatch an event with the new locations. 476 if (!IsInternal() && send_event) { 477 BreakpointEventData *new_locations_event = new BreakpointEventData( 478 eBreakpointEventTypeLocationsAdded, shared_from_this()); 479 480 ResolveBreakpointInModules( 481 module_list, new_locations_event->GetBreakpointLocationCollection()); 482 483 if (new_locations_event->GetBreakpointLocationCollection().GetSize() != 484 0) { 485 SendBreakpointChangedEvent(new_locations_event); 486 } else 487 delete new_locations_event; 488 } else { 489 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 490 } 491 } 492 } 493 494 void Breakpoint::ClearAllBreakpointSites() { 495 m_locations.ClearAllBreakpointSites(); 496 } 497 498 //---------------------------------------------------------------------- 499 // ModulesChanged: Pass in a list of new modules, and 500 //---------------------------------------------------------------------- 501 502 void Breakpoint::ModulesChanged(ModuleList &module_list, bool load, 503 bool delete_locations) { 504 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 505 if (log) 506 log->Printf("Breakpoint::ModulesChanged: num_modules: %zu load: %i " 507 "delete_locations: %i\n", 508 module_list.GetSize(), load, delete_locations); 509 510 std::lock_guard<std::recursive_mutex> guard(module_list.GetMutex()); 511 if (load) { 512 // The logic for handling new modules is: 513 // 1) If the filter rejects this module, then skip it. 2) Run through the 514 // current location list and if there are any locations 515 // for that module, we mark the module as "seen" and we don't try to 516 // re-resolve 517 // breakpoint locations for that module. 518 // However, we do add breakpoint sites to these locations if needed. 519 // 3) If we don't see this module in our breakpoint location list, call 520 // ResolveInModules. 521 522 ModuleList new_modules; // We'll stuff the "unseen" modules in this list, 523 // and then resolve 524 // them after the locations pass. Have to do it this way because resolving 525 // breakpoints will add new locations potentially. 526 527 for (ModuleSP module_sp : module_list.ModulesNoLocking()) { 528 bool seen = false; 529 if (!m_filter_sp->ModulePasses(module_sp)) 530 continue; 531 532 BreakpointLocationCollection locations_with_no_section; 533 for (BreakpointLocationSP break_loc_sp : 534 m_locations.BreakpointLocations()) { 535 536 // If the section for this location was deleted, that means it's Module 537 // has gone away but somebody forgot to tell us. Let's clean it up 538 // here. 539 Address section_addr(break_loc_sp->GetAddress()); 540 if (section_addr.SectionWasDeleted()) { 541 locations_with_no_section.Add(break_loc_sp); 542 continue; 543 } 544 545 if (!break_loc_sp->IsEnabled()) 546 continue; 547 548 SectionSP section_sp(section_addr.GetSection()); 549 550 // If we don't have a Section, that means this location is a raw 551 // address that we haven't resolved to a section yet. So we'll have to 552 // look in all the new modules to resolve this location. Otherwise, if 553 // it was set in this module, re-resolve it here. 554 if (section_sp && section_sp->GetModule() == module_sp) { 555 if (!seen) 556 seen = true; 557 558 if (!break_loc_sp->ResolveBreakpointSite()) { 559 if (log) 560 log->Printf("Warning: could not set breakpoint site for " 561 "breakpoint location %d of breakpoint %d.\n", 562 break_loc_sp->GetID(), GetID()); 563 } 564 } 565 } 566 567 size_t num_to_delete = locations_with_no_section.GetSize(); 568 569 for (size_t i = 0; i < num_to_delete; i++) 570 m_locations.RemoveLocation(locations_with_no_section.GetByIndex(i)); 571 572 if (!seen) 573 new_modules.AppendIfNeeded(module_sp); 574 } 575 576 if (new_modules.GetSize() > 0) { 577 ResolveBreakpointInModules(new_modules); 578 } 579 } else { 580 // Go through the currently set locations and if any have breakpoints in 581 // the module list, then remove their breakpoint sites, and their locations 582 // if asked to. 583 584 BreakpointEventData *removed_locations_event; 585 if (!IsInternal()) 586 removed_locations_event = new BreakpointEventData( 587 eBreakpointEventTypeLocationsRemoved, shared_from_this()); 588 else 589 removed_locations_event = nullptr; 590 591 size_t num_modules = module_list.GetSize(); 592 for (size_t i = 0; i < num_modules; i++) { 593 ModuleSP module_sp(module_list.GetModuleAtIndexUnlocked(i)); 594 if (m_filter_sp->ModulePasses(module_sp)) { 595 size_t loc_idx = 0; 596 size_t num_locations = m_locations.GetSize(); 597 BreakpointLocationCollection locations_to_remove; 598 for (loc_idx = 0; loc_idx < num_locations; loc_idx++) { 599 BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx)); 600 SectionSP section_sp(break_loc_sp->GetAddress().GetSection()); 601 if (section_sp && section_sp->GetModule() == module_sp) { 602 // Remove this breakpoint since the shared library is unloaded, but 603 // keep the breakpoint location around so we always get complete 604 // hit count and breakpoint lifetime info 605 break_loc_sp->ClearBreakpointSite(); 606 if (removed_locations_event) { 607 removed_locations_event->GetBreakpointLocationCollection().Add( 608 break_loc_sp); 609 } 610 if (delete_locations) 611 locations_to_remove.Add(break_loc_sp); 612 } 613 } 614 615 if (delete_locations) { 616 size_t num_locations_to_remove = locations_to_remove.GetSize(); 617 for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++) 618 m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx)); 619 } 620 } 621 } 622 SendBreakpointChangedEvent(removed_locations_event); 623 } 624 } 625 626 namespace { 627 static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc, 628 SymbolContext &new_sc) { 629 bool equivalent_scs = false; 630 631 if (old_sc.module_sp.get() == new_sc.module_sp.get()) { 632 // If these come from the same module, we can directly compare the 633 // pointers: 634 if (old_sc.comp_unit && new_sc.comp_unit && 635 (old_sc.comp_unit == new_sc.comp_unit)) { 636 if (old_sc.function && new_sc.function && 637 (old_sc.function == new_sc.function)) { 638 equivalent_scs = true; 639 } 640 } else if (old_sc.symbol && new_sc.symbol && 641 (old_sc.symbol == new_sc.symbol)) { 642 equivalent_scs = true; 643 } 644 } else { 645 // Otherwise we will compare by name... 646 if (old_sc.comp_unit && new_sc.comp_unit) { 647 if (FileSpec::Equal(*old_sc.comp_unit, *new_sc.comp_unit, true)) { 648 // Now check the functions: 649 if (old_sc.function && new_sc.function && 650 (old_sc.function->GetName() == new_sc.function->GetName())) { 651 equivalent_scs = true; 652 } 653 } 654 } else if (old_sc.symbol && new_sc.symbol) { 655 if (Mangled::Compare(old_sc.symbol->GetMangled(), 656 new_sc.symbol->GetMangled()) == 0) { 657 equivalent_scs = true; 658 } 659 } 660 } 661 return equivalent_scs; 662 } 663 } // anonymous namespace 664 665 void Breakpoint::ModuleReplaced(ModuleSP old_module_sp, 666 ModuleSP new_module_sp) { 667 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 668 if (log) 669 log->Printf("Breakpoint::ModulesReplaced for %s\n", 670 old_module_sp->GetSpecificationDescription().c_str()); 671 // First find all the locations that are in the old module 672 673 BreakpointLocationCollection old_break_locs; 674 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) { 675 SectionSP section_sp = break_loc_sp->GetAddress().GetSection(); 676 if (section_sp && section_sp->GetModule() == old_module_sp) { 677 old_break_locs.Add(break_loc_sp); 678 } 679 } 680 681 size_t num_old_locations = old_break_locs.GetSize(); 682 683 if (num_old_locations == 0) { 684 // There were no locations in the old module, so we just need to check if 685 // there were any in the new module. 686 ModuleList temp_list; 687 temp_list.Append(new_module_sp); 688 ResolveBreakpointInModules(temp_list); 689 } else { 690 // First search the new module for locations. Then compare this with the 691 // old list, copy over locations that "look the same" Then delete the old 692 // locations. Finally remember to post the creation event. 693 // 694 // Two locations are the same if they have the same comp unit & function 695 // (by name) and there are the same number of locations in the old function 696 // as in the new one. 697 698 ModuleList temp_list; 699 temp_list.Append(new_module_sp); 700 BreakpointLocationCollection new_break_locs; 701 ResolveBreakpointInModules(temp_list, new_break_locs); 702 BreakpointLocationCollection locations_to_remove; 703 BreakpointLocationCollection locations_to_announce; 704 705 size_t num_new_locations = new_break_locs.GetSize(); 706 707 if (num_new_locations > 0) { 708 // Break out the case of one location -> one location since that's the 709 // most common one, and there's no need to build up the structures needed 710 // for the merge in that case. 711 if (num_new_locations == 1 && num_old_locations == 1) { 712 bool equivalent_locations = false; 713 SymbolContext old_sc, new_sc; 714 // The only way the old and new location can be equivalent is if they 715 // have the same amount of information: 716 BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0); 717 BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0); 718 719 if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) == 720 new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) { 721 equivalent_locations = 722 SymbolContextsMightBeEquivalent(old_sc, new_sc); 723 } 724 725 if (equivalent_locations) { 726 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 727 } else { 728 locations_to_remove.Add(old_loc_sp); 729 locations_to_announce.Add(new_loc_sp); 730 } 731 } else { 732 // We don't want to have to keep computing the SymbolContexts for these 733 // addresses over and over, so lets get them up front: 734 735 typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap; 736 IDToSCMap old_sc_map; 737 for (size_t idx = 0; idx < num_old_locations; idx++) { 738 SymbolContext sc; 739 BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx); 740 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 741 bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]); 742 } 743 744 std::map<lldb::break_id_t, SymbolContext> new_sc_map; 745 for (size_t idx = 0; idx < num_new_locations; idx++) { 746 SymbolContext sc; 747 BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx); 748 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 749 bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]); 750 } 751 // Take an element from the old Symbol Contexts 752 while (old_sc_map.size() > 0) { 753 lldb::break_id_t old_id = old_sc_map.begin()->first; 754 SymbolContext &old_sc = old_sc_map.begin()->second; 755 756 // Count the number of entries equivalent to this SC for the old 757 // list: 758 std::vector<lldb::break_id_t> old_id_vec; 759 old_id_vec.push_back(old_id); 760 761 IDToSCMap::iterator tmp_iter; 762 for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end(); 763 tmp_iter++) { 764 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) 765 old_id_vec.push_back(tmp_iter->first); 766 } 767 768 // Now find all the equivalent locations in the new list. 769 std::vector<lldb::break_id_t> new_id_vec; 770 for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end(); 771 tmp_iter++) { 772 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) 773 new_id_vec.push_back(tmp_iter->first); 774 } 775 776 // Alright, if we have the same number of potentially equivalent 777 // locations in the old and new modules, we'll just map them one to 778 // one in ascending ID order (assuming the resolver's order would 779 // match the equivalent ones. Otherwise, we'll dump all the old ones, 780 // and just take the new ones, erasing the elements from both maps as 781 // we go. 782 783 if (old_id_vec.size() == new_id_vec.size()) { 784 llvm::sort(old_id_vec); 785 llvm::sort(new_id_vec); 786 size_t num_elements = old_id_vec.size(); 787 for (size_t idx = 0; idx < num_elements; idx++) { 788 BreakpointLocationSP old_loc_sp = 789 old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]); 790 BreakpointLocationSP new_loc_sp = 791 new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]); 792 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 793 old_sc_map.erase(old_id_vec[idx]); 794 new_sc_map.erase(new_id_vec[idx]); 795 } 796 } else { 797 for (lldb::break_id_t old_id : old_id_vec) { 798 locations_to_remove.Add( 799 old_break_locs.FindByIDPair(GetID(), old_id)); 800 old_sc_map.erase(old_id); 801 } 802 for (lldb::break_id_t new_id : new_id_vec) { 803 locations_to_announce.Add( 804 new_break_locs.FindByIDPair(GetID(), new_id)); 805 new_sc_map.erase(new_id); 806 } 807 } 808 } 809 } 810 } 811 812 // Now remove the remaining old locations, and cons up a removed locations 813 // event. Note, we don't put the new locations that were swapped with an 814 // old location on the locations_to_remove list, so we don't need to worry 815 // about telling the world about removing a location we didn't tell them 816 // about adding. 817 818 BreakpointEventData *locations_event; 819 if (!IsInternal()) 820 locations_event = new BreakpointEventData( 821 eBreakpointEventTypeLocationsRemoved, shared_from_this()); 822 else 823 locations_event = nullptr; 824 825 for (BreakpointLocationSP loc_sp : 826 locations_to_remove.BreakpointLocations()) { 827 m_locations.RemoveLocation(loc_sp); 828 if (locations_event) 829 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 830 } 831 SendBreakpointChangedEvent(locations_event); 832 833 // And announce the new ones. 834 835 if (!IsInternal()) { 836 locations_event = new BreakpointEventData( 837 eBreakpointEventTypeLocationsAdded, shared_from_this()); 838 for (BreakpointLocationSP loc_sp : 839 locations_to_announce.BreakpointLocations()) 840 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 841 842 SendBreakpointChangedEvent(locations_event); 843 } 844 m_locations.Compact(); 845 } 846 } 847 848 void Breakpoint::Dump(Stream *) {} 849 850 size_t Breakpoint::GetNumResolvedLocations() const { 851 // Return the number of breakpoints that are actually resolved and set down 852 // in the inferior process. 853 return m_locations.GetNumResolvedLocations(); 854 } 855 856 bool Breakpoint::HasResolvedLocations() const { 857 return GetNumResolvedLocations() > 0; 858 } 859 860 size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); } 861 862 bool Breakpoint::AddName(llvm::StringRef new_name) { 863 m_name_list.insert(new_name.str().c_str()); 864 return true; 865 } 866 867 void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level, 868 bool show_locations) { 869 assert(s != nullptr); 870 871 if (!m_kind_description.empty()) { 872 if (level == eDescriptionLevelBrief) { 873 s->PutCString(GetBreakpointKind()); 874 return; 875 } else 876 s->Printf("Kind: %s\n", GetBreakpointKind()); 877 } 878 879 const size_t num_locations = GetNumLocations(); 880 const size_t num_resolved_locations = GetNumResolvedLocations(); 881 882 // They just made the breakpoint, they don't need to be told HOW they made 883 // it... Also, we'll print the breakpoint number differently depending on 884 // whether there is 1 or more locations. 885 if (level != eDescriptionLevelInitial) { 886 s->Printf("%i: ", GetID()); 887 GetResolverDescription(s); 888 GetFilterDescription(s); 889 } 890 891 switch (level) { 892 case lldb::eDescriptionLevelBrief: 893 case lldb::eDescriptionLevelFull: 894 if (num_locations > 0) { 895 s->Printf(", locations = %" PRIu64, (uint64_t)num_locations); 896 if (num_resolved_locations > 0) 897 s->Printf(", resolved = %" PRIu64 ", hit count = %d", 898 (uint64_t)num_resolved_locations, GetHitCount()); 899 } else { 900 // Don't print the pending notification for exception resolvers since we 901 // don't generally know how to set them until the target is run. 902 if (m_resolver_sp->getResolverID() != 903 BreakpointResolver::ExceptionResolver) 904 s->Printf(", locations = 0 (pending)"); 905 } 906 907 GetOptions()->GetDescription(s, level); 908 909 if (m_precondition_sp) 910 m_precondition_sp->GetDescription(*s, level); 911 912 if (level == lldb::eDescriptionLevelFull) { 913 if (!m_name_list.empty()) { 914 s->EOL(); 915 s->Indent(); 916 s->Printf("Names:"); 917 s->EOL(); 918 s->IndentMore(); 919 for (std::string name : m_name_list) { 920 s->Indent(); 921 s->Printf("%s\n", name.c_str()); 922 } 923 s->IndentLess(); 924 } 925 s->IndentLess(); 926 s->EOL(); 927 } 928 break; 929 930 case lldb::eDescriptionLevelInitial: 931 s->Printf("Breakpoint %i: ", GetID()); 932 if (num_locations == 0) { 933 s->Printf("no locations (pending)."); 934 } else if (num_locations == 1 && !show_locations) { 935 // There is only one location, so we'll just print that location 936 // information. 937 GetLocationAtIndex(0)->GetDescription(s, level); 938 } else { 939 s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations)); 940 } 941 s->EOL(); 942 break; 943 944 case lldb::eDescriptionLevelVerbose: 945 // Verbose mode does a debug dump of the breakpoint 946 Dump(s); 947 s->EOL(); 948 // s->Indent(); 949 GetOptions()->GetDescription(s, level); 950 break; 951 952 default: 953 break; 954 } 955 956 // The brief description is just the location name (1.2 or whatever). That's 957 // pointless to show in the breakpoint's description, so suppress it. 958 if (show_locations && level != lldb::eDescriptionLevelBrief) { 959 s->IndentMore(); 960 for (size_t i = 0; i < num_locations; ++i) { 961 BreakpointLocation *loc = GetLocationAtIndex(i).get(); 962 loc->GetDescription(s, level); 963 s->EOL(); 964 } 965 s->IndentLess(); 966 } 967 } 968 969 void Breakpoint::GetResolverDescription(Stream *s) { 970 if (m_resolver_sp) 971 m_resolver_sp->GetDescription(s); 972 } 973 974 bool Breakpoint::GetMatchingFileLine(const ConstString &filename, 975 uint32_t line_number, 976 BreakpointLocationCollection &loc_coll) { 977 // TODO: To be correct, this method needs to fill the breakpoint location 978 // collection 979 // with the location IDs which match the filename and line_number. 980 // 981 982 if (m_resolver_sp) { 983 BreakpointResolverFileLine *resolverFileLine = 984 dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get()); 985 if (resolverFileLine && 986 resolverFileLine->m_file_spec.GetFilename() == filename && 987 resolverFileLine->m_line_number == line_number) { 988 return true; 989 } 990 } 991 return false; 992 } 993 994 void Breakpoint::GetFilterDescription(Stream *s) { 995 m_filter_sp->GetDescription(s); 996 } 997 998 bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) { 999 if (!m_precondition_sp) 1000 return true; 1001 1002 return m_precondition_sp->EvaluatePrecondition(context); 1003 } 1004 1005 bool Breakpoint::BreakpointPrecondition::EvaluatePrecondition( 1006 StoppointCallbackContext &context) { 1007 return true; 1008 } 1009 1010 void Breakpoint::BreakpointPrecondition::GetDescription( 1011 Stream &stream, lldb::DescriptionLevel level) {} 1012 1013 Status 1014 Breakpoint::BreakpointPrecondition::ConfigurePrecondition(Args &options) { 1015 Status error; 1016 error.SetErrorString("Base breakpoint precondition has no options."); 1017 return error; 1018 } 1019 1020 void Breakpoint::SendBreakpointChangedEvent( 1021 lldb::BreakpointEventType eventKind) { 1022 if (!m_being_created && !IsInternal() && 1023 GetTarget().EventTypeHasListeners( 1024 Target::eBroadcastBitBreakpointChanged)) { 1025 BreakpointEventData *data = 1026 new Breakpoint::BreakpointEventData(eventKind, shared_from_this()); 1027 1028 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); 1029 } 1030 } 1031 1032 void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) { 1033 if (data == nullptr) 1034 return; 1035 1036 if (!m_being_created && !IsInternal() && 1037 GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged)) 1038 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); 1039 else 1040 delete data; 1041 } 1042 1043 Breakpoint::BreakpointEventData::BreakpointEventData( 1044 BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp) 1045 : EventData(), m_breakpoint_event(sub_type), 1046 m_new_breakpoint_sp(new_breakpoint_sp) {} 1047 1048 Breakpoint::BreakpointEventData::~BreakpointEventData() = default; 1049 1050 const ConstString &Breakpoint::BreakpointEventData::GetFlavorString() { 1051 static ConstString g_flavor("Breakpoint::BreakpointEventData"); 1052 return g_flavor; 1053 } 1054 1055 const ConstString &Breakpoint::BreakpointEventData::GetFlavor() const { 1056 return BreakpointEventData::GetFlavorString(); 1057 } 1058 1059 BreakpointSP &Breakpoint::BreakpointEventData::GetBreakpoint() { 1060 return m_new_breakpoint_sp; 1061 } 1062 1063 BreakpointEventType 1064 Breakpoint::BreakpointEventData::GetBreakpointEventType() const { 1065 return m_breakpoint_event; 1066 } 1067 1068 void Breakpoint::BreakpointEventData::Dump(Stream *s) const {} 1069 1070 const Breakpoint::BreakpointEventData * 1071 Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) { 1072 if (event) { 1073 const EventData *event_data = event->GetData(); 1074 if (event_data && 1075 event_data->GetFlavor() == BreakpointEventData::GetFlavorString()) 1076 return static_cast<const BreakpointEventData *>(event->GetData()); 1077 } 1078 return nullptr; 1079 } 1080 1081 BreakpointEventType 1082 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent( 1083 const EventSP &event_sp) { 1084 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1085 1086 if (data == nullptr) 1087 return eBreakpointEventTypeInvalidType; 1088 else 1089 return data->GetBreakpointEventType(); 1090 } 1091 1092 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent( 1093 const EventSP &event_sp) { 1094 BreakpointSP bp_sp; 1095 1096 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1097 if (data) 1098 bp_sp = data->m_new_breakpoint_sp; 1099 1100 return bp_sp; 1101 } 1102 1103 size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent( 1104 const EventSP &event_sp) { 1105 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1106 if (data) 1107 return data->m_locations.GetSize(); 1108 1109 return 0; 1110 } 1111 1112 lldb::BreakpointLocationSP 1113 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent( 1114 const lldb::EventSP &event_sp, uint32_t bp_loc_idx) { 1115 lldb::BreakpointLocationSP bp_loc_sp; 1116 1117 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1118 if (data) { 1119 bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx); 1120 } 1121 1122 return bp_loc_sp; 1123 } 1124