1 #pragma once
2 
3 namespace reanimated {
4 
5 class LoggerInterface {
6  public:
7   virtual void log(const char *str) = 0;
8   virtual void log(double d) = 0;
9   virtual void log(int i) = 0;
10   virtual void log(bool b) = 0;
~LoggerInterface()11   virtual ~LoggerInterface() {}
12 };
13 
14 } // namespace reanimated
15