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Searched refs:Light (Results 1 – 9 of 9) sorted by relevance

/llvm-project-15.0.7/clang-tools-extra/clangd/unittests/
H A DFileIndexTests.cpp103 EXPECT_THAT(runFuzzyFind(*FS.buildIndex(IndexType::Light), ""), IsEmpty()); in TEST()
107 EXPECT_THAT(runFuzzyFind(*FS.buildIndex(IndexType::Light), ""), in TEST()
109 EXPECT_THAT(getRefs(*FS.buildIndex(IndexType::Light), SymbolID("1")), in TEST()
117 for (auto Type : {IndexType::Light, IndexType::Heavy}) in TEST()
137 for (auto Type : {IndexType::Light, IndexType::Heavy}) in TEST()
150 auto Symbols = FS.buildIndex(IndexType::Light); in TEST()
156 auto Empty = FS.buildIndex(IndexType::Light); in TEST()
499 runFuzzyFind(*FS.buildIndex(IndexType::Light, DuplicateHandling::Merge), in TEST()
521 runFuzzyFind(*FS.buildIndex(IndexType::Light, DuplicateHandling::Merge), in TEST()
H A DRenameTests.cpp1304 auto Index = FSymbols.buildIndex(IndexType::Light); in TEST()
/llvm-project-15.0.7/clang-tools-extra/clangd/index/
H A DFileIndex.h44 Light, enumerator
H A DFileIndex.cpp384 case IndexType::Light: in buildIndex()
478 IndexType::Light, DuplicateHandling::Merge, &IndexVersion); in updateMain()
/llvm-project-15.0.7/llvm/test/Transforms/InstCombine/X86/
H A Dshufflemask-undef.ll22 …%struct.Light = type { %struct.IColor4, %struct.IColor4, %struct.IColor4, %struct.IColor4, %struct…
23 …%struct.LightModel = type { %struct.IColor4, [8 x %struct.Light], [2 x %struct.Material], i32, i16…
H A Dshufflemask-undef-inseltpoison.ll22 …%struct.Light = type { %struct.IColor4, %struct.IColor4, %struct.IColor4, %struct.IColor4, %struct…
23 …%struct.LightModel = type { %struct.IColor4, [8 x %struct.Light], [2 x %struct.Material], i32, i16…
/llvm-project-15.0.7/libcxx/utils/ci/
H A Dbuildkite-pipeline.yml22 # Light pre-commit tests for things like formatting or when people forget
/llvm-project-15.0.7/libcxx/include/
H A Dvariant250 // Light N-dimensional array of function pointers. Used in place of std::array to avoid
/llvm-project-15.0.7/llvm/docs/
H A DCodingStandards.rst1141 Light Headlight = M.makeLight("head"); // Good: descriptive.