Searched refs:VGLDisplay (Results 1 – 5 of 5) sorted by relevance
| /freebsd-12.1/lib/libvgl/ |
| H A D | main.c | 50 VGLBitmap *VGLDisplay; variable 104 free(VGLDisplay); in VGLEnd() 105 VGLDisplay = NULL; in VGLEnd() 168 if (VGLDisplay == NULL) in VGLInit() 172 free(VGLDisplay); in VGLInit() 316 VGLDisplay->Xsize, VGLDisplay->Ysize, in VGLInit() 317 VGLDisplay->VXsize, VGLDisplay->VYsize); in VGLInit() 411 VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize); in VGLCheckSwitch() 412 VGLPanScreen(VGLDisplay, VGLDisplay->Xorigin, VGLDisplay->Yorigin); in VGLCheckSwitch() 513 VGLDisplay->Xsize = VGLDisplay->VXsize; in VGLCheckSwitch() [all …]
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| H A D | mouse.c | 110 __VGLBitmapCopy(VGLDisplay, VGLMouseXpos, VGLMouseYpos, in VGLMousePointerShow() 116 __VGLBitmapCopy(&buffer, 0, 0, VGLDisplay, in VGLMousePointerShow() 136 __VGLBitmapCopy(&VGLMouseSave, 0, 0, VGLDisplay, in VGLMousePointerHide()
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| H A D | vgl.h | 102 extern VGLBitmap *VGLDisplay;
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| /freebsd-12.1/share/examples/libvgl/ |
| H A D | demo.c | 57 xsize=VGLDisplay->Xsize; in main() 58 ysize=VGLDisplay->Ysize; in main() 70 VGLLine(VGLDisplay, 0, 0, xsize-1, ysize-1, 63); in main() 72 VGLLine(VGLDisplay, 0, 0, 0, ysize-1, 63); in main() 74 VGLEllipse(VGLDisplay, 256, 0, 256, 256, 63); in main() 75 VGLEllipse(VGLDisplay, 0, 256, 256, 256, 0); in main() 78 VGLBitmapString(VGLDisplay, 100,100, in main() 81 VGLBitmapString(VGLDisplay, 100,100, in main() 84 VGLBitmapString(VGLDisplay, 100,100, in main() 87 VGLBitmapString(VGLDisplay, 100,100, in main() [all …]
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| /freebsd-12.1/release/picobsd/tinyware/view/ |
| H A D | view.c | 121 sav.Type=VGLDisplay->Type; in pop_up() 122 clr.Type=VGLDisplay->Type; in pop_up() 141 if(x>(VGLDisplay->Xsize-width)) x1=VGLDisplay->Xsize-width; in pop_up() 143 if(y>(VGLDisplay->Ysize-height)) y1=VGLDisplay->Ysize-height; in pop_up() 421 a.Xshift+=VGLDisplay->Xsize/5; in kbd_action() 425 a.Xshift-=VGLDisplay->Xsize/5; in kbd_action() 429 a.Yshift+=VGLDisplay->Ysize/5; in kbd_action() 573 bkg.Bitmap=(byte *)calloc(VGLDisplay->Xsize*VGLDisplay->Ysize,1); in main() 574 bkg.Xsize=VGLDisplay->Xsize; in main() 575 bkg.Ysize=VGLDisplay->Ysize; in main() [all …]
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